Regenerate gl_mangle.h.
authorTom Fogal <tfogal@alumni.unh.edu>
Wed, 23 Dec 2009 18:24:52 +0000 (11:24 -0700)
committerBrian Paul <brianp@vmware.com>
Wed, 23 Dec 2009 18:38:14 +0000 (11:38 -0700)
Signed-off-by: Brian Paul <brianp@vmware.com>
include/GL/gl_mangle.h

index 59f614979790621ec8d80ff60c5a177a2b98b8d2..b292840f917d94ab33733fd21102f9f09443a68d 100644 (file)
@@ -30,6 +30,7 @@
 /*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
 
 #define glAccum                MANGLE(Accum)
+#define glActiveProgramEXT             MANGLE(ActiveProgramEXT)
 #define glActiveStencilFaceEXT         MANGLE(ActiveStencilFaceEXT)
 #define glActiveTextureARB             MANGLE(ActiveTextureARB)
 #define glActiveTexture                MANGLE(ActiveTexture)
@@ -60,6 +61,7 @@
 #define glBeginTransformFeedback               MANGLE(BeginTransformFeedback)
 #define glBeginTransformFeedbackNV             MANGLE(BeginTransformFeedbackNV)
 #define glBeginVertexShaderEXT         MANGLE(BeginVertexShaderEXT)
+#define glBeginVideoCaptureNV          MANGLE(BeginVideoCaptureNV)
 #define glBindAttribLocationARB                MANGLE(BindAttribLocationARB)
 #define glBindAttribLocation           MANGLE(BindAttribLocation)
 #define glBindBufferARB                MANGLE(BindBufferARB)
@@ -93,6 +95,8 @@
 #define glBindVertexArrayAPPLE         MANGLE(BindVertexArrayAPPLE)
 #define glBindVertexArray              MANGLE(BindVertexArray)
 #define glBindVertexShaderEXT          MANGLE(BindVertexShaderEXT)
+#define glBindVideoCaptureStreamBufferNV               MANGLE(BindVideoCaptureStreamBufferNV)
+#define glBindVideoCaptureStreamTextureNV              MANGLE(BindVideoCaptureStreamTextureNV)
 #define glBinormal3bEXT                MANGLE(Binormal3bEXT)
 #define glBinormal3bvEXT               MANGLE(Binormal3bvEXT)
 #define glBinormal3dEXT                MANGLE(Binormal3dEXT)
 #define glBlendFuncSeparate            MANGLE(BlendFuncSeparate)
 #define glBlitFramebufferEXT           MANGLE(BlitFramebufferEXT)
 #define glBlitFramebuffer              MANGLE(BlitFramebuffer)
+#define glBufferAddressRangeNV         MANGLE(BufferAddressRangeNV)
 #define glBufferDataARB                MANGLE(BufferDataARB)
 #define glBufferData           MANGLE(BufferData)
 #define glBufferParameteriAPPLE                MANGLE(BufferParameteriAPPLE)
 #define glColor4uiv            MANGLE(Color4uiv)
 #define glColor4us             MANGLE(Color4us)
 #define glColor4usv            MANGLE(Color4usv)
+#define glColorFormatNV                MANGLE(ColorFormatNV)
 #define glColorFragmentOp1ATI          MANGLE(ColorFragmentOp1ATI)
 #define glColorFragmentOp2ATI          MANGLE(ColorFragmentOp2ATI)
 #define glColorFragmentOp3ATI          MANGLE(ColorFragmentOp3ATI)
 #define glCopyConvolutionFilter1D              MANGLE(CopyConvolutionFilter1D)
 #define glCopyConvolutionFilter2DEXT           MANGLE(CopyConvolutionFilter2DEXT)
 #define glCopyConvolutionFilter2D              MANGLE(CopyConvolutionFilter2D)
+#define glCopyImageSubDataNV           MANGLE(CopyImageSubDataNV)
 #define glCopyMultiTexImage1DEXT               MANGLE(CopyMultiTexImage1DEXT)
 #define glCopyMultiTexImage2DEXT               MANGLE(CopyMultiTexImage2DEXT)
 #define glCopyMultiTexSubImage1DEXT            MANGLE(CopyMultiTexSubImage1DEXT)
 #define glCreateProgramObjectARB               MANGLE(CreateProgramObjectARB)
 #define glCreateShader         MANGLE(CreateShader)
 #define glCreateShaderObjectARB                MANGLE(CreateShaderObjectARB)
+#define glCreateShaderProgramEXT               MANGLE(CreateShaderProgramEXT)
 #define glCullFace             MANGLE(CullFace)
 #define glCullParameterdvEXT           MANGLE(CullParameterdvEXT)
 #define glCullParameterfvEXT           MANGLE(CullParameterfvEXT)
 #define glDrawRangeElementsEXT         MANGLE(DrawRangeElementsEXT)
 #define glDrawRangeElements            MANGLE(DrawRangeElements)
 #define glDrawTransformFeedbackNV              MANGLE(DrawTransformFeedbackNV)
+#define glEdgeFlagFormatNV             MANGLE(EdgeFlagFormatNV)
 #define glEdgeFlag             MANGLE(EdgeFlag)
 #define glEdgeFlagPointerEXT           MANGLE(EdgeFlagPointerEXT)
 #define glEdgeFlagPointerListIBM               MANGLE(EdgeFlagPointerListIBM)
 #define glEndTransformFeedback         MANGLE(EndTransformFeedback)
 #define glEndTransformFeedbackNV               MANGLE(EndTransformFeedbackNV)
 #define glEndVertexShaderEXT           MANGLE(EndVertexShaderEXT)
+#define glEndVideoCaptureNV            MANGLE(EndVideoCaptureNV)
 #define glEvalCoord1d          MANGLE(EvalCoord1d)
 #define glEvalCoord1dv         MANGLE(EvalCoord1dv)
 #define glEvalCoord1f          MANGLE(EvalCoord1f)
 #define glFogCoorddv           MANGLE(FogCoorddv)
 #define glFogCoordfEXT         MANGLE(FogCoordfEXT)
 #define glFogCoordf            MANGLE(FogCoordf)
+#define glFogCoordFormatNV             MANGLE(FogCoordFormatNV)
 #define glFogCoordfvEXT                MANGLE(FogCoordfvEXT)
 #define glFogCoordfv           MANGLE(FogCoordfv)
 #define glFogCoordhNV          MANGLE(FogCoordhNV)
 #define glGetBufferParameteri64v               MANGLE(GetBufferParameteri64v)
 #define glGetBufferParameterivARB              MANGLE(GetBufferParameterivARB)
 #define glGetBufferParameteriv         MANGLE(GetBufferParameteriv)
+#define glGetBufferParameterui64vNV            MANGLE(GetBufferParameterui64vNV)
 #define glGetBufferPointervARB         MANGLE(GetBufferPointervARB)
 #define glGetBufferPointerv            MANGLE(GetBufferPointerv)
 #define glGetBufferSubDataARB          MANGLE(GetBufferSubDataARB)
 #define glGetInteger64v                MANGLE(GetInteger64v)
 #define glGetIntegerIndexedvEXT                MANGLE(GetIntegerIndexedvEXT)
 #define glGetIntegeri_v                MANGLE(GetIntegeri_v)
+#define glGetIntegerui64i_vNV          MANGLE(GetIntegerui64i_vNV)
+#define glGetIntegerui64vNV            MANGLE(GetIntegerui64vNV)
 #define glGetIntegerv          MANGLE(GetIntegerv)
 #define glGetInvariantBooleanvEXT              MANGLE(GetInvariantBooleanvEXT)
 #define glGetInvariantFloatvEXT                MANGLE(GetInvariantFloatvEXT)
 #define glGetMultiTexParameterIuivEXT          MANGLE(GetMultiTexParameterIuivEXT)
 #define glGetMultiTexParameterivEXT            MANGLE(GetMultiTexParameterivEXT)
 #define glGetNamedBufferParameterivEXT         MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferParameterui64vNV               MANGLE(GetNamedBufferParameterui64vNV)
 #define glGetNamedBufferPointervEXT            MANGLE(GetNamedBufferPointervEXT)
 #define glGetNamedBufferSubDataEXT             MANGLE(GetNamedBufferSubDataEXT)
 #define glGetNamedFramebufferAttachmentParameterivEXT          MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
 #define glGetUniformLocationARB                MANGLE(GetUniformLocationARB)
 #define glGetUniformLocation           MANGLE(GetUniformLocation)
 #define glGetUniformOffsetEXT          MANGLE(GetUniformOffsetEXT)
+#define glGetUniformui64vNV            MANGLE(GetUniformui64vNV)
 #define glGetUniformuivEXT             MANGLE(GetUniformuivEXT)
 #define glGetUniformuiv                MANGLE(GetUniformuiv)
 #define glGetVariantArrayObjectfvATI           MANGLE(GetVariantArrayObjectfvATI)
 #define glGetVertexAttribPointervARB           MANGLE(GetVertexAttribPointervARB)
 #define glGetVertexAttribPointerv              MANGLE(GetVertexAttribPointerv)
 #define glGetVertexAttribPointervNV            MANGLE(GetVertexAttribPointervNV)
+#define glGetVideoCaptureivNV          MANGLE(GetVideoCaptureivNV)
+#define glGetVideoCaptureStreamdvNV            MANGLE(GetVideoCaptureStreamdvNV)
+#define glGetVideoCaptureStreamfvNV            MANGLE(GetVideoCaptureStreamfvNV)
+#define glGetVideoCaptureStreamivNV            MANGLE(GetVideoCaptureStreamivNV)
 #define glGetVideoi64vNV               MANGLE(GetVideoi64vNV)
 #define glGetVideoivNV         MANGLE(GetVideoivNV)
 #define glGetVideoui64vNV              MANGLE(GetVideoui64vNV)
 #define glIndexd               MANGLE(Indexd)
 #define glIndexdv              MANGLE(Indexdv)
 #define glIndexf               MANGLE(Indexf)
+#define glIndexFormatNV                MANGLE(IndexFormatNV)
 #define glIndexFuncEXT         MANGLE(IndexFuncEXT)
 #define glIndexfv              MANGLE(Indexfv)
 #define glIndexi               MANGLE(Indexi)
 #define glIsAsyncMarkerSGIX            MANGLE(IsAsyncMarkerSGIX)
 #define glIsBufferARB          MANGLE(IsBufferARB)
 #define glIsBuffer             MANGLE(IsBuffer)
+#define glIsBufferResidentNV           MANGLE(IsBufferResidentNV)
 #define glIsEnabledi           MANGLE(IsEnabledi)
 #define glIsEnabledIndexedEXT          MANGLE(IsEnabledIndexedEXT)
 #define glIsEnabled            MANGLE(IsEnabled)
 #define glIsFramebufferEXT             MANGLE(IsFramebufferEXT)
 #define glIsFramebuffer                MANGLE(IsFramebuffer)
 #define glIsList               MANGLE(IsList)
+#define glIsNamedBufferResidentNV              MANGLE(IsNamedBufferResidentNV)
 #define glIsObjectBufferATI            MANGLE(IsObjectBufferATI)
 #define glIsOcclusionQueryNV           MANGLE(IsOcclusionQueryNV)
 #define glIsProgramARB         MANGLE(IsProgramARB)
 #define glLoadTransposeMatrixf         MANGLE(LoadTransposeMatrixf)
 #define glLockArraysEXT                MANGLE(LockArraysEXT)
 #define glLogicOp              MANGLE(LogicOp)
+#define glMakeBufferNonResidentNV              MANGLE(MakeBufferNonResidentNV)
+#define glMakeBufferResidentNV         MANGLE(MakeBufferResidentNV)
 #define glMap1d                MANGLE(Map1d)
 #define glMap1f                MANGLE(Map1f)
 #define glMap2d                MANGLE(Map2d)
 #define glNamedFramebufferTextureEXT           MANGLE(NamedFramebufferTextureEXT)
 #define glNamedFramebufferTextureFaceEXT               MANGLE(NamedFramebufferTextureFaceEXT)
 #define glNamedFramebufferTextureLayerEXT              MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedMakeBufferNonResidentNV         MANGLE(NamedMakeBufferNonResidentNV)
+#define glNamedMakeBufferResidentNV            MANGLE(NamedMakeBufferResidentNV)
 #define glNamedProgramLocalParameter4dEXT              MANGLE(NamedProgramLocalParameter4dEXT)
 #define glNamedProgramLocalParameter4dvEXT             MANGLE(NamedProgramLocalParameter4dvEXT)
 #define glNamedProgramLocalParameter4fEXT              MANGLE(NamedProgramLocalParameter4fEXT)
 #define glNormal3iv            MANGLE(Normal3iv)
 #define glNormal3s             MANGLE(Normal3s)
 #define glNormal3sv            MANGLE(Normal3sv)
+#define glNormalFormatNV               MANGLE(NormalFormatNV)
 #define glNormalPointerEXT             MANGLE(NormalPointerEXT)
 #define glNormalPointerListIBM         MANGLE(NormalPointerListIBM)
 #define glNormalPointer                MANGLE(NormalPointer)
 #define glProgramUniformMatrix4fvEXT           MANGLE(ProgramUniformMatrix4fvEXT)
 #define glProgramUniformMatrix4x2fvEXT         MANGLE(ProgramUniformMatrix4x2fvEXT)
 #define glProgramUniformMatrix4x3fvEXT         MANGLE(ProgramUniformMatrix4x3fvEXT)
+#define glProgramUniformui64NV         MANGLE(ProgramUniformui64NV)
+#define glProgramUniformui64vNV                MANGLE(ProgramUniformui64vNV)
 #define glProgramVertexLimitNV         MANGLE(ProgramVertexLimitNV)
 #define glProvokingVertexEXT           MANGLE(ProvokingVertexEXT)
 #define glProvokingVertex              MANGLE(ProvokingVertex)
 #define glSecondaryColor3us            MANGLE(SecondaryColor3us)
 #define glSecondaryColor3usvEXT                MANGLE(SecondaryColor3usvEXT)
 #define glSecondaryColor3usv           MANGLE(SecondaryColor3usv)
+#define glSecondaryColorFormatNV               MANGLE(SecondaryColorFormatNV)
 #define glSecondaryColorPointerEXT             MANGLE(SecondaryColorPointerEXT)
 #define glSecondaryColorPointerListIBM         MANGLE(SecondaryColorPointerListIBM)
 #define glSecondaryColorPointer                MANGLE(SecondaryColorPointer)
 #define glTexCoord4iv          MANGLE(TexCoord4iv)
 #define glTexCoord4s           MANGLE(TexCoord4s)
 #define glTexCoord4sv          MANGLE(TexCoord4sv)
+#define glTexCoordFormatNV             MANGLE(TexCoordFormatNV)
 #define glTexCoordPointerEXT           MANGLE(TexCoordPointerEXT)
 #define glTexCoordPointerListIBM               MANGLE(TexCoordPointerListIBM)
 #define glTexCoordPointer              MANGLE(TexCoordPointer)
 #define glTexSubImage3DEXT             MANGLE(TexSubImage3DEXT)
 #define glTexSubImage3D                MANGLE(TexSubImage3D)
 #define glTexSubImage4DSGIS            MANGLE(TexSubImage4DSGIS)
+#define glTextureBarrierNV             MANGLE(TextureBarrierNV)
 #define glTextureBufferEXT             MANGLE(TextureBufferEXT)
 #define glTextureColorMaskSGIS         MANGLE(TextureColorMaskSGIS)
 #define glTextureImage1DEXT            MANGLE(TextureImage1DEXT)
 #define glUniformMatrix4fv             MANGLE(UniformMatrix4fv)
 #define glUniformMatrix4x2fv           MANGLE(UniformMatrix4x2fv)
 #define glUniformMatrix4x3fv           MANGLE(UniformMatrix4x3fv)
+#define glUniformui64NV                MANGLE(Uniformui64NV)
+#define glUniformui64vNV               MANGLE(Uniformui64vNV)
 #define glUnlockArraysEXT              MANGLE(UnlockArraysEXT)
 #define glUnmapBufferARB               MANGLE(UnmapBufferARB)
 #define glUnmapBuffer          MANGLE(UnmapBuffer)
 #define glUpdateObjectBufferATI                MANGLE(UpdateObjectBufferATI)
 #define glUseProgram           MANGLE(UseProgram)
 #define glUseProgramObjectARB          MANGLE(UseProgramObjectARB)
+#define glUseShaderProgramEXT          MANGLE(UseShaderProgramEXT)
 #define glValidateProgramARB           MANGLE(ValidateProgramARB)
 #define glValidateProgram              MANGLE(ValidateProgram)
 #define glVariantArrayObjectATI                MANGLE(VariantArrayObjectATI)
 #define glVertexAttrib4usv             MANGLE(VertexAttrib4usv)
 #define glVertexAttribArrayObjectATI           MANGLE(VertexAttribArrayObjectATI)
 #define glVertexAttribDivisorARB               MANGLE(VertexAttribDivisorARB)
+#define glVertexAttribFormatNV         MANGLE(VertexAttribFormatNV)
 #define glVertexAttribI1iEXT           MANGLE(VertexAttribI1iEXT)
 #define glVertexAttribI1i              MANGLE(VertexAttribI1i)
 #define glVertexAttribI1ivEXT          MANGLE(VertexAttribI1ivEXT)
 #define glVertexAttribI4uiv            MANGLE(VertexAttribI4uiv)
 #define glVertexAttribI4usvEXT         MANGLE(VertexAttribI4usvEXT)
 #define glVertexAttribI4usv            MANGLE(VertexAttribI4usv)
+#define glVertexAttribIFormatNV                MANGLE(VertexAttribIFormatNV)
 #define glVertexAttribIPointerEXT              MANGLE(VertexAttribIPointerEXT)
 #define glVertexAttribIPointer         MANGLE(VertexAttribIPointer)
 #define glVertexAttribPointerARB               MANGLE(VertexAttribPointerARB)
 #define glVertexBlendARB               MANGLE(VertexBlendARB)
 #define glVertexBlendEnvfATI           MANGLE(VertexBlendEnvfATI)
 #define glVertexBlendEnviATI           MANGLE(VertexBlendEnviATI)
+#define glVertexFormatNV               MANGLE(VertexFormatNV)
 #define glVertexPointerEXT             MANGLE(VertexPointerEXT)
 #define glVertexPointerListIBM         MANGLE(VertexPointerListIBM)
 #define glVertexPointer                MANGLE(VertexPointer)
 #define glVertexWeighthNV              MANGLE(VertexWeighthNV)
 #define glVertexWeighthvNV             MANGLE(VertexWeighthvNV)
 #define glVertexWeightPointerEXT               MANGLE(VertexWeightPointerEXT)
+#define glVideoCaptureNV               MANGLE(VideoCaptureNV)
+#define glVideoCaptureStreamParameterdvNV              MANGLE(VideoCaptureStreamParameterdvNV)
+#define glVideoCaptureStreamParameterfvNV              MANGLE(VideoCaptureStreamParameterfvNV)
+#define glVideoCaptureStreamParameterivNV              MANGLE(VideoCaptureStreamParameterivNV)
 #define glViewport             MANGLE(Viewport)
 #define glWaitSync             MANGLE(WaitSync)
 #define glWeightbvARB          MANGLE(WeightbvARB)