glsl: Make lower_const_arrays_to_uniforms work directly on constants.
authorKenneth Graunke <kenneth@whitecape.org>
Sat, 30 Apr 2016 01:05:26 +0000 (18:05 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 23 Jun 2016 18:58:50 +0000 (11:58 -0700)
There's really no point in looking at ir_dereference_array of a
constant.  It also misses cases like:

  (assign () (var_ref tmp) (constant (array ...) ...))

No changes in shader-db, but keeps it working after the next commit.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
src/compiler/glsl/lower_const_arrays_to_uniforms.cpp

index 2d024d4b78c6c4ef90742ecb73fa5f84fecec747..99481505e0eba1a380f6c80425a907c581dec086 100644 (file)
@@ -70,17 +70,13 @@ lower_const_array_visitor::handle_rvalue(ir_rvalue **rvalue)
    if (!*rvalue)
       return;
 
-   ir_dereference_array *dra = (*rvalue)->as_dereference_array();
-   if (!dra)
-      return;
-
-   ir_constant *con = dra->array->as_constant();
+   ir_constant *con = (*rvalue)->as_constant();
    if (!con || !con->type->is_array())
       return;
 
    void *mem_ctx = ralloc_parent(con);
 
-   char *uniform_name = ralloc_asprintf(mem_ctx, "constarray__%p", dra);
+   char *uniform_name = ralloc_asprintf(mem_ctx, "constarray__%p", con);
 
    ir_variable *uni =
       new(mem_ctx) ir_variable(con->type, uniform_name, ir_var_uniform);
@@ -93,8 +89,7 @@ lower_const_array_visitor::handle_rvalue(ir_rvalue **rvalue)
    uni->data.max_array_access = uni->type->length - 1;
    instructions->push_head(uni);
 
-   ir_dereference_variable *varref = new(mem_ctx) ir_dereference_variable(uni);
-   *rvalue = new(mem_ctx) ir_dereference_array(varref, dra->array_index);
+   *rvalue = new(mem_ctx) ir_dereference_variable(uni);
 
    progress = true;
 }