extension and thus implements proper support for culling planes.
* ``PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES``: Whether primitive restart is
supported for patch primitives.
+* ``PIPE_CAP_TGSI_VOTE``: Whether the ``VOTE_*`` ops can be used in shaders.
.. _pipe_capf:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_MAX_VIEWPORTS:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_VOTE_TGSI:
return 0;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
}
/* should only get here on unhandled cases */
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_CAP_PCI_BUS:
case PIPE_CAP_PCI_DEVICE:
case PIPE_CAP_PCI_FUNCTION:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
/* SWTCL-only features. */
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_PCI_FUNCTION:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
}
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
}
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
/* Stream output. */
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_VENDOR_ID:
return 0x1af4;
PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR,
PIPE_CAP_CULL_DISTANCE,
PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES,
+ PIPE_CAP_TGSI_VOTE,
};
#define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0)