From: Thomas Hellstrom Date: Thu, 14 Sep 2017 10:39:18 +0000 (+0200) Subject: loader/dri3: Avoid resizing existing buffers in dri3_find_back_alloc X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=commitdiff_plain;h=1b8e0bed6989386ce096fc0dce92cd0f3df8ea88 loader/dri3: Avoid resizing existing buffers in dri3_find_back_alloc Resize only in loader_dri3_get_buffers(), where the dri driver has a chance to immediately update the viewport. Signed-off-by: Thomas Hellstrom Reviewed-by: Sinclair Yeh --- diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c index aea0f68ac63..dcc713d6d42 100644 --- a/src/loader/loader_dri3_helper.c +++ b/src/loader/loader_dri3_helper.c @@ -1639,6 +1639,7 @@ loader_dri3_close_screen(__DRIscreen *dri_screen) * Find a potentially new back buffer, and if it's not been allocated yet and * in addition needs initializing, then try to allocate and initialize it. */ +#include static struct loader_dri3_buffer * dri3_find_back_alloc(struct loader_dri3_drawable *draw) { @@ -1646,16 +1647,36 @@ dri3_find_back_alloc(struct loader_dri3_drawable *draw) int id; id = dri3_find_back(draw); - back = (id >= 0) ? draw->buffers[id] : NULL; - - if (back || (id >= 0 && draw->back_format != __DRI_IMAGE_FORMAT_NONE)) { - if (dri3_update_drawable(draw->dri_drawable, draw)) { - (void) dri3_get_buffer(draw->dri_drawable, - draw->back_format, - loader_dri3_buffer_back, - draw); - back = (id >= 0) ? draw->buffers[id] : NULL; - } + if (id < 0) + return NULL; + + back = draw->buffers[id]; + /* Allocate a new back if we haven't got one */ + if (!back && draw->back_format != __DRI_IMAGE_FORMAT_NONE && + dri3_update_drawable(draw->dri_drawable, draw)) + back = dri3_alloc_render_buffer(draw, draw->back_format, + draw->width, draw->height, draw->depth); + + if (!back) + return NULL; + + draw->buffers[id] = back; + + /* If necessary, prefill the back with data according to swap_method mode. */ + if (draw->cur_blit_source != -1 && + draw->buffers[draw->cur_blit_source] && + back != draw->buffers[draw->cur_blit_source]) { + struct loader_dri3_buffer *source = draw->buffers[draw->cur_blit_source]; + + dri3_fence_await(draw->conn, draw, source); + dri3_fence_await(draw->conn, draw, back); + (void) loader_dri3_blit_image(draw, + back->image, + source->image, + 0, 0, draw->width, draw->height, + 0, 0, 0); + back->last_swap = source->last_swap; + draw->cur_blit_source = -1; } return back;