radv/meta: fix blit paths for depth/stencil (v2.1)
authorDave Airlie <airlied@redhat.com>
Thu, 21 Dec 2017 06:52:24 +0000 (16:52 +1000)
committerDave Airlie <airlied@redhat.com>
Fri, 22 Dec 2017 04:11:02 +0000 (14:11 +1000)
This fixes the layout issue for the blit path as well.

This fixes:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint*

v2: use compatible render passes.
v2.1: use enum

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_meta_blit.c
src/amd/vulkan/radv_private.h

index bbbd38173fd63fa871081039c2170bb9a020e687..1f5f6ff739d730cff00991b7d97ea8e6eca02967 100644 (file)
@@ -265,10 +265,12 @@ static void
 meta_emit_blit(struct radv_cmd_buffer *cmd_buffer,
                struct radv_image *src_image,
                struct radv_image_view *src_iview,
+              VkImageLayout src_image_layout,
                VkOffset3D src_offset_0,
                VkOffset3D src_offset_1,
                struct radv_image *dest_image,
                struct radv_image_view *dest_iview,
+              VkImageLayout dest_image_layout,
                VkOffset2D dest_offset_0,
                VkOffset2D dest_offset_1,
                VkRect2D dest_box,
@@ -351,11 +353,12 @@ meta_emit_blit(struct radv_cmd_buffer *cmd_buffer,
                }
                break;
        }
-       case VK_IMAGE_ASPECT_DEPTH_BIT:
+       case VK_IMAGE_ASPECT_DEPTH_BIT: {
+               enum radv_blit_ds_layout ds_layout = radv_meta_blit_ds_to_type(dest_image_layout);
                radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
                                              &(VkRenderPassBeginInfo) {
                                                      .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
-                                                             .renderPass = device->meta_state.blit.depth_only_rp,
+                                                             .renderPass = device->meta_state.blit.depth_only_rp[ds_layout],
                                                              .framebuffer = fb,
                                                              .renderArea = {
                                                              .offset = { dest_box.offset.x, dest_box.offset.y },
@@ -378,11 +381,13 @@ meta_emit_blit(struct radv_cmd_buffer *cmd_buffer,
                        unreachable(!"bad VkImageType");
                }
                break;
-       case VK_IMAGE_ASPECT_STENCIL_BIT:
+       }
+       case VK_IMAGE_ASPECT_STENCIL_BIT: {
+               enum radv_blit_ds_layout ds_layout = radv_meta_blit_ds_to_type(dest_image_layout);
                radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
                                              &(VkRenderPassBeginInfo) {
                                                      .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
-                                                             .renderPass = device->meta_state.blit.stencil_only_rp,
+                                                             .renderPass = device->meta_state.blit.stencil_only_rp[ds_layout],
                                                              .framebuffer = fb,
                                                              .renderArea = {
                                                              .offset = { dest_box.offset.x, dest_box.offset.y },
@@ -405,6 +410,7 @@ meta_emit_blit(struct radv_cmd_buffer *cmd_buffer,
                        unreachable(!"bad VkImageType");
                }
                break;
+       }
        default:
                unreachable(!"bad VkImageType");
        }
@@ -620,9 +626,9 @@ void radv_CmdBlitImage(
                                                },
                                        });
                        meta_emit_blit(cmd_buffer,
-                                      src_image, &src_iview,
+                                      src_image, &src_iview, srcImageLayout,
                                       src_offset_0, src_offset_1,
-                                      dest_image, &dest_iview,
+                                      dest_image, &dest_iview, destImageLayout,
                                       dest_offset_0, dest_offset_1,
                                       dest_box,
                                       filter);
@@ -652,8 +658,13 @@ radv_device_finish_meta_blit_state(struct radv_device *device)
                                     &state->alloc);
        }
 
-       radv_DestroyRenderPass(radv_device_to_handle(device),
-                              state->blit.depth_only_rp, &state->alloc);
+       for (enum radv_blit_ds_layout i = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; i < RADV_BLIT_DS_LAYOUT_COUNT; i++) {
+               radv_DestroyRenderPass(radv_device_to_handle(device),
+                                      state->blit.depth_only_rp[i], &state->alloc);
+               radv_DestroyRenderPass(radv_device_to_handle(device),
+                                      state->blit.stencil_only_rp[i], &state->alloc);
+       }
+
        radv_DestroyPipeline(radv_device_to_handle(device),
                             state->blit.depth_only_1d_pipeline, &state->alloc);
        radv_DestroyPipeline(radv_device_to_handle(device),
@@ -661,8 +672,6 @@ radv_device_finish_meta_blit_state(struct radv_device *device)
        radv_DestroyPipeline(radv_device_to_handle(device),
                             state->blit.depth_only_3d_pipeline, &state->alloc);
 
-       radv_DestroyRenderPass(radv_device_to_handle(device),
-                              state->blit.stencil_only_rp, &state->alloc);
        radv_DestroyPipeline(radv_device_to_handle(device),
                             state->blit.stencil_only_1d_pipeline,
                             &state->alloc);
@@ -673,6 +682,7 @@ radv_device_finish_meta_blit_state(struct radv_device *device)
                             state->blit.stencil_only_3d_pipeline,
                             &state->alloc);
 
+
        radv_DestroyPipelineLayout(radv_device_to_handle(device),
                                   state->blit.pipeline_layout, &state->alloc);
        radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
@@ -866,35 +876,38 @@ radv_device_init_meta_blit_depth(struct radv_device *device,
        fs_2d.nir = build_nir_copy_fragment_shader_depth(GLSL_SAMPLER_DIM_2D);
        fs_3d.nir = build_nir_copy_fragment_shader_depth(GLSL_SAMPLER_DIM_3D);
 
-       result = radv_CreateRenderPass(radv_device_to_handle(device),
-                                      &(VkRenderPassCreateInfo) {
-                                              .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+       for (enum radv_blit_ds_layout ds_layout = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout < RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
+               VkImageLayout layout = radv_meta_blit_ds_to_layout(ds_layout);
+               result = radv_CreateRenderPass(radv_device_to_handle(device),
+                                              &(VkRenderPassCreateInfo) {
+                                                      .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
                                                       .attachmentCount = 1,
                                                       .pAttachments = &(VkAttachmentDescription) {
-                                                      .format = VK_FORMAT_D32_SFLOAT,
-                                                      .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
-                                                      .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
-                                                      .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
-                                                      .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
-                                              },
-                                                      .subpassCount = 1,
-                                               .pSubpasses = &(VkSubpassDescription) {
-                                                      .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
-                                                      .inputAttachmentCount = 0,
-                                                      .colorAttachmentCount = 0,
-                                                      .pColorAttachments = NULL,
-                                                      .pResolveAttachments = NULL,
-                                                      .pDepthStencilAttachment = &(VkAttachmentReference) {
-                                                              .attachment = 0,
-                                                              .layout = VK_IMAGE_LAYOUT_GENERAL,
+                                                              .format = VK_FORMAT_D32_SFLOAT,
+                                                              .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                              .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+                                                              .initialLayout = layout,
+                                                              .finalLayout = layout,
                                                       },
-                                                      .preserveAttachmentCount = 1,
-                                                      .pPreserveAttachments = (uint32_t[]) { 0 },
-                                              },
-                                               .dependencyCount = 0,
-                                        }, &device->meta_state.alloc, &device->meta_state.blit.depth_only_rp);
-       if (result != VK_SUCCESS)
-               goto fail;
+                                                      .subpassCount = 1,
+                                                      .pSubpasses = &(VkSubpassDescription) {
+                                                              .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+                                                              .inputAttachmentCount = 0,
+                                                              .colorAttachmentCount = 0,
+                                                              .pColorAttachments = NULL,
+                                                              .pResolveAttachments = NULL,
+                                                              .pDepthStencilAttachment = &(VkAttachmentReference) {
+                                                                      .attachment = 0,
+                                                                      .layout = layout,
+                                                               },
+                                                              .preserveAttachmentCount = 1,
+                                                              .pPreserveAttachments = (uint32_t[]) { 0 },
+                                                       },
+                                                       .dependencyCount = 0,
+                                               }, &device->meta_state.alloc, &device->meta_state.blit.depth_only_rp[ds_layout]);
+               if (result != VK_SUCCESS)
+                       goto fail;
+       }
 
        VkPipelineVertexInputStateCreateInfo vi_create_info = {
                .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
@@ -974,7 +987,7 @@ radv_device_init_meta_blit_depth(struct radv_device *device,
                },
                .flags = 0,
                .layout = device->meta_state.blit.pipeline_layout,
-               .renderPass = device->meta_state.blit.depth_only_rp,
+               .renderPass = device->meta_state.blit.depth_only_rp[0],
                .subpass = 0,
        };
 
@@ -1024,33 +1037,36 @@ radv_device_init_meta_blit_stencil(struct radv_device *device,
        fs_2d.nir = build_nir_copy_fragment_shader_stencil(GLSL_SAMPLER_DIM_2D);
        fs_3d.nir = build_nir_copy_fragment_shader_stencil(GLSL_SAMPLER_DIM_3D);
 
-       result = radv_CreateRenderPass(radv_device_to_handle(device),
-                                      &(VkRenderPassCreateInfo) {
-                                              .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+       for (enum radv_blit_ds_layout ds_layout = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout < RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
+               VkImageLayout layout = radv_meta_blit_ds_to_layout(ds_layout);
+               result = radv_CreateRenderPass(radv_device_to_handle(device),
+                                              &(VkRenderPassCreateInfo) {
+                                                      .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
                                                       .attachmentCount = 1,
                                                       .pAttachments = &(VkAttachmentDescription) {
-                                                      .format = VK_FORMAT_S8_UINT,
-                                                      .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
-                                                      .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
-                                                      .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
-                                                      .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
-                                              },
+                                                              .format = VK_FORMAT_S8_UINT,
+                                                              .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                              .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+                                                              .initialLayout = layout,
+                                                              .finalLayout = layout,
+                                                      },
                                                       .subpassCount = 1,
-                                               .pSubpasses = &(VkSubpassDescription) {
-                                                      .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
-                                                      .inputAttachmentCount = 0,
-                                                      .colorAttachmentCount = 0,
-                                                      .pColorAttachments = NULL,
-                                                      .pResolveAttachments = NULL,
-                                                      .pDepthStencilAttachment = &(VkAttachmentReference) {
-                                                              .attachment = 0,
-                                                              .layout = VK_IMAGE_LAYOUT_GENERAL,
+                                                      .pSubpasses = &(VkSubpassDescription) {
+                                                              .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+                                                              .inputAttachmentCount = 0,
+                                                              .colorAttachmentCount = 0,
+                                                              .pColorAttachments = NULL,
+                                                              .pResolveAttachments = NULL,
+                                                              .pDepthStencilAttachment = &(VkAttachmentReference) {
+                                                                      .attachment = 0,
+                                                                      .layout = layout,
+                                                              },
+                                                              .preserveAttachmentCount = 1,
+                                                              .pPreserveAttachments = (uint32_t[]) { 0 },
                                                       },
-                                                      .preserveAttachmentCount = 1,
-                                                      .pPreserveAttachments = (uint32_t[]) { 0 },
-                                              },
-                                               .dependencyCount = 0,
-                                        }, &device->meta_state.alloc, &device->meta_state.blit.stencil_only_rp);
+                                                      .dependencyCount = 0,
+                                        }, &device->meta_state.alloc, &device->meta_state.blit.stencil_only_rp[ds_layout]);
+       }
        if (result != VK_SUCCESS)
                goto fail;
 
@@ -1134,7 +1150,6 @@ radv_device_init_meta_blit_stencil(struct radv_device *device,
                        },
                        .depthCompareOp = VK_COMPARE_OP_ALWAYS,
                },
-
                .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
                        .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
                        .dynamicStateCount = 6,
@@ -1149,7 +1164,7 @@ radv_device_init_meta_blit_stencil(struct radv_device *device,
                },
                .flags = 0,
                .layout = device->meta_state.blit.pipeline_layout,
-               .renderPass = device->meta_state.blit.stencil_only_rp,
+               .renderPass = device->meta_state.blit.stencil_only_rp[0],
                .subpass = 0,
        };
 
@@ -1181,6 +1196,7 @@ radv_device_init_meta_blit_stencil(struct radv_device *device,
        if (result != VK_SUCCESS)
                goto fail;
 
+
 fail:
        ralloc_free(fs_1d.nir);
        ralloc_free(fs_2d.nir);
index 27ed61ec48550c4f85bd3f256c1f99df3a6ca052..acc4ed4dc92257a6292f25115af0f42d2d14519e 100644 (file)
@@ -401,12 +401,12 @@ struct radv_meta_state {
                /** Pipeline that blits from a 3D image. */
                VkPipeline pipeline_3d_src[NUM_META_FS_KEYS];
 
-               VkRenderPass depth_only_rp;
+               VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
                VkPipeline depth_only_1d_pipeline;
                VkPipeline depth_only_2d_pipeline;
                VkPipeline depth_only_3d_pipeline;
 
-               VkRenderPass stencil_only_rp;
+               VkRenderPass stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
                VkPipeline stencil_only_1d_pipeline;
                VkPipeline stencil_only_2d_pipeline;
                VkPipeline stencil_only_3d_pipeline;