From: Adam Jackson Date: Tue, 8 Aug 2017 15:52:42 +0000 (-0400) Subject: include: Sync Khronos headers for OpenGL 4.6 X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=commitdiff_plain;h=5d2205fafb5d244af658de5e3c38c6cc805ae345 include: Sync Khronos headers for OpenGL 4.6 Taken from c21e602b9fda1d3bbaecb08194592f67e6a0649b from OpenGL-Registry. (This time without breaking glext.h.) Signed-off-by: Adam Jackson Acked-by: Ilia Mirkin --- diff --git a/include/GL/glcorearb.h b/include/GL/glcorearb.h index 1f4d64e83f7..071b0c56135 100644 --- a/include/GL/glcorearb.h +++ b/include/GL/glcorearb.h @@ -2893,6 +2893,42 @@ GLAPI void APIENTRY glTextureBarrier (void); #endif #endif /* GL_VERSION_4_5 */ +#ifndef GL_VERSION_4_6 +#define GL_VERSION_4_6 1 +#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 +#define GL_SPIR_V_BINARY 0x9552 +#define GL_PARAMETER_BUFFER 0x80EE +#define GL_PARAMETER_BUFFER_BINDING 0x80EF +#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 +#define GL_VERTICES_SUBMITTED 0x82EE +#define GL_PRIMITIVES_SUBMITTED 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 +#define GL_POLYGON_OFFSET_CLAMP 0x8E1B +#define GL_SPIR_V_EXTENSIONS 0x9553 +#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 +#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF +#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED +typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +GLAPI void APIENTRY glMultiDrawArraysIndirectCount (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp); +#endif +#endif /* GL_VERSION_4_6 */ + #ifndef GL_ARB_ES2_compatibility #define GL_ARB_ES2_compatibility 1 #endif /* GL_ARB_ES2_compatibility */ @@ -3314,11 +3350,11 @@ GLAPI void APIENTRY glProgramUniform4ui64vARB (GLuint program, GLint location, G #define GL_ARB_indirect_parameters 1 #define GL_PARAMETER_BUFFER_ARB 0x80EE #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); #ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); #endif #endif /* GL_ARB_indirect_parameters */ @@ -3396,6 +3432,10 @@ GLAPI void APIENTRY glMaxShaderCompilerThreadsARB (GLuint count); #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF #endif /* GL_ARB_pixel_buffer_object */ +#ifndef GL_ARB_polygon_offset_clamp +#define GL_ARB_polygon_offset_clamp 1 +#endif /* GL_ARB_polygon_offset_clamp */ + #ifndef GL_ARB_post_depth_coverage #define GL_ARB_post_depth_coverage 1 #endif /* GL_ARB_post_depth_coverage */ @@ -3625,6 +3665,10 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo #define GL_ARB_sparse_texture_clamp 1 #endif /* GL_ARB_sparse_texture_clamp */ +#ifndef GL_ARB_spirv_extensions +#define GL_ARB_spirv_extensions 1 +#endif /* GL_ARB_spirv_extensions */ + #ifndef GL_ARB_stencil_texturing #define GL_ARB_stencil_texturing 1 #endif /* GL_ARB_stencil_texturing */ @@ -3690,6 +3734,10 @@ GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F #endif /* GL_ARB_texture_cube_map_array */ +#ifndef GL_ARB_texture_filter_anisotropic +#define GL_ARB_texture_filter_anisotropic 1 +#endif /* GL_ARB_texture_filter_anisotropic */ + #ifndef GL_ARB_texture_filter_minmax #define GL_ARB_texture_filter_minmax 1 #define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 @@ -4752,6 +4800,12 @@ GLAPI void APIENTRY glBlendBarrierNV (void); #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 #endif /* GL_NV_blend_equation_advanced_coherent */ +#ifndef GL_NV_blend_minmax_factor +#define GL_NV_blend_minmax_factor 1 +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#endif /* GL_NV_blend_minmax_factor */ + #ifndef GL_NV_clip_space_w_scaling #define GL_NV_clip_space_w_scaling 1 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C @@ -5442,6 +5496,10 @@ GLAPI void APIENTRY glTextureBarrierNV (void); #endif #endif /* GL_NV_texture_barrier */ +#ifndef GL_NV_texture_rectangle_compressed +#define GL_NV_texture_rectangle_compressed 1 +#endif /* GL_NV_texture_rectangle_compressed */ + #ifndef GL_NV_uniform_buffer_unified_memory #define GL_NV_uniform_buffer_unified_memory 1 #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E diff --git a/include/GL/glext.h b/include/GL/glext.h index b7f61190721..613a8d4eca5 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -51,7 +51,7 @@ extern "C" { #define GLAPI extern #endif -#define GL_GLEXT_VERSION 20170608 +#define GL_GLEXT_VERSION 20170730 /* Generated C header for: * API: gl @@ -2865,6 +2865,42 @@ GLAPI void APIENTRY glTextureBarrier (void); #endif #endif /* GL_VERSION_4_5 */ +#ifndef GL_VERSION_4_6 +#define GL_VERSION_4_6 1 +#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 +#define GL_SPIR_V_BINARY 0x9552 +#define GL_PARAMETER_BUFFER 0x80EE +#define GL_PARAMETER_BUFFER_BINDING 0x80EF +#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 +#define GL_VERTICES_SUBMITTED 0x82EE +#define GL_PRIMITIVES_SUBMITTED 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 +#define GL_POLYGON_OFFSET_CLAMP 0x8E1B +#define GL_SPIR_V_EXTENSIONS 0x9553 +#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 +#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF +#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED +typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +GLAPI void APIENTRY glMultiDrawArraysIndirectCount (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp); +#endif +#endif /* GL_VERSION_4_6 */ + #ifndef GL_ARB_ES2_compatibility #define GL_ARB_ES2_compatibility 1 #endif /* GL_ARB_ES2_compatibility */ @@ -3606,11 +3642,11 @@ GLAPI void APIENTRY glResetMinmax (GLenum target); #define GL_ARB_indirect_parameters 1 #define GL_PARAMETER_BUFFER_ARB 0x80EE #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); #ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); #endif #endif /* GL_ARB_indirect_parameters */ @@ -3887,6 +3923,10 @@ GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); #define GL_COORD_REPLACE_ARB 0x8862 #endif /* GL_ARB_point_sprite */ +#ifndef GL_ARB_polygon_offset_clamp +#define GL_ARB_polygon_offset_clamp 1 +#endif /* GL_ARB_polygon_offset_clamp */ + #ifndef GL_ARB_post_depth_coverage #define GL_ARB_post_depth_coverage 1 #endif /* GL_ARB_post_depth_coverage */ @@ -4290,6 +4330,10 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo #define GL_ARB_sparse_texture_clamp 1 #endif /* GL_ARB_sparse_texture_clamp */ +#ifndef GL_ARB_spirv_extensions +#define GL_ARB_spirv_extensions 1 +#endif /* GL_ARB_spirv_extensions */ + #ifndef GL_ARB_stencil_texturing #define GL_ARB_stencil_texturing 1 #endif /* GL_ARB_stencil_texturing */ @@ -4442,6 +4486,10 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void #define GL_DOT3_RGBA_ARB 0x86AF #endif /* GL_ARB_texture_env_dot3 */ +#ifndef GL_ARB_texture_filter_anisotropic +#define GL_ARB_texture_filter_anisotropic 1 +#endif /* GL_ARB_texture_filter_anisotropic */ + #ifndef GL_ARB_texture_filter_minmax #define GL_ARB_texture_filter_minmax 1 #define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 @@ -7245,6 +7293,17 @@ GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint en #endif #endif /* GL_EXT_draw_range_elements */ +#ifndef GL_EXT_external_buffer +#define GL_EXT_external_buffer 1 +typedef void *GLeglClientBufferEXT; +typedef void (APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +GLAPI void APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +#endif +#endif /* GL_EXT_external_buffer */ + #ifndef GL_EXT_fog_coord #define GL_EXT_fog_coord 1 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 @@ -9377,6 +9436,10 @@ GLAPI void APIENTRY glBlendBarrierNV (void); #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 #endif /* GL_NV_blend_equation_advanced_coherent */ +#ifndef GL_NV_blend_minmax_factor +#define GL_NV_blend_minmax_factor 1 +#endif /* GL_NV_blend_minmax_factor */ + #ifndef GL_NV_blend_square #define GL_NV_blend_square 1 #endif /* GL_NV_blend_square */ @@ -10733,6 +10796,10 @@ GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenu #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 #endif /* GL_NV_texture_rectangle */ +#ifndef GL_NV_texture_rectangle_compressed +#define GL_NV_texture_rectangle_compressed 1 +#endif /* GL_NV_texture_rectangle_compressed */ + #ifndef GL_NV_texture_shader #define GL_NV_texture_shader 1 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C diff --git a/include/GL/glxext.h b/include/GL/glxext.h index 2a6291cdcf3..0f60a380c21 100644 --- a/include/GL/glxext.h +++ b/include/GL/glxext.h @@ -34,7 +34,7 @@ extern "C" { ** https://github.com/KhronosGroup/OpenGL-Registry */ -#define GLX_GLXEXT_VERSION 20170606 +#define GLX_GLXEXT_VERSION 20170728 /* Generated C header for: * API: glx diff --git a/include/GL/wglext.h b/include/GL/wglext.h index 77ec4a12549..ed95f5569be 100644 --- a/include/GL/wglext.h +++ b/include/GL/wglext.h @@ -39,7 +39,7 @@ extern "C" { #include #endif -#define WGL_WGLEXT_VERSION 20170606 +#define WGL_WGLEXT_VERSION 20170728 /* Generated C header for: * API: wgl diff --git a/src/mapi/glapi/registry/gl.xml b/src/mapi/glapi/registry/gl.xml index 353d0ef26ba..cbabe11b398 100644 --- a/src/mapi/glapi/registry/gl.xml +++ b/src/mapi/glapi/registry/gl.xml @@ -83,6 +83,7 @@ typedef unsigned __int64 uint64_t; typedef float GLclampf; typedef double GLdouble; typedef double GLclampd; + typedef void *GLeglClientBufferEXT; typedef void *GLeglImageOES; typedef char GLchar; typedef char GLcharARB; @@ -2181,7 +2182,8 @@ typedef unsigned int GLhandleARB; - + + @@ -3648,8 +3650,10 @@ typedef unsigned int GLhandleARB; - - + + + + @@ -4285,18 +4289,30 @@ typedef unsigned int GLhandleARB; ARB_direct_state_access in February 2015 after determining it was not well defined or implementable. --> - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + @@ -4784,8 +4800,10 @@ typedef unsigned int GLhandleARB; - - + + + + @@ -6090,16 +6108,20 @@ typedef unsigned int GLhandleARB; + + + + @@ -7267,7 +7289,8 @@ typedef unsigned int GLhandleARB; - + + @@ -7439,12 +7462,16 @@ typedef unsigned int GLhandleARB; + + + + @@ -8668,9 +8695,13 @@ typedef unsigned int GLhandleARB; - - - + + + + + + + @@ -9860,6 +9891,14 @@ typedef unsigned int GLhandleARB; GLbitfield flags + + void glBufferStorageExternalEXT + GLenum target + GLintptr offset + GLsizeiptr size + GLeglClientBufferEXT clientBuffer + GLbitfield flags + void glBufferStorageMemEXT GLenum target @@ -11048,7 +11087,6 @@ typedef unsigned int GLhandleARB; GLint border GLsizei imageSize const void *data - void glCompressedTexSubImage1D @@ -11147,7 +11185,6 @@ typedef unsigned int GLhandleARB; GLenum format GLsizei imageSize const void *data - void glCompressedTextureImage1DEXT @@ -11769,7 +11806,6 @@ typedef unsigned int GLhandleARB; GLint y GLsizei width GLsizei height - void glCopyTextureImage1DEXT @@ -14067,7 +14103,6 @@ typedef unsigned int GLhandleARB; GLuint texture GLint level GLint zoffset - void glFramebufferTextureARB @@ -16679,7 +16714,7 @@ typedef unsigned int GLhandleARB; GLenum shadertype GLenum precisiontype GLint *range - GLint *precision + GLint *precision void glGetShaderSource @@ -19444,13 +19479,22 @@ typedef unsigned int GLhandleARB; GLsizei stride GLint vertexBufferCount + + void glMultiDrawArraysIndirectCount + GLenum mode + const void *indirect + GLintptr drawcount + GLsizei maxdrawcount + GLsizei stride + void glMultiDrawArraysIndirectCountARB GLenum mode - GLintptr indirect + const void *indirect GLintptr drawcount GLsizei maxdrawcount GLsizei stride + void glMultiDrawArraysIndirectEXT @@ -19494,16 +19538,6 @@ typedef unsigned int GLhandleARB; const GLint *basevertex - - void glMultiDrawElementsBaseVertexOES - GLenum mode - const GLsizei *count - GLenum type - const void *const*indices - GLsizei primcount - const GLint *basevertex - - void glMultiDrawElementsEXT GLenum mode @@ -19549,14 +19583,24 @@ typedef unsigned int GLhandleARB; GLsizei stride GLint vertexBufferCount + + void glMultiDrawElementsIndirectCount + GLenum mode + GLenum type + const void *indirect + GLintptr drawcount + GLsizei maxdrawcount + GLsizei stride + void glMultiDrawElementsIndirectCountARB GLenum mode GLenum type - GLintptr indirect + const void *indirect GLintptr drawcount GLsizei maxdrawcount GLsizei stride + void glMultiDrawElementsIndirectEXT @@ -20609,6 +20653,14 @@ typedef unsigned int GLhandleARB; const void *data GLbitfield flags + + void glNamedBufferStorageExternalEXT + GLuint buffer + GLintptr offset + GLsizeiptr size + GLeglClientBufferEXT clientBuffer + GLbitfield flags + void glNamedBufferStorageEXT GLuint buffer @@ -21727,12 +21779,19 @@ typedef unsigned int GLhandleARB; - void glPolygonOffsetClampEXT + void glPolygonOffsetClamp GLfloat factor GLfloat units GLfloat clamp + + void glPolygonOffsetClampEXT + GLfloat factor + GLfloat units + GLfloat clamp + + void glPolygonOffsetEXT GLfloat factor @@ -24684,6 +24743,14 @@ typedef unsigned int GLhandleARB; const GLuint *textures const GLenum *dstLayouts + + void glSpecializeShader + GLuint shader + const GLchar *pEntryPoint + GLuint numSpecializationConstants + const GLuint *pConstantIndex + const GLuint *pConstantValue + void glSpecializeShaderARB GLuint shader @@ -24691,6 +24758,7 @@ typedef unsigned int GLhandleARB; GLuint numSpecializationConstants const GLuint *pConstantIndex const GLuint *pConstantValue + void glSpriteParameterfSGIX @@ -25807,7 +25875,6 @@ typedef unsigned int GLhandleARB; GLenum format GLenum type const void *pixels - void glTexImage4DSGIS @@ -26189,7 +26256,6 @@ typedef unsigned int GLhandleARB; GLenum format GLenum type const void *pixels - void glTexSubImage4DSGIS @@ -34777,6 +34843,60 @@ typedef unsigned int GLhandleARB; + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -38587,6 +38707,13 @@ typedef unsigned int GLhandleARB; + + + + + + + @@ -39164,6 +39291,12 @@ typedef unsigned int GLhandleARB; + + + + + + @@ -39704,11 +39837,10 @@ typedef unsigned int GLhandleARB; - + - - - + + @@ -39919,6 +40051,12 @@ typedef unsigned int GLhandleARB; + + + + + + @@ -41841,6 +41979,12 @@ typedef unsigned int GLhandleARB; + + + + + + @@ -42968,6 +43112,14 @@ typedef unsigned int GLhandleARB; + + + + + + + + @@ -42982,7 +43134,7 @@ typedef unsigned int GLhandleARB; - + @@ -44375,6 +44527,12 @@ typedef unsigned int GLhandleARB; + + + + + + @@ -45344,6 +45502,14 @@ typedef unsigned int GLhandleARB; + + + + + + + + @@ -45639,6 +45805,7 @@ typedef unsigned int GLhandleARB; + @@ -46353,7 +46520,7 @@ typedef unsigned int GLhandleARB; - +