From: Kristian Høgsberg Date: Tue, 9 Feb 2010 14:58:36 +0000 (-0500) Subject: Retire miniglx and move the actual glx code up to src/glx X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=commitdiff_plain;h=6e8897ff9f90601ebf6eed500ad942c11b54d1f7 Retire miniglx and move the actual glx code up to src/glx --- diff --git a/Makefile b/Makefile index bf8debfd5b3..09a8ca29771 100644 --- a/Makefile +++ b/Makefile @@ -361,8 +361,8 @@ DRI_FILES = \ $(DIRECTORY)/include/GL/internal/glcore.h \ $(DIRECTORY)/include/GL/internal/sarea.h \ $(DIRECTORY)/src/glx/Makefile \ - $(DIRECTORY)/src/glx/x11/Makefile \ - $(DIRECTORY)/src/glx/x11/*.[ch] \ + $(DIRECTORY)/src/glx/Makefile \ + $(DIRECTORY)/src/glx/*.[ch] \ $(DIRECTORY)/src/mesa/drivers/dri/Makefile \ $(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \ $(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \ @@ -488,7 +488,7 @@ GLUT_FILES = \ DEPEND_FILES = \ $(TOP)/src/mesa/depend \ - $(TOP)/src/glx/x11/depend \ + $(TOP)/src/glx/depend \ $(TOP)/src/glw/depend \ $(TOP)/src/glut/glx/depend \ $(TOP)/src/glu/sgi/depend diff --git a/configs/darwin b/configs/darwin index 7556688fe6d..d28d5906ba1 100644 --- a/configs/darwin +++ b/configs/darwin @@ -16,7 +16,7 @@ DEFINES = -D_DARWIN_C_SOURCE -DPTHREADS -D_GNU_SOURCE \ -DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING # -D_GNU_SOURCE - for src/mesa/main ... -# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx/x11 +# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx # -DGLX_USE_APPLEGL - supposed to be used with GLX_DIRECT_RENDERING to use AGL rather than DRM, but doesn't compile # -DIN_DRI_DRIVER @@ -49,7 +49,7 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm # omit glw lib for now: -SRC_DIRS = glsl glx/x11 mesa gallium glu glut/glx glew +SRC_DIRS = glsl glx mesa gallium glu glut/glx glew GLU_DIRS = sgi DRIVER_DIRS = osmesa #DRIVER_DIRS = dri diff --git a/configs/freebsd-dri b/configs/freebsd-dri index 0ec25f916ed..da63e3b78c5 100644 --- a/configs/freebsd-dri +++ b/configs/freebsd-dri @@ -41,7 +41,7 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11 # Directories -SRC_DIRS = glx/x11 gallium mesa glu glut/glx glew glw +SRC_DIRS = glx gallium mesa glu glut/glx glew glw DRIVER_DIRS = dri PROGRAM_DIRS = WINDOW_SYSTEM=dri diff --git a/configs/linux-dri b/configs/linux-dri index 95f77ade1dd..634546c64ca 100644 --- a/configs/linux-dri +++ b/configs/linux-dri @@ -51,7 +51,7 @@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \ # Directories -SRC_DIRS := glx/x11 egl $(SRC_DIRS) +SRC_DIRS := glx egl $(SRC_DIRS) PROGRAM_DIRS := egl $(PROGRAM_DIRS) # EGL directories diff --git a/configs/linux-dri-xcb b/configs/linux-dri-xcb index 7b99dccdb88..691f8e4918c 100644 --- a/configs/linux-dri-xcb +++ b/configs/linux-dri-xcb @@ -47,7 +47,7 @@ DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB) GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \ $(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx) -SRC_DIRS = glx/x11 gallium mesa glu glut/glx glew glw +SRC_DIRS = glx gallium mesa glu glut/glx glew glw PROGRAM_DIRS = xdemos DRIVER_DIRS = dri diff --git a/configs/linux-indirect b/configs/linux-indirect index 4b81383c072..0914fba19bc 100644 --- a/configs/linux-indirect +++ b/configs/linux-indirect @@ -47,7 +47,7 @@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl # Directories -SRC_DIRS = glx/x11 glu glut/glx glew glw +SRC_DIRS = glx glu glut/glx glew glw DRIVER_DIRS = PROGRAM_DIRS = WINDOW_SYSTEM=dri diff --git a/configure.ac b/configure.ac index b6c6535fc6e..a273a16c891 100644 --- a/configure.ac +++ b/configure.ac @@ -445,7 +445,7 @@ xlib) GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS xlib" ;; dri) - SRC_DIRS="$SRC_DIRS glx/x11" + SRC_DIRS="$SRC_DIRS glx" DRIVER_DIRS="dri" WINDOW_SYSTEM="dri" GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS drm" diff --git a/docs/egl.html b/docs/egl.html index 9eba402411d..844cc32079e 100644 --- a/docs/egl.html +++ b/docs/egl.html @@ -309,7 +309,6 @@ surfaces.

  • Pass the conformance tests
  • Better automatic driver selection: EGL_DISPLAY loads all drivers and might eat too much memory.
  • -
  • Stop using glxinit.c and sources from src/glx/x11/
  • diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile index 2863320a480..794785006f5 100644 --- a/src/gallium/state_trackers/egl/Makefile +++ b/src/gallium/state_trackers/egl/Makefile @@ -14,12 +14,12 @@ common_OBJECTS = $(common_SOURCES:.c=.o) x11_INCLUDES = \ -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/src/glx/x11 \ + -I$(TOP)/src/glx \ -I$(TOP)/src/mesa \ $(shell pkg-config --cflags-only-I libdrm) x11_SOURCES = $(wildcard x11/*.c) \ - $(TOP)/src/glx/x11/dri2.c + $(TOP)/src/glx/dri2.c x11_OBJECTS = $(x11_SOURCES:.c=.o) diff --git a/src/gallium/state_trackers/egl/x11/glxinit.c b/src/gallium/state_trackers/egl/x11/glxinit.c index ba6132788a7..1ed2afd3458 100644 --- a/src/gallium/state_trackers/egl/x11/glxinit.c +++ b/src/gallium/state_trackers/egl/x11/glxinit.c @@ -1,6 +1,6 @@ /** * GLX initialization. Code based on glxext.c, glx_query.c, and - * glcontextmodes.c under src/glx/x11/. The major difference is that DRI + * glcontextmodes.c under src/glx/. The major difference is that DRI * related code is stripped out. * * If the maintenance of this file takes too much time, we should consider diff --git a/src/glx/Makefile b/src/glx/Makefile index e0ab4a02401..e681be834f0 100644 --- a/src/glx/Makefile +++ b/src/glx/Makefile @@ -1,12 +1,97 @@ - -TOP = ../.. +TOP = ../../.. include $(TOP)/configs/current +EXTRA_DEFINES = -DXF86VIDMODE -D_REENTRANT \ + -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" + +SOURCES = \ + glcontextmodes.c \ + clientattrib.c \ + compsize.c \ + eval.c \ + glxcmds.c \ + glxcurrent.c \ + glxext.c \ + glxextensions.c \ + indirect.c \ + indirect_init.c \ + indirect_size.c \ + indirect_window_pos.c \ + indirect_texture_compression.c \ + indirect_transpose_matrix.c \ + indirect_vertex_array.c \ + indirect_vertex_program.c \ + pixel.c \ + pixelstore.c \ + render2.c \ + renderpix.c \ + single2.c \ + singlepix.c \ + vertarr.c \ + xfont.c \ + glx_pbuffer.c \ + glx_query.c \ + drisw_glx.c \ + dri_common.c \ + dri_glx.c \ + XF86dri.c \ + glxhash.c \ + dri2_glx.c \ + dri2.c + +GLAPI_LIB = $(TOP)/src/mesa/libglapi.a + +OBJECTS = $(SOURCES:.c=.o) + +INCLUDES = -I. \ + -I$(TOP)/include \ + -I$(TOP)/include/GL/internal \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/glapi \ + $(LIBDRM_CFLAGS) \ + $(DRI2PROTO_CFLAGS) \ + $(X11_INCLUDES) + + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@ + +##### TARGETS ##### + +default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) + +# Make libGL +$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) $(GLAPI_LIB) Makefile + $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major 1 -minor 2 $(MKLIB_OPTIONS) \ + -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/lib$(GL_LIB).1.dylib \ + $(GL_LIB_DEPS) $(OBJECTS) $(GLAPI_LIB) + +$(GLAPI_LIB): + @$(MAKE) -C $(TOP)/src/mesa libglapi.a + +depend: $(SOURCES) Makefile + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) + -default: - cd mini && $(MAKE) +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find $(TOP)/include` +install: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) + $(MAKE) -C $(TOP)/src/mesa install-libgl +# Remove .o and backup files clean: - -@cd mini && $(MAKE) clean + -rm -f $(TOP)/$(LIB_DIR)/libGL.so* + -rm -f *.o *~ + -rm -f depend depend.bak +-include depend diff --git a/src/glx/XF86dri.c b/src/glx/XF86dri.c new file mode 100644 index 00000000000..248d96ac5de --- /dev/null +++ b/src/glx/XF86dri.c @@ -0,0 +1,637 @@ +/************************************************************************** + +Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +Copyright 2000 VA Linux Systems, Inc. +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sub license, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial portions +of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Kevin E. Martin + * Jens Owen + * Rickard E. (Rik) Faith + * + */ + +/* THIS IS NOT AN X CONSORTIUM STANDARD */ + +#ifdef GLX_DIRECT_RENDERING + +#define NEED_REPLIES +#include +#include +#include +#include "xf86dristr.h" + + +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +# define USED __attribute__((used)) +#else +# define PUBLIC +# define USED +#endif + + + +static XExtensionInfo _xf86dri_info_data; +static XExtensionInfo *xf86dri_info = &_xf86dri_info_data; +static char xf86dri_extension_name[] = XF86DRINAME; + +#define XF86DRICheckExtension(dpy,i,val) \ + XextCheckExtension (dpy, i, xf86dri_extension_name, val) + +/***************************************************************************** + * * + * private utility routines * + * * + *****************************************************************************/ + +static int close_display(Display * dpy, XExtCodes * extCodes); +static /* const */ XExtensionHooks xf86dri_extension_hooks = { + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + close_display, /* close_display */ + NULL, /* wire_to_event */ + NULL, /* event_to_wire */ + NULL, /* error */ + NULL, /* error_string */ +}; + +static +XEXT_GENERATE_FIND_DISPLAY(find_display, xf86dri_info, + xf86dri_extension_name, + &xf86dri_extension_hooks, 0, NULL) + +static +XEXT_GENERATE_CLOSE_DISPLAY(close_display, xf86dri_info) + + +/***************************************************************************** + * * + * public XFree86-DRI Extension routines * + * * + *****************************************************************************/ +#if 0 +#include +#define TRACE(msg) fprintf(stderr,"XF86DRI%s\n", msg); +#else +#define TRACE(msg) +#endif + +Bool +XF86DRIQueryExtension(Display * dpy, int *event_basep, + int *error_basep) +{ + XExtDisplayInfo *info = find_display(dpy); + + TRACE("QueryExtension..."); + if (XextHasExtension(info)) { + *event_basep = info->codes->first_event; + *error_basep = info->codes->first_error; + TRACE("QueryExtension... return True"); + return True; + } + else { + TRACE("QueryExtension... return False"); + return False; + } +} + +Bool +XF86DRIQueryVersion(Display * dpy, int *majorVersion, int *minorVersion, + int *patchVersion) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIQueryVersionReply rep; + xXF86DRIQueryVersionReq *req; + + TRACE("QueryVersion..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIQueryVersion, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIQueryVersion; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("QueryVersion... return False"); + return False; + } + *majorVersion = rep.majorVersion; + *minorVersion = rep.minorVersion; + *patchVersion = rep.patchVersion; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("QueryVersion... return True"); + return True; +} + +Bool +XF86DRIQueryDirectRenderingCapable(Display * dpy, int screen, + Bool * isCapable) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIQueryDirectRenderingCapableReply rep; + xXF86DRIQueryDirectRenderingCapableReq *req; + + TRACE("QueryDirectRenderingCapable..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIQueryDirectRenderingCapable, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIQueryDirectRenderingCapable; + req->screen = screen; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("QueryDirectRenderingCapable... return False"); + return False; + } + *isCapable = rep.isCapable; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("QueryDirectRenderingCapable... return True"); + return True; +} + +Bool +XF86DRIOpenConnection(Display * dpy, int screen, drm_handle_t * hSAREA, + char **busIdString) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIOpenConnectionReply rep; + xXF86DRIOpenConnectionReq *req; + + TRACE("OpenConnection..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIOpenConnection, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIOpenConnection; + req->screen = screen; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("OpenConnection... return False"); + return False; + } + + *hSAREA = rep.hSAREALow; + if (sizeof(drm_handle_t) == 8) { + int shift = 32; /* var to prevent warning on next line */ + *hSAREA |= ((drm_handle_t) rep.hSAREAHigh) << shift; + } + + if (rep.length) { + if (!(*busIdString = (char *) Xcalloc(rep.busIdStringLength + 1, 1))) { + _XEatData(dpy, ((rep.busIdStringLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + TRACE("OpenConnection... return False"); + return False; + } + _XReadPad(dpy, *busIdString, rep.busIdStringLength); + } + else { + *busIdString = NULL; + } + UnlockDisplay(dpy); + SyncHandle(); + TRACE("OpenConnection... return True"); + return True; +} + +Bool +XF86DRIAuthConnection(Display * dpy, int screen, drm_magic_t magic) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIAuthConnectionReq *req; + xXF86DRIAuthConnectionReply rep; + + TRACE("AuthConnection..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIAuthConnection, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIAuthConnection; + req->screen = screen; + req->magic = magic; + rep.authenticated = 0; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse) || !rep.authenticated) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("AuthConnection... return False"); + return False; + } + UnlockDisplay(dpy); + SyncHandle(); + TRACE("AuthConnection... return True"); + return True; +} + +Bool +XF86DRICloseConnection(Display * dpy, int screen) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRICloseConnectionReq *req; + + TRACE("CloseConnection..."); + + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRICloseConnection, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRICloseConnection; + req->screen = screen; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CloseConnection... return True"); + return True; +} + +Bool +XF86DRIGetClientDriverName(Display * dpy, int screen, + int *ddxDriverMajorVersion, + int *ddxDriverMinorVersion, + int *ddxDriverPatchVersion, + char **clientDriverName) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIGetClientDriverNameReply rep; + xXF86DRIGetClientDriverNameReq *req; + + TRACE("GetClientDriverName..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIGetClientDriverName, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIGetClientDriverName; + req->screen = screen; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetClientDriverName... return False"); + return False; + } + + *ddxDriverMajorVersion = rep.ddxDriverMajorVersion; + *ddxDriverMinorVersion = rep.ddxDriverMinorVersion; + *ddxDriverPatchVersion = rep.ddxDriverPatchVersion; + + if (rep.length) { + if (! + (*clientDriverName = + (char *) Xcalloc(rep.clientDriverNameLength + 1, 1))) { + _XEatData(dpy, ((rep.clientDriverNameLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetClientDriverName... return False"); + return False; + } + _XReadPad(dpy, *clientDriverName, rep.clientDriverNameLength); + } + else { + *clientDriverName = NULL; + } + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetClientDriverName... return True"); + return True; +} + +Bool +XF86DRICreateContextWithConfig(Display * dpy, int screen, int configID, + XID * context, drm_context_t * hHWContext) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRICreateContextReply rep; + xXF86DRICreateContextReq *req; + + TRACE("CreateContext..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRICreateContext, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRICreateContext; + req->visual = configID; + req->screen = screen; + *context = XAllocID(dpy); + req->context = *context; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CreateContext... return False"); + return False; + } + *hHWContext = rep.hHWContext; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CreateContext... return True"); + return True; +} + +Bool +XF86DRICreateContext(Display * dpy, int screen, Visual * visual, + XID * context, drm_context_t * hHWContext) +{ + return XF86DRICreateContextWithConfig(dpy, screen, visual->visualid, + context, hHWContext); +} + +Bool +XF86DRIDestroyContext(Display * dpy, int screen, XID context) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIDestroyContextReq *req; + + TRACE("DestroyContext..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIDestroyContext, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIDestroyContext; + req->screen = screen; + req->context = context; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("DestroyContext... return True"); + return True; +} + +Bool +XF86DRICreateDrawable(Display * dpy, int screen, + XID drawable, drm_drawable_t * hHWDrawable) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRICreateDrawableReply rep; + xXF86DRICreateDrawableReq *req; + + TRACE("CreateDrawable..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRICreateDrawable, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRICreateDrawable; + req->screen = screen; + req->drawable = drawable; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CreateDrawable... return False"); + return False; + } + *hHWDrawable = rep.hHWDrawable; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CreateDrawable... return True"); + return True; +} + +static int +noopErrorHandler(Display * dpy, XErrorEvent * xerr) +{ + return 0; +} + +Bool +XF86DRIDestroyDrawable(Display * dpy, int screen, XID drawable) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIDestroyDrawableReq *req; + int (*oldXErrorHandler) (Display *, XErrorEvent *); + + TRACE("DestroyDrawable..."); + XF86DRICheckExtension(dpy, info, False); + + /* This is called from the DRI driver, which used call it like this + * + * if (windowExists(drawable)) + * destroyDrawable(drawable); + * + * which is a textbook race condition - the window may disappear + * from the server between checking for its existance and + * destroying it. Instead we change the semantics of + * __DRIinterfaceMethodsRec::destroyDrawable() to succeed even if + * the windows is gone, by wrapping the destroy call in an error + * handler. */ + + XSync(dpy, False); + oldXErrorHandler = XSetErrorHandler(noopErrorHandler); + + LockDisplay(dpy); + GetReq(XF86DRIDestroyDrawable, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIDestroyDrawable; + req->screen = screen; + req->drawable = drawable; + UnlockDisplay(dpy); + SyncHandle(); + + XSetErrorHandler(oldXErrorHandler); + + TRACE("DestroyDrawable... return True"); + return True; +} + +Bool +XF86DRIGetDrawableInfo(Display * dpy, int screen, Drawable drawable, + unsigned int *index, unsigned int *stamp, + int *X, int *Y, int *W, int *H, + int *numClipRects, drm_clip_rect_t ** pClipRects, + int *backX, int *backY, + int *numBackClipRects, + drm_clip_rect_t ** pBackClipRects) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIGetDrawableInfoReply rep; + xXF86DRIGetDrawableInfoReq *req; + int total_rects; + + TRACE("GetDrawableInfo..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIGetDrawableInfo, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIGetDrawableInfo; + req->screen = screen; + req->drawable = drawable; + + if (!_XReply(dpy, (xReply *) & rep, 1, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDrawableInfo... return False"); + return False; + } + *index = rep.drawableTableIndex; + *stamp = rep.drawableTableStamp; + *X = (int) rep.drawableX; + *Y = (int) rep.drawableY; + *W = (int) rep.drawableWidth; + *H = (int) rep.drawableHeight; + *numClipRects = rep.numClipRects; + total_rects = *numClipRects; + + *backX = rep.backX; + *backY = rep.backY; + *numBackClipRects = rep.numBackClipRects; + total_rects += *numBackClipRects; + +#if 0 + /* Because of the fix in Xserver/GL/dri/xf86dri.c, this check breaks + * backwards compatibility (Because of the >> 2 shift) but the fix + * enables multi-threaded apps to work. + */ + if (rep.length != ((((SIZEOF(xXF86DRIGetDrawableInfoReply) - + SIZEOF(xGenericReply) + + total_rects * sizeof(drm_clip_rect_t)) + + 3) & ~3) >> 2)) { + _XEatData(dpy, rep.length); + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDrawableInfo... return False"); + return False; + } +#endif + + if (*numClipRects) { + int len = sizeof(drm_clip_rect_t) * (*numClipRects); + + *pClipRects = (drm_clip_rect_t *) Xcalloc(len, 1); + if (*pClipRects) + _XRead(dpy, (char *) *pClipRects, len); + } + else { + *pClipRects = NULL; + } + + if (*numBackClipRects) { + int len = sizeof(drm_clip_rect_t) * (*numBackClipRects); + + *pBackClipRects = (drm_clip_rect_t *) Xcalloc(len, 1); + if (*pBackClipRects) + _XRead(dpy, (char *) *pBackClipRects, len); + } + else { + *pBackClipRects = NULL; + } + + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDrawableInfo... return True"); + return True; +} + +Bool +XF86DRIGetDeviceInfo(Display * dpy, int screen, drm_handle_t * hFrameBuffer, + int *fbOrigin, int *fbSize, int *fbStride, + int *devPrivateSize, void **pDevPrivate) +{ + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIGetDeviceInfoReply rep; + xXF86DRIGetDeviceInfoReq *req; + + TRACE("GetDeviceInfo..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIGetDeviceInfo, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIGetDeviceInfo; + req->screen = screen; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDeviceInfo... return False"); + return False; + } + + *hFrameBuffer = rep.hFrameBufferLow; + if (sizeof(drm_handle_t) == 8) { + int shift = 32; /* var to prevent warning on next line */ + *hFrameBuffer |= ((drm_handle_t) rep.hFrameBufferHigh) << shift; + } + + *fbOrigin = rep.framebufferOrigin; + *fbSize = rep.framebufferSize; + *fbStride = rep.framebufferStride; + *devPrivateSize = rep.devPrivateSize; + + if (rep.length) { + if (!(*pDevPrivate = (void *) Xcalloc(rep.devPrivateSize, 1))) { + _XEatData(dpy, ((rep.devPrivateSize + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDeviceInfo... return False"); + return False; + } + _XRead(dpy, (char *) *pDevPrivate, rep.devPrivateSize); + } + else { + *pDevPrivate = NULL; + } + + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDeviceInfo... return True"); + return True; +} + +Bool +XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable) +{ + /* This function and the underlying X protocol are deprecated. + */ + (void) dpy; + (void) screen; + (void) drawable; + return False; +} + +Bool +XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable) +{ + /* This function and the underlying X protocol are deprecated. + */ + (void) dpy; + (void) screen; + (void) drawable; + return True; +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/clientattrib.c b/src/glx/clientattrib.c new file mode 100644 index 00000000000..a7dfb534860 --- /dev/null +++ b/src/glx/clientattrib.c @@ -0,0 +1,142 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include +#include "glxclient.h" +#include "indirect.h" +#include "indirect_vertex_array.h" + +/*****************************************************************************/ + +static void +do_enable_disable(GLenum array, GLboolean val) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + unsigned index = 0; + + if (array == GL_TEXTURE_COORD_ARRAY) { + index = __glXGetActiveTextureUnit(state); + } + + if (!__glXSetArrayEnable(state, array, index, val)) { + __glXSetError(gc, GL_INVALID_ENUM); + } +} + +void +__indirect_glEnableClientState(GLenum array) +{ + do_enable_disable(array, GL_TRUE); +} + +void +__indirect_glDisableClientState(GLenum array) +{ + do_enable_disable(array, GL_FALSE); +} + +/************************************************************************/ + +void +__indirect_glPushClientAttrib(GLuint mask) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + __GLXattribute **spp = gc->attributes.stackPointer, *sp; + + if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) { + if (!(sp = *spp)) { + sp = (__GLXattribute *) Xmalloc(sizeof(__GLXattribute)); + *spp = sp; + } + sp->mask = mask; + gc->attributes.stackPointer = spp + 1; + if (mask & GL_CLIENT_PIXEL_STORE_BIT) { + sp->storePack = state->storePack; + sp->storeUnpack = state->storeUnpack; + } + if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { + __glXPushArrayState(state); + } + } + else { + __glXSetError(gc, GL_STACK_OVERFLOW); + return; + } +} + +void +__indirect_glPopClientAttrib(void) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + __GLXattribute **spp = gc->attributes.stackPointer, *sp; + GLuint mask; + + if (spp > &gc->attributes.stack[0]) { + --spp; + sp = *spp; + assert(sp != 0); + mask = sp->mask; + gc->attributes.stackPointer = spp; + + if (mask & GL_CLIENT_PIXEL_STORE_BIT) { + state->storePack = sp->storePack; + state->storeUnpack = sp->storeUnpack; + } + if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { + __glXPopArrayState(state); + } + + sp->mask = 0; + } + else { + __glXSetError(gc, GL_STACK_UNDERFLOW); + return; + } +} + +void +__glFreeAttributeState(__GLXcontext * gc) +{ + __GLXattribute *sp, **spp; + + for (spp = &gc->attributes.stack[0]; + spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) { + sp = *spp; + if (sp) { + XFree((char *) sp); + } + else { + break; + } + } +} diff --git a/src/glx/compsize.c b/src/glx/compsize.c new file mode 100644 index 00000000000..5ba6dc919e5 --- /dev/null +++ b/src/glx/compsize.c @@ -0,0 +1,189 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include +#include "glxclient.h" + +/* +** Return the number of elements per group of a specified format +*/ +GLint +__glElementsPerGroup(GLenum format, GLenum type) +{ + /* + ** To make row length computation valid for image extraction, + ** packed pixel types assume elements per group equals one. + */ + switch (type) { + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_8_8_APPLE: + case GL_UNSIGNED_SHORT_8_8_REV_APPLE: + case GL_UNSIGNED_SHORT_15_1_MESA: + case GL_UNSIGNED_SHORT_1_15_REV_MESA: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_24_8_NV: + case GL_UNSIGNED_INT_24_8_MESA: + case GL_UNSIGNED_INT_8_24_REV_MESA: + return 1; + default: + break; + } + + switch (format) { + case GL_RGB: + case GL_BGR: + return 3; + case GL_422_EXT: + case GL_422_REV_EXT: + case GL_422_AVERAGE_EXT: + case GL_422_REV_AVERAGE_EXT: + case GL_YCBCR_422_APPLE: + case GL_LUMINANCE_ALPHA: + return 2; + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + return 4; + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_INTENSITY: + return 1; + default: + return 0; + } +} + +/* +** Return the number of bytes per element, based on the element type (other +** than GL_BITMAP). +*/ +GLint +__glBytesPerElement(GLenum type) +{ + switch (type) { + case GL_UNSIGNED_SHORT: + case GL_SHORT: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_8_8_APPLE: + case GL_UNSIGNED_SHORT_8_8_REV_APPLE: + case GL_UNSIGNED_SHORT_15_1_MESA: + case GL_UNSIGNED_SHORT_1_15_REV_MESA: + return 2; + case GL_UNSIGNED_BYTE: + case GL_BYTE: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + return 1; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_24_8_NV: + case GL_UNSIGNED_INT_24_8_MESA: + case GL_UNSIGNED_INT_8_24_REV_MESA: + return 4; + default: + return 0; + } +} + +/* +** Compute memory required for internal packed array of data of given type +** and format. +*/ +GLint +__glImageSize(GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLenum target) +{ + int bytes_per_row; + int components; + + switch (target) { + case GL_PROXY_TEXTURE_1D: + case GL_PROXY_TEXTURE_2D: + case GL_PROXY_TEXTURE_3D: + case GL_PROXY_TEXTURE_4D_SGIS: + case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_PROXY_TEXTURE_RECTANGLE_ARB: + case GL_PROXY_HISTOGRAM: + case GL_PROXY_COLOR_TABLE: + case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: + case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: + case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: + case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: + return 0; + } + + if (width < 0 || height < 0 || depth < 0) { + return 0; + } + + /* + ** Zero is returned if either format or type are invalid. + */ + components = __glElementsPerGroup(format, type); + if (type == GL_BITMAP) { + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + bytes_per_row = (width + 7) >> 3; + } + else { + return 0; + } + } + else { + bytes_per_row = __glBytesPerElement(type) * width; + } + + return bytes_per_row * height * depth * components; +} diff --git a/src/glx/dri2.c b/src/glx/dri2.c new file mode 100644 index 00000000000..91053d3fb61 --- /dev/null +++ b/src/glx/dri2.c @@ -0,0 +1,645 @@ +/* + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg (krh@redhat.com) + */ + + +#ifdef GLX_DIRECT_RENDERING + +#define NEED_REPLIES +#include +#include +#include +#include +#include +#include "xf86drm.h" +#include "dri2.h" +#include "glxclient.h" +#include "GL/glxext.h" + +/* Allow the build to work with an older versions of dri2proto.h and + * dri2tokens.h. + */ +#if DRI2_MINOR < 1 +#undef DRI2_MINOR +#define DRI2_MINOR 1 +#define X_DRI2GetBuffersWithFormat 7 +#endif + + +static char dri2ExtensionName[] = DRI2_NAME; +static XExtensionInfo *dri2Info; +static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info) + +static Bool +DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire); +static Status +DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire); + +static /* const */ XExtensionHooks dri2ExtensionHooks = { + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + DRI2CloseDisplay, /* close_display */ + DRI2WireToEvent, /* wire_to_event */ + DRI2EventToWire, /* event_to_wire */ + NULL, /* error */ + NULL, /* error_string */ +}; + +static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay, + dri2Info, + dri2ExtensionName, + &dri2ExtensionHooks, + 1, NULL) + +static Bool +DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + XExtDisplayInfo *glx_info = __glXFindDisplay(dpy); + static int glx_event_base; + static Bool found_glx_info = False; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { + +#ifdef X_DRI2SwapBuffers + case DRI2_BufferSwapComplete: + { + GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; + xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire; + aevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *) wire); + aevent->type = + (glx_info->codes->first_event + GLX_BufferSwapComplete) & 0x75; + aevent->send_event = (awire->type & 0x80) != 0; + aevent->display = dpy; + aevent->drawable = awire->drawable; + switch (awire->event_type) { + case DRI2_EXCHANGE_COMPLETE: + aevent->event_type = GLX_EXCHANGE_COMPLETE_INTEL; + break; + case DRI2_BLIT_COMPLETE: + aevent->event_type = GLX_BLIT_COMPLETE_INTEL; + break; + case DRI2_FLIP_COMPLETE: + aevent->event_type = GLX_FLIP_COMPLETE_INTEL; + break; + default: + /* unknown swap completion type */ + return False; + } + aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; + aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; + aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; + return True; + } +#endif + + default: + /* client doesn't support server event */ + break; + } + + return False; +} + +/* We don't actually support this. It doesn't make sense for clients to + * send each other DRI2 events. + */ +static Status +DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + switch (event->type) { + default: + /* client doesn't support server event */ + break; + } + + return Success; +} + +Bool +DRI2QueryExtension(Display * dpy, int *eventBase, int *errorBase) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + + if (XextHasExtension(info)) { + *eventBase = info->codes->first_event; + *errorBase = info->codes->first_error; + return True; + } + + return False; +} + +Bool +DRI2QueryVersion(Display * dpy, int *major, int *minor) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2QueryVersionReply rep; + xDRI2QueryVersionReq *req; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2QueryVersion, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2QueryVersion; + req->majorVersion = DRI2_MAJOR; + req->minorVersion = DRI2_MINOR; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + *major = rep.majorVersion; + *minor = rep.minorVersion; + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +Bool +DRI2Connect(Display * dpy, XID window, char **driverName, char **deviceName) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2ConnectReply rep; + xDRI2ConnectReq *req; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2Connect, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2Connect; + req->window = window; + req->driverType = DRI2DriverDRI; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + if (rep.driverNameLength == 0 && rep.deviceNameLength == 0) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *driverName = Xmalloc(rep.driverNameLength + 1); + if (*driverName == NULL) { + _XEatData(dpy, + ((rep.driverNameLength + 3) & ~3) + + ((rep.deviceNameLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + _XReadPad(dpy, *driverName, rep.driverNameLength); + (*driverName)[rep.driverNameLength] = '\0'; + + *deviceName = Xmalloc(rep.deviceNameLength + 1); + if (*deviceName == NULL) { + Xfree(*driverName); + _XEatData(dpy, ((rep.deviceNameLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + _XReadPad(dpy, *deviceName, rep.deviceNameLength); + (*deviceName)[rep.deviceNameLength] = '\0'; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +Bool +DRI2Authenticate(Display * dpy, XID window, drm_magic_t magic) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2AuthenticateReq *req; + xDRI2AuthenticateReply rep; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2Authenticate, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2Authenticate; + req->window = window; + req->magic = magic; + + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + UnlockDisplay(dpy); + SyncHandle(); + + return rep.authenticated; +} + +void +DRI2CreateDrawable(Display * dpy, XID drawable) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2CreateDrawableReq *req; + + XextSimpleCheckExtension(dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2CreateDrawable, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2CreateDrawable; + req->drawable = drawable; + UnlockDisplay(dpy); + SyncHandle(); +} + +void +DRI2DestroyDrawable(Display * dpy, XID drawable) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2DestroyDrawableReq *req; + + XextSimpleCheckExtension(dpy, info, dri2ExtensionName); + + XSync(dpy, False); + + LockDisplay(dpy); + GetReq(DRI2DestroyDrawable, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2DestroyDrawable; + req->drawable = drawable; + UnlockDisplay(dpy); + SyncHandle(); +} + +DRI2Buffer * +DRI2GetBuffers(Display * dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, int count, int *outCount) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2GetBuffersReply rep; + xDRI2GetBuffersReq *req; + DRI2Buffer *buffers; + xDRI2Buffer repBuffer; + CARD32 *p; + int i; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReqExtra(DRI2GetBuffers, count * 4, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2GetBuffers; + req->drawable = drawable; + req->count = count; + p = (CARD32 *) & req[1]; + for (i = 0; i < count; i++) + p[i] = attachments[i]; + + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + *width = rep.width; + *height = rep.height; + *outCount = rep.count; + + buffers = Xmalloc(rep.count * sizeof buffers[0]); + if (buffers == NULL) { + _XEatData(dpy, rep.count * sizeof repBuffer); + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + for (i = 0; i < rep.count; i++) { + _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer); + buffers[i].attachment = repBuffer.attachment; + buffers[i].name = repBuffer.name; + buffers[i].pitch = repBuffer.pitch; + buffers[i].cpp = repBuffer.cpp; + buffers[i].flags = repBuffer.flags; + } + + UnlockDisplay(dpy); + SyncHandle(); + + return buffers; +} + + +DRI2Buffer * +DRI2GetBuffersWithFormat(Display * dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, int count, int *outCount) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2GetBuffersReply rep; + xDRI2GetBuffersReq *req; + DRI2Buffer *buffers; + xDRI2Buffer repBuffer; + CARD32 *p; + int i; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReqExtra(DRI2GetBuffers, count * (4 * 2), req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2GetBuffersWithFormat; + req->drawable = drawable; + req->count = count; + p = (CARD32 *) & req[1]; + for (i = 0; i < (count * 2); i++) + p[i] = attachments[i]; + + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + *width = rep.width; + *height = rep.height; + *outCount = rep.count; + + buffers = Xmalloc(rep.count * sizeof buffers[0]); + if (buffers == NULL) { + _XEatData(dpy, rep.count * sizeof repBuffer); + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + for (i = 0; i < rep.count; i++) { + _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer); + buffers[i].attachment = repBuffer.attachment; + buffers[i].name = repBuffer.name; + buffers[i].pitch = repBuffer.pitch; + buffers[i].cpp = repBuffer.cpp; + buffers[i].flags = repBuffer.flags; + } + + UnlockDisplay(dpy); + SyncHandle(); + + return buffers; +} + + +void +DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region, + CARD32 dest, CARD32 src) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2CopyRegionReq *req; + xDRI2CopyRegionReply rep; + + XextSimpleCheckExtension(dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2CopyRegion, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2CopyRegion; + req->drawable = drawable; + req->region = region; + req->dest = dest; + req->src = src; + + _XReply(dpy, (xReply *) & rep, 0, xFalse); + + UnlockDisplay(dpy); + SyncHandle(); +} + +#ifdef X_DRI2SwapBuffers +static void +load_swap_req(xDRI2SwapBuffersReq *req, CARD64 target, CARD64 divisor, + CARD64 remainder) +{ + req->target_msc_hi = target >> 32; + req->target_msc_lo = target & 0xffffffff; + req->divisor_hi = divisor >> 32; + req->divisor_lo = divisor & 0xffffffff; + req->remainder_hi = remainder >> 32; + req->remainder_lo = remainder & 0xffffffff; +} + +static CARD64 +vals_to_card64(CARD32 lo, CARD32 hi) +{ + return (CARD64)hi << 32 | lo; +} + +void DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, + CARD64 divisor, CARD64 remainder, CARD64 *count) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2SwapBuffersReq *req; + xDRI2SwapBuffersReply rep; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2SwapBuffers, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2SwapBuffers; + req->drawable = drawable; + load_swap_req(req, target_msc, divisor, remainder); + + _XReply(dpy, (xReply *)&rep, 0, xFalse); + + *count = vals_to_card64(rep.swap_lo, rep.swap_hi); + + UnlockDisplay(dpy); + SyncHandle(); +} +#endif + +#ifdef X_DRI2GetMSC +Bool DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, + CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2GetMSCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2GetMSC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2GetMSC; + req->drawable = drawable; + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = vals_to_card64(rep.ust_lo, rep.ust_hi); + *msc = vals_to_card64(rep.msc_lo, rep.msc_hi); + *sbc = vals_to_card64(rep.sbc_lo, rep.sbc_hi); + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} +#endif + +#ifdef X_DRI2WaitMSC +static void +load_msc_req(xDRI2WaitMSCReq *req, CARD64 target, CARD64 divisor, + CARD64 remainder) +{ + req->target_msc_hi = target >> 32; + req->target_msc_lo = target & 0xffffffff; + req->divisor_hi = divisor >> 32; + req->divisor_lo = divisor & 0xffffffff; + req->remainder_hi = remainder >> 32; + req->remainder_lo = remainder & 0xffffffff; +} + +Bool DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2WaitMSCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2WaitMSC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2WaitMSC; + req->drawable = drawable; + load_msc_req(req, target_msc, divisor, remainder); + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = ((CARD64)rep.ust_hi << 32) | (CARD64)rep.ust_lo; + *msc = ((CARD64)rep.msc_hi << 32) | (CARD64)rep.msc_lo; + *sbc = ((CARD64)rep.sbc_hi << 32) | (CARD64)rep.sbc_lo; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} +#endif + +#ifdef X_DRI2WaitSBC +static void +load_sbc_req(xDRI2WaitSBCReq *req, CARD64 target) +{ + req->target_sbc_hi = target >> 32; + req->target_sbc_lo = target & 0xffffffff; +} + +Bool DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, + CARD64 *msc, CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2WaitSBCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2WaitSBC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2WaitSBC; + req->drawable = drawable; + load_sbc_req(req, target_sbc); + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = ((CARD64)rep.ust_hi << 32) | rep.ust_lo; + *msc = ((CARD64)rep.msc_hi << 32) | rep.msc_lo; + *sbc = ((CARD64)rep.sbc_hi << 32) | rep.sbc_lo; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} +#endif + +#ifdef X_DRI2SwapInterval +void DRI2SwapInterval(Display *dpy, XID drawable, int interval) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2SwapIntervalReq *req; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2SwapInterval, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2SwapInterval; + req->drawable = drawable; + req->interval = interval; + UnlockDisplay(dpy); + SyncHandle(); +} +#endif + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/dri2.h b/src/glx/dri2.h new file mode 100644 index 00000000000..114e9f8f965 --- /dev/null +++ b/src/glx/dri2.h @@ -0,0 +1,106 @@ +/* + * Copyright © 2007,2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifndef _DRI2_H_ +#define _DRI2_H_ + +#include +#include + +typedef struct +{ + unsigned int attachment; + unsigned int name; + unsigned int pitch; + unsigned int cpp; + unsigned int flags; +} DRI2Buffer; + +extern Bool +DRI2QueryExtension(Display * display, int *eventBase, int *errorBase); + +extern Bool +DRI2QueryVersion(Display * display, int *major, int *minor); + +extern Bool +DRI2Connect(Display * display, XID window, + char **driverName, char **deviceName); + +extern Bool +DRI2Authenticate(Display * display, XID window, drm_magic_t magic); + +extern void +DRI2CreateDrawable(Display * display, XID drawable); + +extern void +DRI2DestroyDrawable(Display * display, XID handle); + +extern DRI2Buffer* +DRI2GetBuffers(Display * dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, int count, + int *outCount); + +/** + * \note + * This function is only supported with DRI2 version 1.1 or later. + */ +extern DRI2Buffer* +DRI2GetBuffersWithFormat(Display * dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, + int count, int *outCount); + +extern void +DRI2CopyRegion(Display * dpy, XID drawable, + XserverRegion region, + CARD32 dest, CARD32 src); + +extern void +DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *count); + +extern Bool +DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, CARD64 *sbc); + +extern Bool +DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc); + +extern Bool +DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, + CARD64 *msc, CARD64 *sbc); + +extern void +DRI2SwapInterval(Display *dpy, XID drawable, int interval); + +#endif diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c new file mode 100644 index 00000000000..15a3ea59073 --- /dev/null +++ b/src/glx/dri2_glx.c @@ -0,0 +1,666 @@ +/* + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifdef GLX_DIRECT_RENDERING + +#include +#include +#include +#include "glapi.h" +#include "glxclient.h" +#include +#include "xf86dri.h" +#include +#include +#include +#include +#include +#include "xf86drm.h" +#include "dri2.h" +#include "dri_common.h" +#include "../../mesa/drivers/dri/common/dri_util.h" + +#undef DRI2_MINOR +#define DRI2_MINOR 1 + +typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; +typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; +typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate; + +struct __GLXDRIdisplayPrivateRec +{ + __GLXDRIdisplay base; + + /* + ** XFree86-DRI version information + */ + int driMajor; + int driMinor; + int driPatch; + int swapAvailable; +}; + +struct __GLXDRIcontextPrivateRec +{ + __GLXDRIcontext base; + __DRIcontext *driContext; + __GLXscreenConfigs *psc; +}; + +struct __GLXDRIdrawablePrivateRec +{ + __GLXDRIdrawable base; + __DRIbuffer buffers[5]; + int bufferCount; + int width, height; + int have_back; + int have_fake_front; + int swap_interval; +}; + +static void dri2WaitX(__GLXDRIdrawable * pdraw); + +static void +dri2DestroyContext(__GLXDRIcontext * context, + __GLXscreenConfigs * psc, Display * dpy) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->destroyContext) (pcp->driContext); + + Xfree(pcp); +} + +static Bool +dri2BindContext(__GLXDRIcontext * context, + __GLXDRIdrawable * draw, __GLXDRIdrawable * read) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + return (*core->bindContext) (pcp->driContext, + draw->driDrawable, read->driDrawable); +} + +static void +dri2UnbindContext(__GLXDRIcontext * context) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->unbindContext) (pcp->driContext); +} + +static __GLXDRIcontext * +dri2CreateContext(__GLXscreenConfigs * psc, + const __GLcontextModes * mode, + GLXContext gc, GLXContext shareList, int renderType) +{ + __GLXDRIcontextPrivate *pcp, *pcp_shared; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; + __DRIcontext *shared = NULL; + + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } + + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; + + pcp->psc = psc; + pcp->driContext = + (*psc->dri2->createNewContext) (psc->__driScreen, + config->driConfig, shared, pcp); + gc->__driContext = pcp->driContext; + + if (pcp->driContext == NULL) { + Xfree(pcp); + return NULL; + } + + pcp->base.destroyContext = dri2DestroyContext; + pcp->base.bindContext = dri2BindContext; + pcp->base.unbindContext = dri2UnbindContext; + + return &pcp->base; +} + +static void +dri2DestroyDrawable(__GLXDRIdrawable * pdraw) +{ + const __DRIcoreExtension *core = pdraw->psc->core; + + (*core->destroyDrawable) (pdraw->driDrawable); + DRI2DestroyDrawable(pdraw->psc->dpy, pdraw->xDrawable); + Xfree(pdraw); +} + +static __GLXDRIdrawable * +dri2CreateDrawable(__GLXscreenConfigs * psc, + XID xDrawable, + GLXDrawable drawable, const __GLcontextModes * modes) +{ + __GLXDRIdrawablePrivate *pdraw; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + + pdraw = Xmalloc(sizeof(*pdraw)); + if (!pdraw) + return NULL; + + pdraw->base.destroyDrawable = dri2DestroyDrawable; + pdraw->base.xDrawable = xDrawable; + pdraw->base.drawable = drawable; + pdraw->base.psc = psc; + pdraw->bufferCount = 0; + + DRI2CreateDrawable(psc->dpy, xDrawable); + + /* Create a new drawable */ + pdraw->base.driDrawable = + (*psc->dri2->createNewDrawable) (psc->__driScreen, + config->driConfig, pdraw); + + if (!pdraw->base.driDrawable) { + DRI2DestroyDrawable(psc->dpy, xDrawable); + Xfree(pdraw); + return NULL; + } + + return &pdraw->base; +} + +static int +dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, + int64_t *ust, int64_t *msc, int64_t *sbc) +{ + return DRI2GetMSC(psc->dpy, pdraw->xDrawable, ust, msc, sbc); +} + +static int +dri2WaitForMSC(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, + int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc) +{ + return DRI2WaitMSC(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, + remainder, ust, msc, sbc); +} + +static int +dri2WaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, + int64_t *msc, int64_t *sbc) +{ + return DRI2WaitSBC(pdraw->psc->dpy, pdraw->xDrawable, target_sbc, ust, msc, + sbc); +} + +static void +dri2CopySubBuffer(__GLXDRIdrawable *pdraw, int x, int y, int width, int height) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; + + /* Check we have the right attachments */ + if (!priv->have_back) + return; + + xrect.x = x; + xrect.y = priv->height - y - height; + xrect.width = width; + xrect.height = height; + +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush) (pdraw->driDrawable); +#endif + + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + /* should get a fence ID back from here at some point */ + DRI2CopyRegion(pdraw->psc->dpy, pdraw->xDrawable, region, + DRI2BufferFrontLeft, DRI2BufferBackLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); + + /* Refresh the fake front (if present) after we just damaged the real + * front. + */ + dri2WaitX(pdraw); +} + +static void +dri2WaitX(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; + + /* Check we have the right attachments */ + if (!priv->have_fake_front) + return; + + xrect.x = 0; + xrect.y = 0; + xrect.width = priv->width; + xrect.height = priv->height; + +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush) (pdraw->driDrawable); +#endif + + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + DRI2CopyRegion(pdraw->psc->dpy, pdraw->xDrawable, region, + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); +} + +static void +dri2WaitGL(__GLXDRIdrawable * pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; + + if (!priv->have_fake_front) + return; + + xrect.x = 0; + xrect.y = 0; + xrect.width = priv->width; + xrect.height = priv->height; + +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush) (pdraw->driDrawable); +#endif + + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + DRI2CopyRegion(pdraw->psc->dpy, pdraw->xDrawable, region, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); +} + + +static void +dri2FlushFrontBuffer(__DRIdrawable * driDrawable, void *loaderPrivate) +{ + (void) driDrawable; + dri2WaitGL((__GLXDRIdrawable *) loaderPrivate); +} + + +static void +dri2DestroyScreen(__GLXscreenConfigs * psc) +{ + /* Free the direct rendering per screen data */ + (*psc->core->destroyScreen) (psc->__driScreen); + close(psc->fd); + psc->__driScreen = NULL; +} + +/** + * Process list of buffer received from the server + * + * Processes the list of buffers received in a reply from the server to either + * \c DRI2GetBuffers or \c DRI2GetBuffersWithFormat. + */ +static void +process_buffers(__GLXDRIdrawablePrivate * pdraw, DRI2Buffer * buffers, + unsigned count) +{ + int i; + + pdraw->bufferCount = count; + pdraw->have_fake_front = 0; + pdraw->have_back = 0; + + /* This assumes the DRI2 buffer attachment tokens matches the + * __DRIbuffer tokens. */ + for (i = 0; i < count; i++) { + pdraw->buffers[i].attachment = buffers[i].attachment; + pdraw->buffers[i].name = buffers[i].name; + pdraw->buffers[i].pitch = buffers[i].pitch; + pdraw->buffers[i].cpp = buffers[i].cpp; + pdraw->buffers[i].flags = buffers[i].flags; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) + pdraw->have_fake_front = 1; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) + pdraw->have_back = 1; + } + +} + +static int64_t +dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, + int64_t remainder) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + __GLXdisplayPrivate *dpyPriv = __glXInitialize(priv->base.psc->dpy); + __GLXDRIdisplayPrivate *pdp = + (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display; + int64_t ret; + +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush)(pdraw->driDrawable); +#endif + + /* Old servers can't handle swapbuffers */ + if (!pdp->swapAvailable) { + dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); + return 0; + } + +#ifdef X_DRI2SwapBuffers + DRI2SwapBuffers(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, + remainder, &ret); +#endif + +#if __DRI2_FLUSH_VERSION >= 2 + if (pdraw->psc->f) + (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable); +#endif + + return ret; +} + +static __DRIbuffer * +dri2GetBuffers(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdraw = loaderPrivate; + DRI2Buffer *buffers; + + buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable, + width, height, attachments, count, out_count); + if (buffers == NULL) + return NULL; + + pdraw->width = *width; + pdraw->height = *height; + process_buffers(pdraw, buffers, *out_count); + + Xfree(buffers); + + return pdraw->buffers; +} + +static __DRIbuffer * +dri2GetBuffersWithFormat(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdraw = loaderPrivate; + DRI2Buffer *buffers; + + buffers = DRI2GetBuffersWithFormat(pdraw->base.psc->dpy, + pdraw->base.xDrawable, + width, height, attachments, + count, out_count); + if (buffers == NULL) + return NULL; + + pdraw->width = *width; + pdraw->height = *height; + process_buffers(pdraw, buffers, *out_count); + + Xfree(buffers); + + return pdraw->buffers; +} + +static void +dri2SetSwapInterval(__GLXDRIdrawable *pdraw, int interval) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + + DRI2SwapInterval(priv->base.psc->dpy, pdraw->xDrawable, interval); + priv->swap_interval = interval; +} + +static unsigned int +dri2GetSwapInterval(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + + return priv->swap_interval; +} + +static const __DRIdri2LoaderExtension dri2LoaderExtension = { + {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, + dri2GetBuffers, + dri2FlushFrontBuffer, + dri2GetBuffersWithFormat, +}; + +static const __DRIdri2LoaderExtension dri2LoaderExtension_old = { + {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, + dri2GetBuffers, + dri2FlushFrontBuffer, + NULL, +}; + +static const __DRIextension *loader_extensions[] = { + &dri2LoaderExtension.base, + &systemTimeExtension.base, + NULL +}; + +static const __DRIextension *loader_extensions_old[] = { + &dri2LoaderExtension_old.base, + &systemTimeExtension.base, + NULL +}; + +static __GLXDRIscreen * +dri2CreateScreen(__GLXscreenConfigs * psc, int screen, + __GLXdisplayPrivate * priv) +{ + const __DRIconfig **driver_configs; + const __DRIextension **extensions; + const __GLXDRIdisplayPrivate *const pdp = (__GLXDRIdisplayPrivate *) + priv->dri2Display; + __GLXDRIscreen *psp; + char *driverName, *deviceName; + drm_magic_t magic; + int i; + + psp = Xmalloc(sizeof *psp); + if (psp == NULL) + return NULL; + + /* Initialize per screen dynamic client GLX extensions */ + psc->ext_list_first_time = GL_TRUE; + + if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen), + &driverName, &deviceName)) { + XFree(psp); + return NULL; + } + + psc->driver = driOpenDriver(driverName); + if (psc->driver == NULL) { + ErrorMessageF("driver pointer missing\n"); + goto handle_error; + } + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + goto handle_error; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_DRI2) == 0) + psc->dri2 = (__DRIdri2Extension *) extensions[i]; + } + + if (psc->core == NULL || psc->dri2 == NULL) { + ErrorMessageF("core dri or dri2 extension not found\n"); + goto handle_error; + } + + psc->fd = open(deviceName, O_RDWR); + if (psc->fd < 0) { + ErrorMessageF("failed to open drm device: %s\n", strerror(errno)); + goto handle_error; + } + + if (drmGetMagic(psc->fd, &magic)) { + ErrorMessageF("failed to get magic\n"); + goto handle_error; + } + + if (!DRI2Authenticate(psc->dpy, RootWindow(psc->dpy, screen), magic)) { + ErrorMessageF("failed to authenticate magic %d\n", magic); + goto handle_error; + } + + /* If the server does not support the protocol for + * DRI2GetBuffersWithFormat, don't supply that interface to the driver. + */ + psc->__driScreen = + psc->dri2->createNewScreen(screen, psc->fd, ((pdp->driMinor < 1) + ? loader_extensions_old + : loader_extensions), + &driver_configs, psc); + + if (psc->__driScreen == NULL) { + ErrorMessageF("failed to create dri screen\n"); + goto handle_error; + } + + driBindCommonExtensions(psc); + dri2BindExtensions(psc); + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); + + psc->driver_configs = driver_configs; + + psp->destroyScreen = dri2DestroyScreen; + psp->createContext = dri2CreateContext; + psp->createDrawable = dri2CreateDrawable; + psp->swapBuffers = dri2SwapBuffers; + psp->waitGL = dri2WaitGL; + psp->waitX = dri2WaitX; + psp->getDrawableMSC = NULL; + psp->waitForMSC = NULL; + psp->waitForSBC = NULL; + psp->setSwapInterval = NULL; + psp->getSwapInterval = NULL; + + if (pdp->driMinor >= 2) { +#ifdef X_DRI2GetMSC + psp->getDrawableMSC = dri2DrawableGetMSC; +#endif +#ifdef X_DRI2WaitMSC + psp->waitForMSC = dri2WaitForMSC; + psp->waitForSBC = dri2WaitForSBC; +#endif +#ifdef X_DRI2SwapInterval + psp->setSwapInterval = dri2SetSwapInterval; + psp->getSwapInterval = dri2GetSwapInterval; +#endif + } + + /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always + * available.*/ + psp->copySubBuffer = dri2CopySubBuffer; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); + + Xfree(driverName); + Xfree(deviceName); + + return psp; + +handle_error: + Xfree(driverName); + Xfree(deviceName); + XFree(psp); + + /* FIXME: clean up here */ + + return NULL; +} + +/* Called from __glXFreeDisplayPrivate. + */ +static void +dri2DestroyDisplay(__GLXDRIdisplay * dpy) +{ + Xfree(dpy); +} + +/* + * Allocate, initialize and return a __DRIdisplayPrivate object. + * This is called from __glXInitialize() when we are given a new + * display pointer. + */ +_X_HIDDEN __GLXDRIdisplay * +dri2CreateDisplay(Display * dpy) +{ + __GLXDRIdisplayPrivate *pdp; + int eventBase, errorBase; + + if (!DRI2QueryExtension(dpy, &eventBase, &errorBase)) + return NULL; + + pdp = Xmalloc(sizeof *pdp); + if (pdp == NULL) + return NULL; + + if (!DRI2QueryVersion(dpy, &pdp->driMajor, &pdp->driMinor)) { + Xfree(pdp); + return NULL; + } + + pdp->driPatch = 0; + pdp->swapAvailable = 0; +#ifdef X_DRI2SwapBuffers + if (pdp->driMinor >= 2) + pdp->swapAvailable = 1; +#endif + + pdp->base.destroyDisplay = dri2DestroyDisplay; + pdp->base.createScreen = dri2CreateScreen; + + return &pdp->base; +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c new file mode 100644 index 00000000000..e4034161bb3 --- /dev/null +++ b/src/glx/dri_common.c @@ -0,0 +1,450 @@ +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kevin E. Martin + * Brian Paul + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifdef GLX_DIRECT_RENDERING + +#include +#include +#include +#include "glxclient.h" +#include "glcontextmodes.h" +#include "dri_common.h" + +#ifndef RTLD_NOW +#define RTLD_NOW 0 +#endif +#ifndef RTLD_GLOBAL +#define RTLD_GLOBAL 0 +#endif + +_X_HIDDEN void +InfoMessageF(const char *f, ...) +{ + va_list args; + const char *env; + + if ((env = getenv("LIBGL_DEBUG")) && strstr(env, "verbose")) { + fprintf(stderr, "libGL: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + } +} + +/** + * Print error to stderr, unless LIBGL_DEBUG=="quiet". + */ +_X_HIDDEN void +ErrorMessageF(const char *f, ...) +{ + va_list args; + const char *env; + + if ((env = getenv("LIBGL_DEBUG")) && !strstr(env, "quiet")) { + fprintf(stderr, "libGL error: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + } +} + +#ifndef DEFAULT_DRIVER_DIR +/* this is normally defined in Mesa/configs/default with DRI_DRIVER_SEARCH_PATH */ +#define DEFAULT_DRIVER_DIR "/usr/local/lib/dri" +#endif + +/** + * Try to \c dlopen the named driver. + * + * This function adds the "_dri.so" suffix to the driver name and searches the + * directories specified by the \c LIBGL_DRIVERS_PATH environment variable in + * order to find the driver. + * + * \param driverName - a name like "tdfx", "i810", "mga", etc. + * + * \returns + * A handle from \c dlopen, or \c NULL if driver file not found. + */ +_X_HIDDEN void * +driOpenDriver(const char *driverName) +{ + void *glhandle, *handle; + const char *libPaths, *p, *next; + char realDriverName[200]; + int len; + + /* Attempt to make sure libGL symbols will be visible to the driver */ + glhandle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL); + + libPaths = NULL; + if (geteuid() == getuid()) { + /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */ + libPaths = getenv("LIBGL_DRIVERS_PATH"); + if (!libPaths) + libPaths = getenv("LIBGL_DRIVERS_DIR"); /* deprecated */ + } + if (libPaths == NULL) + libPaths = DEFAULT_DRIVER_DIR; + + handle = NULL; + for (p = libPaths; *p; p = next) { + next = strchr(p, ':'); + if (next == NULL) { + len = strlen(p); + next = p + len; + } + else { + len = next - p; + next++; + } + +#ifdef GLX_USE_TLS + snprintf(realDriverName, sizeof realDriverName, + "%.*s/tls/%s_dri.so", len, p, driverName); + InfoMessageF("OpenDriver: trying %s\n", realDriverName); + handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); +#endif + + if (handle == NULL) { + snprintf(realDriverName, sizeof realDriverName, + "%.*s/%s_dri.so", len, p, driverName); + InfoMessageF("OpenDriver: trying %s\n", realDriverName); + handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); + } + + if (handle != NULL) + break; + else + ErrorMessageF("dlopen %s failed (%s)\n", realDriverName, dlerror()); + } + + if (!handle) + ErrorMessageF("unable to load driver: %s_dri.so\n", driverName); + + if (glhandle) + dlclose(glhandle); + + return handle; +} + +_X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = { + {__DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION}, + __glXGetUST, + __driGetMscRateOML +}; + +#define __ATTRIB(attrib, field) \ + { attrib, offsetof(__GLcontextModes, field) } + +static const struct +{ + unsigned int attrib, offset; +} attribMap[] = { + __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), +#if 0 + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), +#endif + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), +#if 0 + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), +#endif +__ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, + bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),}; + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + +static int +scalarEqual(__GLcontextModes * mode, unsigned int attrib, unsigned int value) +{ + unsigned int glxValue; + int i; + + for (i = 0; i < ARRAY_SIZE(attribMap); i++) + if (attribMap[i].attrib == attrib) { + glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset); + return glxValue == GLX_DONT_CARE || glxValue == value; + } + + return GL_TRUE; /* Is a non-existing attribute equal to value? */ +} + +static int +driConfigEqual(const __DRIcoreExtension * core, + __GLcontextModes * modes, const __DRIconfig * driConfig) +{ + unsigned int attrib, value, glxValue; + int i; + + i = 0; + while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { + switch (attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + glxValue = 0; + if (value & __DRI_ATTRIB_RGBA_BIT) { + glxValue |= GLX_RGBA_BIT; + } + else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) { + glxValue |= GLX_COLOR_INDEX_BIT; + } + if (glxValue != modes->renderType) + return GL_FALSE; + break; + + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) + glxValue = GLX_NON_CONFORMANT_CONFIG; + else if (value & __DRI_ATTRIB_SLOW_BIT) + glxValue = GLX_SLOW_CONFIG; + else + glxValue = GLX_NONE; + if (glxValue != modes->visualRating) + return GL_FALSE; + break; + + case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: + glxValue = 0; + if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) + glxValue |= GLX_TEXTURE_1D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) + glxValue |= GLX_TEXTURE_2D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) + glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT; + if (modes->bindToTextureTargets != GLX_DONT_CARE && + glxValue != modes->bindToTextureTargets) + return GL_FALSE; + break; + + default: + if (!scalarEqual(modes, attrib, value)) + return GL_FALSE; + } + } + + return GL_TRUE; +} + +static __GLcontextModes * +createDriMode(const __DRIcoreExtension * core, + __GLcontextModes * modes, const __DRIconfig ** driConfigs) +{ + __GLXDRIconfigPrivate *config; + int i; + + for (i = 0; driConfigs[i]; i++) { + if (driConfigEqual(core, modes, driConfigs[i])) + break; + } + + if (driConfigs[i] == NULL) + return NULL; + + config = Xmalloc(sizeof *config); + if (config == NULL) + return NULL; + + config->modes = *modes; + config->driConfig = driConfigs[i]; + + return &config->modes; +} + +_X_HIDDEN __GLcontextModes * +driConvertConfigs(const __DRIcoreExtension * core, + __GLcontextModes * modes, const __DRIconfig ** configs) +{ + __GLcontextModes head, *tail, *m; + + tail = &head; + head.next = NULL; + for (m = modes; m; m = m->next) { + tail->next = createDriMode(core, m, configs); + if (tail->next == NULL) { + /* no matching dri config for m */ + continue; + } + + + tail = tail->next; + } + + _gl_context_modes_destroy(modes); + + return head.next; +} + +/* Bind DRI1 specific extensions */ +_X_HIDDEN void +driBindExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_SWAP_CONTROL + /* No DRI2 support for swap_control at the moment, since SwapBuffers + * is done by the X server */ + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { + psc->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); + } +#endif + +#ifdef __DRI_MEDIA_STREAM_COUNTER + if (strcmp(extensions[i]->name, __DRI_MEDIA_STREAM_COUNTER) == 0) { + psc->msc = (__DRImediaStreamCounterExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); + } +#endif + +#ifdef __DRI_SWAP_BUFFER_COUNTER + /* No driver supports this at this time and the extension is + * not defined in dri_interface.h. Will enable + * GLX_OML_sync_control if implemented. */ +#endif + + /* Ignore unknown extensions */ + } +} + +/* Bind DRI2 specific extensions */ +_X_HIDDEN void +dri2BindExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_TEX_BUFFER + if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0)) { + psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); + } +#endif + + __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); + + /* FIXME: if DRI2 version supports it... */ + __glXEnableDirectExtension(psc, "INTEL_swap_event"); + +#ifdef __DRI2_FLUSH + if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0)) { + psc->f = (__DRI2flushExtension *) extensions[i]; + /* internal driver extension, no GL extension exposed */ + } +#endif + } +} + +/* Bind extensions common to DRI1 and DRI2 */ +_X_HIDDEN void +driBindCommonExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_COPY_SUB_BUFFER + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); + } +#endif + +#ifdef __DRI_ALLOCATE + if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { + psc->allocate = (__DRIallocateExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); + } +#endif + +#ifdef __DRI_FRAME_TRACKING + if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { + psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + } +#endif + +#ifdef __DRI_READ_DRAWABLE + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); + } +#endif + + /* Ignore unknown extensions */ + } +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/dri_common.h b/src/glx/dri_common.h new file mode 100644 index 00000000000..bb178db7875 --- /dev/null +++ b/src/glx/dri_common.h @@ -0,0 +1,63 @@ +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kevin E. Martin + * Brian Paul + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifndef _DRI_COMMON_H +#define _DRI_COMMON_H + +typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; + +struct __GLXDRIconfigPrivateRec +{ + __GLcontextModes modes; + const __DRIconfig *driConfig; +}; + +extern __GLcontextModes *driConvertConfigs(const __DRIcoreExtension * core, + __GLcontextModes * modes, + const __DRIconfig ** configs); + +extern const __DRIsystemTimeExtension systemTimeExtension; + +extern void InfoMessageF(const char *f, ...); + +extern void ErrorMessageF(const char *f, ...); + +extern void *driOpenDriver(const char *driverName); + +extern void driBindExtensions(__GLXscreenConfigs * psc); +extern void dri2BindExtensions(__GLXscreenConfigs * psc); +extern void driBindCommonExtensions(__GLXscreenConfigs * psc); + +#endif /* _DRI_COMMON_H */ diff --git a/src/glx/dri_glx.c b/src/glx/dri_glx.c new file mode 100644 index 00000000000..0ff53c324f5 --- /dev/null +++ b/src/glx/dri_glx.c @@ -0,0 +1,751 @@ +/************************************************************************** + +Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sub license, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial portions +of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Kevin E. Martin + * Brian Paul + * + */ + +#ifdef GLX_DIRECT_RENDERING + +#include +#include +#include +#include "glxclient.h" +#include "xf86dri.h" +#include "dri2.h" +#include "sarea.h" +#include +#include +#include +#include "xf86drm.h" +#include "dri_common.h" + +typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; +typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; + +struct __GLXDRIdisplayPrivateRec +{ + __GLXDRIdisplay base; + + /* + ** XFree86-DRI version information + */ + int driMajor; + int driMinor; + int driPatch; +}; + +struct __GLXDRIcontextPrivateRec +{ + __GLXDRIcontext base; + __DRIcontext *driContext; + XID hwContextID; + __GLXscreenConfigs *psc; +}; + +/* + * Given a display pointer and screen number, determine the name of + * the DRI driver for the screen. (I.e. "r128", "tdfx", etc). + * Return True for success, False for failure. + */ +static Bool +driGetDriverName(Display * dpy, int scrNum, char **driverName) +{ + int directCapable; + Bool b; + int event, error; + int driverMajor, driverMinor, driverPatch; + + *driverName = NULL; + + if (XF86DRIQueryExtension(dpy, &event, &error)) { /* DRI1 */ + if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) { + ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n"); + return False; + } + if (!directCapable) { + ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n"); + return False; + } + + b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor, + &driverPatch, driverName); + if (!b) { + ErrorMessageF("Cannot determine driver name for screen %d\n", + scrNum); + return False; + } + + InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n", + driverMajor, driverMinor, driverPatch, *driverName, + scrNum); + + return True; + } + else if (DRI2QueryExtension(dpy, &event, &error)) { /* DRI2 */ + char *dev; + Bool ret = DRI2Connect(dpy, RootWindow(dpy, scrNum), driverName, &dev); + + if (ret) + Xfree(dev); + + return ret; + } + + return False; +} + +/* + * Exported function for querying the DRI driver for a given screen. + * + * The returned char pointer points to a static array that will be + * overwritten by subsequent calls. + */ +PUBLIC const char * +glXGetScreenDriver(Display * dpy, int scrNum) +{ + static char ret[32]; + char *driverName; + if (driGetDriverName(dpy, scrNum, &driverName)) { + int len; + if (!driverName) + return NULL; + len = strlen(driverName); + if (len >= 31) + return NULL; + memcpy(ret, driverName, len + 1); + Xfree(driverName); + return ret; + } + return NULL; +} + +/* + * Exported function for obtaining a driver's option list (UTF-8 encoded XML). + * + * The returned char pointer points directly into the driver. Therefore + * it should be treated as a constant. + * + * If the driver was not found or does not support configuration NULL is + * returned. + * + * Note: The driver remains opened after this function returns. + */ +PUBLIC const char * +glXGetDriverConfig(const char *driverName) +{ + void *handle = driOpenDriver(driverName); + if (handle) + return dlsym(handle, "__driConfigOptions"); + else + return NULL; +} + +#ifdef XDAMAGE_1_1_INTERFACE + +static GLboolean +has_damage_post(Display * dpy) +{ + static GLboolean inited = GL_FALSE; + static GLboolean has_damage; + + if (!inited) { + int major, minor; + + if (XDamageQueryVersion(dpy, &major, &minor) && + major == 1 && minor >= 1) { + has_damage = GL_TRUE; + } + else { + has_damage = GL_FALSE; + } + inited = GL_TRUE; + } + + return has_damage; +} + +static void +__glXReportDamage(__DRIdrawable * driDraw, + int x, int y, + drm_clip_rect_t * rects, int num_rects, + GLboolean front_buffer, void *loaderPrivate) +{ + XRectangle *xrects; + XserverRegion region; + int i; + int x_off, y_off; + __GLXDRIdrawable *glxDraw = loaderPrivate; + __GLXscreenConfigs *psc = glxDraw->psc; + Display *dpy = psc->dpy; + Drawable drawable; + + if (!has_damage_post(dpy)) + return; + + if (front_buffer) { + x_off = x; + y_off = y; + drawable = RootWindow(dpy, psc->scr); + } + else { + x_off = 0; + y_off = 0; + drawable = glxDraw->xDrawable; + } + + xrects = malloc(sizeof(XRectangle) * num_rects); + if (xrects == NULL) + return; + + for (i = 0; i < num_rects; i++) { + xrects[i].x = rects[i].x1 + x_off; + xrects[i].y = rects[i].y1 + y_off; + xrects[i].width = rects[i].x2 - rects[i].x1; + xrects[i].height = rects[i].y2 - rects[i].y1; + } + region = XFixesCreateRegion(dpy, xrects, num_rects); + free(xrects); + XDamageAdd(dpy, drawable, region); + XFixesDestroyRegion(dpy, region); +} + +static const __DRIdamageExtension damageExtension = { + {__DRI_DAMAGE, __DRI_DAMAGE_VERSION}, + __glXReportDamage, +}; + +#endif + +static GLboolean +__glXDRIGetDrawableInfo(__DRIdrawable * drawable, + unsigned int *index, unsigned int *stamp, + int *X, int *Y, int *W, int *H, + int *numClipRects, drm_clip_rect_t ** pClipRects, + int *backX, int *backY, + int *numBackClipRects, + drm_clip_rect_t ** pBackClipRects, + void *loaderPrivate) +{ + __GLXDRIdrawable *glxDraw = loaderPrivate; + __GLXscreenConfigs *psc = glxDraw->psc; + Display *dpy = psc->dpy; + + return XF86DRIGetDrawableInfo(dpy, psc->scr, glxDraw->drawable, + index, stamp, X, Y, W, H, + numClipRects, pClipRects, + backX, backY, + numBackClipRects, pBackClipRects); +} + +static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = { + {__DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION}, + __glXDRIGetDrawableInfo +}; + +static const __DRIextension *loader_extensions[] = { + &systemTimeExtension.base, + &getDrawableInfoExtension.base, +#ifdef XDAMAGE_1_1_INTERFACE + &damageExtension.base, +#endif + NULL +}; + +/** + * Perform the required libGL-side initialization and call the client-side + * driver's \c __driCreateNewScreen function. + * + * \param dpy Display pointer. + * \param scrn Screen number on the display. + * \param psc DRI screen information. + * \param driDpy DRI display information. + * \param createNewScreen Pointer to the client-side driver's + * \c __driCreateNewScreen function. + * \returns A pointer to the \c __DRIscreen structure returned by + * the client-side driver on success, or \c NULL on failure. + */ +static void * +CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, + __GLXDRIdisplayPrivate * driDpy) +{ + void *psp = NULL; + drm_handle_t hSAREA; + drmAddress pSAREA = MAP_FAILED; + char *BusID; + __DRIversion ddx_version; + __DRIversion dri_version; + __DRIversion drm_version; + __DRIframebuffer framebuffer; + int fd = -1; + int status; + + drm_magic_t magic; + drmVersionPtr version; + int newlyopened; + char *driverName; + drm_handle_t hFB; + int junk; + const __DRIconfig **driver_configs; + __GLcontextModes *visual; + + /* DRI protocol version. */ + dri_version.major = driDpy->driMajor; + dri_version.minor = driDpy->driMinor; + dri_version.patch = driDpy->driPatch; + + framebuffer.base = MAP_FAILED; + framebuffer.dev_priv = NULL; + + if (!XF86DRIOpenConnection(dpy, scrn, &hSAREA, &BusID)) { + ErrorMessageF("XF86DRIOpenConnection failed\n"); + goto handle_error; + } + + fd = drmOpenOnce(NULL, BusID, &newlyopened); + + Xfree(BusID); /* No longer needed */ + + if (fd < 0) { + ErrorMessageF("drmOpenOnce failed (%s)\n", strerror(-fd)); + goto handle_error; + } + + if (drmGetMagic(fd, &magic)) { + ErrorMessageF("drmGetMagic failed\n"); + goto handle_error; + } + + version = drmGetVersion(fd); + if (version) { + drm_version.major = version->version_major; + drm_version.minor = version->version_minor; + drm_version.patch = version->version_patchlevel; + drmFreeVersion(version); + } + else { + drm_version.major = -1; + drm_version.minor = -1; + drm_version.patch = -1; + } + + if (newlyopened && !XF86DRIAuthConnection(dpy, scrn, magic)) { + ErrorMessageF("XF86DRIAuthConnection failed\n"); + goto handle_error; + } + + /* Get device name (like "tdfx") and the ddx version numbers. + * We'll check the version in each DRI driver's "createNewScreen" + * function. */ + if (!XF86DRIGetClientDriverName(dpy, scrn, + &ddx_version.major, + &ddx_version.minor, + &ddx_version.patch, &driverName)) { + ErrorMessageF("XF86DRIGetClientDriverName failed\n"); + goto handle_error; + } + + Xfree(driverName); /* No longer needed. */ + + /* + * Get device-specific info. pDevPriv will point to a struct + * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that + * has information about the screen size, depth, pitch, ancilliary + * buffers, DRM mmap handles, etc. + */ + if (!XF86DRIGetDeviceInfo(dpy, scrn, &hFB, &junk, + &framebuffer.size, &framebuffer.stride, + &framebuffer.dev_priv_size, + &framebuffer.dev_priv)) { + ErrorMessageF("XF86DRIGetDeviceInfo failed"); + goto handle_error; + } + + framebuffer.width = DisplayWidth(dpy, scrn); + framebuffer.height = DisplayHeight(dpy, scrn); + + /* Map the framebuffer region. */ + status = drmMap(fd, hFB, framebuffer.size, + (drmAddressPtr) & framebuffer.base); + if (status != 0) { + ErrorMessageF("drmMap of framebuffer failed (%s)", strerror(-status)); + goto handle_error; + } + + /* Map the SAREA region. Further mmap regions may be setup in + * each DRI driver's "createNewScreen" function. + */ + status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); + if (status != 0) { + ErrorMessageF("drmMap of SAREA failed (%s)", strerror(-status)); + goto handle_error; + } + + psp = (*psc->legacy->createNewScreen) (scrn, + &ddx_version, + &dri_version, + &drm_version, + &framebuffer, + pSAREA, + fd, + loader_extensions, + &driver_configs, psc); + + if (psp == NULL) { + ErrorMessageF("Calling driver entry point failed"); + goto handle_error; + } + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); + + psc->driver_configs = driver_configs; + + /* Visuals with depth != screen depth are subject to automatic compositing + * in the X server, so DRI1 can't render to them properly. Mark them as + * non-conformant to prevent apps from picking them up accidentally. + */ + for (visual = psc->visuals; visual; visual = visual->next) { + XVisualInfo template; + XVisualInfo *visuals; + int num_visuals; + long mask; + + template.visualid = visual->visualID; + mask = VisualIDMask; + visuals = XGetVisualInfo(dpy, mask, &template, &num_visuals); + + if (visuals) { + if (num_visuals > 0 && visuals->depth != DefaultDepth(dpy, scrn)) + visual->visualRating = GLX_NON_CONFORMANT_CONFIG; + + XFree(visuals); + } + } + + return psp; + + handle_error: + if (pSAREA != MAP_FAILED) + drmUnmap(pSAREA, SAREA_MAX); + + if (framebuffer.base != MAP_FAILED) + drmUnmap((drmAddress) framebuffer.base, framebuffer.size); + + if (framebuffer.dev_priv != NULL) + Xfree(framebuffer.dev_priv); + + if (fd >= 0) + drmCloseOnce(fd); + + XF86DRICloseConnection(dpy, scrn); + + ErrorMessageF("reverting to software direct rendering\n"); + + return NULL; +} + +static void +driDestroyContext(__GLXDRIcontext * context, + __GLXscreenConfigs * psc, Display * dpy) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + + (*psc->core->destroyContext) (pcp->driContext); + + XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); + Xfree(pcp); +} + +static Bool +driBindContext(__GLXDRIcontext * context, + __GLXDRIdrawable * draw, __GLXDRIdrawable * read) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + return (*core->bindContext) (pcp->driContext, + draw->driDrawable, read->driDrawable); +} + +static void +driUnbindContext(__GLXDRIcontext * context) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->unbindContext) (pcp->driContext); +} + +static __GLXDRIcontext * +driCreateContext(__GLXscreenConfigs * psc, + const __GLcontextModes * mode, + GLXContext gc, GLXContext shareList, int renderType) +{ + __GLXDRIcontextPrivate *pcp, *pcp_shared; + drm_context_t hwContext; + __DRIcontext *shared = NULL; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; + + if (!psc || !psc->driScreen) + return NULL; + + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } + + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; + + pcp->psc = psc; + if (!XF86DRICreateContextWithConfig(psc->dpy, psc->scr, + mode->visualID, + &pcp->hwContextID, &hwContext)) { + Xfree(pcp); + return NULL; + } + + pcp->driContext = + (*psc->legacy->createNewContext) (psc->__driScreen, + config->driConfig, + renderType, shared, hwContext, pcp); + if (pcp->driContext == NULL) { + XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); + Xfree(pcp); + return NULL; + } + + pcp->base.destroyContext = driDestroyContext; + pcp->base.bindContext = driBindContext; + pcp->base.unbindContext = driUnbindContext; + + return &pcp->base; +} + +static void +driDestroyDrawable(__GLXDRIdrawable * pdraw) +{ + __GLXscreenConfigs *psc = pdraw->psc; + + (*psc->core->destroyDrawable) (pdraw->driDrawable); + XF86DRIDestroyDrawable(psc->dpy, psc->scr, pdraw->drawable); + Xfree(pdraw); +} + +static __GLXDRIdrawable * +driCreateDrawable(__GLXscreenConfigs * psc, + XID xDrawable, + GLXDrawable drawable, const __GLcontextModes * modes) +{ + __GLXDRIdrawable *pdraw; + drm_drawable_t hwDrawable; + void *empty_attribute_list = NULL; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + + /* Old dri can't handle GLX 1.3+ drawable constructors. */ + if (xDrawable != drawable) + return NULL; + + pdraw = Xmalloc(sizeof(*pdraw)); + if (!pdraw) + return NULL; + + pdraw->drawable = drawable; + pdraw->psc = psc; + + if (!XF86DRICreateDrawable(psc->dpy, psc->scr, drawable, &hwDrawable)) { + Xfree(pdraw); + return NULL; + } + + /* Create a new drawable */ + pdraw->driDrawable = + (*psc->legacy->createNewDrawable) (psc->__driScreen, + config->driConfig, + hwDrawable, + GLX_WINDOW_BIT, + empty_attribute_list, pdraw); + + if (!pdraw->driDrawable) { + XF86DRIDestroyDrawable(psc->dpy, psc->scr, drawable); + Xfree(pdraw); + return NULL; + } + + pdraw->destroyDrawable = driDestroyDrawable; + + return pdraw; +} + +static int64_t +driSwapBuffers(__GLXDRIdrawable * pdraw, int64_t unused1, int64_t unused2, + int64_t unused3) +{ + (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); + return 0; +} + +static void +driCopySubBuffer(__GLXDRIdrawable * pdraw, + int x, int y, int width, int height) +{ + (*pdraw->psc->driCopySubBuffer->copySubBuffer) (pdraw->driDrawable, + x, y, width, height); +} + +static void +driDestroyScreen(__GLXscreenConfigs * psc) +{ + /* Free the direct rendering per screen data */ + if (psc->__driScreen) + (*psc->core->destroyScreen) (psc->__driScreen); + psc->__driScreen = NULL; + if (psc->driver) + dlclose(psc->driver); +} + +static __GLXDRIscreen * +driCreateScreen(__GLXscreenConfigs * psc, int screen, + __GLXdisplayPrivate * priv) +{ + __GLXDRIdisplayPrivate *pdp; + __GLXDRIscreen *psp; + const __DRIextension **extensions; + char *driverName; + int i; + + psp = Xcalloc(1, sizeof *psp); + if (psp == NULL) + return NULL; + + /* Initialize per screen dynamic client GLX extensions */ + psc->ext_list_first_time = GL_TRUE; + + if (!driGetDriverName(priv->dpy, screen, &driverName)) { + Xfree(psp); + return NULL; + } + + psc->driver = driOpenDriver(driverName); + Xfree(driverName); + if (psc->driver == NULL) { + Xfree(psp); + return NULL; + } + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + Xfree(psp); + return NULL; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0) + psc->legacy = (__DRIlegacyExtension *) extensions[i]; + } + + if (psc->core == NULL || psc->legacy == NULL) { + Xfree(psp); + return NULL; + } + + pdp = (__GLXDRIdisplayPrivate *) priv->driDisplay; + psc->__driScreen = CallCreateNewScreen(psc->dpy, screen, psc, pdp); + if (psc->__driScreen == NULL) { + dlclose(psc->driver); + Xfree(psp); + return NULL; + } + + driBindExtensions(psc); + driBindCommonExtensions(psc); + + if (psc->driCopySubBuffer) + psp->copySubBuffer = driCopySubBuffer; + + psp->destroyScreen = driDestroyScreen; + psp->createContext = driCreateContext; + psp->createDrawable = driCreateDrawable; + psp->swapBuffers = driSwapBuffers; + psp->waitX = NULL; + psp->waitGL = NULL; + + return psp; +} + +/* Called from __glXFreeDisplayPrivate. + */ +static void +driDestroyDisplay(__GLXDRIdisplay * dpy) +{ + Xfree(dpy); +} + +/* + * Allocate, initialize and return a __DRIdisplayPrivate object. + * This is called from __glXInitialize() when we are given a new + * display pointer. + */ +_X_HIDDEN __GLXDRIdisplay * +driCreateDisplay(Display * dpy) +{ + __GLXDRIdisplayPrivate *pdpyp; + int eventBase, errorBase; + int major, minor, patch; + + if (!XF86DRIQueryExtension(dpy, &eventBase, &errorBase)) { + return NULL; + } + + if (!XF86DRIQueryVersion(dpy, &major, &minor, &patch)) { + return NULL; + } + + pdpyp = Xmalloc(sizeof *pdpyp); + if (!pdpyp) { + return NULL; + } + + pdpyp->driMajor = major; + pdpyp->driMinor = minor; + pdpyp->driPatch = patch; + + pdpyp->base.destroyDisplay = driDestroyDisplay; + pdpyp->base.createScreen = driCreateScreen; + + return &pdpyp->base; +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/drisw_glx.c b/src/glx/drisw_glx.c new file mode 100644 index 00000000000..eed9a8c4723 --- /dev/null +++ b/src/glx/drisw_glx.c @@ -0,0 +1,456 @@ +/* + * Copyright 2008 George Sapountzis + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifdef GLX_DIRECT_RENDERING + +#include +#include "glxclient.h" +#include +#include "dri_common.h" + +typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; +typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; +typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate; + +struct __GLXDRIdisplayPrivateRec +{ + __GLXDRIdisplay base; +}; + +struct __GLXDRIcontextPrivateRec +{ + __GLXDRIcontext base; + __DRIcontext *driContext; + __GLXscreenConfigs *psc; +}; + +struct __GLXDRIdrawablePrivateRec +{ + __GLXDRIdrawable base; + + GC gc; + GC swapgc; + + XVisualInfo *visinfo; + XImage *ximage; + int bpp; +}; + +/** + * swrast loader functions + */ + +static Bool +XCreateDrawable(__GLXDRIdrawablePrivate * pdp, + Display * dpy, XID drawable, int visualid) +{ + XGCValues gcvalues; + long visMask; + XVisualInfo visTemp; + int num_visuals; + + /* create GC's */ + pdp->gc = XCreateGC(dpy, drawable, 0, NULL); + pdp->swapgc = XCreateGC(dpy, drawable, 0, NULL); + + gcvalues.function = GXcopy; + gcvalues.graphics_exposures = False; + XChangeGC(dpy, pdp->gc, GCFunction, &gcvalues); + XChangeGC(dpy, pdp->swapgc, GCFunction, &gcvalues); + XChangeGC(dpy, pdp->swapgc, GCGraphicsExposures, &gcvalues); + + /* create XImage */ + visTemp.screen = DefaultScreen(dpy); + visTemp.visualid = visualid; + visMask = (VisualScreenMask | VisualIDMask); + pdp->visinfo = XGetVisualInfo(dpy, visMask, &visTemp, &num_visuals); + + pdp->ximage = XCreateImage(dpy, pdp->visinfo->visual, pdp->visinfo->depth, ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 32, /* bitmap_pad */ + 0); /* bytes_per_line */ + + /* get the true number of bits per pixel */ + pdp->bpp = pdp->ximage->bits_per_pixel; + + return True; +} + +static void +XDestroyDrawable(__GLXDRIdrawablePrivate * pdp, Display * dpy, XID drawable) +{ + XDestroyImage(pdp->ximage); + XFree(pdp->visinfo); + + XFreeGC(dpy, pdp->gc); + XFreeGC(dpy, pdp->swapgc); +} + +static void +swrastGetDrawableInfo(__DRIdrawable * draw, + int *x, int *y, int *w, int *h, void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdp = loaderPrivate; + __GLXDRIdrawable *pdraw = &(pdp->base); + Display *dpy = pdraw->psc->dpy; + Drawable drawable; + + Window root; + Status stat; + unsigned int bw, depth; + + drawable = pdraw->xDrawable; + + stat = XGetGeometry(dpy, drawable, &root, + x, y, (unsigned int *) w, (unsigned int *) h, + &bw, &depth); +} + +static inline int +bytes_per_line(int w, int bpp, unsigned mul) +{ + unsigned mask = mul - 1; + + return ((w * bpp + mask) & ~mask) / 8; +} + +static void +swrastPutImage(__DRIdrawable * draw, int op, + int x, int y, int w, int h, char *data, void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdp = loaderPrivate; + __GLXDRIdrawable *pdraw = &(pdp->base); + Display *dpy = pdraw->psc->dpy; + Drawable drawable; + XImage *ximage; + GC gc; + + switch (op) { + case __DRI_SWRAST_IMAGE_OP_DRAW: + gc = pdp->gc; + break; + case __DRI_SWRAST_IMAGE_OP_SWAP: + gc = pdp->swapgc; + break; + default: + return; + } + + drawable = pdraw->xDrawable; + + ximage = pdp->ximage; + ximage->data = data; + ximage->width = w; + ximage->height = h; + ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); + + XPutImage(dpy, drawable, gc, ximage, 0, 0, x, y, w, h); + + ximage->data = NULL; +} + +static void +swrastGetImage(__DRIdrawable * draw, + int x, int y, int w, int h, char *data, void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdp = loaderPrivate; + __GLXDRIdrawable *pdraw = &(pdp->base); + Display *dpy = pdraw->psc->dpy; + Drawable drawable; + XImage *ximage; + + drawable = pdraw->xDrawable; + + ximage = pdp->ximage; + ximage->data = data; + ximage->width = w; + ximage->height = h; + ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); + + XGetSubImage(dpy, drawable, x, y, w, h, ~0L, ZPixmap, ximage, 0, 0); + + ximage->data = NULL; +} + +static const __DRIswrastLoaderExtension swrastLoaderExtension = { + {__DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION}, + swrastGetDrawableInfo, + swrastPutImage, + swrastGetImage +}; + +static const __DRIextension *loader_extensions[] = { + &systemTimeExtension.base, + &swrastLoaderExtension.base, + NULL +}; + +/** + * GLXDRI functions + */ + +static void +driDestroyContext(__GLXDRIcontext * context, + __GLXscreenConfigs * psc, Display * dpy) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->destroyContext) (pcp->driContext); + + Xfree(pcp); +} + +static Bool +driBindContext(__GLXDRIcontext * context, + __GLXDRIdrawable * draw, __GLXDRIdrawable * read) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + return (*core->bindContext) (pcp->driContext, + draw->driDrawable, read->driDrawable); +} + +static void +driUnbindContext(__GLXDRIcontext * context) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->unbindContext) (pcp->driContext); +} + +static __GLXDRIcontext * +driCreateContext(__GLXscreenConfigs * psc, + const __GLcontextModes * mode, + GLXContext gc, GLXContext shareList, int renderType) +{ + __GLXDRIcontextPrivate *pcp, *pcp_shared; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; + const __DRIcoreExtension *core; + __DRIcontext *shared = NULL; + + if (!psc || !psc->driScreen) + return NULL; + + core = psc->core; + + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } + + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; + + pcp->psc = psc; + pcp->driContext = + (*core->createNewContext) (psc->__driScreen, + config->driConfig, shared, pcp); + if (pcp->driContext == NULL) { + Xfree(pcp); + return NULL; + } + + pcp->base.destroyContext = driDestroyContext; + pcp->base.bindContext = driBindContext; + pcp->base.unbindContext = driUnbindContext; + + return &pcp->base; +} + +static void +driDestroyDrawable(__GLXDRIdrawable * pdraw) +{ + __GLXDRIdrawablePrivate *pdp = (__GLXDRIdrawablePrivate *) pdraw; + const __DRIcoreExtension *core = pdraw->psc->core; + + (*core->destroyDrawable) (pdraw->driDrawable); + + XDestroyDrawable(pdp, pdraw->psc->dpy, pdraw->drawable); + Xfree(pdp); +} + +static __GLXDRIdrawable * +driCreateDrawable(__GLXscreenConfigs * psc, + XID xDrawable, + GLXDrawable drawable, const __GLcontextModes * modes) +{ + __GLXDRIdrawable *pdraw; + __GLXDRIdrawablePrivate *pdp; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + const __DRIswrastExtension *swrast = psc->swrast; + + /* Old dri can't handle GLX 1.3+ drawable constructors. */ + if (xDrawable != drawable) + return NULL; + + pdp = Xmalloc(sizeof(*pdp)); + if (!pdp) + return NULL; + + pdraw = &(pdp->base); + pdraw->xDrawable = xDrawable; + pdraw->drawable = drawable; + pdraw->psc = psc; + + XCreateDrawable(pdp, psc->dpy, xDrawable, modes->visualID); + + /* Create a new drawable */ + pdraw->driDrawable = + (*swrast->createNewDrawable) (psc->__driScreen, config->driConfig, pdp); + + if (!pdraw->driDrawable) { + XDestroyDrawable(pdp, psc->dpy, xDrawable); + Xfree(pdp); + return NULL; + } + + pdraw->destroyDrawable = driDestroyDrawable; + + return pdraw; +} + +static void +driSwapBuffers(__GLXDRIdrawable * pdraw) +{ + (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); +} + +static void +driDestroyScreen(__GLXscreenConfigs * psc) +{ + /* Free the direct rendering per screen data */ + (*psc->core->destroyScreen) (psc->__driScreen); + psc->__driScreen = NULL; + if (psc->driver) + dlclose(psc->driver); +} + +static __GLXDRIscreen * +driCreateScreen(__GLXscreenConfigs * psc, int screen, + __GLXdisplayPrivate * priv) +{ + __GLXDRIscreen *psp; + const __DRIconfig **driver_configs; + const __DRIextension **extensions; + const char *driverName = "swrast"; + int i; + + psp = Xcalloc(1, sizeof *psp); + if (psp == NULL) + return NULL; + + /* Initialize per screen dynamic client GLX extensions */ + psc->ext_list_first_time = GL_TRUE; + + psc->driver = driOpenDriver(driverName); + if (psc->driver == NULL) + goto handle_error; + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + goto handle_error; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_SWRAST) == 0) + psc->swrast = (__DRIswrastExtension *) extensions[i]; + } + + if (psc->core == NULL || psc->swrast == NULL) { + ErrorMessageF("core dri extension not found\n"); + goto handle_error; + } + + psc->__driScreen = + psc->swrast->createNewScreen(screen, + loader_extensions, &driver_configs, psc); + if (psc->__driScreen == NULL) { + ErrorMessageF("failed to create dri screen\n"); + goto handle_error; + } + + driBindExtensions(psc); + driBindCommonExtensions(psc); + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); + + psc->driver_configs = driver_configs; + + psp->destroyScreen = driDestroyScreen; + psp->createContext = driCreateContext; + psp->createDrawable = driCreateDrawable; + psp->swapBuffers = driSwapBuffers; + psp->waitX = NULL; + psp->waitGL = NULL; + + return psp; + + handle_error: + Xfree(psp); + + if (psc->driver) + dlclose(psc->driver); + + ErrorMessageF("reverting to indirect rendering\n"); + + return NULL; +} + +/* Called from __glXFreeDisplayPrivate. + */ +static void +driDestroyDisplay(__GLXDRIdisplay * dpy) +{ + Xfree(dpy); +} + +/* + * Allocate, initialize and return a __DRIdisplayPrivate object. + * This is called from __glXInitialize() when we are given a new + * display pointer. + */ +_X_HIDDEN __GLXDRIdisplay * +driswCreateDisplay(Display * dpy) +{ + __GLXDRIdisplayPrivate *pdpyp; + + pdpyp = Xmalloc(sizeof *pdpyp); + if (pdpyp == NULL) + return NULL; + + pdpyp->base.destroyDisplay = driDestroyDisplay; + pdpyp->base.createScreen = driCreateScreen; + + return &pdpyp->base; +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/eval.c b/src/glx/eval.c new file mode 100644 index 00000000000..226fb7df2e8 --- /dev/null +++ b/src/glx/eval.c @@ -0,0 +1,132 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "packrender.h" + +/* +** Routines to pack evaluator maps into the transport buffer. Maps are +** allowed to have extra arbitrary data, so these routines extract just +** the information that the GL needs. +*/ + +void +__glFillMap1f(GLint k, GLint order, GLint stride, + const GLfloat * points, GLubyte * pc) +{ + if (stride == k) { + /* Just copy the data */ + __GLX_PUT_FLOAT_ARRAY(0, points, order * k); + } + else { + GLint i; + + for (i = 0; i < order; i++) { + __GLX_PUT_FLOAT_ARRAY(0, points, k); + points += stride; + pc += k * __GLX_SIZE_FLOAT32; + } + } +} + +void +__glFillMap1d(GLint k, GLint order, GLint stride, + const GLdouble * points, GLubyte * pc) +{ + if (stride == k) { + /* Just copy the data */ + __GLX_PUT_DOUBLE_ARRAY(0, points, order * k); + } + else { + GLint i; + for (i = 0; i < order; i++) { + __GLX_PUT_DOUBLE_ARRAY(0, points, k); + points += stride; + pc += k * __GLX_SIZE_FLOAT64; + } + } +} + +void +__glFillMap2f(GLint k, GLint majorOrder, GLint minorOrder, + GLint majorStride, GLint minorStride, + const GLfloat * points, GLfloat * data) +{ + GLint i, j, x; + + if ((minorStride == k) && (majorStride == minorOrder * k)) { + /* Just copy the data */ + __GLX_MEM_COPY(data, points, majorOrder * majorStride * + __GLX_SIZE_FLOAT32); + return; + } + for (i = 0; i < majorOrder; i++) { + for (j = 0; j < minorOrder; j++) { + for (x = 0; x < k; x++) { + data[x] = points[x]; + } + points += minorStride; + data += k; + } + points += majorStride - minorStride * minorOrder; + } +} + +void +__glFillMap2d(GLint k, GLint majorOrder, GLint minorOrder, + GLint majorStride, GLint minorStride, + const GLdouble * points, GLdouble * data) +{ + int i, j, x; + + if ((minorStride == k) && (majorStride == minorOrder * k)) { + /* Just copy the data */ + __GLX_MEM_COPY(data, points, majorOrder * majorStride * + __GLX_SIZE_FLOAT64); + return; + } + +#ifdef __GLX_ALIGN64 + x = k * __GLX_SIZE_FLOAT64; +#endif + for (i = 0; i < majorOrder; i++) { + for (j = 0; j < minorOrder; j++) { +#ifdef __GLX_ALIGN64 + __GLX_MEM_COPY(data, points, x); +#else + for (x = 0; x < k; x++) { + data[x] = points[x]; + } +#endif + points += minorStride; + data += k; + } + points += majorStride - minorStride * minorOrder; + } +} diff --git a/src/glx/glcontextmodes.c b/src/glx/glcontextmodes.c new file mode 100644 index 00000000000..232031c2ca8 --- /dev/null +++ b/src/glx/glcontextmodes.c @@ -0,0 +1,544 @@ +/* + * (C) Copyright IBM Corporation 2003 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glcontextmodes.c + * Utility routines for working with \c __GLcontextModes structures. At + * some point most or all of these functions will be moved to the Mesa + * code base. + * + * \author Ian Romanick + */ + +#if defined(IN_MINI_GLX) +#include +#else +#if defined(HAVE_DIX_CONFIG_H) +# include +#endif +#include +#include +#include "GL/glxint.h" +#endif + +/* Memory macros */ +#if defined(IN_MINI_GLX) +# include +# include +# define _mesa_malloc(b) malloc(b) +# define _mesa_free(m) free(m) +# define _mesa_memset memset +#else +# ifdef XFree86Server +# include +# include +# define _mesa_malloc(b) xalloc(b) +# define _mesa_free(m) xfree(m) +# define _mesa_memset memset +# else +# include +# define _mesa_memset memset +# define _mesa_malloc(b) Xmalloc(b) +# define _mesa_free(m) Xfree(m) +# endif /* XFree86Server */ +#endif /* !defined(IN_MINI_GLX) */ + +#include "glcontextmodes.h" + +#if !defined(IN_MINI_GLX) +#define NUM_VISUAL_TYPES 6 + +/** + * Convert an X visual type to a GLX visual type. + * + * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) + * to be converted. + * \return If \c visualType is a valid X visual type, a GLX visual type will + * be returned. Otherwise \c GLX_NONE will be returned. + */ +GLint +_gl_convert_from_x_visual_type(int visualType) +{ + static const int glx_visual_types[NUM_VISUAL_TYPES] = { + GLX_STATIC_GRAY, GLX_GRAY_SCALE, + GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, + GLX_TRUE_COLOR, GLX_DIRECT_COLOR + }; + + return ((unsigned) visualType < NUM_VISUAL_TYPES) + ? glx_visual_types[visualType] : GLX_NONE; +} + + +/** + * Convert a GLX visual type to an X visual type. + * + * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR, + * \c GLX_STATIC_GRAY, etc.) to be converted. + * \return If \c visualType is a valid GLX visual type, an X visual type will + * be returned. Otherwise -1 will be returned. + */ +GLint +_gl_convert_to_x_visual_type(int visualType) +{ + static const int x_visual_types[NUM_VISUAL_TYPES] = { + TrueColor, DirectColor, + PseudoColor, StaticColor, + GrayScale, StaticGray + }; + + return ((unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES) + ? x_visual_types[visualType - GLX_TRUE_COLOR] : -1; +} + + +/** + * Copy a GLX visual config structure to a GL context mode structure. All + * of the fields in \c config are copied to \c mode. Additional fields in + * \c mode that can be derrived from the fields of \c config (i.e., + * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode + * that cannot be derived are set to default values. + * + * \param mode Destination GL context mode. + * \param config Source GLX visual config. + * + * \note + * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes + * structure will be set to the \c vid of the \c __GLXvisualConfig structure. + */ +void +_gl_copy_visual_to_context_mode(__GLcontextModes * mode, + const __GLXvisualConfig * config) +{ + __GLcontextModes *const next = mode->next; + + (void) _mesa_memset(mode, 0, sizeof(__GLcontextModes)); + mode->next = next; + + mode->visualID = config->vid; + mode->visualType = _gl_convert_from_x_visual_type(config->class); + mode->xRenderable = GL_TRUE; + mode->fbconfigID = config->vid; + mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; + + mode->rgbMode = (config->rgba != 0); + mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + + mode->colorIndexMode = !(mode->rgbMode); + mode->doubleBufferMode = (config->doubleBuffer != 0); + mode->stereoMode = (config->stereo != 0); + + mode->haveAccumBuffer = ((config->accumRedSize + + config->accumGreenSize + + config->accumBlueSize + + config->accumAlphaSize) > 0); + mode->haveDepthBuffer = (config->depthSize > 0); + mode->haveStencilBuffer = (config->stencilSize > 0); + + mode->redBits = config->redSize; + mode->greenBits = config->greenSize; + mode->blueBits = config->blueSize; + mode->alphaBits = config->alphaSize; + mode->redMask = config->redMask; + mode->greenMask = config->greenMask; + mode->blueMask = config->blueMask; + mode->alphaMask = config->alphaMask; + mode->rgbBits = mode->rgbMode ? config->bufferSize : 0; + mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0; + + mode->accumRedBits = config->accumRedSize; + mode->accumGreenBits = config->accumGreenSize; + mode->accumBlueBits = config->accumBlueSize; + mode->accumAlphaBits = config->accumAlphaSize; + mode->depthBits = config->depthSize; + mode->stencilBits = config->stencilSize; + + mode->numAuxBuffers = config->auxBuffers; + mode->level = config->level; + + mode->visualRating = config->visualRating; + mode->transparentPixel = config->transparentPixel; + mode->transparentRed = config->transparentRed; + mode->transparentGreen = config->transparentGreen; + mode->transparentBlue = config->transparentBlue; + mode->transparentAlpha = config->transparentAlpha; + mode->transparentIndex = config->transparentIndex; + mode->samples = config->multiSampleSize; + mode->sampleBuffers = config->nMultiSampleBuffers; + /* mode->visualSelectGroup = config->visualSelectGroup; ? */ + + mode->swapMethod = GLX_SWAP_UNDEFINED_OML; + + mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE; + mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ? + GL_TRUE : GL_FALSE; + mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE; + mode->bindToTextureTargets = mode->rgbMode ? + GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | + GLX_TEXTURE_RECTANGLE_BIT_EXT : 0; + mode->yInverted = GL_FALSE; +} + + +/** + * Get data from a GL context mode. + * + * \param mode GL context mode whose data is to be returned. + * \param attribute Attribute of \c mode that is to be returned. + * \param value_return Location to store the data member of \c mode. + * \return If \c attribute is a valid attribute of \c mode, zero is + * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned. + */ +int +_gl_get_context_mode_data(const __GLcontextModes * mode, int attribute, + int *value_return) +{ + switch (attribute) { + case GLX_USE_GL: + *value_return = GL_TRUE; + return 0; + case GLX_BUFFER_SIZE: + *value_return = mode->rgbBits; + return 0; + case GLX_RGBA: + *value_return = mode->rgbMode; + return 0; + case GLX_RED_SIZE: + *value_return = mode->redBits; + return 0; + case GLX_GREEN_SIZE: + *value_return = mode->greenBits; + return 0; + case GLX_BLUE_SIZE: + *value_return = mode->blueBits; + return 0; + case GLX_ALPHA_SIZE: + *value_return = mode->alphaBits; + return 0; + case GLX_DOUBLEBUFFER: + *value_return = mode->doubleBufferMode; + return 0; + case GLX_STEREO: + *value_return = mode->stereoMode; + return 0; + case GLX_AUX_BUFFERS: + *value_return = mode->numAuxBuffers; + return 0; + case GLX_DEPTH_SIZE: + *value_return = mode->depthBits; + return 0; + case GLX_STENCIL_SIZE: + *value_return = mode->stencilBits; + return 0; + case GLX_ACCUM_RED_SIZE: + *value_return = mode->accumRedBits; + return 0; + case GLX_ACCUM_GREEN_SIZE: + *value_return = mode->accumGreenBits; + return 0; + case GLX_ACCUM_BLUE_SIZE: + *value_return = mode->accumBlueBits; + return 0; + case GLX_ACCUM_ALPHA_SIZE: + *value_return = mode->accumAlphaBits; + return 0; + case GLX_LEVEL: + *value_return = mode->level; + return 0; + case GLX_TRANSPARENT_TYPE_EXT: + *value_return = mode->transparentPixel; + return 0; + case GLX_TRANSPARENT_RED_VALUE: + *value_return = mode->transparentRed; + return 0; + case GLX_TRANSPARENT_GREEN_VALUE: + *value_return = mode->transparentGreen; + return 0; + case GLX_TRANSPARENT_BLUE_VALUE: + *value_return = mode->transparentBlue; + return 0; + case GLX_TRANSPARENT_ALPHA_VALUE: + *value_return = mode->transparentAlpha; + return 0; + case GLX_TRANSPARENT_INDEX_VALUE: + *value_return = mode->transparentIndex; + return 0; + case GLX_X_VISUAL_TYPE: + *value_return = mode->visualType; + return 0; + case GLX_CONFIG_CAVEAT: + *value_return = mode->visualRating; + return 0; + case GLX_VISUAL_ID: + *value_return = mode->visualID; + return 0; + case GLX_DRAWABLE_TYPE: + *value_return = mode->drawableType; + return 0; + case GLX_RENDER_TYPE: + *value_return = mode->renderType; + return 0; + case GLX_X_RENDERABLE: + *value_return = mode->xRenderable; + return 0; + case GLX_FBCONFIG_ID: + *value_return = mode->fbconfigID; + return 0; + case GLX_MAX_PBUFFER_WIDTH: + *value_return = mode->maxPbufferWidth; + return 0; + case GLX_MAX_PBUFFER_HEIGHT: + *value_return = mode->maxPbufferHeight; + return 0; + case GLX_MAX_PBUFFER_PIXELS: + *value_return = mode->maxPbufferPixels; + return 0; + case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: + *value_return = mode->optimalPbufferWidth; + return 0; + case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: + *value_return = mode->optimalPbufferHeight; + return 0; + case GLX_SWAP_METHOD_OML: + *value_return = mode->swapMethod; + return 0; + case GLX_SAMPLE_BUFFERS_SGIS: + *value_return = mode->sampleBuffers; + return 0; + case GLX_SAMPLES_SGIS: + *value_return = mode->samples; + return 0; + case GLX_BIND_TO_TEXTURE_RGB_EXT: + *value_return = mode->bindToTextureRgb; + return 0; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + *value_return = mode->bindToTextureRgba; + return 0; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE : + GL_FALSE; + return 0; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + *value_return = mode->bindToTextureTargets; + return 0; + case GLX_Y_INVERTED_EXT: + *value_return = mode->yInverted; + return 0; + + /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX. + * It is ONLY for communication between the GLX client and the GLX + * server. + */ + case GLX_VISUAL_SELECT_GROUP_SGIX: + default: + return GLX_BAD_ATTRIBUTE; + } +} +#endif /* !defined(IN_MINI_GLX) */ + + +/** + * Allocate a linked list of \c __GLcontextModes structures. The fields of + * each structure will be initialized to "reasonable" default values. In + * most cases this is the default value defined by table 3.4 of the GLX + * 1.3 specification. This means that most values are either initialized to + * zero or \c GLX_DONT_CARE (which is -1). As support for additional + * extensions is added, the new values will be initialized to appropriate + * values from the extension specification. + * + * \param count Number of structures to allocate. + * \param minimum_size Minimum size of a structure to allocate. This allows + * for differences in the version of the + * \c __GLcontextModes stucture used in libGL and in a + * DRI-based driver. + * \returns A pointer to the first element in a linked list of \c count + * stuctures on success, or \c NULL on failure. + * + * \warning Use of \c minimum_size does \b not guarantee binary compatibility. + * The fundamental assumption is that if the \c minimum_size + * specified by the driver and the size of the \c __GLcontextModes + * structure in libGL is the same, then the meaning of each byte in + * the structure is the same in both places. \b Be \b careful! + * Basically this means that fields have to be added in libGL and + * then propagated to drivers. Drivers should \b never arbitrarilly + * extend the \c __GLcontextModes data-structure. + */ +__GLcontextModes * +_gl_context_modes_create(unsigned count, size_t minimum_size) +{ + const size_t size = (minimum_size > sizeof(__GLcontextModes)) + ? minimum_size : sizeof(__GLcontextModes); + __GLcontextModes *base = NULL; + __GLcontextModes **next; + unsigned i; + + next = &base; + for (i = 0; i < count; i++) { + *next = (__GLcontextModes *) _mesa_malloc(size); + if (*next == NULL) { + _gl_context_modes_destroy(base); + base = NULL; + break; + } + + (void) _mesa_memset(*next, 0, size); + (*next)->visualID = GLX_DONT_CARE; + (*next)->visualType = GLX_DONT_CARE; + (*next)->visualRating = GLX_NONE; + (*next)->transparentPixel = GLX_NONE; + (*next)->transparentRed = GLX_DONT_CARE; + (*next)->transparentGreen = GLX_DONT_CARE; + (*next)->transparentBlue = GLX_DONT_CARE; + (*next)->transparentAlpha = GLX_DONT_CARE; + (*next)->transparentIndex = GLX_DONT_CARE; + (*next)->xRenderable = GLX_DONT_CARE; + (*next)->fbconfigID = GLX_DONT_CARE; + (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; + (*next)->bindToTextureRgb = GLX_DONT_CARE; + (*next)->bindToTextureRgba = GLX_DONT_CARE; + (*next)->bindToMipmapTexture = GLX_DONT_CARE; + (*next)->bindToTextureTargets = GLX_DONT_CARE; + (*next)->yInverted = GLX_DONT_CARE; + + next = &((*next)->next); + } + + return base; +} + + +/** + * Destroy a linked list of \c __GLcontextModes structures created by + * \c _gl_context_modes_create. + * + * \param modes Linked list of structures to be destroyed. All structres + * in the list will be freed. + */ +void +_gl_context_modes_destroy(__GLcontextModes * modes) +{ + while (modes != NULL) { + __GLcontextModes *const next = modes->next; + + _mesa_free(modes); + modes = next; + } +} + + +/** + * Find a context mode matching a Visual ID. + * + * \param modes List list of context-mode structures to be searched. + * \param vid Visual ID to be found. + * \returns A pointer to a context-mode in \c modes if \c vid was found in + * the list, or \c NULL if it was not. + */ + +__GLcontextModes * +_gl_context_modes_find_visual(__GLcontextModes * modes, int vid) +{ + __GLcontextModes *m; + + for (m = modes; m != NULL; m = m->next) + if (m->visualID == vid) + return m; + + return NULL; +} + +__GLcontextModes * +_gl_context_modes_find_fbconfig(__GLcontextModes * modes, int fbid) +{ + __GLcontextModes *m; + + for (m = modes; m != NULL; m = m->next) + if (m->fbconfigID == fbid) + return m; + + return NULL; +} + +/** + * Determine if two context-modes are the same. This is intended to be used + * by libGL implementations to compare to sets of driver generated FBconfigs. + * + * \param a Context-mode to be compared. + * \param b Context-mode to be compared. + * \returns \c GL_TRUE if the two context-modes are the same. \c GL_FALSE is + * returned otherwise. + */ +GLboolean +_gl_context_modes_are_same(const __GLcontextModes * a, + const __GLcontextModes * b) +{ + return ((a->rgbMode == b->rgbMode) && + (a->floatMode == b->floatMode) && + (a->colorIndexMode == b->colorIndexMode) && + (a->doubleBufferMode == b->doubleBufferMode) && + (a->stereoMode == b->stereoMode) && + (a->redBits == b->redBits) && + (a->greenBits == b->greenBits) && + (a->blueBits == b->blueBits) && (a->alphaBits == b->alphaBits) && +#if 0 /* For some reason these don't get set on the client-side in libGL. */ + (a->redMask == b->redMask) && + (a->greenMask == b->greenMask) && + (a->blueMask == b->blueMask) && (a->alphaMask == b->alphaMask) && +#endif + (a->rgbBits == b->rgbBits) && + (a->indexBits == b->indexBits) && + (a->accumRedBits == b->accumRedBits) && + (a->accumGreenBits == b->accumGreenBits) && + (a->accumBlueBits == b->accumBlueBits) && + (a->accumAlphaBits == b->accumAlphaBits) && + (a->depthBits == b->depthBits) && + (a->stencilBits == b->stencilBits) && + (a->numAuxBuffers == b->numAuxBuffers) && + (a->level == b->level) && + (a->pixmapMode == b->pixmapMode) && + (a->visualRating == b->visualRating) && + (a->transparentPixel == b->transparentPixel) && + ((a->transparentPixel != GLX_TRANSPARENT_RGB) || + ((a->transparentRed == b->transparentRed) && + (a->transparentGreen == b->transparentGreen) && + (a->transparentBlue == b->transparentBlue) && + (a->transparentAlpha == b->transparentAlpha))) && + ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || + (a->transparentIndex == b->transparentIndex)) && + (a->sampleBuffers == b->sampleBuffers) && + (a->samples == b->samples) && + ((a->drawableType & b->drawableType) != 0) && + (a->renderType == b->renderType) && + (a->maxPbufferWidth == b->maxPbufferWidth) && + (a->maxPbufferHeight == b->maxPbufferHeight) && + (a->maxPbufferPixels == b->maxPbufferPixels) && + (a->optimalPbufferWidth == b->optimalPbufferWidth) && + (a->optimalPbufferHeight == b->optimalPbufferHeight) && + (a->swapMethod == b->swapMethod) && + (a->bindToTextureRgb == b->bindToTextureRgb) && + (a->bindToTextureRgba == b->bindToTextureRgba) && + (a->bindToMipmapTexture == b->bindToMipmapTexture) && + (a->bindToTextureTargets == b->bindToTextureTargets) && + (a->yInverted == b->yInverted)); +} diff --git a/src/glx/glcontextmodes.h b/src/glx/glcontextmodes.h new file mode 100644 index 00000000000..6676ae306c2 --- /dev/null +++ b/src/glx/glcontextmodes.h @@ -0,0 +1,54 @@ +/* + * (C) Copyright IBM Corporation 2003 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glcontextmodes.h + * \author Ian Romanick + */ + +#ifndef GLCONTEXTMODES_H +#define GLCONTEXTMODES_H + +#include "GL/internal/glcore.h" + +#if !defined(IN_MINI_GLX) +extern GLint _gl_convert_from_x_visual_type(int visualType); +extern GLint _gl_convert_to_x_visual_type(int visualType); +extern void _gl_copy_visual_to_context_mode(__GLcontextModes * mode, + const __GLXvisualConfig * config); +extern int _gl_get_context_mode_data(const __GLcontextModes * mode, + int attribute, int *value_return); +#endif /* !defined(IN_MINI_GLX) */ + +extern __GLcontextModes *_gl_context_modes_create(unsigned count, + size_t minimum_size); +extern void _gl_context_modes_destroy(__GLcontextModes * modes); +extern __GLcontextModes *_gl_context_modes_find_visual(__GLcontextModes * + modes, int vid); +extern __GLcontextModes *_gl_context_modes_find_fbconfig(__GLcontextModes * + modes, int fbid); +extern GLboolean _gl_context_modes_are_same(const __GLcontextModes * a, + const __GLcontextModes * b); + +#endif /* GLCONTEXTMODES_H */ diff --git a/src/glx/glx_pbuffer.c b/src/glx/glx_pbuffer.c new file mode 100644 index 00000000000..a0a02238b00 --- /dev/null +++ b/src/glx/glx_pbuffer.c @@ -0,0 +1,724 @@ +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glx_pbuffer.c + * Implementation of pbuffer related functions. + * + * \author Ian Romanick + */ + +#include +#include "glxclient.h" +#include +#include +#include +#include +#include "glxextensions.h" + +#define WARN_ONCE_GLX_1_3(a, b) { \ + static int warned=1; \ + if(warned) { \ + warn_GLX_1_3((a), b ); \ + warned=0; \ + } \ + } + +/** + * Emit a warning when clients use GLX 1.3 functions on pre-1.3 systems. + */ +static void +warn_GLX_1_3(Display *dpy, const char *function_name) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + + if (priv->minorVersion < 3) { + fprintf(stderr, + "WARNING: Application calling GLX 1.3 function \"%s\" " + "when GLX 1.3 is not supported! This is an application bug!\n", + function_name); + } +} + + +/** + * Change a drawable's attribute. + * + * This function is used to implement \c glXSelectEvent and + * \c glXSelectEventSGIX. + * + * \note + * This function dynamically determines whether to use the SGIX_pbuffer + * version of the protocol or the GLX 1.3 version of the protocol. + * + * \todo + * This function needs to be modified to work with direct-rendering drivers. + */ +static void +ChangeDrawableAttribute(Display * dpy, GLXDrawable drawable, + const CARD32 * attribs, size_t num_attribs) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + CARD32 *output; + CARD8 opcode; + + if ((dpy == NULL) || (drawable == 0)) { + return; + } + + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return; + + LockDisplay(dpy); + + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXChangeDrawableAttributesReq *req; + + GetReqExtra(GLXChangeDrawableAttributes, 8 + (8 * num_attribs), req); + output = (CARD32 *) (req + 1); + + req->reqType = opcode; + req->glxCode = X_GLXChangeDrawableAttributes; + req->drawable = drawable; + req->numAttribs = (CARD32) num_attribs; + } + else { + xGLXVendorPrivateWithReplyReq *vpreq; + + GetReqExtra(GLXVendorPrivateWithReply, 4 + (8 * num_attribs), vpreq); + output = (CARD32 *) (vpreq + 1); + + vpreq->reqType = opcode; + vpreq->glxCode = X_GLXVendorPrivateWithReply; + vpreq->vendorCode = X_GLXvop_ChangeDrawableAttributesSGIX; + + output[0] = (CARD32) drawable; + output++; + } + + (void) memcpy(output, attribs, sizeof(CARD32) * 2 * num_attribs); + + UnlockDisplay(dpy); + SyncHandle(); + + return; +} + + +/** + * Destroy a pbuffer. + * + * This function is used to implement \c glXDestroyPbuffer and + * \c glXDestroyGLXPbufferSGIX. + * + * \note + * This function dynamically determines whether to use the SGIX_pbuffer + * version of the protocol or the GLX 1.3 version of the protocol. + * + * \todo + * This function needs to be modified to work with direct-rendering drivers. + */ +static void +DestroyPbuffer(Display * dpy, GLXDrawable drawable) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + CARD8 opcode; + + if ((dpy == NULL) || (drawable == 0)) { + return; + } + + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return; + + LockDisplay(dpy); + + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXDestroyPbufferReq *req; + + GetReq(GLXDestroyPbuffer, req); + req->reqType = opcode; + req->glxCode = X_GLXDestroyPbuffer; + req->pbuffer = (GLXPbuffer) drawable; + } + else { + xGLXVendorPrivateWithReplyReq *vpreq; + CARD32 *data; + + GetReqExtra(GLXVendorPrivateWithReply, 4, vpreq); + data = (CARD32 *) (vpreq + 1); + + data[0] = (CARD32) drawable; + + vpreq->reqType = opcode; + vpreq->glxCode = X_GLXVendorPrivateWithReply; + vpreq->vendorCode = X_GLXvop_DestroyGLXPbufferSGIX; + } + + UnlockDisplay(dpy); + SyncHandle(); + + return; +} + + +#ifdef GLX_DIRECT_RENDERING +extern __GLXDRIdrawable *GetGLXDRIDrawable(Display * dpy, + GLXDrawable drawable, + int *const scrn_num); + +static GLenum +determineTextureTarget(const int *attribs, int numAttribs) +{ + GLenum target = 0; + int i; + + for (i = 0; i < numAttribs; i++) { + if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { + switch (attribs[2 * i + 1]) { + case GLX_TEXTURE_2D_EXT: + target = GL_TEXTURE_2D; + break; + case GLX_TEXTURE_RECTANGLE_EXT: + target = GL_TEXTURE_RECTANGLE_ARB; + break; + } + } + } + + return target; +} + + +static GLenum +determineTextureFormat(const int *attribs, int numAttribs) +{ + int i; + + for (i = 0; i < numAttribs; i++) { + if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT) + return attribs[2 * i + 1]; + } + + return 0; +} +#endif + +/** + * Get a drawable's attribute. + * + * This function is used to implement \c glXGetSelectedEvent and + * \c glXGetSelectedEventSGIX. + * + * \note + * This function dynamically determines whether to use the SGIX_pbuffer + * version of the protocol or the GLX 1.3 version of the protocol. + * + * \todo + * The number of attributes returned is likely to be small, probably less than + * 10. Given that, this routine should try to use an array on the stack to + * capture the reply rather than always calling Xmalloc. + * + * \todo + * This function needs to be modified to work with direct-rendering drivers. + */ +static int +GetDrawableAttribute(Display * dpy, GLXDrawable drawable, + int attribute, unsigned int *value) +{ + __GLXdisplayPrivate *priv; + xGLXGetDrawableAttributesReply reply; + CARD32 *data; + CARD8 opcode; + unsigned int length; + unsigned int i; + unsigned int num_attributes; + GLboolean use_glx_1_3; + + if ((dpy == NULL) || (drawable == 0)) { + return 0; + } + + priv = __glXInitialize(dpy); + use_glx_1_3 = ((priv->majorVersion > 1) || (priv->minorVersion >= 3)); + + *value = 0; + + + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return 0; + + LockDisplay(dpy); + + if (use_glx_1_3) { + xGLXGetDrawableAttributesReq *req; + + GetReqExtra(GLXGetDrawableAttributes, 4, req); + req->reqType = opcode; + req->glxCode = X_GLXGetDrawableAttributes; + req->drawable = drawable; + } + else { + xGLXVendorPrivateWithReplyReq *vpreq; + + GetReqExtra(GLXVendorPrivateWithReply, 4, vpreq); + data = (CARD32 *) (vpreq + 1); + data[0] = (CARD32) drawable; + + vpreq->reqType = opcode; + vpreq->glxCode = X_GLXVendorPrivateWithReply; + vpreq->vendorCode = X_GLXvop_GetDrawableAttributesSGIX; + } + + _XReply(dpy, (xReply *) & reply, 0, False); + + if (reply.type == X_Error) { + UnlockDisplay(dpy); + SyncHandle(); + return 0; + } + + length = reply.length; + if (length) { + num_attributes = (use_glx_1_3) ? reply.numAttribs : length / 2; + data = (CARD32 *) Xmalloc(length * sizeof(CARD32)); + if (data == NULL) { + /* Throw data on the floor */ + _XEatData(dpy, length); + } + else { + _XRead(dpy, (char *) data, length * sizeof(CARD32)); + + /* Search the set of returned attributes for the attribute requested by + * the caller. + */ + for (i = 0; i < num_attributes; i++) { + if (data[i * 2] == attribute) { + *value = data[(i * 2) + 1]; + break; + } + } + +#ifdef GLX_DIRECT_RENDERING + { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); + + if (pdraw != NULL && !pdraw->textureTarget) + pdraw->textureTarget = + determineTextureTarget((const int *) data, num_attributes); + if (pdraw != NULL && !pdraw->textureFormat) + pdraw->textureFormat = + determineTextureFormat((const int *) data, num_attributes); + } +#endif + + Xfree(data); + } + } + + UnlockDisplay(dpy); + SyncHandle(); + + return 0; +} + +/** + * Create a non-pbuffer GLX drawable. + * + * \todo + * This function needs to be modified to work with direct-rendering drivers. + */ +static GLXDrawable +CreateDrawable(Display * dpy, const __GLcontextModes * fbconfig, + Drawable drawable, const int *attrib_list, CARD8 glxCode) +{ + xGLXCreateWindowReq *req; + CARD32 *data; + unsigned int i; + CARD8 opcode; + + i = 0; + if (attrib_list) { + while (attrib_list[i * 2] != None) + i++; + } + + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return None; + + LockDisplay(dpy); + GetReqExtra(GLXCreateWindow, 8 * i, req); + data = (CARD32 *) (req + 1); + + req->reqType = opcode; + req->glxCode = glxCode; + req->screen = (CARD32) fbconfig->screen; + req->fbconfig = fbconfig->fbconfigID; + req->window = (CARD32) drawable; + req->glxwindow = (GLXWindow) XAllocID(dpy); + req->numAttribs = (CARD32) i; + + memcpy(data, attrib_list, 8 * i); + + UnlockDisplay(dpy); + SyncHandle(); + +#ifdef GLX_DIRECT_RENDERING + do { + /* FIXME: Maybe delay __DRIdrawable creation until the drawable + * is actually bound to a context... */ + + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; + + psc = &priv->screenConfigs[fbconfig->screen]; + if (psc->driScreen == NULL) + break; + pdraw = psc->driScreen->createDrawable(psc, drawable, + req->glxwindow, fbconfig); + if (pdraw == NULL) { + fprintf(stderr, "failed to create drawable\n"); + break; + } + + if (__glxHashInsert(psc->drawHash, req->glxwindow, pdraw)) { + (*pdraw->destroyDrawable) (pdraw); + return None; /* FIXME: Check what we're supposed to do here... */ + } + + pdraw->textureTarget = determineTextureTarget(attrib_list, i); + pdraw->textureFormat = determineTextureFormat(attrib_list, i); + } while (0); +#endif + + return (GLXDrawable) req->glxwindow; +} + + +/** + * Destroy a non-pbuffer GLX drawable. + * + * \todo + * This function needs to be modified to work with direct-rendering drivers. + */ +static void +DestroyDrawable(Display * dpy, GLXDrawable drawable, CARD32 glxCode) +{ + xGLXDestroyPbufferReq *req; + CARD8 opcode; + + if ((dpy == NULL) || (drawable == 0)) { + return; + } + + + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return; + + LockDisplay(dpy); + + GetReqExtra(GLXDestroyPbuffer, 4, req); + req->reqType = opcode; + req->glxCode = glxCode; + req->pbuffer = (GLXPbuffer) drawable; + + UnlockDisplay(dpy); + SyncHandle(); + +#ifdef GLX_DIRECT_RENDERING + { + int screen; + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *psc = &priv->screenConfigs[screen]; + + if (pdraw != NULL) { + (*pdraw->destroyDrawable) (pdraw); + __glxHashDelete(psc->drawHash, drawable); + } + } +#endif + + return; +} + + +/** + * Create a pbuffer. + * + * This function is used to implement \c glXCreatePbuffer and + * \c glXCreateGLXPbufferSGIX. + * + * \note + * This function dynamically determines whether to use the SGIX_pbuffer + * version of the protocol or the GLX 1.3 version of the protocol. + * + * \todo + * This function needs to be modified to work with direct-rendering drivers. + */ +static GLXDrawable +CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig, + unsigned int width, unsigned int height, + const int *attrib_list, GLboolean size_in_attribs) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + GLXDrawable id = 0; + CARD32 *data; + CARD8 opcode; + unsigned int i; + + i = 0; + if (attrib_list) { + while (attrib_list[i * 2]) + i++; + } + + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return None; + + LockDisplay(dpy); + id = XAllocID(dpy); + + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXCreatePbufferReq *req; + unsigned int extra = (size_in_attribs) ? 0 : 2; + + GetReqExtra(GLXCreatePbuffer, (8 * (i + extra)), req); + data = (CARD32 *) (req + 1); + + req->reqType = opcode; + req->glxCode = X_GLXCreatePbuffer; + req->screen = (CARD32) fbconfig->screen; + req->fbconfig = fbconfig->fbconfigID; + req->pbuffer = (GLXPbuffer) id; + req->numAttribs = (CARD32) (i + extra); + + if (!size_in_attribs) { + data[(2 * i) + 0] = GLX_PBUFFER_WIDTH; + data[(2 * i) + 1] = width; + data[(2 * i) + 2] = GLX_PBUFFER_HEIGHT; + data[(2 * i) + 3] = height; + data += 4; + } + } + else { + xGLXVendorPrivateReq *vpreq; + + GetReqExtra(GLXVendorPrivate, 20 + (8 * i), vpreq); + data = (CARD32 *) (vpreq + 1); + + vpreq->reqType = opcode; + vpreq->glxCode = X_GLXVendorPrivate; + vpreq->vendorCode = X_GLXvop_CreateGLXPbufferSGIX; + + data[0] = (CARD32) fbconfig->screen; + data[1] = (CARD32) fbconfig->fbconfigID; + data[2] = (CARD32) id; + data[3] = (CARD32) width; + data[4] = (CARD32) height; + data += 5; + } + + (void) memcpy(data, attrib_list, sizeof(CARD32) * 2 * i); + + UnlockDisplay(dpy); + SyncHandle(); + + return id; +} + + +/** + * Create a new pbuffer. + */ +PUBLIC GLXPbufferSGIX +glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfigSGIX config, + unsigned int width, unsigned int height, + int *attrib_list) +{ + return (GLXPbufferSGIX) CreatePbuffer(dpy, (__GLcontextModes *) config, + width, height, + attrib_list, GL_FALSE); +} + + +/** + * Create a new pbuffer. + */ +PUBLIC GLXPbuffer +glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list) +{ + int i, width, height; + + width = 0; + height = 0; + + WARN_ONCE_GLX_1_3(dpy, __func__); + + for (i = 0; attrib_list[i * 2]; i++) { + switch (attrib_list[i * 2]) { + case GLX_PBUFFER_WIDTH: + width = attrib_list[i * 2 + 1]; + break; + case GLX_PBUFFER_HEIGHT: + height = attrib_list[i * 2 + 1]; + break; + } + } + + return (GLXPbuffer) CreatePbuffer(dpy, (__GLcontextModes *) config, + width, height, attrib_list, GL_TRUE); +} + + +/** + * Destroy an existing pbuffer. + */ +PUBLIC void +glXDestroyPbuffer(Display * dpy, GLXPbuffer pbuf) +{ + DestroyPbuffer(dpy, pbuf); +} + + +/** + * Query an attribute of a drawable. + */ +PUBLIC void +glXQueryDrawable(Display * dpy, GLXDrawable drawable, + int attribute, unsigned int *value) +{ + WARN_ONCE_GLX_1_3(dpy, __func__); + GetDrawableAttribute(dpy, drawable, attribute, value); +} + + +/** + * Query an attribute of a pbuffer. + */ +PUBLIC int +glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable, + int attribute, unsigned int *value) +{ + return GetDrawableAttribute(dpy, drawable, attribute, value); +} + + +/** + * Select the event mask for a drawable. + */ +PUBLIC void +glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask) +{ + CARD32 attribs[2]; + + attribs[0] = (CARD32) GLX_EVENT_MASK; + attribs[1] = (CARD32) mask; + + ChangeDrawableAttribute(dpy, drawable, attribs, 1); +} + + +/** + * Get the selected event mask for a drawable. + */ +PUBLIC void +glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask) +{ + unsigned int value; + + + /* The non-sense with value is required because on LP64 platforms + * sizeof(unsigned int) != sizeof(unsigned long). On little-endian + * we could just type-cast the pointer, but why? + */ + + GetDrawableAttribute(dpy, drawable, GLX_EVENT_MASK_SGIX, &value); + *mask = value; +} + + +PUBLIC GLXPixmap +glXCreatePixmap(Display * dpy, GLXFBConfig config, Pixmap pixmap, + const int *attrib_list) +{ + WARN_ONCE_GLX_1_3(dpy, __func__); + + return CreateDrawable(dpy, (__GLcontextModes *) config, + (Drawable) pixmap, attrib_list, X_GLXCreatePixmap); +} + + +PUBLIC GLXWindow +glXCreateWindow(Display * dpy, GLXFBConfig config, Window win, + const int *attrib_list) +{ + WARN_ONCE_GLX_1_3(dpy, __func__); + + return CreateDrawable(dpy, (__GLcontextModes *) config, + (Drawable) win, attrib_list, X_GLXCreateWindow); +} + + +PUBLIC void +glXDestroyPixmap(Display * dpy, GLXPixmap pixmap) +{ + WARN_ONCE_GLX_1_3(dpy, __func__); + + DestroyDrawable(dpy, (GLXDrawable) pixmap, X_GLXDestroyPixmap); +} + + +PUBLIC void +glXDestroyWindow(Display * dpy, GLXWindow win) +{ + WARN_ONCE_GLX_1_3(dpy, __func__); + + DestroyDrawable(dpy, (GLXDrawable) win, X_GLXDestroyWindow); +} + + +PUBLIC +GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX, + (Display * dpy, GLXPbufferSGIX pbuf), + (dpy, pbuf), glXDestroyPbuffer) + +PUBLIC +GLX_ALIAS_VOID(glXSelectEventSGIX, + (Display * dpy, GLXDrawable drawable, + unsigned long mask), (dpy, drawable, mask), glXSelectEvent) + +PUBLIC +GLX_ALIAS_VOID(glXGetSelectedEventSGIX, + (Display * dpy, GLXDrawable drawable, + unsigned long *mask), (dpy, drawable, mask), + glXGetSelectedEvent) + diff --git a/src/glx/glx_query.c b/src/glx/glx_query.c new file mode 100644 index 00000000000..efad13d376e --- /dev/null +++ b/src/glx/glx_query.c @@ -0,0 +1,177 @@ +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glx_query.c + * Generic utility functions to query internal data from the server. + * + * \author Ian Romanick + */ + +#include "glxclient.h" + +#if defined(USE_XCB) +# include +# include +# include +#endif + +#ifdef USE_XCB + +/** + * Exchange a protocol request for glXQueryServerString. + */ +char * +__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name) +{ + xcb_connection_t *c = XGetXCBConnection(dpy); + xcb_glx_query_server_string_reply_t *reply = + xcb_glx_query_server_string_reply(c, + xcb_glx_query_server_string(c, + screen, + name), + NULL); + + /* The spec doesn't mention this, but the Xorg server replies with + * a string already terminated with '\0'. */ + uint32_t len = xcb_glx_query_server_string_string_length(reply); + char *buf = Xmalloc(len); + memcpy(buf, xcb_glx_query_server_string_string(reply), len); + free(reply); + + return buf; +} + +/** + * Exchange a protocol request for glGetString. + */ +char * +__glXGetString(Display * dpy, int opcode, CARD32 contextTag, CARD32 name) +{ + xcb_connection_t *c = XGetXCBConnection(dpy); + xcb_glx_get_string_reply_t *reply = xcb_glx_get_string_reply(c, + xcb_glx_get_string + (c, + contextTag, + name), + NULL); + + /* The spec doesn't mention this, but the Xorg server replies with + * a string already terminated with '\0'. */ + uint32_t len = xcb_glx_get_string_string_length(reply); + char *buf = Xmalloc(len); + memcpy(buf, xcb_glx_get_string_string(reply), len); + free(reply); + + return buf; +} + +#else + +/** + * GLX protocol structure for the ficticious "GXLGenericGetString" request. + * + * This is a non-existant protocol packet. It just so happens that all of + * the real protocol packets used to request a string from the server have + * an identical binary layout. The only difference between them is the + * meaning of the \c for_whom field and the value of the \c glxCode. + */ +typedef struct GLXGenericGetString +{ + CARD8 reqType; + CARD8 glxCode; + CARD16 length B16; + CARD32 for_whom B32; + CARD32 name B32; +} xGLXGenericGetStringReq; + +/* These defines are only needed to make the GetReq macro happy. + */ +#define sz_xGLXGenericGetStringReq 12 +#define X_GLXGenericGetString 0 + +/** + * Query the Server GLX string. + * This routine will allocate the necessay space for the string. + */ +static char * +__glXGetStringFromServer(Display * dpy, int opcode, CARD32 glxCode, + CARD32 for_whom, CARD32 name) +{ + xGLXGenericGetStringReq *req; + xGLXSingleReply reply; + int length; + int numbytes; + char *buf; + + + LockDisplay(dpy); + + + /* All of the GLX protocol requests for getting a string from the server + * look the same. The exact meaning of the for_whom field is usually + * either the screen number (for glXQueryServerString) or the context tag + * (for GLXSingle). + */ + + GetReq(GLXGenericGetString, req); + req->reqType = opcode; + req->glxCode = glxCode; + req->for_whom = for_whom; + req->name = name; + + _XReply(dpy, (xReply *) & reply, 0, False); + + length = reply.length * 4; + numbytes = reply.size; + + buf = (char *) Xmalloc(numbytes); + if (buf != NULL) { + _XRead(dpy, buf, numbytes); + length -= numbytes; + } + + _XEatData(dpy, length); + + UnlockDisplay(dpy); + SyncHandle(); + + return buf; +} + +char * +__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name) +{ + return __glXGetStringFromServer(dpy, opcode, + X_GLXQueryServerString, screen, name); +} + +char * +__glXGetString(Display * dpy, int opcode, CARD32 contextTag, CARD32 name) +{ + return __glXGetStringFromServer(dpy, opcode, X_GLsop_GetString, + contextTag, name); +} + +#endif /* USE_XCB */ diff --git a/src/glx/glxclient.h b/src/glx/glxclient.h new file mode 100644 index 00000000000..e0b286b6883 --- /dev/null +++ b/src/glx/glxclient.h @@ -0,0 +1,803 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +/** + * \file glxclient.h + * Direct rendering support added by Precision Insight, Inc. + * + * \author Kevin E. Martin + */ + +#ifndef _GLX_client_h_ +#define _GLX_client_h_ +#define NEED_REPLIES +#define NEED_EVENTS +#include +#include +#include +#define GLX_GLXEXT_PROTOTYPES +#include +#include +#include +#include +#include +#ifdef WIN32 +#include +#endif +#include "GL/glxint.h" +#include "GL/glxproto.h" +#include "GL/internal/glcore.h" +#include "glapi/glapitable.h" +#include "glxhash.h" +#if defined( PTHREADS ) +# include +#endif + +#include "glxextensions.h" + + +/* If we build the library with gcc's -fvisibility=hidden flag, we'll + * use the PUBLIC macro to mark functions that are to be exported. + * + * We also need to define a USED attribute, so the optimizer doesn't + * inline a static function that we later use in an alias. - ajax + */ +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +# define USED __attribute__((used)) +#else +# define PUBLIC +# define USED +#endif + + + +#define GLX_MAJOR_VERSION 1 /* current version numbers */ +#define GLX_MINOR_VERSION 4 + +#define __GLX_MAX_TEXTURE_UNITS 32 + +typedef struct __GLXscreenConfigsRec __GLXscreenConfigs; +typedef struct __GLXcontextRec __GLXcontext; +typedef struct __GLXdrawableRec __GLXdrawable; +typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate; +typedef struct _glapi_table __GLapi; + +/************************************************************************/ + +#ifdef GLX_DIRECT_RENDERING + +#define containerOf(ptr, type, member) \ + (type *)( (char *)ptr - offsetof(type,member) ) + +#include + + +/** + * Display dependent methods. This structure is initialized during the + * \c driCreateDisplay call. + */ +typedef struct __GLXDRIdisplayRec __GLXDRIdisplay; +typedef struct __GLXDRIscreenRec __GLXDRIscreen; +typedef struct __GLXDRIdrawableRec __GLXDRIdrawable; +typedef struct __GLXDRIcontextRec __GLXDRIcontext; + +#include "glxextensions.h" + +struct __GLXDRIdisplayRec +{ + /** + * Method to destroy the private DRI display data. + */ + void (*destroyDisplay) (__GLXDRIdisplay * display); + + __GLXDRIscreen *(*createScreen) (__GLXscreenConfigs * psc, int screen, + __GLXdisplayPrivate * priv); +}; + +struct __GLXDRIscreenRec { + + void (*destroyScreen)(__GLXscreenConfigs *psc); + + __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc, + const __GLcontextModes *mode, + GLXContext gc, + GLXContext shareList, int renderType); + + __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, + XID drawable, + GLXDrawable glxDrawable, + const __GLcontextModes *modes); + + int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc, + int64_t divisor, int64_t remainder); + void (*copySubBuffer)(__GLXDRIdrawable *pdraw, + int x, int y, int width, int height); + void (*waitX)(__GLXDRIdrawable *pdraw); + void (*waitGL)(__GLXDRIdrawable *pdraw); + int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, + int64_t *ust, int64_t *msc, int64_t *sbc); + int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc, + int64_t divisor, int64_t remainder, int64_t *ust, + int64_t *msc, int64_t *sbc); + int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, + int64_t *msc, int64_t *sbc); + void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval); + int (*getSwapInterval)(__GLXDRIdrawable *pdraw); +}; + +struct __GLXDRIcontextRec +{ + void (*destroyContext) (__GLXDRIcontext * context, + __GLXscreenConfigs * psc, Display * dpy); + Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw, + __GLXDRIdrawable * pread); + + void (*unbindContext) (__GLXDRIcontext * context); +}; + +struct __GLXDRIdrawableRec +{ + void (*destroyDrawable) (__GLXDRIdrawable * drawable); + + XID xDrawable; + XID drawable; + __GLXscreenConfigs *psc; + GLenum textureTarget; + __DRIdrawable *driDrawable; + GLenum textureFormat; /* EXT_texture_from_pixmap support */ +}; + +/* +** Function to create and DRI display data and initialize the display +** dependent methods. +*/ +extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy); +extern __GLXDRIdisplay *driCreateDisplay(Display * dpy); +extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy); + +extern void DRI_glXUseXFont(Font font, int first, int count, int listbase); + +/* +** Functions to obtain driver configuration information from a direct +** rendering client application +*/ +extern const char *glXGetScreenDriver(Display * dpy, int scrNum); + +extern const char *glXGetDriverConfig(const char *driverName); + +#endif + +/************************************************************************/ + +#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16 + +typedef struct __GLXpixelStoreModeRec +{ + GLboolean swapEndian; + GLboolean lsbFirst; + GLuint rowLength; + GLuint imageHeight; + GLuint imageDepth; + GLuint skipRows; + GLuint skipPixels; + GLuint skipImages; + GLuint alignment; +} __GLXpixelStoreMode; + + +typedef struct __GLXattributeRec +{ + GLuint mask; + + /** + * Pixel storage state. Most of the pixel store mode state is kept + * here and used by the client code to manage the packing and + * unpacking of data sent to/received from the server. + */ + __GLXpixelStoreMode storePack, storeUnpack; + + /** + * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically + * disabled? + */ + GLboolean NoDrawArraysProtocol; + + /** + * Vertex Array storage state. The vertex array component + * state is stored here and is used to manage the packing of + * DrawArrays data sent to the server. + */ + struct array_state_vector *array_state; +} __GLXattribute; + +typedef struct __GLXattributeMachineRec +{ + __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; + __GLXattribute **stackPointer; +} __GLXattributeMachine; + +/** + * GLX state that needs to be kept on the client. One of these records + * exist for each context that has been made current by this client. + */ +struct __GLXcontextRec +{ + /** + * \name Drawing command buffer. + * + * Drawing commands are packed into this buffer before being sent as a + * single GLX protocol request. The buffer is sent when it overflows or + * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location + * in the buffer to be filled. \c limit is described above in the buffer + * slop discussion. + * + * Commands that require large amounts of data to be transfered will + * also use this buffer to hold a header that describes the large + * command. + * + * These must be the first 6 fields since they are static initialized + * in the dummy context in glxext.c + */ + /*@{ */ + GLubyte *buf; + GLubyte *pc; + GLubyte *limit; + GLubyte *bufEnd; + GLint bufSize; + /*@} */ + + /** + * The XID of this rendering context. When the context is created a + * new XID is allocated. This is set to None when the context is + * destroyed but is still current to some thread. In this case the + * context will be freed on next MakeCurrent. + */ + XID xid; + + /** + * The XID of the \c shareList context. + */ + XID share_xid; + + /** + * Screen number. + */ + GLint screen; + __GLXscreenConfigs *psc; + + /** + * \c GL_TRUE if the context was created with ImportContext, which + * means the server-side context was created by another X client. + */ + GLboolean imported; + + /** + * The context tag returned by MakeCurrent when this context is made + * current. This tag is used to identify the context that a thread has + * current so that proper server context management can be done. It is + * used for all context specific commands (i.e., \c Render, \c RenderLarge, + * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old + * context)). + */ + GLXContextTag currentContextTag; + + /** + * \name Rendering mode + * + * The rendering mode is kept on the client as well as the server. + * When \c glRenderMode is called, the buffer associated with the + * previous rendering mode (feedback or select) is filled. + */ + /*@{ */ + GLenum renderMode; + GLfloat *feedbackBuf; + GLuint *selectBuf; + /*@} */ + + /** + * This is \c GL_TRUE if the pixel unpack modes are such that an image + * can be unpacked from the clients memory by just copying. It may + * still be true that the server will have to do some work. This + * just promises that a straight copy will fetch the correct bytes. + */ + GLboolean fastImageUnpack; + + /** + * Fill newImage with the unpacked form of \c oldImage getting it + * ready for transport to the server. + */ + void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + GLenum, const GLvoid *, GLubyte *, GLubyte *); + + /** + * Client side attribs. + */ + __GLXattributeMachine attributes; + + /** + * Client side error code. This is set when client side gl API + * routines need to set an error because of a bad enumerant or + * running out of memory, etc. + */ + GLenum error; + + /** + * Whether this context does direct rendering. + */ + Bool isDirect; + + /** + * \c dpy of current display for this context. Will be \c NULL if not + * current to any display, or if this is the "dummy context". + */ + Display *currentDpy; + + /** + * The current drawable for this context. Will be None if this + * context is not current to any drawable. currentReadable is below. + */ + GLXDrawable currentDrawable; + + /** + * \name GL Constant Strings + * + * Constant strings that describe the server implementation + * These pertain to GL attributes, not to be confused with + * GLX versioning attributes. + */ + /*@{ */ + GLubyte *vendor; + GLubyte *renderer; + GLubyte *version; + GLubyte *extensions; + /*@} */ + + /** + * Record the dpy this context was created on for later freeing + */ + Display *createDpy; + + /** + * Maximum small render command size. This is the smaller of 64k and + * the size of the above buffer. + */ + GLint maxSmallRenderCommandSize; + + /** + * Major opcode for the extension. Copied here so a lookup isn't + * needed. + */ + GLint majorOpcode; + + /** + * Pointer to the mode used to create this context. + */ + const __GLcontextModes *mode; + +#ifdef GLX_DIRECT_RENDERING + __GLXDRIcontext *driContext; + __DRIcontext *__driContext; +#endif + + /** + * The current read-drawable for this context. Will be None if this + * context is not current to any drawable. + * + * \since Internal API version 20030606. + */ + GLXDrawable currentReadable; + + /** + * Pointer to client-state data that is private to libGL. This is only + * used for indirect rendering contexts. + * + * No internal API version change was made for this change. Client-side + * drivers should NEVER use this data or even care that it exists. + */ + void *client_state_private; + + /** + * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE. + */ + int renderType; + + /** + * \name Raw server GL version + * + * True core GL version supported by the server. This is the raw value + * returned by the server, and it may not reflect what is actually + * supported (or reported) by the client-side library. + */ + /*@{ */ + int server_major; /**< Major version number. */ + int server_minor; /**< Minor version number. */ + /*@} */ + + /** + * Thread ID we're currently current in. Zero if none. + */ + unsigned long thread_id; + + char gl_extension_bits[__GL_EXT_BYTES]; +}; + +#define __glXSetError(gc,code) \ + if (!(gc)->error) { \ + (gc)->error = code; \ + } + +extern void __glFreeAttributeState(__GLXcontext *); + +/************************************************************************/ + +/** + * The size of the largest drawing command known to the implementation + * that will use the GLXRender GLX command. In this case it is + * \c glPolygonStipple. + */ +#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156 + +/** + * To keep the implementation fast, the code uses a "limit" pointer + * to determine when the drawing command buffer is too full to hold + * another fixed size command. This constant defines the amount of + * space that must always be available in the drawing command buffer + * at all times for the implementation to work. It is important that + * the number be just large enough, but not so large as to reduce the + * efficacy of the buffer. The "+32" is just to keep the code working + * in case somebody counts wrong. + */ +#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32) + +/** + * This implementation uses a smaller threshold for switching + * to the RenderLarge protocol than the protcol requires so that + * large copies don't occur. + */ +#define __GLX_RENDER_CMD_SIZE_LIMIT 4096 + +/** + * One of these records exists per screen of the display. It contains + * a pointer to the config data for that screen (if the screen supports GL). + */ +struct __GLXscreenConfigsRec +{ + /** + * GLX extension string reported by the X-server. + */ + const char *serverGLXexts; + + /** + * GLX extension string to be reported to applications. This is the + * set of extensions that the application can actually use. + */ + char *effectiveGLXexts; + +#ifdef GLX_DIRECT_RENDERING + /** + * Per screen direct rendering interface functions and data. + */ + __DRIscreen *__driScreen; + const __DRIcoreExtension *core; + const __DRIlegacyExtension *legacy; + const __DRIswrastExtension *swrast; + const __DRIdri2Extension *dri2; + __glxHashTable *drawHash; + Display *dpy; + int scr, fd; + void *driver; + + __GLXDRIscreen *driScreen; + + const __DRIconfig **driver_configs; + +#ifdef __DRI_COPY_SUB_BUFFER + const __DRIcopySubBufferExtension *driCopySubBuffer; +#endif + +#ifdef __DRI_SWAP_CONTROL + const __DRIswapControlExtension *swapControl; +#endif + +#ifdef __DRI_ALLOCATE + const __DRIallocateExtension *allocate; +#endif + +#ifdef __DRI_FRAME_TRACKING + const __DRIframeTrackingExtension *frameTracking; +#endif + +#ifdef __DRI_MEDIA_STREAM_COUNTER + const __DRImediaStreamCounterExtension *msc; +#endif + +#ifdef __DRI_TEX_BUFFER + const __DRItexBufferExtension *texBuffer; +#endif + +#ifdef __DRI2_FLUSH + const __DRI2flushExtension *f; +#endif + +#endif + + /** + * Linked list of glx visuals and fbconfigs for this screen. + */ + __GLcontextModes *visuals, *configs; + + /** + * Per-screen dynamic GLX extension tracking. The \c direct_support + * field only contains enough bits for 64 extensions. Should libGL + * ever need to track more than 64 GLX extensions, we can safely grow + * this field. The \c __GLXscreenConfigs structure is not used outside + * libGL. + */ + /*@{ */ + unsigned char direct_support[8]; + GLboolean ext_list_first_time; + /*@} */ + +}; + +/** + * Per display private data. One of these records exists for each display + * that is using the OpenGL (GLX) extension. + */ +struct __GLXdisplayPrivateRec +{ + /** + * Back pointer to the display + */ + Display *dpy; + + /** + * The \c majorOpcode is common to all connections to the same server. + * It is also copied into the context structure. + */ + int majorOpcode; + + /** + * \name Server Version + * + * Major and minor version returned by the server during initialization. + */ + /*@{ */ + int majorVersion, minorVersion; + /*@} */ + + /** + * \name Storage for the servers GLX vendor and versions strings. + * + * These are the same for all screens on this display. These fields will + * be filled in on demand. + */ + /*@{ */ + const char *serverGLXvendor; + const char *serverGLXversion; + /*@} */ + + /** + * Configurations of visuals for all screens on this display. + * Also, per screen data which now includes the server \c GLX_EXTENSION + * string. + */ + __GLXscreenConfigs *screenConfigs; + +#ifdef GLX_DIRECT_RENDERING + /** + * Per display direct rendering interface functions and data. + */ + __GLXDRIdisplay *driswDisplay; + __GLXDRIdisplay *driDisplay; + __GLXDRIdisplay *dri2Display; +#endif +}; + + +extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *); + +extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, + GLint totalRequests, + const GLvoid * data, GLint dataLen); + +extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, + const GLvoid *, GLint); + +/* Initialize the GLX extension for dpy */ +extern __GLXdisplayPrivate *__glXInitialize(Display *); + +extern void __glXPreferEGL(int state); + +/************************************************************************/ + +extern int __glXDebug; + +/* This is per-thread storage in an MT environment */ +#if defined( PTHREADS ) + +extern void __glXSetCurrentContext(__GLXcontext * c); + +# if defined( GLX_USE_TLS ) + +extern __thread void *__glX_tls_Context + __attribute__ ((tls_model("initial-exec"))); + +# define __glXGetCurrentContext() __glX_tls_Context + +# else + +extern __GLXcontext *__glXGetCurrentContext(void); + +# endif /* defined( GLX_USE_TLS ) */ + +#else + +extern __GLXcontext *__glXcurrentContext; +#define __glXGetCurrentContext() __glXcurrentContext +#define __glXSetCurrentContext(gc) __glXcurrentContext = gc + +#endif /* defined( PTHREADS ) */ + +extern void __glXSetCurrentContextNull(void); + +extern void __glXFreeContext(__GLXcontext *); + + +/* +** Global lock for all threads in this address space using the GLX +** extension +*/ +#if defined( PTHREADS ) +extern pthread_mutex_t __glXmutex; +#define __glXLock() pthread_mutex_lock(&__glXmutex) +#define __glXUnlock() pthread_mutex_unlock(&__glXmutex) +#else +#define __glXLock() +#define __glXUnlock() +#endif + +/* +** Setup for a command. Initialize the extension for dpy if necessary. +*/ +extern CARD8 __glXSetupForCommand(Display * dpy); + +/************************************************************************/ + +/* +** Data conversion and packing support. +*/ + +extern const GLuint __glXDefaultPixelStore[9]; + +/* Send an image to the server using RenderLarge. */ +extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, + const GLvoid * src, GLubyte * pc, + GLubyte * modes); + +/* Return the size, in bytes, of some pixel data */ +extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum); + +/* Return the number of elements per group of a specified format*/ +extern GLint __glElementsPerGroup(GLenum format, GLenum type); + +/* Return the number of bytes per element, based on the element type (other +** than GL_BITMAP). +*/ +extern GLint __glBytesPerElement(GLenum type); + +/* +** Fill the transport buffer with the data from the users buffer, +** applying some of the pixel store modes (unpack modes) to the data +** first. As a side effect of this call, the "modes" field is +** updated to contain the modes needed by the server to decode the +** sent data. +*/ +extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + GLenum, const GLvoid *, GLubyte *, GLubyte *); + +/* Copy map data with a stride into a packed buffer */ +extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *); +extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *); +extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint, + const GLfloat *, GLfloat *); +extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint, + const GLdouble *, GLdouble *); + +/* +** Empty an image out of the reply buffer into the clients memory applying +** the pack modes to pack back into the clients requested format. +*/ +extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + GLenum, const GLubyte *, GLvoid *); + + +/* +** Allocate and Initialize Vertex Array client state, and free. +*/ +extern void __glXInitVertexArrayState(__GLXcontext *); +extern void __glXFreeVertexArrayState(__GLXcontext *); + +/* +** Inform the Server of the major and minor numbers and of the client +** libraries extension string. +*/ +extern void __glXClientInfo(Display * dpy, int opcode); + +/************************************************************************/ + +/* +** Declarations that should be in Xlib +*/ +#ifdef __GL_USE_OUR_PROTOTYPES +extern void _XFlush(Display *); +extern Status _XReply(Display *, xReply *, int, Bool); +extern void _XRead(Display *, void *, long); +extern void _XSend(Display *, const void *, long); +#endif + + +extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config, + int count, const INT32 * bp, + Bool tagged_only, + Bool fbconfig_style_tags); + +extern char *__glXQueryServerString(Display * dpy, int opcode, + CARD32 screen, CARD32 name); +extern char *__glXGetString(Display * dpy, int opcode, + CARD32 screen, CARD32 name); + +extern char *__glXstrdup(const char *str); + + +extern const char __glXGLClientVersion[]; +extern const char __glXGLClientExtensions[]; + +/* Get the unadjusted system time */ +extern int __glXGetUST(int64_t * ust); + +extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, + int32_t * numerator, + int32_t * denominator); + +#ifdef GLX_DIRECT_RENDERING +GLboolean +__driGetMscRateOML(__DRIdrawable * draw, + int32_t * numerator, int32_t * denominator, void *private); + +/* So that dri2.c:DRI2WireToEvent() can access + * glx_info->codes->first_event */ +XExtDisplayInfo *__glXFindDisplay (Display *dpy); +#endif + +#endif /* !__GLX_client_h__ */ diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c new file mode 100644 index 00000000000..c3be974ea91 --- /dev/null +++ b/src/glx/glxcmds.c @@ -0,0 +1,3173 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +/** + * \file glxcmds.c + * Client-side GLX interface. + */ + +#include "glxclient.h" +#include "glapi.h" +#include "glxextensions.h" +#include "glcontextmodes.h" + +#ifdef GLX_DIRECT_RENDERING +#include +#include +#include "xf86dri.h" +#endif + +#if defined(USE_XCB) +#include +#include +#include +#endif + +static const char __glXGLXClientVendorName[] = "Mesa Project and SGI"; +static const char __glXGLXClientVersion[] = "1.4"; + + +/****************************************************************************/ + +#ifdef GLX_DIRECT_RENDERING + +static Bool windowExistsFlag; +static int +windowExistsErrorHandler(Display * dpy, XErrorEvent * xerr) +{ + if (xerr->error_code == BadWindow) { + windowExistsFlag = GL_FALSE; + } + return 0; +} + +/** + * Find drawables in the local hash that have been destroyed on the + * server. + * + * \param dpy Display to destroy drawables for + * \param screen Screen number to destroy drawables for + */ +static void +GarbageCollectDRIDrawables(Display * dpy, __GLXscreenConfigs * sc) +{ + XID draw; + __GLXDRIdrawable *pdraw; + XWindowAttributes xwa; + int (*oldXErrorHandler) (Display *, XErrorEvent *); + + /* Set no-op error handler so Xlib doesn't bail out if the windows + * has alreay been destroyed on the server. */ + XSync(dpy, GL_FALSE); + oldXErrorHandler = XSetErrorHandler(windowExistsErrorHandler); + + if (__glxHashFirst(sc->drawHash, &draw, (void *) &pdraw) == 1) { + do { + windowExistsFlag = GL_TRUE; + XGetWindowAttributes(dpy, draw, &xwa); /* dummy request */ + if (!windowExistsFlag) { + /* Destroy the local drawable data, if the drawable no + longer exists in the Xserver */ + (*pdraw->destroyDrawable) (pdraw); + __glxHashDelete(sc->drawHash, draw); + } + } while (__glxHashNext(sc->drawHash, &draw, (void *) &pdraw) == 1); + } + + XSync(dpy, GL_FALSE); + XSetErrorHandler(oldXErrorHandler); +} + +extern __GLXDRIdrawable *GetGLXDRIDrawable(Display * dpy, + GLXDrawable drawable, + int *const scrn_num); + +/** + * Get the __DRIdrawable for the drawable associated with a GLXContext + * + * \param dpy The display associated with \c drawable. + * \param drawable GLXDrawable whose __DRIdrawable part is to be retrieved. + * \param scrn_num If non-NULL, the drawables screen is stored there + * \returns A pointer to the context's __DRIdrawable on success, or NULL if + * the drawable is not associated with a direct-rendering context. + */ +_X_HIDDEN __GLXDRIdrawable * +GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable, int *const scrn_num) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; + const unsigned screen_count = ScreenCount(dpy); + unsigned i; + __GLXscreenConfigs *psc; + + if (priv == NULL) + return NULL; + + for (i = 0; i < screen_count; i++) { + psc = &priv->screenConfigs[i]; + if (psc->drawHash == NULL) + continue; + + if (__glxHashLookup(psc->drawHash, drawable, (void *) &pdraw) == 0) { + if (scrn_num != NULL) + *scrn_num = i; + return pdraw; + } + } + + return NULL; +} + +#endif + + +/** + * Get the GLX per-screen data structure associated with a GLX context. + * + * \param dpy Display for which the GLX per-screen information is to be + * retrieved. + * \param scrn Screen on \c dpy for which the GLX per-screen information is + * to be retrieved. + * \returns A pointer to the GLX per-screen data if \c dpy and \c scrn + * specify a valid GLX screen, or NULL otherwise. + * + * \todo Should this function validate that \c scrn is within the screen + * number range for \c dpy? + */ + +static __GLXscreenConfigs * +GetGLXScreenConfigs(Display * dpy, int scrn) +{ + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + + return (priv + && priv->screenConfigs != + NULL) ? &priv->screenConfigs[scrn] : NULL; +} + + +static int +GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv, + __GLXscreenConfigs ** ppsc) +{ + /* Initialize the extension, if needed . This has the added value + * of initializing/allocating the display private + */ + + if (dpy == NULL) { + return GLX_NO_EXTENSION; + } + + *ppriv = __glXInitialize(dpy); + if (*ppriv == NULL) { + return GLX_NO_EXTENSION; + } + + /* Check screen number to see if its valid */ + if ((scrn < 0) || (scrn >= ScreenCount(dpy))) { + return GLX_BAD_SCREEN; + } + + /* Check to see if the GL is supported on this screen */ + *ppsc = &((*ppriv)->screenConfigs[scrn]); + if ((*ppsc)->configs == NULL) { + /* No support for GL on this screen regardless of visual */ + return GLX_BAD_VISUAL; + } + + return Success; +} + + +/** + * Determine if a \c GLXFBConfig supplied by the application is valid. + * + * \param dpy Application supplied \c Display pointer. + * \param config Application supplied \c GLXFBConfig. + * + * \returns If the \c GLXFBConfig is valid, the a pointer to the matching + * \c __GLcontextModes structure is returned. Otherwise, \c NULL + * is returned. + */ +static __GLcontextModes * +ValidateGLXFBConfig(Display * dpy, GLXFBConfig config) +{ + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + const unsigned num_screens = ScreenCount(dpy); + unsigned i; + const __GLcontextModes *modes; + + + if (priv != NULL) { + for (i = 0; i < num_screens; i++) { + for (modes = priv->screenConfigs[i].configs; modes != NULL; + modes = modes->next) { + if (modes == (__GLcontextModes *) config) { + return (__GLcontextModes *) config; + } + } + } + } + + return NULL; +} + + +/** + * \todo It should be possible to move the allocate of \c client_state_private + * later in the function for direct-rendering contexts. Direct-rendering + * contexts don't need to track client state, so they don't need that memory + * at all. + * + * \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new + * function called \c __glXAllocateClientState that allocates the memory and + * does all the initialization (including the pixel pack / unpack). + */ +static GLXContext +AllocateGLXContext(Display * dpy) +{ + GLXContext gc; + int bufSize; + CARD8 opcode; + __GLXattribute *state; + + if (!dpy) + return NULL; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return NULL; + } + + /* Allocate our context record */ + gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec)); + if (!gc) { + /* Out of memory */ + return NULL; + } + memset(gc, 0, sizeof(struct __GLXcontextRec)); + + state = Xmalloc(sizeof(struct __GLXattributeRec)); + if (state == NULL) { + /* Out of memory */ + Xfree(gc); + return NULL; + } + gc->client_state_private = state; + memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec)); + state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL); + + /* + ** Create a temporary buffer to hold GLX rendering commands. The size + ** of the buffer is selected so that the maximum number of GLX rendering + ** commands can fit in a single X packet and still have room in the X + ** packet for the GLXRenderReq header. + */ + + bufSize = (XMaxRequestSize(dpy) * 4) - sz_xGLXRenderReq; + gc->buf = (GLubyte *) Xmalloc(bufSize); + if (!gc->buf) { + Xfree(gc->client_state_private); + Xfree(gc); + return NULL; + } + gc->bufSize = bufSize; + + /* Fill in the new context */ + gc->renderMode = GL_RENDER; + + state->storePack.alignment = 4; + state->storeUnpack.alignment = 4; + + gc->attributes.stackPointer = &gc->attributes.stack[0]; + + /* + ** PERFORMANCE NOTE: A mode dependent fill image can speed things up. + ** Other code uses the fastImageUnpack bit, but it is never set + ** to GL_TRUE. + */ + gc->fastImageUnpack = GL_FALSE; + gc->fillImage = __glFillImage; + gc->pc = gc->buf; + gc->bufEnd = gc->buf + bufSize; + gc->isDirect = GL_FALSE; + if (__glXDebug) { + /* + ** Set limit register so that there will be one command per packet + */ + gc->limit = gc->buf; + } + else { + gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE; + } + gc->createDpy = dpy; + gc->majorOpcode = opcode; + + /* + ** Constrain the maximum drawing command size allowed to be + ** transfered using the X_GLXRender protocol request. First + ** constrain by a software limit, then constrain by the protocl + ** limit. + */ + if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) { + bufSize = __GLX_RENDER_CMD_SIZE_LIMIT; + } + if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) { + bufSize = __GLX_MAX_RENDER_CMD_SIZE; + } + gc->maxSmallRenderCommandSize = bufSize; + return gc; +} + + +/** + * Create a new context. Exactly one of \c vis and \c fbconfig should be + * non-NULL. + * + * \param use_glx_1_3 For FBConfigs, should GLX 1.3 protocol or + * SGIX_fbconfig protocol be used? + * \param renderType For FBConfigs, what is the rendering type? + */ + +static GLXContext +CreateContext(Display * dpy, XVisualInfo * vis, + const __GLcontextModes * const fbconfig, + GLXContext shareList, + Bool allowDirect, GLXContextID contextID, + Bool use_glx_1_3, int renderType) +{ + GLXContext gc; +#ifdef GLX_DIRECT_RENDERING + int screen = (fbconfig == NULL) ? vis->screen : fbconfig->screen; + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); +#endif + + if (dpy == NULL) + return NULL; + + gc = AllocateGLXContext(dpy); + if (!gc) + return NULL; + + if (None == contextID) { + if ((vis == NULL) && (fbconfig == NULL)) + return NULL; + +#ifdef GLX_DIRECT_RENDERING + if (allowDirect && psc->driScreen) { + const __GLcontextModes *mode; + + if (fbconfig == NULL) { + mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid); + if (mode == NULL) { + xError error; + + error.errorCode = BadValue; + error.resourceID = vis->visualid; + error.sequenceNumber = dpy->request; + error.type = X_Error; + error.majorCode = gc->majorOpcode; + error.minorCode = X_GLXCreateContext; + _XError(dpy, &error); + return None; + } + if (renderType == 0) { + /* Initialize renderType now */ + renderType = mode->rgbMode ? GLX_RGBA_TYPE : GLX_COLOR_INDEX_TYPE; + } + } + else { + mode = fbconfig; + } + + gc->driContext = psc->driScreen->createContext(psc, mode, gc, + shareList, + renderType); + if (gc->driContext != NULL) { + gc->screen = mode->screen; + gc->psc = psc; + gc->mode = mode; + gc->isDirect = GL_TRUE; + } + } +#endif + + LockDisplay(dpy); + if (fbconfig == NULL) { + xGLXCreateContextReq *req; + + /* Send the glXCreateContext request */ + GetReq(GLXCreateContext, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXCreateContext; + req->context = gc->xid = XAllocID(dpy); + req->visual = vis->visualid; + req->screen = vis->screen; + req->shareList = shareList ? shareList->xid : None; +#ifdef GLX_DIRECT_RENDERING + req->isDirect = gc->driContext != NULL; +#else + req->isDirect = 0; +#endif + } + else if (use_glx_1_3) { + xGLXCreateNewContextReq *req; + + /* Send the glXCreateNewContext request */ + GetReq(GLXCreateNewContext, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXCreateNewContext; + req->context = gc->xid = XAllocID(dpy); + req->fbconfig = fbconfig->fbconfigID; + req->screen = fbconfig->screen; + req->renderType = renderType; + req->shareList = shareList ? shareList->xid : None; +#ifdef GLX_DIRECT_RENDERING + req->isDirect = gc->driContext != NULL; +#else + req->isDirect = 0; +#endif + } + else { + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXCreateContextWithConfigSGIXReq *req; + + /* Send the glXCreateNewContext request */ + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXCreateContextWithConfigSGIXReq - + sz_xGLXVendorPrivateWithReplyReq, vpreq); + req = (xGLXCreateContextWithConfigSGIXReq *) vpreq; + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX; + req->context = gc->xid = XAllocID(dpy); + req->fbconfig = fbconfig->fbconfigID; + req->screen = fbconfig->screen; + req->renderType = renderType; + req->shareList = shareList ? shareList->xid : None; +#ifdef GLX_DIRECT_RENDERING + req->isDirect = gc->driContext != NULL; +#else + req->isDirect = 0; +#endif + } + + UnlockDisplay(dpy); + SyncHandle(); + gc->imported = GL_FALSE; + } + else { + gc->xid = contextID; + gc->imported = GL_TRUE; + } + + gc->renderType = renderType; + + return gc; +} + +PUBLIC GLXContext +glXCreateContext(Display * dpy, XVisualInfo * vis, + GLXContext shareList, Bool allowDirect) +{ + return CreateContext(dpy, vis, NULL, shareList, allowDirect, None, + False, 0); +} + +_X_HIDDEN void +__glXFreeContext(__GLXcontext * gc) +{ + if (gc->vendor) + XFree((char *) gc->vendor); + if (gc->renderer) + XFree((char *) gc->renderer); + if (gc->version) + XFree((char *) gc->version); + if (gc->extensions) + XFree((char *) gc->extensions); + __glFreeAttributeState(gc); + XFree((char *) gc->buf); + Xfree((char *) gc->client_state_private); + XFree((char *) gc); + +} + +/* +** Destroy the named context +*/ +static void +DestroyContext(Display * dpy, GLXContext gc) +{ + xGLXDestroyContextReq *req; + GLXContextID xid; + CARD8 opcode; + GLboolean imported; + + opcode = __glXSetupForCommand(dpy); + if (!opcode || !gc) { + return; + } + + __glXLock(); + xid = gc->xid; + imported = gc->imported; + gc->xid = None; + + if (gc->currentDpy) { + /* This context is bound to some thread. According to the man page, + * we should not actually delete the context until it's unbound. + * Note that we set gc->xid = None above. In MakeContextCurrent() + * we check for that and delete the context there. + */ + __glXUnlock(); + return; + } + +#ifdef GLX_DIRECT_RENDERING + /* Destroy the direct rendering context */ + if (gc->driContext) { + (*gc->driContext->destroyContext) (gc->driContext, gc->psc, dpy); + gc->driContext = NULL; + GarbageCollectDRIDrawables(dpy, gc->psc); + } +#endif + + __glXFreeVertexArrayState(gc); + + if (gc->currentDpy) { + /* Have to free later cuz it's in use now */ + __glXUnlock(); + } + else { + /* Destroy the handle if not current to anybody */ + __glXUnlock(); + __glXFreeContext(gc); + } + + if (!imported) { + /* + ** This dpy also created the server side part of the context. + ** Send the glXDestroyContext request. + */ + LockDisplay(dpy); + GetReq(GLXDestroyContext, req); + req->reqType = opcode; + req->glxCode = X_GLXDestroyContext; + req->context = xid; + UnlockDisplay(dpy); + SyncHandle(); + } +} + +PUBLIC void +glXDestroyContext(Display * dpy, GLXContext gc) +{ + DestroyContext(dpy, gc); +} + +/* +** Return the major and minor version #s for the GLX extension +*/ +PUBLIC Bool +glXQueryVersion(Display * dpy, int *major, int *minor) +{ + __GLXdisplayPrivate *priv; + + /* Init the extension. This fetches the major and minor version. */ + priv = __glXInitialize(dpy); + if (!priv) + return GL_FALSE; + + if (major) + *major = priv->majorVersion; + if (minor) + *minor = priv->minorVersion; + return GL_TRUE; +} + +/* +** Query the existance of the GLX extension +*/ +PUBLIC Bool +glXQueryExtension(Display * dpy, int *errorBase, int *eventBase) +{ + int major_op, erb, evb; + Bool rv; + + rv = XQueryExtension(dpy, GLX_EXTENSION_NAME, &major_op, &evb, &erb); + if (rv) { + if (errorBase) + *errorBase = erb; + if (eventBase) + *eventBase = evb; + } + return rv; +} + +/* +** Put a barrier in the token stream that forces the GL to finish its +** work before X can proceed. +*/ +PUBLIC void +glXWaitGL(void) +{ + xGLXWaitGLReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; + + if (!dpy) + return; + + /* Flush any pending commands out */ + __glXFlushRenderBuffer(gc, gc->pc); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + int screen; + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); + + if (pdraw != NULL) { + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + glFlush(); + if (psc->driScreen->waitGL != NULL) + (*psc->driScreen->waitGL) (pdraw); + } + return; + } +#endif + + /* Send the glXWaitGL request */ + LockDisplay(dpy); + GetReq(GLXWaitGL, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXWaitGL; + req->contextTag = gc->currentContextTag; + UnlockDisplay(dpy); + SyncHandle(); +} + +/* +** Put a barrier in the token stream that forces X to finish its +** work before GL can proceed. +*/ +PUBLIC void +glXWaitX(void) +{ + xGLXWaitXReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; + + if (!dpy) + return; + + /* Flush any pending commands out */ + __glXFlushRenderBuffer(gc, gc->pc); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + int screen; + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); + + if (pdraw != NULL) { + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + if (psc->driScreen->waitX != NULL) + (*psc->driScreen->waitX) (pdraw); + } + else + XSync(dpy, False); + return; + } +#endif + + /* + ** Send the glXWaitX request. + */ + LockDisplay(dpy); + GetReq(GLXWaitX, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXWaitX; + req->contextTag = gc->currentContextTag; + UnlockDisplay(dpy); + SyncHandle(); +} + +PUBLIC void +glXUseXFont(Font font, int first, int count, int listBase) +{ + xGLXUseXFontReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; + + if (!dpy) + return; + + /* Flush any pending commands out */ + (void) __glXFlushRenderBuffer(gc, gc->pc); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + DRI_glXUseXFont(font, first, count, listBase); + return; + } +#endif + + /* Send the glXUseFont request */ + LockDisplay(dpy); + GetReq(GLXUseXFont, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXUseXFont; + req->contextTag = gc->currentContextTag; + req->font = font; + req->first = first; + req->count = count; + req->listBase = listBase; + UnlockDisplay(dpy); + SyncHandle(); +} + +/************************************************************************/ + +/* +** Copy the source context to the destination context using the +** attribute "mask". +*/ +PUBLIC void +glXCopyContext(Display * dpy, GLXContext source, + GLXContext dest, unsigned long mask) +{ + xGLXCopyContextReq *req; + GLXContext gc = __glXGetCurrentContext(); + GLXContextTag tag; + CARD8 opcode; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return; + } + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + /* NOT_DONE: This does not work yet */ + } +#endif + + /* + ** If the source is the current context, send its tag so that the context + ** can be flushed before the copy. + */ + if (source == gc && dpy == gc->currentDpy) { + tag = gc->currentContextTag; + } + else { + tag = 0; + } + + /* Send the glXCopyContext request */ + LockDisplay(dpy); + GetReq(GLXCopyContext, req); + req->reqType = opcode; + req->glxCode = X_GLXCopyContext; + req->source = source ? source->xid : None; + req->dest = dest ? dest->xid : None; + req->mask = mask; + req->contextTag = tag; + UnlockDisplay(dpy); + SyncHandle(); +} + + +/** + * Determine if a context uses direct rendering. + * + * \param dpy Display where the context was created. + * \param contextID ID of the context to be tested. + * + * \returns \c GL_TRUE if the context is direct rendering or not. + */ +static Bool +__glXIsDirect(Display * dpy, GLXContextID contextID) +{ +#if !defined(USE_XCB) + xGLXIsDirectReq *req; + xGLXIsDirectReply reply; +#endif + CARD8 opcode; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return GL_FALSE; + } + +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + xcb_glx_is_direct_reply_t *reply = xcb_glx_is_direct_reply(c, + xcb_glx_is_direct + (c, contextID), + NULL); + + const Bool is_direct = reply->is_direct ? True : False; + free(reply); + + return is_direct; +#else + /* Send the glXIsDirect request */ + LockDisplay(dpy); + GetReq(GLXIsDirect, req); + req->reqType = opcode; + req->glxCode = X_GLXIsDirect; + req->context = contextID; + _XReply(dpy, (xReply *) & reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + + return reply.isDirect; +#endif /* USE_XCB */ +} + +/** + * \todo + * Shouldn't this function \b always return \c GL_FALSE when + * \c GLX_DIRECT_RENDERING is not defined? Do we really need to bother with + * the GLX protocol here at all? + */ +PUBLIC Bool +glXIsDirect(Display * dpy, GLXContext gc) +{ + if (!gc) { + return GL_FALSE; +#ifdef GLX_DIRECT_RENDERING + } + else if (gc->driContext) { + return GL_TRUE; +#endif + } + return __glXIsDirect(dpy, gc->xid); +} + +PUBLIC GLXPixmap +glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap) +{ + xGLXCreateGLXPixmapReq *req; + GLXPixmap xid; + CARD8 opcode; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return None; + } + + /* Send the glXCreateGLXPixmap request */ + LockDisplay(dpy); + GetReq(GLXCreateGLXPixmap, req); + req->reqType = opcode; + req->glxCode = X_GLXCreateGLXPixmap; + req->screen = vis->screen; + req->visual = vis->visualid; + req->pixmap = pixmap; + req->glxpixmap = xid = XAllocID(dpy); + UnlockDisplay(dpy); + SyncHandle(); + +#ifdef GLX_DIRECT_RENDERING + do { + /* FIXME: Maybe delay __DRIdrawable creation until the drawable + * is actually bound to a context... */ + + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; + __GLcontextModes *modes; + + psc = &priv->screenConfigs[vis->screen]; + if (psc->driScreen == NULL) + break; + modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid); + pdraw = psc->driScreen->createDrawable(psc, pixmap, req->glxpixmap, modes); + if (pdraw == NULL) { + fprintf(stderr, "failed to create pixmap\n"); + break; + } + + if (__glxHashInsert(psc->drawHash, req->glxpixmap, pdraw)) { + (*pdraw->destroyDrawable) (pdraw); + return None; /* FIXME: Check what we're supposed to do here... */ + } + } while (0); +#endif + + return xid; +} + +/* +** Destroy the named pixmap +*/ +PUBLIC void +glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap) +{ + xGLXDestroyGLXPixmapReq *req; + CARD8 opcode; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return; + } + + /* Send the glXDestroyGLXPixmap request */ + LockDisplay(dpy); + GetReq(GLXDestroyGLXPixmap, req); + req->reqType = opcode; + req->glxCode = X_GLXDestroyGLXPixmap; + req->glxpixmap = glxpixmap; + UnlockDisplay(dpy); + SyncHandle(); + +#ifdef GLX_DIRECT_RENDERING + { + int screen; + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, glxpixmap, &screen); + __GLXscreenConfigs *psc = &priv->screenConfigs[screen]; + + if (pdraw != NULL) { + (*pdraw->destroyDrawable) (pdraw); + __glxHashDelete(psc->drawHash, glxpixmap); + } + } +#endif +} + +PUBLIC void +glXSwapBuffers(Display * dpy, GLXDrawable drawable) +{ + GLXContext gc; + GLXContextTag tag; + CARD8 opcode; +#ifdef USE_XCB + xcb_connection_t *c; +#else + xGLXSwapBuffersReq *req; +#endif + +#ifdef GLX_DIRECT_RENDERING + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); + + if (pdraw != NULL) { + glFlush(); + (*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0); + return; + } +#endif + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return; + } + + /* + ** The calling thread may or may not have a current context. If it + ** does, send the context tag so the server can do a flush. + */ + gc = __glXGetCurrentContext(); + if ((gc != NULL) && (dpy == gc->currentDpy) && + ((drawable == gc->currentDrawable) + || (drawable == gc->currentReadable))) { + tag = gc->currentContextTag; + } + else { + tag = 0; + } + +#ifdef USE_XCB + c = XGetXCBConnection(dpy); + xcb_glx_swap_buffers(c, tag, drawable); + xcb_flush(c); +#else + /* Send the glXSwapBuffers request */ + LockDisplay(dpy); + GetReq(GLXSwapBuffers, req); + req->reqType = opcode; + req->glxCode = X_GLXSwapBuffers; + req->drawable = drawable; + req->contextTag = tag; + UnlockDisplay(dpy); + SyncHandle(); + XFlush(dpy); +#endif /* USE_XCB */ +} + + +/* +** Return configuration information for the given display, screen and +** visual combination. +*/ +PUBLIC int +glXGetConfig(Display * dpy, XVisualInfo * vis, int attribute, + int *value_return) +{ + __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc; + __GLcontextModes *modes; + int status; + + status = GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc); + if (status == Success) { + modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid); + + /* Lookup attribute after first finding a match on the visual */ + if (modes != NULL) { + return _gl_get_context_mode_data(modes, attribute, value_return); + } + + status = GLX_BAD_VISUAL; + } + + /* + ** If we can't find the config for this visual, this visual is not + ** supported by the OpenGL implementation on the server. + */ + if ((status == GLX_BAD_VISUAL) && (attribute == GLX_USE_GL)) { + *value_return = GL_FALSE; + status = Success; + } + + return status; +} + +/************************************************************************/ + +static void +init_fbconfig_for_chooser(__GLcontextModes * config, + GLboolean fbconfig_style_tags) +{ + memset(config, 0, sizeof(__GLcontextModes)); + config->visualID = (XID) GLX_DONT_CARE; + config->visualType = GLX_DONT_CARE; + + /* glXChooseFBConfig specifies different defaults for these two than + * glXChooseVisual. + */ + if (fbconfig_style_tags) { + config->rgbMode = GL_TRUE; + config->doubleBufferMode = GLX_DONT_CARE; + } + + config->visualRating = GLX_DONT_CARE; + config->transparentPixel = GLX_NONE; + config->transparentRed = GLX_DONT_CARE; + config->transparentGreen = GLX_DONT_CARE; + config->transparentBlue = GLX_DONT_CARE; + config->transparentAlpha = GLX_DONT_CARE; + config->transparentIndex = GLX_DONT_CARE; + + config->drawableType = GLX_WINDOW_BIT; + config->renderType = + (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + config->xRenderable = GLX_DONT_CARE; + config->fbconfigID = (GLXFBConfigID) (GLX_DONT_CARE); + + config->swapMethod = GLX_DONT_CARE; +} + +#define MATCH_DONT_CARE( param ) \ + do { \ + if ( (a-> param != GLX_DONT_CARE) \ + && (a-> param != b-> param) ) { \ + return False; \ + } \ + } while ( 0 ) + +#define MATCH_MINIMUM( param ) \ + do { \ + if ( (a-> param != GLX_DONT_CARE) \ + && (a-> param > b-> param) ) { \ + return False; \ + } \ + } while ( 0 ) + +#define MATCH_EXACT( param ) \ + do { \ + if ( a-> param != b-> param) { \ + return False; \ + } \ + } while ( 0 ) + +/** + * Determine if two GLXFBConfigs are compatible. + * + * \param a Application specified config to test. + * \param b Server specified config to test against \c a. + */ +static Bool +fbconfigs_compatible(const __GLcontextModes * const a, + const __GLcontextModes * const b) +{ + MATCH_DONT_CARE(doubleBufferMode); + MATCH_DONT_CARE(visualType); + MATCH_DONT_CARE(visualRating); + MATCH_DONT_CARE(xRenderable); + MATCH_DONT_CARE(fbconfigID); + MATCH_DONT_CARE(swapMethod); + + MATCH_MINIMUM(rgbBits); + MATCH_MINIMUM(numAuxBuffers); + MATCH_MINIMUM(redBits); + MATCH_MINIMUM(greenBits); + MATCH_MINIMUM(blueBits); + MATCH_MINIMUM(alphaBits); + MATCH_MINIMUM(depthBits); + MATCH_MINIMUM(stencilBits); + MATCH_MINIMUM(accumRedBits); + MATCH_MINIMUM(accumGreenBits); + MATCH_MINIMUM(accumBlueBits); + MATCH_MINIMUM(accumAlphaBits); + MATCH_MINIMUM(sampleBuffers); + MATCH_MINIMUM(maxPbufferWidth); + MATCH_MINIMUM(maxPbufferHeight); + MATCH_MINIMUM(maxPbufferPixels); + MATCH_MINIMUM(samples); + + MATCH_DONT_CARE(stereoMode); + MATCH_EXACT(level); + + if (((a->drawableType & b->drawableType) == 0) + || ((a->renderType & b->renderType) == 0)) { + return False; + } + + + /* There is a bug in a few of the XFree86 DDX drivers. They contain + * visuals with a "transparent type" of 0 when they really mean GLX_NONE. + * Technically speaking, it is a bug in the DDX driver, but there is + * enough of an installed base to work around the problem here. In any + * case, 0 is not a valid value of the transparent type, so we'll treat 0 + * from the app as GLX_DONT_CARE. We'll consider GLX_NONE from the app and + * 0 from the server to be a match to maintain backward compatibility with + * the (broken) drivers. + */ + + if (a->transparentPixel != GLX_DONT_CARE && a->transparentPixel != 0) { + if (a->transparentPixel == GLX_NONE) { + if (b->transparentPixel != GLX_NONE && b->transparentPixel != 0) + return False; + } + else { + MATCH_EXACT(transparentPixel); + } + + switch (a->transparentPixel) { + case GLX_TRANSPARENT_RGB: + MATCH_DONT_CARE(transparentRed); + MATCH_DONT_CARE(transparentGreen); + MATCH_DONT_CARE(transparentBlue); + MATCH_DONT_CARE(transparentAlpha); + break; + + case GLX_TRANSPARENT_INDEX: + MATCH_DONT_CARE(transparentIndex); + break; + + default: + break; + } + } + + return True; +} + + +/* There's some trickly language in the GLX spec about how this is supposed + * to work. Basically, if a given component size is either not specified + * or the requested size is zero, it is supposed to act like PERFER_SMALLER. + * Well, that's really hard to do with the code as-is. This behavior is + * closer to correct, but still not technically right. + */ +#define PREFER_LARGER_OR_ZERO(comp) \ + do { \ + if ( ((*a)-> comp) != ((*b)-> comp) ) { \ + if ( ((*a)-> comp) == 0 ) { \ + return -1; \ + } \ + else if ( ((*b)-> comp) == 0 ) { \ + return 1; \ + } \ + else { \ + return ((*b)-> comp) - ((*a)-> comp) ; \ + } \ + } \ + } while( 0 ) + +#define PREFER_LARGER(comp) \ + do { \ + if ( ((*a)-> comp) != ((*b)-> comp) ) { \ + return ((*b)-> comp) - ((*a)-> comp) ; \ + } \ + } while( 0 ) + +#define PREFER_SMALLER(comp) \ + do { \ + if ( ((*a)-> comp) != ((*b)-> comp) ) { \ + return ((*a)-> comp) - ((*b)-> comp) ; \ + } \ + } while( 0 ) + +/** + * Compare two GLXFBConfigs. This function is intended to be used as the + * compare function passed in to qsort. + * + * \returns If \c a is a "better" config, according to the specification of + * SGIX_fbconfig, a number less than zero is returned. If \c b is + * better, then a number greater than zero is return. If both are + * equal, zero is returned. + * \sa qsort, glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX + */ +static int +fbconfig_compare(const __GLcontextModes * const *const a, + const __GLcontextModes * const *const b) +{ + /* The order of these comparisons must NOT change. It is defined by + * the GLX 1.3 spec and ARB_multisample. + */ + + PREFER_SMALLER(visualSelectGroup); + + /* The sort order for the visualRating is GLX_NONE, GLX_SLOW, and + * GLX_NON_CONFORMANT_CONFIG. It just so happens that this is the + * numerical sort order of the enums (0x8000, 0x8001, and 0x800D). + */ + PREFER_SMALLER(visualRating); + + /* This isn't quite right. It is supposed to compare the sum of the + * components the user specifically set minimums for. + */ + PREFER_LARGER_OR_ZERO(redBits); + PREFER_LARGER_OR_ZERO(greenBits); + PREFER_LARGER_OR_ZERO(blueBits); + PREFER_LARGER_OR_ZERO(alphaBits); + + PREFER_SMALLER(rgbBits); + + if (((*a)->doubleBufferMode != (*b)->doubleBufferMode)) { + /* Prefer single-buffer. + */ + return (!(*a)->doubleBufferMode) ? -1 : 1; + } + + PREFER_SMALLER(numAuxBuffers); + + PREFER_LARGER_OR_ZERO(depthBits); + PREFER_SMALLER(stencilBits); + + /* This isn't quite right. It is supposed to compare the sum of the + * components the user specifically set minimums for. + */ + PREFER_LARGER_OR_ZERO(accumRedBits); + PREFER_LARGER_OR_ZERO(accumGreenBits); + PREFER_LARGER_OR_ZERO(accumBlueBits); + PREFER_LARGER_OR_ZERO(accumAlphaBits); + + PREFER_SMALLER(visualType); + + /* None of the multisample specs say where this comparison should happen, + * so I put it near the end. + */ + PREFER_SMALLER(sampleBuffers); + PREFER_SMALLER(samples); + + /* None of the pbuffer or fbconfig specs say that this comparison needs + * to happen at all, but it seems like it should. + */ + PREFER_LARGER(maxPbufferWidth); + PREFER_LARGER(maxPbufferHeight); + PREFER_LARGER(maxPbufferPixels); + + return 0; +} + + +/** + * Selects and sorts a subset of the supplied configs based on the attributes. + * This function forms to basis of \c glXChooseVisual, \c glXChooseFBConfig, + * and \c glXChooseFBConfigSGIX. + * + * \param configs Array of pointers to possible configs. The elements of + * this array that do not meet the criteria will be set to + * NULL. The remaining elements will be sorted according to + * the various visual / FBConfig selection rules. + * \param num_configs Number of elements in the \c configs array. + * \param attribList Attributes used select from \c configs. This array is + * terminated by a \c None tag. The array can either take + * the form expected by \c glXChooseVisual (where boolean + * tags do not have a value) or by \c glXChooseFBConfig + * (where every tag has a value). + * \param fbconfig_style_tags Selects whether \c attribList is in + * \c glXChooseVisual style or + * \c glXChooseFBConfig style. + * \returns The number of valid elements left in \c configs. + * + * \sa glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX + */ +static int +choose_visual(__GLcontextModes ** configs, int num_configs, + const int *attribList, GLboolean fbconfig_style_tags) +{ + __GLcontextModes test_config; + int base; + int i; + + /* This is a fairly direct implementation of the selection method + * described by GLX_SGIX_fbconfig. Start by culling out all the + * configs that are not compatible with the selected parameter + * list. + */ + + init_fbconfig_for_chooser(&test_config, fbconfig_style_tags); + __glXInitializeVisualConfigFromTags(&test_config, 512, + (const INT32 *) attribList, + GL_TRUE, fbconfig_style_tags); + + base = 0; + for (i = 0; i < num_configs; i++) { + if (fbconfigs_compatible(&test_config, configs[i])) { + configs[base] = configs[i]; + base++; + } + } + + if (base == 0) { + return 0; + } + + if (base < num_configs) { + (void) memset(&configs[base], 0, sizeof(void *) * (num_configs - base)); + } + + /* After the incompatible configs are removed, the resulting + * list is sorted according to the rules set out in the various + * specifications. + */ + + qsort(configs, base, sizeof(__GLcontextModes *), + (int (*)(const void *, const void *)) fbconfig_compare); + return base; +} + + + + +/* +** Return the visual that best matches the template. Return None if no +** visual matches the template. +*/ +PUBLIC XVisualInfo * +glXChooseVisual(Display * dpy, int screen, int *attribList) +{ + XVisualInfo *visualList = NULL; + __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc; + __GLcontextModes test_config; + __GLcontextModes *modes; + const __GLcontextModes *best_config = NULL; + + /* + ** Get a list of all visuals, return if list is empty + */ + if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { + return None; + } + + + /* + ** Build a template from the defaults and the attribute list + ** Free visual list and return if an unexpected token is encountered + */ + init_fbconfig_for_chooser(&test_config, GL_FALSE); + __glXInitializeVisualConfigFromTags(&test_config, 512, + (const INT32 *) attribList, + GL_TRUE, GL_FALSE); + + /* + ** Eliminate visuals that don't meet minimum requirements + ** Compute a score for those that do + ** Remember which visual, if any, got the highest score + ** If no visual is acceptable, return None + ** Otherwise, create an XVisualInfo list with just the selected X visual + ** and return this. + */ + for (modes = psc->visuals; modes != NULL; modes = modes->next) { + if (fbconfigs_compatible(&test_config, modes) + && ((best_config == NULL) + || + (fbconfig_compare + ((const __GLcontextModes * const *const) &modes, + &best_config) < 0))) { + XVisualInfo visualTemplate; + XVisualInfo *newList; + int i; + + visualTemplate.screen = screen; + visualTemplate.visualid = modes->visualID; + newList = XGetVisualInfo(dpy, VisualScreenMask | VisualIDMask, + &visualTemplate, &i); + + if (newList) { + Xfree(visualList); + visualList = newList; + best_config = modes; + } + } + } + + return visualList; +} + + +PUBLIC const char * +glXQueryExtensionsString(Display * dpy, int screen) +{ + __GLXscreenConfigs *psc; + __GLXdisplayPrivate *priv; + + if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { + return NULL; + } + + if (!psc->effectiveGLXexts) { + if (!psc->serverGLXexts) { + psc->serverGLXexts = + __glXQueryServerString(dpy, priv->majorOpcode, screen, + GLX_EXTENSIONS); + } + + __glXCalculateUsableExtensions(psc, +#ifdef GLX_DIRECT_RENDERING + (psc->driScreen != NULL), +#else + GL_FALSE, +#endif + priv->minorVersion); + } + + return psc->effectiveGLXexts; +} + +PUBLIC const char * +glXGetClientString(Display * dpy, int name) +{ + switch (name) { + case GLX_VENDOR: + return (__glXGLXClientVendorName); + case GLX_VERSION: + return (__glXGLXClientVersion); + case GLX_EXTENSIONS: + return (__glXGetClientExtensions()); + default: + return NULL; + } +} + +PUBLIC const char * +glXQueryServerString(Display * dpy, int screen, int name) +{ + __GLXscreenConfigs *psc; + __GLXdisplayPrivate *priv; + const char **str; + + + if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { + return NULL; + } + + switch (name) { + case GLX_VENDOR: + str = &priv->serverGLXvendor; + break; + case GLX_VERSION: + str = &priv->serverGLXversion; + break; + case GLX_EXTENSIONS: + str = &psc->serverGLXexts; + break; + default: + return NULL; + } + + if (*str == NULL) { + *str = __glXQueryServerString(dpy, priv->majorOpcode, screen, name); + } + + return *str; +} + +void +__glXClientInfo(Display * dpy, int opcode) +{ + char *ext_str = __glXGetClientGLExtensionString(); + int size = strlen(ext_str) + 1; + +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + xcb_glx_client_info(c, + GLX_MAJOR_VERSION, GLX_MINOR_VERSION, size, ext_str); +#else + xGLXClientInfoReq *req; + + /* Send the glXClientInfo request */ + LockDisplay(dpy); + GetReq(GLXClientInfo, req); + req->reqType = opcode; + req->glxCode = X_GLXClientInfo; + req->major = GLX_MAJOR_VERSION; + req->minor = GLX_MINOR_VERSION; + + req->length += (size + 3) >> 2; + req->numbytes = size; + Data(dpy, ext_str, size); + + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + + Xfree(ext_str); +} + + +/* +** EXT_import_context +*/ + +PUBLIC Display * +glXGetCurrentDisplay(void) +{ + GLXContext gc = __glXGetCurrentContext(); + if (NULL == gc) + return NULL; + return gc->currentDpy; +} + +PUBLIC +GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (), + glXGetCurrentDisplay) + +/** + * Used internally by libGL to send \c xGLXQueryContextinfoExtReq requests + * to the X-server. + * + * \param dpy Display where \c ctx was created. + * \param ctx Context to query. + * \returns \c Success on success. \c GLX_BAD_CONTEXT if \c ctx is invalid, + * or zero if the request failed due to internal problems (i.e., + * unable to allocate temporary memory, etc.) + * + * \note + * This function dynamically determines whether to use the EXT_import_context + * version of the protocol or the GLX 1.3 version of the protocol. + */ +static int __glXQueryContextInfo(Display * dpy, GLXContext ctx) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + xGLXQueryContextReply reply; + CARD8 opcode; + GLuint numValues; + int retval; + + if (ctx == NULL) { + return GLX_BAD_CONTEXT; + } + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return 0; + } + + /* Send the glXQueryContextInfoEXT request */ + LockDisplay(dpy); + + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXQueryContextReq *req; + + GetReq(GLXQueryContext, req); + + req->reqType = opcode; + req->glxCode = X_GLXQueryContext; + req->context = (unsigned int) (ctx->xid); + } + else { + xGLXVendorPrivateReq *vpreq; + xGLXQueryContextInfoEXTReq *req; + + GetReqExtra(GLXVendorPrivate, + sz_xGLXQueryContextInfoEXTReq - sz_xGLXVendorPrivateReq, + vpreq); + req = (xGLXQueryContextInfoEXTReq *) vpreq; + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_QueryContextInfoEXT; + req->context = (unsigned int) (ctx->xid); + } + + _XReply(dpy, (xReply *) & reply, 0, False); + + numValues = reply.n; + if (numValues == 0) + retval = Success; + else if (numValues > __GLX_MAX_CONTEXT_PROPS) + retval = 0; + else { + int *propList, *pProp; + int nPropListBytes; + int i; + + nPropListBytes = numValues << 3; + propList = (int *) Xmalloc(nPropListBytes); + if (NULL == propList) { + retval = 0; + } + else { + _XRead(dpy, (char *) propList, nPropListBytes); + pProp = propList; + for (i = 0; i < numValues; i++) { + switch (*pProp++) { + case GLX_SHARE_CONTEXT_EXT: + ctx->share_xid = *pProp++; + break; + case GLX_VISUAL_ID_EXT: + ctx->mode = + _gl_context_modes_find_visual(ctx->psc->visuals, *pProp++); + break; + case GLX_SCREEN: + ctx->screen = *pProp++; + break; + case GLX_FBCONFIG_ID: + ctx->mode = + _gl_context_modes_find_fbconfig(ctx->psc->configs, + *pProp++); + break; + case GLX_RENDER_TYPE: + ctx->renderType = *pProp++; + break; + default: + pProp++; + continue; + } + } + Xfree((char *) propList); + retval = Success; + } + } + UnlockDisplay(dpy); + SyncHandle(); + return retval; +} + +PUBLIC int +glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value) +{ + int retVal; + + /* get the information from the server if we don't have it already */ +#ifdef GLX_DIRECT_RENDERING + if (!ctx->driContext && (ctx->mode == NULL)) { +#else + if (ctx->mode == NULL) { +#endif + retVal = __glXQueryContextInfo(dpy, ctx); + if (Success != retVal) + return retVal; + } + switch (attribute) { + case GLX_SHARE_CONTEXT_EXT: + *value = (int) (ctx->share_xid); + break; + case GLX_VISUAL_ID_EXT: + *value = ctx->mode ? ctx->mode->visualID : None; + break; + case GLX_SCREEN: + *value = (int) (ctx->screen); + break; + case GLX_FBCONFIG_ID: + *value = ctx->mode ? ctx->mode->fbconfigID : None; + break; + case GLX_RENDER_TYPE: + *value = (int) (ctx->renderType); + break; + default: + return GLX_BAD_ATTRIBUTE; + } + return Success; +} + +PUBLIC +GLX_ALIAS(int, glXQueryContextInfoEXT, + (Display * dpy, GLXContext ctx, int attribute, int *value), + (dpy, ctx, attribute, value), glXQueryContext) + +PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx) +{ + return ctx->xid; +} + +PUBLIC GLXContext +glXImportContextEXT(Display * dpy, GLXContextID contextID) +{ + GLXContext ctx; + + if (contextID == None) { + return NULL; + } + if (__glXIsDirect(dpy, contextID)) { + return NULL; + } + + ctx = CreateContext(dpy, NULL, NULL, NULL, False, contextID, False, 0); + if (NULL != ctx) { + if (Success != __glXQueryContextInfo(dpy, ctx)) { + return NULL; + } + } + return ctx; +} + +PUBLIC void +glXFreeContextEXT(Display * dpy, GLXContext ctx) +{ + DestroyContext(dpy, ctx); +} + + + +/* + * GLX 1.3 functions - these are just stubs for now! + */ + +PUBLIC GLXFBConfig * +glXChooseFBConfig(Display * dpy, int screen, + const int *attribList, int *nitems) +{ + __GLcontextModes **config_list; + int list_size; + + + config_list = (__GLcontextModes **) + glXGetFBConfigs(dpy, screen, &list_size); + + if ((config_list != NULL) && (list_size > 0) && (attribList != NULL)) { + list_size = choose_visual(config_list, list_size, attribList, GL_TRUE); + if (list_size == 0) { + XFree(config_list); + config_list = NULL; + } + } + + *nitems = list_size; + return (GLXFBConfig *) config_list; +} + + +PUBLIC GLXContext +glXCreateNewContext(Display * dpy, GLXFBConfig config, + int renderType, GLXContext shareList, Bool allowDirect) +{ + return CreateContext(dpy, NULL, (__GLcontextModes *) config, shareList, + allowDirect, None, True, renderType); +} + + +PUBLIC GLXDrawable +glXGetCurrentReadDrawable(void) +{ + GLXContext gc = __glXGetCurrentContext(); + return gc->currentReadable; +} + + +PUBLIC GLXFBConfig * +glXGetFBConfigs(Display * dpy, int screen, int *nelements) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + __GLcontextModes **config = NULL; + int i; + + *nelements = 0; + if (priv && (priv->screenConfigs != NULL) + && (screen >= 0) && (screen <= ScreenCount(dpy)) + && (priv->screenConfigs[screen].configs != NULL) + && (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE)) { + unsigned num_configs = 0; + __GLcontextModes *modes; + + + for (modes = priv->screenConfigs[screen].configs; modes != NULL; + modes = modes->next) { + if (modes->fbconfigID != GLX_DONT_CARE) { + num_configs++; + } + } + + config = (__GLcontextModes **) Xmalloc(sizeof(__GLcontextModes *) + * num_configs); + if (config != NULL) { + *nelements = num_configs; + i = 0; + for (modes = priv->screenConfigs[screen].configs; modes != NULL; + modes = modes->next) { + if (modes->fbconfigID != GLX_DONT_CARE) { + config[i] = modes; + i++; + } + } + } + } + return (GLXFBConfig *) config; +} + + +PUBLIC int +glXGetFBConfigAttrib(Display * dpy, GLXFBConfig config, + int attribute, int *value) +{ + __GLcontextModes *const modes = ValidateGLXFBConfig(dpy, config); + + return (modes != NULL) + ? _gl_get_context_mode_data(modes, attribute, value) + : GLXBadFBConfig; +} + + +PUBLIC XVisualInfo * +glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config) +{ + XVisualInfo visualTemplate; + __GLcontextModes *fbconfig = (__GLcontextModes *) config; + int count; + + /* + ** Get a list of all visuals, return if list is empty + */ + visualTemplate.visualid = fbconfig->visualID; + return XGetVisualInfo(dpy, VisualIDMask, &visualTemplate, &count); +} + + +/* +** GLX_SGI_swap_control +*/ +static int +__glXSwapIntervalSGI(int interval) +{ + xGLXVendorPrivateReq *req; + GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; + Display *dpy; + CARD32 *interval_ptr; + CARD8 opcode; + + if (gc == NULL) { + return GLX_BAD_CONTEXT; + } + + if (interval <= 0) { + return GLX_BAD_VALUE; + } + +#ifdef __DRI_SWAP_CONTROL + if (gc->driContext) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, + gc->screen ); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, + NULL); + if (psc->swapControl != NULL && pdraw != NULL) { + psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); + return 0; + } + else if (pdraw == NULL) { + return GLX_BAD_CONTEXT; + } + } +#endif + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + + if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, + NULL); + psc->driScreen->setSwapInterval(pdraw, interval); + return 0; + } + + dpy = gc->currentDpy; + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return 0; + } + + /* Send the glXSwapIntervalSGI request */ + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, sizeof(CARD32), req); + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivate; + req->vendorCode = X_GLXvop_SwapIntervalSGI; + req->contextTag = gc->currentContextTag; + + interval_ptr = (CARD32 *) (req + 1); + *interval_ptr = interval; + + UnlockDisplay(dpy); + SyncHandle(); + XFlush(dpy); + + return 0; +} + + +/* +** GLX_MESA_swap_control +*/ +static int +__glXSwapIntervalMESA(unsigned int interval) +{ + GLXContext gc = __glXGetCurrentContext(); + + if (interval < 0) { + return GLX_BAD_VALUE; + } + +#ifdef __DRI_SWAP_CONTROL + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, + gc->screen); + + if ((psc != NULL) && (psc->driScreen != NULL)) { + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + if (psc->swapControl != NULL && pdraw != NULL) { + psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); + return 0; + } + } + } +#endif + + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *psc; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + if (psc->driScreen && psc->driScreen->setSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, NULL); + psc->driScreen->setSwapInterval(pdraw, interval); + return 0; + } + } + + return GLX_BAD_CONTEXT; +} + + +static int +__glXGetSwapIntervalMESA(void) +{ +#ifdef __DRI_SWAP_CONTROL + GLXContext gc = __glXGetCurrentContext(); + + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, + gc->screen); + + if ((psc != NULL) && (psc->driScreen != NULL)) { + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + if (psc->swapControl != NULL && pdraw != NULL) { + return psc->swapControl->getSwapInterval(pdraw->driDrawable); + } + } + } +#endif + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *psc; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + if (psc->driScreen && psc->driScreen->getSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, NULL); + return psc->driScreen->getSwapInterval(pdraw); + } + } + + return 0; +} + + +/* +** GLX_MESA_swap_frame_usage +*/ + +static GLint +__glXBeginFrameTrackingMESA(Display * dpy, GLXDrawable drawable) +{ + int status = GLX_BAD_CONTEXT; +#ifdef __DRI_FRAME_TRACKING + int screen = 0; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + + if (pdraw != NULL && psc->frameTracking != NULL) + status = psc->frameTracking->frameTracking(pdraw->driDrawable, GL_TRUE); +#else + (void) dpy; + (void) drawable; +#endif + return status; +} + + +static GLint +__glXEndFrameTrackingMESA(Display * dpy, GLXDrawable drawable) +{ + int status = GLX_BAD_CONTEXT; +#ifdef __DRI_FRAME_TRACKING + int screen = 0; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *psc = GetGLXScreenConfigs(dpy, screen); + + if (pdraw != NULL && psc->frameTracking != NULL) + status = psc->frameTracking->frameTracking(pdraw->driDrawable, + GL_FALSE); +#else + (void) dpy; + (void) drawable; +#endif + return status; +} + + +static GLint +__glXGetFrameUsageMESA(Display * dpy, GLXDrawable drawable, GLfloat * usage) +{ + int status = GLX_BAD_CONTEXT; +#ifdef __DRI_FRAME_TRACKING + int screen = 0; + __GLXDRIdrawable *const pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + + if (pdraw != NULL && psc->frameTracking != NULL) { + int64_t sbc, missedFrames; + float lastMissedUsage; + + status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable, + &sbc, + &missedFrames, + &lastMissedUsage, + usage); + } +#else + (void) dpy; + (void) drawable; + (void) usage; +#endif + return status; +} + + +static GLint +__glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable, + int64_t * sbc, int64_t * missedFrames, + GLfloat * lastMissedUsage) +{ + int status = GLX_BAD_CONTEXT; +#ifdef __DRI_FRAME_TRACKING + int screen = 0; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + + if (pdraw != NULL && psc->frameTracking != NULL) { + float usage; + + status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable, + sbc, missedFrames, + lastMissedUsage, + &usage); + } +#else + (void) dpy; + (void) drawable; + (void) sbc; + (void) missedFrames; + (void) lastMissedUsage; +#endif + return status; +} + + +/* +** GLX_SGI_video_sync +*/ +static int +__glXGetVideoSyncSGI(unsigned int *count) +{ + int64_t ust, msc, sbc; + int ret; + GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; + __GLXDRIdrawable *pdraw; + + if (!gc || !gc->driContext) + return GLX_BAD_CONTEXT; + + psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen); + pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + + /* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry, + * FIXME: there should be a GLX encoding for this call. I can find no + * FIXME: documentation for the GLX encoding. + */ +#ifdef __DRI_MEDIA_STREAM_COUNTER + if ( psc->msc && psc->driScreen ) { + ret = (*psc->msc->getDrawableMSC)(psc->__driScreen, + pdraw->driDrawable, &msc); + *count = (unsigned) msc; + + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; + } +#endif + if (psc->driScreen && psc->driScreen->getDrawableMSC) { + ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc); + *count = (unsigned) msc; + return (ret == True) ? 0 : GLX_BAD_CONTEXT; + } + + return GLX_BAD_CONTEXT; +} + +static int +__glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) +{ + GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; + __GLXDRIdrawable *pdraw; + int64_t ust, msc, sbc; + int ret; + + if (divisor <= 0 || remainder < 0) + return GLX_BAD_VALUE; + + if (!gc || !gc->driContext) + return GLX_BAD_CONTEXT; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + +#ifdef __DRI_MEDIA_STREAM_COUNTER + if (psc->msc != NULL && psc->driScreen ) { + ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0, + divisor, remainder, &msc, &sbc); + *count = (unsigned) msc; + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; + } +#endif + if (psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc, + &sbc); + *count = (unsigned) msc; + return (ret == True) ? 0 : GLX_BAD_CONTEXT; + } + + return GLX_BAD_CONTEXT; +} + + +/* +** GLX_SGIX_fbconfig +** Many of these functions are aliased to GLX 1.3 entry points in the +** GLX_functions table. +*/ + +PUBLIC +GLX_ALIAS(int, glXGetFBConfigAttribSGIX, + (Display * dpy, GLXFBConfigSGIX config, int attribute, int *value), + (dpy, config, attribute, value), glXGetFBConfigAttrib) + +PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX, + (Display * dpy, int screen, int *attrib_list, + int *nelements), (dpy, screen, attrib_list, nelements), + glXChooseFBConfig) + +PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX, + (Display * dpy, GLXFBConfigSGIX config), + (dpy, config), glXGetVisualFromFBConfig) + +PUBLIC GLXPixmap +glXCreateGLXPixmapWithConfigSGIX(Display * dpy, + GLXFBConfigSGIX config, + Pixmap pixmap) +{ + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXCreateGLXPixmapWithConfigSGIXReq *req; + GLXPixmap xid = None; + CARD8 opcode; + const __GLcontextModes *const fbconfig = (__GLcontextModes *) config; + __GLXscreenConfigs *psc; + + + if ((dpy == NULL) || (config == NULL)) { + return None; + } + + psc = GetGLXScreenConfigs(dpy, fbconfig->screen); + if ((psc != NULL) + && __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) { + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return None; + } + + /* Send the glXCreateGLXPixmapWithConfigSGIX request */ + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXCreateGLXPixmapWithConfigSGIXReq - + sz_xGLXVendorPrivateWithReplyReq, vpreq); + req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) vpreq; + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX; + req->screen = fbconfig->screen; + req->fbconfig = fbconfig->fbconfigID; + req->pixmap = pixmap; + req->glxpixmap = xid = XAllocID(dpy); + UnlockDisplay(dpy); + SyncHandle(); + } + + return xid; +} + +PUBLIC GLXContext +glXCreateContextWithConfigSGIX(Display * dpy, + GLXFBConfigSGIX config, int renderType, + GLXContext shareList, Bool allowDirect) +{ + GLXContext gc = NULL; + const __GLcontextModes *const fbconfig = (__GLcontextModes *) config; + __GLXscreenConfigs *psc; + + + if ((dpy == NULL) || (config == NULL)) { + return None; + } + + psc = GetGLXScreenConfigs(dpy, fbconfig->screen); + if ((psc != NULL) + && __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) { + gc = CreateContext(dpy, NULL, (__GLcontextModes *) config, shareList, + allowDirect, None, False, renderType); + } + + return gc; +} + + +PUBLIC GLXFBConfigSGIX +glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis) +{ + __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc = NULL; + + if ((GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc) != Success) + && __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit) + && (psc->configs->fbconfigID != GLX_DONT_CARE)) { + return (GLXFBConfigSGIX) _gl_context_modes_find_visual(psc->configs, + vis->visualid); + } + + return NULL; +} + + +/* +** GLX_SGIX_swap_group +*/ +static void +__glXJoinSwapGroupSGIX(Display * dpy, GLXDrawable drawable, + GLXDrawable member) +{ + (void) dpy; + (void) drawable; + (void) member; +} + + +/* +** GLX_SGIX_swap_barrier +*/ +static void +__glXBindSwapBarrierSGIX(Display * dpy, GLXDrawable drawable, int barrier) +{ + (void) dpy; + (void) drawable; + (void) barrier; +} + +static Bool +__glXQueryMaxSwapBarriersSGIX(Display * dpy, int screen, int *max) +{ + (void) dpy; + (void) screen; + (void) max; + return False; +} + + +/* +** GLX_OML_sync_control +*/ +static Bool +__glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable, + int64_t * ust, int64_t * msc, int64_t * sbc) +{ + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + int i, ret; + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; + + if (!priv) + return False; + + pdraw = GetGLXDRIDrawable(dpy, drawable, &i); + psc = &priv->screenConfigs[i]; + +#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) + if (pdraw && psc->sbc && psc->sbc) + return ( (pdraw && psc->sbc && psc->msc) + && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0) + && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0) + && (__glXGetUST(ust) == 0) ); +#endif + if (pdraw && psc && psc->driScreen && psc->driScreen->getDrawableMSC) { + ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc); + return ret; + } + + return False; +} + +#ifdef GLX_DIRECT_RENDERING +_X_HIDDEN GLboolean +__driGetMscRateOML(__DRIdrawable * draw, + int32_t * numerator, int32_t * denominator, void *private) +{ +#ifdef XF86VIDMODE + __GLXscreenConfigs *psc; + XF86VidModeModeLine mode_line; + int dot_clock; + int i; + __GLXDRIdrawable *glxDraw = private; + + psc = glxDraw->psc; + if (XF86VidModeQueryVersion(psc->dpy, &i, &i) && + XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line)) { + unsigned n = dot_clock * 1000; + unsigned d = mode_line.vtotal * mode_line.htotal; + +# define V_INTERLACE 0x010 +# define V_DBLSCAN 0x020 + + if (mode_line.flags & V_INTERLACE) + n *= 2; + else if (mode_line.flags & V_DBLSCAN) + d *= 2; + + /* The OML_sync_control spec requires that if the refresh rate is a + * whole number, that the returned numerator be equal to the refresh + * rate and the denominator be 1. + */ + + if (n % d == 0) { + n /= d; + d = 1; + } + else { + static const unsigned f[] = { 13, 11, 7, 5, 3, 2, 0 }; + + /* This is a poor man's way to reduce a fraction. It's far from + * perfect, but it will work well enough for this situation. + */ + + for (i = 0; f[i] != 0; i++) { + while (n % f[i] == 0 && d % f[i] == 0) { + d /= f[i]; + n /= f[i]; + } + } + } + + *numerator = n; + *denominator = d; + + return True; + } + else + return False; +#else + return False; +#endif +} +#endif + +/** + * Determine the refresh rate of the specified drawable and display. + * + * \param dpy Display whose refresh rate is to be determined. + * \param drawable Drawable whose refresh rate is to be determined. + * \param numerator Numerator of the refresh rate. + * \param demoninator Denominator of the refresh rate. + * \return If the refresh rate for the specified display and drawable could + * be calculated, True is returned. Otherwise False is returned. + * + * \note This function is implemented entirely client-side. A lot of other + * functionality is required to export GLX_OML_sync_control, so on + * XFree86 this function can be called for direct-rendering contexts + * when GLX_OML_sync_control appears in the client extension string. + */ + +_X_HIDDEN GLboolean +__glXGetMscRateOML(Display * dpy, GLXDrawable drawable, + int32_t * numerator, int32_t * denominator) +{ +#if defined( GLX_DIRECT_RENDERING ) && defined( XF86VIDMODE ) + __GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable, NULL); + + if (draw == NULL) + return False; + + return __driGetMscRateOML(draw->driDrawable, numerator, denominator, draw); +#else + (void) dpy; + (void) drawable; + (void) numerator; + (void) denominator; +#endif + return False; +} + + +static int64_t +__glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, + int64_t target_msc, int64_t divisor, int64_t remainder) +{ + GLXContext gc = __glXGetCurrentContext(); + int screen; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + + if (!pdraw || !gc->driContext) /* no GLX for this */ + return -1; + + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE + * error", but it also says "It [glXSwapBuffersMscOML] will return a value + * of -1 if the function failed because of errors detected in the input + * parameters" + */ + if (divisor < 0 || remainder < 0 || target_msc < 0) + return -1; + if (divisor > 0 && remainder >= divisor) + return -1; + +#ifdef __DRI_SWAP_BUFFER_COUNTER + if (psc->counters != NULL) + return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc, + divisor, remainder); +#endif + +#ifdef GLX_DIRECT_RENDERING + if (psc->driScreen && psc->driScreen->swapBuffers) + return (*psc->driScreen->swapBuffers)(pdraw, target_msc, divisor, + remainder); +#endif + + return -1; +} + + +static Bool +__glXWaitForMscOML(Display * dpy, GLXDrawable drawable, + int64_t target_msc, int64_t divisor, + int64_t remainder, int64_t * ust, + int64_t * msc, int64_t * sbc) +{ + int screen; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); + int ret; + + fprintf(stderr, "waitmsc: %lld, %lld, %lld\n", target_msc, divisor, + remainder); + + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE + * error", but the return type in the spec is Bool. + */ + if (divisor < 0 || remainder < 0 || target_msc < 0) + return False; + if (divisor > 0 && remainder >= divisor) + return False; + +#ifdef __DRI_MEDIA_STREAM_COUNTER + if (pdraw != NULL && psc->msc != NULL) { + fprintf(stderr, "dri1 msc\n"); + ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc, + divisor, remainder, msc, sbc); + + /* __glXGetUST returns zero on success and non-zero on failure. + * This function returns True on success and False on failure. + */ + return ((ret == 0) && (__glXGetUST(ust) == 0)); + } +#endif + if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder, + ust, msc, sbc); + return ret; + } + + fprintf(stderr, "no drawable??\n"); + return False; +} + + +static Bool +__glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, + int64_t target_sbc, int64_t * ust, + int64_t * msc, int64_t * sbc) +{ + int screen; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + int ret; + + /* The OML_sync_control spec says this should "generate a GLX_BAD_VALUE + * error", but the return type in the spec is Bool. + */ + if (target_sbc < 0) + return False; +#ifdef __DRI_SWAP_BUFFER_COUNTER + if (pdraw != NULL && psc->sbc != NULL) { + ret = + (*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc); + + /* __glXGetUST returns zero on success and non-zero on failure. + * This function returns True on success and False on failure. + */ + return ((ret == 0) && (__glXGetUST(ust) == 0)); + } +#endif + if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc); + return ret; + } + return False; +} + + +/** + * GLX_MESA_allocate_memory + */ +/*@{*/ + +PUBLIC void * +glXAllocateMemoryMESA(Display * dpy, int scrn, + size_t size, float readFreq, + float writeFreq, float priority) +{ +#ifdef __DRI_ALLOCATE + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn); + + if (psc && psc->allocate) + return (*psc->allocate->allocateMemory) (psc->__driScreen, size, + readFreq, writeFreq, priority); + +#else + (void) dpy; + (void) scrn; + (void) size; + (void) readFreq; + (void) writeFreq; + (void) priority; +#endif /* __DRI_ALLOCATE */ + + return NULL; +} + + +PUBLIC void +glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer) +{ +#ifdef __DRI_ALLOCATE + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn); + + if (psc && psc->allocate) + (*psc->allocate->freeMemory) (psc->__driScreen, pointer); + +#else + (void) dpy; + (void) scrn; + (void) pointer; +#endif /* __DRI_ALLOCATE */ +} + + +PUBLIC GLuint +glXGetMemoryOffsetMESA(Display * dpy, int scrn, const void *pointer) +{ +#ifdef __DRI_ALLOCATE + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn); + + if (psc && psc->allocate) + return (*psc->allocate->memoryOffset) (psc->__driScreen, pointer); + +#else + (void) dpy; + (void) scrn; + (void) pointer; +#endif /* GLX_DIRECT_RENDERING */ + + return ~0L; +} + +/*@}*/ + + +/** + * Mesa extension stubs. These will help reduce portability problems. + */ +/*@{*/ + +/** + * Release all buffers associated with the specified GLX drawable. + * + * \todo + * This function was intended for stand-alone Mesa. The issue there is that + * the library doesn't get any notification when a window is closed. In + * DRI there is a similar but slightly different issue. When GLX 1.3 is + * supported, there are 3 different functions to destroy a drawable. It + * should be possible to create GLX protocol (or have it determine which + * protocol to use based on the type of the drawable) to have one function + * do the work of 3. For the direct-rendering case, this function could + * just call the driver's \c __DRIdrawableRec::destroyDrawable function. + * This would reduce the frequency with which \c __driGarbageCollectDrawables + * would need to be used. This really should be done as part of the new DRI + * interface work. + * + * \sa http://oss.sgi.com/projects/ogl-sample/registry/MESA/release_buffers.txt + * __driGarbageCollectDrawables + * glXDestroyGLXPixmap + * glXDestroyPbuffer glXDestroyPixmap glXDestroyWindow + * glXDestroyGLXPbufferSGIX glXDestroyGLXVideoSourceSGIX + */ +static Bool +__glXReleaseBuffersMESA(Display * dpy, GLXDrawable d) +{ + (void) dpy; + (void) d; + return False; +} + + +PUBLIC GLXPixmap +glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual, + Pixmap pixmap, Colormap cmap) +{ + (void) dpy; + (void) visual; + (void) pixmap; + (void) cmap; + return 0; +} + +/*@}*/ + + +/** + * GLX_MESA_copy_sub_buffer + */ +#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */ +static void +__glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable, + int x, int y, int width, int height) +{ + xGLXVendorPrivateReq *req; + GLXContext gc; + GLXContextTag tag; + CARD32 *drawable_ptr; + INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr; + CARD8 opcode; + +#ifdef __DRI_COPY_SUB_BUFFER + int screen; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + if (pdraw != NULL) { + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + if (psc->driScreen->copySubBuffer != NULL) { + glFlush(); + (*psc->driScreen->copySubBuffer) (pdraw, x, y, width, height); + } + + return; + } +#endif + + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return; + + /* + ** The calling thread may or may not have a current context. If it + ** does, send the context tag so the server can do a flush. + */ + gc = __glXGetCurrentContext(); + if ((gc != NULL) && (dpy == gc->currentDpy) && + ((drawable == gc->currentDrawable) || + (drawable == gc->currentReadable))) { + tag = gc->currentContextTag; + } + else { + tag = 0; + } + + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32) * 4, req); + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivate; + req->vendorCode = X_GLXvop_CopySubBufferMESA; + req->contextTag = tag; + + drawable_ptr = (CARD32 *) (req + 1); + x_ptr = (INT32 *) (drawable_ptr + 1); + y_ptr = (INT32 *) (drawable_ptr + 2); + w_ptr = (INT32 *) (drawable_ptr + 3); + h_ptr = (INT32 *) (drawable_ptr + 4); + + *drawable_ptr = drawable; + *x_ptr = x; + *y_ptr = y; + *w_ptr = width; + *h_ptr = height; + + UnlockDisplay(dpy); + SyncHandle(); +} + + +/** + * GLX_EXT_texture_from_pixmap + */ +/*@{*/ +static void +__glXBindTexImageEXT(Display * dpy, + GLXDrawable drawable, int buffer, const int *attrib_list) +{ + xGLXVendorPrivateReq *req; + GLXContext gc = __glXGetCurrentContext(); + CARD32 *drawable_ptr; + INT32 *buffer_ptr; + CARD32 *num_attrib_ptr; + CARD32 *attrib_ptr; + CARD8 opcode; + unsigned int i; + + if (gc == NULL) + return; + + i = 0; + if (attrib_list) { + while (attrib_list[i * 2] != None) + i++; + } + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); + + if (pdraw != NULL) { + if (pdraw->psc->texBuffer->base.version >= 2 && + pdraw->psc->texBuffer->setTexBuffer2 != NULL) { + (*pdraw->psc->texBuffer->setTexBuffer2) (gc->__driContext, + pdraw->textureTarget, + pdraw->textureFormat, + pdraw->driDrawable); + } + else { + (*pdraw->psc->texBuffer->setTexBuffer) (gc->__driContext, + pdraw->textureTarget, + pdraw->driDrawable); + } + } + return; + } +#endif + + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return; + + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req); + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivate; + req->vendorCode = X_GLXvop_BindTexImageEXT; + req->contextTag = gc->currentContextTag; + + drawable_ptr = (CARD32 *) (req + 1); + buffer_ptr = (INT32 *) (drawable_ptr + 1); + num_attrib_ptr = (CARD32 *) (buffer_ptr + 1); + attrib_ptr = (CARD32 *) (num_attrib_ptr + 1); + + *drawable_ptr = drawable; + *buffer_ptr = buffer; + *num_attrib_ptr = (CARD32) i; + + i = 0; + if (attrib_list) { + while (attrib_list[i * 2] != None) { + *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0]; + *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1]; + i++; + } + } + + UnlockDisplay(dpy); + SyncHandle(); +} + +static void +__glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer) +{ + xGLXVendorPrivateReq *req; + GLXContext gc = __glXGetCurrentContext(); + CARD32 *drawable_ptr; + INT32 *buffer_ptr; + CARD8 opcode; + + if (gc == NULL) + return; + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) + return; +#endif + + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return; + + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req); + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivate; + req->vendorCode = X_GLXvop_ReleaseTexImageEXT; + req->contextTag = gc->currentContextTag; + + drawable_ptr = (CARD32 *) (req + 1); + buffer_ptr = (INT32 *) (drawable_ptr + 1); + + *drawable_ptr = drawable; + *buffer_ptr = buffer; + + UnlockDisplay(dpy); + SyncHandle(); +} + +/*@}*/ + +/** + * \c strdup is actually not a standard ANSI C or POSIX routine. + * Irix will not define it if ANSI mode is in effect. + * + * \sa strdup + */ +_X_HIDDEN char * +__glXstrdup(const char *str) +{ + char *copy; + copy = (char *) Xmalloc(strlen(str) + 1); + if (!copy) + return NULL; + strcpy(copy, str); + return copy; +} + +/* +** glXGetProcAddress support +*/ + +struct name_address_pair +{ + const char *Name; + GLvoid *Address; +}; + +#define GLX_FUNCTION(f) { # f, (GLvoid *) f } +#define GLX_FUNCTION2(n,f) { # n, (GLvoid *) f } + +static const struct name_address_pair GLX_functions[] = { + /*** GLX_VERSION_1_0 ***/ + GLX_FUNCTION(glXChooseVisual), + GLX_FUNCTION(glXCopyContext), + GLX_FUNCTION(glXCreateContext), + GLX_FUNCTION(glXCreateGLXPixmap), + GLX_FUNCTION(glXDestroyContext), + GLX_FUNCTION(glXDestroyGLXPixmap), + GLX_FUNCTION(glXGetConfig), + GLX_FUNCTION(glXGetCurrentContext), + GLX_FUNCTION(glXGetCurrentDrawable), + GLX_FUNCTION(glXIsDirect), + GLX_FUNCTION(glXMakeCurrent), + GLX_FUNCTION(glXQueryExtension), + GLX_FUNCTION(glXQueryVersion), + GLX_FUNCTION(glXSwapBuffers), + GLX_FUNCTION(glXUseXFont), + GLX_FUNCTION(glXWaitGL), + GLX_FUNCTION(glXWaitX), + + /*** GLX_VERSION_1_1 ***/ + GLX_FUNCTION(glXGetClientString), + GLX_FUNCTION(glXQueryExtensionsString), + GLX_FUNCTION(glXQueryServerString), + + /*** GLX_VERSION_1_2 ***/ + GLX_FUNCTION(glXGetCurrentDisplay), + + /*** GLX_VERSION_1_3 ***/ + GLX_FUNCTION(glXChooseFBConfig), + GLX_FUNCTION(glXCreateNewContext), + GLX_FUNCTION(glXCreatePbuffer), + GLX_FUNCTION(glXCreatePixmap), + GLX_FUNCTION(glXCreateWindow), + GLX_FUNCTION(glXDestroyPbuffer), + GLX_FUNCTION(glXDestroyPixmap), + GLX_FUNCTION(glXDestroyWindow), + GLX_FUNCTION(glXGetCurrentReadDrawable), + GLX_FUNCTION(glXGetFBConfigAttrib), + GLX_FUNCTION(glXGetFBConfigs), + GLX_FUNCTION(glXGetSelectedEvent), + GLX_FUNCTION(glXGetVisualFromFBConfig), + GLX_FUNCTION(glXMakeContextCurrent), + GLX_FUNCTION(glXQueryContext), + GLX_FUNCTION(glXQueryDrawable), + GLX_FUNCTION(glXSelectEvent), + + /*** GLX_SGI_swap_control ***/ + GLX_FUNCTION2(glXSwapIntervalSGI, __glXSwapIntervalSGI), + + /*** GLX_SGI_video_sync ***/ + GLX_FUNCTION2(glXGetVideoSyncSGI, __glXGetVideoSyncSGI), + GLX_FUNCTION2(glXWaitVideoSyncSGI, __glXWaitVideoSyncSGI), + + /*** GLX_SGI_make_current_read ***/ + GLX_FUNCTION2(glXMakeCurrentReadSGI, glXMakeContextCurrent), + GLX_FUNCTION2(glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable), + + /*** GLX_EXT_import_context ***/ + GLX_FUNCTION(glXFreeContextEXT), + GLX_FUNCTION(glXGetContextIDEXT), + GLX_FUNCTION2(glXGetCurrentDisplayEXT, glXGetCurrentDisplay), + GLX_FUNCTION(glXImportContextEXT), + GLX_FUNCTION2(glXQueryContextInfoEXT, glXQueryContext), + + /*** GLX_SGIX_fbconfig ***/ + GLX_FUNCTION2(glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib), + GLX_FUNCTION2(glXChooseFBConfigSGIX, glXChooseFBConfig), + GLX_FUNCTION(glXCreateGLXPixmapWithConfigSGIX), + GLX_FUNCTION(glXCreateContextWithConfigSGIX), + GLX_FUNCTION2(glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig), + GLX_FUNCTION(glXGetFBConfigFromVisualSGIX), + + /*** GLX_SGIX_pbuffer ***/ + GLX_FUNCTION(glXCreateGLXPbufferSGIX), + GLX_FUNCTION(glXDestroyGLXPbufferSGIX), + GLX_FUNCTION(glXQueryGLXPbufferSGIX), + GLX_FUNCTION(glXSelectEventSGIX), + GLX_FUNCTION(glXGetSelectedEventSGIX), + + /*** GLX_SGIX_swap_group ***/ + GLX_FUNCTION2(glXJoinSwapGroupSGIX, __glXJoinSwapGroupSGIX), + + /*** GLX_SGIX_swap_barrier ***/ + GLX_FUNCTION2(glXBindSwapBarrierSGIX, __glXBindSwapBarrierSGIX), + GLX_FUNCTION2(glXQueryMaxSwapBarriersSGIX, __glXQueryMaxSwapBarriersSGIX), + + /*** GLX_MESA_allocate_memory ***/ + GLX_FUNCTION(glXAllocateMemoryMESA), + GLX_FUNCTION(glXFreeMemoryMESA), + GLX_FUNCTION(glXGetMemoryOffsetMESA), + + /*** GLX_MESA_copy_sub_buffer ***/ + GLX_FUNCTION2(glXCopySubBufferMESA, __glXCopySubBufferMESA), + + /*** GLX_MESA_pixmap_colormap ***/ + GLX_FUNCTION(glXCreateGLXPixmapMESA), + + /*** GLX_MESA_release_buffers ***/ + GLX_FUNCTION2(glXReleaseBuffersMESA, __glXReleaseBuffersMESA), + + /*** GLX_MESA_swap_control ***/ + GLX_FUNCTION2(glXSwapIntervalMESA, __glXSwapIntervalMESA), + GLX_FUNCTION2(glXGetSwapIntervalMESA, __glXGetSwapIntervalMESA), + + /*** GLX_MESA_swap_frame_usage ***/ + GLX_FUNCTION2(glXBeginFrameTrackingMESA, __glXBeginFrameTrackingMESA), + GLX_FUNCTION2(glXEndFrameTrackingMESA, __glXEndFrameTrackingMESA), + GLX_FUNCTION2(glXGetFrameUsageMESA, __glXGetFrameUsageMESA), + GLX_FUNCTION2(glXQueryFrameTrackingMESA, __glXQueryFrameTrackingMESA), + + /*** GLX_ARB_get_proc_address ***/ + GLX_FUNCTION(glXGetProcAddressARB), + + /*** GLX 1.4 ***/ + GLX_FUNCTION2(glXGetProcAddress, glXGetProcAddressARB), + + /*** GLX_OML_sync_control ***/ + GLX_FUNCTION2(glXWaitForSbcOML, __glXWaitForSbcOML), + GLX_FUNCTION2(glXWaitForMscOML, __glXWaitForMscOML), + GLX_FUNCTION2(glXSwapBuffersMscOML, __glXSwapBuffersMscOML), + GLX_FUNCTION2(glXGetMscRateOML, __glXGetMscRateOML), + GLX_FUNCTION2(glXGetSyncValuesOML, __glXGetSyncValuesOML), + + /*** GLX_EXT_texture_from_pixmap ***/ + GLX_FUNCTION2(glXBindTexImageEXT, __glXBindTexImageEXT), + GLX_FUNCTION2(glXReleaseTexImageEXT, __glXReleaseTexImageEXT), + +#ifdef GLX_DIRECT_RENDERING + /*** DRI configuration ***/ + GLX_FUNCTION(glXGetScreenDriver), + GLX_FUNCTION(glXGetDriverConfig), +#endif + + {NULL, NULL} /* end of list */ +}; + + +static const GLvoid * +get_glx_proc_address(const char *funcName) +{ + GLuint i; + + /* try static functions */ + for (i = 0; GLX_functions[i].Name; i++) { + if (strcmp(GLX_functions[i].Name, funcName) == 0) + return GLX_functions[i].Address; + } + + return NULL; +} + + +/** + * Get the address of a named GL function. This is the pre-GLX 1.4 name for + * \c glXGetProcAddress. + * + * \param procName Name of a GL or GLX function. + * \returns A pointer to the named function + * + * \sa glXGetProcAddress + */ +PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void) +{ + typedef void (*gl_function) (void); + gl_function f; + + + /* Search the table of GLX and internal functions first. If that + * fails and the supplied name could be a valid core GL name, try + * searching the core GL function table. This check is done to prevent + * DRI based drivers from searching the core GL function table for + * internal API functions. + */ + + f = (gl_function) get_glx_proc_address((const char *) procName); + if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l') + && (procName[2] != 'X')) { + f = (gl_function) _glapi_get_proc_address((const char *) procName); + } + + return f; +} + +/** + * Get the address of a named GL function. This is the GLX 1.4 name for + * \c glXGetProcAddressARB. + * + * \param procName Name of a GL or GLX function. + * \returns A pointer to the named function + * + * \sa glXGetProcAddressARB + */ +PUBLIC void (*glXGetProcAddress(const GLubyte * procName)) (void) +#if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) + __attribute__ ((alias("glXGetProcAddressARB"))); +#else +{ + return glXGetProcAddressARB(procName); +} +#endif /* __GNUC__ */ + + +#ifdef GLX_DIRECT_RENDERING +/** + * Get the unadjusted system time (UST). Currently, the UST is measured in + * microseconds since Epoc. The actual resolution of the UST may vary from + * system to system, and the units may vary from release to release. + * Drivers should not call this function directly. They should instead use + * \c glXGetProcAddress to obtain a pointer to the function. + * + * \param ust Location to store the 64-bit UST + * \returns Zero on success or a negative errno value on failure. + * + * \sa glXGetProcAddress, PFNGLXGETUSTPROC + * + * \since Internal API version 20030317. + */ +_X_HIDDEN int +__glXGetUST(int64_t * ust) +{ + struct timeval tv; + + if (ust == NULL) { + return -EFAULT; + } + + if (gettimeofday(&tv, NULL) == 0) { + ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; + return 0; + } + else { + return -errno; + } +} +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c new file mode 100644 index 00000000000..c28360bdde9 --- /dev/null +++ b/src/glx/glxcurrent.c @@ -0,0 +1,513 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +/** + * \file glxcurrent.c + * Client-side GLX interface for current context management. + */ + +#include "glxclient.h" +#include "glapi.h" +#include "indirect_init.h" + +/* +** We setup some dummy structures here so that the API can be used +** even if no context is current. +*/ + +static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE]; + +/* +** Dummy context used by small commands when there is no current context. +** All the +** gl and glx entry points are designed to operate as nop's when using +** the dummy context structure. +*/ +static __GLXcontext dummyContext = { + &dummyBuffer[0], + &dummyBuffer[0], + &dummyBuffer[0], + &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE], + sizeof(dummyBuffer), +}; + + +/* +** All indirect rendering contexts will share the same indirect dispatch table. +*/ +static __GLapi *IndirectAPI = NULL; + + +/* + * Current context management and locking + */ + +#if defined( PTHREADS ) + +_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER; + +# if defined( GLX_USE_TLS ) + +/** + * Per-thread GLX context pointer. + * + * \c __glXSetCurrentContext is written is such a way that this pointer can + * \b never be \c NULL. This is important! Because of this + * \c __glXGetCurrentContext can be implemented as trivial macro. + */ +__thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec"))) + = &dummyContext; + +_X_HIDDEN void +__glXSetCurrentContext(__GLXcontext * c) +{ + __glX_tls_Context = (c != NULL) ? c : &dummyContext; +} + +# else + +static pthread_once_t once_control = PTHREAD_ONCE_INIT; + +/** + * Per-thread data key. + * + * Once \c init_thread_data has been called, the per-thread data key will + * take a value of \c NULL. As each new thread is created the default + * value, in that thread, will be \c NULL. + */ +static pthread_key_t ContextTSD; + +/** + * Initialize the per-thread data key. + * + * This function is called \b exactly once per-process (not per-thread!) to + * initialize the per-thread data key. This is ideally done using the + * \c pthread_once mechanism. + */ +static void +init_thread_data(void) +{ + if (pthread_key_create(&ContextTSD, NULL) != 0) { + perror("pthread_key_create"); + exit(-1); + } +} + +_X_HIDDEN void +__glXSetCurrentContext(__GLXcontext * c) +{ + pthread_once(&once_control, init_thread_data); + pthread_setspecific(ContextTSD, c); +} + +_X_HIDDEN __GLXcontext * +__glXGetCurrentContext(void) +{ + void *v; + + pthread_once(&once_control, init_thread_data); + + v = pthread_getspecific(ContextTSD); + return (v == NULL) ? &dummyContext : (__GLXcontext *) v; +} + +# endif /* defined( GLX_USE_TLS ) */ + +#elif defined( THREADS ) + +#error Unknown threading method specified. + +#else + +/* not thread safe */ +_X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext; + +#endif + + +_X_HIDDEN void +__glXSetCurrentContextNull(void) +{ + __glXSetCurrentContext(&dummyContext); +#ifdef GLX_DIRECT_RENDERING + _glapi_set_dispatch(NULL); /* no-op functions */ + _glapi_set_context(NULL); +#endif +} + + +/************************************************************************/ + +PUBLIC GLXContext +glXGetCurrentContext(void) +{ + GLXContext cx = __glXGetCurrentContext(); + + if (cx == &dummyContext) { + return NULL; + } + else { + return cx; + } +} + +PUBLIC GLXDrawable +glXGetCurrentDrawable(void) +{ + GLXContext gc = __glXGetCurrentContext(); + return gc->currentDrawable; +} + + +/************************************************************************/ + +/** + * Sends a GLX protocol message to the specified display to make the context + * and the drawables current. + * + * \param dpy Display to send the message to. + * \param opcode Major opcode value for the display. + * \param gc_id Context tag for the context to be made current. + * \param draw Drawable ID for the "draw" drawable. + * \param read Drawable ID for the "read" drawable. + * \param reply Space to store the X-server's reply. + * + * \warning + * This function assumes that \c dpy is locked with \c LockDisplay on entry. + */ +static Bool +SendMakeCurrentRequest(Display * dpy, CARD8 opcode, + GLXContextID gc_id, GLXContextTag gc_tag, + GLXDrawable draw, GLXDrawable read, + xGLXMakeCurrentReply * reply) +{ + Bool ret; + + + LockDisplay(dpy); + + if (draw == read) { + xGLXMakeCurrentReq *req; + + GetReq(GLXMakeCurrent, req); + req->reqType = opcode; + req->glxCode = X_GLXMakeCurrent; + req->drawable = draw; + req->context = gc_id; + req->oldContextTag = gc_tag; + } + else { + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + + /* If the server can support the GLX 1.3 version, we should + * perfer that. Not only that, some servers support GLX 1.3 but + * not the SGI extension. + */ + + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXMakeContextCurrentReq *req; + + GetReq(GLXMakeContextCurrent, req); + req->reqType = opcode; + req->glxCode = X_GLXMakeContextCurrent; + req->drawable = draw; + req->readdrawable = read; + req->context = gc_id; + req->oldContextTag = gc_tag; + } + else { + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXMakeCurrentReadSGIReq *req; + + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXMakeCurrentReadSGIReq - + sz_xGLXVendorPrivateWithReplyReq, vpreq); + req = (xGLXMakeCurrentReadSGIReq *) vpreq; + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_MakeCurrentReadSGI; + req->drawable = draw; + req->readable = read; + req->context = gc_id; + req->oldContextTag = gc_tag; + } + } + + ret = _XReply(dpy, (xReply *) reply, 0, False); + + UnlockDisplay(dpy); + SyncHandle(); + + return ret; +} + + +#ifdef GLX_DIRECT_RENDERING +static __GLXDRIdrawable * +FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc) +{ + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; + + if (priv == NULL) + return NULL; + + psc = &priv->screenConfigs[gc->screen]; + if (psc->drawHash == NULL) + return NULL; + + if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0) + return pdraw; + + pdraw = psc->driScreen->createDrawable(psc, glxDrawable, + glxDrawable, gc->mode); + if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) { + (*pdraw->destroyDrawable) (pdraw); + return NULL; + } + + return pdraw; +} +#endif /* GLX_DIRECT_RENDERING */ + +static void +__glXGenerateError(Display * dpy, GLXContext gc, XID resource, + BYTE errorCode, CARD16 minorCode) +{ + xError error; + + error.errorCode = errorCode; + error.resourceID = resource; + error.sequenceNumber = dpy->request; + error.type = X_Error; + error.majorCode = gc->majorOpcode; + error.minorCode = minorCode; + _XError(dpy, &error); +} + +/** + * Make a particular context current. + * + * \note This is in this file so that it can access dummyContext. + */ +static Bool +MakeContextCurrent(Display * dpy, GLXDrawable draw, + GLXDrawable read, GLXContext gc) +{ + xGLXMakeCurrentReply reply; + const GLXContext oldGC = __glXGetCurrentContext(); + const CARD8 opcode = __glXSetupForCommand(dpy); + const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext)) + ? opcode : __glXSetupForCommand(oldGC->currentDpy); + Bool bindReturnValue; + __GLXattribute *state; + + if (!opcode || !oldOpcode) { + return GL_FALSE; + } + + /* Make sure that the new context has a nonzero ID. In the request, + * a zero context ID is used only to mean that we bind to no current + * context. + */ + if ((gc != NULL) && (gc->xid == None)) { + return GL_FALSE; + } + + if (gc == NULL && (draw != None || read != None)) { + __glXGenerateError(dpy, gc, (draw != None) ? draw : read, + BadMatch, X_GLXMakeContextCurrent); + return False; + } + if (gc != NULL && (draw == None || read == None)) { + __glXGenerateError(dpy, gc, None, BadMatch, X_GLXMakeContextCurrent); + return False; + } + + _glapi_check_multithread(); + + if (gc != NULL && gc->thread_id != 0 && gc->thread_id != _glthread_GetID()) { + __glXGenerateError(dpy, gc, gc->xid, + BadAccess, X_GLXMakeContextCurrent); + return False; + } + +#ifdef GLX_DIRECT_RENDERING + /* Bind the direct rendering context to the drawable */ + if (gc && gc->driContext) { + __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc); + __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc); + + if ((pdraw == NULL) || (pread == NULL)) { + __glXGenerateError(dpy, gc, (pdraw == NULL) ? draw : read, + GLXBadDrawable, X_GLXMakeContextCurrent); + return False; + } + + bindReturnValue = + (gc->driContext->bindContext) (gc->driContext, pdraw, pread); + } + else if (!gc && oldGC && oldGC->driContext) { + bindReturnValue = True; + } + else +#endif + { + /* Send a glXMakeCurrent request to bind the new context. */ + bindReturnValue = + SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None, + ((dpy != oldGC->currentDpy) + || oldGC->isDirect) + ? None : oldGC->currentContextTag, draw, read, + &reply); + } + + + if (!bindReturnValue) { + return False; + } + +#ifdef GLX_DIRECT_RENDERING + if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) && + !oldGC->isDirect && oldGC != &dummyContext) { +#else + if ((dpy != oldGC->currentDpy) && oldGC != &dummyContext) { +#endif + xGLXMakeCurrentReply dummy_reply; + + /* We are either switching from one dpy to another and have to + * send a request to the previous dpy to unbind the previous + * context, or we are switching away from a indirect context to + * a direct context and have to send a request to the dpy to + * unbind the previous context. + */ + (void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None, + oldGC->currentContextTag, None, None, + &dummy_reply); + } +#ifdef GLX_DIRECT_RENDERING + else if (oldGC->driContext && oldGC != gc) { + oldGC->driContext->unbindContext(oldGC->driContext); + } +#endif + + + /* Update our notion of what is current */ + __glXLock(); + if (gc == oldGC) { + /* Even though the contexts are the same the drawable might have + * changed. Note that gc cannot be the dummy, and that oldGC + * cannot be NULL, therefore if they are the same, gc is not + * NULL and not the dummy. + */ + gc->currentDrawable = draw; + gc->currentReadable = read; + } + else { + if (oldGC != &dummyContext) { + /* Old current context is no longer current to anybody */ + oldGC->currentDpy = 0; + oldGC->currentDrawable = None; + oldGC->currentReadable = None; + oldGC->currentContextTag = 0; + oldGC->thread_id = 0; + + if (oldGC->xid == None) { + /* We are switching away from a context that was + * previously destroyed, so we need to free the memory + * for the old handle. + */ +#ifdef GLX_DIRECT_RENDERING + /* Destroy the old direct rendering context */ + if (oldGC->driContext) { + oldGC->driContext->destroyContext(oldGC->driContext, + oldGC->psc, + oldGC->createDpy); + oldGC->driContext = NULL; + } +#endif + __glXFreeContext(oldGC); + } + } + if (gc) { + __glXSetCurrentContext(gc); + + gc->currentDpy = dpy; + gc->currentDrawable = draw; + gc->currentReadable = read; + gc->thread_id = _glthread_GetID(); + +#ifdef GLX_DIRECT_RENDERING + if (!gc->driContext) { +#endif + if (!IndirectAPI) + IndirectAPI = __glXNewIndirectAPI(); + _glapi_set_dispatch(IndirectAPI); + + state = (__GLXattribute *) (gc->client_state_private); + + gc->currentContextTag = reply.contextTag; + if (state->array_state == NULL) { + (void) glGetString(GL_EXTENSIONS); + (void) glGetString(GL_VERSION); + __glXInitVertexArrayState(gc); + } +#ifdef GLX_DIRECT_RENDERING + } + else { + gc->currentContextTag = -1; + } +#endif + } + else { + __glXSetCurrentContextNull(); + } + } + __glXUnlock(); + return GL_TRUE; +} + + +PUBLIC Bool +glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc) +{ + return MakeContextCurrent(dpy, draw, draw, gc); +} + +PUBLIC +GLX_ALIAS(Bool, glXMakeCurrentReadSGI, + (Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), + (dpy, d, r, ctx), MakeContextCurrent) + +PUBLIC +GLX_ALIAS(Bool, glXMakeContextCurrent, + (Display * dpy, GLXDrawable d, GLXDrawable r, + GLXContext ctx), (dpy, d, r, ctx), MakeContextCurrent) diff --git a/src/glx/glxext.c b/src/glx/glxext.c new file mode 100644 index 00000000000..c2de1a3fff8 --- /dev/null +++ b/src/glx/glxext.c @@ -0,0 +1,1060 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +/** + * \file glxext.c + * GLX protocol interface boot-strap code. + * + * Direct rendering support added by Precision Insight, Inc. + * + * \author Kevin E. Martin + */ + +#include +#include "glxclient.h" +#include +#include +#include +#include "glxextensions.h" +#include "glcontextmodes.h" + +#ifdef USE_XCB +#include +#include +#include +#endif + + +#ifdef DEBUG +void __glXDumpDrawBuffer(__GLXcontext * ctx); +#endif + +/* +** You can set this cell to 1 to force the gl drawing stuff to be +** one command per packet +*/ +_X_HIDDEN int __glXDebug = 0; + +/* Extension required boiler plate */ + +static char *__glXExtensionName = GLX_EXTENSION_NAME; +XExtensionInfo *__glXExtensionInfo = NULL; + +static /* const */ char *error_list[] = { + "GLXBadContext", + "GLXBadContextState", + "GLXBadDrawable", + "GLXBadPixmap", + "GLXBadContextTag", + "GLXBadCurrentWindow", + "GLXBadRenderRequest", + "GLXBadLargeRequest", + "GLXUnsupportedPrivateRequest", + "GLXBadFBConfig", + "GLXBadPbuffer", + "GLXBadCurrentDrawable", + "GLXBadWindow", +}; + +static int +__glXCloseDisplay(Display * dpy, XExtCodes * codes) +{ + GLXContext gc; + + gc = __glXGetCurrentContext(); + if (dpy == gc->currentDpy) { + __glXSetCurrentContextNull(); + __glXFreeContext(gc); + } + + return XextRemoveDisplay(__glXExtensionInfo, dpy); +} + + +static +XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName, + __GLX_NUMBER_ERRORS, error_list) +static Bool +__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire); +static Status +__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire); + +static /* const */ XExtensionHooks __glXExtensionHooks = { + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + __glXCloseDisplay, /* close_display */ + __glXWireToEvent, /* wire_to_event */ + __glXEventToWire, /* event_to_wire */ + NULL, /* error */ + __glXErrorString, /* error_string */ +}; + +XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, + __glXExtensionName, &__glXExtensionHooks, + __GLX_NUMBER_EVENTS, NULL) + +/* + * GLX events are a bit funky. We don't stuff the X event code into + * our user exposed (via XNextEvent) structure. Instead we use the GLX + * private event code namespace (and hope it doesn't conflict). Clients + * have to know that bit 15 in the event type field means they're getting + * a GLX event, and then handle the various sub-event types there, rather + * than simply checking the event code and handling it directly. + */ + +static Bool +__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + + XextCheckExtension(dpy, info, __glXExtensionName, False); + + switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { + case GLX_PbufferClobber: + { + GLXPbufferClobberEvent *aevent = (GLXPbufferClobberEvent *)event; + xGLXPbufferClobberEvent *awire = (xGLXPbufferClobberEvent *)wire; + aevent->event_type = awire->type; + aevent->serial = awire->sequenceNumber; + aevent->event_type = awire->event_type; + aevent->draw_type = awire->draw_type; + aevent->drawable = awire->drawable; + aevent->buffer_mask = awire->buffer_mask; + aevent->aux_buffer = awire->aux_buffer; + aevent->x = awire->x; + aevent->y = awire->y; + aevent->width = awire->width; + aevent->height = awire->height; + aevent->count = awire->count; + return True; + } + /* No easy symbol to test for this, as GLX_BufferSwapComplete is + * defined in the local glx.h header, but the + * xGLXBufferSwapComplete typedef is only available in new versions + * of the external glxproto.h header, which doesn't have any + * testable versioning define. + * + * I'll use the related DRI2 define, in the hope that we won't + * receive these events unless we know how to ask for them: + */ +#ifdef X_DRI2SwapBuffers + case GLX_BufferSwapComplete: + { + GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; + xGLXBufferSwapComplete *awire = (xGLXBufferSwapComplete *)wire; + aevent->event_type = awire->event_type; + aevent->drawable = awire->drawable; + aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; + aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; + aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; + return True; + } +#endif + default: + /* client doesn't support server event */ + break; + } + + return False; +} + +/* We don't actually support this. It doesn't make sense for clients to + * send each other GLX events. + */ +static Status +__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + + XextCheckExtension(dpy, info, __glXExtensionName, False); + + switch (event->type) { + case GLX_DAMAGED: + break; + case GLX_SAVED: + break; + case GLX_EXCHANGE_COMPLETE_INTEL: + break; + case GLX_BLIT_COMPLETE_INTEL: + break; + case GLX_FLIP_COMPLETE_INTEL: + break; + default: + /* client doesn't support server event */ + break; + } + + return Success; +} + +/************************************************************************/ +/* +** Free the per screen configs data as well as the array of +** __glXScreenConfigs. +*/ +static void +FreeScreenConfigs(__GLXdisplayPrivate * priv) +{ + __GLXscreenConfigs *psc; + GLint i, screens; + + /* Free screen configuration information */ + psc = priv->screenConfigs; + screens = ScreenCount(priv->dpy); + for (i = 0; i < screens; i++, psc++) { + if (psc->configs) { + _gl_context_modes_destroy(psc->configs); + if (psc->effectiveGLXexts) + Xfree(psc->effectiveGLXexts); + psc->configs = NULL; /* NOTE: just for paranoia */ + } + if (psc->visuals) { + _gl_context_modes_destroy(psc->visuals); + psc->visuals = NULL; /* NOTE: just for paranoia */ + } + Xfree((char *) psc->serverGLXexts); + +#ifdef GLX_DIRECT_RENDERING + if (psc->driver_configs) { + unsigned int j; + for (j = 0; psc->driver_configs[j]; j++) + free((__DRIconfig *) psc->driver_configs[j]); + free(psc->driver_configs); + psc->driver_configs = NULL; + } + if (psc->driScreen) { + psc->driScreen->destroyScreen(psc); + __glxHashDestroy(psc->drawHash); + XFree(psc->driScreen); + psc->driScreen = NULL; + } +#endif + } + XFree((char *) priv->screenConfigs); + priv->screenConfigs = NULL; +} + +/* +** Release the private memory referred to in a display private +** structure. The caller will free the extension structure. +*/ +static int +__glXFreeDisplayPrivate(XExtData * extension) +{ + __GLXdisplayPrivate *priv; + + priv = (__GLXdisplayPrivate *) extension->private_data; + FreeScreenConfigs(priv); + if (priv->serverGLXvendor) { + Xfree((char *) priv->serverGLXvendor); + priv->serverGLXvendor = 0x0; /* to protect against double free's */ + } + if (priv->serverGLXversion) { + Xfree((char *) priv->serverGLXversion); + priv->serverGLXversion = 0x0; /* to protect against double free's */ + } + +#ifdef GLX_DIRECT_RENDERING + /* Free the direct rendering per display data */ + if (priv->driswDisplay) + (*priv->driswDisplay->destroyDisplay) (priv->driswDisplay); + priv->driswDisplay = NULL; + + if (priv->driDisplay) + (*priv->driDisplay->destroyDisplay) (priv->driDisplay); + priv->driDisplay = NULL; + + if (priv->dri2Display) + (*priv->dri2Display->destroyDisplay) (priv->dri2Display); + priv->dri2Display = NULL; +#endif + + Xfree((char *) priv); + return 0; +} + +/************************************************************************/ + +/* +** Query the version of the GLX extension. This procedure works even if +** the client extension is not completely set up. +*/ +static Bool +QueryVersion(Display * dpy, int opcode, int *major, int *minor) +{ +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + xcb_glx_query_version_reply_t *reply = xcb_glx_query_version_reply(c, + xcb_glx_query_version + (c, + GLX_MAJOR_VERSION, + GLX_MINOR_VERSION), + NULL); + + if (reply->major_version != GLX_MAJOR_VERSION) { + free(reply); + return GL_FALSE; + } + *major = reply->major_version; + *minor = min(reply->minor_version, GLX_MINOR_VERSION); + free(reply); + return GL_TRUE; +#else + xGLXQueryVersionReq *req; + xGLXQueryVersionReply reply; + + /* Send the glXQueryVersion request */ + LockDisplay(dpy); + GetReq(GLXQueryVersion, req); + req->reqType = opcode; + req->glxCode = X_GLXQueryVersion; + req->majorVersion = GLX_MAJOR_VERSION; + req->minorVersion = GLX_MINOR_VERSION; + _XReply(dpy, (xReply *) & reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + + if (reply.majorVersion != GLX_MAJOR_VERSION) { + /* + ** The server does not support the same major release as this + ** client. + */ + return GL_FALSE; + } + *major = reply.majorVersion; + *minor = min(reply.minorVersion, GLX_MINOR_VERSION); + return GL_TRUE; +#endif /* USE_XCB */ +} + + +_X_HIDDEN void +__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count, + const INT32 * bp, Bool tagged_only, + Bool fbconfig_style_tags) +{ + int i; + + if (!tagged_only) { + /* Copy in the first set of properties */ + config->visualID = *bp++; + + config->visualType = _gl_convert_from_x_visual_type(*bp++); + + config->rgbMode = *bp++; + + config->redBits = *bp++; + config->greenBits = *bp++; + config->blueBits = *bp++; + config->alphaBits = *bp++; + config->accumRedBits = *bp++; + config->accumGreenBits = *bp++; + config->accumBlueBits = *bp++; + config->accumAlphaBits = *bp++; + + config->doubleBufferMode = *bp++; + config->stereoMode = *bp++; + + config->rgbBits = *bp++; + config->depthBits = *bp++; + config->stencilBits = *bp++; + config->numAuxBuffers = *bp++; + config->level = *bp++; + + count -= __GLX_MIN_CONFIG_PROPS; + } + + /* + ** Additional properties may be in a list at the end + ** of the reply. They are in pairs of property type + ** and property value. + */ + +#define FETCH_OR_SET(tag) \ + config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1 + + for (i = 0; i < count; i += 2) { + switch (*bp++) { + case GLX_RGBA: + FETCH_OR_SET(rgbMode); + break; + case GLX_BUFFER_SIZE: + config->rgbBits = *bp++; + break; + case GLX_LEVEL: + config->level = *bp++; + break; + case GLX_DOUBLEBUFFER: + FETCH_OR_SET(doubleBufferMode); + break; + case GLX_STEREO: + FETCH_OR_SET(stereoMode); + break; + case GLX_AUX_BUFFERS: + config->numAuxBuffers = *bp++; + break; + case GLX_RED_SIZE: + config->redBits = *bp++; + break; + case GLX_GREEN_SIZE: + config->greenBits = *bp++; + break; + case GLX_BLUE_SIZE: + config->blueBits = *bp++; + break; + case GLX_ALPHA_SIZE: + config->alphaBits = *bp++; + break; + case GLX_DEPTH_SIZE: + config->depthBits = *bp++; + break; + case GLX_STENCIL_SIZE: + config->stencilBits = *bp++; + break; + case GLX_ACCUM_RED_SIZE: + config->accumRedBits = *bp++; + break; + case GLX_ACCUM_GREEN_SIZE: + config->accumGreenBits = *bp++; + break; + case GLX_ACCUM_BLUE_SIZE: + config->accumBlueBits = *bp++; + break; + case GLX_ACCUM_ALPHA_SIZE: + config->accumAlphaBits = *bp++; + break; + case GLX_VISUAL_CAVEAT_EXT: + config->visualRating = *bp++; + break; + case GLX_X_VISUAL_TYPE: + config->visualType = *bp++; + break; + case GLX_TRANSPARENT_TYPE: + config->transparentPixel = *bp++; + break; + case GLX_TRANSPARENT_INDEX_VALUE: + config->transparentIndex = *bp++; + break; + case GLX_TRANSPARENT_RED_VALUE: + config->transparentRed = *bp++; + break; + case GLX_TRANSPARENT_GREEN_VALUE: + config->transparentGreen = *bp++; + break; + case GLX_TRANSPARENT_BLUE_VALUE: + config->transparentBlue = *bp++; + break; + case GLX_TRANSPARENT_ALPHA_VALUE: + config->transparentAlpha = *bp++; + break; + case GLX_VISUAL_ID: + config->visualID = *bp++; + break; + case GLX_DRAWABLE_TYPE: + config->drawableType = *bp++; + break; + case GLX_RENDER_TYPE: + config->renderType = *bp++; + break; + case GLX_X_RENDERABLE: + config->xRenderable = *bp++; + break; + case GLX_FBCONFIG_ID: + config->fbconfigID = *bp++; + break; + case GLX_MAX_PBUFFER_WIDTH: + config->maxPbufferWidth = *bp++; + break; + case GLX_MAX_PBUFFER_HEIGHT: + config->maxPbufferHeight = *bp++; + break; + case GLX_MAX_PBUFFER_PIXELS: + config->maxPbufferPixels = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: + config->optimalPbufferWidth = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: + config->optimalPbufferHeight = *bp++; + break; + case GLX_VISUAL_SELECT_GROUP_SGIX: + config->visualSelectGroup = *bp++; + break; + case GLX_SWAP_METHOD_OML: + config->swapMethod = *bp++; + break; + case GLX_SAMPLE_BUFFERS_SGIS: + config->sampleBuffers = *bp++; + break; + case GLX_SAMPLES_SGIS: + config->samples = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGB_EXT: + config->bindToTextureRgb = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + config->bindToTextureRgba = *bp++; + break; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + config->bindToMipmapTexture = *bp++; + break; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + config->bindToTextureTargets = *bp++; + break; + case GLX_Y_INVERTED_EXT: + config->yInverted = *bp++; + break; + case None: + i = count; + break; + default: + break; + } + } + + config->renderType = + (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + + config->haveAccumBuffer = ((config->accumRedBits + + config->accumGreenBits + + config->accumBlueBits + + config->accumAlphaBits) > 0); + config->haveDepthBuffer = (config->depthBits > 0); + config->haveStencilBuffer = (config->stencilBits > 0); +} + +static __GLcontextModes * +createConfigsFromProperties(Display * dpy, int nvisuals, int nprops, + int screen, GLboolean tagged_only) +{ + INT32 buf[__GLX_TOTAL_CONFIG], *props; + unsigned prop_size; + __GLcontextModes *modes, *m; + int i; + + if (nprops == 0) + return NULL; + + /* FIXME: Is the __GLX_MIN_CONFIG_PROPS test correct for FBconfigs? */ + + /* Check number of properties */ + if (nprops < __GLX_MIN_CONFIG_PROPS || nprops > __GLX_MAX_CONFIG_PROPS) + return NULL; + + /* Allocate memory for our config structure */ + modes = _gl_context_modes_create(nvisuals, sizeof(__GLcontextModes)); + if (!modes) + return NULL; + + prop_size = nprops * __GLX_SIZE_INT32; + if (prop_size <= sizeof(buf)) + props = buf; + else + props = Xmalloc(prop_size); + + /* Read each config structure and convert it into our format */ + m = modes; + for (i = 0; i < nvisuals; i++) { + _XRead(dpy, (char *) props, prop_size); + /* Older X servers don't send this so we default it here. */ + m->drawableType = GLX_WINDOW_BIT; + __glXInitializeVisualConfigFromTags(m, nprops, props, + tagged_only, GL_TRUE); + m->screen = screen; + m = m->next; + } + + if (props != buf) + Xfree(props); + + return modes; +} + +static GLboolean +getVisualConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) +{ + xGLXGetVisualConfigsReq *req; + __GLXscreenConfigs *psc; + xGLXGetVisualConfigsReply reply; + + LockDisplay(dpy); + + psc = priv->screenConfigs + screen; + psc->visuals = NULL; + GetReq(GLXGetVisualConfigs, req); + req->reqType = priv->majorOpcode; + req->glxCode = X_GLXGetVisualConfigs; + req->screen = screen; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->visuals = createConfigsFromProperties(dpy, + reply.numVisuals, + reply.numProps, + screen, GL_FALSE); + + out: + UnlockDisplay(dpy); + return psc->visuals != NULL; +} + +static GLboolean +getFBConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) +{ + xGLXGetFBConfigsReq *fb_req; + xGLXGetFBConfigsSGIXReq *sgi_req; + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXGetFBConfigsReply reply; + __GLXscreenConfigs *psc; + + psc = priv->screenConfigs + screen; + psc->serverGLXexts = + __glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS); + + LockDisplay(dpy); + + psc->configs = NULL; + if (atof(priv->serverGLXversion) >= 1.3) { + GetReq(GLXGetFBConfigs, fb_req); + fb_req->reqType = priv->majorOpcode; + fb_req->glxCode = X_GLXGetFBConfigs; + fb_req->screen = screen; + } + else if (strstr(psc->serverGLXexts, "GLX_SGIX_fbconfig") != NULL) { + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXGetFBConfigsSGIXReq + + sz_xGLXVendorPrivateWithReplyReq, vpreq); + sgi_req = (xGLXGetFBConfigsSGIXReq *) vpreq; + sgi_req->reqType = priv->majorOpcode; + sgi_req->glxCode = X_GLXVendorPrivateWithReply; + sgi_req->vendorCode = X_GLXvop_GetFBConfigsSGIX; + sgi_req->screen = screen; + } + else + goto out; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->configs = createConfigsFromProperties(dpy, + reply.numFBConfigs, + reply.numAttribs * 2, + screen, GL_TRUE); + + out: + UnlockDisplay(dpy); + return psc->configs != NULL; +} + +/* +** Allocate the memory for the per screen configs for each screen. +** If that works then fetch the per screen configs data. +*/ +static Bool +AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) +{ + __GLXscreenConfigs *psc; + GLint i, screens; + + /* + ** First allocate memory for the array of per screen configs. + */ + screens = ScreenCount(dpy); + psc = (__GLXscreenConfigs *) Xmalloc(screens * sizeof(__GLXscreenConfigs)); + if (!psc) { + return GL_FALSE; + } + memset(psc, 0, screens * sizeof(__GLXscreenConfigs)); + priv->screenConfigs = psc; + + priv->serverGLXversion = + __glXQueryServerString(dpy, priv->majorOpcode, 0, GLX_VERSION); + if (priv->serverGLXversion == NULL) { + FreeScreenConfigs(priv); + return GL_FALSE; + } + + for (i = 0; i < screens; i++, psc++) { + getVisualConfigs(dpy, priv, i); + getFBConfigs(dpy, priv, i); + +#ifdef GLX_DIRECT_RENDERING + psc->scr = i; + psc->dpy = dpy; + psc->drawHash = __glxHashCreate(); + if (psc->drawHash == NULL) + continue; + + if (priv->dri2Display) + psc->driScreen = (*priv->dri2Display->createScreen) (psc, i, priv); + + if (psc->driScreen == NULL && priv->driDisplay) + psc->driScreen = (*priv->driDisplay->createScreen) (psc, i, priv); + + if (psc->driScreen == NULL && priv->driswDisplay) + psc->driScreen = (*priv->driswDisplay->createScreen) (psc, i, priv); + + if (psc->driScreen == NULL) { + __glxHashDestroy(psc->drawHash); + psc->drawHash = NULL; + } +#endif + } + SyncHandle(); + return GL_TRUE; +} + +/* +** Initialize the client side extension code. +*/ +_X_HIDDEN __GLXdisplayPrivate * +__glXInitialize(Display * dpy) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + XExtData **privList, *private, *found; + __GLXdisplayPrivate *dpyPriv; + XEDataObject dataObj; + int major, minor; +#ifdef GLX_DIRECT_RENDERING + Bool glx_direct, glx_accel; +#endif + + /* The one and only long long lock */ + __glXLock(); + + if (!XextHasExtension(info)) { + /* No GLX extension supported by this server. Oh well. */ + __glXUnlock(); + XMissingExtension(dpy, __glXExtensionName); + return 0; + } + + /* See if a display private already exists. If so, return it */ + dataObj.display = dpy; + privList = XEHeadOfExtensionList(dataObj); + found = XFindOnExtensionList(privList, info->codes->extension); + if (found) { + __glXUnlock(); + return (__GLXdisplayPrivate *) found->private_data; + } + + /* See if the versions are compatible */ + if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor)) { + /* The client and server do not agree on versions. Punt. */ + __glXUnlock(); + return 0; + } + + /* + ** Allocate memory for all the pieces needed for this buffer. + */ + private = (XExtData *) Xmalloc(sizeof(XExtData)); + if (!private) { + __glXUnlock(); + return 0; + } + dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate)); + if (!dpyPriv) { + __glXUnlock(); + Xfree((char *) private); + return 0; + } + + /* + ** Init the display private and then read in the screen config + ** structures from the server. + */ + dpyPriv->majorOpcode = info->codes->major_opcode; + dpyPriv->majorVersion = major; + dpyPriv->minorVersion = minor; + dpyPriv->dpy = dpy; + + dpyPriv->serverGLXvendor = 0x0; + dpyPriv->serverGLXversion = 0x0; + +#ifdef GLX_DIRECT_RENDERING + glx_direct = (getenv("LIBGL_ALWAYS_INDIRECT") == NULL); + glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL); + + /* + ** Initialize the direct rendering per display data and functions. + ** Note: This _must_ be done before calling any other DRI routines + ** (e.g., those called in AllocAndFetchScreenConfigs). + */ + if (glx_direct && glx_accel) { + dpyPriv->dri2Display = dri2CreateDisplay(dpy); + dpyPriv->driDisplay = driCreateDisplay(dpy); + } + if (glx_direct) + dpyPriv->driswDisplay = driswCreateDisplay(dpy); +#endif + + if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) { + __glXUnlock(); + Xfree((char *) dpyPriv); + Xfree((char *) private); + return 0; + } + + /* + ** Fill in the private structure. This is the actual structure that + ** hangs off of the Display structure. Our private structure is + ** referred to by this structure. Got that? + */ + private->number = info->codes->extension; + private->next = 0; + private->free_private = __glXFreeDisplayPrivate; + private->private_data = (char *) dpyPriv; + XAddToExtensionList(privList, private); + + if (dpyPriv->majorVersion == 1 && dpyPriv->minorVersion >= 1) { + __glXClientInfo(dpy, dpyPriv->majorOpcode); + } + __glXUnlock(); + + return dpyPriv; +} + +/* +** Setup for sending a GLX command on dpy. Make sure the extension is +** initialized. Try to avoid calling __glXInitialize as its kinda slow. +*/ +_X_HIDDEN CARD8 +__glXSetupForCommand(Display * dpy) +{ + GLXContext gc; + __GLXdisplayPrivate *priv; + + /* If this thread has a current context, flush its rendering commands */ + gc = __glXGetCurrentContext(); + if (gc->currentDpy) { + /* Flush rendering buffer of the current context, if any */ + (void) __glXFlushRenderBuffer(gc, gc->pc); + + if (gc->currentDpy == dpy) { + /* Use opcode from gc because its right */ + return gc->majorOpcode; + } + else { + /* + ** Have to get info about argument dpy because it might be to + ** a different server + */ + } + } + + /* Forced to lookup extension via the slow initialize route */ + priv = __glXInitialize(dpy); + if (!priv) { + return 0; + } + return priv->majorOpcode; +} + +/** + * Flush the drawing command transport buffer. + * + * \param ctx Context whose transport buffer is to be flushed. + * \param pc Pointer to first unused buffer location. + * + * \todo + * Modify this function to use \c ctx->pc instead of the explicit + * \c pc parameter. + */ +_X_HIDDEN GLubyte * +__glXFlushRenderBuffer(__GLXcontext * ctx, GLubyte * pc) +{ + Display *const dpy = ctx->currentDpy; +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); +#else + xGLXRenderReq *req; +#endif /* USE_XCB */ + const GLint size = pc - ctx->buf; + + if ((dpy != NULL) && (size > 0)) { +#ifdef USE_XCB + xcb_glx_render(c, ctx->currentContextTag, size, + (const uint8_t *) ctx->buf); +#else + /* Send the entire buffer as an X request */ + LockDisplay(dpy); + GetReq(GLXRender, req); + req->reqType = ctx->majorOpcode; + req->glxCode = X_GLXRender; + req->contextTag = ctx->currentContextTag; + req->length += (size + 3) >> 2; + _XSend(dpy, (char *) ctx->buf, size); + UnlockDisplay(dpy); + SyncHandle(); +#endif + } + + /* Reset pointer and return it */ + ctx->pc = ctx->buf; + return ctx->pc; +} + + +/** + * Send a portion of a GLXRenderLarge command to the server. The advantage of + * this function over \c __glXSendLargeCommand is that callers can use the + * data buffer in the GLX context and may be able to avoid allocating an + * extra buffer. The disadvantage is the clients will have to do more + * GLX protocol work (i.e., calculating \c totalRequests, etc.). + * + * \sa __glXSendLargeCommand + * + * \param gc GLX context + * \param requestNumber Which part of the whole command is this? The first + * request is 1. + * \param totalRequests How many requests will there be? + * \param data Command data. + * \param dataLen Size, in bytes, of the command data. + */ +_X_HIDDEN void +__glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, + GLint totalRequests, const GLvoid * data, GLint dataLen) +{ + Display *dpy = gc->currentDpy; +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + xcb_glx_render_large(c, gc->currentContextTag, requestNumber, + totalRequests, dataLen, data); +#else + xGLXRenderLargeReq *req; + + if (requestNumber == 1) { + LockDisplay(dpy); + } + + GetReq(GLXRenderLarge, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXRenderLarge; + req->contextTag = gc->currentContextTag; + req->length += (dataLen + 3) >> 2; + req->requestNumber = requestNumber; + req->requestTotal = totalRequests; + req->dataBytes = dataLen; + Data(dpy, data, dataLen); + + if (requestNumber == totalRequests) { + UnlockDisplay(dpy); + SyncHandle(); + } +#endif /* USE_XCB */ +} + + +/** + * Send a command that is too large for the GLXRender protocol request. + * + * Send a large command, one that is too large for some reason to + * send using the GLXRender protocol request. One reason to send + * a large command is to avoid copying the data. + * + * \param ctx GLX context + * \param header Header data. + * \param headerLen Size, in bytes, of the header data. It is assumed that + * the header data will always be small enough to fit in + * a single X protocol packet. + * \param data Command data. + * \param dataLen Size, in bytes, of the command data. + */ +_X_HIDDEN void +__glXSendLargeCommand(__GLXcontext * ctx, + const GLvoid * header, GLint headerLen, + const GLvoid * data, GLint dataLen) +{ + GLint maxSize; + GLint totalRequests, requestNumber; + + /* + ** Calculate the maximum amount of data can be stuffed into a single + ** packet. sz_xGLXRenderReq is added because bufSize is the maximum + ** packet size minus sz_xGLXRenderReq. + */ + maxSize = (ctx->bufSize + sz_xGLXRenderReq) - sz_xGLXRenderLargeReq; + totalRequests = 1 + (dataLen / maxSize); + if (dataLen % maxSize) + totalRequests++; + + /* + ** Send all of the command, except the large array, as one request. + */ + assert(headerLen <= maxSize); + __glXSendLargeChunk(ctx, 1, totalRequests, header, headerLen); + + /* + ** Send enough requests until the whole array is sent. + */ + for (requestNumber = 2; requestNumber <= (totalRequests - 1); + requestNumber++) { + __glXSendLargeChunk(ctx, requestNumber, totalRequests, data, maxSize); + data = (const GLvoid *) (((const GLubyte *) data) + maxSize); + dataLen -= maxSize; + assert(dataLen > 0); + } + + assert(dataLen <= maxSize); + __glXSendLargeChunk(ctx, requestNumber, totalRequests, data, dataLen); +} + +/************************************************************************/ + +#ifdef DEBUG +_X_HIDDEN void +__glXDumpDrawBuffer(__GLXcontext * ctx) +{ + GLubyte *p = ctx->buf; + GLubyte *end = ctx->pc; + GLushort opcode, length; + + while (p < end) { + /* Fetch opcode */ + opcode = *((GLushort *) p); + length = *((GLushort *) (p + 2)); + printf("%2x: %5d: ", opcode, length); + length -= 4; + p += 4; + while (length > 0) { + printf("%08x ", *((unsigned *) p)); + p += 4; + length -= 4; + } + printf("\n"); + } +} +#endif diff --git a/src/glx/glxextensions.c b/src/glx/glxextensions.c new file mode 100644 index 00000000000..56c69cbfcba --- /dev/null +++ b/src/glx/glxextensions.c @@ -0,0 +1,714 @@ +/* + * (C) Copyright IBM Corporation 2002, 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glxextensions.c + * + * \author Ian Romanick + */ + +#include "glxclient.h" +#include +#include +#include +#include "glxextensions.h" + + +#define SET_BIT(m,b) (m[ (b) / 8 ] |= (1U << ((b) % 8))) +#define CLR_BIT(m,b) (m[ (b) / 8 ] &= ~(1U << ((b) % 8))) +#define IS_SET(m,b) ((m[ (b) / 8 ] & (1U << ((b) % 8))) != 0) +#define CONCAT(a,b) a ## b +#define GLX(n) "GLX_" # n, 4 + sizeof( # n ) - 1, CONCAT(n,_bit) +#define GL(n) "GL_" # n, 3 + sizeof( # n ) - 1, GL_ ## n ## _bit +#define VER(a,b) a, b +#define Y 1 +#define N 0 +#define EXT_ENABLED(bit,supported) (IS_SET( supported, bit )) + + +struct extension_info +{ + const char *const name; + unsigned name_len; + + unsigned char bit; + + /* This is the lowest version of GLX that "requires" this extension. + * For example, GLX 1.3 requires SGIX_fbconfig, SGIX_pbuffer, and + * SGI_make_current_read. If the extension is not required by any known + * version of GLX, use 0, 0. + */ + unsigned char version_major; + unsigned char version_minor; + unsigned char client_support; + unsigned char direct_support; + unsigned char client_only; /** Is the extension client-side only? */ + unsigned char direct_only; /** Is the extension for direct + * contexts only? + */ +}; + +/* *INDENT-OFF* */ +static const struct extension_info known_glx_extensions[] = { + { GLX(ARB_get_proc_address), VER(1,4), Y, N, Y, N }, + { GLX(ARB_multisample), VER(1,4), Y, Y, N, N }, + { GLX(ARB_render_texture), VER(0,0), N, N, N, N }, + { GLX(ATI_pixel_format_float), VER(0,0), N, N, N, N }, + { GLX(EXT_import_context), VER(0,0), Y, Y, N, N }, + { GLX(EXT_visual_info), VER(0,0), Y, Y, N, N }, + { GLX(EXT_visual_rating), VER(0,0), Y, Y, N, N }, + { GLX(MESA_agp_offset), VER(0,0), N, N, N, Y }, /* Deprecated */ + { GLX(MESA_allocate_memory), VER(0,0), Y, N, N, Y }, + { GLX(MESA_copy_sub_buffer), VER(0,0), Y, N, N, N }, + { GLX(MESA_pixmap_colormap), VER(0,0), N, N, N, N }, /* Deprecated */ + { GLX(MESA_release_buffers), VER(0,0), N, N, N, N }, /* Deprecated */ + { GLX(MESA_swap_control), VER(0,0), Y, N, N, Y }, + { GLX(MESA_swap_frame_usage), VER(0,0), Y, N, N, Y }, + { GLX(NV_float_buffer), VER(0,0), N, N, N, N }, + { GLX(NV_render_depth_texture), VER(0,0), N, N, N, N }, + { GLX(NV_render_texture_rectangle), VER(0,0), N, N, N, N }, + { GLX(NV_vertex_array_range), VER(0,0), N, N, N, Y }, /* Deprecated */ + { GLX(OML_swap_method), VER(0,0), Y, Y, N, N }, + { GLX(OML_sync_control), VER(0,0), Y, N, N, Y }, + { GLX(SGI_make_current_read), VER(1,3), Y, N, N, N }, + { GLX(SGI_swap_control), VER(0,0), Y, N, N, N }, + { GLX(SGI_video_sync), VER(0,0), Y, N, N, Y }, + { GLX(SGIS_blended_overlay), VER(0,0), N, N, N, N }, + { GLX(SGIS_color_range), VER(0,0), N, N, N, N }, + { GLX(SGIS_multisample), VER(0,0), Y, Y, N, N }, + { GLX(SGIX_fbconfig), VER(1,3), Y, Y, N, N }, + { GLX(SGIX_pbuffer), VER(1,3), Y, Y, N, N }, + { GLX(SGIX_swap_barrier), VER(0,0), N, N, N, N }, + { GLX(SGIX_swap_group), VER(0,0), N, N, N, N }, + { GLX(SGIX_visual_select_group), VER(0,0), Y, Y, N, N }, + { GLX(EXT_texture_from_pixmap), VER(0,0), Y, N, N, N }, + { GLX(INTEL_swap_event), VER(1,4), Y, Y, N, N }, + { NULL } +}; + +static const struct extension_info known_gl_extensions[] = { + { GL(ARB_depth_texture), VER(1,4), Y, N, N, N }, + { GL(ARB_draw_buffers), VER(0,0), Y, N, N, N }, + { GL(ARB_fragment_program), VER(0,0), Y, N, N, N }, + { GL(ARB_fragment_program_shadow), VER(0,0), Y, N, N, N }, + { GL(ARB_framebuffer_object), VER(0,0), Y, N, N, N }, + { GL(ARB_imaging), VER(0,0), Y, N, N, N }, + { GL(ARB_multisample), VER(1,3), Y, N, N, N }, + { GL(ARB_multitexture), VER(1,3), Y, N, N, N }, + { GL(ARB_occlusion_query), VER(1,5), Y, N, N, N }, + { GL(ARB_point_parameters), VER(1,4), Y, N, N, N }, + { GL(ARB_point_sprite), VER(0,0), Y, N, N, N }, + { GL(ARB_shadow), VER(1,4), Y, N, N, N }, + { GL(ARB_shadow_ambient), VER(0,0), Y, N, N, N }, + { GL(ARB_texture_border_clamp), VER(1,3), Y, N, N, N }, + { GL(ARB_texture_compression), VER(1,3), Y, N, N, N }, + { GL(ARB_texture_cube_map), VER(1,3), Y, N, N, N }, + { GL(ARB_texture_env_add), VER(1,3), Y, N, N, N }, + { GL(ARB_texture_env_combine), VER(1,3), Y, N, N, N }, + { GL(ARB_texture_env_crossbar), VER(1,4), Y, N, N, N }, + { GL(ARB_texture_env_dot3), VER(1,3), Y, N, N, N }, + { GL(ARB_texture_mirrored_repeat), VER(1,4), Y, N, N, N }, + { GL(ARB_texture_non_power_of_two), VER(1,5), Y, N, N, N }, + { GL(ARB_texture_rectangle), VER(0,0), Y, N, N, N }, + { GL(ARB_transpose_matrix), VER(1,3), Y, N, Y, N }, + { GL(ARB_vertex_buffer_object), VER(1,5), N, N, N, N }, + { GL(ARB_vertex_program), VER(0,0), Y, N, N, N }, + { GL(ARB_window_pos), VER(1,4), Y, N, N, N }, + { GL(EXT_abgr), VER(0,0), Y, N, N, N }, + { GL(EXT_bgra), VER(1,2), Y, N, N, N }, + { GL(EXT_blend_color), VER(1,4), Y, N, N, N }, + { GL(EXT_blend_equation_separate), VER(0,0), Y, N, N, N }, + { GL(EXT_blend_func_separate), VER(1,4), Y, N, N, N }, + { GL(EXT_blend_logic_op), VER(1,4), Y, N, N, N }, + { GL(EXT_blend_minmax), VER(1,4), Y, N, N, N }, + { GL(EXT_blend_subtract), VER(1,4), Y, N, N, N }, + { GL(EXT_clip_volume_hint), VER(0,0), Y, N, N, N }, + { GL(EXT_compiled_vertex_array), VER(0,0), N, N, N, N }, + { GL(EXT_convolution), VER(0,0), N, N, N, N }, + { GL(EXT_copy_texture), VER(1,1), Y, N, N, N }, + { GL(EXT_cull_vertex), VER(0,0), N, N, N, N }, + { GL(EXT_depth_bounds_test), VER(0,0), N, N, N, N }, + { GL(EXT_draw_range_elements), VER(1,2), Y, N, Y, N }, + { GL(EXT_fog_coord), VER(1,4), Y, N, N, N }, + { GL(EXT_framebuffer_blit), VER(0,0), Y, N, N, N }, + { GL(EXT_framebuffer_multisample), VER(0,0), Y, N, N, N }, + { GL(EXT_framebuffer_object), VER(0,0), Y, N, N, N }, + { GL(EXT_multi_draw_arrays), VER(1,4), Y, N, Y, N }, + { GL(EXT_packed_depth_stencil), VER(0,0), Y, N, N, N }, + { GL(EXT_packed_pixels), VER(1,2), Y, N, N, N }, + { GL(EXT_paletted_texture), VER(0,0), Y, N, N, N }, + { GL(EXT_pixel_buffer_object), VER(0,0), N, N, N, N }, + { GL(EXT_point_parameters), VER(1,4), Y, N, N, N }, + { GL(EXT_polygon_offset), VER(1,1), Y, N, N, N }, + { GL(EXT_rescale_normal), VER(1,2), Y, N, N, N }, + { GL(EXT_secondary_color), VER(1,4), Y, N, N, N }, + { GL(EXT_separate_specular_color), VER(1,2), Y, N, N, N }, + { GL(EXT_shadow_funcs), VER(1,5), Y, N, N, N }, + { GL(EXT_shared_texture_palette), VER(0,0), Y, N, N, N }, + { GL(EXT_stencil_two_side), VER(0,0), Y, N, N, N }, + { GL(EXT_stencil_wrap), VER(1,4), Y, N, N, N }, + { GL(EXT_subtexture), VER(1,1), Y, N, N, N }, + { GL(EXT_texture), VER(1,1), Y, N, N, N }, + { GL(EXT_texture3D), VER(1,2), Y, N, N, N }, + { GL(EXT_texture_compression_dxt1), VER(0,0), Y, N, N, N }, + { GL(EXT_texture_compression_s3tc), VER(0,0), Y, N, N, N }, + { GL(EXT_texture_edge_clamp), VER(1,2), Y, N, N, N }, + { GL(EXT_texture_env_add), VER(1,3), Y, N, N, N }, + { GL(EXT_texture_env_combine), VER(1,3), Y, N, N, N }, + { GL(EXT_texture_env_dot3), VER(0,0), Y, N, N, N }, + { GL(EXT_texture_filter_anisotropic), VER(0,0), Y, N, N, N }, + { GL(EXT_texture_lod), VER(1,2), Y, N, N, N }, + { GL(EXT_texture_lod_bias), VER(1,4), Y, N, N, N }, + { GL(EXT_texture_mirror_clamp), VER(0,0), Y, N, N, N }, + { GL(EXT_texture_object), VER(1,1), Y, N, N, N }, + { GL(EXT_texture_rectangle), VER(0,0), Y, N, N, N }, + { GL(EXT_vertex_array), VER(0,0), Y, N, N, N }, + { GL(3DFX_texture_compression_FXT1), VER(0,0), Y, N, N, N }, + { GL(APPLE_packed_pixels), VER(1,2), Y, N, N, N }, + { GL(APPLE_ycbcr_422), VER(0,0), Y, N, N, N }, + { GL(ATI_draw_buffers), VER(0,0), Y, N, N, N }, + { GL(ATI_text_fragment_shader), VER(0,0), Y, N, N, N }, + { GL(ATI_texture_env_combine3), VER(0,0), Y, N, N, N }, + { GL(ATI_texture_float), VER(0,0), Y, N, N, N }, + { GL(ATI_texture_mirror_once), VER(0,0), Y, N, N, N }, + { GL(ATIX_texture_env_combine3), VER(0,0), Y, N, N, N }, + { GL(HP_convolution_border_modes), VER(0,0), Y, N, N, N }, + { GL(HP_occlusion_test), VER(0,0), Y, N, N, N }, + { GL(IBM_cull_vertex), VER(0,0), Y, N, N, N }, + { GL(IBM_pixel_filter_hint), VER(0,0), Y, N, N, N }, + { GL(IBM_rasterpos_clip), VER(0,0), Y, N, N, N }, + { GL(IBM_texture_clamp_nodraw), VER(0,0), Y, N, N, N }, + { GL(IBM_texture_mirrored_repeat), VER(0,0), Y, N, N, N }, + { GL(INGR_blend_func_separate), VER(0,0), Y, N, N, N }, + { GL(INGR_interlace_read), VER(0,0), Y, N, N, N }, + { GL(MESA_pack_invert), VER(0,0), Y, N, N, N }, + { GL(MESA_ycbcr_texture), VER(0,0), Y, N, N, N }, + { GL(NV_blend_square), VER(1,4), Y, N, N, N }, + { GL(NV_copy_depth_to_color), VER(0,0), Y, N, N, N }, + { GL(NV_depth_clamp), VER(0,0), Y, N, N, N }, + { GL(NV_fog_distance), VER(0,0), Y, N, N, N }, + { GL(NV_fragment_program), VER(0,0), Y, N, N, N }, + { GL(NV_fragment_program_option), VER(0,0), Y, N, N, N }, + { GL(NV_fragment_program2), VER(0,0), Y, N, N, N }, + { GL(NV_light_max_exponent), VER(0,0), Y, N, N, N }, + { GL(NV_multisample_filter_hint), VER(0,0), Y, N, N, N }, + { GL(NV_packed_depth_stencil), VER(0,0), Y, N, N, N }, + { GL(NV_point_sprite), VER(0,0), Y, N, N, N }, + { GL(NV_texgen_reflection), VER(0,0), Y, N, N, N }, + { GL(NV_texture_compression_vtc), VER(0,0), Y, N, N, N }, + { GL(NV_texture_env_combine4), VER(0,0), Y, N, N, N }, + { GL(NV_texture_rectangle), VER(0,0), Y, N, N, N }, + { GL(NV_vertex_program), VER(0,0), Y, N, N, N }, + { GL(NV_vertex_program1_1), VER(0,0), Y, N, N, N }, + { GL(NV_vertex_program2), VER(0,0), Y, N, N, N }, + { GL(NV_vertex_program2_option), VER(0,0), Y, N, N, N }, + { GL(NV_vertex_program3), VER(0,0), Y, N, N, N }, + { GL(OES_read_format), VER(0,0), Y, N, N, N }, + { GL(OES_compressed_paletted_texture),VER(0,0), Y, N, N, N }, + { GL(SGI_color_matrix), VER(0,0), Y, N, N, N }, + { GL(SGI_color_table), VER(0,0), Y, N, N, N }, + { GL(SGI_texture_color_table), VER(0,0), Y, N, N, N }, + { GL(SGIS_generate_mipmap), VER(1,4), Y, N, N, N }, + { GL(SGIS_multisample), VER(0,0), Y, N, N, N }, + { GL(SGIS_texture_border_clamp), VER(1,3), Y, N, N, N }, + { GL(SGIS_texture_edge_clamp), VER(1,2), Y, N, N, N }, + { GL(SGIS_texture_lod), VER(1,2), Y, N, N, N }, + { GL(SGIX_blend_alpha_minmax), VER(0,0), Y, N, N, N }, + { GL(SGIX_clipmap), VER(0,0), Y, N, N, N }, + { GL(SGIX_depth_texture), VER(0,0), Y, N, N, N }, + { GL(SGIX_fog_offset), VER(0,0), Y, N, N, N }, + { GL(SGIX_shadow), VER(0,0), Y, N, N, N }, + { GL(SGIX_shadow_ambient), VER(0,0), Y, N, N, N }, + { GL(SGIX_texture_coordinate_clamp), VER(0,0), Y, N, N, N }, + { GL(SGIX_texture_lod_bias), VER(0,0), Y, N, N, N }, + { GL(SGIX_texture_range), VER(0,0), Y, N, N, N }, + { GL(SGIX_texture_scale_bias), VER(0,0), Y, N, N, N }, + { GL(SGIX_vertex_preclip), VER(0,0), Y, N, N, N }, + { GL(SGIX_vertex_preclip_hint), VER(0,0), Y, N, N, N }, + { GL(SGIX_ycrcb), VER(0,0), Y, N, N, N }, + { GL(SUN_convolution_border_modes), VER(0,0), Y, N, N, N }, + { GL(SUN_multi_draw_arrays), VER(0,0), Y, N, Y, N }, + { GL(SUN_slice_accum), VER(0,0), Y, N, N, N }, + { NULL } +}; +/* *INDENT-ON* */ + + +/* global bit-fields of available extensions and their characteristics */ +static unsigned char client_glx_support[8]; +static unsigned char client_glx_only[8]; +static unsigned char direct_glx_only[8]; +static unsigned char client_gl_support[__GL_EXT_BYTES]; +static unsigned char client_gl_only[__GL_EXT_BYTES]; + +/** + * Bits representing the set of extensions that are enabled by default in all + * direct rendering drivers. + */ +static unsigned char direct_glx_support[8]; + +/** + * Highest core GL version that can be supported for indirect rendering. + */ +static const unsigned gl_major = 1; +static const unsigned gl_minor = 4; + +/* client extensions string */ +static const char *__glXGLXClientExtensions = NULL; + +static void __glXExtensionsCtr(void); +static void __glXExtensionsCtrScreen(__GLXscreenConfigs * psc); +static void __glXProcessServerString(const struct extension_info *ext, + const char *server_string, + unsigned char *server_support); + +/** + * Set the state of a GLX extension. + * + * \param name Name of the extension. + * \param name_len Length, in characters, of the extension name. + * \param state New state (either enabled or disabled) of the extension. + * \param supported Table in which the state of the extension is to be set. + */ +static void +set_glx_extension(const struct extension_info *ext, + const char *name, unsigned name_len, GLboolean state, + unsigned char *supported) +{ + unsigned i; + + + for (i = 0; ext[i].name != NULL; i++) { + if ((name_len == ext[i].name_len) + && (strncmp(ext[i].name, name, name_len) == 0)) { + if (state) { + SET_BIT(supported, ext[i].bit); + } + else { + CLR_BIT(supported, ext[i].bit); + } + + return; + } + } +} + + +#define NUL '\0' +#define SEPARATOR ' ' + +/** + * Convert the server's extension string to a bit-field. + * + * \param server_string GLX extension string from the server. + * \param server_support Bit-field of supported extensions. + * + * \note + * This function is used to process both GLX and GL extension strings. The + * bit-fields used to track each of these have different sizes. Therefore, + * the data pointed by \c server_support must be preinitialized to zero. + */ +static void +__glXProcessServerString(const struct extension_info *ext, + const char *server_string, + unsigned char *server_support) +{ + unsigned base; + unsigned len; + + for (base = 0; server_string[base] != NUL; /* empty */ ) { + /* Determine the length of the next extension name. + */ + for (len = 0; (server_string[base + len] != SEPARATOR) + && (server_string[base + len] != NUL); len++) { + /* empty */ + } + + /* Set the bit for the extension in the server_support table. + */ + set_glx_extension(ext, &server_string[base], len, GL_TRUE, + server_support); + + + /* Advance to the next extension string. This means that we skip + * over the previous string and any trialing white-space. + */ + for (base += len; (server_string[base] == SEPARATOR) + && (server_string[base] != NUL); base++) { + /* empty */ + } + } +} + +void +__glXEnableDirectExtension(__GLXscreenConfigs * psc, const char *name) +{ + __glXExtensionsCtr(); + __glXExtensionsCtrScreen(psc); + + set_glx_extension(known_glx_extensions, + name, strlen(name), GL_TRUE, psc->direct_support); +} + +/** + * Initialize global extension support tables. + */ + +static void +__glXExtensionsCtr(void) +{ + unsigned i; + static GLboolean ext_list_first_time = GL_TRUE; + + + if (ext_list_first_time) { + ext_list_first_time = GL_FALSE; + + (void) memset(client_glx_support, 0, sizeof(client_glx_support)); + (void) memset(direct_glx_support, 0, sizeof(direct_glx_support)); + (void) memset(client_glx_only, 0, sizeof(client_glx_only)); + (void) memset(direct_glx_only, 0, sizeof(direct_glx_only)); + + (void) memset(client_gl_support, 0, sizeof(client_gl_support)); + (void) memset(client_gl_only, 0, sizeof(client_gl_only)); + + for (i = 0; known_glx_extensions[i].name != NULL; i++) { + const unsigned bit = known_glx_extensions[i].bit; + + if (known_glx_extensions[i].client_support) { + SET_BIT(client_glx_support, bit); + } + + if (known_glx_extensions[i].direct_support) { + SET_BIT(direct_glx_support, bit); + } + + if (known_glx_extensions[i].client_only) { + SET_BIT(client_glx_only, bit); + } + + if (known_glx_extensions[i].direct_only) { + SET_BIT(direct_glx_only, bit); + } + } + + for (i = 0; known_gl_extensions[i].name != NULL; i++) { + const unsigned bit = known_gl_extensions[i].bit; + + if (known_gl_extensions[i].client_support) { + SET_BIT(client_gl_support, bit); + } + + if (known_gl_extensions[i].client_only) { + SET_BIT(client_gl_only, bit); + } + } + +#if 0 + fprintf(stderr, "[%s:%u] Maximum client library version: %u.%u\n", + __func__, __LINE__, gl_major, gl_minor); +#endif + } +} + + +/** + * Make sure that per-screen direct-support table is initialized. + * + * \param psc Pointer to GLX per-screen record. + */ + +static void +__glXExtensionsCtrScreen(__GLXscreenConfigs * psc) +{ + if (psc->ext_list_first_time) { + psc->ext_list_first_time = GL_FALSE; + (void) memcpy(psc->direct_support, direct_glx_support, + sizeof(direct_glx_support)); + } +} + + +/** + * Check if a certain extension is enabled on a given screen. + * + * \param psc Pointer to GLX per-screen record. + * \param bit Bit index in the direct-support table. + * \returns If the extension bit is enabled for the screen, \c GL_TRUE is + * returned. If the extension bit is not enabled or if \c psc is + * \c NULL, then \c GL_FALSE is returned. + */ +GLboolean +__glXExtensionBitIsEnabled(__GLXscreenConfigs * psc, unsigned bit) +{ + GLboolean enabled = GL_FALSE; + + if (psc != NULL) { + __glXExtensionsCtr(); + __glXExtensionsCtrScreen(psc); + enabled = EXT_ENABLED(bit, psc->direct_support); + } + + return enabled; +} + + +/** + * Check if a certain extension is enabled in a given context. + * + */ +GLboolean +__glExtensionBitIsEnabled(const __GLXcontext * gc, unsigned bit) +{ + GLboolean enabled = GL_FALSE; + + if (gc != NULL) { + enabled = EXT_ENABLED(bit, gc->gl_extension_bits); + } + + return enabled; +} + + + +/** + * Convert a bit-field to a string of supported extensions. + */ +static char * +__glXGetStringFromTable(const struct extension_info *ext, + const unsigned char *supported) +{ + unsigned i; + unsigned ext_str_len; + char *ext_str; + char *point; + + + ext_str_len = 0; + for (i = 0; ext[i].name != NULL; i++) { + if (EXT_ENABLED(ext[i].bit, supported)) { + ext_str_len += ext[i].name_len + 1; + } + } + + ext_str = Xmalloc(ext_str_len + 1); + if (ext_str != NULL) { + point = ext_str; + + for (i = 0; ext[i].name != NULL; i++) { + if (EXT_ENABLED(ext[i].bit, supported)) { + (void) memcpy(point, ext[i].name, ext[i].name_len); + point += ext[i].name_len; + + *point = ' '; + point++; + } + } + + *point = '\0'; + } + + return ext_str; +} + + +/** + * Get the string of client library supported extensions. + */ +const char * +__glXGetClientExtensions(void) +{ + if (__glXGLXClientExtensions == NULL) { + __glXExtensionsCtr(); + __glXGLXClientExtensions = __glXGetStringFromTable(known_glx_extensions, + client_glx_support); + } + + return __glXGLXClientExtensions; +} + + +/** + * Calculate the list of application usable extensions. The resulting + * string is stored in \c psc->effectiveGLXexts. + * + * \param psc Pointer to GLX per-screen record. + * \param display_is_direct_capable True if the display is capable of + * direct rendering. + * \param minor_version GLX minor version from the server. + */ + +void +__glXCalculateUsableExtensions(__GLXscreenConfigs * psc, + GLboolean display_is_direct_capable, + int minor_version) +{ + unsigned char server_support[8]; + unsigned char usable[8]; + unsigned i; + + __glXExtensionsCtr(); + __glXExtensionsCtrScreen(psc); + + (void) memset(server_support, 0, sizeof(server_support)); + __glXProcessServerString(known_glx_extensions, + psc->serverGLXexts, server_support); + + + /* This is a hack. Some servers support GLX 1.3 but don't export + * all of the extensions implied by GLX 1.3. If the server claims + * support for GLX 1.3, enable support for the extensions that can be + * "emulated" as well. + */ + + if (minor_version >= 3) { + SET_BIT(server_support, EXT_visual_info_bit); + SET_BIT(server_support, EXT_visual_rating_bit); + SET_BIT(server_support, SGI_make_current_read_bit); + SET_BIT(server_support, SGIX_fbconfig_bit); + SET_BIT(server_support, SGIX_pbuffer_bit); + + /* This one is a little iffy. GLX 1.3 doesn't incorporate all of this + * extension. However, the only part that is not strictly client-side + * is shared. That's the glXQueryContext / glXQueryContextInfoEXT + * function. + */ + + SET_BIT(server_support, EXT_import_context_bit); + } + + + /* An extension is supported if the client-side (i.e., libGL) supports + * it and the "server" supports it. In this case that means that either + * the true server supports it or it is only for direct-rendering and + * the direct rendering driver supports it. + * + * If the display is not capable of direct rendering, then the extension + * is enabled if and only if the client-side library and the server + * support it. + */ + + if (display_is_direct_capable) { + for (i = 0; i < 8; i++) { + usable[i] = (client_glx_support[i] & client_glx_only[i]) + | (client_glx_support[i] & psc->direct_support[i] & + server_support[i]) + | (client_glx_support[i] & psc->direct_support[i] & + direct_glx_only[i]); + } + } + else { + for (i = 0; i < 8; i++) { + usable[i] = (client_glx_support[i] & client_glx_only[i]) + | (client_glx_support[i] & server_support[i]); + } + } + + psc->effectiveGLXexts = __glXGetStringFromTable(known_glx_extensions, + usable); +} + + +/** + * Calculate the list of application usable extensions. The resulting + * string is stored in \c gc->extensions. + * + * \param gc Pointer to GLX context. + * \param server_string Extension string from the server. + * \param major_version GL major version from the server. + * \param minor_version GL minor version from the server. + */ + +void +__glXCalculateUsableGLExtensions(__GLXcontext * gc, + const char *server_string, + int major_version, int minor_version) +{ + unsigned char server_support[__GL_EXT_BYTES]; + unsigned char usable[__GL_EXT_BYTES]; + unsigned i; + + + __glXExtensionsCtr(); + + (void) memset(server_support, 0, sizeof(server_support)); + __glXProcessServerString(known_gl_extensions, server_string, + server_support); + + + /* Handle lazy servers that don't export all the extensions strings that + * are part of the GL core version that they support. + */ + + for (i = 0; i < __GL_EXT_BYTES; i++) { + if ((known_gl_extensions[i].version_major != 0) + && ((major_version > known_gl_extensions[i].version_major) + || ((major_version == known_gl_extensions[i].version_major) + && (minor_version >= + known_gl_extensions[i].version_minor)))) { + SET_BIT(server_support, known_gl_extensions[i].bit); + } + } + + + /* An extension is supported if the client-side (i.e., libGL) supports + * it and the server supports it or the client-side library supports it + * and it only needs client-side support. + */ + + for (i = 0; i < __GL_EXT_BYTES; i++) { + usable[i] = (client_gl_support[i] & client_gl_only[i]) + | (client_gl_support[i] & server_support[i]); + } + + gc->extensions = (unsigned char *) + __glXGetStringFromTable(known_gl_extensions, usable); + (void) memcpy(gc->gl_extension_bits, usable, sizeof(usable)); +} + + +/** + * Calculates the maximum core GL version that can be supported for indirect + * rendering. + */ +void +__glXGetGLVersion(int *major_version, int *minor_version) +{ + __glXExtensionsCtr(); + *major_version = gl_major; + *minor_version = gl_minor; +} + + +/** + * Get a string representing the set of extensions supported by the client + * library. This is currently only used to send the list of extensions + * supported by the client to the server. + */ +char * +__glXGetClientGLExtensionString(void) +{ + __glXExtensionsCtr(); + return __glXGetStringFromTable(known_gl_extensions, client_gl_support); +} diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h new file mode 100644 index 00000000000..f556b1239c9 --- /dev/null +++ b/src/glx/glxextensions.h @@ -0,0 +1,292 @@ +/* + * (C) Copyright IBM Corporation 2002, 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glxextensions.h + * + * \author Ian Romanick + */ + +#ifndef GLX_GLXEXTENSIONS_H +#define GLX_GLXEXTENSIONS_H + +enum +{ + ARB_get_proc_address_bit = 0, + ARB_multisample_bit, + ARB_render_texture_bit, + ATI_pixel_format_float_bit, + EXT_visual_info_bit, + EXT_visual_rating_bit, + EXT_import_context_bit, + MESA_agp_offset_bit, + MESA_allocate_memory_bit, /* Replaces MESA_agp_offset & NV_vertex_array_range */ + MESA_copy_sub_buffer_bit, + MESA_depth_float_bit, + MESA_pixmap_colormap_bit, + MESA_release_buffers_bit, + MESA_swap_control_bit, + MESA_swap_frame_usage_bit, + NV_float_buffer_bit, + NV_render_depth_texture_bit, + NV_render_texture_rectangle_bit, + NV_vertex_array_range_bit, + OML_swap_method_bit, + OML_sync_control_bit, + SGI_make_current_read_bit, + SGI_swap_control_bit, + SGI_video_sync_bit, + SGIS_blended_overlay_bit, + SGIS_color_range_bit, + SGIS_multisample_bit, + SGIX_fbconfig_bit, + SGIX_pbuffer_bit, + SGIX_swap_barrier_bit, + SGIX_swap_group_bit, + SGIX_visual_select_group_bit, + EXT_texture_from_pixmap_bit, + INTEL_swap_event_bit, +}; + +enum +{ + GL_ARB_depth_texture_bit = 0, + GL_ARB_draw_buffers_bit, + GL_ARB_fragment_program_bit, + GL_ARB_fragment_program_shadow_bit, + GL_ARB_framebuffer_object_bit, + GL_ARB_imaging_bit, + GL_ARB_multisample_bit, + GL_ARB_multitexture_bit, + GL_ARB_occlusion_query_bit, + GL_ARB_point_parameters_bit, + GL_ARB_point_sprite_bit, + GL_ARB_shadow_bit, + GL_ARB_shadow_ambient_bit, + GL_ARB_texture_border_clamp_bit, + GL_ARB_texture_cube_map_bit, + GL_ARB_texture_compression_bit, + GL_ARB_texture_env_add_bit, + GL_ARB_texture_env_combine_bit, + GL_ARB_texture_env_crossbar_bit, + GL_ARB_texture_env_dot3_bit, + GL_ARB_texture_mirrored_repeat_bit, + GL_ARB_texture_non_power_of_two_bit, + GL_ARB_texture_rectangle_bit, + GL_ARB_transpose_matrix_bit, + GL_ARB_vertex_buffer_object_bit, + GL_ARB_vertex_program_bit, + GL_ARB_window_pos_bit, + GL_EXT_abgr_bit, + GL_EXT_bgra_bit, + GL_EXT_blend_color_bit, + GL_EXT_blend_equation_separate_bit, + GL_EXT_blend_func_separate_bit, + GL_EXT_blend_logic_op_bit, + GL_EXT_blend_minmax_bit, + GL_EXT_blend_subtract_bit, + GL_EXT_clip_volume_hint_bit, + GL_EXT_compiled_vertex_array_bit, + GL_EXT_convolution_bit, + GL_EXT_copy_texture_bit, + GL_EXT_cull_vertex_bit, + GL_EXT_depth_bounds_test_bit, + GL_EXT_draw_range_elements_bit, + GL_EXT_fog_coord_bit, + GL_EXT_framebuffer_blit_bit, + GL_EXT_framebuffer_multisample_bit, + GL_EXT_framebuffer_object_bit, + GL_EXT_multi_draw_arrays_bit, + GL_EXT_packed_depth_stencil_bit, + GL_EXT_packed_pixels_bit, + GL_EXT_paletted_texture_bit, + GL_EXT_pixel_buffer_object_bit, + GL_EXT_polygon_offset_bit, + GL_EXT_rescale_normal_bit, + GL_EXT_secondary_color_bit, + GL_EXT_separate_specular_color_bit, + GL_EXT_shadow_funcs_bit, + GL_EXT_shared_texture_palette_bit, + GL_EXT_stencil_two_side_bit, + GL_EXT_stencil_wrap_bit, + GL_EXT_subtexture_bit, + GL_EXT_texture_bit, + GL_EXT_texture3D_bit, + GL_EXT_texture_compression_dxt1_bit, + GL_EXT_texture_compression_s3tc_bit, + GL_EXT_texture_edge_clamp_bit, + GL_EXT_texture_env_combine_bit, + GL_EXT_texture_env_dot3_bit, + GL_EXT_texture_filter_anisotropic_bit, + GL_EXT_texture_lod_bit, + GL_EXT_texture_lod_bias_bit, + GL_EXT_texture_mirror_clamp_bit, + GL_EXT_texture_object_bit, + GL_EXT_vertex_array_bit, + GL_3DFX_texture_compression_FXT1_bit, + GL_APPLE_packed_pixels_bit, + GL_APPLE_ycbcr_422_bit, + GL_ATI_text_fragment_shader_bit, + GL_ATI_texture_env_combine3_bit, + GL_ATI_texture_float_bit, + GL_ATI_texture_mirror_once_bit, + GL_HP_convolution_border_modes_bit, + GL_HP_occlusion_test_bit, + GL_IBM_cull_vertex_bit, + GL_IBM_pixel_filter_hint_bit, + GL_IBM_rasterpos_clip_bit, + GL_IBM_texture_clamp_nodraw_bit, + GL_INGR_interlace_read_bit, + GL_MESA_pack_invert_bit, + GL_MESA_ycbcr_texture_bit, + GL_NV_blend_square_bit, + GL_NV_copy_depth_to_color_bit, + GL_NV_depth_clamp_bit, + GL_NV_fog_distance_bit, + GL_NV_fragment_program_bit, + GL_NV_fragment_program_option_bit, + GL_NV_fragment_program2_bit, + GL_NV_light_max_exponent_bit, + GL_NV_multisample_filter_hint_bit, + GL_NV_packed_depth_stencil_bit, + GL_NV_point_sprite_bit, + GL_NV_texgen_reflection_bit, + GL_NV_texture_compression_vtc_bit, + GL_NV_texture_env_combine4_bit, + GL_NV_vertex_program_bit, + GL_NV_vertex_program1_1_bit, + GL_NV_vertex_program2_bit, + GL_NV_vertex_program2_option_bit, + GL_NV_vertex_program3_bit, + GL_OES_compressed_paletted_texture_bit, + GL_OES_read_format_bit, + GL_SGI_color_matrix_bit, + GL_SGI_color_table_bit, + GL_SGI_texture_color_table_bit, + GL_SGIS_generate_mipmap_bit, + GL_SGIS_multisample_bit, + GL_SGIS_texture_lod_bit, + GL_SGIX_blend_alpha_minmax_bit, + GL_SGIX_clipmap_bit, + GL_SGIX_depth_texture_bit, + GL_SGIX_fog_offset_bit, + GL_SGIX_shadow_bit, + GL_SGIX_texture_coordinate_clamp_bit, + GL_SGIX_texture_lod_bias_bit, + GL_SGIX_texture_range_bit, + GL_SGIX_texture_scale_bias_bit, + GL_SGIX_vertex_preclip_bit, + GL_SGIX_vertex_preclip_hint_bit, + GL_SGIX_ycrcb_bit, + GL_SUN_convolution_border_modes_bit, + GL_SUN_slice_accum_bit, + + /* This *MUST* go here. If it gets put after the duplicate values it will + * get the value after the last duplicate. + */ + __NUM_GL_EXTS, + + + /* Alias extension bits. These extensions exist in either vendor-specific + * or EXT form and were later promoted to either EXT or ARB form. In all + * cases, the meaning is *exactly* the same. That's why + * EXT_texture_env_combine is *NOT* an alias of ARB_texture_env_combine and + * EXT_texture_env_dot3 is *NOT* an alias of ARB_texture_env_dot3. Be + * careful! When in doubt, src/mesa/main/extensions.c in the Mesa tree + * is a great reference. + */ + + GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit, + GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit, + GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit, + GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit, + GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit, + GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit, + GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit, + GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit, + GL_MESA_window_pos_bit = GL_ARB_window_pos_bit, + GL_NV_texture_rectangle_bit = GL_ARB_texture_rectangle_bit, + GL_SGIS_texture_border_clamp_bit = GL_ARB_texture_border_clamp_bit, + GL_SGIS_texture_edge_clamp_bit = GL_EXT_texture_edge_clamp_bit, + GL_SGIX_shadow_ambient_bit = GL_ARB_shadow_ambient_bit, + GL_SUN_multi_draw_arrays_bit = GL_EXT_multi_draw_arrays_bit +}; + +#define __GL_EXT_BYTES ((__NUM_GL_EXTS + 7) / 8) + +struct __GLXscreenConfigsRec; +struct __GLXcontextRec; + +extern GLboolean __glXExtensionBitIsEnabled(struct __GLXscreenConfigsRec *psc, + unsigned bit); +extern const char *__glXGetClientExtensions(void); +extern void __glXCalculateUsableExtensions(struct __GLXscreenConfigsRec *psc, + GLboolean + display_is_direct_capable, + int server_minor_version); + +extern void __glXCalculateUsableGLExtensions(struct __GLXcontextRec *gc, + const char *server_string, + int major_version, + int minor_version); +extern void __glXGetGLVersion(int *major_version, int *minor_version); +extern char *__glXGetClientGLExtensionString(void); + +extern GLboolean __glExtensionBitIsEnabled(const struct __GLXcontextRec *gc, + unsigned bit); + +extern void +__glXEnableDirectExtension(struct __GLXscreenConfigsRec *psc, + const char *name); + +/* Source-level backwards compatibility with old drivers. They won't + * find the respective functions, though. + */ +typedef void (*PFNGLXENABLEEXTENSIONPROC) (const char *name, + GLboolean force_client); +typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char *name); + +/* GLX_ALIAS should be used for functions with a non-void return type. + GLX_ALIAS_VOID is for functions with a void return type. */ +#ifdef GLX_NO_STATIC_EXTENSION_FUNCTIONS +# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) +# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) +#else +# if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) +# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \ + return_type real_func proto_args \ + __attribute__ ((alias( # aliased_func ) )); +# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \ + GLX_ALIAS(void, real_func, proto_args, args, aliased_func) +# else +# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \ + return_type real_func proto_args \ + { return aliased_func args ; } +# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \ + void real_func proto_args \ + { aliased_func args ; } +# endif /* __GNUC__ */ +#endif /* GLX_NO_STATIC_EXTENSION_FUNCTIONS */ + +#endif /* GLX_GLXEXTENSIONS_H */ diff --git a/src/glx/glxhash.c b/src/glx/glxhash.c new file mode 100644 index 00000000000..b76ec323459 --- /dev/null +++ b/src/glx/glxhash.c @@ -0,0 +1,473 @@ +/* glxhash.c -- Small hash table support for integer -> integer mapping + * Taken from libdrm. + * + * Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com + * + * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: Rickard E. (Rik) Faith + * + * DESCRIPTION + * + * This file contains a straightforward implementation of a fixed-sized + * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for + * collision resolution. There are two potentially interesting things + * about this implementation: + * + * 1) The table is power-of-two sized. Prime sized tables are more + * traditional, but do not have a significant advantage over power-of-two + * sized table, especially when double hashing is not used for collision + * resolution. + * + * 2) The hash computation uses a table of random integers [Hanson97, + * pp. 39-41]. + * + * FUTURE ENHANCEMENTS + * + * With a table size of 512, the current implementation is sufficient for a + * few hundred keys. Since this is well above the expected size of the + * tables for which this implementation was designed, the implementation of + * dynamic hash tables was postponed until the need arises. A common (and + * naive) approach to dynamic hash table implementation simply creates a + * new hash table when necessary, rehashes all the data into the new table, + * and destroys the old table. The approach in [Larson88] is superior in + * two ways: 1) only a portion of the table is expanded when needed, + * distributing the expansion cost over several insertions, and 2) portions + * of the table can be locked, enabling a scalable thread-safe + * implementation. + * + * REFERENCES + * + * [Hanson97] David R. Hanson. C Interfaces and Implementations: + * Techniques for Creating Reusable Software. Reading, Massachusetts: + * Addison-Wesley, 1997. + * + * [Knuth73] Donald E. Knuth. The Art of Computer Programming. Volume 3: + * Sorting and Searching. Reading, Massachusetts: Addison-Wesley, 1973. + * + * [Larson88] Per-Ake Larson. "Dynamic Hash Tables". CACM 31(4), April + * 1988, pp. 446-457. + * + */ + +#include "glxhash.h" +#include + +#define HASH_MAIN 0 + +#include +#include +#include + +#define HASH_MAGIC 0xdeadbeef +#define HASH_DEBUG 0 +#define HASH_SIZE 512 /* Good for about 100 entries */ + /* If you change this value, you probably + have to change the HashHash hashing + function! */ + +#define HASH_ALLOC malloc +#define HASH_FREE free +#ifndef __GLIBC__ +#define HASH_RANDOM_DECL char *ps, rs[256] +#define HASH_RANDOM_INIT(seed) ps = initstate(seed, rs, sizeof(rs)) +#define HASH_RANDOM random() +#define HASH_RANDOM_DESTROY setstate(ps) +#else +#define HASH_RANDOM_DECL struct random_data rd; int32_t rv; char rs[256] +#define HASH_RANDOM_INIT(seed) \ + do { \ + (void) memset(&rd, 0, sizeof(rd)); \ + (void) initstate_r(seed, rs, sizeof(rs), &rd); \ + } while(0) +#define HASH_RANDOM ((void) random_r(&rd, &rv), rv) +#define HASH_RANDOM_DESTROY +#endif + +typedef struct __glxHashBucket +{ + unsigned long key; + void *value; + struct __glxHashBucket *next; +} __glxHashBucket, *__glxHashBucketPtr; + +typedef struct __glxHashTable *__glxHashTablePtr; +struct __glxHashTable +{ + unsigned long magic; + unsigned long hits; /* At top of linked list */ + unsigned long partials; /* Not at top of linked list */ + unsigned long misses; /* Not in table */ + __glxHashBucketPtr buckets[HASH_SIZE]; + int p0; + __glxHashBucketPtr p1; +}; + +static unsigned long +HashHash(unsigned long key) +{ + unsigned long hash = 0; + unsigned long tmp = key; + static int init = 0; + static unsigned long scatter[256]; + int i; + + if (!init) { + HASH_RANDOM_DECL; + HASH_RANDOM_INIT(37); + for (i = 0; i < 256; i++) + scatter[i] = HASH_RANDOM; + HASH_RANDOM_DESTROY; + ++init; + } + + while (tmp) { + hash = (hash << 1) + scatter[tmp & 0xff]; + tmp >>= 8; + } + + hash %= HASH_SIZE; +#if HASH_DEBUG + printf("Hash(%d) = %d\n", key, hash); +#endif + return hash; +} + +_X_HIDDEN __glxHashTable * +__glxHashCreate(void) +{ + __glxHashTablePtr table; + int i; + + table = HASH_ALLOC(sizeof(*table)); + if (!table) + return NULL; + table->magic = HASH_MAGIC; + table->hits = 0; + table->partials = 0; + table->misses = 0; + + for (i = 0; i < HASH_SIZE; i++) + table->buckets[i] = NULL; + return table; +} + +_X_HIDDEN int +__glxHashDestroy(__glxHashTable * t) +{ + __glxHashTablePtr table = (__glxHashTablePtr) t; + __glxHashBucketPtr bucket; + __glxHashBucketPtr next; + int i; + + if (table->magic != HASH_MAGIC) + return -1; /* Bad magic */ + + for (i = 0; i < HASH_SIZE; i++) { + for (bucket = table->buckets[i]; bucket;) { + next = bucket->next; + HASH_FREE(bucket); + bucket = next; + } + } + HASH_FREE(table); + return 0; +} + +/* Find the bucket and organize the list so that this bucket is at the + top. */ + +static __glxHashBucketPtr +HashFind(__glxHashTablePtr table, unsigned long key, unsigned long *h) +{ + unsigned long hash = HashHash(key); + __glxHashBucketPtr prev = NULL; + __glxHashBucketPtr bucket; + + if (h) + *h = hash; + + for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) { + if (bucket->key == key) { + if (prev) { + /* Organize */ + prev->next = bucket->next; + bucket->next = table->buckets[hash]; + table->buckets[hash] = bucket; + ++table->partials; + } + else { + ++table->hits; + } + return bucket; + } + prev = bucket; + } + ++table->misses; + return NULL; +} + +_X_HIDDEN int +__glxHashLookup(__glxHashTable * t, unsigned long key, void **value) +{ + __glxHashTablePtr table = (__glxHashTablePtr) t; + __glxHashBucketPtr bucket; + + if (!table || table->magic != HASH_MAGIC) + return -1; /* Bad magic */ + + bucket = HashFind(table, key, NULL); + if (!bucket) + return 1; /* Not found */ + *value = bucket->value; + return 0; /* Found */ +} + +_X_HIDDEN int +__glxHashInsert(__glxHashTable * t, unsigned long key, void *value) +{ + __glxHashTablePtr table = (__glxHashTablePtr) t; + __glxHashBucketPtr bucket; + unsigned long hash; + + if (table->magic != HASH_MAGIC) + return -1; /* Bad magic */ + + if (HashFind(table, key, &hash)) + return 1; /* Already in table */ + + bucket = HASH_ALLOC(sizeof(*bucket)); + if (!bucket) + return -1; /* Error */ + bucket->key = key; + bucket->value = value; + bucket->next = table->buckets[hash]; + table->buckets[hash] = bucket; +#if HASH_DEBUG + printf("Inserted %d at %d/%p\n", key, hash, bucket); +#endif + return 0; /* Added to table */ +} + +_X_HIDDEN int +__glxHashDelete(__glxHashTable * t, unsigned long key) +{ + __glxHashTablePtr table = (__glxHashTablePtr) t; + unsigned long hash; + __glxHashBucketPtr bucket; + + if (table->magic != HASH_MAGIC) + return -1; /* Bad magic */ + + bucket = HashFind(table, key, &hash); + + if (!bucket) + return 1; /* Not found */ + + table->buckets[hash] = bucket->next; + HASH_FREE(bucket); + return 0; +} + +_X_HIDDEN int +__glxHashNext(__glxHashTable * t, unsigned long *key, void **value) +{ + __glxHashTablePtr table = (__glxHashTablePtr) t; + + while (table->p0 < HASH_SIZE) { + if (table->p1) { + *key = table->p1->key; + *value = table->p1->value; + table->p1 = table->p1->next; + return 1; + } + table->p1 = table->buckets[table->p0]; + ++table->p0; + } + return 0; +} + +_X_HIDDEN int +__glxHashFirst(__glxHashTable * t, unsigned long *key, void **value) +{ + __glxHashTablePtr table = (__glxHashTablePtr) t; + + if (table->magic != HASH_MAGIC) + return -1; /* Bad magic */ + + table->p0 = 0; + table->p1 = table->buckets[0]; + return __glxHashNext(table, key, value); +} + +#if HASH_MAIN +#define DIST_LIMIT 10 +static int dist[DIST_LIMIT]; + +static void +clear_dist(void) +{ + int i; + + for (i = 0; i < DIST_LIMIT; i++) + dist[i] = 0; +} + +static int +count_entries(__glxHashBucketPtr bucket) +{ + int count = 0; + + for (; bucket; bucket = bucket->next) + ++count; + return count; +} + +static void +update_dist(int count) +{ + if (count >= DIST_LIMIT) + ++dist[DIST_LIMIT - 1]; + else + ++dist[count]; +} + +static void +compute_dist(__glxHashTablePtr table) +{ + int i; + __glxHashBucketPtr bucket; + + printf("Hits = %ld, partials = %ld, misses = %ld\n", + table->hits, table->partials, table->misses); + clear_dist(); + for (i = 0; i < HASH_SIZE; i++) { + bucket = table->buckets[i]; + update_dist(count_entries(bucket)); + } + for (i = 0; i < DIST_LIMIT; i++) { + if (i != DIST_LIMIT - 1) + printf("%5d %10d\n", i, dist[i]); + else + printf("other %10d\n", dist[i]); + } +} + +static void +check_table(__glxHashTablePtr table, unsigned long key, unsigned long value) +{ + unsigned long retval = 0; + int retcode = __glxHashLookup(table, key, &retval); + + switch (retcode) { + case -1: + printf("Bad magic = 0x%08lx:" + " key = %lu, expected = %lu, returned = %lu\n", + table->magic, key, value, retval); + break; + case 1: + printf("Not found: key = %lu, expected = %lu returned = %lu\n", + key, value, retval); + break; + case 0: + if (value != retval) + printf("Bad value: key = %lu, expected = %lu, returned = %lu\n", + key, value, retval); + break; + default: + printf("Bad retcode = %d: key = %lu, expected = %lu, returned = %lu\n", + retcode, key, value, retval); + break; + } +} + +int +main(void) +{ + __glxHashTablePtr table; + int i; + + printf("\n***** 256 consecutive integers ****\n"); + table = __glxHashCreate(); + for (i = 0; i < 256; i++) + __glxHashInsert(table, i, i); + for (i = 0; i < 256; i++) + check_table(table, i, i); + for (i = 256; i >= 0; i--) + check_table(table, i, i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 1024 consecutive integers ****\n"); + table = __glxHashCreate(); + for (i = 0; i < 1024; i++) + __glxHashInsert(table, i, i); + for (i = 0; i < 1024; i++) + check_table(table, i, i); + for (i = 1024; i >= 0; i--) + check_table(table, i, i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 1024 consecutive page addresses (4k pages) ****\n"); + table = __glxHashCreate(); + for (i = 0; i < 1024; i++) + __glxHashInsert(table, i * 4096, i); + for (i = 0; i < 1024; i++) + check_table(table, i * 4096, i); + for (i = 1024; i >= 0; i--) + check_table(table, i * 4096, i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 1024 random integers ****\n"); + table = __glxHashCreate(); + srandom(0xbeefbeef); + for (i = 0; i < 1024; i++) + __glxHashInsert(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 1024; i++) + check_table(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 1024; i++) + check_table(table, random(), i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 5000 random integers ****\n"); + table = __glxHashCreate(); + srandom(0xbeefbeef); + for (i = 0; i < 5000; i++) + __glxHashInsert(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 5000; i++) + check_table(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 5000; i++) + check_table(table, random(), i); + compute_dist(table); + __glxHashDestroy(table); + + return 0; +} +#endif diff --git a/src/glx/glxhash.h b/src/glx/glxhash.h new file mode 100644 index 00000000000..710712dd28a --- /dev/null +++ b/src/glx/glxhash.h @@ -0,0 +1,20 @@ +#ifndef _GLX_HASH_H_ +#define _GLX_HASH_H_ + + +typedef struct __glxHashTable __glxHashTable; + +/* Hash table routines */ +extern __glxHashTable *__glxHashCreate(void); +extern int __glxHashDestroy(__glxHashTable * t); +extern int __glxHashLookup(__glxHashTable * t, unsigned long key, + void **value); +extern int __glxHashInsert(__glxHashTable * t, unsigned long key, + void *value); +extern int __glxHashDelete(__glxHashTable * t, unsigned long key); +extern int __glxHashFirst(__glxHashTable * t, unsigned long *key, + void **value); +extern int __glxHashNext(__glxHashTable * t, unsigned long *key, + void **value); + +#endif /* _GLX_HASH_H_ */ diff --git a/src/glx/indirect.c b/src/glx/indirect.c new file mode 100644 index 00000000000..48bae1478f4 --- /dev/null +++ b/src/glx/indirect.c @@ -0,0 +1,10669 @@ +/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004, 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +#include +#include "indirect.h" +#include "glxclient.h" +#include "indirect_size.h" +#include "glapitable.h" +#include "glapidispatch.h" +#include "glapi.h" +#include "glthread.h" +#include +#ifdef USE_XCB +#include +#include +#include +#endif /* USE_XCB */ + +#define __GLX_PAD(n) (((n) + 3) & ~3) + +# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define NOINLINE __attribute__((noinline)) +# else +# define NOINLINE +# endif + +#if !defined __GNUC__ || __GNUC__ < 3 +# define __builtin_expect(x, y) x +#endif + +/* If the size and opcode values are known at compile-time, this will, on + * x86 at least, emit them with a single instruction. + */ +#define emit_header(dest, op, size) \ + do { union { short s[2]; int i; } temp; \ + temp.s[0] = (size); temp.s[1] = (op); \ + *((int *)(dest)) = temp.i; } while(0) + +NOINLINE CARD32 +__glXReadReply(Display * dpy, size_t size, void *dest, + GLboolean reply_is_always_array) +{ + xGLXSingleReply reply; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + if (size != 0) { + if ((reply.length > 0) || reply_is_always_array) { + const GLint bytes = (reply_is_always_array) + ? (4 * reply.length) : (reply.size * size); + const GLint extra = 4 - (bytes & 3); + + _XRead(dpy, dest, bytes); + if (extra < 4) { + _XEatData(dpy, extra); + } + } else { + (void) memcpy(dest, &(reply.pad3), size); + } + } + + return reply.retval; +} + +NOINLINE void +__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, + GLint width, GLint height, GLint depth, GLenum format, + GLenum type, void *dest, GLboolean dimensions_in_reply) +{ + xGLXSingleReply reply; + GLint size; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + + if (dimensions_in_reply) { + width = reply.pad3; + height = reply.pad4; + depth = reply.pad5; + + if ((height == 0) || (max_dim < 2)) { + height = 1; + } + if ((depth == 0) || (max_dim < 3)) { + depth = 1; + } + } + + size = reply.length * 4; + if (size != 0) { + void *buf = Xmalloc(size); + + if (buf == NULL) { + _XEatData(dpy, size); + __glXSetError(gc, GL_OUT_OF_MEMORY); + } else { + const GLint extra = 4 - (size & 3); + + _XRead(dpy, buf, size); + if (extra < 4) { + _XEatData(dpy, extra); + } + + __glEmptyImage(gc, 3, width, height, depth, format, type, + buf, dest); + Xfree(buf); + } + } +} + +#define X_GLXSingle 0 + +NOINLINE FASTCALL GLubyte * +__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) +{ + xGLXSingleReq *req; + Display *const dpy = gc->currentDpy; + + (void) __glXFlushRenderBuffer(gc, gc->pc); + LockDisplay(dpy); + GetReqExtra(GLXSingle, cmdlen, req); + req->reqType = gc->majorOpcode; + req->contextTag = gc->currentContextTag; + req->glxCode = sop; + return (GLubyte *) (req) + sz_xGLXSingleReq; +} + +NOINLINE FASTCALL GLubyte * +__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop, + GLint cmdlen) +{ + xGLXVendorPrivateReq *req; + Display *const dpy = gc->currentDpy; + + (void) __glXFlushRenderBuffer(gc, gc->pc); + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, cmdlen, req); + req->reqType = gc->majorOpcode; + req->glxCode = code; + req->vendorCode = vop; + req->contextTag = gc->currentContextTag; + return (GLubyte *) (req) + sz_xGLXVendorPrivateReq; +} + +const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; + +#define zero (__glXDefaultPixelStore+0) +#define one (__glXDefaultPixelStore+8) +#define default_pixel_store_1D (__glXDefaultPixelStore+4) +#define default_pixel_store_1D_size 20 +#define default_pixel_store_2D (__glXDefaultPixelStore+4) +#define default_pixel_store_2D_size 20 +#define default_pixel_store_3D (__glXDefaultPixelStore+0) +#define default_pixel_store_3D_size 36 +#define default_pixel_store_4D (__glXDefaultPixelStore+0) +#define default_pixel_store_4D_size 36 + +static FASTCALL NOINLINE void +generic_3_byte(GLint rop, const void *ptr) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *) (gc->pc + 4), ptr, 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static FASTCALL NOINLINE void +generic_4_byte(GLint rop, const void *ptr) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *) (gc->pc + 4), ptr, 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static FASTCALL NOINLINE void +generic_6_byte(GLint rop, const void *ptr) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *) (gc->pc + 4), ptr, 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static FASTCALL NOINLINE void +generic_8_byte(GLint rop, const void *ptr) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *) (gc->pc + 4), ptr, 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static FASTCALL NOINLINE void +generic_12_byte(GLint rop, const void *ptr) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *) (gc->pc + 4), ptr, 12); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static FASTCALL NOINLINE void +generic_16_byte(GLint rop, const void *ptr) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *) (gc->pc + 4), ptr, 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static FASTCALL NOINLINE void +generic_24_byte(GLint rop, const void *ptr) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *) (gc->pc + 4), ptr, 24); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static FASTCALL NOINLINE void +generic_32_byte(GLint rop, const void *ptr) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *) (gc->pc + 4), ptr, 32); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLsop_NewList 101 +void +__indirect_glNewList(GLuint list, GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_new_list(c, gc->currentContextTag, list, mode); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_NewList, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&list), 4); + (void) memcpy((void *) (pc + 4), (void *) (&mode), 4); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_EndList 102 +void +__indirect_glEndList(void) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 0; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_end_list(c, gc->currentContextTag); +#else + (void) __glXSetupSingleRequest(gc, X_GLsop_EndList, cmdlen); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLrop_CallList 1 +void +__indirect_glCallList(GLuint list) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_CallList, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&list), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CallLists 2 +void +__indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glCallLists_size(type); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_CallLists, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&type), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (lists), + (compsize * n)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_CallLists; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (pc + 12), (void *) (&type), 4); + __glXSendLargeCommand(gc, pc, 16, lists, (compsize * n)); + } + } +} + +#define X_GLsop_DeleteLists 103 +void +__indirect_glDeleteLists(GLuint list, GLsizei range) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_delete_lists(c, gc->currentContextTag, list, range); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_DeleteLists, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&list), 4); + (void) memcpy((void *) (pc + 4), (void *) (&range), 4); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GenLists 104 +GLuint +__indirect_glGenLists(GLsizei range) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLuint retval = (GLuint) 0; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_gen_lists_reply_t *reply = + xcb_glx_gen_lists_reply(c, + xcb_glx_gen_lists(c, + gc->currentContextTag, + range), NULL); + retval = reply->ret_val; + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GenLists, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&range), 4); + retval = (GLuint) __glXReadReply(dpy, 0, NULL, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return retval; +} + +#define X_GLrop_ListBase 3 +void +__indirect_glListBase(GLuint base) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ListBase, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&base), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Begin 4 +void +__indirect_glBegin(GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Begin, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Bitmap 5 +void +__indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, + GLfloat yorig, GLfloat xmove, GLfloat ymove, + const GLubyte *bitmap) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, + GL_BITMAP, 0) : 0; + const GLuint cmdlen = 48 + __GLX_PAD(compsize); + if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_Bitmap, cmdlen); + (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&xorig), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&yorig), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&xmove), 4); + (void) memcpy((void *) (gc->pc + 44), (void *) (&ymove), 4); + if (compsize > 0) { + (*gc->fillImage) (gc, 2, width, height, 1, GL_COLOR_INDEX, + GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_2D, + default_pixel_store_2D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_Bitmap; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 28), (void *) (&width), 4); + (void) memcpy((void *) (pc + 32), (void *) (&height), 4); + (void) memcpy((void *) (pc + 36), (void *) (&xorig), 4); + (void) memcpy((void *) (pc + 40), (void *) (&yorig), 4); + (void) memcpy((void *) (pc + 44), (void *) (&xmove), 4); + (void) memcpy((void *) (pc + 48), (void *) (&ymove), 4); + __glXSendLargeImage(gc, compsize, 2, width, height, 1, + GL_COLOR_INDEX, GL_BITMAP, bitmap, pc + 52, + pc + 8); + } + } +} + +#define X_GLrop_Color3bv 6 +void +__indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Color3bv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); + (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); + (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color3bv 6 +void +__indirect_glColor3bv(const GLbyte *v) +{ + generic_3_byte(X_GLrop_Color3bv, v); +} + +#define X_GLrop_Color3dv 7 +void +__indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_Color3dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color3dv 7 +void +__indirect_glColor3dv(const GLdouble * v) +{ + generic_24_byte(X_GLrop_Color3dv, v); +} + +#define X_GLrop_Color3fv 8 +void +__indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Color3fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color3fv 8 +void +__indirect_glColor3fv(const GLfloat * v) +{ + generic_12_byte(X_GLrop_Color3fv, v); +} + +#define X_GLrop_Color3iv 9 +void +__indirect_glColor3i(GLint red, GLint green, GLint blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Color3iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color3iv 9 +void +__indirect_glColor3iv(const GLint * v) +{ + generic_12_byte(X_GLrop_Color3iv, v); +} + +#define X_GLrop_Color3sv 10 +void +__indirect_glColor3s(GLshort red, GLshort green, GLshort blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Color3sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color3sv 10 +void +__indirect_glColor3sv(const GLshort * v) +{ + generic_6_byte(X_GLrop_Color3sv, v); +} + +#define X_GLrop_Color3ubv 11 +void +__indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); + (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); + (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color3ubv 11 +void +__indirect_glColor3ubv(const GLubyte *v) +{ + generic_3_byte(X_GLrop_Color3ubv, v); +} + +#define X_GLrop_Color3uiv 12 +void +__indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color3uiv 12 +void +__indirect_glColor3uiv(const GLuint * v) +{ + generic_12_byte(X_GLrop_Color3uiv, v); +} + +#define X_GLrop_Color3usv 13 +void +__indirect_glColor3us(GLushort red, GLushort green, GLushort blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Color3usv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color3usv 13 +void +__indirect_glColor3usv(const GLushort * v) +{ + generic_6_byte(X_GLrop_Color3usv, v); +} + +#define X_GLrop_Color4bv 14 +void +__indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Color4bv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); + (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); + (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); + (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color4bv 14 +void +__indirect_glColor4bv(const GLbyte *v) +{ + generic_4_byte(X_GLrop_Color4bv, v); +} + +#define X_GLrop_Color4dv 15 +void +__indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, + GLdouble alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + emit_header(gc->pc, X_GLrop_Color4dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&alpha), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color4dv 15 +void +__indirect_glColor4dv(const GLdouble * v) +{ + generic_32_byte(X_GLrop_Color4dv, v); +} + +#define X_GLrop_Color4fv 16 +void +__indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Color4fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color4fv 16 +void +__indirect_glColor4fv(const GLfloat * v) +{ + generic_16_byte(X_GLrop_Color4fv, v); +} + +#define X_GLrop_Color4iv 17 +void +__indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Color4iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color4iv 17 +void +__indirect_glColor4iv(const GLint * v) +{ + generic_16_byte(X_GLrop_Color4iv, v); +} + +#define X_GLrop_Color4sv 18 +void +__indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Color4sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color4sv 18 +void +__indirect_glColor4sv(const GLshort * v) +{ + generic_8_byte(X_GLrop_Color4sv, v); +} + +#define X_GLrop_Color4ubv 19 +void +__indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); + (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); + (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); + (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color4ubv 19 +void +__indirect_glColor4ubv(const GLubyte *v) +{ + generic_4_byte(X_GLrop_Color4ubv, v); +} + +#define X_GLrop_Color4uiv 20 +void +__indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color4uiv 20 +void +__indirect_glColor4uiv(const GLuint * v) +{ + generic_16_byte(X_GLrop_Color4uiv, v); +} + +#define X_GLrop_Color4usv 21 +void +__indirect_glColor4us(GLushort red, GLushort green, GLushort blue, + GLushort alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Color4usv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Color4usv 21 +void +__indirect_glColor4usv(const GLushort * v) +{ + generic_8_byte(X_GLrop_Color4usv, v); +} + +#define X_GLrop_EdgeFlagv 22 +void +__indirect_glEdgeFlag(GLboolean flag) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_EdgeFlagv 22 +void +__indirect_glEdgeFlagv(const GLboolean * flag) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (flag), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_End 23 +void +__indirect_glEnd(void) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 4; + emit_header(gc->pc, X_GLrop_End, cmdlen); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Indexdv 24 +void +__indirect_glIndexd(GLdouble c) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Indexdv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Indexdv 24 +void +__indirect_glIndexdv(const GLdouble * c) +{ + generic_8_byte(X_GLrop_Indexdv, c); +} + +#define X_GLrop_Indexfv 25 +void +__indirect_glIndexf(GLfloat c) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Indexfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Indexfv 25 +void +__indirect_glIndexfv(const GLfloat * c) +{ + generic_4_byte(X_GLrop_Indexfv, c); +} + +#define X_GLrop_Indexiv 26 +void +__indirect_glIndexi(GLint c) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Indexiv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Indexiv 26 +void +__indirect_glIndexiv(const GLint * c) +{ + generic_4_byte(X_GLrop_Indexiv, c); +} + +#define X_GLrop_Indexsv 27 +void +__indirect_glIndexs(GLshort c) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Indexsv 27 +void +__indirect_glIndexsv(const GLshort * c) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (c), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Normal3bv 28 +void +__indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 1); + (void) memcpy((void *) (gc->pc + 5), (void *) (&ny), 1); + (void) memcpy((void *) (gc->pc + 6), (void *) (&nz), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Normal3bv 28 +void +__indirect_glNormal3bv(const GLbyte *v) +{ + generic_3_byte(X_GLrop_Normal3bv, v); +} + +#define X_GLrop_Normal3dv 29 +void +__indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&ny), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&nz), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Normal3dv 29 +void +__indirect_glNormal3dv(const GLdouble * v) +{ + generic_24_byte(X_GLrop_Normal3dv, v); +} + +#define X_GLrop_Normal3fv 30 +void +__indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Normal3fv 30 +void +__indirect_glNormal3fv(const GLfloat * v) +{ + generic_12_byte(X_GLrop_Normal3fv, v); +} + +#define X_GLrop_Normal3iv 31 +void +__indirect_glNormal3i(GLint nx, GLint ny, GLint nz) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Normal3iv 31 +void +__indirect_glNormal3iv(const GLint * v) +{ + generic_12_byte(X_GLrop_Normal3iv, v); +} + +#define X_GLrop_Normal3sv 32 +void +__indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&ny), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&nz), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Normal3sv 32 +void +__indirect_glNormal3sv(const GLshort * v) +{ + generic_6_byte(X_GLrop_Normal3sv, v); +} + +#define X_GLrop_RasterPos2dv 33 +void +__indirect_glRasterPos2d(GLdouble x, GLdouble y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos2dv 33 +void +__indirect_glRasterPos2dv(const GLdouble * v) +{ + generic_16_byte(X_GLrop_RasterPos2dv, v); +} + +#define X_GLrop_RasterPos2fv 34 +void +__indirect_glRasterPos2f(GLfloat x, GLfloat y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos2fv 34 +void +__indirect_glRasterPos2fv(const GLfloat * v) +{ + generic_8_byte(X_GLrop_RasterPos2fv, v); +} + +#define X_GLrop_RasterPos2iv 35 +void +__indirect_glRasterPos2i(GLint x, GLint y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos2iv 35 +void +__indirect_glRasterPos2iv(const GLint * v) +{ + generic_8_byte(X_GLrop_RasterPos2iv, v); +} + +#define X_GLrop_RasterPos2sv 36 +void +__indirect_glRasterPos2s(GLshort x, GLshort y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos2sv 36 +void +__indirect_glRasterPos2sv(const GLshort * v) +{ + generic_4_byte(X_GLrop_RasterPos2sv, v); +} + +#define X_GLrop_RasterPos3dv 37 +void +__indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos3dv 37 +void +__indirect_glRasterPos3dv(const GLdouble * v) +{ + generic_24_byte(X_GLrop_RasterPos3dv, v); +} + +#define X_GLrop_RasterPos3fv 38 +void +__indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos3fv 38 +void +__indirect_glRasterPos3fv(const GLfloat * v) +{ + generic_12_byte(X_GLrop_RasterPos3fv, v); +} + +#define X_GLrop_RasterPos3iv 39 +void +__indirect_glRasterPos3i(GLint x, GLint y, GLint z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos3iv 39 +void +__indirect_glRasterPos3iv(const GLint * v) +{ + generic_12_byte(X_GLrop_RasterPos3iv, v); +} + +#define X_GLrop_RasterPos3sv 40 +void +__indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos3sv 40 +void +__indirect_glRasterPos3sv(const GLshort * v) +{ + generic_6_byte(X_GLrop_RasterPos3sv, v); +} + +#define X_GLrop_RasterPos4dv 41 +void +__indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos4dv 41 +void +__indirect_glRasterPos4dv(const GLdouble * v) +{ + generic_32_byte(X_GLrop_RasterPos4dv, v); +} + +#define X_GLrop_RasterPos4fv 42 +void +__indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos4fv 42 +void +__indirect_glRasterPos4fv(const GLfloat * v) +{ + generic_16_byte(X_GLrop_RasterPos4fv, v); +} + +#define X_GLrop_RasterPos4iv 43 +void +__indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos4iv 43 +void +__indirect_glRasterPos4iv(const GLint * v) +{ + generic_16_byte(X_GLrop_RasterPos4iv, v); +} + +#define X_GLrop_RasterPos4sv 44 +void +__indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_RasterPos4sv 44 +void +__indirect_glRasterPos4sv(const GLshort * v) +{ + generic_8_byte(X_GLrop_RasterPos4sv, v); +} + +#define X_GLrop_Rectdv 45 +void +__indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y1), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&x2), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&y2), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Rectdv 45 +void +__indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 16); + (void) memcpy((void *) (gc->pc + 20), (void *) (v2), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Rectfv 46 +void +__indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Rectfv 46 +void +__indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Rectiv 47 +void +__indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Rectiv 47 +void +__indirect_glRectiv(const GLint * v1, const GLint * v2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Rectsv 48 +void +__indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&y1), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x2), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&y2), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Rectsv 48 +void +__indirect_glRectsv(const GLshort * v1, const GLshort * v2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v2), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord1dv 49 +void +__indirect_glTexCoord1d(GLdouble s) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord1dv 49 +void +__indirect_glTexCoord1dv(const GLdouble * v) +{ + generic_8_byte(X_GLrop_TexCoord1dv, v); +} + +#define X_GLrop_TexCoord1fv 50 +void +__indirect_glTexCoord1f(GLfloat s) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord1fv 50 +void +__indirect_glTexCoord1fv(const GLfloat * v) +{ + generic_4_byte(X_GLrop_TexCoord1fv, v); +} + +#define X_GLrop_TexCoord1iv 51 +void +__indirect_glTexCoord1i(GLint s) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord1iv 51 +void +__indirect_glTexCoord1iv(const GLint * v) +{ + generic_4_byte(X_GLrop_TexCoord1iv, v); +} + +#define X_GLrop_TexCoord1sv 52 +void +__indirect_glTexCoord1s(GLshort s) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord1sv 52 +void +__indirect_glTexCoord1sv(const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord2dv 53 +void +__indirect_glTexCoord2d(GLdouble s, GLdouble t) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord2dv 53 +void +__indirect_glTexCoord2dv(const GLdouble * v) +{ + generic_16_byte(X_GLrop_TexCoord2dv, v); +} + +#define X_GLrop_TexCoord2fv 54 +void +__indirect_glTexCoord2f(GLfloat s, GLfloat t) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord2fv 54 +void +__indirect_glTexCoord2fv(const GLfloat * v) +{ + generic_8_byte(X_GLrop_TexCoord2fv, v); +} + +#define X_GLrop_TexCoord2iv 55 +void +__indirect_glTexCoord2i(GLint s, GLint t) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord2iv 55 +void +__indirect_glTexCoord2iv(const GLint * v) +{ + generic_8_byte(X_GLrop_TexCoord2iv, v); +} + +#define X_GLrop_TexCoord2sv 56 +void +__indirect_glTexCoord2s(GLshort s, GLshort t) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord2sv 56 +void +__indirect_glTexCoord2sv(const GLshort * v) +{ + generic_4_byte(X_GLrop_TexCoord2sv, v); +} + +#define X_GLrop_TexCoord3dv 57 +void +__indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord3dv 57 +void +__indirect_glTexCoord3dv(const GLdouble * v) +{ + generic_24_byte(X_GLrop_TexCoord3dv, v); +} + +#define X_GLrop_TexCoord3fv 58 +void +__indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord3fv 58 +void +__indirect_glTexCoord3fv(const GLfloat * v) +{ + generic_12_byte(X_GLrop_TexCoord3fv, v); +} + +#define X_GLrop_TexCoord3iv 59 +void +__indirect_glTexCoord3i(GLint s, GLint t, GLint r) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord3iv 59 +void +__indirect_glTexCoord3iv(const GLint * v) +{ + generic_12_byte(X_GLrop_TexCoord3iv, v); +} + +#define X_GLrop_TexCoord3sv 60 +void +__indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord3sv 60 +void +__indirect_glTexCoord3sv(const GLshort * v) +{ + generic_6_byte(X_GLrop_TexCoord3sv, v); +} + +#define X_GLrop_TexCoord4dv 61 +void +__indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord4dv 61 +void +__indirect_glTexCoord4dv(const GLdouble * v) +{ + generic_32_byte(X_GLrop_TexCoord4dv, v); +} + +#define X_GLrop_TexCoord4fv 62 +void +__indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord4fv 62 +void +__indirect_glTexCoord4fv(const GLfloat * v) +{ + generic_16_byte(X_GLrop_TexCoord4fv, v); +} + +#define X_GLrop_TexCoord4iv 63 +void +__indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord4iv 63 +void +__indirect_glTexCoord4iv(const GLint * v) +{ + generic_16_byte(X_GLrop_TexCoord4iv, v); +} + +#define X_GLrop_TexCoord4sv 64 +void +__indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&q), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexCoord4sv 64 +void +__indirect_glTexCoord4sv(const GLshort * v) +{ + generic_8_byte(X_GLrop_TexCoord4sv, v); +} + +#define X_GLrop_Vertex2dv 65 +void +__indirect_glVertex2d(GLdouble x, GLdouble y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex2dv 65 +void +__indirect_glVertex2dv(const GLdouble * v) +{ + generic_16_byte(X_GLrop_Vertex2dv, v); +} + +#define X_GLrop_Vertex2fv 66 +void +__indirect_glVertex2f(GLfloat x, GLfloat y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex2fv 66 +void +__indirect_glVertex2fv(const GLfloat * v) +{ + generic_8_byte(X_GLrop_Vertex2fv, v); +} + +#define X_GLrop_Vertex2iv 67 +void +__indirect_glVertex2i(GLint x, GLint y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex2iv 67 +void +__indirect_glVertex2iv(const GLint * v) +{ + generic_8_byte(X_GLrop_Vertex2iv, v); +} + +#define X_GLrop_Vertex2sv 68 +void +__indirect_glVertex2s(GLshort x, GLshort y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex2sv 68 +void +__indirect_glVertex2sv(const GLshort * v) +{ + generic_4_byte(X_GLrop_Vertex2sv, v); +} + +#define X_GLrop_Vertex3dv 69 +void +__indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex3dv 69 +void +__indirect_glVertex3dv(const GLdouble * v) +{ + generic_24_byte(X_GLrop_Vertex3dv, v); +} + +#define X_GLrop_Vertex3fv 70 +void +__indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex3fv 70 +void +__indirect_glVertex3fv(const GLfloat * v) +{ + generic_12_byte(X_GLrop_Vertex3fv, v); +} + +#define X_GLrop_Vertex3iv 71 +void +__indirect_glVertex3i(GLint x, GLint y, GLint z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex3iv 71 +void +__indirect_glVertex3iv(const GLint * v) +{ + generic_12_byte(X_GLrop_Vertex3iv, v); +} + +#define X_GLrop_Vertex3sv 72 +void +__indirect_glVertex3s(GLshort x, GLshort y, GLshort z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex3sv 72 +void +__indirect_glVertex3sv(const GLshort * v) +{ + generic_6_byte(X_GLrop_Vertex3sv, v); +} + +#define X_GLrop_Vertex4dv 73 +void +__indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex4dv 73 +void +__indirect_glVertex4dv(const GLdouble * v) +{ + generic_32_byte(X_GLrop_Vertex4dv, v); +} + +#define X_GLrop_Vertex4fv 74 +void +__indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex4fv 74 +void +__indirect_glVertex4fv(const GLfloat * v) +{ + generic_16_byte(X_GLrop_Vertex4fv, v); +} + +#define X_GLrop_Vertex4iv 75 +void +__indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex4iv 75 +void +__indirect_glVertex4iv(const GLint * v) +{ + generic_16_byte(X_GLrop_Vertex4iv, v); +} + +#define X_GLrop_Vertex4sv 76 +void +__indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Vertex4sv 76 +void +__indirect_glVertex4sv(const GLshort * v) +{ + generic_8_byte(X_GLrop_Vertex4sv, v); +} + +#define X_GLrop_ClipPlane 77 +void +__indirect_glClipPlane(GLenum plane, const GLdouble * equation) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 40; + emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (equation), 32); + (void) memcpy((void *) (gc->pc + 36), (void *) (&plane), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ColorMaterial 78 +void +__indirect_glColorMaterial(GLenum face, GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CullFace 79 +void +__indirect_glCullFace(GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_CullFace, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Fogf 80 +void +__indirect_glFogf(GLenum pname, GLfloat param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Fogf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Fogfv 81 +void +__indirect_glFogfv(GLenum pname, const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glFogfv_size(pname); + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_Fogfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Fogi 82 +void +__indirect_glFogi(GLenum pname, GLint param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Fogi, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Fogiv 83 +void +__indirect_glFogiv(GLenum pname, const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glFogiv_size(pname); + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_Fogiv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_FrontFace 84 +void +__indirect_glFrontFace(GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_FrontFace, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Hint 85 +void +__indirect_glHint(GLenum target, GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Hint, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Lightf 86 +void +__indirect_glLightf(GLenum light, GLenum pname, GLfloat param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Lightf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Lightfv 87 +void +__indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glLightfv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_Lightfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Lighti 88 +void +__indirect_glLighti(GLenum light, GLenum pname, GLint param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Lighti, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Lightiv 89 +void +__indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glLightiv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_Lightiv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LightModelf 90 +void +__indirect_glLightModelf(GLenum pname, GLfloat param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_LightModelf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LightModelfv 91 +void +__indirect_glLightModelfv(GLenum pname, const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glLightModelfv_size(pname); + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LightModeli 92 +void +__indirect_glLightModeli(GLenum pname, GLint param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_LightModeli, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LightModeliv 93 +void +__indirect_glLightModeliv(GLenum pname, const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glLightModeliv_size(pname); + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LineStipple 94 +void +__indirect_glLineStipple(GLint factor, GLushort pattern) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_LineStipple, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pattern), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LineWidth 95 +void +__indirect_glLineWidth(GLfloat width) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_LineWidth, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&width), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Materialf 96 +void +__indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Materialf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Materialfv 97 +void +__indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glMaterialfv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_Materialfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Materiali 98 +void +__indirect_glMateriali(GLenum face, GLenum pname, GLint param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Materiali, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Materialiv 99 +void +__indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glMaterialiv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_Materialiv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PointSize 100 +void +__indirect_glPointSize(GLfloat size) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_PointSize, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&size), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PolygonMode 101 +void +__indirect_glPolygonMode(GLenum face, GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PolygonStipple 102 +void +__indirect_glPolygonStipple(const GLubyte *mask) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, + 0) : 0; + const GLuint cmdlen = 24 + __GLX_PAD(compsize); + emit_header(gc->pc, X_GLrop_PolygonStipple, cmdlen); + if (compsize > 0) { + (*gc->fillImage) (gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, + gc->pc + 24, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_2D, + default_pixel_store_2D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Scissor 103 +void +__indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Scissor, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ShadeModel 104 +void +__indirect_glShadeModel(GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexParameterf 105 +void +__indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexParameterfv 106 +void +__indirect_glTexParameterfv(GLenum target, GLenum pname, + const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glTexParameterfv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexParameteri 107 +void +__indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexParameteriv 108 +void +__indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glTexParameteriv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static void +__glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level, + GLint internalformat, GLsizei width, GLsizei height, + GLint border, GLenum format, GLenum type, + const GLvoid * pixels) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + __glImageSize(width, height, 1, format, type, target); + const GLuint cmdlen = 56 + __GLX_PAD(compsize); + if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, opcode, cmdlen); + (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&internalformat), + 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&height), 4); + (void) memcpy((void *) (gc->pc + 44), (void *) (&border), 4); + (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); + (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); + if ((compsize > 0) && (pixels != NULL)) { + (*gc->fillImage) (gc, dim, width, height, 1, format, type, + pixels, gc->pc + 56, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_2D, + default_pixel_store_2D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = opcode; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 28), (void *) (&target), 4); + (void) memcpy((void *) (pc + 32), (void *) (&level), 4); + (void) memcpy((void *) (pc + 36), (void *) (&internalformat), 4); + (void) memcpy((void *) (pc + 40), (void *) (&width), 4); + (void) memcpy((void *) (pc + 44), (void *) (&height), 4); + (void) memcpy((void *) (pc + 48), (void *) (&border), 4); + (void) memcpy((void *) (pc + 52), (void *) (&format), 4); + (void) memcpy((void *) (pc + 56), (void *) (&type), 4); + __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, + type, pixels, pc + 60, pc + 8); + } + } +} + +#define X_GLrop_TexImage1D 109 +void +__indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, + GLsizei width, GLint border, GLenum format, + GLenum type, const GLvoid * pixels) +{ + __glx_TexImage_1D2D(X_GLrop_TexImage1D, 1, target, level, internalformat, + width, 1, border, format, type, pixels); +} + +#define X_GLrop_TexImage2D 110 +void +__indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, + GLsizei width, GLsizei height, GLint border, + GLenum format, GLenum type, const GLvoid * pixels) +{ + __glx_TexImage_1D2D(X_GLrop_TexImage2D, 2, target, level, internalformat, + width, height, border, format, type, pixels); +} + +#define X_GLrop_TexEnvf 111 +void +__indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexEnvfv 112 +void +__indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glTexEnvfv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexEnvi 113 +void +__indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexEnviv 114 +void +__indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glTexEnviv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexGend 115 +void +__indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_TexGend, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (¶m), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&coord), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&pname), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexGendv 116 +void +__indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glTexGendv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)); + emit_header(gc->pc, X_GLrop_TexGendv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 8)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexGenf 117 +void +__indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_TexGenf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexGenfv 118 +void +__indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glTexGenfv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexGeni 119 +void +__indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_TexGeni, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_TexGeniv 120 +void +__indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glTexGeniv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_InitNames 121 +void +__indirect_glInitNames(void) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 4; + emit_header(gc->pc, X_GLrop_InitNames, cmdlen); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LoadName 122 +void +__indirect_glLoadName(GLuint name) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_LoadName, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PassThrough 123 +void +__indirect_glPassThrough(GLfloat token) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_PassThrough, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&token), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PopName 124 +void +__indirect_glPopName(void) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 4; + emit_header(gc->pc, X_GLrop_PopName, cmdlen); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PushName 125 +void +__indirect_glPushName(GLuint name) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_PushName, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_DrawBuffer 126 +void +__indirect_glDrawBuffer(GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Clear 127 +void +__indirect_glClear(GLbitfield mask) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Clear, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ClearAccum 128 +void +__indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, + GLfloat alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ClearIndex 129 +void +__indirect_glClearIndex(GLfloat c) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ClearColor 130 +void +__indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, + GLclampf alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_ClearColor, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ClearStencil 131 +void +__indirect_glClearStencil(GLint s) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ClearDepth 132 +void +__indirect_glClearDepth(GLclampd depth) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&depth), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_StencilMask 133 +void +__indirect_glStencilMask(GLuint mask) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_StencilMask, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ColorMask 134 +void +__indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, + GLboolean alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ColorMask, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); + (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); + (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); + (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_DepthMask 135 +void +__indirect_glDepthMask(GLboolean flag) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_DepthMask, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_IndexMask 136 +void +__indirect_glIndexMask(GLuint mask) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_IndexMask, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Accum 137 +void +__indirect_glAccum(GLenum op, GLfloat value) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_Accum, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&value), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PopAttrib 141 +void +__indirect_glPopAttrib(void) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 4; + emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PushAttrib 142 +void +__indirect_glPushAttrib(GLbitfield mask) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MapGrid1d 147 +void +__indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&un), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MapGrid1f 148 +void +__indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MapGrid2d 149 +void +__indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, + GLdouble v1, GLdouble v2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&v2), 8); + (void) memcpy((void *) (gc->pc + 36), (void *) (&un), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&vn), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MapGrid2f 150 +void +__indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, + GLfloat v2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&vn), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&v2), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_EvalCoord1dv 151 +void +__indirect_glEvalCoord1d(GLdouble u) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_EvalCoord1dv 151 +void +__indirect_glEvalCoord1dv(const GLdouble * u) +{ + generic_8_byte(X_GLrop_EvalCoord1dv, u); +} + +#define X_GLrop_EvalCoord1fv 152 +void +__indirect_glEvalCoord1f(GLfloat u) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_EvalCoord1fv 152 +void +__indirect_glEvalCoord1fv(const GLfloat * u) +{ + generic_4_byte(X_GLrop_EvalCoord1fv, u); +} + +#define X_GLrop_EvalCoord2dv 153 +void +__indirect_glEvalCoord2d(GLdouble u, GLdouble v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_EvalCoord2dv 153 +void +__indirect_glEvalCoord2dv(const GLdouble * u) +{ + generic_16_byte(X_GLrop_EvalCoord2dv, u); +} + +#define X_GLrop_EvalCoord2fv 154 +void +__indirect_glEvalCoord2f(GLfloat u, GLfloat v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_EvalCoord2fv 154 +void +__indirect_glEvalCoord2fv(const GLfloat * u) +{ + generic_8_byte(X_GLrop_EvalCoord2fv, u); +} + +#define X_GLrop_EvalMesh1 155 +void +__indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_EvalPoint1 156 +void +__indirect_glEvalPoint1(GLint i) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_EvalMesh2 157 +void +__indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&j1), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&j2), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_EvalPoint2 158 +void +__indirect_glEvalPoint2(GLint i, GLint j) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&j), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_AlphaFunc 159 +void +__indirect_glAlphaFunc(GLenum func, GLclampf ref) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_BlendFunc 160 +void +__indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactor), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactor), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LogicOp 161 +void +__indirect_glLogicOp(GLenum opcode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_LogicOp, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&opcode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_StencilFunc 162 +void +__indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&mask), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_StencilOp 163 +void +__indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_StencilOp, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&fail), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&zfail), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&zpass), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_DepthFunc 164 +void +__indirect_glDepthFunc(GLenum func) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PixelZoom 165 +void +__indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&xfactor), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&yfactor), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PixelTransferf 166 +void +__indirect_glPixelTransferf(GLenum pname, GLfloat param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PixelTransferi 167 +void +__indirect_glPixelTransferi(GLenum pname, GLint param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PixelMapfv 168 +void +__indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); + if (mapsize < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_PixelMapfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (values), + (mapsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_PixelMapfv; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 8), (void *) (&map), 4); + (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); + __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); + } + } +} + +#define X_GLrop_PixelMapuiv 169 +void +__indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); + if (mapsize < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_PixelMapuiv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (values), + (mapsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_PixelMapuiv; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 8), (void *) (&map), 4); + (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); + __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); + } + } +} + +#define X_GLrop_PixelMapusv 170 +void +__indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2)); + if (mapsize < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_PixelMapusv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (values), + (mapsize * 2)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_PixelMapusv; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 8), (void *) (&map), 4); + (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); + __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 2)); + } + } +} + +#define X_GLrop_ReadBuffer 171 +void +__indirect_glReadBuffer(GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CopyPixels 172 +void +__indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, + GLenum type) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&type), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLsop_ReadPixels 111 +void +__indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, GLvoid * pixels) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 28; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_read_pixels_reply_t *reply = + xcb_glx_read_pixels_reply(c, + xcb_glx_read_pixels(c, + gc-> + currentContextTag, + x, y, width, height, + format, type, + state->storePack. + swapEndian, 0), + NULL); + (void) memcpy(pixels, xcb_glx_read_pixels_data(reply), + xcb_glx_read_pixels_data_length(reply) * + sizeof(GLvoid)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_ReadPixels, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&x), 4); + (void) memcpy((void *) (pc + 4), (void *) (&y), 4); + (void) memcpy((void *) (pc + 8), (void *) (&width), 4); + (void) memcpy((void *) (pc + 12), (void *) (&height), 4); + (void) memcpy((void *) (pc + 16), (void *) (&format), 4); + (void) memcpy((void *) (pc + 20), (void *) (&type), 4); + *(int32_t *) (pc + 24) = 0; + *(int8_t *) (pc + 24) = state->storePack.swapEndian; + __glXReadPixelReply(dpy, gc, 2, width, height, 1, format, type, + pixels, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLrop_DrawPixels 173 +void +__indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, + GLenum type, const GLvoid * pixels) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + (pixels != NULL) ? __glImageSize(width, height, 1, format, type, + 0) : 0; + const GLuint cmdlen = 40 + __GLX_PAD(compsize); + if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_DrawPixels, cmdlen); + (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&format), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&type), 4); + if (compsize > 0) { + (*gc->fillImage) (gc, 2, width, height, 1, format, type, + pixels, gc->pc + 40, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_2D, + default_pixel_store_2D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_DrawPixels; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 28), (void *) (&width), 4); + (void) memcpy((void *) (pc + 32), (void *) (&height), 4); + (void) memcpy((void *) (pc + 36), (void *) (&format), 4); + (void) memcpy((void *) (pc + 40), (void *) (&type), 4); + __glXSendLargeImage(gc, compsize, 2, width, height, 1, format, + type, pixels, pc + 44, pc + 8); + } + } +} + +#define X_GLsop_GetClipPlane 113 +void +__indirect_glGetClipPlane(GLenum plane, GLdouble * equation) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_clip_plane_reply_t *reply = + xcb_glx_get_clip_plane_reply(c, + xcb_glx_get_clip_plane(c, + gc-> + currentContextTag, + plane), NULL); + (void) memcpy(equation, xcb_glx_get_clip_plane_data(reply), + xcb_glx_get_clip_plane_data_length(reply) * + sizeof(GLdouble)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetClipPlane, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&plane), 4); + (void) __glXReadReply(dpy, 8, equation, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetLightfv 118 +void +__indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_lightfv_reply_t *reply = + xcb_glx_get_lightfv_reply(c, + xcb_glx_get_lightfv(c, + gc-> + currentContextTag, + light, pname), + NULL); + if (xcb_glx_get_lightfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_lightfv_data(reply), + xcb_glx_get_lightfv_data_length(reply) * + sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetLightfv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&light), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetLightiv 119 +void +__indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_lightiv_reply_t *reply = + xcb_glx_get_lightiv_reply(c, + xcb_glx_get_lightiv(c, + gc-> + currentContextTag, + light, pname), + NULL); + if (xcb_glx_get_lightiv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_lightiv_data(reply), + xcb_glx_get_lightiv_data_length(reply) * + sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetLightiv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&light), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetMapdv 120 +void +__indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_mapdv_reply_t *reply = + xcb_glx_get_mapdv_reply(c, + xcb_glx_get_mapdv(c, + gc->currentContextTag, + target, query), NULL); + if (xcb_glx_get_mapdv_data_length(reply) == 0) + (void) memcpy(v, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(v, xcb_glx_get_mapdv_data(reply), + xcb_glx_get_mapdv_data_length(reply) * + sizeof(GLdouble)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetMapdv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&query), 4); + (void) __glXReadReply(dpy, 8, v, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetMapfv 121 +void +__indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_mapfv_reply_t *reply = + xcb_glx_get_mapfv_reply(c, + xcb_glx_get_mapfv(c, + gc->currentContextTag, + target, query), NULL); + if (xcb_glx_get_mapfv_data_length(reply) == 0) + (void) memcpy(v, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(v, xcb_glx_get_mapfv_data(reply), + xcb_glx_get_mapfv_data_length(reply) * + sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetMapfv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&query), 4); + (void) __glXReadReply(dpy, 4, v, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetMapiv 122 +void +__indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_mapiv_reply_t *reply = + xcb_glx_get_mapiv_reply(c, + xcb_glx_get_mapiv(c, + gc->currentContextTag, + target, query), NULL); + if (xcb_glx_get_mapiv_data_length(reply) == 0) + (void) memcpy(v, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(v, xcb_glx_get_mapiv_data(reply), + xcb_glx_get_mapiv_data_length(reply) * + sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetMapiv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&query), 4); + (void) __glXReadReply(dpy, 4, v, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetMaterialfv 123 +void +__indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_materialfv_reply_t *reply = + xcb_glx_get_materialfv_reply(c, + xcb_glx_get_materialfv(c, + gc-> + currentContextTag, + face, pname), + NULL); + if (xcb_glx_get_materialfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_materialfv_data(reply), + xcb_glx_get_materialfv_data_length(reply) * + sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetMaterialfv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&face), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetMaterialiv 124 +void +__indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_materialiv_reply_t *reply = + xcb_glx_get_materialiv_reply(c, + xcb_glx_get_materialiv(c, + gc-> + currentContextTag, + face, pname), + NULL); + if (xcb_glx_get_materialiv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_materialiv_data(reply), + xcb_glx_get_materialiv_data_length(reply) * + sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetMaterialiv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&face), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetPixelMapfv 125 +void +__indirect_glGetPixelMapfv(GLenum map, GLfloat * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_pixel_mapfv_reply_t *reply = + xcb_glx_get_pixel_mapfv_reply(c, + xcb_glx_get_pixel_mapfv(c, + gc-> + currentContextTag, + map), NULL); + if (xcb_glx_get_pixel_mapfv_data_length(reply) == 0) + (void) memcpy(values, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(values, xcb_glx_get_pixel_mapfv_data(reply), + xcb_glx_get_pixel_mapfv_data_length(reply) * + sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapfv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&map), 4); + (void) __glXReadReply(dpy, 4, values, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetPixelMapuiv 126 +void +__indirect_glGetPixelMapuiv(GLenum map, GLuint * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_pixel_mapuiv_reply_t *reply = + xcb_glx_get_pixel_mapuiv_reply(c, + xcb_glx_get_pixel_mapuiv(c, + gc-> + currentContextTag, + map), + NULL); + if (xcb_glx_get_pixel_mapuiv_data_length(reply) == 0) + (void) memcpy(values, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(values, xcb_glx_get_pixel_mapuiv_data(reply), + xcb_glx_get_pixel_mapuiv_data_length(reply) * + sizeof(GLuint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapuiv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&map), 4); + (void) __glXReadReply(dpy, 4, values, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetPixelMapusv 127 +void +__indirect_glGetPixelMapusv(GLenum map, GLushort * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_pixel_mapusv_reply_t *reply = + xcb_glx_get_pixel_mapusv_reply(c, + xcb_glx_get_pixel_mapusv(c, + gc-> + currentContextTag, + map), + NULL); + if (xcb_glx_get_pixel_mapusv_data_length(reply) == 0) + (void) memcpy(values, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(values, xcb_glx_get_pixel_mapusv_data(reply), + xcb_glx_get_pixel_mapusv_data_length(reply) * + sizeof(GLushort)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapusv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&map), 4); + (void) __glXReadReply(dpy, 2, values, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetPolygonStipple 128 +void +__indirect_glGetPolygonStipple(GLubyte *mask) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_polygon_stipple_reply_t *reply = + xcb_glx_get_polygon_stipple_reply(c, + xcb_glx_get_polygon_stipple(c, + gc-> + currentContextTag, + 0), + NULL); + (void) memcpy(mask, xcb_glx_get_polygon_stipple_data(reply), + xcb_glx_get_polygon_stipple_data_length(reply) * + sizeof(GLubyte)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetPolygonStipple, cmdlen); + *(int32_t *) (pc + 0) = 0; + __glXReadPixelReply(dpy, gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, + mask, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexEnvfv 130 +void +__indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_envfv_reply_t *reply = + xcb_glx_get_tex_envfv_reply(c, + xcb_glx_get_tex_envfv(c, + gc-> + currentContextTag, + target, pname), + NULL); + if (xcb_glx_get_tex_envfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_tex_envfv_data(reply), + xcb_glx_get_tex_envfv_data_length(reply) * + sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexEnvfv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexEnviv 131 +void +__indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_enviv_reply_t *reply = + xcb_glx_get_tex_enviv_reply(c, + xcb_glx_get_tex_enviv(c, + gc-> + currentContextTag, + target, pname), + NULL); + if (xcb_glx_get_tex_enviv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_tex_enviv_data(reply), + xcb_glx_get_tex_enviv_data_length(reply) * + sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexEnviv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexGendv 132 +void +__indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_gendv_reply_t *reply = + xcb_glx_get_tex_gendv_reply(c, + xcb_glx_get_tex_gendv(c, + gc-> + currentContextTag, + coord, pname), + NULL); + if (xcb_glx_get_tex_gendv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_tex_gendv_data(reply), + xcb_glx_get_tex_gendv_data_length(reply) * + sizeof(GLdouble)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexGendv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 8, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexGenfv 133 +void +__indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_genfv_reply_t *reply = + xcb_glx_get_tex_genfv_reply(c, + xcb_glx_get_tex_genfv(c, + gc-> + currentContextTag, + coord, pname), + NULL); + if (xcb_glx_get_tex_genfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_tex_genfv_data(reply), + xcb_glx_get_tex_genfv_data_length(reply) * + sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexGenfv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexGeniv 134 +void +__indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_geniv_reply_t *reply = + xcb_glx_get_tex_geniv_reply(c, + xcb_glx_get_tex_geniv(c, + gc-> + currentContextTag, + coord, pname), + NULL); + if (xcb_glx_get_tex_geniv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_tex_geniv_data(reply), + xcb_glx_get_tex_geniv_data_length(reply) * + sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexGeniv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexImage 135 +void +__indirect_glGetTexImage(GLenum target, GLint level, GLenum format, + GLenum type, GLvoid * pixels) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 20; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_image_reply_t *reply = + xcb_glx_get_tex_image_reply(c, + xcb_glx_get_tex_image(c, + gc-> + currentContextTag, + target, level, + format, type, + state-> + storePack. + swapEndian), + NULL); + (void) memcpy(pixels, xcb_glx_get_tex_image_data(reply), + xcb_glx_get_tex_image_data_length(reply) * + sizeof(GLvoid)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexImage, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&level), 4); + (void) memcpy((void *) (pc + 8), (void *) (&format), 4); + (void) memcpy((void *) (pc + 12), (void *) (&type), 4); + *(int32_t *) (pc + 16) = 0; + *(int8_t *) (pc + 16) = state->storePack.swapEndian; + __glXReadPixelReply(dpy, gc, 3, 0, 0, 0, format, type, pixels, + GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexParameterfv 136 +void +__indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_parameterfv_reply_t *reply = + xcb_glx_get_tex_parameterfv_reply(c, + xcb_glx_get_tex_parameterfv(c, + gc-> + currentContextTag, + target, + pname), + NULL); + if (xcb_glx_get_tex_parameterfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_tex_parameterfv_data(reply), + xcb_glx_get_tex_parameterfv_data_length(reply) * + sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexParameterfv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexParameteriv 137 +void +__indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_parameteriv_reply_t *reply = + xcb_glx_get_tex_parameteriv_reply(c, + xcb_glx_get_tex_parameteriv(c, + gc-> + currentContextTag, + target, + pname), + NULL); + if (xcb_glx_get_tex_parameteriv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_tex_parameteriv_data(reply), + xcb_glx_get_tex_parameteriv_data_length(reply) * + sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexParameteriv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexLevelParameterfv 138 +void +__indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, + GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 12; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_level_parameterfv_reply_t *reply = + xcb_glx_get_tex_level_parameterfv_reply(c, + xcb_glx_get_tex_level_parameterfv + (c, gc->currentContextTag, + target, level, pname), + NULL); + if (xcb_glx_get_tex_level_parameterfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, + xcb_glx_get_tex_level_parameterfv_data(reply), + xcb_glx_get_tex_level_parameterfv_data_length(reply) + * sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameterfv, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&level), 4); + (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetTexLevelParameteriv 139 +void +__indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, + GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 12; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_tex_level_parameteriv_reply_t *reply = + xcb_glx_get_tex_level_parameteriv_reply(c, + xcb_glx_get_tex_level_parameteriv + (c, gc->currentContextTag, + target, level, pname), + NULL); + if (xcb_glx_get_tex_level_parameteriv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, + xcb_glx_get_tex_level_parameteriv_data(reply), + xcb_glx_get_tex_level_parameteriv_data_length(reply) + * sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameteriv, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&level), 4); + (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_IsList 141 +GLboolean +__indirect_glIsList(GLuint list) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_is_list_reply_t *reply = + xcb_glx_is_list_reply(c, + xcb_glx_is_list(c, gc->currentContextTag, + list), NULL); + retval = reply->ret_val; + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_IsList, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&list), 4); + retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return retval; +} + +#define X_GLrop_DepthRange 174 +void +__indirect_glDepthRange(GLclampd zNear, GLclampd zFar) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_DepthRange, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&zNear), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&zFar), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Frustum 175 +void +__indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, + GLdouble top, GLdouble zNear, GLdouble zFar) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 52; + emit_header(gc->pc, X_GLrop_Frustum, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8); + (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8); + (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LoadIdentity 176 +void +__indirect_glLoadIdentity(void) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 4; + emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LoadMatrixf 177 +void +__indirect_glLoadMatrixf(const GLfloat * m) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 68; + emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_LoadMatrixd 178 +void +__indirect_glLoadMatrixd(const GLdouble * m) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 132; + emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MatrixMode 179 +void +__indirect_glMatrixMode(GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultMatrixf 180 +void +__indirect_glMultMatrixf(const GLfloat * m) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 68; + emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultMatrixd 181 +void +__indirect_glMultMatrixd(const GLdouble * m) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 132; + emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Ortho 182 +void +__indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, + GLdouble top, GLdouble zNear, GLdouble zFar) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 52; + emit_header(gc->pc, X_GLrop_Ortho, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8); + (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8); + (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PopMatrix 183 +void +__indirect_glPopMatrix(void) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 4; + emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PushMatrix 184 +void +__indirect_glPushMatrix(void) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 4; + emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Rotated 185 +void +__indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + emit_header(gc->pc, X_GLrop_Rotated, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Rotatef 186 +void +__indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Rotatef, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Scaled 187 +void +__indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_Scaled, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Scalef 188 +void +__indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Scalef, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Translated 189 +void +__indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_Translated, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Translatef 190 +void +__indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Translatef, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Viewport 191 +void +__indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Viewport, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_BindTexture 4117 +void +__indirect_glBindTexture(GLenum target, GLuint texture) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_BindTexture, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&texture), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Indexubv 194 +void +__indirect_glIndexub(GLubyte c) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Indexubv 194 +void +__indirect_glIndexubv(const GLubyte *c) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (c), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PolygonOffset 192 +void +__indirect_glPolygonOffset(GLfloat factor, GLfloat units) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&units), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CopyTexImage1D 4119 +void +__indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, + GLint x, GLint y, GLsizei width, GLint border) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 32; + emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&border), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CopyTexImage2D 4120 +void +__indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, + GLint x, GLint y, GLsizei width, GLsizei height, + GLint border) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&border), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CopyTexSubImage1D 4121 +void +__indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, + GLint x, GLint y, GLsizei width) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CopyTexSubImage2D 4122 +void +__indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, + GLint yoffset, GLint x, GLint y, GLsizei width, + GLsizei height) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 36; + emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&height), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLsop_DeleteTextures 144 +void +__indirect_glDeleteTextures(GLsizei n, const GLuint * textures) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); +#endif + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_delete_textures(c, gc->currentContextTag, n, textures); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_DeleteTextures, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_DeleteTexturesEXT 12 +void +glDeleteTexturesEXT(GLsizei n, const GLuint * textures) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_DeleteTextures(GET_DISPATCH(), (n, textures)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivate, + X_GLvop_DeleteTexturesEXT, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GenTextures 145 +void +__indirect_glGenTextures(GLsizei n, GLuint * textures) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_gen_textures_reply_t *reply = + xcb_glx_gen_textures_reply(c, + xcb_glx_gen_textures(c, + gc-> + currentContextTag, + n), NULL); + (void) memcpy(textures, xcb_glx_gen_textures_data(reply), + xcb_glx_gen_textures_data_length(reply) * + sizeof(GLuint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GenTextures, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) __glXReadReply(dpy, 4, textures, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GenTexturesEXT 13 +void +glGenTexturesEXT(GLsizei n, GLuint * textures) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GenTextures(GET_DISPATCH(), (n, textures)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 4; + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GenTexturesEXT, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) __glXReadReply(dpy, 4, textures, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_IsTexture 146 +GLboolean +__indirect_glIsTexture(GLuint texture) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_is_texture_reply_t *reply = + xcb_glx_is_texture_reply(c, + xcb_glx_is_texture(c, + gc->currentContextTag, + texture), NULL); + retval = reply->ret_val; + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_IsTexture, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&texture), 4); + retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return retval; +} + +#define X_GLvop_IsTextureEXT 14 +GLboolean +glIsTextureEXT(GLuint texture) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + return CALL_IsTexture(GET_DISPATCH(), (texture)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; + const GLuint cmdlen = 4; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_IsTextureEXT, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&texture), 4); + retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return retval; + } +} + +#define X_GLrop_PrioritizeTextures 4118 +void +__indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, + const GLclampf * priorities) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_PrioritizeTextures, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (textures), (n * 4)); + (void) memcpy((void *) (gc->pc + 8 + (n * 4)), (void *) (priorities), + (n * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +static void +__glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, + GLint level, GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, GLenum format, + GLenum type, const GLvoid * pixels) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + (pixels != NULL) ? __glImageSize(width, height, 1, format, type, + target) : 0; + const GLuint cmdlen = 60 + __GLX_PAD(compsize); + if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, opcode, cmdlen); + (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&xoffset), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&yoffset), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 44), (void *) (&height), 4); + (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); + (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); + (void) memset((void *) (gc->pc + 56), 0, 4); + if (compsize > 0) { + (*gc->fillImage) (gc, dim, width, height, 1, format, type, + pixels, gc->pc + 60, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_2D, + default_pixel_store_2D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = opcode; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 28), (void *) (&target), 4); + (void) memcpy((void *) (pc + 32), (void *) (&level), 4); + (void) memcpy((void *) (pc + 36), (void *) (&xoffset), 4); + (void) memcpy((void *) (pc + 40), (void *) (&yoffset), 4); + (void) memcpy((void *) (pc + 44), (void *) (&width), 4); + (void) memcpy((void *) (pc + 48), (void *) (&height), 4); + (void) memcpy((void *) (pc + 52), (void *) (&format), 4); + (void) memcpy((void *) (pc + 56), (void *) (&type), 4); + (void) memset((void *) (pc + 60), 0, 4); + __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, + type, pixels, pc + 64, pc + 8); + } + } +} + +#define X_GLrop_TexSubImage1D 4099 +void +__indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, + GLsizei width, GLenum format, GLenum type, + const GLvoid * pixels) +{ + __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D, 1, target, level, xoffset, + 1, width, 1, format, type, pixels); +} + +#define X_GLrop_TexSubImage2D 4100 +void +__indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, + GLint yoffset, GLsizei width, GLsizei height, + GLenum format, GLenum type, const GLvoid * pixels) +{ + __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D, 2, target, level, xoffset, + yoffset, width, height, format, type, pixels); +} + +#define X_GLrop_BlendColor 4096 +void +__indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, + GLclampf alpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_BlendColor, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_BlendEquation 4097 +void +__indirect_glBlendEquation(GLenum mode) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ColorTable 2053 +void +__indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, + GLenum format, GLenum type, const GLvoid * table) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + (table != NULL) ? __glImageSize(width, 1, 1, format, type, + target) : 0; + const GLuint cmdlen = 44 + __GLX_PAD(compsize); + if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_ColorTable, cmdlen); + (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat), + 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); + if (compsize > 0) { + (*gc->fillImage) (gc, 1, width, 1, 1, format, type, table, + gc->pc + 44, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_1D, + default_pixel_store_1D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_ColorTable; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 28), (void *) (&target), 4); + (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4); + (void) memcpy((void *) (pc + 36), (void *) (&width), 4); + (void) memcpy((void *) (pc + 40), (void *) (&format), 4); + (void) memcpy((void *) (pc + 44), (void *) (&type), 4); + __glXSendLargeImage(gc, compsize, 1, width, 1, 1, format, type, + table, pc + 48, pc + 8); + } + } +} + +#define X_GLrop_ColorTableParameterfv 2054 +void +__indirect_glColorTableParameterfv(GLenum target, GLenum pname, + const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glColorTableParameterfv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ColorTableParameteriv 2055 +void +__indirect_glColorTableParameteriv(GLenum target, GLenum pname, + const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glColorTableParameteriv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CopyColorTable 2056 +void +__indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, + GLint y, GLsizei width) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLsop_GetColorTable 147 +void +__indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, + GLvoid * table) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 16; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_color_table_reply_t *reply = + xcb_glx_get_color_table_reply(c, + xcb_glx_get_color_table(c, + gc-> + currentContextTag, + target, + format, + type, + state-> + storePack. + swapEndian), + NULL); + (void) memcpy(table, xcb_glx_get_color_table_data(reply), + xcb_glx_get_color_table_data_length(reply) * + sizeof(GLvoid)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetColorTable, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int32_t *) (pc + 12) = 0; + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, + GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetColorTableSGI 4098 +void +glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 16; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetColorTableSGI, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int32_t *) (pc + 12) = 0; + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, + GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetColorTableParameterfv 148 +void +__indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, + GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_color_table_parameterfv_reply_t *reply = + xcb_glx_get_color_table_parameterfv_reply(c, + xcb_glx_get_color_table_parameterfv + (c, + gc->currentContextTag, + target, pname), NULL); + if (xcb_glx_get_color_table_parameterfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, + xcb_glx_get_color_table_parameterfv_data(reply), + xcb_glx_get_color_table_parameterfv_data_length + (reply) * sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameterfv, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetColorTableParameterfvSGI 4099 +void +glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetColorTableParameterfv(GET_DISPATCH(), + (target, pname, params)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetColorTableParameterfvSGI, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetColorTableParameteriv 149 +void +__indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, + GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_color_table_parameteriv_reply_t *reply = + xcb_glx_get_color_table_parameteriv_reply(c, + xcb_glx_get_color_table_parameteriv + (c, + gc->currentContextTag, + target, pname), NULL); + if (xcb_glx_get_color_table_parameteriv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, + xcb_glx_get_color_table_parameteriv_data(reply), + xcb_glx_get_color_table_parameteriv_data_length + (reply) * sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameteriv, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetColorTableParameterivSGI 4100 +void +glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetColorTableParameteriv(GET_DISPATCH(), + (target, pname, params)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetColorTableParameterivSGI, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLrop_ColorSubTable 195 +void +__indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, + GLenum format, GLenum type, const GLvoid * data) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; + const GLuint cmdlen = 44 + __GLX_PAD(compsize); + if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_ColorSubTable, cmdlen); + (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&start), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&count), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); + if (compsize > 0) { + (*gc->fillImage) (gc, 1, count, 1, 1, format, type, data, + gc->pc + 44, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_1D, + default_pixel_store_1D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_ColorSubTable; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 28), (void *) (&target), 4); + (void) memcpy((void *) (pc + 32), (void *) (&start), 4); + (void) memcpy((void *) (pc + 36), (void *) (&count), 4); + (void) memcpy((void *) (pc + 40), (void *) (&format), 4); + (void) memcpy((void *) (pc + 44), (void *) (&type), 4); + __glXSendLargeImage(gc, compsize, 1, count, 1, 1, format, type, + data, pc + 48, pc + 8); + } + } +} + +#define X_GLrop_CopyColorSubTable 196 +void +__indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, + GLsizei width) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&start), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static void +__glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target, + GLenum internalformat, GLsizei width, + GLsizei height, GLenum format, GLenum type, + const GLvoid * image) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + (image != NULL) ? __glImageSize(width, height, 1, format, type, + target) : 0; + const GLuint cmdlen = 48 + __GLX_PAD(compsize); + if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, opcode, cmdlen); + (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat), + 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&format), 4); + (void) memcpy((void *) (gc->pc + 44), (void *) (&type), 4); + if (compsize > 0) { + (*gc->fillImage) (gc, dim, width, height, 1, format, type, + image, gc->pc + 48, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_2D, + default_pixel_store_2D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = opcode; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 28), (void *) (&target), 4); + (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4); + (void) memcpy((void *) (pc + 36), (void *) (&width), 4); + (void) memcpy((void *) (pc + 40), (void *) (&height), 4); + (void) memcpy((void *) (pc + 44), (void *) (&format), 4); + (void) memcpy((void *) (pc + 48), (void *) (&type), 4); + __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, + type, image, pc + 52, pc + 8); + } + } +} + +#define X_GLrop_ConvolutionFilter1D 4101 +void +__indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, + GLsizei width, GLenum format, GLenum type, + const GLvoid * image) +{ + __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D, 1, target, + internalformat, width, 1, format, type, + image); +} + +#define X_GLrop_ConvolutionFilter2D 4102 +void +__indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, + GLsizei width, GLsizei height, GLenum format, + GLenum type, const GLvoid * image) +{ + __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D, 2, target, + internalformat, width, height, format, type, + image); +} + +#define X_GLrop_ConvolutionParameterf 4103 +void +__indirect_glConvolutionParameterf(GLenum target, GLenum pname, + GLfloat params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶ms), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ConvolutionParameterfv 4104 +void +__indirect_glConvolutionParameterfv(GLenum target, GLenum pname, + const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glConvolutionParameterfv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ConvolutionParameteri 4105 +void +__indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (¶ms), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ConvolutionParameteriv 4106 +void +__indirect_glConvolutionParameteriv(GLenum target, GLenum pname, + const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glConvolutionParameteriv_size(pname); + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CopyConvolutionFilter1D 4107 +void +__indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_CopyConvolutionFilter2D 4108 +void +__indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width, + GLsizei height) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&height), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLsop_GetConvolutionFilter 150 +void +__indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, + GLvoid * image) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 16; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_convolution_filter_reply_t *reply = + xcb_glx_get_convolution_filter_reply(c, + xcb_glx_get_convolution_filter + (c, gc->currentContextTag, + target, format, type, + state->storePack. + swapEndian), NULL); + (void) memcpy(image, xcb_glx_get_convolution_filter_data(reply), + xcb_glx_get_convolution_filter_data_length(reply) * + sizeof(GLvoid)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionFilter, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int32_t *) (pc + 12) = 0; + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, + GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetConvolutionFilterEXT 1 +void +gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, + GLvoid * image) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetConvolutionFilter(GET_DISPATCH(), + (target, format, type, image)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 16; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetConvolutionFilterEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int32_t *) (pc + 12) = 0; + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, + GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetConvolutionParameterfv 151 +void +__indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, + GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_convolution_parameterfv_reply_t *reply = + xcb_glx_get_convolution_parameterfv_reply(c, + xcb_glx_get_convolution_parameterfv + (c, + gc->currentContextTag, + target, pname), NULL); + if (xcb_glx_get_convolution_parameterfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, + xcb_glx_get_convolution_parameterfv_data(reply), + xcb_glx_get_convolution_parameterfv_data_length + (reply) * sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameterfv, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetConvolutionParameterfvEXT 2 +void +gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetConvolutionParameterfv(GET_DISPATCH(), + (target, pname, params)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetConvolutionParameterfvEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetConvolutionParameteriv 152 +void +__indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, + GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_convolution_parameteriv_reply_t *reply = + xcb_glx_get_convolution_parameteriv_reply(c, + xcb_glx_get_convolution_parameteriv + (c, + gc->currentContextTag, + target, pname), NULL); + if (xcb_glx_get_convolution_parameteriv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, + xcb_glx_get_convolution_parameteriv_data(reply), + xcb_glx_get_convolution_parameteriv_data_length + (reply) * sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameteriv, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetConvolutionParameterivEXT 3 +void +gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, pname, params)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetConvolutionParameterivEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetHistogram 154 +void +__indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, + GLenum type, GLvoid * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 16; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_histogram_reply_t *reply = + xcb_glx_get_histogram_reply(c, + xcb_glx_get_histogram(c, + gc-> + currentContextTag, + target, reset, + format, type, + state-> + storePack. + swapEndian), + NULL); + (void) memcpy(values, xcb_glx_get_histogram_data(reply), + xcb_glx_get_histogram_data_length(reply) * + sizeof(GLvoid)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetHistogram, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int32_t *) (pc + 12) = 0; + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + *(int8_t *) (pc + 13) = reset; + __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, + GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetHistogramEXT 5 +void +gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, + GLenum type, GLvoid * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetHistogram(GET_DISPATCH(), + (target, reset, format, type, values)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 16; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetHistogramEXT, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int32_t *) (pc + 12) = 0; + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + *(int8_t *) (pc + 13) = reset; + __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, + GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetHistogramParameterfv 155 +void +__indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, + GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_histogram_parameterfv_reply_t *reply = + xcb_glx_get_histogram_parameterfv_reply(c, + xcb_glx_get_histogram_parameterfv + (c, gc->currentContextTag, + target, pname), NULL); + if (xcb_glx_get_histogram_parameterfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, + xcb_glx_get_histogram_parameterfv_data(reply), + xcb_glx_get_histogram_parameterfv_data_length(reply) + * sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameterfv, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetHistogramParameterfvEXT 6 +void +gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetHistogramParameterfvEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetHistogramParameteriv 156 +void +__indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, + GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_histogram_parameteriv_reply_t *reply = + xcb_glx_get_histogram_parameteriv_reply(c, + xcb_glx_get_histogram_parameteriv + (c, gc->currentContextTag, + target, pname), NULL); + if (xcb_glx_get_histogram_parameteriv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, + xcb_glx_get_histogram_parameteriv_data(reply), + xcb_glx_get_histogram_parameteriv_data_length(reply) + * sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameteriv, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetHistogramParameterivEXT 7 +void +gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetHistogramParameterivEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetMinmax 157 +void +__indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, + GLenum type, GLvoid * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 16; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_minmax_reply_t *reply = + xcb_glx_get_minmax_reply(c, + xcb_glx_get_minmax(c, + gc->currentContextTag, + target, reset, format, + type, + state->storePack. + swapEndian), NULL); + (void) memcpy(values, xcb_glx_get_minmax_data(reply), + xcb_glx_get_minmax_data_length(reply) * sizeof(GLvoid)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetMinmax, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int32_t *) (pc + 12) = 0; + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + *(int8_t *) (pc + 13) = reset; + __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, + GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetMinmaxEXT 8 +void +gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, + GLenum type, GLvoid * values) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + const __GLXattribute *const state = gc->client_state_private; + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 16; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetMinmaxEXT, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int32_t *) (pc + 12) = 0; + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + *(int8_t *) (pc + 13) = reset; + __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, + GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetMinmaxParameterfv 158 +void +__indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, + GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_minmax_parameterfv_reply_t *reply = + xcb_glx_get_minmax_parameterfv_reply(c, + xcb_glx_get_minmax_parameterfv + (c, gc->currentContextTag, + target, pname), NULL); + if (xcb_glx_get_minmax_parameterfv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_minmax_parameterfv_data(reply), + xcb_glx_get_minmax_parameterfv_data_length(reply) * + sizeof(GLfloat)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameterfv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetMinmaxParameterfvEXT 9 +void +gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetMinmaxParameterfvEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLsop_GetMinmaxParameteriv 159 +void +__indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_minmax_parameteriv_reply_t *reply = + xcb_glx_get_minmax_parameteriv_reply(c, + xcb_glx_get_minmax_parameteriv + (c, gc->currentContextTag, + target, pname), NULL); + if (xcb_glx_get_minmax_parameteriv_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_minmax_parameteriv_data(reply), + xcb_glx_get_minmax_parameteriv_data_length(reply) * + sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameteriv, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLvop_GetMinmaxParameterivEXT 10 +void +gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params)); + } else +#endif + { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetMinmaxParameterivEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; + } +} + +#define X_GLrop_Histogram 4110 +void +__indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, + GLboolean sink) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_Histogram, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&sink), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_Minmax 4111 +void +__indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_Minmax, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&sink), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ResetHistogram 4112 +void +__indirect_glResetHistogram(GLenum target) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ResetMinmax 4113 +void +__indirect_glResetMinmax(GLenum target) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +static void +__glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level, + GLint internalformat, GLsizei width, GLsizei height, + GLsizei depth, GLsizei extent, GLint border, + GLenum format, GLenum type, const GLvoid * pixels) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + (pixels != NULL) ? __glImageSize(width, height, depth, format, type, + target) : 0; + const GLuint cmdlen = 84 + __GLX_PAD(compsize); + if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, opcode, cmdlen); + (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 48), (void *) (&internalformat), + 4); + (void) memcpy((void *) (gc->pc + 52), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 56), (void *) (&height), 4); + (void) memcpy((void *) (gc->pc + 60), (void *) (&depth), 4); + (void) memcpy((void *) (gc->pc + 64), (void *) (&extent), 4); + (void) memcpy((void *) (gc->pc + 68), (void *) (&border), 4); + (void) memcpy((void *) (gc->pc + 72), (void *) (&format), 4); + (void) memcpy((void *) (gc->pc + 76), (void *) (&type), 4); + (void) memcpy((void *) (gc->pc + 80), + (void *) ((pixels == NULL) ? one : zero), 4); + if (compsize > 0) { + (*gc->fillImage) (gc, dim, width, height, depth, format, type, + pixels, gc->pc + 84, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_4D, + default_pixel_store_4D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = opcode; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 44), (void *) (&target), 4); + (void) memcpy((void *) (pc + 48), (void *) (&level), 4); + (void) memcpy((void *) (pc + 52), (void *) (&internalformat), 4); + (void) memcpy((void *) (pc + 56), (void *) (&width), 4); + (void) memcpy((void *) (pc + 60), (void *) (&height), 4); + (void) memcpy((void *) (pc + 64), (void *) (&depth), 4); + (void) memcpy((void *) (pc + 68), (void *) (&extent), 4); + (void) memcpy((void *) (pc + 72), (void *) (&border), 4); + (void) memcpy((void *) (pc + 76), (void *) (&format), 4); + (void) memcpy((void *) (pc + 80), (void *) (&type), 4); + (void) memcpy((void *) (pc + 84), zero, 4); + __glXSendLargeImage(gc, compsize, dim, width, height, depth, + format, type, pixels, pc + 88, pc + 8); + } + } +} + +#define X_GLrop_TexImage3D 4114 +void +__indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum format, GLenum type, + const GLvoid * pixels) +{ + __glx_TexImage_3D4D(X_GLrop_TexImage3D, 3, target, level, internalformat, + width, height, depth, 1, border, format, type, + pixels); +} + +static void +__glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, + GLint level, GLint xoffset, GLint yoffset, + GLint zoffset, GLint woffset, GLsizei width, + GLsizei height, GLsizei depth, GLsizei extent, + GLenum format, GLenum type, const GLvoid * pixels) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = + (pixels != NULL) ? __glImageSize(width, height, depth, format, type, + target) : 0; + const GLuint cmdlen = 92 + __GLX_PAD(compsize); + if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, opcode, cmdlen); + (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 48), (void *) (&xoffset), 4); + (void) memcpy((void *) (gc->pc + 52), (void *) (&yoffset), 4); + (void) memcpy((void *) (gc->pc + 56), (void *) (&zoffset), 4); + (void) memcpy((void *) (gc->pc + 60), (void *) (&woffset), 4); + (void) memcpy((void *) (gc->pc + 64), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 68), (void *) (&height), 4); + (void) memcpy((void *) (gc->pc + 72), (void *) (&depth), 4); + (void) memcpy((void *) (gc->pc + 76), (void *) (&extent), 4); + (void) memcpy((void *) (gc->pc + 80), (void *) (&format), 4); + (void) memcpy((void *) (gc->pc + 84), (void *) (&type), 4); + (void) memset((void *) (gc->pc + 88), 0, 4); + if (compsize > 0) { + (*gc->fillImage) (gc, dim, width, height, depth, format, type, + pixels, gc->pc + 92, gc->pc + 4); + } else { + (void) memcpy(gc->pc + 4, default_pixel_store_4D, + default_pixel_store_4D_size); + } + gc->pc += cmdlen; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = opcode; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 44), (void *) (&target), 4); + (void) memcpy((void *) (pc + 48), (void *) (&level), 4); + (void) memcpy((void *) (pc + 52), (void *) (&xoffset), 4); + (void) memcpy((void *) (pc + 56), (void *) (&yoffset), 4); + (void) memcpy((void *) (pc + 60), (void *) (&zoffset), 4); + (void) memcpy((void *) (pc + 64), (void *) (&woffset), 4); + (void) memcpy((void *) (pc + 68), (void *) (&width), 4); + (void) memcpy((void *) (pc + 72), (void *) (&height), 4); + (void) memcpy((void *) (pc + 76), (void *) (&depth), 4); + (void) memcpy((void *) (pc + 80), (void *) (&extent), 4); + (void) memcpy((void *) (pc + 84), (void *) (&format), 4); + (void) memcpy((void *) (pc + 88), (void *) (&type), 4); + (void) memset((void *) (pc + 92), 0, 4); + __glXSendLargeImage(gc, compsize, dim, width, height, depth, + format, type, pixels, pc + 96, pc + 8); + } + } +} + +#define X_GLrop_TexSubImage3D 4115 +void +__indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, + GLint yoffset, GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, GLenum format, + GLenum type, const GLvoid * pixels) +{ + __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D, 3, target, level, xoffset, + yoffset, zoffset, 1, width, height, depth, 1, + format, type, pixels); +} + +#define X_GLrop_CopyTexSubImage3D 4123 +void +__indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, + GLint yoffset, GLint zoffset, GLint x, GLint y, + GLsizei width, GLsizei height) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 40; + emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&zoffset), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ActiveTextureARB 197 +void +__indirect_glActiveTextureARB(GLenum texture) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ActiveTextureARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&texture), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord1dvARB 198 +void +__indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord1dvARB 198 +void +__indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord1fvARB 199 +void +__indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord1fvARB 199 +void +__indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord1ivARB 200 +void +__indirect_glMultiTexCoord1iARB(GLenum target, GLint s) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord1ivARB 200 +void +__indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord1svARB 201 +void +__indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord1svARB 201 +void +__indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord2dvARB 202 +void +__indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord2dvARB 202 +void +__indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v), 16); + (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord2fvARB 203 +void +__indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord2fvARB 203 +void +__indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord2ivARB 204 +void +__indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord2ivARB 204 +void +__indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord2svARB 205 +void +__indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord2svARB 205 +void +__indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord3dvARB 206 +void +__indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, + GLdouble r) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 32; + emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord3dvARB 206 +void +__indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 32; + emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v), 24); + (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord3fvARB 207 +void +__indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, + GLfloat r) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord3fvARB 207 +void +__indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord3ivARB 208 +void +__indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord3ivARB 208 +void +__indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord3svARB 209 +void +__indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, + GLshort r) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); + (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord3svARB 209 +void +__indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord4dvARB 210 +void +__indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, + GLdouble r, GLdouble q) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 40; + emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8); + (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord4dvARB 210 +void +__indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 40; + emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); + (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord4fvARB 211 +void +__indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, + GLfloat r, GLfloat q) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord4fvARB 211 +void +__indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord4ivARB 212 +void +__indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, + GLint q) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord4ivARB 212 +void +__indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord4svARB 213 +void +__indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, + GLshort r, GLshort q) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); + (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2); + (void) memcpy((void *) (gc->pc + 14), (void *) (&q), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_MultiTexCoord4svARB 213 +void +__indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SampleCoverageARB 229 +void +__indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_SampleCoverageARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLvop_GetProgramStringARB 1308 +void +__indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetProgramStringARB, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 1, string, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetProgramivARB 1307 +void +__indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetProgramivARB, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLrop_ProgramEnvParameter4dvARB 4185 +void +__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, + GLdouble y, GLdouble z, GLdouble w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); + (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramEnvParameter4dvARB 4185 +void +__indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, + const GLdouble * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramEnvParameter4fvARB 4184 +void +__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, + GLfloat y, GLfloat z, GLfloat w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramEnvParameter4fvARB 4184 +void +__indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, + const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramLocalParameter4dvARB 4216 +void +__indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, + GLdouble x, GLdouble y, GLdouble z, + GLdouble w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); + (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramLocalParameter4dvARB 4216 +void +__indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, + const GLdouble * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramLocalParameter4fvARB 4215 +void +__indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, + GLfloat x, GLfloat y, GLfloat z, + GLfloat w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramLocalParameter4fvARB 4215 +void +__indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, + const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramStringARB 4217 +void +__indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, + const GLvoid * string) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16 + __GLX_PAD(len); + if (len < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((len >= 0) && (gc->currentDpy != NULL), 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_ProgramStringARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&format), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (string), len); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_ProgramStringARB; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 8), (void *) (&target), 4); + (void) memcpy((void *) (pc + 12), (void *) (&format), 4); + (void) memcpy((void *) (pc + 16), (void *) (&len), 4); + __glXSendLargeCommand(gc, pc, 20, string, len); + } + } +} + +#define X_GLrop_VertexAttrib1dvARB 4197 +void +__indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1dvARB 4197 +void +__indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1fvARB 4193 +void +__indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1fvARB 4193 +void +__indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1svARB 4189 +void +__indirect_glVertexAttrib1sARB(GLuint index, GLshort x) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1svARB 4189 +void +__indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2dvARB 4198 +void +__indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2dvARB 4198 +void +__indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2fvARB 4194 +void +__indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2fvARB 4194 +void +__indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2svARB 4190 +void +__indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2svARB 4190 +void +__indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3dvARB 4199 +void +__indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, + GLdouble z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 32; + emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3dvARB 4199 +void +__indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 32; + emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3fvARB 4195 +void +__indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3fvARB 4195 +void +__indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3svARB 4191 +void +__indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3svARB 4191 +void +__indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4NbvARB 4235 +void +__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib4NbvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4NivARB 4237 +void +__indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib4NivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4NsvARB 4236 +void +__indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib4NsvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4NubvARB 4201 +void +__indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, + GLubyte z, GLubyte w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1); + (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1); + (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1); + (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4NubvARB 4201 +void +__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4NuivARB 4239 +void +__indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib4NuivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4NusvARB 4238 +void +__indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib4NusvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4bvARB 4230 +void +__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4dvARB 4200 +void +__indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, + GLdouble z, GLdouble w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 40; + emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); + (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4dvARB 4200 +void +__indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 40; + emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4fvARB 4196 +void +__indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, + GLfloat w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4fvARB 4196 +void +__indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4ivARB 4231 +void +__indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib4ivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4svARB 4192 +void +__indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, + GLshort w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); + (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4svARB 4192 +void +__indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4ubvARB 4232 +void +__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib4ubvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4uivARB 4234 +void +__indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib4uivARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4usvARB 4233 +void +__indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib4usvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_BeginQueryARB 231 +void +__indirect_glBeginQueryARB(GLenum target, GLuint id) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLsop_DeleteQueriesARB 161 +void +__indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); +#endif + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_delete_queries_arb(c, gc->currentContextTag, n, ids); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_DeleteQueriesARB, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLrop_EndQueryARB 232 +void +__indirect_glEndQueryARB(GLenum target) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLsop_GenQueriesARB 162 +void +__indirect_glGenQueriesARB(GLsizei n, GLuint * ids) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_gen_queries_arb_reply_t *reply = + xcb_glx_gen_queries_arb_reply(c, + xcb_glx_gen_queries_arb(c, + gc-> + currentContextTag, + n), NULL); + (void) memcpy(ids, xcb_glx_gen_queries_arb_data(reply), + xcb_glx_gen_queries_arb_data_length(reply) * + sizeof(GLuint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GenQueriesARB, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) __glXReadReply(dpy, 4, ids, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetQueryObjectivARB 165 +void +__indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_query_objectiv_arb_reply_t *reply = + xcb_glx_get_query_objectiv_arb_reply(c, + xcb_glx_get_query_objectiv_arb + (c, gc->currentContextTag, + id, pname), NULL); + if (xcb_glx_get_query_objectiv_arb_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_query_objectiv_arb_data(reply), + xcb_glx_get_query_objectiv_arb_data_length(reply) * + sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectivARB, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&id), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetQueryObjectuivARB 166 +void +__indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_query_objectuiv_arb_reply_t *reply = + xcb_glx_get_query_objectuiv_arb_reply(c, + xcb_glx_get_query_objectuiv_arb + (c, gc->currentContextTag, + id, pname), NULL); + if (xcb_glx_get_query_objectuiv_arb_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_query_objectuiv_arb_data(reply), + xcb_glx_get_query_objectuiv_arb_data_length(reply) * + sizeof(GLuint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuivARB, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&id), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_GetQueryivARB 164 +void +__indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; +#ifndef USE_XCB + const GLuint cmdlen = 8; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_get_queryiv_arb_reply_t *reply = + xcb_glx_get_queryiv_arb_reply(c, + xcb_glx_get_queryiv_arb(c, + gc-> + currentContextTag, + target, + pname), + NULL); + if (xcb_glx_get_queryiv_arb_data_length(reply) == 0) + (void) memcpy(params, &reply->datum, sizeof(reply->datum)); + else + (void) memcpy(params, xcb_glx_get_queryiv_arb_data(reply), + xcb_glx_get_queryiv_arb_data_length(reply) * + sizeof(GLint)); + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_GetQueryivARB, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return; +} + +#define X_GLsop_IsQueryARB 163 +GLboolean +__indirect_glIsQueryARB(GLuint id) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; +#ifndef USE_XCB + const GLuint cmdlen = 4; +#endif + if (__builtin_expect(dpy != NULL, 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_is_query_arb_reply_t *reply = + xcb_glx_is_query_arb_reply(c, + xcb_glx_is_query_arb(c, + gc-> + currentContextTag, + id), NULL); + retval = reply->ret_val; + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_IsQueryARB, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&id), 4); + retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return retval; +} + +#define X_GLrop_DrawBuffersARB 233 +void +__indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { + if (cmdlen <= gc->maxSmallRenderCommandSize) { + if ((gc->pc + cmdlen) > gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + emit_header(gc->pc, X_GLrop_DrawBuffersARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (bufs), (n * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } else { + const GLint op = X_GLrop_DrawBuffersARB; + const GLuint cmdlenLarge = cmdlen + 4; + GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); + (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); + (void) memcpy((void *) (pc + 4), (void *) (&op), 4); + (void) memcpy((void *) (pc + 8), (void *) (&n), 4); + __glXSendLargeCommand(gc, pc, 12, bufs, (n * 4)); + } + } +} + +#define X_GLrop_RenderbufferStorageMultisample 4331 +void +__indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, + GLenum internalformat, + GLsizei width, GLsizei height) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&samples), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&height), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SampleMaskSGIS 2048 +void +__indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SamplePatternSGIS 2049 +void +__indirect_glSamplePatternSGIS(GLenum pattern) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pattern), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PointParameterfEXT 2065 +void +__indirect_glPointParameterfEXT(GLenum pname, GLfloat param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_PointParameterfEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PointParameterfvEXT 2066 +void +__indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glPointParameterfvEXT_size(pname); + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_PointParameterfvEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SecondaryColor3bvEXT 4126 +void +__indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_SecondaryColor3bvEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); + (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); + (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SecondaryColor3bvEXT 4126 +void +__indirect_glSecondaryColor3bvEXT(const GLbyte *v) +{ + generic_3_byte(X_GLrop_SecondaryColor3bvEXT, v); +} + +#define X_GLrop_SecondaryColor3dvEXT 4130 +void +__indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_SecondaryColor3dvEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SecondaryColor3dvEXT 4130 +void +__indirect_glSecondaryColor3dvEXT(const GLdouble * v) +{ + generic_24_byte(X_GLrop_SecondaryColor3dvEXT, v); +} + +#define X_GLrop_SecondaryColor3fvEXT 4129 +void +__indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SecondaryColor3fvEXT 4129 +void +__indirect_glSecondaryColor3fvEXT(const GLfloat * v) +{ + generic_12_byte(X_GLrop_SecondaryColor3fvEXT, v); +} + +#define X_GLrop_SecondaryColor3ivEXT 4128 +void +__indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_SecondaryColor3ivEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SecondaryColor3ivEXT 4128 +void +__indirect_glSecondaryColor3ivEXT(const GLint * v) +{ + generic_12_byte(X_GLrop_SecondaryColor3ivEXT, v); +} + +#define X_GLrop_SecondaryColor3svEXT 4127 +void +__indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_SecondaryColor3svEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SecondaryColor3svEXT 4127 +void +__indirect_glSecondaryColor3svEXT(const GLshort * v) +{ + generic_6_byte(X_GLrop_SecondaryColor3svEXT, v); +} + +#define X_GLrop_SecondaryColor3ubvEXT 4131 +void +__indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_SecondaryColor3ubvEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); + (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); + (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SecondaryColor3ubvEXT 4131 +void +__indirect_glSecondaryColor3ubvEXT(const GLubyte *v) +{ + generic_3_byte(X_GLrop_SecondaryColor3ubvEXT, v); +} + +#define X_GLrop_SecondaryColor3uivEXT 4133 +void +__indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_SecondaryColor3uivEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SecondaryColor3uivEXT 4133 +void +__indirect_glSecondaryColor3uivEXT(const GLuint * v) +{ + generic_12_byte(X_GLrop_SecondaryColor3uivEXT, v); +} + +#define X_GLrop_SecondaryColor3usvEXT 4132 +void +__indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_SecondaryColor3usvEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); + (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); + (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_SecondaryColor3usvEXT 4132 +void +__indirect_glSecondaryColor3usvEXT(const GLushort * v) +{ + generic_6_byte(X_GLrop_SecondaryColor3usvEXT, v); +} + +#define X_GLrop_FogCoorddvEXT 4125 +void +__indirect_glFogCoorddEXT(GLdouble coord) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_FogCoorddvEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_FogCoorddvEXT 4125 +void +__indirect_glFogCoorddvEXT(const GLdouble * coord) +{ + generic_8_byte(X_GLrop_FogCoorddvEXT, coord); +} + +#define X_GLrop_FogCoordfvEXT 4124 +void +__indirect_glFogCoordfEXT(GLfloat coord) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_FogCoordfvEXT 4124 +void +__indirect_glFogCoordfvEXT(const GLfloat * coord) +{ + generic_4_byte(X_GLrop_FogCoordfvEXT, coord); +} + +#define X_GLrop_BlendFuncSeparateEXT 4134 +void +__indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_BlendFuncSeparateEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactorRGB), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactorRGB), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&sfactorAlpha), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&dfactorAlpha), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_WindowPos3fvMESA 230 +void +__indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_WindowPos3fvMESA, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_WindowPos3fvMESA 230 +void +__indirect_glWindowPos3fvMESA(const GLfloat * v) +{ + generic_12_byte(X_GLrop_WindowPos3fvMESA, v); +} + +#define X_GLvop_AreProgramsResidentNV 1293 +GLboolean +__indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, + GLboolean * residences) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return 0; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_AreProgramsResidentNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); + retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return retval; +} + +#define X_GLrop_BindProgramNV 4180 +void +__indirect_glBindProgramNV(GLenum target, GLuint program) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&program), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLvop_DeleteProgramsNV 1294 +void +__indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivate, + X_GLvop_DeleteProgramsNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) memcpy((void *) (pc + 4), (void *) (programs), (n * 4)); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLrop_ExecuteProgramNV 4181 +void +__indirect_glExecuteProgramNV(GLenum target, GLuint id, + const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLvop_GenProgramsNV 1295 +void +__indirect_glGenProgramsNV(GLsizei n, GLuint * programs) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 4; + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GenProgramsNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) __glXReadReply(dpy, 4, programs, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetProgramParameterdvNV 1297 +void +__indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, + GLenum pname, GLdouble * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 12; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetProgramParameterdvNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 8, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetProgramParameterfvNV 1296 +void +__indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, + GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 12; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetProgramParameterfvNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetProgramStringNV 1299 +void +__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetProgramStringNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&id), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 1, program, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetProgramivNV 1298 +void +__indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetProgramivNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&id), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetTrackMatrixivNV 1300 +void +__indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, + GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 12; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetTrackMatrixivNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&address), 4); + (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetVertexAttribdvNV 1301 +void +__indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, + GLdouble * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetVertexAttribdvNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&index), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 8, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetVertexAttribfvNV 1302 +void +__indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetVertexAttribfvNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&index), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetVertexAttribivNV 1303 +void +__indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetVertexAttribivNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&index), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_IsProgramNV 1304 +GLboolean +__indirect_glIsProgramNV(GLuint program) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; + const GLuint cmdlen = 4; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_IsProgramNV, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&program), 4); + retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return retval; +} + +#define X_GLrop_LoadProgramNV 4183 +void +__indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, + const GLubyte *program) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16 + __GLX_PAD(len); + if (len < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(len >= 0, 1)) { + emit_header(gc->pc, X_GLrop_LoadProgramNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (program), len); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_ProgramParameters4dvNV 4187 +void +__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, + const GLdouble * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16 + __GLX_PAD((num * 32)); + if (num < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(num >= 0, 1)) { + emit_header(gc->pc, X_GLrop_ProgramParameters4dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 32)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_ProgramParameters4fvNV 4186 +void +__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, + const GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16 + __GLX_PAD((num * 16)); + if (num < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(num >= 0, 1)) { + emit_header(gc->pc, X_GLrop_ProgramParameters4fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 16)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_RequestResidentProgramsNV 4182 +void +__indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_RequestResidentProgramsNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (ids), (n * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_TrackMatrixNV 4188 +void +__indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, + GLenum transform) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&address), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&matrix), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&transform), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1dvNV 4273 +void +__indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1dvNV 4273 +void +__indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1fvNV 4269 +void +__indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1fvNV 4269 +void +__indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1svNV 4265 +void +__indirect_glVertexAttrib1sNV(GLuint index, GLshort x) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib1svNV 4265 +void +__indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2dvNV 4274 +void +__indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2dvNV 4274 +void +__indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2fvNV 4270 +void +__indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2fvNV 4270 +void +__indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2svNV 4266 +void +__indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib2svNV 4266 +void +__indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3dvNV 4275 +void +__indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, + GLdouble z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 32; + emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3dvNV 4275 +void +__indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 32; + emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3fvNV 4271 +void +__indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3fvNV 4271 +void +__indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3svNV 4267 +void +__indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib3svNV 4267 +void +__indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4dvNV 4276 +void +__indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, + GLdouble z, GLdouble w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 40; + emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); + (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4dvNV 4276 +void +__indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 40; + emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4fvNV 4272 +void +__indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, + GLfloat w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4fvNV 4272 +void +__indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4svNV 4268 +void +__indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, + GLshort w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); + (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); + (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); + (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4svNV 4268 +void +__indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 16; + emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4ubvNV 4277 +void +__indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, + GLubyte w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1); + (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1); + (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1); + (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttrib4ubvNV 4277 +void +__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_VertexAttribs1dvNV 4210 +void +__indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs1dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs1fvNV 4206 +void +__indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs1fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs1svNV 4202 +void +__indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 2)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs1svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 2)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs2dvNV 4211 +void +__indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs2dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs2fvNV 4207 +void +__indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs2fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs2svNV 4203 +void +__indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs2svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs3dvNV 4212 +void +__indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 24)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs3dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 24)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs3fvNV 4208 +void +__indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 12)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs3fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 12)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs3svNV 4204 +void +__indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 6)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs3svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 6)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs4dvNV 4213 +void +__indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 32)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs4dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 32)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs4fvNV 4209 +void +__indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs4fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs4svNV 4205 +void +__indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs4svNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_VertexAttribs4ubvNV 4214 +void +__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_VertexAttribs4ubvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_PointParameteriNV 4221 +void +__indirect_glPointParameteriNV(GLenum pname, GLint param) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_PointParameterivNV 4222 +void +__indirect_glPointParameterivNV(GLenum pname, const GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint compsize = __glPointParameterivNV_size(pname); + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); + emit_header(gc->pc, X_GLrop_PointParameterivNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ActiveStencilFaceEXT 4220 +void +__indirect_glActiveStencilFaceEXT(GLenum face) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLvop_GetProgramNamedParameterdvNV 1311 +void +__indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, + const GLubyte *name, + GLdouble * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8 + __GLX_PAD(len); + if (len < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetProgramNamedParameterdvNV, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&id), 4); + (void) memcpy((void *) (pc + 4), (void *) (&len), 4); + (void) memcpy((void *) (pc + 8), (void *) (name), len); + (void) __glXReadReply(dpy, 8, params, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetProgramNamedParameterfvNV 1310 +void +__indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, + const GLubyte *name, + GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8 + __GLX_PAD(len); + if (len < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetProgramNamedParameterfvNV, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&id), 4); + (void) memcpy((void *) (pc + 4), (void *) (&len), 4); + (void) memcpy((void *) (pc + 8), (void *) (name), len); + (void) __glXReadReply(dpy, 4, params, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLrop_ProgramNamedParameter4dvNV 4219 +void +__indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, + const GLubyte *name, GLdouble x, + GLdouble y, GLdouble z, GLdouble w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44 + __GLX_PAD(len); + if (len < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(len >= 0, 1)) { + emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); + (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4); + (void) memcpy((void *) (gc->pc + 44), (void *) (name), len); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_ProgramNamedParameter4dvNV 4219 +void +__indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, + const GLubyte *name, + const GLdouble * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44 + __GLX_PAD(len); + if (len < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(len >= 0, 1)) { + emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); + (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4); + (void) memcpy((void *) (gc->pc + 44), (void *) (name), len); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_ProgramNamedParameter4fvNV 4218 +void +__indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, + const GLubyte *name, GLfloat x, + GLfloat y, GLfloat z, GLfloat w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28 + __GLX_PAD(len); + if (len < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(len >= 0, 1)) { + emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (name), len); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_ProgramNamedParameter4fvNV 4218 +void +__indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, + const GLubyte *name, + const GLfloat * v) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28 + __GLX_PAD(len); + if (len < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(len >= 0, 1)) { + emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), 16); + (void) memcpy((void *) (gc->pc + 28), (void *) (name), len); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_BlendEquationSeparateEXT 4228 +void +__indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_BlendEquationSeparateEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&modeRGB), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&modeA), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_BindFramebufferEXT 4319 +void +__indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&framebuffer), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_BindRenderbufferEXT 4316 +void +__indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 12; + emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&renderbuffer), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLvop_CheckFramebufferStatusEXT 1427 +GLenum +__indirect_glCheckFramebufferStatusEXT(GLenum target) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLenum retval = (GLenum) 0; + const GLuint cmdlen = 4; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_CheckFramebufferStatusEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + retval = (GLenum) __glXReadReply(dpy, 0, NULL, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return retval; +} + +#define X_GLrop_DeleteFramebuffersEXT 4320 +void +__indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_DeleteFramebuffersEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (framebuffers), + (n * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_DeleteRenderbuffersEXT 4317 +void +__indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect(n >= 0, 1)) { + emit_header(gc->pc, X_GLrop_DeleteRenderbuffersEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (renderbuffers), + (n * 4)); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + +#define X_GLrop_FramebufferRenderbufferEXT 4324 +void +__indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, + GLenum renderbuffertarget, + GLuint renderbuffer) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_FramebufferRenderbufferEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&renderbuffertarget), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&renderbuffer), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_FramebufferTexture1DEXT 4321 +void +__indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, + GLint level) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_FramebufferTexture1DEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_FramebufferTexture2DEXT 4322 +void +__indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, + GLint level) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_FramebufferTexture2DEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_FramebufferTexture3DEXT 4323 +void +__indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, + GLint level, GLint zoffset) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_FramebufferTexture3DEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&zoffset), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLvop_GenFramebuffersEXT 1426 +void +__indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 4; + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GenFramebuffersEXT, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) __glXReadReply(dpy, 4, framebuffers, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GenRenderbuffersEXT 1423 +void +__indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 4; + if (n < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GenRenderbuffersEXT, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) __glXReadReply(dpy, 4, renderbuffers, GL_TRUE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLrop_GenerateMipmapEXT 4325 +void +__indirect_glGenerateMipmapEXT(GLenum target) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 8; + emit_header(gc->pc, X_GLrop_GenerateMipmapEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLvop_GetFramebufferAttachmentParameterivEXT 1428 +void +__indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, + GLenum attachment, + GLenum pname, + GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 12; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetFramebufferAttachmentParameterivEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&attachment), 4); + (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_GetRenderbufferParameterivEXT 1424 +void +__indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, + GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetRenderbufferParameterivEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); + (void) __glXReadReply(dpy, 4, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +#define X_GLvop_IsFramebufferEXT 1425 +GLboolean +__indirect_glIsFramebufferEXT(GLuint framebuffer) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; + const GLuint cmdlen = 4; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_IsFramebufferEXT, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&framebuffer), 4); + retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return retval; +} + +#define X_GLvop_IsRenderbufferEXT 1422 +GLboolean +__indirect_glIsRenderbufferEXT(GLuint renderbuffer) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; + const GLuint cmdlen = 4; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_IsRenderbufferEXT, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&renderbuffer), 4); + retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return retval; +} + +#define X_GLrop_RenderbufferStorageEXT 4318 +void +__indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, + GLsizei width, GLsizei height) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 20; + emit_header(gc->pc, X_GLrop_RenderbufferStorageEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_BlitFramebufferEXT 4330 +void +__indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, + GLint srcY1, GLint dstX0, GLint dstY0, + GLint dstX1, GLint dstY1, GLbitfield mask, + GLenum filter) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&srcY0), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&srcX1), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&srcY1), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&dstX0), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&dstY0), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&dstX1), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&dstY1), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&mask), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&filter), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_FramebufferTextureLayerEXT 237 +void +__indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, + GLuint texture, GLint level, + GLint layer) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&texture), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&layer), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + + +# undef FASTCALL +# undef NOINLINE diff --git a/src/glx/indirect.h b/src/glx/indirect.h new file mode 100644 index 00000000000..9e73b338184 --- /dev/null +++ b/src/glx/indirect.h @@ -0,0 +1,721 @@ +/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ + +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_H_ ) +# define _INDIRECT_H_ + +/** + * \file + * Prototypes for indirect rendering functions. + * + * \author Kevin E. Martin + * \author Ian Romanick + */ + +# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) +# define HIDDEN __attribute__((visibility("hidden"))) +# else +# define HIDDEN +# endif +# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define NOINLINE __attribute__((noinline)) +# else +# define NOINLINE +# endif + +#include "glxclient.h" + +extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, + void * dest, GLboolean reply_is_always_array ); + +extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, + __GLXcontext * gc, unsigned max_dim, GLint width, GLint height, + GLint depth, GLenum format, GLenum type, void * dest, + GLboolean dimensions_in_reply ); + +extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( + __GLXcontext * gc, GLint sop, GLint cmdlen ); + +extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( + __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ); + +extern HIDDEN void __indirect_glNewList(GLuint list, GLenum mode); +extern HIDDEN void __indirect_glEndList(void); +extern HIDDEN void __indirect_glCallList(GLuint list); +extern HIDDEN void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists); +extern HIDDEN void __indirect_glDeleteLists(GLuint list, GLsizei range); +extern HIDDEN GLuint __indirect_glGenLists(GLsizei range); +extern HIDDEN void __indirect_glListBase(GLuint base); +extern HIDDEN void __indirect_glBegin(GLenum mode); +extern HIDDEN void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); +extern HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue); +extern HIDDEN void __indirect_glColor3bv(const GLbyte * v); +extern HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue); +extern HIDDEN void __indirect_glColor3dv(const GLdouble * v); +extern HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue); +extern HIDDEN void __indirect_glColor3fv(const GLfloat * v); +extern HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue); +extern HIDDEN void __indirect_glColor3iv(const GLint * v); +extern HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue); +extern HIDDEN void __indirect_glColor3sv(const GLshort * v); +extern HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue); +extern HIDDEN void __indirect_glColor3ubv(const GLubyte * v); +extern HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue); +extern HIDDEN void __indirect_glColor3uiv(const GLuint * v); +extern HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue); +extern HIDDEN void __indirect_glColor3usv(const GLushort * v); +extern HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +extern HIDDEN void __indirect_glColor4bv(const GLbyte * v); +extern HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +extern HIDDEN void __indirect_glColor4dv(const GLdouble * v); +extern HIDDEN void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +extern HIDDEN void __indirect_glColor4fv(const GLfloat * v); +extern HIDDEN void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha); +extern HIDDEN void __indirect_glColor4iv(const GLint * v); +extern HIDDEN void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); +extern HIDDEN void __indirect_glColor4sv(const GLshort * v); +extern HIDDEN void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +extern HIDDEN void __indirect_glColor4ubv(const GLubyte * v); +extern HIDDEN void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); +extern HIDDEN void __indirect_glColor4uiv(const GLuint * v); +extern HIDDEN void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); +extern HIDDEN void __indirect_glColor4usv(const GLushort * v); +extern HIDDEN void __indirect_glEdgeFlag(GLboolean flag); +extern HIDDEN void __indirect_glEdgeFlagv(const GLboolean * flag); +extern HIDDEN void __indirect_glEnd(void); +extern HIDDEN void __indirect_glIndexd(GLdouble c); +extern HIDDEN void __indirect_glIndexdv(const GLdouble * c); +extern HIDDEN void __indirect_glIndexf(GLfloat c); +extern HIDDEN void __indirect_glIndexfv(const GLfloat * c); +extern HIDDEN void __indirect_glIndexi(GLint c); +extern HIDDEN void __indirect_glIndexiv(const GLint * c); +extern HIDDEN void __indirect_glIndexs(GLshort c); +extern HIDDEN void __indirect_glIndexsv(const GLshort * c); +extern HIDDEN void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); +extern HIDDEN void __indirect_glNormal3bv(const GLbyte * v); +extern HIDDEN void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); +extern HIDDEN void __indirect_glNormal3dv(const GLdouble * v); +extern HIDDEN void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); +extern HIDDEN void __indirect_glNormal3fv(const GLfloat * v); +extern HIDDEN void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz); +extern HIDDEN void __indirect_glNormal3iv(const GLint * v); +extern HIDDEN void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz); +extern HIDDEN void __indirect_glNormal3sv(const GLshort * v); +extern HIDDEN void __indirect_glRasterPos2d(GLdouble x, GLdouble y); +extern HIDDEN void __indirect_glRasterPos2dv(const GLdouble * v); +extern HIDDEN void __indirect_glRasterPos2f(GLfloat x, GLfloat y); +extern HIDDEN void __indirect_glRasterPos2fv(const GLfloat * v); +extern HIDDEN void __indirect_glRasterPos2i(GLint x, GLint y); +extern HIDDEN void __indirect_glRasterPos2iv(const GLint * v); +extern HIDDEN void __indirect_glRasterPos2s(GLshort x, GLshort y); +extern HIDDEN void __indirect_glRasterPos2sv(const GLshort * v); +extern HIDDEN void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); +extern HIDDEN void __indirect_glRasterPos3dv(const GLdouble * v); +extern HIDDEN void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); +extern HIDDEN void __indirect_glRasterPos3fv(const GLfloat * v); +extern HIDDEN void __indirect_glRasterPos3i(GLint x, GLint y, GLint z); +extern HIDDEN void __indirect_glRasterPos3iv(const GLint * v); +extern HIDDEN void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z); +extern HIDDEN void __indirect_glRasterPos3sv(const GLshort * v); +extern HIDDEN void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern HIDDEN void __indirect_glRasterPos4dv(const GLdouble * v); +extern HIDDEN void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern HIDDEN void __indirect_glRasterPos4fv(const GLfloat * v); +extern HIDDEN void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w); +extern HIDDEN void __indirect_glRasterPos4iv(const GLint * v); +extern HIDDEN void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); +extern HIDDEN void __indirect_glRasterPos4sv(const GLshort * v); +extern HIDDEN void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +extern HIDDEN void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2); +extern HIDDEN void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +extern HIDDEN void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2); +extern HIDDEN void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2); +extern HIDDEN void __indirect_glRectiv(const GLint * v1, const GLint * v2); +extern HIDDEN void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +extern HIDDEN void __indirect_glRectsv(const GLshort * v1, const GLshort * v2); +extern HIDDEN void __indirect_glTexCoord1d(GLdouble s); +extern HIDDEN void __indirect_glTexCoord1dv(const GLdouble * v); +extern HIDDEN void __indirect_glTexCoord1f(GLfloat s); +extern HIDDEN void __indirect_glTexCoord1fv(const GLfloat * v); +extern HIDDEN void __indirect_glTexCoord1i(GLint s); +extern HIDDEN void __indirect_glTexCoord1iv(const GLint * v); +extern HIDDEN void __indirect_glTexCoord1s(GLshort s); +extern HIDDEN void __indirect_glTexCoord1sv(const GLshort * v); +extern HIDDEN void __indirect_glTexCoord2d(GLdouble s, GLdouble t); +extern HIDDEN void __indirect_glTexCoord2dv(const GLdouble * v); +extern HIDDEN void __indirect_glTexCoord2f(GLfloat s, GLfloat t); +extern HIDDEN void __indirect_glTexCoord2fv(const GLfloat * v); +extern HIDDEN void __indirect_glTexCoord2i(GLint s, GLint t); +extern HIDDEN void __indirect_glTexCoord2iv(const GLint * v); +extern HIDDEN void __indirect_glTexCoord2s(GLshort s, GLshort t); +extern HIDDEN void __indirect_glTexCoord2sv(const GLshort * v); +extern HIDDEN void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); +extern HIDDEN void __indirect_glTexCoord3dv(const GLdouble * v); +extern HIDDEN void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); +extern HIDDEN void __indirect_glTexCoord3fv(const GLfloat * v); +extern HIDDEN void __indirect_glTexCoord3i(GLint s, GLint t, GLint r); +extern HIDDEN void __indirect_glTexCoord3iv(const GLint * v); +extern HIDDEN void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r); +extern HIDDEN void __indirect_glTexCoord3sv(const GLshort * v); +extern HIDDEN void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +extern HIDDEN void __indirect_glTexCoord4dv(const GLdouble * v); +extern HIDDEN void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +extern HIDDEN void __indirect_glTexCoord4fv(const GLfloat * v); +extern HIDDEN void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q); +extern HIDDEN void __indirect_glTexCoord4iv(const GLint * v); +extern HIDDEN void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); +extern HIDDEN void __indirect_glTexCoord4sv(const GLshort * v); +extern HIDDEN void __indirect_glVertex2d(GLdouble x, GLdouble y); +extern HIDDEN void __indirect_glVertex2dv(const GLdouble * v); +extern HIDDEN void __indirect_glVertex2f(GLfloat x, GLfloat y); +extern HIDDEN void __indirect_glVertex2fv(const GLfloat * v); +extern HIDDEN void __indirect_glVertex2i(GLint x, GLint y); +extern HIDDEN void __indirect_glVertex2iv(const GLint * v); +extern HIDDEN void __indirect_glVertex2s(GLshort x, GLshort y); +extern HIDDEN void __indirect_glVertex2sv(const GLshort * v); +extern HIDDEN void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z); +extern HIDDEN void __indirect_glVertex3dv(const GLdouble * v); +extern HIDDEN void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z); +extern HIDDEN void __indirect_glVertex3fv(const GLfloat * v); +extern HIDDEN void __indirect_glVertex3i(GLint x, GLint y, GLint z); +extern HIDDEN void __indirect_glVertex3iv(const GLint * v); +extern HIDDEN void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z); +extern HIDDEN void __indirect_glVertex3sv(const GLshort * v); +extern HIDDEN void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern HIDDEN void __indirect_glVertex4dv(const GLdouble * v); +extern HIDDEN void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern HIDDEN void __indirect_glVertex4fv(const GLfloat * v); +extern HIDDEN void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w); +extern HIDDEN void __indirect_glVertex4iv(const GLint * v); +extern HIDDEN void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); +extern HIDDEN void __indirect_glVertex4sv(const GLshort * v); +extern HIDDEN void __indirect_glClipPlane(GLenum plane, const GLdouble * equation); +extern HIDDEN void __indirect_glColorMaterial(GLenum face, GLenum mode); +extern HIDDEN void __indirect_glCullFace(GLenum mode); +extern HIDDEN void __indirect_glFogf(GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glFogfv(GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glFogi(GLenum pname, GLint param); +extern HIDDEN void __indirect_glFogiv(GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glFrontFace(GLenum mode); +extern HIDDEN void __indirect_glHint(GLenum target, GLenum mode); +extern HIDDEN void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glLighti(GLenum light, GLenum pname, GLint param); +extern HIDDEN void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glLightModelf(GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glLightModelfv(GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glLightModeli(GLenum pname, GLint param); +extern HIDDEN void __indirect_glLightModeliv(GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glLineStipple(GLint factor, GLushort pattern); +extern HIDDEN void __indirect_glLineWidth(GLfloat width); +extern HIDDEN void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glMateriali(GLenum face, GLenum pname, GLint param); +extern HIDDEN void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glPointSize(GLfloat size); +extern HIDDEN void __indirect_glPolygonMode(GLenum face, GLenum mode); +extern HIDDEN void __indirect_glPolygonStipple(const GLubyte * mask); +extern HIDDEN void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glShadeModel(GLenum mode); +extern HIDDEN void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param); +extern HIDDEN void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); +extern HIDDEN void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); +extern HIDDEN void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param); +extern HIDDEN void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param); +extern HIDDEN void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params); +extern HIDDEN void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param); +extern HIDDEN void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer); +extern HIDDEN void __indirect_glSelectBuffer(GLsizei size, GLuint * buffer); +extern HIDDEN GLint __indirect_glRenderMode(GLenum mode); +extern HIDDEN void __indirect_glInitNames(void); +extern HIDDEN void __indirect_glLoadName(GLuint name); +extern HIDDEN void __indirect_glPassThrough(GLfloat token); +extern HIDDEN void __indirect_glPopName(void); +extern HIDDEN void __indirect_glPushName(GLuint name); +extern HIDDEN void __indirect_glDrawBuffer(GLenum mode); +extern HIDDEN void __indirect_glClear(GLbitfield mask); +extern HIDDEN void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +extern HIDDEN void __indirect_glClearIndex(GLfloat c); +extern HIDDEN void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +extern HIDDEN void __indirect_glClearStencil(GLint s); +extern HIDDEN void __indirect_glClearDepth(GLclampd depth); +extern HIDDEN void __indirect_glStencilMask(GLuint mask); +extern HIDDEN void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +extern HIDDEN void __indirect_glDepthMask(GLboolean flag); +extern HIDDEN void __indirect_glIndexMask(GLuint mask); +extern HIDDEN void __indirect_glAccum(GLenum op, GLfloat value); +extern HIDDEN void __indirect_glDisable(GLenum cap); +extern HIDDEN void __indirect_glEnable(GLenum cap); +extern HIDDEN void __indirect_glFinish(void); +extern HIDDEN void __indirect_glFlush(void); +extern HIDDEN void __indirect_glPopAttrib(void); +extern HIDDEN void __indirect_glPushAttrib(GLbitfield mask); +extern HIDDEN void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); +extern HIDDEN void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); +extern HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); +extern HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); +extern HIDDEN void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); +extern HIDDEN void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); +extern HIDDEN void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +extern HIDDEN void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +extern HIDDEN void __indirect_glEvalCoord1d(GLdouble u); +extern HIDDEN void __indirect_glEvalCoord1dv(const GLdouble * u); +extern HIDDEN void __indirect_glEvalCoord1f(GLfloat u); +extern HIDDEN void __indirect_glEvalCoord1fv(const GLfloat * u); +extern HIDDEN void __indirect_glEvalCoord2d(GLdouble u, GLdouble v); +extern HIDDEN void __indirect_glEvalCoord2dv(const GLdouble * u); +extern HIDDEN void __indirect_glEvalCoord2f(GLfloat u, GLfloat v); +extern HIDDEN void __indirect_glEvalCoord2fv(const GLfloat * u); +extern HIDDEN void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2); +extern HIDDEN void __indirect_glEvalPoint1(GLint i); +extern HIDDEN void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +extern HIDDEN void __indirect_glEvalPoint2(GLint i, GLint j); +extern HIDDEN void __indirect_glAlphaFunc(GLenum func, GLclampf ref); +extern HIDDEN void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor); +extern HIDDEN void __indirect_glLogicOp(GLenum opcode); +extern HIDDEN void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask); +extern HIDDEN void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); +extern HIDDEN void __indirect_glDepthFunc(GLenum func); +extern HIDDEN void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor); +extern HIDDEN void __indirect_glPixelTransferf(GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glPixelTransferi(GLenum pname, GLint param); +extern HIDDEN void __indirect_glPixelStoref(GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glPixelStorei(GLenum pname, GLint param); +extern HIDDEN void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values); +extern HIDDEN void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values); +extern HIDDEN void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values); +extern HIDDEN void __indirect_glReadBuffer(GLenum mode); +extern HIDDEN void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +extern HIDDEN void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); +extern HIDDEN void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); +extern HIDDEN void __indirect_glGetBooleanv(GLenum pname, GLboolean * params); +extern HIDDEN void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation); +extern HIDDEN void __indirect_glGetDoublev(GLenum pname, GLdouble * params); +extern HIDDEN GLenum __indirect_glGetError(void); +extern HIDDEN void __indirect_glGetFloatv(GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetIntegerv(GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v); +extern HIDDEN void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v); +extern HIDDEN void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v); +extern HIDDEN void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values); +extern HIDDEN void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values); +extern HIDDEN void __indirect_glGetPixelMapusv(GLenum map, GLushort * values); +extern HIDDEN void __indirect_glGetPolygonStipple(GLubyte * mask); +extern HIDDEN const GLubyte * __indirect_glGetString(GLenum name); +extern HIDDEN void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params); +extern HIDDEN void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); +extern HIDDEN void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params); +extern HIDDEN GLboolean __indirect_glIsEnabled(GLenum cap); +extern HIDDEN GLboolean __indirect_glIsList(GLuint list); +extern HIDDEN void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar); +extern HIDDEN void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +extern HIDDEN void __indirect_glLoadIdentity(void); +extern HIDDEN void __indirect_glLoadMatrixf(const GLfloat * m); +extern HIDDEN void __indirect_glLoadMatrixd(const GLdouble * m); +extern HIDDEN void __indirect_glMatrixMode(GLenum mode); +extern HIDDEN void __indirect_glMultMatrixf(const GLfloat * m); +extern HIDDEN void __indirect_glMultMatrixd(const GLdouble * m); +extern HIDDEN void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +extern HIDDEN void __indirect_glPopMatrix(void); +extern HIDDEN void __indirect_glPushMatrix(void); +extern HIDDEN void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +extern HIDDEN void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +extern HIDDEN void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z); +extern HIDDEN void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z); +extern HIDDEN void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z); +extern HIDDEN void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z); +extern HIDDEN void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glArrayElement(GLint i); +extern HIDDEN void __indirect_glBindTexture(GLenum target, GLuint texture); +extern HIDDEN void __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glDisableClientState(GLenum array); +extern HIDDEN void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count); +extern HIDDEN void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); +extern HIDDEN void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glEnableClientState(GLenum array); +extern HIDDEN void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glIndexub(GLubyte c); +extern HIDDEN void __indirect_glIndexubv(const GLubyte * c); +extern HIDDEN void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glPolygonOffset(GLfloat factor, GLfloat units); +extern HIDDEN void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +extern HIDDEN GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences); +GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences); +extern HIDDEN void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +extern HIDDEN void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +extern HIDDEN void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +extern HIDDEN void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures); +GLAPI void GLAPIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint * textures); +extern HIDDEN void __indirect_glGenTextures(GLsizei n, GLuint * textures); +GLAPI void GLAPIENTRY glGenTexturesEXT(GLsizei n, GLuint * textures); +extern HIDDEN void __indirect_glGetPointerv(GLenum pname, GLvoid ** params); +extern HIDDEN GLboolean __indirect_glIsTexture(GLuint texture); +GLAPI GLboolean GLAPIENTRY glIsTextureEXT(GLuint texture); +extern HIDDEN void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities); +extern HIDDEN void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); +extern HIDDEN void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); +extern HIDDEN void __indirect_glPopClientAttrib(void); +extern HIDDEN void __indirect_glPushClientAttrib(GLbitfield mask); +extern HIDDEN void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +extern HIDDEN void __indirect_glBlendEquation(GLenum mode); +extern HIDDEN void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); +extern HIDDEN void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); +extern HIDDEN void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +extern HIDDEN void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table); +GLAPI void GLAPIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table); +extern HIDDEN void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params); +GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params); +GLAPI void GLAPIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); +extern HIDDEN void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +extern HIDDEN void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); +extern HIDDEN void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); +extern HIDDEN void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); +extern HIDDEN void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params); +extern HIDDEN void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +extern HIDDEN void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image); +extern HIDDEN void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +extern HIDDEN void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params); +extern HIDDEN void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +extern HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +extern HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); +extern HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +extern HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +extern HIDDEN void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params); +extern HIDDEN void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +extern HIDDEN void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +extern HIDDEN void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params); +extern HIDDEN void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +extern HIDDEN void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink); +extern HIDDEN void __indirect_glResetHistogram(GLenum target); +extern HIDDEN void __indirect_glResetMinmax(GLenum target); +extern HIDDEN void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); +extern HIDDEN void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); +extern HIDDEN void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glActiveTextureARB(GLenum texture); +extern HIDDEN void __indirect_glClientActiveTextureARB(GLenum texture); +extern HIDDEN void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s); +extern HIDDEN void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v); +extern HIDDEN void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s); +extern HIDDEN void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v); +extern HIDDEN void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s); +extern HIDDEN void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v); +extern HIDDEN void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s); +extern HIDDEN void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v); +extern HIDDEN void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); +extern HIDDEN void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v); +extern HIDDEN void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); +extern HIDDEN void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v); +extern HIDDEN void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); +extern HIDDEN void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v); +extern HIDDEN void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); +extern HIDDEN void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v); +extern HIDDEN void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); +extern HIDDEN void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v); +extern HIDDEN void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); +extern HIDDEN void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v); +extern HIDDEN void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); +extern HIDDEN void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v); +extern HIDDEN void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); +extern HIDDEN void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v); +extern HIDDEN void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +extern HIDDEN void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v); +extern HIDDEN void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +extern HIDDEN void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v); +extern HIDDEN void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); +extern HIDDEN void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v); +extern HIDDEN void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +extern HIDDEN void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v); +extern HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m); +extern HIDDEN void __indirect_glLoadTransposeMatrixfARB(const GLfloat * m); +extern HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m); +extern HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m); +extern HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert); +extern HIDDEN void __indirect_glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); +extern HIDDEN void __indirect_glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); +extern HIDDEN void __indirect_glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); +extern HIDDEN void __indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); +extern HIDDEN void __indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); +extern HIDDEN void __indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); +extern HIDDEN void __indirect_glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img); +extern HIDDEN void __indirect_glDisableVertexAttribArrayARB(GLuint index); +extern HIDDEN void __indirect_glEnableVertexAttribArrayARB(GLuint index); +extern HIDDEN void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params); +extern HIDDEN void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params); +extern HIDDEN void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params); +extern HIDDEN void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params); +extern HIDDEN void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string); +extern HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params); +extern HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); +extern HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); +extern HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); +extern HIDDEN void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern HIDDEN void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); +extern HIDDEN void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string); +extern HIDDEN void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x); +extern HIDDEN void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x); +extern HIDDEN void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x); +extern HIDDEN void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y); +extern HIDDEN void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y); +extern HIDDEN void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y); +extern HIDDEN void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z); +extern HIDDEN void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z); +extern HIDDEN void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z); +extern HIDDEN void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v); +extern HIDDEN void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v); +extern HIDDEN void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +extern HIDDEN void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v); +extern HIDDEN void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v); +extern HIDDEN void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v); +extern HIDDEN void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v); +extern HIDDEN void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern HIDDEN void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern HIDDEN void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v); +extern HIDDEN void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +extern HIDDEN void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v); +extern HIDDEN void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v); +extern HIDDEN void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v); +extern HIDDEN void __indirect_glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id); +extern HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids); +extern HIDDEN void __indirect_glEndQueryARB(GLenum target); +extern HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids); +extern HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params); +extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); +extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); +extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); +extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); +extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); +extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); +extern HIDDEN void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean * pointer); +extern HIDDEN void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); +extern HIDDEN void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); +extern HIDDEN void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); +extern HIDDEN void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); +extern HIDDEN void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param); +extern HIDDEN void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params); +extern HIDDEN void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue); +extern HIDDEN void __indirect_glSecondaryColor3bvEXT(const GLbyte * v); +extern HIDDEN void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue); +extern HIDDEN void __indirect_glSecondaryColor3dvEXT(const GLdouble * v); +extern HIDDEN void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue); +extern HIDDEN void __indirect_glSecondaryColor3fvEXT(const GLfloat * v); +extern HIDDEN void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue); +extern HIDDEN void __indirect_glSecondaryColor3ivEXT(const GLint * v); +extern HIDDEN void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue); +extern HIDDEN void __indirect_glSecondaryColor3svEXT(const GLshort * v); +extern HIDDEN void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue); +extern HIDDEN void __indirect_glSecondaryColor3ubvEXT(const GLubyte * v); +extern HIDDEN void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue); +extern HIDDEN void __indirect_glSecondaryColor3uivEXT(const GLuint * v); +extern HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue); +extern HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v); +extern HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); +extern HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); +extern HIDDEN void __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glFogCoorddEXT(GLdouble coord); +extern HIDDEN void __indirect_glFogCoorddvEXT(const GLdouble * coord); +extern HIDDEN void __indirect_glFogCoordfEXT(GLfloat coord); +extern HIDDEN void __indirect_glFogCoordfvEXT(const GLfloat * coord); +extern HIDDEN void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +extern HIDDEN void __indirect_glWindowPos2dMESA(GLdouble x, GLdouble y); +extern HIDDEN void __indirect_glWindowPos2dvMESA(const GLdouble * v); +extern HIDDEN void __indirect_glWindowPos2fMESA(GLfloat x, GLfloat y); +extern HIDDEN void __indirect_glWindowPos2fvMESA(const GLfloat * v); +extern HIDDEN void __indirect_glWindowPos2iMESA(GLint x, GLint y); +extern HIDDEN void __indirect_glWindowPos2ivMESA(const GLint * v); +extern HIDDEN void __indirect_glWindowPos2sMESA(GLshort x, GLshort y); +extern HIDDEN void __indirect_glWindowPos2svMESA(const GLshort * v); +extern HIDDEN void __indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); +extern HIDDEN void __indirect_glWindowPos3dvMESA(const GLdouble * v); +extern HIDDEN void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); +extern HIDDEN void __indirect_glWindowPos3fvMESA(const GLfloat * v); +extern HIDDEN void __indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z); +extern HIDDEN void __indirect_glWindowPos3ivMESA(const GLint * v); +extern HIDDEN void __indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z); +extern HIDDEN void __indirect_glWindowPos3svMESA(const GLshort * v); +extern HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences); +extern HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint program); +extern HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs); +extern HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params); +extern HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs); +extern HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params); +extern HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program); +extern HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer); +extern HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params); +extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params); +extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params); +extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program); +extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program); +extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params); +extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params); +extern HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids); +extern HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); +extern HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x); +extern HIDDEN void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x); +extern HIDDEN void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x); +extern HIDDEN void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y); +extern HIDDEN void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y); +extern HIDDEN void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y); +extern HIDDEN void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z); +extern HIDDEN void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z); +extern HIDDEN void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z); +extern HIDDEN void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern HIDDEN void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern HIDDEN void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +extern HIDDEN void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +extern HIDDEN void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v); +extern HIDDEN void __indirect_glVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +extern HIDDEN void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v); +extern HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v); +extern HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v); +extern HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v); +extern HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint param); +extern HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * params); +extern HIDDEN void __indirect_glActiveStencilFaceEXT(GLenum face); +extern HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); +extern HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); +extern HIDDEN void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); +extern HIDDEN void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); +extern HIDDEN void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA); +extern HIDDEN void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer); +extern HIDDEN void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); +extern HIDDEN GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target); +extern HIDDEN void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers); +extern HIDDEN void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers); +extern HIDDEN void __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +extern HIDDEN void __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +extern HIDDEN void __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +extern HIDDEN void __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +extern HIDDEN void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers); +extern HIDDEN void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers); +extern HIDDEN void __indirect_glGenerateMipmapEXT(GLenum target); +extern HIDDEN void __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params); +extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); +extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); +extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + +# undef HIDDEN +# undef FASTCALL +# undef NOINLINE + +#endif /* !defined( _INDIRECT_H_ ) */ diff --git a/src/glx/indirect_init.c b/src/glx/indirect_init.c new file mode 100644 index 00000000000..73ca993027b --- /dev/null +++ b/src/glx/indirect_init.c @@ -0,0 +1,785 @@ +/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ + +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/** + * \file indirect_init.c + * Initialize indirect rendering dispatch table. + * + * \author Kevin E. Martin + * \author Brian Paul + * \author Ian Romanick + */ + +#include "indirect_init.h" +#include "indirect.h" +#include "glapi.h" + + +/** + * No-op function used to initialize functions that have no GLX protocol + * support. + */ +static int NoOp(void) +{ + return 0; +} + +/** + * Create and initialize a new GL dispatch table. The table is initialized + * with GLX indirect rendering protocol functions. + */ +__GLapi * __glXNewIndirectAPI( void ) +{ + __GLapi *glAPI; + GLuint entries; + + entries = _glapi_get_dispatch_table_size(); + glAPI = (__GLapi *) Xmalloc(entries * sizeof(void *)); + + /* first, set all entries to point to no-op functions */ + { + int i; + void **dispatch = (void **) glAPI; + for (i = 0; i < entries; i++) { + dispatch[i] = (void *) NoOp; + } + } + + /* now, initialize the entries we understand */ + + /* 1.0 */ + + glAPI->Accum = __indirect_glAccum; + glAPI->AlphaFunc = __indirect_glAlphaFunc; + glAPI->Begin = __indirect_glBegin; + glAPI->Bitmap = __indirect_glBitmap; + glAPI->BlendFunc = __indirect_glBlendFunc; + glAPI->CallList = __indirect_glCallList; + glAPI->CallLists = __indirect_glCallLists; + glAPI->Clear = __indirect_glClear; + glAPI->ClearAccum = __indirect_glClearAccum; + glAPI->ClearColor = __indirect_glClearColor; + glAPI->ClearDepth = __indirect_glClearDepth; + glAPI->ClearIndex = __indirect_glClearIndex; + glAPI->ClearStencil = __indirect_glClearStencil; + glAPI->ClipPlane = __indirect_glClipPlane; + glAPI->Color3b = __indirect_glColor3b; + glAPI->Color3bv = __indirect_glColor3bv; + glAPI->Color3d = __indirect_glColor3d; + glAPI->Color3dv = __indirect_glColor3dv; + glAPI->Color3f = __indirect_glColor3f; + glAPI->Color3fv = __indirect_glColor3fv; + glAPI->Color3i = __indirect_glColor3i; + glAPI->Color3iv = __indirect_glColor3iv; + glAPI->Color3s = __indirect_glColor3s; + glAPI->Color3sv = __indirect_glColor3sv; + glAPI->Color3ub = __indirect_glColor3ub; + glAPI->Color3ubv = __indirect_glColor3ubv; + glAPI->Color3ui = __indirect_glColor3ui; + glAPI->Color3uiv = __indirect_glColor3uiv; + glAPI->Color3us = __indirect_glColor3us; + glAPI->Color3usv = __indirect_glColor3usv; + glAPI->Color4b = __indirect_glColor4b; + glAPI->Color4bv = __indirect_glColor4bv; + glAPI->Color4d = __indirect_glColor4d; + glAPI->Color4dv = __indirect_glColor4dv; + glAPI->Color4f = __indirect_glColor4f; + glAPI->Color4fv = __indirect_glColor4fv; + glAPI->Color4i = __indirect_glColor4i; + glAPI->Color4iv = __indirect_glColor4iv; + glAPI->Color4s = __indirect_glColor4s; + glAPI->Color4sv = __indirect_glColor4sv; + glAPI->Color4ub = __indirect_glColor4ub; + glAPI->Color4ubv = __indirect_glColor4ubv; + glAPI->Color4ui = __indirect_glColor4ui; + glAPI->Color4uiv = __indirect_glColor4uiv; + glAPI->Color4us = __indirect_glColor4us; + glAPI->Color4usv = __indirect_glColor4usv; + glAPI->ColorMask = __indirect_glColorMask; + glAPI->ColorMaterial = __indirect_glColorMaterial; + glAPI->CopyPixels = __indirect_glCopyPixels; + glAPI->CullFace = __indirect_glCullFace; + glAPI->DeleteLists = __indirect_glDeleteLists; + glAPI->DepthFunc = __indirect_glDepthFunc; + glAPI->DepthMask = __indirect_glDepthMask; + glAPI->DepthRange = __indirect_glDepthRange; + glAPI->Disable = __indirect_glDisable; + glAPI->DrawBuffer = __indirect_glDrawBuffer; + glAPI->DrawPixels = __indirect_glDrawPixels; + glAPI->EdgeFlag = __indirect_glEdgeFlag; + glAPI->EdgeFlagv = __indirect_glEdgeFlagv; + glAPI->Enable = __indirect_glEnable; + glAPI->End = __indirect_glEnd; + glAPI->EndList = __indirect_glEndList; + glAPI->EvalCoord1d = __indirect_glEvalCoord1d; + glAPI->EvalCoord1dv = __indirect_glEvalCoord1dv; + glAPI->EvalCoord1f = __indirect_glEvalCoord1f; + glAPI->EvalCoord1fv = __indirect_glEvalCoord1fv; + glAPI->EvalCoord2d = __indirect_glEvalCoord2d; + glAPI->EvalCoord2dv = __indirect_glEvalCoord2dv; + glAPI->EvalCoord2f = __indirect_glEvalCoord2f; + glAPI->EvalCoord2fv = __indirect_glEvalCoord2fv; + glAPI->EvalMesh1 = __indirect_glEvalMesh1; + glAPI->EvalMesh2 = __indirect_glEvalMesh2; + glAPI->EvalPoint1 = __indirect_glEvalPoint1; + glAPI->EvalPoint2 = __indirect_glEvalPoint2; + glAPI->FeedbackBuffer = __indirect_glFeedbackBuffer; + glAPI->Finish = __indirect_glFinish; + glAPI->Flush = __indirect_glFlush; + glAPI->Fogf = __indirect_glFogf; + glAPI->Fogfv = __indirect_glFogfv; + glAPI->Fogi = __indirect_glFogi; + glAPI->Fogiv = __indirect_glFogiv; + glAPI->FrontFace = __indirect_glFrontFace; + glAPI->Frustum = __indirect_glFrustum; + glAPI->GenLists = __indirect_glGenLists; + glAPI->GetBooleanv = __indirect_glGetBooleanv; + glAPI->GetClipPlane = __indirect_glGetClipPlane; + glAPI->GetDoublev = __indirect_glGetDoublev; + glAPI->GetError = __indirect_glGetError; + glAPI->GetFloatv = __indirect_glGetFloatv; + glAPI->GetIntegerv = __indirect_glGetIntegerv; + glAPI->GetLightfv = __indirect_glGetLightfv; + glAPI->GetLightiv = __indirect_glGetLightiv; + glAPI->GetMapdv = __indirect_glGetMapdv; + glAPI->GetMapfv = __indirect_glGetMapfv; + glAPI->GetMapiv = __indirect_glGetMapiv; + glAPI->GetMaterialfv = __indirect_glGetMaterialfv; + glAPI->GetMaterialiv = __indirect_glGetMaterialiv; + glAPI->GetPixelMapfv = __indirect_glGetPixelMapfv; + glAPI->GetPixelMapuiv = __indirect_glGetPixelMapuiv; + glAPI->GetPixelMapusv = __indirect_glGetPixelMapusv; + glAPI->GetPolygonStipple = __indirect_glGetPolygonStipple; + glAPI->GetString = __indirect_glGetString; + glAPI->GetTexEnvfv = __indirect_glGetTexEnvfv; + glAPI->GetTexEnviv = __indirect_glGetTexEnviv; + glAPI->GetTexGendv = __indirect_glGetTexGendv; + glAPI->GetTexGenfv = __indirect_glGetTexGenfv; + glAPI->GetTexGeniv = __indirect_glGetTexGeniv; + glAPI->GetTexImage = __indirect_glGetTexImage; + glAPI->GetTexLevelParameterfv = __indirect_glGetTexLevelParameterfv; + glAPI->GetTexLevelParameteriv = __indirect_glGetTexLevelParameteriv; + glAPI->GetTexParameterfv = __indirect_glGetTexParameterfv; + glAPI->GetTexParameteriv = __indirect_glGetTexParameteriv; + glAPI->Hint = __indirect_glHint; + glAPI->IndexMask = __indirect_glIndexMask; + glAPI->Indexd = __indirect_glIndexd; + glAPI->Indexdv = __indirect_glIndexdv; + glAPI->Indexf = __indirect_glIndexf; + glAPI->Indexfv = __indirect_glIndexfv; + glAPI->Indexi = __indirect_glIndexi; + glAPI->Indexiv = __indirect_glIndexiv; + glAPI->Indexs = __indirect_glIndexs; + glAPI->Indexsv = __indirect_glIndexsv; + glAPI->InitNames = __indirect_glInitNames; + glAPI->IsEnabled = __indirect_glIsEnabled; + glAPI->IsList = __indirect_glIsList; + glAPI->LightModelf = __indirect_glLightModelf; + glAPI->LightModelfv = __indirect_glLightModelfv; + glAPI->LightModeli = __indirect_glLightModeli; + glAPI->LightModeliv = __indirect_glLightModeliv; + glAPI->Lightf = __indirect_glLightf; + glAPI->Lightfv = __indirect_glLightfv; + glAPI->Lighti = __indirect_glLighti; + glAPI->Lightiv = __indirect_glLightiv; + glAPI->LineStipple = __indirect_glLineStipple; + glAPI->LineWidth = __indirect_glLineWidth; + glAPI->ListBase = __indirect_glListBase; + glAPI->LoadIdentity = __indirect_glLoadIdentity; + glAPI->LoadMatrixd = __indirect_glLoadMatrixd; + glAPI->LoadMatrixf = __indirect_glLoadMatrixf; + glAPI->LoadName = __indirect_glLoadName; + glAPI->LogicOp = __indirect_glLogicOp; + glAPI->Map1d = __indirect_glMap1d; + glAPI->Map1f = __indirect_glMap1f; + glAPI->Map2d = __indirect_glMap2d; + glAPI->Map2f = __indirect_glMap2f; + glAPI->MapGrid1d = __indirect_glMapGrid1d; + glAPI->MapGrid1f = __indirect_glMapGrid1f; + glAPI->MapGrid2d = __indirect_glMapGrid2d; + glAPI->MapGrid2f = __indirect_glMapGrid2f; + glAPI->Materialf = __indirect_glMaterialf; + glAPI->Materialfv = __indirect_glMaterialfv; + glAPI->Materiali = __indirect_glMateriali; + glAPI->Materialiv = __indirect_glMaterialiv; + glAPI->MatrixMode = __indirect_glMatrixMode; + glAPI->MultMatrixd = __indirect_glMultMatrixd; + glAPI->MultMatrixf = __indirect_glMultMatrixf; + glAPI->NewList = __indirect_glNewList; + glAPI->Normal3b = __indirect_glNormal3b; + glAPI->Normal3bv = __indirect_glNormal3bv; + glAPI->Normal3d = __indirect_glNormal3d; + glAPI->Normal3dv = __indirect_glNormal3dv; + glAPI->Normal3f = __indirect_glNormal3f; + glAPI->Normal3fv = __indirect_glNormal3fv; + glAPI->Normal3i = __indirect_glNormal3i; + glAPI->Normal3iv = __indirect_glNormal3iv; + glAPI->Normal3s = __indirect_glNormal3s; + glAPI->Normal3sv = __indirect_glNormal3sv; + glAPI->Ortho = __indirect_glOrtho; + glAPI->PassThrough = __indirect_glPassThrough; + glAPI->PixelMapfv = __indirect_glPixelMapfv; + glAPI->PixelMapuiv = __indirect_glPixelMapuiv; + glAPI->PixelMapusv = __indirect_glPixelMapusv; + glAPI->PixelStoref = __indirect_glPixelStoref; + glAPI->PixelStorei = __indirect_glPixelStorei; + glAPI->PixelTransferf = __indirect_glPixelTransferf; + glAPI->PixelTransferi = __indirect_glPixelTransferi; + glAPI->PixelZoom = __indirect_glPixelZoom; + glAPI->PointSize = __indirect_glPointSize; + glAPI->PolygonMode = __indirect_glPolygonMode; + glAPI->PolygonStipple = __indirect_glPolygonStipple; + glAPI->PopAttrib = __indirect_glPopAttrib; + glAPI->PopMatrix = __indirect_glPopMatrix; + glAPI->PopName = __indirect_glPopName; + glAPI->PushAttrib = __indirect_glPushAttrib; + glAPI->PushMatrix = __indirect_glPushMatrix; + glAPI->PushName = __indirect_glPushName; + glAPI->RasterPos2d = __indirect_glRasterPos2d; + glAPI->RasterPos2dv = __indirect_glRasterPos2dv; + glAPI->RasterPos2f = __indirect_glRasterPos2f; + glAPI->RasterPos2fv = __indirect_glRasterPos2fv; + glAPI->RasterPos2i = __indirect_glRasterPos2i; + glAPI->RasterPos2iv = __indirect_glRasterPos2iv; + glAPI->RasterPos2s = __indirect_glRasterPos2s; + glAPI->RasterPos2sv = __indirect_glRasterPos2sv; + glAPI->RasterPos3d = __indirect_glRasterPos3d; + glAPI->RasterPos3dv = __indirect_glRasterPos3dv; + glAPI->RasterPos3f = __indirect_glRasterPos3f; + glAPI->RasterPos3fv = __indirect_glRasterPos3fv; + glAPI->RasterPos3i = __indirect_glRasterPos3i; + glAPI->RasterPos3iv = __indirect_glRasterPos3iv; + glAPI->RasterPos3s = __indirect_glRasterPos3s; + glAPI->RasterPos3sv = __indirect_glRasterPos3sv; + glAPI->RasterPos4d = __indirect_glRasterPos4d; + glAPI->RasterPos4dv = __indirect_glRasterPos4dv; + glAPI->RasterPos4f = __indirect_glRasterPos4f; + glAPI->RasterPos4fv = __indirect_glRasterPos4fv; + glAPI->RasterPos4i = __indirect_glRasterPos4i; + glAPI->RasterPos4iv = __indirect_glRasterPos4iv; + glAPI->RasterPos4s = __indirect_glRasterPos4s; + glAPI->RasterPos4sv = __indirect_glRasterPos4sv; + glAPI->ReadBuffer = __indirect_glReadBuffer; + glAPI->ReadPixels = __indirect_glReadPixels; + glAPI->Rectd = __indirect_glRectd; + glAPI->Rectdv = __indirect_glRectdv; + glAPI->Rectf = __indirect_glRectf; + glAPI->Rectfv = __indirect_glRectfv; + glAPI->Recti = __indirect_glRecti; + glAPI->Rectiv = __indirect_glRectiv; + glAPI->Rects = __indirect_glRects; + glAPI->Rectsv = __indirect_glRectsv; + glAPI->RenderMode = __indirect_glRenderMode; + glAPI->Rotated = __indirect_glRotated; + glAPI->Rotatef = __indirect_glRotatef; + glAPI->Scaled = __indirect_glScaled; + glAPI->Scalef = __indirect_glScalef; + glAPI->Scissor = __indirect_glScissor; + glAPI->SelectBuffer = __indirect_glSelectBuffer; + glAPI->ShadeModel = __indirect_glShadeModel; + glAPI->StencilFunc = __indirect_glStencilFunc; + glAPI->StencilMask = __indirect_glStencilMask; + glAPI->StencilOp = __indirect_glStencilOp; + glAPI->TexCoord1d = __indirect_glTexCoord1d; + glAPI->TexCoord1dv = __indirect_glTexCoord1dv; + glAPI->TexCoord1f = __indirect_glTexCoord1f; + glAPI->TexCoord1fv = __indirect_glTexCoord1fv; + glAPI->TexCoord1i = __indirect_glTexCoord1i; + glAPI->TexCoord1iv = __indirect_glTexCoord1iv; + glAPI->TexCoord1s = __indirect_glTexCoord1s; + glAPI->TexCoord1sv = __indirect_glTexCoord1sv; + glAPI->TexCoord2d = __indirect_glTexCoord2d; + glAPI->TexCoord2dv = __indirect_glTexCoord2dv; + glAPI->TexCoord2f = __indirect_glTexCoord2f; + glAPI->TexCoord2fv = __indirect_glTexCoord2fv; + glAPI->TexCoord2i = __indirect_glTexCoord2i; + glAPI->TexCoord2iv = __indirect_glTexCoord2iv; + glAPI->TexCoord2s = __indirect_glTexCoord2s; + glAPI->TexCoord2sv = __indirect_glTexCoord2sv; + glAPI->TexCoord3d = __indirect_glTexCoord3d; + glAPI->TexCoord3dv = __indirect_glTexCoord3dv; + glAPI->TexCoord3f = __indirect_glTexCoord3f; + glAPI->TexCoord3fv = __indirect_glTexCoord3fv; + glAPI->TexCoord3i = __indirect_glTexCoord3i; + glAPI->TexCoord3iv = __indirect_glTexCoord3iv; + glAPI->TexCoord3s = __indirect_glTexCoord3s; + glAPI->TexCoord3sv = __indirect_glTexCoord3sv; + glAPI->TexCoord4d = __indirect_glTexCoord4d; + glAPI->TexCoord4dv = __indirect_glTexCoord4dv; + glAPI->TexCoord4f = __indirect_glTexCoord4f; + glAPI->TexCoord4fv = __indirect_glTexCoord4fv; + glAPI->TexCoord4i = __indirect_glTexCoord4i; + glAPI->TexCoord4iv = __indirect_glTexCoord4iv; + glAPI->TexCoord4s = __indirect_glTexCoord4s; + glAPI->TexCoord4sv = __indirect_glTexCoord4sv; + glAPI->TexEnvf = __indirect_glTexEnvf; + glAPI->TexEnvfv = __indirect_glTexEnvfv; + glAPI->TexEnvi = __indirect_glTexEnvi; + glAPI->TexEnviv = __indirect_glTexEnviv; + glAPI->TexGend = __indirect_glTexGend; + glAPI->TexGendv = __indirect_glTexGendv; + glAPI->TexGenf = __indirect_glTexGenf; + glAPI->TexGenfv = __indirect_glTexGenfv; + glAPI->TexGeni = __indirect_glTexGeni; + glAPI->TexGeniv = __indirect_glTexGeniv; + glAPI->TexImage1D = __indirect_glTexImage1D; + glAPI->TexImage2D = __indirect_glTexImage2D; + glAPI->TexParameterf = __indirect_glTexParameterf; + glAPI->TexParameterfv = __indirect_glTexParameterfv; + glAPI->TexParameteri = __indirect_glTexParameteri; + glAPI->TexParameteriv = __indirect_glTexParameteriv; + glAPI->Translated = __indirect_glTranslated; + glAPI->Translatef = __indirect_glTranslatef; + glAPI->Vertex2d = __indirect_glVertex2d; + glAPI->Vertex2dv = __indirect_glVertex2dv; + glAPI->Vertex2f = __indirect_glVertex2f; + glAPI->Vertex2fv = __indirect_glVertex2fv; + glAPI->Vertex2i = __indirect_glVertex2i; + glAPI->Vertex2iv = __indirect_glVertex2iv; + glAPI->Vertex2s = __indirect_glVertex2s; + glAPI->Vertex2sv = __indirect_glVertex2sv; + glAPI->Vertex3d = __indirect_glVertex3d; + glAPI->Vertex3dv = __indirect_glVertex3dv; + glAPI->Vertex3f = __indirect_glVertex3f; + glAPI->Vertex3fv = __indirect_glVertex3fv; + glAPI->Vertex3i = __indirect_glVertex3i; + glAPI->Vertex3iv = __indirect_glVertex3iv; + glAPI->Vertex3s = __indirect_glVertex3s; + glAPI->Vertex3sv = __indirect_glVertex3sv; + glAPI->Vertex4d = __indirect_glVertex4d; + glAPI->Vertex4dv = __indirect_glVertex4dv; + glAPI->Vertex4f = __indirect_glVertex4f; + glAPI->Vertex4fv = __indirect_glVertex4fv; + glAPI->Vertex4i = __indirect_glVertex4i; + glAPI->Vertex4iv = __indirect_glVertex4iv; + glAPI->Vertex4s = __indirect_glVertex4s; + glAPI->Vertex4sv = __indirect_glVertex4sv; + glAPI->Viewport = __indirect_glViewport; + + /* 1.1 */ + + glAPI->AreTexturesResident = __indirect_glAreTexturesResident; + glAPI->ArrayElement = __indirect_glArrayElement; + glAPI->BindTexture = __indirect_glBindTexture; + glAPI->ColorPointer = __indirect_glColorPointer; + glAPI->CopyTexImage1D = __indirect_glCopyTexImage1D; + glAPI->CopyTexImage2D = __indirect_glCopyTexImage2D; + glAPI->CopyTexSubImage1D = __indirect_glCopyTexSubImage1D; + glAPI->CopyTexSubImage2D = __indirect_glCopyTexSubImage2D; + glAPI->DeleteTextures = __indirect_glDeleteTextures; + glAPI->DisableClientState = __indirect_glDisableClientState; + glAPI->DrawArrays = __indirect_glDrawArrays; + glAPI->DrawElements = __indirect_glDrawElements; + glAPI->EdgeFlagPointer = __indirect_glEdgeFlagPointer; + glAPI->EnableClientState = __indirect_glEnableClientState; + glAPI->GenTextures = __indirect_glGenTextures; + glAPI->GetPointerv = __indirect_glGetPointerv; + glAPI->IndexPointer = __indirect_glIndexPointer; + glAPI->Indexub = __indirect_glIndexub; + glAPI->Indexubv = __indirect_glIndexubv; + glAPI->InterleavedArrays = __indirect_glInterleavedArrays; + glAPI->IsTexture = __indirect_glIsTexture; + glAPI->NormalPointer = __indirect_glNormalPointer; + glAPI->PolygonOffset = __indirect_glPolygonOffset; + glAPI->PopClientAttrib = __indirect_glPopClientAttrib; + glAPI->PrioritizeTextures = __indirect_glPrioritizeTextures; + glAPI->PushClientAttrib = __indirect_glPushClientAttrib; + glAPI->TexCoordPointer = __indirect_glTexCoordPointer; + glAPI->TexSubImage1D = __indirect_glTexSubImage1D; + glAPI->TexSubImage2D = __indirect_glTexSubImage2D; + glAPI->VertexPointer = __indirect_glVertexPointer; + + /* 1.2 */ + + glAPI->BlendColor = __indirect_glBlendColor; + glAPI->BlendEquation = __indirect_glBlendEquation; + glAPI->ColorSubTable = __indirect_glColorSubTable; + glAPI->ColorTable = __indirect_glColorTable; + glAPI->ColorTableParameterfv = __indirect_glColorTableParameterfv; + glAPI->ColorTableParameteriv = __indirect_glColorTableParameteriv; + glAPI->ConvolutionFilter1D = __indirect_glConvolutionFilter1D; + glAPI->ConvolutionFilter2D = __indirect_glConvolutionFilter2D; + glAPI->ConvolutionParameterf = __indirect_glConvolutionParameterf; + glAPI->ConvolutionParameterfv = __indirect_glConvolutionParameterfv; + glAPI->ConvolutionParameteri = __indirect_glConvolutionParameteri; + glAPI->ConvolutionParameteriv = __indirect_glConvolutionParameteriv; + glAPI->CopyColorSubTable = __indirect_glCopyColorSubTable; + glAPI->CopyColorTable = __indirect_glCopyColorTable; + glAPI->CopyConvolutionFilter1D = __indirect_glCopyConvolutionFilter1D; + glAPI->CopyConvolutionFilter2D = __indirect_glCopyConvolutionFilter2D; + glAPI->CopyTexSubImage3D = __indirect_glCopyTexSubImage3D; + glAPI->DrawRangeElements = __indirect_glDrawRangeElements; + glAPI->GetColorTable = __indirect_glGetColorTable; + glAPI->GetColorTableParameterfv = __indirect_glGetColorTableParameterfv; + glAPI->GetColorTableParameteriv = __indirect_glGetColorTableParameteriv; + glAPI->GetConvolutionFilter = __indirect_glGetConvolutionFilter; + glAPI->GetConvolutionParameterfv = __indirect_glGetConvolutionParameterfv; + glAPI->GetConvolutionParameteriv = __indirect_glGetConvolutionParameteriv; + glAPI->GetHistogram = __indirect_glGetHistogram; + glAPI->GetHistogramParameterfv = __indirect_glGetHistogramParameterfv; + glAPI->GetHistogramParameteriv = __indirect_glGetHistogramParameteriv; + glAPI->GetMinmax = __indirect_glGetMinmax; + glAPI->GetMinmaxParameterfv = __indirect_glGetMinmaxParameterfv; + glAPI->GetMinmaxParameteriv = __indirect_glGetMinmaxParameteriv; + glAPI->GetSeparableFilter = __indirect_glGetSeparableFilter; + glAPI->Histogram = __indirect_glHistogram; + glAPI->Minmax = __indirect_glMinmax; + glAPI->ResetHistogram = __indirect_glResetHistogram; + glAPI->ResetMinmax = __indirect_glResetMinmax; + glAPI->SeparableFilter2D = __indirect_glSeparableFilter2D; + glAPI->TexImage3D = __indirect_glTexImage3D; + glAPI->TexSubImage3D = __indirect_glTexSubImage3D; + + /* 1. GL_ARB_multitexture */ + + glAPI->ActiveTextureARB = __indirect_glActiveTextureARB; + glAPI->ClientActiveTextureARB = __indirect_glClientActiveTextureARB; + glAPI->MultiTexCoord1dARB = __indirect_glMultiTexCoord1dARB; + glAPI->MultiTexCoord1dvARB = __indirect_glMultiTexCoord1dvARB; + glAPI->MultiTexCoord1fARB = __indirect_glMultiTexCoord1fARB; + glAPI->MultiTexCoord1fvARB = __indirect_glMultiTexCoord1fvARB; + glAPI->MultiTexCoord1iARB = __indirect_glMultiTexCoord1iARB; + glAPI->MultiTexCoord1ivARB = __indirect_glMultiTexCoord1ivARB; + glAPI->MultiTexCoord1sARB = __indirect_glMultiTexCoord1sARB; + glAPI->MultiTexCoord1svARB = __indirect_glMultiTexCoord1svARB; + glAPI->MultiTexCoord2dARB = __indirect_glMultiTexCoord2dARB; + glAPI->MultiTexCoord2dvARB = __indirect_glMultiTexCoord2dvARB; + glAPI->MultiTexCoord2fARB = __indirect_glMultiTexCoord2fARB; + glAPI->MultiTexCoord2fvARB = __indirect_glMultiTexCoord2fvARB; + glAPI->MultiTexCoord2iARB = __indirect_glMultiTexCoord2iARB; + glAPI->MultiTexCoord2ivARB = __indirect_glMultiTexCoord2ivARB; + glAPI->MultiTexCoord2sARB = __indirect_glMultiTexCoord2sARB; + glAPI->MultiTexCoord2svARB = __indirect_glMultiTexCoord2svARB; + glAPI->MultiTexCoord3dARB = __indirect_glMultiTexCoord3dARB; + glAPI->MultiTexCoord3dvARB = __indirect_glMultiTexCoord3dvARB; + glAPI->MultiTexCoord3fARB = __indirect_glMultiTexCoord3fARB; + glAPI->MultiTexCoord3fvARB = __indirect_glMultiTexCoord3fvARB; + glAPI->MultiTexCoord3iARB = __indirect_glMultiTexCoord3iARB; + glAPI->MultiTexCoord3ivARB = __indirect_glMultiTexCoord3ivARB; + glAPI->MultiTexCoord3sARB = __indirect_glMultiTexCoord3sARB; + glAPI->MultiTexCoord3svARB = __indirect_glMultiTexCoord3svARB; + glAPI->MultiTexCoord4dARB = __indirect_glMultiTexCoord4dARB; + glAPI->MultiTexCoord4dvARB = __indirect_glMultiTexCoord4dvARB; + glAPI->MultiTexCoord4fARB = __indirect_glMultiTexCoord4fARB; + glAPI->MultiTexCoord4fvARB = __indirect_glMultiTexCoord4fvARB; + glAPI->MultiTexCoord4iARB = __indirect_glMultiTexCoord4iARB; + glAPI->MultiTexCoord4ivARB = __indirect_glMultiTexCoord4ivARB; + glAPI->MultiTexCoord4sARB = __indirect_glMultiTexCoord4sARB; + glAPI->MultiTexCoord4svARB = __indirect_glMultiTexCoord4svARB; + + /* 3. GL_ARB_transpose_matrix */ + + glAPI->LoadTransposeMatrixdARB = __indirect_glLoadTransposeMatrixdARB; + glAPI->LoadTransposeMatrixfARB = __indirect_glLoadTransposeMatrixfARB; + glAPI->MultTransposeMatrixdARB = __indirect_glMultTransposeMatrixdARB; + glAPI->MultTransposeMatrixfARB = __indirect_glMultTransposeMatrixfARB; + + /* 5. GL_ARB_multisample */ + + glAPI->SampleCoverageARB = __indirect_glSampleCoverageARB; + + /* 12. GL_ARB_texture_compression */ + + glAPI->CompressedTexImage1DARB = __indirect_glCompressedTexImage1DARB; + glAPI->CompressedTexImage2DARB = __indirect_glCompressedTexImage2DARB; + glAPI->CompressedTexImage3DARB = __indirect_glCompressedTexImage3DARB; + glAPI->CompressedTexSubImage1DARB = __indirect_glCompressedTexSubImage1DARB; + glAPI->CompressedTexSubImage2DARB = __indirect_glCompressedTexSubImage2DARB; + glAPI->CompressedTexSubImage3DARB = __indirect_glCompressedTexSubImage3DARB; + glAPI->GetCompressedTexImageARB = __indirect_glGetCompressedTexImageARB; + + /* 26. GL_ARB_vertex_program */ + + glAPI->DisableVertexAttribArrayARB = __indirect_glDisableVertexAttribArrayARB; + glAPI->EnableVertexAttribArrayARB = __indirect_glEnableVertexAttribArrayARB; + glAPI->GetProgramEnvParameterdvARB = __indirect_glGetProgramEnvParameterdvARB; + glAPI->GetProgramEnvParameterfvARB = __indirect_glGetProgramEnvParameterfvARB; + glAPI->GetProgramLocalParameterdvARB = __indirect_glGetProgramLocalParameterdvARB; + glAPI->GetProgramLocalParameterfvARB = __indirect_glGetProgramLocalParameterfvARB; + glAPI->GetProgramStringARB = __indirect_glGetProgramStringARB; + glAPI->GetProgramivARB = __indirect_glGetProgramivARB; + glAPI->GetVertexAttribdvARB = __indirect_glGetVertexAttribdvARB; + glAPI->GetVertexAttribfvARB = __indirect_glGetVertexAttribfvARB; + glAPI->GetVertexAttribivARB = __indirect_glGetVertexAttribivARB; + glAPI->ProgramEnvParameter4dARB = __indirect_glProgramEnvParameter4dARB; + glAPI->ProgramEnvParameter4dvARB = __indirect_glProgramEnvParameter4dvARB; + glAPI->ProgramEnvParameter4fARB = __indirect_glProgramEnvParameter4fARB; + glAPI->ProgramEnvParameter4fvARB = __indirect_glProgramEnvParameter4fvARB; + glAPI->ProgramLocalParameter4dARB = __indirect_glProgramLocalParameter4dARB; + glAPI->ProgramLocalParameter4dvARB = __indirect_glProgramLocalParameter4dvARB; + glAPI->ProgramLocalParameter4fARB = __indirect_glProgramLocalParameter4fARB; + glAPI->ProgramLocalParameter4fvARB = __indirect_glProgramLocalParameter4fvARB; + glAPI->ProgramStringARB = __indirect_glProgramStringARB; + glAPI->VertexAttrib1dARB = __indirect_glVertexAttrib1dARB; + glAPI->VertexAttrib1dvARB = __indirect_glVertexAttrib1dvARB; + glAPI->VertexAttrib1fARB = __indirect_glVertexAttrib1fARB; + glAPI->VertexAttrib1fvARB = __indirect_glVertexAttrib1fvARB; + glAPI->VertexAttrib1sARB = __indirect_glVertexAttrib1sARB; + glAPI->VertexAttrib1svARB = __indirect_glVertexAttrib1svARB; + glAPI->VertexAttrib2dARB = __indirect_glVertexAttrib2dARB; + glAPI->VertexAttrib2dvARB = __indirect_glVertexAttrib2dvARB; + glAPI->VertexAttrib2fARB = __indirect_glVertexAttrib2fARB; + glAPI->VertexAttrib2fvARB = __indirect_glVertexAttrib2fvARB; + glAPI->VertexAttrib2sARB = __indirect_glVertexAttrib2sARB; + glAPI->VertexAttrib2svARB = __indirect_glVertexAttrib2svARB; + glAPI->VertexAttrib3dARB = __indirect_glVertexAttrib3dARB; + glAPI->VertexAttrib3dvARB = __indirect_glVertexAttrib3dvARB; + glAPI->VertexAttrib3fARB = __indirect_glVertexAttrib3fARB; + glAPI->VertexAttrib3fvARB = __indirect_glVertexAttrib3fvARB; + glAPI->VertexAttrib3sARB = __indirect_glVertexAttrib3sARB; + glAPI->VertexAttrib3svARB = __indirect_glVertexAttrib3svARB; + glAPI->VertexAttrib4NbvARB = __indirect_glVertexAttrib4NbvARB; + glAPI->VertexAttrib4NivARB = __indirect_glVertexAttrib4NivARB; + glAPI->VertexAttrib4NsvARB = __indirect_glVertexAttrib4NsvARB; + glAPI->VertexAttrib4NubARB = __indirect_glVertexAttrib4NubARB; + glAPI->VertexAttrib4NubvARB = __indirect_glVertexAttrib4NubvARB; + glAPI->VertexAttrib4NuivARB = __indirect_glVertexAttrib4NuivARB; + glAPI->VertexAttrib4NusvARB = __indirect_glVertexAttrib4NusvARB; + glAPI->VertexAttrib4bvARB = __indirect_glVertexAttrib4bvARB; + glAPI->VertexAttrib4dARB = __indirect_glVertexAttrib4dARB; + glAPI->VertexAttrib4dvARB = __indirect_glVertexAttrib4dvARB; + glAPI->VertexAttrib4fARB = __indirect_glVertexAttrib4fARB; + glAPI->VertexAttrib4fvARB = __indirect_glVertexAttrib4fvARB; + glAPI->VertexAttrib4ivARB = __indirect_glVertexAttrib4ivARB; + glAPI->VertexAttrib4sARB = __indirect_glVertexAttrib4sARB; + glAPI->VertexAttrib4svARB = __indirect_glVertexAttrib4svARB; + glAPI->VertexAttrib4ubvARB = __indirect_glVertexAttrib4ubvARB; + glAPI->VertexAttrib4uivARB = __indirect_glVertexAttrib4uivARB; + glAPI->VertexAttrib4usvARB = __indirect_glVertexAttrib4usvARB; + glAPI->VertexAttribPointerARB = __indirect_glVertexAttribPointerARB; + + /* 29. GL_ARB_occlusion_query */ + + glAPI->BeginQueryARB = __indirect_glBeginQueryARB; + glAPI->DeleteQueriesARB = __indirect_glDeleteQueriesARB; + glAPI->EndQueryARB = __indirect_glEndQueryARB; + glAPI->GenQueriesARB = __indirect_glGenQueriesARB; + glAPI->GetQueryObjectivARB = __indirect_glGetQueryObjectivARB; + glAPI->GetQueryObjectuivARB = __indirect_glGetQueryObjectuivARB; + glAPI->GetQueryivARB = __indirect_glGetQueryivARB; + glAPI->IsQueryARB = __indirect_glIsQueryARB; + + /* 37. GL_ARB_draw_buffers */ + + glAPI->DrawBuffersARB = __indirect_glDrawBuffersARB; + + /* 45. GL_ARB_framebuffer_object */ + + glAPI->RenderbufferStorageMultisample = __indirect_glRenderbufferStorageMultisample; + + /* 25. GL_SGIS_multisample */ + + glAPI->SampleMaskSGIS = __indirect_glSampleMaskSGIS; + glAPI->SamplePatternSGIS = __indirect_glSamplePatternSGIS; + + /* 30. GL_EXT_vertex_array */ + + glAPI->ColorPointerEXT = __indirect_glColorPointerEXT; + glAPI->EdgeFlagPointerEXT = __indirect_glEdgeFlagPointerEXT; + glAPI->IndexPointerEXT = __indirect_glIndexPointerEXT; + glAPI->NormalPointerEXT = __indirect_glNormalPointerEXT; + glAPI->TexCoordPointerEXT = __indirect_glTexCoordPointerEXT; + glAPI->VertexPointerEXT = __indirect_glVertexPointerEXT; + + /* 54. GL_EXT_point_parameters */ + + glAPI->PointParameterfEXT = __indirect_glPointParameterfEXT; + glAPI->PointParameterfvEXT = __indirect_glPointParameterfvEXT; + + /* 145. GL_EXT_secondary_color */ + + glAPI->SecondaryColor3bEXT = __indirect_glSecondaryColor3bEXT; + glAPI->SecondaryColor3bvEXT = __indirect_glSecondaryColor3bvEXT; + glAPI->SecondaryColor3dEXT = __indirect_glSecondaryColor3dEXT; + glAPI->SecondaryColor3dvEXT = __indirect_glSecondaryColor3dvEXT; + glAPI->SecondaryColor3fEXT = __indirect_glSecondaryColor3fEXT; + glAPI->SecondaryColor3fvEXT = __indirect_glSecondaryColor3fvEXT; + glAPI->SecondaryColor3iEXT = __indirect_glSecondaryColor3iEXT; + glAPI->SecondaryColor3ivEXT = __indirect_glSecondaryColor3ivEXT; + glAPI->SecondaryColor3sEXT = __indirect_glSecondaryColor3sEXT; + glAPI->SecondaryColor3svEXT = __indirect_glSecondaryColor3svEXT; + glAPI->SecondaryColor3ubEXT = __indirect_glSecondaryColor3ubEXT; + glAPI->SecondaryColor3ubvEXT = __indirect_glSecondaryColor3ubvEXT; + glAPI->SecondaryColor3uiEXT = __indirect_glSecondaryColor3uiEXT; + glAPI->SecondaryColor3uivEXT = __indirect_glSecondaryColor3uivEXT; + glAPI->SecondaryColor3usEXT = __indirect_glSecondaryColor3usEXT; + glAPI->SecondaryColor3usvEXT = __indirect_glSecondaryColor3usvEXT; + glAPI->SecondaryColorPointerEXT = __indirect_glSecondaryColorPointerEXT; + + /* 148. GL_EXT_multi_draw_arrays */ + + glAPI->MultiDrawArraysEXT = __indirect_glMultiDrawArraysEXT; + glAPI->MultiDrawElementsEXT = __indirect_glMultiDrawElementsEXT; + + /* 149. GL_EXT_fog_coord */ + + glAPI->FogCoordPointerEXT = __indirect_glFogCoordPointerEXT; + glAPI->FogCoorddEXT = __indirect_glFogCoorddEXT; + glAPI->FogCoorddvEXT = __indirect_glFogCoorddvEXT; + glAPI->FogCoordfEXT = __indirect_glFogCoordfEXT; + glAPI->FogCoordfvEXT = __indirect_glFogCoordfvEXT; + + /* 173. GL_EXT_blend_func_separate */ + + glAPI->BlendFuncSeparateEXT = __indirect_glBlendFuncSeparateEXT; + + /* 197. GL_MESA_window_pos */ + + glAPI->WindowPos2dMESA = __indirect_glWindowPos2dMESA; + glAPI->WindowPos2dvMESA = __indirect_glWindowPos2dvMESA; + glAPI->WindowPos2fMESA = __indirect_glWindowPos2fMESA; + glAPI->WindowPos2fvMESA = __indirect_glWindowPos2fvMESA; + glAPI->WindowPos2iMESA = __indirect_glWindowPos2iMESA; + glAPI->WindowPos2ivMESA = __indirect_glWindowPos2ivMESA; + glAPI->WindowPos2sMESA = __indirect_glWindowPos2sMESA; + glAPI->WindowPos2svMESA = __indirect_glWindowPos2svMESA; + glAPI->WindowPos3dMESA = __indirect_glWindowPos3dMESA; + glAPI->WindowPos3dvMESA = __indirect_glWindowPos3dvMESA; + glAPI->WindowPos3fMESA = __indirect_glWindowPos3fMESA; + glAPI->WindowPos3fvMESA = __indirect_glWindowPos3fvMESA; + glAPI->WindowPos3iMESA = __indirect_glWindowPos3iMESA; + glAPI->WindowPos3ivMESA = __indirect_glWindowPos3ivMESA; + glAPI->WindowPos3sMESA = __indirect_glWindowPos3sMESA; + glAPI->WindowPos3svMESA = __indirect_glWindowPos3svMESA; + + /* 233. GL_NV_vertex_program */ + + glAPI->AreProgramsResidentNV = __indirect_glAreProgramsResidentNV; + glAPI->BindProgramNV = __indirect_glBindProgramNV; + glAPI->DeleteProgramsNV = __indirect_glDeleteProgramsNV; + glAPI->ExecuteProgramNV = __indirect_glExecuteProgramNV; + glAPI->GenProgramsNV = __indirect_glGenProgramsNV; + glAPI->GetProgramParameterdvNV = __indirect_glGetProgramParameterdvNV; + glAPI->GetProgramParameterfvNV = __indirect_glGetProgramParameterfvNV; + glAPI->GetProgramStringNV = __indirect_glGetProgramStringNV; + glAPI->GetProgramivNV = __indirect_glGetProgramivNV; + glAPI->GetTrackMatrixivNV = __indirect_glGetTrackMatrixivNV; + glAPI->GetVertexAttribPointervNV = __indirect_glGetVertexAttribPointervNV; + glAPI->GetVertexAttribdvNV = __indirect_glGetVertexAttribdvNV; + glAPI->GetVertexAttribfvNV = __indirect_glGetVertexAttribfvNV; + glAPI->GetVertexAttribivNV = __indirect_glGetVertexAttribivNV; + glAPI->IsProgramNV = __indirect_glIsProgramNV; + glAPI->LoadProgramNV = __indirect_glLoadProgramNV; + glAPI->ProgramParameters4dvNV = __indirect_glProgramParameters4dvNV; + glAPI->ProgramParameters4fvNV = __indirect_glProgramParameters4fvNV; + glAPI->RequestResidentProgramsNV = __indirect_glRequestResidentProgramsNV; + glAPI->TrackMatrixNV = __indirect_glTrackMatrixNV; + glAPI->VertexAttrib1dNV = __indirect_glVertexAttrib1dNV; + glAPI->VertexAttrib1dvNV = __indirect_glVertexAttrib1dvNV; + glAPI->VertexAttrib1fNV = __indirect_glVertexAttrib1fNV; + glAPI->VertexAttrib1fvNV = __indirect_glVertexAttrib1fvNV; + glAPI->VertexAttrib1sNV = __indirect_glVertexAttrib1sNV; + glAPI->VertexAttrib1svNV = __indirect_glVertexAttrib1svNV; + glAPI->VertexAttrib2dNV = __indirect_glVertexAttrib2dNV; + glAPI->VertexAttrib2dvNV = __indirect_glVertexAttrib2dvNV; + glAPI->VertexAttrib2fNV = __indirect_glVertexAttrib2fNV; + glAPI->VertexAttrib2fvNV = __indirect_glVertexAttrib2fvNV; + glAPI->VertexAttrib2sNV = __indirect_glVertexAttrib2sNV; + glAPI->VertexAttrib2svNV = __indirect_glVertexAttrib2svNV; + glAPI->VertexAttrib3dNV = __indirect_glVertexAttrib3dNV; + glAPI->VertexAttrib3dvNV = __indirect_glVertexAttrib3dvNV; + glAPI->VertexAttrib3fNV = __indirect_glVertexAttrib3fNV; + glAPI->VertexAttrib3fvNV = __indirect_glVertexAttrib3fvNV; + glAPI->VertexAttrib3sNV = __indirect_glVertexAttrib3sNV; + glAPI->VertexAttrib3svNV = __indirect_glVertexAttrib3svNV; + glAPI->VertexAttrib4dNV = __indirect_glVertexAttrib4dNV; + glAPI->VertexAttrib4dvNV = __indirect_glVertexAttrib4dvNV; + glAPI->VertexAttrib4fNV = __indirect_glVertexAttrib4fNV; + glAPI->VertexAttrib4fvNV = __indirect_glVertexAttrib4fvNV; + glAPI->VertexAttrib4sNV = __indirect_glVertexAttrib4sNV; + glAPI->VertexAttrib4svNV = __indirect_glVertexAttrib4svNV; + glAPI->VertexAttrib4ubNV = __indirect_glVertexAttrib4ubNV; + glAPI->VertexAttrib4ubvNV = __indirect_glVertexAttrib4ubvNV; + glAPI->VertexAttribPointerNV = __indirect_glVertexAttribPointerNV; + glAPI->VertexAttribs1dvNV = __indirect_glVertexAttribs1dvNV; + glAPI->VertexAttribs1fvNV = __indirect_glVertexAttribs1fvNV; + glAPI->VertexAttribs1svNV = __indirect_glVertexAttribs1svNV; + glAPI->VertexAttribs2dvNV = __indirect_glVertexAttribs2dvNV; + glAPI->VertexAttribs2fvNV = __indirect_glVertexAttribs2fvNV; + glAPI->VertexAttribs2svNV = __indirect_glVertexAttribs2svNV; + glAPI->VertexAttribs3dvNV = __indirect_glVertexAttribs3dvNV; + glAPI->VertexAttribs3fvNV = __indirect_glVertexAttribs3fvNV; + glAPI->VertexAttribs3svNV = __indirect_glVertexAttribs3svNV; + glAPI->VertexAttribs4dvNV = __indirect_glVertexAttribs4dvNV; + glAPI->VertexAttribs4fvNV = __indirect_glVertexAttribs4fvNV; + glAPI->VertexAttribs4svNV = __indirect_glVertexAttribs4svNV; + glAPI->VertexAttribs4ubvNV = __indirect_glVertexAttribs4ubvNV; + + /* 262. GL_NV_point_sprite */ + + glAPI->PointParameteriNV = __indirect_glPointParameteriNV; + glAPI->PointParameterivNV = __indirect_glPointParameterivNV; + + /* 268. GL_EXT_stencil_two_side */ + + glAPI->ActiveStencilFaceEXT = __indirect_glActiveStencilFaceEXT; + + /* 282. GL_NV_fragment_program */ + + glAPI->GetProgramNamedParameterdvNV = __indirect_glGetProgramNamedParameterdvNV; + glAPI->GetProgramNamedParameterfvNV = __indirect_glGetProgramNamedParameterfvNV; + glAPI->ProgramNamedParameter4dNV = __indirect_glProgramNamedParameter4dNV; + glAPI->ProgramNamedParameter4dvNV = __indirect_glProgramNamedParameter4dvNV; + glAPI->ProgramNamedParameter4fNV = __indirect_glProgramNamedParameter4fNV; + glAPI->ProgramNamedParameter4fvNV = __indirect_glProgramNamedParameter4fvNV; + + /* 299. GL_EXT_blend_equation_separate */ + + glAPI->BlendEquationSeparateEXT = __indirect_glBlendEquationSeparateEXT; + + /* 310. GL_EXT_framebuffer_object */ + + glAPI->BindFramebufferEXT = __indirect_glBindFramebufferEXT; + glAPI->BindRenderbufferEXT = __indirect_glBindRenderbufferEXT; + glAPI->CheckFramebufferStatusEXT = __indirect_glCheckFramebufferStatusEXT; + glAPI->DeleteFramebuffersEXT = __indirect_glDeleteFramebuffersEXT; + glAPI->DeleteRenderbuffersEXT = __indirect_glDeleteRenderbuffersEXT; + glAPI->FramebufferRenderbufferEXT = __indirect_glFramebufferRenderbufferEXT; + glAPI->FramebufferTexture1DEXT = __indirect_glFramebufferTexture1DEXT; + glAPI->FramebufferTexture2DEXT = __indirect_glFramebufferTexture2DEXT; + glAPI->FramebufferTexture3DEXT = __indirect_glFramebufferTexture3DEXT; + glAPI->GenFramebuffersEXT = __indirect_glGenFramebuffersEXT; + glAPI->GenRenderbuffersEXT = __indirect_glGenRenderbuffersEXT; + glAPI->GenerateMipmapEXT = __indirect_glGenerateMipmapEXT; + glAPI->GetFramebufferAttachmentParameterivEXT = __indirect_glGetFramebufferAttachmentParameterivEXT; + glAPI->GetRenderbufferParameterivEXT = __indirect_glGetRenderbufferParameterivEXT; + glAPI->IsFramebufferEXT = __indirect_glIsFramebufferEXT; + glAPI->IsRenderbufferEXT = __indirect_glIsRenderbufferEXT; + glAPI->RenderbufferStorageEXT = __indirect_glRenderbufferStorageEXT; + + /* 316. GL_EXT_framebuffer_blit */ + + glAPI->BlitFramebufferEXT = __indirect_glBlitFramebufferEXT; + + /* 329. GL_EXT_texture_array */ + + glAPI->FramebufferTextureLayerEXT = __indirect_glFramebufferTextureLayerEXT; + + return glAPI; +} + diff --git a/src/glx/indirect_init.h b/src/glx/indirect_init.h new file mode 100644 index 00000000000..72255f13014 --- /dev/null +++ b/src/glx/indirect_init.h @@ -0,0 +1,41 @@ +/************************************************************************** + +Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sub license, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial portions +of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Kevin E. Martin + * + */ + +#ifndef _INDIRECT_INIT_H_ +#define _INDIRECT_INIT_H_ + +#include "glxclient.h" + +extern __GLapi *__glXNewIndirectAPI(void); + +#endif /* _INDIRECT_INIT_H_ */ diff --git a/src/glx/indirect_size.c b/src/glx/indirect_size.c new file mode 100644 index 00000000000..6356ddd49b5 --- /dev/null +++ b/src/glx/indirect_size.c @@ -0,0 +1,388 @@ +/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +#include +#include "indirect_size.h" + +# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PURE __attribute__((pure)) +# else +# define PURE +# endif + +# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif + +# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) +# define INTERNAL __attribute__((visibility("internal"))) +# else +# define INTERNAL +# endif + + +#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__) +# undef HAVE_ALIAS +#endif +#ifdef HAVE_ALIAS +# define ALIAS2(from,to) \ + INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ + __attribute__ ((alias( # to ))); +# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) +#else +# define ALIAS(from,to) \ + INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ + { return __gl ## to ## _size( e ); } +#endif + + +INTERNAL PURE FASTCALL GLint +__glCallLists_size(GLenum e) +{ + switch (e) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + return 1; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_2_BYTES: + case GL_HALF_FLOAT: + return 2; + case GL_3_BYTES: + return 3; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_4_BYTES: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glFogfv_size(GLenum e) +{ + switch (e) { + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_FOG_OFFSET_VALUE_SGIX: + case GL_FOG_DISTANCE_MODE_NV: + return 1; + case GL_FOG_COLOR: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glLightfv_size(GLenum e) +{ + switch (e) { + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + return 1; + case GL_SPOT_DIRECTION: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_POSITION: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glLightModelfv_size(GLenum e) +{ + switch (e) { + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_LIGHT_MODEL_COLOR_CONTROL: +/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ + return 1; + case GL_LIGHT_MODEL_AMBIENT: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glMaterialfv_size(GLenum e) +{ + switch (e) { + case GL_SHININESS: + return 1; + case GL_COLOR_INDEXES: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_EMISSION: + case GL_AMBIENT_AND_DIFFUSE: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glTexParameterfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: +/* case GL_SHADOW_AMBIENT_SGIX:*/ + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: +/* case GL_GENERATE_MIPMAP_SGIS:*/ + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: +/* case GL_TEXTURE_LOD_BIAS_EXT:*/ + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_STORAGE_PRIVATE_APPLE: + case GL_STORAGE_CACHED_APPLE: + case GL_STORAGE_SHARED_APPLE: + case GL_DEPTH_TEXTURE_MODE: +/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_MODE: +/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_FUNC: +/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glTexEnvfv_size(GLenum e) +{ + switch (e) { + case GL_ALPHA_SCALE: + case GL_TEXTURE_ENV_MODE: + case GL_TEXTURE_LOD_BIAS: + case GL_COMBINE_RGB: + case GL_COMBINE_ALPHA: + case GL_RGB_SCALE: + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + case GL_SOURCE3_RGB_NV: + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + case GL_SOURCE3_ALPHA_NV: + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + case GL_OPERAND3_RGB_NV: + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + case GL_OPERAND3_ALPHA_NV: + case GL_BUMP_TARGET_ATI: + case GL_COORD_REPLACE_ARB: +/* case GL_COORD_REPLACE_NV:*/ + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glTexGendv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glMap1d_size(GLenum e) +{ + switch (e) { + case GL_MAP1_INDEX: + case GL_MAP1_TEXTURE_COORD_1: + return 1; + case GL_MAP1_TEXTURE_COORD_2: + return 2; + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_VERTEX_3: + return 3; + case GL_MAP1_COLOR_4: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_4: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glMap2d_size(GLenum e) +{ + switch (e) { + case GL_MAP2_INDEX: + case GL_MAP2_TEXTURE_COORD_1: + return 1; + case GL_MAP2_TEXTURE_COORD_2: + return 2; + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_VERTEX_3: + return 3; + case GL_MAP2_COLOR_4: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_4: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glColorTableParameterfv_size(GLenum e) +{ + switch (e) { + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glConvolutionParameterfv_size(GLenum e) +{ + switch (e) { + case GL_CONVOLUTION_BORDER_MODE: +/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ + return 1; + case GL_CONVOLUTION_FILTER_SCALE: +/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ + case GL_CONVOLUTION_FILTER_BIAS: +/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ + case GL_CONVOLUTION_BORDER_COLOR: +/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ + return 4; + default: + return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glPointParameterfvEXT_size(GLenum e) +{ + switch (e) { + case GL_POINT_SIZE_MIN: +/* case GL_POINT_SIZE_MIN_ARB:*/ +/* case GL_POINT_SIZE_MIN_SGIS:*/ + case GL_POINT_SIZE_MAX: +/* case GL_POINT_SIZE_MAX_ARB:*/ +/* case GL_POINT_SIZE_MAX_SGIS:*/ + case GL_POINT_FADE_THRESHOLD_SIZE: +/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ +/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ + case GL_POINT_SPRITE_R_MODE_NV: + case GL_POINT_SPRITE_COORD_ORIGIN: + return 1; + case GL_POINT_DISTANCE_ATTENUATION: +/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ +/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ + return 3; + default: + return 0; + } +} + +ALIAS(Fogiv, Fogfv) + ALIAS(Lightiv, Lightfv) + ALIAS(LightModeliv, LightModelfv) + ALIAS(Materialiv, Materialfv) + ALIAS(TexParameteriv, TexParameterfv) + ALIAS(TexEnviv, TexEnvfv) + ALIAS(TexGenfv, TexGendv) + ALIAS(TexGeniv, TexGendv) + ALIAS(Map1f, Map1d) + ALIAS(Map2f, Map2d) + ALIAS(ColorTableParameteriv, ColorTableParameterfv) + ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) + ALIAS(PointParameterivNV, PointParameterfvEXT) +# undef PURE +# undef FASTCALL +# undef INTERNAL diff --git a/src/glx/indirect_size.h b/src/glx/indirect_size.h new file mode 100644 index 00000000000..af0919f9645 --- /dev/null +++ b/src/glx/indirect_size.h @@ -0,0 +1,88 @@ +/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_SIZE_H_ ) +# define _INDIRECT_SIZE_H_ + +/** + * \file + * Prototypes for functions used to determine the number of data elements in + * various GLX protocol messages. + * + * \author Ian Romanick + */ + +# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PURE __attribute__((pure)) +# else +# define PURE +# endif + +# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif + +# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) +# define INTERNAL __attribute__((visibility("internal"))) +# else +# define INTERNAL +# endif + +extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); + +# undef PURE +# undef FASTCALL +# undef INTERNAL + +#endif /* !defined( _INDIRECT_SIZE_H_ ) */ diff --git a/src/glx/indirect_texture_compression.c b/src/glx/indirect_texture_compression.c new file mode 100644 index 00000000000..fa927ebdf68 --- /dev/null +++ b/src/glx/indirect_texture_compression.c @@ -0,0 +1,343 @@ +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glx_texture_compression.c + * Contains the routines required to implement GLX protocol for + * ARB_texture_compression and related extensions. + * + * \sa http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_compression.txt + * + * \author Ian Romanick + */ + +#include "packrender.h" +#include "packsingle.h" +#include "indirect.h" + +#include + + +void +__indirect_glGetCompressedTexImageARB(GLenum target, GLint level, + GLvoid * img) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXGetTexImageReply reply; + size_t image_bytes; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetCompressedTexImage, 8); + __GLX_SINGLE_PUT_LONG(0, target); + __GLX_SINGLE_PUT_LONG(4, level); + __GLX_SINGLE_READ_XREPLY(); + + image_bytes = reply.width; + assert(image_bytes <= ((4 * reply.length) - 0)); + assert(image_bytes >= ((4 * reply.length) - 3)); + + if (image_bytes != 0) { + _XRead(dpy, (char *) img, image_bytes); + if (image_bytes < (4 * reply.length)) { + _XEatData(dpy, (4 * reply.length) - image_bytes); + } + } + + __GLX_SINGLE_END(); +} + + +/** + * Internal function used for \c glCompressedTexImage1D and + * \c glCompressedTexImage2D. + */ +static void +CompressedTexImage1D2D(GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLint border, GLsizei image_size, + const GLvoid * data, CARD32 rop) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + if ((target == GL_PROXY_TEXTURE_1D) + || (target == GL_PROXY_TEXTURE_2D) + || (target == GL_PROXY_TEXTURE_CUBE_MAP)) { + compsize = 0; + } + else { + compsize = image_size; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + compsize); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(rop, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, internal_format); + __GLX_PUT_LONG(16, width); + __GLX_PUT_LONG(20, height); + __GLX_PUT_LONG(24, border); + __GLX_PUT_LONG(28, image_size); + if (compsize != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + assert(compsize != 0); + + __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, internal_format); + __GLX_PUT_LONG(20, width); + __GLX_PUT_LONG(24, height); + __GLX_PUT_LONG(28, border); + __GLX_PUT_LONG(32, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4, + data, image_size); + } +} + + +/** + * Internal function used for \c glCompressedTexSubImage1D and + * \c glCompressedTexSubImage2D. + */ +static void +CompressedTexSubImage1D2D(GLenum target, GLint level, + GLsizei xoffset, GLsizei yoffset, + GLsizei width, GLsizei height, + GLenum format, GLsizei image_size, + const GLvoid * data, CARD32 rop) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + if (target == GL_PROXY_TEXTURE_3D) { + compsize = 0; + } + else { + compsize = image_size; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + compsize); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(rop, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, xoffset); + __GLX_PUT_LONG(16, yoffset); + __GLX_PUT_LONG(20, width); + __GLX_PUT_LONG(24, height); + __GLX_PUT_LONG(28, format); + __GLX_PUT_LONG(32, image_size); + if (compsize != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + assert(compsize != 0); + + __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, xoffset); + __GLX_PUT_LONG(20, yoffset); + __GLX_PUT_LONG(24, width); + __GLX_PUT_LONG(28, height); + __GLX_PUT_LONG(32, format); + __GLX_PUT_LONG(36, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4, + data, image_size); + } +} + + +void +__indirect_glCompressedTexImage1DARB(GLenum target, GLint level, + GLenum internal_format, GLsizei width, + GLint border, GLsizei image_size, + const GLvoid * data) +{ + CompressedTexImage1D2D(target, level, internal_format, width, 0, + border, image_size, data, + X_GLrop_CompressedTexImage1D); +} + + +void +__indirect_glCompressedTexImage2DARB(GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLint border, GLsizei image_size, + const GLvoid * data) +{ + CompressedTexImage1D2D(target, level, internal_format, width, height, + border, image_size, data, + X_GLrop_CompressedTexImage2D); +} + + +void +__indirect_glCompressedTexImage3DARB(GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLsizei depth, GLint border, + GLsizei image_size, const GLvoid * data) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + image_size); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexImage3D, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, internal_format); + __GLX_PUT_LONG(16, width); + __GLX_PUT_LONG(20, height); + __GLX_PUT_LONG(24, depth); + __GLX_PUT_LONG(28, border); + __GLX_PUT_LONG(32, image_size); + if (image_size != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexImage3D, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, internal_format); + __GLX_PUT_LONG(20, width); + __GLX_PUT_LONG(24, height); + __GLX_PUT_LONG(28, depth); + __GLX_PUT_LONG(32, border); + __GLX_PUT_LONG(36, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4, + data, image_size); + } +} + + +void +__indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, + GLint xoffset, + GLsizei width, + GLenum format, GLsizei image_size, + const GLvoid * data) +{ + CompressedTexSubImage1D2D(target, level, xoffset, 0, width, 0, + format, image_size, data, + X_GLrop_CompressedTexSubImage1D); +} + + +void +__indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLsizei image_size, + const GLvoid * data) +{ + CompressedTexSubImage1D2D(target, level, xoffset, yoffset, width, height, + format, image_size, data, + X_GLrop_CompressedTexSubImage2D); +} + + +void +__indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, + GLenum format, GLsizei image_size, + const GLvoid * data) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + + image_size); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexSubImage3D, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, xoffset); + __GLX_PUT_LONG(16, yoffset); + __GLX_PUT_LONG(20, zoffset); + __GLX_PUT_LONG(24, width); + __GLX_PUT_LONG(28, height); + __GLX_PUT_LONG(32, depth); + __GLX_PUT_LONG(36, format); + __GLX_PUT_LONG(40, image_size); + if (image_size != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexSubImage3D, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, xoffset); + __GLX_PUT_LONG(20, yoffset); + __GLX_PUT_LONG(24, zoffset); + __GLX_PUT_LONG(28, width); + __GLX_PUT_LONG(32, height); + __GLX_PUT_LONG(36, depth); + __GLX_PUT_LONG(40, format); + __GLX_PUT_LONG(44, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4, + data, image_size); + } +} diff --git a/src/glx/indirect_transpose_matrix.c b/src/glx/indirect_transpose_matrix.c new file mode 100644 index 00000000000..618db9f5d4f --- /dev/null +++ b/src/glx/indirect_transpose_matrix.c @@ -0,0 +1,85 @@ +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include +#include "indirect.h" + +static void +TransposeMatrixf(const GLfloat s[16], GLfloat d[16]) +{ + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + d[i * 4 + j] = s[j * 4 + i]; + } + } +} + +static void +TransposeMatrixd(const GLdouble s[16], GLdouble d[16]) +{ + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + d[i * 4 + j] = s[j * 4 + i]; + } + } +} + + +void +__indirect_glLoadTransposeMatrixdARB(const GLdouble * m) +{ + GLdouble mt[16]; + + TransposeMatrixd(m, mt); + __indirect_glLoadMatrixd(mt); +} + +void +__indirect_glLoadTransposeMatrixfARB(const GLfloat * m) +{ + GLfloat mt[16]; + + TransposeMatrixf(m, mt); + __indirect_glLoadMatrixf(mt); +} + +void +__indirect_glMultTransposeMatrixdARB(const GLdouble * m) +{ + GLdouble mt[16]; + + TransposeMatrixd(m, mt); + __indirect_glMultMatrixd(mt); +} + +void +__indirect_glMultTransposeMatrixfARB(const GLfloat * m) +{ + GLfloat mt[16]; + + TransposeMatrixf(m, mt); + __indirect_glMultMatrixf(mt); +} diff --git a/src/glx/indirect_vertex_array.c b/src/glx/indirect_vertex_array.c new file mode 100644 index 00000000000..ad9882528ff --- /dev/null +++ b/src/glx/indirect_vertex_array.c @@ -0,0 +1,1985 @@ +/* + * (C) Copyright IBM Corporation 2004, 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include +#include +#include + +#include "glxclient.h" +#include "indirect.h" +#include +#include "glxextensions.h" +#include "indirect_vertex_array.h" +#include "indirect_vertex_array_priv.h" + +#define __GLX_PAD(n) (((n)+3) & ~3) + +/** + * \file indirect_vertex_array.c + * Implement GLX protocol for vertex arrays and vertex buffer objects. + * + * The most important function in this fill is \c fill_array_info_cache. + * The \c array_state_vector contains a cache of the ARRAY_INFO data sent + * in the DrawArrays protocol. Certain operations, such as enabling or + * disabling an array, can invalidate this cache. \c fill_array_info_cache + * fills-in this data. Additionally, it examines the enabled state and + * other factors to determine what "version" of DrawArrays protocoal can be + * used. + * + * Current, only two versions of DrawArrays protocol are implemented. The + * first version is the "none" protocol. This is the fallback when the + * server does not support GL 1.1 / EXT_vertex_arrays. It is implemented + * by sending batches of immediate mode commands that are equivalent to the + * DrawArrays protocol. + * + * The other protocol that is currently implemented is the "old" protocol. + * This is the GL 1.1 DrawArrays protocol. The only difference between GL + * 1.1 and EXT_vertex_arrays is the opcode used for the DrawArrays command. + * This protocol is called "old" because the ARB is in the process of + * defining a new protocol, which will probably be called wither "new" or + * "vbo", to support multiple texture coordinate arrays, generic attributes, + * and vertex buffer objects. + * + * \author Ian Romanick + */ + +static void emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count); +static void emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count); + +static void emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices); +static void emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices); + + +static GLubyte *emit_element_none(GLubyte * dst, + const struct array_state_vector *arrays, + unsigned index); +static GLubyte *emit_element_old(GLubyte * dst, + const struct array_state_vector *arrays, + unsigned index); +static struct array_state *get_array_entry(const struct array_state_vector + *arrays, GLenum key, + unsigned index); +static void fill_array_info_cache(struct array_state_vector *arrays); +static GLboolean validate_mode(__GLXcontext * gc, GLenum mode); +static GLboolean validate_count(__GLXcontext * gc, GLsizei count); +static GLboolean validate_type(__GLXcontext * gc, GLenum type); + + +/** + * Table of sizes, in bytes, of a GL types. All of the type enums are be in + * the range 0x1400 - 0x140F. That includes types added by extensions (i.e., + * \c GL_HALF_FLOAT_NV). This elements of this table correspond to the + * type enums masked with 0x0f. + * + * \notes + * \c GL_HALF_FLOAT_NV is not included. Neither are \c GL_2_BYTES, + * \c GL_3_BYTES, or \c GL_4_BYTES. + */ +const GLuint __glXTypeSize_table[16] = { + 1, 1, 2, 2, 4, 4, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0 +}; + + +/** + * Free the per-context array state that was allocated with + * __glXInitVertexArrayState(). + */ +void +__glXFreeVertexArrayState(__GLXcontext * gc) +{ + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + if (arrays) { + if (arrays->stack) { + free(arrays->stack); + arrays->stack = NULL; + } + if (arrays->arrays) { + free(arrays->arrays); + arrays->arrays = NULL; + } + free(arrays); + state->array_state = NULL; + } +} + + +/** + * Initialize vertex array state of a GLX context. + * + * \param gc GLX context whose vertex array state is to be initialized. + * + * \warning + * This function may only be called after __GLXcontext::gl_extension_bits, + * __GLXcontext::server_minor, and __GLXcontext::server_major have been + * initialized. These values are used to determine what vertex arrays are + * supported. + * + * \bug + * Return values from malloc are not properly tested. + */ +void +__glXInitVertexArrayState(__GLXcontext * gc) +{ + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays; + + unsigned array_count; + int texture_units = 1, vertex_program_attribs = 0; + unsigned i, j; + + GLboolean got_fog = GL_FALSE; + GLboolean got_secondary_color = GL_FALSE; + + + arrays = calloc(1, sizeof(struct array_state_vector)); + state->array_state = arrays; + + arrays->old_DrawArrays_possible = !state->NoDrawArraysProtocol; + arrays->new_DrawArrays_possible = GL_FALSE; + arrays->DrawArrays = NULL; + + arrays->active_texture_unit = 0; + + + /* Determine how many arrays are actually needed. Only arrays that + * are supported by the server are create. For example, if the server + * supports only 2 texture units, then only 2 texture coordinate arrays + * are created. + * + * At the very least, GL_VERTEX_ARRAY, GL_NORMAL_ARRAY, + * GL_COLOR_ARRAY, GL_INDEX_ARRAY, GL_TEXTURE_COORD_ARRAY, and + * GL_EDGE_FLAG_ARRAY are supported. + */ + + array_count = 5; + + if (__glExtensionBitIsEnabled(gc, GL_EXT_fog_coord_bit) + || (gc->server_major > 1) || (gc->server_minor >= 4)) { + got_fog = GL_TRUE; + array_count++; + } + + if (__glExtensionBitIsEnabled(gc, GL_EXT_secondary_color_bit) + || (gc->server_major > 1) || (gc->server_minor >= 4)) { + got_secondary_color = GL_TRUE; + array_count++; + } + + if (__glExtensionBitIsEnabled(gc, GL_ARB_multitexture_bit) + || (gc->server_major > 1) || (gc->server_minor >= 3)) { + __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units); + } + + if (__glExtensionBitIsEnabled(gc, GL_ARB_vertex_program_bit)) { + __indirect_glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, + GL_MAX_PROGRAM_ATTRIBS_ARB, + &vertex_program_attribs); + } + + arrays->num_texture_units = texture_units; + arrays->num_vertex_program_attribs = vertex_program_attribs; + array_count += texture_units + vertex_program_attribs; + arrays->num_arrays = array_count; + arrays->arrays = calloc(array_count, sizeof(struct array_state)); + + arrays->arrays[0].data_type = GL_FLOAT; + arrays->arrays[0].count = 3; + arrays->arrays[0].key = GL_NORMAL_ARRAY; + arrays->arrays[0].normalized = GL_TRUE; + arrays->arrays[0].old_DrawArrays_possible = GL_TRUE; + + arrays->arrays[1].data_type = GL_FLOAT; + arrays->arrays[1].count = 4; + arrays->arrays[1].key = GL_COLOR_ARRAY; + arrays->arrays[1].normalized = GL_TRUE; + arrays->arrays[1].old_DrawArrays_possible = GL_TRUE; + + arrays->arrays[2].data_type = GL_FLOAT; + arrays->arrays[2].count = 1; + arrays->arrays[2].key = GL_INDEX_ARRAY; + arrays->arrays[2].old_DrawArrays_possible = GL_TRUE; + + arrays->arrays[3].data_type = GL_UNSIGNED_BYTE; + arrays->arrays[3].count = 1; + arrays->arrays[3].key = GL_EDGE_FLAG_ARRAY; + arrays->arrays[3].old_DrawArrays_possible = GL_TRUE; + + for (i = 0; i < texture_units; i++) { + arrays->arrays[4 + i].data_type = GL_FLOAT; + arrays->arrays[4 + i].count = 4; + arrays->arrays[4 + i].key = GL_TEXTURE_COORD_ARRAY; + + arrays->arrays[4 + i].old_DrawArrays_possible = (i == 0); + arrays->arrays[4 + i].index = i; + + arrays->arrays[4 + i].header[1] = i + GL_TEXTURE0; + } + + i = 4 + texture_units; + + if (got_fog) { + arrays->arrays[i].data_type = GL_FLOAT; + arrays->arrays[i].count = 1; + arrays->arrays[i].key = GL_FOG_COORDINATE_ARRAY; + arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; + i++; + } + + if (got_secondary_color) { + arrays->arrays[i].data_type = GL_FLOAT; + arrays->arrays[i].count = 3; + arrays->arrays[i].key = GL_SECONDARY_COLOR_ARRAY; + arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; + arrays->arrays[i].normalized = GL_TRUE; + i++; + } + + + for (j = 0; j < vertex_program_attribs; j++) { + const unsigned idx = (vertex_program_attribs - (j + 1)); + + + arrays->arrays[idx + i].data_type = GL_FLOAT; + arrays->arrays[idx + i].count = 4; + arrays->arrays[idx + i].key = GL_VERTEX_ATTRIB_ARRAY_POINTER; + + arrays->arrays[idx + i].old_DrawArrays_possible = 0; + arrays->arrays[idx + i].index = idx; + + arrays->arrays[idx + i].header[1] = idx; + } + + i += vertex_program_attribs; + + + /* Vertex array *must* be last becuase of the way that + * emit_DrawArrays_none works. + */ + + arrays->arrays[i].data_type = GL_FLOAT; + arrays->arrays[i].count = 4; + arrays->arrays[i].key = GL_VERTEX_ARRAY; + arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; + + assert((i + 1) == arrays->num_arrays); + + arrays->stack_index = 0; + arrays->stack = malloc(sizeof(struct array_stack_state) + * arrays->num_arrays); +} + + +/** + * Calculate the size of a single vertex for the "none" protocol. This is + * essentially the size of all the immediate-mode commands required to + * implement the enabled vertex arrays. + */ +static size_t +calculate_single_vertex_size_none(const struct array_state_vector *arrays) +{ + size_t single_vertex_size = 0; + unsigned i; + + + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + single_vertex_size += ((uint16_t *) arrays->arrays[i].header)[0]; + } + } + + return single_vertex_size; +} + + +/** + * Emit a single element using non-DrawArrays protocol. + */ +GLubyte * +emit_element_none(GLubyte * dst, + const struct array_state_vector * arrays, unsigned index) +{ + unsigned i; + + + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + const size_t offset = index * arrays->arrays[i].true_stride; + + /* The generic attributes can have more data than is in the + * elements. This is because a vertex array can be a 2 element, + * normalized, unsigned short, but the "closest" immediate mode + * protocol is for a 4Nus. Since the sizes are small, the + * performance impact on modern processors should be negligible. + */ + (void) memset(dst, 0, ((uint16_t *) arrays->arrays[i].header)[0]); + + (void) memcpy(dst, arrays->arrays[i].header, + arrays->arrays[i].header_size); + + dst += arrays->arrays[i].header_size; + + (void) memcpy(dst, ((GLubyte *) arrays->arrays[i].data) + offset, + arrays->arrays[i].element_size); + + dst += __GLX_PAD(arrays->arrays[i].element_size); + } + } + + return dst; +} + + +/** + * Emit a single element using "old" DrawArrays protocol from + * EXT_vertex_arrays / OpenGL 1.1. + */ +GLubyte * +emit_element_old(GLubyte * dst, + const struct array_state_vector * arrays, unsigned index) +{ + unsigned i; + + + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + const size_t offset = index * arrays->arrays[i].true_stride; + + (void) memcpy(dst, ((GLubyte *) arrays->arrays[i].data) + offset, + arrays->arrays[i].element_size); + + dst += __GLX_PAD(arrays->arrays[i].element_size); + } + } + + return dst; +} + + +struct array_state * +get_array_entry(const struct array_state_vector *arrays, + GLenum key, unsigned index) +{ + unsigned i; + + for (i = 0; i < arrays->num_arrays; i++) { + if ((arrays->arrays[i].key == key) + && (arrays->arrays[i].index == index)) { + return &arrays->arrays[i]; + } + } + + return NULL; +} + + +static GLboolean +allocate_array_info_cache(struct array_state_vector *arrays, + size_t required_size) +{ +#define MAX_HEADER_SIZE 20 + if (arrays->array_info_cache_buffer_size < required_size) { + GLubyte *temp = realloc(arrays->array_info_cache_base, + required_size + MAX_HEADER_SIZE); + + if (temp == NULL) { + return GL_FALSE; + } + + arrays->array_info_cache_base = temp; + arrays->array_info_cache = temp + MAX_HEADER_SIZE; + arrays->array_info_cache_buffer_size = required_size; + } + + arrays->array_info_cache_size = required_size; + return GL_TRUE; +} + + +/** + */ +void +fill_array_info_cache(struct array_state_vector *arrays) +{ + GLboolean old_DrawArrays_possible; + unsigned i; + + + /* Determine how many arrays are enabled. + */ + + arrays->enabled_client_array_count = 0; + old_DrawArrays_possible = arrays->old_DrawArrays_possible; + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + arrays->enabled_client_array_count++; + old_DrawArrays_possible &= arrays->arrays[i].old_DrawArrays_possible; + } + } + + if (arrays->new_DrawArrays_possible) { + assert(!arrays->new_DrawArrays_possible); + } + else if (old_DrawArrays_possible) { + const size_t required_size = arrays->enabled_client_array_count * 12; + uint32_t *info; + + + if (!allocate_array_info_cache(arrays, required_size)) { + return; + } + + + info = (uint32_t *) arrays->array_info_cache; + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + *(info++) = arrays->arrays[i].data_type; + *(info++) = arrays->arrays[i].count; + *(info++) = arrays->arrays[i].key; + } + } + + arrays->DrawArrays = emit_DrawArrays_old; + arrays->DrawElements = emit_DrawElements_old; + } + else { + arrays->DrawArrays = emit_DrawArrays_none; + arrays->DrawElements = emit_DrawElements_none; + } + + arrays->array_info_cache_valid = GL_TRUE; +} + + +/** + * Emit a \c glDrawArrays command using the "none" protocol. That is, + * emit immediate-mode commands that are equivalent to the requiested + * \c glDrawArrays command. This is used with servers that don't support + * the OpenGL 1.1 / EXT_vertex_arrays DrawArrays protocol or in cases where + * vertex state is enabled that is not compatible with that protocol. + */ +void +emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + size_t single_vertex_size; + GLubyte *pc; + unsigned i; + static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; + static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; + + + single_vertex_size = calculate_single_vertex_size_none(arrays); + + pc = gc->pc; + + (void) memcpy(pc, begin_cmd, 4); + *(int *) (pc + 4) = mode; + + pc += 8; + + for (i = 0; i < count; i++) { + if ((pc + single_vertex_size) >= gc->bufEnd) { + pc = __glXFlushRenderBuffer(gc, pc); + } + + pc = emit_element_none(pc, arrays, first + i); + } + + if ((pc + 4) >= gc->bufEnd) { + pc = __glXFlushRenderBuffer(gc, pc); + } + + (void) memcpy(pc, end_cmd, 4); + pc += 4; + + gc->pc = pc; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + + +/** + * Emit the header data for the GL 1.1 / EXT_vertex_arrays DrawArrays + * protocol. + * + * \param gc GLX context. + * \param arrays Array state. + * \param elements_per_request Location to store the number of elements that + * can fit in a single Render / RenderLarge + * command. + * \param total_request Total number of requests for a RenderLarge + * command. If a Render command is used, this + * will be zero. + * \param mode Drawing mode. + * \param count Number of vertices. + * + * \returns + * A pointer to the buffer for array data. + */ +static GLubyte * +emit_DrawArrays_header_old(__GLXcontext * gc, + struct array_state_vector *arrays, + size_t * elements_per_request, + unsigned int *total_requests, + GLenum mode, GLsizei count) +{ + size_t command_size; + size_t single_vertex_size; + const unsigned header_size = 16; + unsigned i; + GLubyte *pc; + + + /* Determine the size of the whole command. This includes the header, + * the ARRAY_INFO data and the array data. Once this size is calculated, + * it will be known whether a Render or RenderLarge command is needed. + */ + + single_vertex_size = 0; + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + single_vertex_size += __GLX_PAD(arrays->arrays[i].element_size); + } + } + + command_size = arrays->array_info_cache_size + header_size + + (single_vertex_size * count); + + + /* Write the header for either a Render command or a RenderLarge + * command. After the header is written, write the ARRAY_INFO data. + */ + + if (command_size > gc->maxSmallRenderCommandSize) { + /* maxSize is the maximum amount of data can be stuffed into a single + * packet. sz_xGLXRenderReq is added because bufSize is the maximum + * packet size minus sz_xGLXRenderReq. + */ + const size_t maxSize = (gc->bufSize + sz_xGLXRenderReq) + - sz_xGLXRenderLargeReq; + unsigned vertex_requests; + + + /* Calculate the number of data packets that will be required to send + * the whole command. To do this, the number of verticies that + * will fit in a single buffer must be calculated. + * + * The important value here is elements_per_request. This is the + * number of complete array elements that will fit in a single + * buffer. There may be some wasted space at the end of the buffer, + * but splitting elements across buffer boundries would be painful. + */ + + elements_per_request[0] = maxSize / single_vertex_size; + + vertex_requests = (count + elements_per_request[0] - 1) + / elements_per_request[0]; + + *total_requests = vertex_requests + 1; + + + __glXFlushRenderBuffer(gc, gc->pc); + + command_size += 4; + + pc = ((GLubyte *) arrays->array_info_cache) - (header_size + 4); + *(uint32_t *) (pc + 0) = command_size; + *(uint32_t *) (pc + 4) = X_GLrop_DrawArrays; + *(uint32_t *) (pc + 8) = count; + *(uint32_t *) (pc + 12) = arrays->enabled_client_array_count; + *(uint32_t *) (pc + 16) = mode; + + __glXSendLargeChunk(gc, 1, *total_requests, pc, + header_size + 4 + arrays->array_info_cache_size); + + pc = gc->pc; + } + else { + if ((gc->pc + command_size) >= gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + + pc = gc->pc; + *(uint16_t *) (pc + 0) = command_size; + *(uint16_t *) (pc + 2) = X_GLrop_DrawArrays; + *(uint32_t *) (pc + 4) = count; + *(uint32_t *) (pc + 8) = arrays->enabled_client_array_count; + *(uint32_t *) (pc + 12) = mode; + + pc += header_size; + + (void) memcpy(pc, arrays->array_info_cache, + arrays->array_info_cache_size); + pc += arrays->array_info_cache_size; + + *elements_per_request = count; + *total_requests = 0; + } + + + return pc; +} + + +/** + */ +void +emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + GLubyte *pc; + size_t elements_per_request; + unsigned total_requests = 0; + unsigned i; + size_t total_sent = 0; + + + pc = emit_DrawArrays_header_old(gc, arrays, &elements_per_request, + &total_requests, mode, count); + + + /* Write the arrays. + */ + + if (total_requests == 0) { + assert(elements_per_request >= count); + + for (i = 0; i < count; i++) { + pc = emit_element_old(pc, arrays, i + first); + } + + assert(pc <= gc->bufEnd); + + gc->pc = pc; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } + else { + unsigned req; + + + for (req = 2; req <= total_requests; req++) { + if (count < elements_per_request) { + elements_per_request = count; + } + + pc = gc->pc; + for (i = 0; i < elements_per_request; i++) { + pc = emit_element_old(pc, arrays, i + first); + } + + first += elements_per_request; + + total_sent += (size_t) (pc - gc->pc); + __glXSendLargeChunk(gc, req, total_requests, gc->pc, pc - gc->pc); + + count -= elements_per_request; + } + } +} + + +void +emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; + static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; + + GLubyte *pc; + size_t single_vertex_size; + unsigned i; + + + single_vertex_size = calculate_single_vertex_size_none(arrays); + + + if ((gc->pc + single_vertex_size) >= gc->bufEnd) { + gc->pc = __glXFlushRenderBuffer(gc, gc->pc); + } + + pc = gc->pc; + + (void) memcpy(pc, begin_cmd, 4); + *(int *) (pc + 4) = mode; + + pc += 8; + + for (i = 0; i < count; i++) { + unsigned index = 0; + + if ((pc + single_vertex_size) >= gc->bufEnd) { + pc = __glXFlushRenderBuffer(gc, pc); + } + + switch (type) { + case GL_UNSIGNED_INT: + index = (unsigned) (((GLuint *) indices)[i]); + break; + case GL_UNSIGNED_SHORT: + index = (unsigned) (((GLushort *) indices)[i]); + break; + case GL_UNSIGNED_BYTE: + index = (unsigned) (((GLubyte *) indices)[i]); + break; + } + pc = emit_element_none(pc, arrays, index); + } + + if ((pc + 4) >= gc->bufEnd) { + pc = __glXFlushRenderBuffer(gc, pc); + } + + (void) memcpy(pc, end_cmd, 4); + pc += 4; + + gc->pc = pc; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + + +/** + */ +void +emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + GLubyte *pc; + size_t elements_per_request; + unsigned total_requests = 0; + unsigned i; + unsigned req; + unsigned req_element = 0; + + + pc = emit_DrawArrays_header_old(gc, arrays, &elements_per_request, + &total_requests, mode, count); + + + /* Write the arrays. + */ + + req = 2; + while (count > 0) { + if (count < elements_per_request) { + elements_per_request = count; + } + + switch (type) { + case GL_UNSIGNED_INT:{ + const GLuint *ui_ptr = (const GLuint *) indices + req_element; + + for (i = 0; i < elements_per_request; i++) { + const GLint index = (GLint) * (ui_ptr++); + pc = emit_element_old(pc, arrays, index); + } + break; + } + case GL_UNSIGNED_SHORT:{ + const GLushort *us_ptr = (const GLushort *) indices + req_element; + + for (i = 0; i < elements_per_request; i++) { + const GLint index = (GLint) * (us_ptr++); + pc = emit_element_old(pc, arrays, index); + } + break; + } + case GL_UNSIGNED_BYTE:{ + const GLubyte *ub_ptr = (const GLubyte *) indices + req_element; + + for (i = 0; i < elements_per_request; i++) { + const GLint index = (GLint) * (ub_ptr++); + pc = emit_element_old(pc, arrays, index); + } + break; + } + } + + if (total_requests != 0) { + __glXSendLargeChunk(gc, req, total_requests, gc->pc, pc - gc->pc); + pc = gc->pc; + req++; + } + + count -= elements_per_request; + req_element += elements_per_request; + } + + + assert((total_requests == 0) || ((req - 1) == total_requests)); + + if (total_requests == 0) { + assert(pc <= gc->bufEnd); + + gc->pc = pc; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } +} + + +/** + * Validate that the \c mode parameter to \c glDrawArrays, et. al. is valid. + * If it is not valid, then an error code is set in the GLX context. + * + * \returns + * \c GL_TRUE if the argument is valid, \c GL_FALSE if is not. + */ +static GLboolean +validate_mode(__GLXcontext * gc, GLenum mode) +{ + switch (mode) { + case GL_POINTS: + case GL_LINE_STRIP: + case GL_LINE_LOOP: + case GL_LINES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + case GL_TRIANGLES: + case GL_QUAD_STRIP: + case GL_QUADS: + case GL_POLYGON: + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return GL_FALSE; + } + + return GL_TRUE; +} + + +/** + * Validate that the \c count parameter to \c glDrawArrays, et. al. is valid. + * A value less than zero is invalid and will result in \c GL_INVALID_VALUE + * being set. A value of zero will not result in an error being set, but + * will result in \c GL_FALSE being returned. + * + * \returns + * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. + */ +static GLboolean +validate_count(__GLXcontext * gc, GLsizei count) +{ + if (count < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + } + + return (count > 0); +} + + +/** + * Validate that the \c type parameter to \c glDrawElements, et. al. is + * valid. Only \c GL_UNSIGNED_BYTE, \c GL_UNSIGNED_SHORT, and + * \c GL_UNSIGNED_INT are valid. + * + * \returns + * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. + */ +static GLboolean +validate_type(__GLXcontext * gc, GLenum type) +{ + switch (type) { + case GL_UNSIGNED_INT: + case GL_UNSIGNED_SHORT: + case GL_UNSIGNED_BYTE: + return GL_TRUE; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return GL_FALSE; + } +} + + +void +__indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + + if (validate_mode(gc, mode) && validate_count(gc, count)) { + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } + + arrays->DrawArrays(mode, first, count); + } +} + + +void +__indirect_glArrayElement(GLint index) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + size_t single_vertex_size; + + + single_vertex_size = calculate_single_vertex_size_none(arrays); + + if ((gc->pc + single_vertex_size) >= gc->bufEnd) { + gc->pc = __glXFlushRenderBuffer(gc, gc->pc); + } + + gc->pc = emit_element_none(gc->pc, arrays, index); + + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + + +void +__indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + + if (validate_mode(gc, mode) && validate_count(gc, count) + && validate_type(gc, type)) { + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } + + arrays->DrawElements(mode, count, type, indices); + } +} + + +void +__indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid * indices) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + + if (validate_mode(gc, mode) && validate_count(gc, count) + && validate_type(gc, type)) { + if (end < start) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } + + arrays->DrawElements(mode, count, type, indices); + } +} + + +void +__indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, + GLsizei primcount) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + GLsizei i; + + + if (validate_mode(gc, mode)) { + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } + + for (i = 0; i < primcount; i++) { + if (validate_count(gc, count[i])) { + arrays->DrawArrays(mode, first[i], count[i]); + } + } + } +} + + +void +__indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, + GLenum type, const GLvoid ** indices, + GLsizei primcount) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + GLsizei i; + + + if (validate_mode(gc, mode) && validate_type(gc, type)) { + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } + + for (i = 0; i < primcount; i++) { + if (validate_count(gc, count[i])) { + arrays->DrawElements(mode, count[i], type, indices[i]); + } + } + } +} + + +#define COMMON_ARRAY_DATA_INIT(a, PTR, TYPE, STRIDE, COUNT, NORMALIZED, HDR_SIZE, OPCODE) \ + do { \ + (a)->data = PTR; \ + (a)->data_type = TYPE; \ + (a)->user_stride = STRIDE; \ + (a)->count = COUNT; \ + (a)->normalized = NORMALIZED; \ + \ + (a)->element_size = __glXTypeSize( TYPE ) * COUNT; \ + (a)->true_stride = (STRIDE == 0) \ + ? (a)->element_size : STRIDE; \ + \ + (a)->header_size = HDR_SIZE; \ + ((uint16_t *) (a)->header)[0] = __GLX_PAD((a)->header_size + (a)->element_size); \ + ((uint16_t *) (a)->header)[1] = OPCODE; \ + } while(0) + + +void +__indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, + const GLvoid * pointer) +{ + static const uint16_t short_ops[5] = { + 0, 0, X_GLrop_Vertex2sv, X_GLrop_Vertex3sv, X_GLrop_Vertex4sv + }; + static const uint16_t int_ops[5] = { + 0, 0, X_GLrop_Vertex2iv, X_GLrop_Vertex3iv, X_GLrop_Vertex4iv + }; + static const uint16_t float_ops[5] = { + 0, 0, X_GLrop_Vertex2fv, X_GLrop_Vertex3fv, X_GLrop_Vertex4fv + }; + static const uint16_t double_ops[5] = { + 0, 0, X_GLrop_Vertex2dv, X_GLrop_Vertex3dv, X_GLrop_Vertex4dv + }; + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (size < 2 || size > 4 || stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_SHORT: + opcode = short_ops[size]; + break; + case GL_INT: + opcode = int_ops[size]; + break; + case GL_FLOAT: + opcode = float_ops[size]; + break; + case GL_DOUBLE: + opcode = double_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_VERTEX_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_FALSE, 4, + opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } +} + + +void +__indirect_glNormalPointer(GLenum type, GLsizei stride, + const GLvoid * pointer) +{ + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_BYTE: + opcode = X_GLrop_Normal3bv; + break; + case GL_SHORT: + opcode = X_GLrop_Normal3sv; + break; + case GL_INT: + opcode = X_GLrop_Normal3iv; + break; + case GL_FLOAT: + opcode = X_GLrop_Normal3fv; + break; + case GL_DOUBLE: + opcode = X_GLrop_Normal3dv; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_NORMAL_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 3, GL_TRUE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } +} + + +void +__indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, + const GLvoid * pointer) +{ + static const uint16_t byte_ops[5] = { + 0, 0, 0, X_GLrop_Color3bv, X_GLrop_Color4bv + }; + static const uint16_t ubyte_ops[5] = { + 0, 0, 0, X_GLrop_Color3ubv, X_GLrop_Color4ubv + }; + static const uint16_t short_ops[5] = { + 0, 0, 0, X_GLrop_Color3sv, X_GLrop_Color4sv + }; + static const uint16_t ushort_ops[5] = { + 0, 0, 0, X_GLrop_Color3usv, X_GLrop_Color4usv + }; + static const uint16_t int_ops[5] = { + 0, 0, 0, X_GLrop_Color3iv, X_GLrop_Color4iv + }; + static const uint16_t uint_ops[5] = { + 0, 0, 0, X_GLrop_Color3uiv, X_GLrop_Color4uiv + }; + static const uint16_t float_ops[5] = { + 0, 0, 0, X_GLrop_Color3fv, X_GLrop_Color4fv + }; + static const uint16_t double_ops[5] = { + 0, 0, 0, X_GLrop_Color3dv, X_GLrop_Color4dv + }; + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (size < 3 || size > 4 || stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_BYTE: + opcode = byte_ops[size]; + break; + case GL_UNSIGNED_BYTE: + opcode = ubyte_ops[size]; + break; + case GL_SHORT: + opcode = short_ops[size]; + break; + case GL_UNSIGNED_SHORT: + opcode = ushort_ops[size]; + break; + case GL_INT: + opcode = int_ops[size]; + break; + case GL_UNSIGNED_INT: + opcode = uint_ops[size]; + break; + case GL_FLOAT: + opcode = float_ops[size]; + break; + case GL_DOUBLE: + opcode = double_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_COLOR_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_TRUE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } +} + + +void +__indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_UNSIGNED_BYTE: + opcode = X_GLrop_Indexubv; + break; + case GL_SHORT: + opcode = X_GLrop_Indexsv; + break; + case GL_INT: + opcode = X_GLrop_Indexiv; + break; + case GL_FLOAT: + opcode = X_GLrop_Indexfv; + break; + case GL_DOUBLE: + opcode = X_GLrop_Indexdv; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_INDEX_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 1, GL_FALSE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } +} + + +void +__indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + + a = get_array_entry(arrays, GL_EDGE_FLAG_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, GL_UNSIGNED_BYTE, stride, 1, GL_FALSE, + 4, X_GLrop_EdgeFlagv); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } +} + + +void +__indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, + const GLvoid * pointer) +{ + static const uint16_t short_ops[5] = { + 0, X_GLrop_TexCoord1sv, X_GLrop_TexCoord2sv, X_GLrop_TexCoord3sv, + X_GLrop_TexCoord4sv + }; + static const uint16_t int_ops[5] = { + 0, X_GLrop_TexCoord1iv, X_GLrop_TexCoord2iv, X_GLrop_TexCoord3iv, + X_GLrop_TexCoord4iv + }; + static const uint16_t float_ops[5] = { + 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2fv, X_GLrop_TexCoord3fv, + X_GLrop_TexCoord4fv + }; + static const uint16_t double_ops[5] = { + 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2dv, X_GLrop_TexCoord3dv, + X_GLrop_TexCoord4dv + }; + + static const uint16_t mshort_ops[5] = { + 0, X_GLrop_MultiTexCoord1svARB, X_GLrop_MultiTexCoord2svARB, + X_GLrop_MultiTexCoord3svARB, X_GLrop_MultiTexCoord4svARB + }; + static const uint16_t mint_ops[5] = { + 0, X_GLrop_MultiTexCoord1ivARB, X_GLrop_MultiTexCoord2ivARB, + X_GLrop_MultiTexCoord3ivARB, X_GLrop_MultiTexCoord4ivARB + }; + static const uint16_t mfloat_ops[5] = { + 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2fvARB, + X_GLrop_MultiTexCoord3fvARB, X_GLrop_MultiTexCoord4fvARB + }; + static const uint16_t mdouble_ops[5] = { + 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2dvARB, + X_GLrop_MultiTexCoord3dvARB, X_GLrop_MultiTexCoord4dvARB + }; + + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + unsigned header_size; + unsigned index; + + + if (size < 1 || size > 4 || stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + index = arrays->active_texture_unit; + if (index == 0) { + switch (type) { + case GL_SHORT: + opcode = short_ops[size]; + break; + case GL_INT: + opcode = int_ops[size]; + break; + case GL_FLOAT: + opcode = float_ops[size]; + break; + case GL_DOUBLE: + opcode = double_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + header_size = 4; + } + else { + switch (type) { + case GL_SHORT: + opcode = mshort_ops[size]; + break; + case GL_INT: + opcode = mint_ops[size]; + break; + case GL_FLOAT: + opcode = mfloat_ops[size]; + break; + case GL_DOUBLE: + opcode = mdouble_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + header_size = 8; + } + + a = get_array_entry(arrays, GL_TEXTURE_COORD_ARRAY, index); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_FALSE, + header_size, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } +} + + +void +__indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, + const GLvoid * pointer) +{ + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (size != 3 || stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_BYTE: + opcode = 4126; + break; + case GL_UNSIGNED_BYTE: + opcode = 4131; + break; + case GL_SHORT: + opcode = 4127; + break; + case GL_UNSIGNED_SHORT: + opcode = 4132; + break; + case GL_INT: + opcode = 4128; + break; + case GL_UNSIGNED_INT: + opcode = 4133; + break; + case GL_FLOAT: + opcode = 4129; + break; + case GL_DOUBLE: + opcode = 4130; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_SECONDARY_COLOR_ARRAY, 0); + if (a == NULL) { + __glXSetError(gc, GL_INVALID_OPERATION); + return; + } + + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_TRUE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } +} + + +void +__indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, + const GLvoid * pointer) +{ + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_FLOAT: + opcode = 4124; + break; + case GL_DOUBLE: + opcode = 4125; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_FOG_COORD_ARRAY, 0); + if (a == NULL) { + __glXSetError(gc, GL_INVALID_OPERATION); + return; + } + + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 1, GL_FALSE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } +} + + +void +__indirect_glVertexAttribPointerARB(GLuint index, GLint size, + GLenum type, GLboolean normalized, + GLsizei stride, const GLvoid * pointer) +{ + static const uint16_t short_ops[5] = { 0, 4189, 4190, 4191, 4192 }; + static const uint16_t float_ops[5] = { 0, 4193, 4194, 4195, 4196 }; + static const uint16_t double_ops[5] = { 0, 4197, 4198, 4199, 4200 }; + + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + unsigned true_immediate_count; + unsigned true_immediate_size; + + + if ((size < 1) || (size > 4) || (stride < 0) + || (index > arrays->num_vertex_program_attribs)) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + if (normalized && (type != GL_FLOAT) && (type != GL_DOUBLE)) { + switch (type) { + case GL_BYTE: + opcode = X_GLrop_VertexAttrib4NbvARB; + break; + case GL_UNSIGNED_BYTE: + opcode = X_GLrop_VertexAttrib4NubvARB; + break; + case GL_SHORT: + opcode = X_GLrop_VertexAttrib4NsvARB; + break; + case GL_UNSIGNED_SHORT: + opcode = X_GLrop_VertexAttrib4NusvARB; + break; + case GL_INT: + opcode = X_GLrop_VertexAttrib4NivARB; + break; + case GL_UNSIGNED_INT: + opcode = X_GLrop_VertexAttrib4NuivARB; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + true_immediate_count = 4; + } + else { + true_immediate_count = size; + + switch (type) { + case GL_BYTE: + opcode = X_GLrop_VertexAttrib4bvARB; + true_immediate_count = 4; + break; + case GL_UNSIGNED_BYTE: + opcode = X_GLrop_VertexAttrib4ubvARB; + true_immediate_count = 4; + break; + case GL_SHORT: + opcode = short_ops[size]; + break; + case GL_UNSIGNED_SHORT: + opcode = X_GLrop_VertexAttrib4usvARB; + true_immediate_count = 4; + break; + case GL_INT: + opcode = X_GLrop_VertexAttrib4ivARB; + true_immediate_count = 4; + break; + case GL_UNSIGNED_INT: + opcode = X_GLrop_VertexAttrib4uivARB; + true_immediate_count = 4; + break; + case GL_FLOAT: + opcode = float_ops[size]; + break; + case GL_DOUBLE: + opcode = double_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + } + + a = get_array_entry(arrays, GL_VERTEX_ATTRIB_ARRAY_POINTER, index); + if (a == NULL) { + __glXSetError(gc, GL_INVALID_OPERATION); + return; + } + + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, normalized, 8, + opcode); + + true_immediate_size = __glXTypeSize(type) * true_immediate_count; + ((uint16_t *) (a)->header)[0] = __GLX_PAD(a->header_size + + true_immediate_size); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } +} + + +/** + * I don't have 100% confidence that this is correct. The different rules + * about whether or not generic vertex attributes alias "classic" vertex + * attributes (i.e., attrib1 ?= primary color) between ARB_vertex_program, + * ARB_vertex_shader, and NV_vertex_program are a bit confusing. My + * feeling is that the client-side doesn't have to worry about it. The + * client just sends all the data to the server and lets the server deal + * with it. + */ +void +__indirect_glVertexAttribPointerNV(GLuint index, GLint size, + GLenum type, GLsizei stride, + const GLvoid * pointer) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + GLboolean normalized = GL_FALSE; + + + switch (type) { + case GL_UNSIGNED_BYTE: + if (size != 4) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + normalized = GL_TRUE; + + case GL_SHORT: + case GL_FLOAT: + case GL_DOUBLE: + __indirect_glVertexAttribPointerARB(index, size, type, + normalized, stride, pointer); + return; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } +} + + +void +__indirect_glClientActiveTextureARB(GLenum texture) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + __GLXattribute *const state = + (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *const arrays = state->array_state; + const GLint unit = (GLint) texture - GL_TEXTURE0; + + + if ((unit < 0) || (unit >= arrays->num_texture_units)) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + arrays->active_texture_unit = unit; +} + + +/** + * Modify the enable state for the selected array + */ +GLboolean +__glXSetArrayEnable(__GLXattribute * state, GLenum key, unsigned index, + GLboolean enable) +{ + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + /* Texture coordinate arrays have an implict index set when the + * application calls glClientActiveTexture. + */ + if (key == GL_TEXTURE_COORD_ARRAY) { + index = arrays->active_texture_unit; + } + + a = get_array_entry(arrays, key, index); + + if ((a != NULL) && (a->enabled != enable)) { + a->enabled = enable; + arrays->array_info_cache_valid = GL_FALSE; + } + + return (a != NULL); +} + + +void +__glXArrayDisableAll(__GLXattribute * state) +{ + struct array_state_vector *arrays = state->array_state; + unsigned i; + + + for (i = 0; i < arrays->num_arrays; i++) { + arrays->arrays[i].enabled = GL_FALSE; + } + + arrays->array_info_cache_valid = GL_FALSE; +} + + +/** + */ +GLboolean +__glXGetArrayEnable(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) +{ + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); + + if (a != NULL) { + *dest = (GLintptr) a->enabled; + } + + return (a != NULL); +} + + +/** + */ +GLboolean +__glXGetArrayType(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) +{ + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); + + if (a != NULL) { + *dest = (GLintptr) a->data_type; + } + + return (a != NULL); +} + + +/** + */ +GLboolean +__glXGetArraySize(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) +{ + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); + + if (a != NULL) { + *dest = (GLintptr) a->count; + } + + return (a != NULL); +} + + +/** + */ +GLboolean +__glXGetArrayStride(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) +{ + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); + + if (a != NULL) { + *dest = (GLintptr) a->user_stride; + } + + return (a != NULL); +} + + +/** + */ +GLboolean +__glXGetArrayPointer(const __GLXattribute * const state, + GLenum key, unsigned index, void **dest) +{ + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); + + + if (a != NULL) { + *dest = (void *) (a->data); + } + + return (a != NULL); +} + + +/** + */ +GLboolean +__glXGetArrayNormalized(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) +{ + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); + + + if (a != NULL) { + *dest = (GLintptr) a->normalized; + } + + return (a != NULL); +} + + +/** + */ +GLuint +__glXGetActiveTextureUnit(const __GLXattribute * const state) +{ + return state->array_state->active_texture_unit; +} + + +void +__glXPushArrayState(__GLXattribute * state) +{ + struct array_state_vector *arrays = state->array_state; + struct array_stack_state *stack = + &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; + unsigned i; + + /* XXX are we pushing _all_ the necessary fields? */ + for (i = 0; i < arrays->num_arrays; i++) { + stack[i].data = arrays->arrays[i].data; + stack[i].data_type = arrays->arrays[i].data_type; + stack[i].user_stride = arrays->arrays[i].user_stride; + stack[i].count = arrays->arrays[i].count; + stack[i].key = arrays->arrays[i].key; + stack[i].index = arrays->arrays[i].index; + stack[i].enabled = arrays->arrays[i].enabled; + } + + arrays->active_texture_unit_stack[arrays->stack_index] = + arrays->active_texture_unit; + + arrays->stack_index++; +} + + +void +__glXPopArrayState(__GLXattribute * state) +{ + struct array_state_vector *arrays = state->array_state; + struct array_stack_state *stack; + unsigned i; + + + arrays->stack_index--; + stack = &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; + + for (i = 0; i < arrays->num_arrays; i++) { + switch (stack[i].key) { + case GL_NORMAL_ARRAY: + __indirect_glNormalPointer(stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + case GL_COLOR_ARRAY: + __indirect_glColorPointer(stack[i].count, + stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + case GL_INDEX_ARRAY: + __indirect_glIndexPointer(stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + case GL_EDGE_FLAG_ARRAY: + __indirect_glEdgeFlagPointer(stack[i].user_stride, stack[i].data); + break; + case GL_TEXTURE_COORD_ARRAY: + arrays->active_texture_unit = stack[i].index; + __indirect_glTexCoordPointer(stack[i].count, + stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + case GL_SECONDARY_COLOR_ARRAY: + __indirect_glSecondaryColorPointerEXT(stack[i].count, + stack[i].data_type, + stack[i].user_stride, + stack[i].data); + break; + case GL_FOG_COORDINATE_ARRAY: + __indirect_glFogCoordPointerEXT(stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + + } + + __glXSetArrayEnable(state, stack[i].key, stack[i].index, + stack[i].enabled); + } + + arrays->active_texture_unit = + arrays->active_texture_unit_stack[arrays->stack_index]; +} diff --git a/src/glx/indirect_vertex_array.h b/src/glx/indirect_vertex_array.h new file mode 100644 index 00000000000..37380320edd --- /dev/null +++ b/src/glx/indirect_vertex_array.h @@ -0,0 +1,64 @@ +/* + * (C) Copyright IBM Corporation 2004, 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef INDIRECT_VERTEX_ARRAY_H +#define INDIRECT_VERTEX_ARRAY_H + +extern const GLuint __glXTypeSize_table[16]; + +#define __glXTypeSize(e) ((((e) & ~0x0f) != 0x1400) \ + ? 0 : __glXTypeSize_table[ (e) & 0x0f ]) + +extern void __glXArrayDisableAll(__GLXattribute * state); + +extern GLboolean __glXSetArrayEnable(__GLXattribute * state, + GLenum key, unsigned index, + GLboolean enable); + +extern GLboolean __glXGetArrayEnable(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArraySize(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArrayType(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArrayStride(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArrayPointer(const __GLXattribute * const state, + GLenum key, unsigned index, + void **dest); +extern GLboolean __glXGetArrayNormalized(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); + +extern void __glXPushArrayState(__GLXattribute * state); +extern void __glXPopArrayState(__GLXattribute * state); + +extern GLuint __glXGetActiveTextureUnit(const __GLXattribute * const state); + +#endif /* INDIRECT_VERTEX_ARRAY_H */ diff --git a/src/glx/indirect_vertex_array_priv.h b/src/glx/indirect_vertex_array_priv.h new file mode 100644 index 00000000000..56dac37c783 --- /dev/null +++ b/src/glx/indirect_vertex_array_priv.h @@ -0,0 +1,311 @@ +/* + * (C) Copyright IBM Corporation 2004, 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef _INDIRECT_VA_PRIVATE_ +#define _INDIRECT_VA_PRIVATE_ + +/** + * \file indirect_va_private.h + * + * \author Ian Romanick + */ + +#include + +#include "glxclient.h" +#include "indirect.h" +#include + + +/** + * State descriptor for a single array of vertex data. + */ +struct array_state +{ + /** + * Pointer to the application supplied data. + */ + const void *data; + + /** + * Enum representing the type of the application supplied data. + */ + GLenum data_type; + + /** + * Stride value supplied by the application. This value is not used + * internally. It is only kept so that it can be queried by the + * application using glGet*v. + */ + GLsizei user_stride; + + /** + * Calculated size, in bytes, of a single element in the array. This + * is calculated based on \c count and the size of the data type + * represented by \c data_type. + */ + GLsizei element_size; + + /** + * Actual byte-stride from one element to the next. This value will + * be equal to either \c user_stride or \c element_stride. + */ + GLsizei true_stride; + + /** + * Number of data values in each element. + */ + GLint count; + + /** + * "Normalized" data is on the range [0,1] (unsigned) or [-1,1] (signed). + * This is used for mapping integral types to floating point types. + */ + GLboolean normalized; + + /** + * Pre-calculated GLX protocol command header. + */ + uint32_t header[2]; + + /** + * Size of the header data. For simple data, like glColorPointerfv, + * this is 4. For complex data that requires either a count (e.g., + * glWeightfvARB), an index (e.g., glVertexAttrib1fvARB), or a + * selector enum (e.g., glMultiTexCoord2fv) this is 8. + */ + unsigned header_size; + + /** + * Set to \c GL_TRUE if this array is enabled. Otherwise, it is set + * to \c GL_FALSE. + */ + GLboolean enabled; + + /** + * For multi-arrayed data (e.g., texture coordinates, generic vertex + * program attributes, etc.), this specifies which array this is. + */ + unsigned index; + + /** + * Per-array-type key. For most arrays, this will be the GL enum for + * that array (e.g., GL_VERTEX_ARRAY for vertex data, GL_NORMAL_ARRAY + * for normal data, GL_TEXTURE_COORD_ARRAY for texture coordinate data, + * etc.). + */ + GLenum key; + + /** + * If this array can be used with the "classic" \c glDrawArrays protocol, + * this is set to \c GL_TRUE. Otherwise, it is set to \c GL_FALSE. + */ + GLboolean old_DrawArrays_possible; +}; + + +/** + * Array state that is pushed / poped by \c glPushClientAttrib and + * \c glPopClientAttrib. + */ +struct array_stack_state +{ + /** + * Pointer to the application supplied data. + */ + const void *data; + + /** + * Enum representing the type of the application supplied data. + */ + GLenum data_type; + + /** + * Stride value supplied by the application. This value is not used + * internally. It is only kept so that it can be queried by the + * application using glGet*v. + */ + GLsizei user_stride; + + /** + * Number of data values in each element. + */ + GLint count; + + /** + * Per-array-type key. For most arrays, this will be the GL enum for + * that array (e.g., GL_VERTEX_ARRAY for vertex data, GL_NORMAL_ARRAY + * for normal data, GL_TEXTURE_COORD_ARRAY for texture coordinate data, + * etc.). + */ + GLenum key; + + /** + * For multi-arrayed data (e.g., texture coordinates, generic vertex + * program attributes, etc.), this specifies which array this is. + */ + unsigned index; + + /** + * Set to \c GL_TRUE if this array is enabled. Otherwise, it is set + * to \c GL_FALSE. + */ + GLboolean enabled; +}; + + +/** + * Collection of all the vertex array state. + */ +struct array_state_vector +{ + /** + * Number of arrays tracked by \c ::arrays. + */ + size_t num_arrays; + + /** + * Array of vertex array state. This array contains all of the valid + * vertex arrays. If a vertex array isn't in this array, then it isn't + * valid. For example, if an implementation does not support + * EXT_fog_coord, there won't be a GL_FOG_COORD_ARRAY entry in this + * array. + */ + struct array_state *arrays; + + /** + * Number of currently enabled client-side arrays. The value of this + * field is only valid if \c array_info_cache_valid is true. + */ + size_t enabled_client_array_count; + + /** + * \name ARRAY_INFO cache. + * + * These fields track the state of the ARRAY_INFO cache. The + * \c array_info_cache_size is the size of the actual data stored in + * \c array_info_cache. \c array_info_cache_buffer_size is the size of + * the buffer. This will always be greater than or equal to + * \c array_info_cache_size. + * + * \note + * There are some bytes of extra data before \c array_info_cache that is + * used to hold the header for RenderLarge commands. This is + * \b not included in \c array_info_cache_size or + * \c array_info_cache_buffer_size. \c array_info_cache_base stores a + * pointer to the true start of the buffer (i.e., what malloc returned). + */ + /*@{ */ + size_t array_info_cache_size; + size_t array_info_cache_buffer_size; + void *array_info_cache; + void *array_info_cache_base; + /*@} */ + + + /** + * Is the cache of ARRAY_INFO data valid? The cache can become invalid + * when one of several state changes occur. Among these chages are + * modifying the array settings for an enabled array and enabling / + * disabling an array. + */ + GLboolean array_info_cache_valid; + + /** + * Is it possible to use the GL 1.1 / EXT_vertex_arrays protocol? Use + * of this protocol is disabled with really old servers (i.e., servers + * that don't support GL 1.1 or EXT_vertex_arrays) or when an environment + * variable is set. + * + * \todo + * GL 1.1 and EXT_vertex_arrays use identical protocol, but have different + * opcodes for \c glDrawArrays. For servers that advertise one or the + * other, there should be a way to select which opcode to use. + */ + GLboolean old_DrawArrays_possible; + + /** + * Is it possible to use the new GL X.X / ARB_vertex_buffer_object + * protocol? + * + * \todo + * This protocol has not yet been defined by the ARB, but is currently a + * work in progress. This field is a place-holder. + */ + GLboolean new_DrawArrays_possible; + + /** + * Active texture unit set by \c glClientActiveTexture. + * + * \sa __glXGetActiveTextureUnit + */ + unsigned active_texture_unit; + + /** + * Number of supported texture units. Even if ARB_multitexture / + * GL 1.3 are not supported, this will be at least 1. When multitexture + * is supported, this will be the value queried by calling + * \c glGetIntegerv with \c GL_MAX_TEXTURE_UNITS. + * + * \todo + * Investigate if this should be the value of \c GL_MAX_TEXTURE_COORDS + * instead (if GL 2.0 / ARB_fragment_shader / ARB_fragment_program / + * NV_fragment_program are supported). + */ + unsigned num_texture_units; + + /** + * Number of generic vertex program attribs. If GL_ARB_vertex_program + * is not supported, this will be zero. Otherwise it will be the value + * queries by calling \c glGetProgramiv with \c GL_VERTEX_PROGRAM_ARB + * and \c GL_MAX_PROGRAM_ATTRIBS_ARB. + */ + unsigned num_vertex_program_attribs; + + /** + * \n Methods for implementing various GL functions. + * + * These method pointers are only valid \c array_info_cache_valid is set. + * When each function starts, it much check \c array_info_cache_valid. + * If it is not set, it must call \c fill_array_info_cache and call + * the new method. + * + * \sa fill_array_info_cache + * + * \todo + * Write code to plug these functions directly into the dispatch table. + */ + /*@{ */ + void (*DrawArrays) (GLenum, GLint, GLsizei); + void (*DrawElements) (GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices); + /*@} */ + + struct array_stack_state *stack; + unsigned active_texture_unit_stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; + unsigned stack_index; +}; + +#endif /* _INDIRECT_VA_PRIVATE_ */ diff --git a/src/glx/indirect_vertex_program.c b/src/glx/indirect_vertex_program.c new file mode 100644 index 00000000000..3313ac008a5 --- /dev/null +++ b/src/glx/indirect_vertex_program.c @@ -0,0 +1,293 @@ +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include +#include +#include "indirect.h" +#include "glxclient.h" +#include "indirect_vertex_array.h" +#include + +#if !defined __GNUC__ || __GNUC__ < 3 +# define __builtin_expect(x, y) x +#endif + +static void +do_vertex_attrib_enable(GLuint index, GLboolean val) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + + if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, + index, val)) { + __glXSetError(gc, GL_INVALID_ENUM); + } +} + + +void +__indirect_glEnableVertexAttribArrayARB(GLuint index) +{ + do_vertex_attrib_enable(index, GL_TRUE); +} + + +void +__indirect_glDisableVertexAttribArrayARB(GLuint index) +{ + do_vertex_attrib_enable(index, GL_FALSE); +} + + +static void +get_parameter(unsigned opcode, unsigned size, GLenum target, GLuint index, + void *params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 12; + + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = __glXSetupVendorRequest(gc, + X_GLXVendorPrivateWithReply, + opcode, cmdlen); + + *((GLenum *) (pc + 0)) = target; + *((GLuint *) (pc + 4)) = index; + *((GLuint *) (pc + 8)) = 0; + + (void) __glXReadReply(dpy, size, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + + +void +__indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, + GLfloat * params) +{ + get_parameter(1296, 4, target, index, params); +} + + +void +__indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, + GLdouble * params) +{ + get_parameter(1297, 8, target, index, params); +} + + +void +__indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, + GLfloat * params) +{ + get_parameter(1305, 4, target, index, params); +} + + +void +__indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, + GLdouble * params) +{ + get_parameter(1306, 8, target, index, params); +} + + +void +__indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, + GLvoid ** pointer) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + + if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) { + __glXSetError(gc, GL_INVALID_ENUM); + } + + if (!__glXGetArrayPointer(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, + index, pointer)) { + __glXSetError(gc, GL_INVALID_VALUE); + } +} + + +/** + * Get the selected attribute from the vertex array state vector. + * + * \returns + * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned. + */ +static GLboolean +get_attrib_array_data(__GLXattribute * state, GLuint index, GLenum cap, + GLintptr * data) +{ + GLboolean retval = GL_FALSE; + const GLenum attrib = GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB; + + switch (cap) { + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + retval = __glXGetArrayEnable(state, attrib, index, data); + break; + + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + retval = __glXGetArraySize(state, attrib, index, data); + break; + + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + retval = __glXGetArrayStride(state, attrib, index, data); + break; + + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + retval = __glXGetArrayType(state, attrib, index, data); + break; + + case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: + retval = __glXGetArrayNormalized(state, attrib, index, data); + break; + } + + + return retval; +} + + +static void +get_vertex_attrib(__GLXcontext * gc, unsigned vop, + GLuint index, GLenum pname, xReply * reply) +{ + Display *const dpy = gc->currentDpy; + GLubyte *const pc = __glXSetupVendorRequest(gc, + X_GLXVendorPrivateWithReply, + vop, 8); + + *((uint32_t *) (pc + 0)) = index; + *((uint32_t *) (pc + 4)) = pname; + + (void) _XReply(dpy, reply, 0, False); +} + + +void +__indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + xGLXSingleReply reply; + + + get_vertex_attrib(gc, 1303, index, pname, (xReply *) & reply); + + if (reply.size != 0) { + GLintptr data; + + + if (get_attrib_array_data(state, index, pname, &data)) { + *params = (GLint) data; + } + else { + if (reply.size == 1) { + *params = (GLint) reply.pad3; + } + else { + _XRead(dpy, (void *) params, 4 * reply.size); + } + } + } + + UnlockDisplay(dpy); + SyncHandle(); +} + + +void +__indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, + GLfloat * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + xGLXSingleReply reply; + + + get_vertex_attrib(gc, 1302, index, pname, (xReply *) & reply); + + if (reply.size != 0) { + GLintptr data; + + + if (get_attrib_array_data(state, index, pname, &data)) { + *params = (GLfloat) data; + } + else { + if (reply.size == 1) { + (void) memcpy(params, &reply.pad3, sizeof(GLfloat)); + } + else { + _XRead(dpy, (void *) params, 4 * reply.size); + } + } + } + + UnlockDisplay(dpy); + SyncHandle(); +} + + +void +__indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, + GLdouble * params) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + xGLXSingleReply reply; + + + get_vertex_attrib(gc, 1301, index, pname, (xReply *) & reply); + + if (reply.size != 0) { + GLintptr data; + + + if (get_attrib_array_data(state, index, pname, &data)) { + *params = (GLdouble) data; + } + else { + if (reply.size == 1) { + (void) memcpy(params, &reply.pad3, sizeof(GLdouble)); + } + else { + _XRead(dpy, (void *) params, 8 * reply.size); + } + } + } + + UnlockDisplay(dpy); + SyncHandle(); +} diff --git a/src/glx/indirect_window_pos.c b/src/glx/indirect_window_pos.c new file mode 100644 index 00000000000..e97be3506d1 --- /dev/null +++ b/src/glx/indirect_window_pos.c @@ -0,0 +1,112 @@ +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include +#include "indirect.h" + +void +__indirect_glWindowPos2dMESA(GLdouble x, GLdouble y) +{ + __indirect_glWindowPos3fMESA(x, y, 0.0); +} + +void +__indirect_glWindowPos2iMESA(GLint x, GLint y) +{ + __indirect_glWindowPos3fMESA(x, y, 0.0); +} + +void +__indirect_glWindowPos2fMESA(GLfloat x, GLfloat y) +{ + __indirect_glWindowPos3fMESA(x, y, 0.0); +} + +void +__indirect_glWindowPos2sMESA(GLshort x, GLshort y) +{ + __indirect_glWindowPos3fMESA(x, y, 0.0); +} + +void +__indirect_glWindowPos2dvMESA(const GLdouble * p) +{ + __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); +} + +void +__indirect_glWindowPos2fvMESA(const GLfloat * p) +{ + __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); +} + +void +__indirect_glWindowPos2ivMESA(const GLint * p) +{ + __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); +} + +void +__indirect_glWindowPos2svMESA(const GLshort * p) +{ + __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); +} + +void +__indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) +{ + __indirect_glWindowPos3fMESA(x, y, z); +} + +void +__indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z) +{ + __indirect_glWindowPos3fMESA(x, y, z); +} + +void +__indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z) +{ + __indirect_glWindowPos3fMESA(x, y, z); +} + +void +__indirect_glWindowPos3dvMESA(const GLdouble * p) +{ + __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); +} + +void +__indirect_glWindowPos3ivMESA(const GLint * p) +{ + __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); +} + +void +__indirect_glWindowPos3svMESA(const GLshort * p) +{ + __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); +} diff --git a/src/glx/mini/Makefile b/src/glx/mini/Makefile deleted file mode 100644 index 6b5a3c76d74..00000000000 --- a/src/glx/mini/Makefile +++ /dev/null @@ -1,89 +0,0 @@ -# Build the MiniGLX libGL.so library. - -TOP = ../../.. -include $(TOP)/configs/current - - -DEFINES += -DGLX_DIRECT_RENDERING -DIN_MINI_GLX -UIN_DRI_DRIVER - -C_SOURCES = \ - $(TOP)/src/mesa/main/dispatch.c \ - $(TOP)/src/mesa/glapi/glapi.c \ - $(TOP)/src/mesa/glapi/glthread.c \ - $(TOP)/src/glx/x11/glcontextmodes.c \ - miniglx.c \ - miniglx_events.c - -X86_SOURCES = $(TOP)/src/mesa/x86/glapi_x86.S - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(ASM_SOURCES:.S=.o) - -INCLUDES = -I. $(INCLUDE_DIRS) - -INCLUDE_DIRS = \ - -I$(TOP)/include \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/glx/x11 \ - -I$(TOP)/src/mesa/drivers/dri/common \ - $(LIBDRM_CFLAGS) \ - $(PCIACCESS_CFLAGS) - - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/miniglx.conf - - -# Make libGL -$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile - @ $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major 1 -minor 2 $(MKLIB_OPTIONS) \ - -install $(TOP)/$(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS) \ - $(LIBDRM_LIB) $(PCIACCESS_LIB) - - -# install sample miniglx.conf -$(TOP)/$(LIB_DIR)/miniglx.conf: - $(INSTALL) example.miniglx.conf $(TOP)/$(LIB_DIR)/miniglx.conf - - -drmtest: xf86drm.o drmtest.o - rm -f drmtest && $(CC) -o drmtest xf86drm.o drmtest.o - - -depend: $(C_SOURCES) $(ASM_SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(ASM_SOURCES) \ - > /dev/null - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Dummy install target -install: - - -# Remove .o and backup files -clean: - -rm -f drmtest $(TOP)/$(LIB_DIR)/libGL.so* - -rm -f *.o *~ - -rm -f depend depend.bak - -include depend diff --git a/src/glx/mini/NOTES b/src/glx/mini/NOTES deleted file mode 100644 index 1774107d634..00000000000 --- a/src/glx/mini/NOTES +++ /dev/null @@ -1,115 +0,0 @@ - - -Getting MiniGLX up and running ------------------------------- - -It's necessary to do a bit of work to set up an environment to run miniglx. - -For the radeon driver, it's necessary to get the right set of kernel -modules installed before attempting to run any programs: - - rmmod radeon agpgart; - insmod agpgart; - insmod $(MESA)/src/kernel/radeonfb/radeonfb.o; - insmod $(MESA)/src/kernel/radeon/radeon.o; - -For all drivers, its necessary to reach the compiled libraries, and -tell MiniGLX where to find it's configuration file: - - export LD_LIBRARY_PATH=$(MESA)/lib; - export MINIGLX_CONF=$(MESA)/lib/miniglx.conf - ------------------------------------------------------------- - -MiniGLX Example Programs ------------------------- - -The following programs will work with miniglx: - - $(MESA)/tests/miniglx - $(MESA)/xdemos/glxgears - -Thanks to the miniglut stub library, most of the mesa glut demos will -work. In particular, the following have been tested. (Note there is -no keyboard or mouse interaction with these demos). - - $(MESA)/demos/gears - $(MESA)/demos/geartrain - $(MESA)/demos/morph3d - $(MESA)/demos/isosurf - $(MESA)/demos/texobj - $(MESA)/demos/texcyl - $(MESA)/demos/gloss - $(MESA)/demos/fire - $(MESA)/demos/tunnel - $(MESA)/demos/teapot - $(MESA)/samples/prim - $(MESA)/samples/olympic - $(MESA)/samples/star - $(MESA)/samples/wave - ...etc - -In fact most of the glut demos seem to work within the constraints of -having no keyboard/mouse interactivity. Furthermore, the use of the -glut wrapper means that these programs don't require recompilation to -run under MiniGLX -- the same binary works with both regular GLX and -MiniGLX. - - ------------------------------------------------------------- - -Porting GLX apps to MiniGLX ---------------------------- - -A quick list of issues encountered in porting existing GLX apps to -MiniGLX. Listed in no particular order. - -1) No input events - -MiniGLX doesn't provide an input layer, so any X11 input event -handling in the existing app will have to be redone for whatever -input devices exist on the target. - -2) No configuration, expose events - -Many GLX and Xlib programs wait on an event to ensure the window has -become visible after being mapped. MiniGLX provides no equivalent -facility. - -3) Different headers - -X11/Xlib.h, GL/GLX.h, etc must not be used if the program is being -compiled against MiniGLX. - -The equivalent header is GL/MiniGLX.h. - -4) Different library - -It may be necessary to link directly against the minGLX libGL.so. - -5) Reduced number of Xlib and GLX entrypoints. - -By definition (MiniGLX is a subset of GLX), many Xlib and GLX -entrypoints, structures and macros are not present in MiniGLX. It -will be necessary to find and eliminate all references to -non-supported entrypoints. - - ---------------------------------------------------------------- - -Bugs in radeonfb.o -- the radeon framebuffer driver. ----------------------------------------------------- - -Several bugs have been found in the radeonfb.o framebuffer driver. -Most of these are resolved in the version included in the MiniGLX -sources, but some remain: - -1) Occasionally, after entering graphics mode, colors appear 'shifted' -or 'translated', particularly in higher resolution modes. This is -definitely a bug in radeonfb.o as this can be provoked even when using -the software dri driver (fb_dri.so). Importance: High. Workaround: -Use 800x600 as it seems to be less frequent at this resolution, -otherwise, restart the application. - - - diff --git a/src/glx/mini/dispatch.c b/src/glx/mini/dispatch.c deleted file mode 100644 index ac24df9e7d4..00000000000 --- a/src/glx/mini/dispatch.c +++ /dev/null @@ -1,64 +0,0 @@ -/** - * \file miniglx/dispatch.c - * - * \brief C-based dispatch of the OpenGL entry points (glAccum(), glBegin(), - * etc). - * - * \author Brian Paul - * - * \note This code IS NOT USED if we're compiling on an x86 system and using - * the glapi_x86.S assembly code. - */ - -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include "glheader.h" -#include "glapi.h" -#include "glapitable.h" - - -#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM)) - -#define KEYWORD1 - -#define KEYWORD2 - -#define NAME(func) gl##func - -#define DISPATCH(func, args, msg) \ - const struct _glapi_table *dispatch; \ - dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\ - (dispatch->func) args - -#define RETURN_DISPATCH(func, args, msg) \ - const struct _glapi_table *dispatch; \ - dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\ - return (dispatch->func) args - - -#include "glapitemp.h" - -#endif /* USE_X86_ASM */ diff --git a/src/glx/mini/driver.h b/src/glx/mini/driver.h deleted file mode 100644 index 39c0f9b5fa6..00000000000 --- a/src/glx/mini/driver.h +++ /dev/null @@ -1,168 +0,0 @@ -/** - * \file driver.h - * \brief DRI utility functions definitions. - * - * This module acts as glue between GLX and the actual hardware driver. A DRI - * driver doesn't really \e have to use any of this - it's optional. But, some - * useful stuff is done here that otherwise would have to be duplicated in most - * drivers. - * - * Basically, these utility functions take care of some of the dirty details of - * screen initialization, context creation, context binding, DRM setup, etc. - * - * These functions are compiled into each DRI driver so libGL.so knows nothing - * about them. - * - * Look for more comments in the dri_util.c file. - * - * \author Kevin E. Martin - * \author Brian Paul - */ - -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef _driver_H_ -#define _driver_H_ - -#include "GL/gl.h" -#include "GL/internal/glcore.h" - -#include "drm.h" -#include "drm_sarea.h" - -/** - * \brief DRIDriverContext type. - */ -typedef struct DRIDriverContextRec { - const char *pciBusID; - int pciBus; - int pciDevice; - int pciFunc; - int chipset; - int bpp; - int cpp; - int agpmode; - int isPCI; - - int colorTiling; /**< \brief color tiling is enabled */ - - unsigned long FBStart; /**< \brief physical address of the framebuffer */ - unsigned long MMIOStart; /**< \brief physical address of the MMIO region */ - - int FBSize; /**< \brief size of the mmap'd framebuffer in bytes */ - int MMIOSize; /**< \brief size of the mmap'd MMIO region in bytes */ - - void *FBAddress; /**< \brief start of the mmap'd framebuffer */ - void *MMIOAddress; /**< \brief start of the mmap'd MMIO region */ - - /** - * \brief Client configuration details - * - * These are computed on the server and sent to clients as part of - * the initial handshaking. - */ - struct { - drm_handle_t hSAREA; - int SAREASize; - drm_handle_t hFrameBuffer; - int fbOrigin; - int fbSize; - int fbStride; - int virtualWidth; - int virtualHeight; - int Width; - } shared; - - /** - * \name From DRIInfoRec - */ - /*@{*/ - int drmFD; /**< \brief DRM device file descriptor */ - drm_sarea_t *pSAREA; - unsigned int serverContext; /**< \brief DRM context only active on server */ - /*@}*/ - - - /** - * \name Driver private - * - * Populated by __driInitFBDev() - */ - /*@{*/ - void *driverPrivate; - void *driverClientMsg; - int driverClientMsgSize; - /*@}*/ -} DRIDriverContext; - -/** - * \brief Interface to the DRI driver. - * - * This structure is retrieved from the loadable driver by the \e - * __driDriver symbol to access the Mini GLX specific hardware - * initialization and take down routines. - */ -typedef struct DRIDriverRec { - /** - * \brief Validate the framebuffer device mode - */ - int (*validateMode)( const DRIDriverContext *context ); - - /** - * \brief Examine mode returned by fbdev (may differ from the one - * requested), restore any hw regs clobbered by fbdev. - */ - int (*postValidateMode)( const DRIDriverContext *context ); - - /** - * \brief Initialize the framebuffer device. - */ - int (*initFBDev)( DRIDriverContext *context ); - - /** - * \brief Halt the framebuffer device. - */ - void (*haltFBDev)( DRIDriverContext *context ); - - - /** - * \brief Idle and shutdown hardware in preparation for a VT switch. - */ - int (*shutdownHardware)( const DRIDriverContext *context ); - - /** - * \brief Restore hardware state after regaining the VT. - */ - int (*restoreHardware)( const DRIDriverContext *context ); - - /** - * \brief Notify hardware driver of gain/loose focus. May be zero - * as this is of limited utility for most drivers. - */ - void (*notifyFocus)( int have_focus ); -} DRIDriver; - -#endif /* _driver_H_ */ diff --git a/src/glx/mini/example.miniglx.conf b/src/glx/mini/example.miniglx.conf deleted file mode 100644 index 62dd4f65ec4..00000000000 --- a/src/glx/mini/example.miniglx.conf +++ /dev/null @@ -1,36 +0,0 @@ -# Example miniglx configuration file (/etc/miniglx.conf) -# - -# Framebuffer device to open: Might need to change this on dual-head -# systems. -fbdevDevice=/dev/fb0 - -# Which driver? -# radeon_dri.so -- HW accelerated radeon driver -# fb_dri.so -- Software rasterizer -clientDriverName=radeon_dri.so - -# The pci bus id of the video card. Find this with scanpci, lspci or -# look in /proc/pci. -pciBusID=PCI:1:0:0 - -# Is the card PCI or AGP ? -isPCI=0 - -# Virtual screen dimensions. Can reduce this to save videocard memory -# at the expense of maximum window size available. -virtualWidth=1280 -virtualHeight=1024 - -# Screen depth. Only 16 & 32bpp supported. -bpp=32 - -# AGP Mode. Not all cards supported (1, 2 or 4) -agpmode=1 - -# Rotated monitor? -- NOTE: only works with subsetted radeon driver! -rotateMode=0 - -# Do we want to use color tiling ? -colorTiling=0 - diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c deleted file mode 100644 index e9a10b4ac73..00000000000 --- a/src/glx/mini/miniglx.c +++ /dev/null @@ -1,2580 +0,0 @@ -/** - * \file miniglx.c - * \brief Mini GLX interface functions. - * \author Brian Paul - * - * The Mini GLX interface is a subset of the GLX interface, plus a - * minimal set of Xlib functions. - */ - -/* - * Mesa 3-D graphics library - * Version: 6.0.1 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \mainpage Mini GLX - * - * \section miniglxIntro Introduction - * - * The Mini GLX interface facilitates OpenGL rendering on embedded devices. The - * interface is a subset of the GLX interface, plus a minimal set of Xlib-like - * functions. - * - * Programs written to the Mini GLX specification should run unchanged - * on systems with the X Window System and the GLX extension (after - * recompilation). The intention is to allow flexibility for - * prototyping and testing. - * - * The files in the src/miniglx/ directory are compiled to build the - * libGL.so library. This is the library which applications link with. - * libGL.so in turn, loads the hardware-specific device driver. - * - * - * \section miniglxDoxygen About Doxygen - * - * For a list of all files, select File List. Choose a file from - * the list for a list of all functions in the file. - * - * For a list of all functions, types, constants, etc. - * select File Members. - * - * - * \section miniglxReferences References - * - * - Mini GLX Specification, - * Tungsten Graphics, Inc. - * - OpenGL Graphics with the X Window System, Silicon Graphics, Inc., - * ftp://ftp.sgi.com/opengl/doc/opengl1.2/glx1.3.ps - * - Xlib - C Language X Interface, X Consortium Standard, X Version 11, - * Release 6.4, ftp://ftp.x.org/pub/R6.4/xc/doc/hardcopy/X11/xlib.PS.gz - * - XFree86 Man pages, The XFree86 Project, Inc., - * http://www.xfree86.org/current/manindex3.html - * - */ - -/** - * \page datatypes Notes on the XVisualInfo, Visual, and __GLXvisualConfig data types - * - * -# X (unfortunately) has two (or three) data types which - * describe visuals. Ideally, there would just be one. - * -# We need the #__GLXvisualConfig type to augment #XVisualInfo and #Visual - * because we need to describe the GLX-specific attributes of visuals. - * -# In this interface there is a one-to-one-to-one correspondence between - * the three types and they're all interconnected. - * -# The #XVisualInfo type has a pointer to a #Visual. The #Visual structure - * (aka MiniGLXVisualRec) has a pointer to the #__GLXvisualConfig. The - * #Visual structure also has a pointer pointing back to the #XVisualInfo. - * -# The #XVisualInfo structure is the only one who's contents are public. - * -# The glXChooseVisual() and XGetVisualInfo() are the only functions that - * return #XVisualInfo structures. They can be freed with XFree(), though - * there is a small memory leak. - */ - - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include /* for gettimeofday */ -#include -#include - -#include "miniglxP.h" -#include "dri_util.h" - -#include "imports.h" -#include "glcontextmodes.h" -#include "glapi.h" - -#include "pciaccess.h" - -static GLboolean __glXCreateContextWithConfig(__DRInativeDisplay *dpy, - int screen, int fbconfigID, void *contextID, - drm_context_t *hHWContext); - -static GLboolean __glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn, - __DRIid draw, unsigned int * index, unsigned int * stamp, - int * x, int * y, int * width, int * height, - int * numClipRects, drm_clip_rect_t ** pClipRects, - int * backX, int * backY, - int * numBackClipRects, drm_clip_rect_t ** pBackClipRects); - -static __DRIscreen * __glXFindDRIScreen(__DRInativeDisplay *dpy, int scrn); - -static GLboolean __glXWindowExists(__DRInativeDisplay *dpy, __DRIid draw); - -static int __glXGetUST( int64_t * ust ); - -static GLboolean __glXGetMscRate(__DRInativeDisplay * dpy, __DRIid drawable, - int32_t * numerator, int32_t * denominator); - -static GLboolean xf86DRI_DestroyContext(__DRInativeDisplay *dpy, int screen, - __DRIid context_id ); - -static GLboolean xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, - __DRIid drawable, drm_drawable_t *hHWDrawable ); - -static GLboolean xf86DRI_DestroyDrawable(__DRInativeDisplay *dpy, int screen, - __DRIid drawable); - - -/** Wrapper around either malloc() */ -void * -_mesa_malloc(size_t bytes) -{ - return malloc(bytes); -} - -/** Wrapper around either calloc() */ -void * -_mesa_calloc(size_t bytes) -{ - return calloc(1, bytes); -} - -/** Wrapper around either free() */ -void -_mesa_free(void *ptr) -{ - free(ptr); -} - - -/** - * \brief Current GLX context. - * - * \sa glXGetCurrentContext(). - */ -static GLXContext CurrentContext = NULL; - - - -static Display *SignalDisplay = 0; - -static void SwitchVT(int sig) -{ - fprintf(stderr, "SwitchVT %d dpy %p\n", sig, SignalDisplay); - - if (SignalDisplay) { - SignalDisplay->vtSignalFlag = 1; - switch( sig ) - { - case SIGUSR1: /* vt has been released */ - SignalDisplay->haveVT = 0; - break; - case SIGUSR2: /* vt has been acquired */ - SignalDisplay->haveVT = 1; - break; - } - } -} - -/**********************************************************************/ -/** \name Framebuffer device functions */ -/**********************************************************************/ -/*@{*/ - -/** - * \brief Do the first part of setting up the framebuffer device. - * - * \param dpy the display handle. - * \param use_vt use a VT for display or not - * - * \return GL_TRUE on success, or GL_FALSE on failure. - * - * \sa This is called during XOpenDisplay(). - * - * \internal - * Gets the VT number, opens the respective console TTY device. Saves its state - * to restore when exiting and goes into graphics mode. - * - * Opens the framebuffer device and make a copy of the original variable screen - * information and gets the fixed screen information. Maps the framebuffer and - * MMIO region into the process address space. - */ -static GLboolean -OpenFBDev( Display *dpy, int use_vt ) -{ - char ttystr[1000]; - int fd, vtnumber, ttyfd; - - assert(dpy); - - if (geteuid()) { - fprintf(stderr, "error: you need to be root\n"); - return GL_FALSE; - } - - if (use_vt) { - - /* open /dev/tty0 and get the VT number */ - if ((fd = open("/dev/tty0", O_WRONLY, 0)) < 0) { - fprintf(stderr, "error opening /dev/tty0\n"); - return GL_FALSE; - } - if (ioctl(fd, VT_OPENQRY, &vtnumber) < 0 || vtnumber < 0) { - fprintf(stderr, "error: couldn't get a free vt\n"); - return GL_FALSE; - } - - fprintf(stderr, "*** got vt nr: %d\n", vtnumber); - close(fd); - - /* open the console tty */ - sprintf(ttystr, "/dev/tty%d", vtnumber); /* /dev/tty1-64 */ - dpy->ConsoleFD = open(ttystr, O_RDWR | O_NDELAY, 0); - if (dpy->ConsoleFD < 0) { - fprintf(stderr, "error couldn't open console fd\n"); - return GL_FALSE; - } - - /* save current vt number */ - { - struct vt_stat vts; - if (ioctl(dpy->ConsoleFD, VT_GETSTATE, &vts) == 0) - dpy->OriginalVT = vts.v_active; - } - - /* disconnect from controlling tty */ - ttyfd = open("/dev/tty", O_RDWR); - if (ttyfd >= 0) { - ioctl(ttyfd, TIOCNOTTY, 0); - close(ttyfd); - } - - /* some magic to restore the vt when we exit */ - { - struct vt_mode vt; - struct sigaction sig_tty; - - /* Set-up tty signal handler to catch the signal we request below */ - SignalDisplay = dpy; - memset( &sig_tty, 0, sizeof( sig_tty ) ); - sig_tty.sa_handler = SwitchVT; - sigemptyset( &sig_tty.sa_mask ); - if( sigaction( SIGUSR1, &sig_tty, &dpy->OrigSigUsr1 ) || - sigaction( SIGUSR2, &sig_tty, &dpy->OrigSigUsr2 ) ) - { - fprintf(stderr, "error: can't set up signal handler (%s)", - strerror(errno) ); - return GL_FALSE; - } - - - - vt.mode = VT_PROCESS; - vt.waitv = 0; - vt.relsig = SIGUSR1; - vt.acqsig = SIGUSR2; - if (ioctl(dpy->ConsoleFD, VT_SETMODE, &vt) < 0) { - fprintf(stderr, "error: ioctl(VT_SETMODE) failed: %s\n", - strerror(errno)); - return GL_FALSE; - } - - - if (ioctl(dpy->ConsoleFD, VT_ACTIVATE, vtnumber) != 0) - printf("ioctl VT_ACTIVATE: %s\n", strerror(errno)); - if (ioctl(dpy->ConsoleFD, VT_WAITACTIVE, vtnumber) != 0) - printf("ioctl VT_WAITACTIVE: %s\n", strerror(errno)); - - if (ioctl(dpy->ConsoleFD, VT_GETMODE, &vt) < 0) { - fprintf(stderr, "error: ioctl VT_GETMODE: %s\n", strerror(errno)); - return GL_FALSE; - } - - - - } - - /* go into graphics mode */ - if (ioctl(dpy->ConsoleFD, KDSETMODE, KD_GRAPHICS) < 0) { - fprintf(stderr, "error: ioctl(KDSETMODE, KD_GRAPHICS) failed: %s\n", - strerror(errno)); - return GL_FALSE; - } - } - - /* open the framebuffer device */ - dpy->FrameBufferFD = open(dpy->fbdevDevice, O_RDWR); - if (dpy->FrameBufferFD < 0) { - fprintf(stderr, "Error opening /dev/fb0: %s\n", strerror(errno)); - return GL_FALSE; - } - - /* get the original variable screen info */ - if (ioctl(dpy->FrameBufferFD, FBIOGET_VSCREENINFO, &dpy->OrigVarInfo)) { - fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n", - strerror(errno)); - return GL_FALSE; - } - - /* make copy */ - dpy->VarInfo = dpy->OrigVarInfo; /* structure copy */ - - /* Turn off hw accels (otherwise mmap of mmio region will be - * refused) - */ - dpy->VarInfo.accel_flags = 0; - if (ioctl(dpy->FrameBufferFD, FBIOPUT_VSCREENINFO, &dpy->VarInfo)) { - fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n", - strerror(errno)); - return GL_FALSE; - } - - - - /* Get the fixed screen info */ - if (ioctl(dpy->FrameBufferFD, FBIOGET_FSCREENINFO, &dpy->FixedInfo)) { - fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n", - strerror(errno)); - return GL_FALSE; - } - - - - /* mmap the framebuffer into our address space */ - dpy->driverContext.FBStart = dpy->FixedInfo.smem_start; - dpy->driverContext.FBSize = dpy->FixedInfo.smem_len; - dpy->driverContext.shared.fbSize = dpy->FixedInfo.smem_len; - dpy->driverContext.FBAddress = (caddr_t) mmap(0, /* start */ - dpy->driverContext.shared.fbSize, /* bytes */ - PROT_READ | PROT_WRITE, /* prot */ - MAP_SHARED, /* flags */ - dpy->FrameBufferFD, /* fd */ - 0 /* offset */); - if (dpy->driverContext.FBAddress == (caddr_t) - 1) { - fprintf(stderr, "error: unable to mmap framebuffer: %s\n", - strerror(errno)); - return GL_FALSE; - } - - /* mmap the MMIO region into our address space */ - dpy->driverContext.MMIOStart = dpy->FixedInfo.mmio_start; - dpy->driverContext.MMIOSize = dpy->FixedInfo.mmio_len; - dpy->driverContext.MMIOAddress = (caddr_t) mmap(0, /* start */ - dpy->driverContext.MMIOSize, /* bytes */ - PROT_READ | PROT_WRITE, /* prot */ - MAP_SHARED, /* flags */ - dpy->FrameBufferFD, /* fd */ - dpy->FixedInfo.smem_len /* offset */); - if (dpy->driverContext.MMIOAddress == (caddr_t) - 1) { - fprintf(stderr, "error: unable to mmap mmio region: %s\n", - strerror(errno)); - return GL_FALSE; - } - - fprintf(stderr, "got MMIOAddress %p offset %d\n", - dpy->driverContext.MMIOAddress, - dpy->FixedInfo.smem_len); - - return GL_TRUE; -} - - - - -/** - * \brief Setup up the desired framebuffer device mode. - * - * \param dpy the display handle. - * - * \return GL_TRUE on success, or GL_FALSE on failure. - * - * \sa This is called during __miniglx_StartServer(). - * - * \internal - * - * Bumps the size of the window the the next supported mode. Sets the - * variable screen information according to the desired mode and asks - * the driver to validate the mode. Certifies that a DirectColor or - * TrueColor visual is used from the updated fixed screen information. - * In the case of DirectColor visuals, sets up an 'identity' colormap to - * mimic a TrueColor visual. - * - * Calls the driver hooks 'ValidateMode' and 'PostValidateMode' to - * allow the driver to make modifications to the chosen mode according - * to hardware constraints, or to save and restore videocard registers - * that may be clobbered by the fbdev driver. - * - * \todo Timings are hard-coded in the source for a set of supported modes. - */ -static GLboolean -SetupFBDev( Display *dpy ) -{ - int width, height; - - assert(dpy); - - width = dpy->driverContext.shared.virtualWidth; - height = dpy->driverContext.shared.virtualHeight; - - if (width==832) - width=800; -#if 0 - /* Bump size up to next supported mode. - */ - if (width <= 720 && height <= 480) { - width = 720; height = 480; - } - else if (width <= 960 && height <= 540) { - width = 960; height = 540; - } - else if (width <= 800 && height <= 600) { - width = 800; height = 600; - } - else if (width <= 1024 && height <= 768) { - width = 1024; height = 768; - } - else if (width <= 768 && height <= 1024) { - width = 768; height = 1024; - } - else if (width <= 1280 && height <= 1024) { - width = 1280; height = 1024; - } -#endif - - dpy->driverContext.shared.fbStride = width * (dpy->driverContext.bpp / 8); - - /* set the depth, resolution, etc */ - dpy->VarInfo = dpy->OrigVarInfo; - dpy->VarInfo.bits_per_pixel = dpy->driverContext.bpp; - dpy->VarInfo.xres_virtual = dpy->driverContext.shared.virtualWidth; - dpy->VarInfo.yres_virtual = dpy->driverContext.shared.virtualHeight; - dpy->VarInfo.xres = dpy->driverContext.shared.Width; - dpy->VarInfo.yres = height; - dpy->VarInfo.xoffset = 0; - dpy->VarInfo.yoffset = 0; - dpy->VarInfo.nonstd = 0; - dpy->VarInfo.vmode &= ~FB_VMODE_YWRAP; /* turn off scrolling */ - - if (dpy->VarInfo.bits_per_pixel == 32) { - dpy->VarInfo.red.offset = 16; - dpy->VarInfo.green.offset = 8; - dpy->VarInfo.blue.offset = 0; - dpy->VarInfo.transp.offset = 24; - dpy->VarInfo.red.length = 8; - dpy->VarInfo.green.length = 8; - dpy->VarInfo.blue.length = 8; - dpy->VarInfo.transp.length = 8; - } - else if (dpy->VarInfo.bits_per_pixel == 16) { - dpy->VarInfo.red.offset = 11; - dpy->VarInfo.green.offset = 5; - dpy->VarInfo.blue.offset = 0; - dpy->VarInfo.red.length = 5; - dpy->VarInfo.green.length = 6; - dpy->VarInfo.blue.length = 5; - dpy->VarInfo.transp.offset = 0; - dpy->VarInfo.transp.length = 0; - } - else { - fprintf(stderr, "Only 32bpp and 16bpp modes supported at the moment\n"); - return 0; - } - - if (!dpy->driver->validateMode( &dpy->driverContext )) { - fprintf(stderr, "Driver validateMode() failed\n"); - return 0; - } - - /* These should be calculated with the gtf.c program, and then we could - remove all this... AlanH. */ - if (dpy->VarInfo.xres == 1280 && - dpy->VarInfo.yres == 1024) { - /* timing values taken from /etc/fb.modes (1280x1024 @ 75Hz) */ - dpy->VarInfo.pixclock = 7408; - dpy->VarInfo.left_margin = 248; - dpy->VarInfo.right_margin = 16; - dpy->VarInfo.upper_margin = 38; - dpy->VarInfo.lower_margin = 1; - dpy->VarInfo.hsync_len = 144; - dpy->VarInfo.vsync_len = 3; - } - else if (dpy->VarInfo.xres == 1024 && - dpy->VarInfo.yres == 768) { - /* timing values taken from /etc/fb.modes (1024x768 @ 75Hz) */ - dpy->VarInfo.pixclock = 12699; - dpy->VarInfo.left_margin = 176; - dpy->VarInfo.right_margin = 16; - dpy->VarInfo.upper_margin = 28; - dpy->VarInfo.lower_margin = 1; - dpy->VarInfo.hsync_len = 96; - dpy->VarInfo.vsync_len = 3; - } - else if (dpy->VarInfo.xres == 800 && - dpy->VarInfo.yres == 600) { - /* timing values taken from /etc/fb.modes (800x600 @ 75Hz) */ - dpy->VarInfo.pixclock = 27778; - dpy->VarInfo.left_margin = 128; - dpy->VarInfo.right_margin = 24; - dpy->VarInfo.upper_margin = 22; - dpy->VarInfo.lower_margin = 1; - dpy->VarInfo.hsync_len = 72; - dpy->VarInfo.vsync_len = 2; - } - else if (dpy->VarInfo.xres == 720 && - dpy->VarInfo.yres == 480) { - dpy->VarInfo.pixclock = 37202; - dpy->VarInfo.left_margin = 88; - dpy->VarInfo.right_margin = 16; - dpy->VarInfo.upper_margin = 14; - dpy->VarInfo.lower_margin = 1; - dpy->VarInfo.hsync_len = 72; - dpy->VarInfo.vsync_len = 3; - } - else if (dpy->VarInfo.xres == 960 && - dpy->VarInfo.yres == 540) { - dpy->VarInfo.pixclock = 24273; - dpy->VarInfo.left_margin = 128; - dpy->VarInfo.right_margin = 32; - dpy->VarInfo.upper_margin = 16; - dpy->VarInfo.lower_margin = 1; - dpy->VarInfo.hsync_len = 96; - dpy->VarInfo.vsync_len = 3; - } - else if (dpy->VarInfo.xres == 768 && - dpy->VarInfo.yres == 1024) { - /* timing values for 768x1024 @ 75Hz */ - dpy->VarInfo.pixclock = 11993; - dpy->VarInfo.left_margin = 136; - dpy->VarInfo.right_margin = 32; - dpy->VarInfo.upper_margin = 41; - dpy->VarInfo.lower_margin = 1; - dpy->VarInfo.hsync_len = 80; - dpy->VarInfo.vsync_len = 3; - } - else { - /* XXX need timings for other screen sizes */ - fprintf(stderr, "XXXX screen size %d x %d not supported at this time!\n", - dpy->VarInfo.xres, dpy->VarInfo.yres); - return GL_FALSE; - } - - fprintf(stderr, "[miniglx] Setting mode: visible %dx%d virtual %dx%dx%d\n", - dpy->VarInfo.xres, dpy->VarInfo.yres, - dpy->VarInfo.xres_virtual, dpy->VarInfo.yres_virtual, - dpy->VarInfo.bits_per_pixel); - - /* set variable screen info */ - if (ioctl(dpy->FrameBufferFD, FBIOPUT_VSCREENINFO, &dpy->VarInfo)) { - fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n", - strerror(errno)); - return GL_FALSE; - } - - /* get the variable screen info, in case it has been modified */ - if (ioctl(dpy->FrameBufferFD, FBIOGET_VSCREENINFO, &dpy->VarInfo)) { - fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n", - strerror(errno)); - return GL_FALSE; - } - - - fprintf(stderr, "[miniglx] Readback mode: visible %dx%d virtual %dx%dx%d\n", - dpy->VarInfo.xres, dpy->VarInfo.yres, - dpy->VarInfo.xres_virtual, dpy->VarInfo.yres_virtual, - dpy->VarInfo.bits_per_pixel); - - /* Get the fixed screen info */ - if (ioctl(dpy->FrameBufferFD, FBIOGET_FSCREENINFO, &dpy->FixedInfo)) { - fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n", - strerror(errno)); - return GL_FALSE; - } - - if (dpy->FixedInfo.visual != FB_VISUAL_TRUECOLOR && - dpy->FixedInfo.visual != FB_VISUAL_DIRECTCOLOR) { - fprintf(stderr, "non-TRUECOLOR visuals not supported.\n"); - return GL_FALSE; - } - - if (dpy->FixedInfo.visual == FB_VISUAL_DIRECTCOLOR) { - struct fb_cmap cmap; - unsigned short red[256], green[256], blue[256]; - int rcols = 1 << dpy->VarInfo.red.length; - int gcols = 1 << dpy->VarInfo.green.length; - int bcols = 1 << dpy->VarInfo.blue.length; - int i; - - cmap.start = 0; - cmap.len = gcols; - cmap.red = red; - cmap.green = green; - cmap.blue = blue; - cmap.transp = NULL; - - for (i = 0; i < rcols ; i++) - red[i] = (65536/(rcols-1)) * i; - - for (i = 0; i < gcols ; i++) - green[i] = (65536/(gcols-1)) * i; - - for (i = 0; i < bcols ; i++) - blue[i] = (65536/(bcols-1)) * i; - - if (ioctl(dpy->FrameBufferFD, FBIOPUTCMAP, (void *) &cmap) < 0) { - fprintf(stderr, "ioctl(FBIOPUTCMAP) failed [%d]\n", i); - exit(1); - } - } - - /* May need to restore regs fbdev has clobbered: - */ - if (!dpy->driver->postValidateMode( &dpy->driverContext )) { - fprintf(stderr, "Driver postValidateMode() failed\n"); - return 0; - } - - return GL_TRUE; -} - - -/** - * \brief Restore the framebuffer device to state it was in before we started - * - * Undoes the work done by SetupFBDev(). - * - * \param dpy the display handle. - * - * \return GL_TRUE on success, or GL_FALSE on failure. - * - * \sa Called from XDestroyWindow(). - * - * \internal - * Restores the original variable screen info. - */ -static GLboolean -RestoreFBDev( Display *dpy ) -{ - /* restore original variable screen info */ - if (ioctl(dpy->FrameBufferFD, FBIOPUT_VSCREENINFO, &dpy->OrigVarInfo)) { - fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n", - strerror(errno)); - return GL_FALSE; - } - dpy->VarInfo = dpy->OrigVarInfo; - - return GL_TRUE; -} - - -/** - * \brief Close the framebuffer device. - * - * \param dpy the display handle. - * - * \sa Called from XCloseDisplay(). - * - * \internal - * Unmaps the framebuffer and MMIO region. Restores the text mode and the - * original virtual terminal. Closes the console and framebuffer devices. - */ -static void -CloseFBDev( Display *dpy ) -{ - struct vt_mode VT; - - munmap(dpy->driverContext.FBAddress, dpy->driverContext.FBSize); - munmap(dpy->driverContext.MMIOAddress, dpy->driverContext.MMIOSize); - - if (dpy->ConsoleFD) { - /* restore text mode */ - ioctl(dpy->ConsoleFD, KDSETMODE, KD_TEXT); - - /* set vt */ - if (ioctl(dpy->ConsoleFD, VT_GETMODE, &VT) != -1) { - VT.mode = VT_AUTO; - ioctl(dpy->ConsoleFD, VT_SETMODE, &VT); - } - - /* restore original vt */ - if (dpy->OriginalVT >= 0) { - ioctl(dpy->ConsoleFD, VT_ACTIVATE, dpy->OriginalVT); - dpy->OriginalVT = -1; - } - - close(dpy->ConsoleFD); - } - close(dpy->FrameBufferFD); -} - -/*@}*/ - - -/**********************************************************************/ -/** \name Misc functions needed for DRI drivers */ -/**********************************************************************/ -/*@{*/ - -/** - * \brief Find the DRI screen dependent methods associated with the display. - * - * \param dpy a display handle, as returned by XOpenDisplay(). - * \param scrn the screen number. Not referenced. - * - * \returns a pointer to a __DRIscreenRec structure. - * - * \internal - * Returns the MiniGLXDisplayRec::driScreen attribute. - */ -static __DRIscreen * -__glXFindDRIScreen(__DRInativeDisplay *dpy, int scrn) -{ - (void) scrn; - return &((Display*)dpy)->driScreen; -} - -/** - * \brief Validate a drawable. - * - * \param dpy a display handle, as returned by XOpenDisplay(). - * \param draw drawable to validate. - * - * \internal - * Since Mini GLX only supports one window, compares the specified drawable with - * the MiniGLXDisplayRec::TheWindow attribute. - */ -static GLboolean -__glXWindowExists(__DRInativeDisplay *dpy, __DRIid draw) -{ - const Display * const display = (Display*)dpy; - if (display->TheWindow == (Window) draw) - return True; - else - return False; -} - -/** - * \brief Get current thread ID. - * - * \return thread ID. - * - * \internal - * Always returns 0. - */ -/*unsigned long -_glthread_GetID(void) -{ - return 0; -}*/ - -/*@}*/ - - -/** - * \brief Scan Linux /prog/bus/pci/devices file to determine hardware - * chipset based on supplied bus ID. - * - * \return probed chipset (non-zero) on success, zero otherwise. - * - * \internal - */ -static int get_chipset_from_busid( Display *dpy ) -{ - char buf[0x200]; - FILE *file; - const char *fname = "/proc/bus/pci/devices"; - int retval = 0; - - if (!(file = fopen(fname,"r"))) { - fprintf(stderr, "couldn't open %s: %s\n", fname, strerror(errno)); - return 0; - } - - while (fgets(buf, sizeof(buf)-1, file)) { - unsigned int nr, bus, dev, fn, vendor, device, encode; - nr = sscanf(buf, "%04x\t%04x%04x", &encode, - &vendor, &device); - - bus = encode >> 8; - dev = (encode & 0xFF) >> 3; - fn = encode & 0x7; - - if (nr != 3) - break; - - if (bus == dpy->driverContext.pciBus && - dev == dpy->driverContext.pciDevice && - fn == dpy->driverContext.pciFunc) { - retval = device; - break; - } - } - - fclose(file); - - if (retval) - fprintf(stderr, "[miniglx] probed chipset 0x%x\n", retval); - else - fprintf(stderr, "[miniglx] failed to probe chipset\n"); - - return retval; -} - - -/** - * \brief Read settings from a configuration file. - * - * The configuration file is usually "/etc/miniglx.conf", but can be overridden - * with the MINIGLX_CONF environment variable. - * - * The format consists in \code option = value \endcode lines. The option names - * corresponds to the fields in MiniGLXDisplayRec. - * - * \param dpy the display handle as. - * - * \return non-zero on success, zero otherwise. - * - * \internal - * Sets some defaults. Opens and parses the the Mini GLX configuration file and - * fills in the MiniGLXDisplayRec field that corresponds for each option. - */ -static int __read_config_file( Display *dpy ) -{ - FILE *file; - const char *fname; - - /* Fallback/defaults - */ - dpy->fbdevDevice = "/dev/fb0"; - dpy->clientDriverName = "fb_dri.so"; - dpy->driverContext.pciBus = 0; - dpy->driverContext.pciDevice = 0; - dpy->driverContext.pciFunc = 0; - dpy->driverContext.chipset = 0; - dpy->driverContext.pciBusID = 0; - dpy->driverContext.shared.virtualWidth = 1280; - dpy->driverContext.shared.virtualHeight = 1024; - dpy->driverContext.bpp = 32; - dpy->driverContext.cpp = 4; - dpy->rotateMode = 0; - dpy->driverContext.agpmode = 1; - dpy->driverContext.isPCI = 0; - dpy->driverContext.colorTiling = 0; - - fname = getenv("MINIGLX_CONF"); - if (!fname) fname = "/etc/miniglx.conf"; - - file = fopen(fname, "r"); - if (!file) { - fprintf(stderr, "couldn't open config file %s: %s\n", fname, strerror(errno)); - return 0; - } - - - while (!feof(file)) { - char buf[81], *opt = buf, *val, *tmp1, *tmp2; - fgets(buf, sizeof(buf), file); - - /* Parse 'opt = val' -- must be easier ways to do this. - */ - while (isspace(*opt)) opt++; - val = opt; - if (*val == '#') continue; /* comment */ - while (!isspace(*val) && *val != '=' && *val) val++; - tmp1 = val; - while (isspace(*val)) val++; - if (*val != '=') continue; - *tmp1 = 0; - val++; - while (isspace(*val)) val++; - tmp2 = val; - while (!isspace(*tmp2) && *tmp2 != '\n' && *tmp2) tmp2++; - *tmp2 = 0; - - - if (strcmp(opt, "fbdevDevice") == 0) - dpy->fbdevDevice = strdup(val); - else if (strcmp(opt, "clientDriverName") == 0) - dpy->clientDriverName = strdup(val); - else if (strcmp(opt, "rotateMode") == 0) - dpy->rotateMode = atoi(val) ? 1 : 0; - else if (strcmp(opt, "pciBusID") == 0) { - if (sscanf(val, "PCI:%d:%d:%d", - &dpy->driverContext.pciBus, - &dpy->driverContext.pciDevice, - &dpy->driverContext.pciFunc) != 3) { - fprintf(stderr, "malformed bus id: %s\n", val); - continue; - } - dpy->driverContext.pciBusID = strdup(val); - } - else if (strcmp(opt, "chipset") == 0) { - if (sscanf(val, "0x%x", &dpy->driverContext.chipset) != 1) - fprintf(stderr, "malformed chipset: %s\n", opt); - } - else if (strcmp(opt, "virtualWidth") == 0) { - if (sscanf(val, "%d", &dpy->driverContext.shared.virtualWidth) != 1) - fprintf(stderr, "malformed virtualWidth: %s\n", opt); - } - else if (strcmp(opt, "virtualHeight") == 0) { - if (sscanf(val, "%d", &dpy->driverContext.shared.virtualHeight) != 1) - fprintf(stderr, "malformed virutalHeight: %s\n", opt); - } - else if (strcmp(opt, "bpp") == 0) { - if (sscanf(val, "%d", &dpy->driverContext.bpp) != 1) - fprintf(stderr, "malformed bpp: %s\n", opt); - dpy->driverContext.cpp = dpy->driverContext.bpp / 8; - } - else if (strcmp(opt, "agpmode") == 0) { - if (sscanf(val, "%d", &dpy->driverContext.agpmode) != 1) - fprintf(stderr, "malformed agpmode: %s\n", opt); - } - else if (strcmp(opt, "isPCI") == 0) { - dpy->driverContext.isPCI = atoi(val) ? 1 : 0; - } - else if (strcmp(opt, "colorTiling") == 0) { - dpy->driverContext.colorTiling = atoi(val) ? 1 : 0; - } - } - - fclose(file); - - if (dpy->driverContext.chipset == 0 && dpy->driverContext.pciBusID != 0) - dpy->driverContext.chipset = get_chipset_from_busid( dpy ); - - return 1; -} - -/** - * Versioned name of the expected \c __driCreateNewScreen function. - * - * The version of the last incompatible loader/driver inteface change is - * appended to the name of the \c __driCreateNewScreen function. This - * prevents loaders from trying to load drivers that are too old. - * - * \todo - * Create a macro or something so that this is automatically updated. - */ -static const char createNewScreenName[] = "__driCreateNewScreen_20050727"; - - -static int InitDriver( Display *dpy ) -{ - /* - * Begin DRI setup. - * We're kind of combining the per-display and per-screen information - * which was kept separate in XFree86/DRI's libGL. - */ - dpy->dlHandle = dlopen(dpy->clientDriverName, RTLD_NOW | RTLD_GLOBAL); - if (!dpy->dlHandle) { - fprintf(stderr, "Unable to open %s: %s\n", dpy->clientDriverName, - dlerror()); - goto failed; - } - - /* Pull in Mini GLX specific hooks: - */ - dpy->driver = (struct DRIDriverRec *) dlsym(dpy->dlHandle, - "__driDriver"); - if (!dpy->driver) { - fprintf(stderr, "Couldn't find __driDriver in %s\n", - dpy->clientDriverName); - goto failed; - } - - /* Pull in standard DRI client-side driver hooks: - */ - dpy->createNewScreen = (PFNCREATENEWSCREENFUNC) - dlsym(dpy->dlHandle, createNewScreenName); - if (!dpy->createNewScreen) { - fprintf(stderr, "Couldn't find %s in %s\n", createNewScreenName, - dpy->clientDriverName); - goto failed; - } - - return GL_TRUE; - -failed: - if (dpy->dlHandle) { - dlclose(dpy->dlHandle); - dpy->dlHandle = 0; - } - return GL_FALSE; -} - - -/**********************************************************************/ -/** \name Public API functions (Xlib and GLX) */ -/**********************************************************************/ -/*@{*/ - - -/** - * \brief Initialize the graphics system. - * - * \param display_name currently ignored. It is recommended to pass it as NULL. - * \return a pointer to a #Display if the function is able to initialize - * the graphics system, NULL otherwise. - * - * Allocates a MiniGLXDisplayRec structure and fills in with information from a - * configuration file. - * - * Calls OpenFBDev() to open the framebuffer device and calls - * DRIDriverRec::initFBDev to do the client-side initialization on it. - * - * Loads the DRI driver and pulls in Mini GLX specific hooks into a - * DRIDriverRec structure, and the standard DRI \e __driCreateScreen hook. - * Asks the driver for a list of supported visuals. Performs the per-screen - * client-side initialization. Also setups the callbacks in the screen private - * information. - * - * Does the framebuffer device setup. Calls __miniglx_open_connections() to - * serve clients. - */ -Display * -__miniglx_StartServer( const char *display_name ) -{ - Display *dpy; - int use_vt = 0; - - pci_system_init(); - - dpy = (Display *)calloc(1, sizeof(Display)); - if (!dpy) - return NULL; - - dpy->IsClient = False; - - if (!__read_config_file( dpy )) { - fprintf(stderr, "Couldn't get configuration details\n"); - free(dpy); - return NULL; - } - - /* Open the fbdev device - */ - if (!OpenFBDev(dpy, use_vt)) { - fprintf(stderr, "OpenFBDev failed\n"); - free(dpy); - return NULL; - } - - if (!InitDriver(dpy)) { - fprintf(stderr, "InitDriver failed\n"); - free(dpy); - return NULL; - } - - /* Perform the initialization normally done in the X server - */ - if (!dpy->driver->initFBDev( &dpy->driverContext )) { - fprintf(stderr, "%s: __driInitFBDev failed\n", __FUNCTION__); - dlclose(dpy->dlHandle); - return GL_FALSE; - } - - /* do fbdev setup - */ - if (!SetupFBDev(dpy)) { - fprintf(stderr, "SetupFBDev failed\n"); - free(dpy); - return NULL; - } - - /* unlock here if not using VT -- JDS */ - if (!use_vt) { - if (dpy->driver->restoreHardware) - dpy->driver->restoreHardware( &dpy->driverContext ); - DRM_UNLOCK( dpy->driverContext.drmFD, - dpy->driverContext.pSAREA, - dpy->driverContext.serverContext ); - dpy->hwActive = 1; - } - - /* Ready for clients: - */ - if (!__miniglx_open_connections(dpy)) { - free(dpy); - return NULL; - } - - return dpy; -} - - -/** - * Implement \c __DRIinterfaceMethods::getProcAddress. - */ -static __DRIfuncPtr get_proc_address( const char * proc_name ) -{ - (void) proc_name; - return NULL; -} - - -/** - * Table of functions exported by the loader to the driver. - */ -static const __DRIinterfaceMethods interface_methods = { - get_proc_address, - - _gl_context_modes_create, - _gl_context_modes_destroy, - - __glXFindDRIScreen, - __glXWindowExists, - - __glXCreateContextWithConfig, - xf86DRI_DestroyContext, - - xf86DRI_CreateDrawable, - xf86DRI_DestroyDrawable, - __glXGetDrawableInfo, - - __glXGetUST, - __glXGetMscRate, -}; - - -static void * -CallCreateNewScreen(Display *dpy, int scrn, __DRIscreen *psc) -{ - void *psp = NULL; - drm_handle_t hSAREA; - drmAddress pSAREA; - const char *BusID; - int i; - __DRIversion ddx_version; - __DRIversion dri_version; - __DRIversion drm_version; - __DRIframebuffer framebuffer; - int fd = -1; - int status; - const char * err_msg; - const char * err_extra; - drmVersionPtr version; - drm_handle_t hFB; - drm_magic_t magic; - - - hSAREA = dpy->driverContext.shared.hSAREA; - BusID = dpy->driverContext.pciBusID; - - fd = drmOpen(NULL, BusID); - - err_msg = "open DRM"; - err_extra = strerror( -fd ); - - if (fd < 0) goto done; - - err_msg = "drmGetMagic"; - err_extra = NULL; - - if (drmGetMagic(fd, &magic)) goto done; - - dpy->authorized = False; - send_char_msg( dpy, 0, _Authorize ); - send_msg( dpy, 0, &magic, sizeof(magic)); - - /* force net buffer flush */ - while (!dpy->authorized) - handle_fd_events( dpy, 0 ); - - version = drmGetVersion(fd); - if (version) { - drm_version.major = version->version_major; - drm_version.minor = version->version_minor; - drm_version.patch = version->version_patchlevel; - drmFreeVersion(version); - } - else { - drm_version.major = -1; - drm_version.minor = -1; - drm_version.patch = -1; - } - - /* - * Get device name (like "tdfx") and the ddx version numbers. - * We'll check the version in each DRI driver's "createScreen" - * function. - */ - ddx_version.major = -1; - ddx_version.minor = 0; - ddx_version.patch = 0; - - /* - * Get the DRI X extension version. - */ - dri_version.major = 4; - dri_version.minor = 0; - dri_version.patch = 0; - - /* - * Get device-specific info. pDevPriv will point to a struct - * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) - * that has information about the screen size, depth, pitch, - * ancilliary buffers, DRM mmap handles, etc. - */ - hFB = dpy->driverContext.shared.hFrameBuffer; - framebuffer.size = dpy->driverContext.shared.fbSize; - framebuffer.stride = dpy->driverContext.shared.fbStride; - framebuffer.dev_priv_size = dpy->driverContext.driverClientMsgSize; - framebuffer.dev_priv = dpy->driverContext.driverClientMsg; - framebuffer.width = dpy->driverContext.shared.virtualWidth; - framebuffer.height = dpy->driverContext.shared.virtualHeight; - - /* - * Map the framebuffer region. - */ - status = drmMap(fd, hFB, framebuffer.size, - (drmAddressPtr)&framebuffer.base); - - err_msg = "drmMap of framebuffer"; - err_extra = strerror( -status ); - - if ( status != 0 ) goto done; - - /* - * Map the SAREA region. Further mmap regions may be setup in - * each DRI driver's "createScreen" function. - */ - status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); - - err_msg = "drmMap of sarea"; - err_extra = strerror( -status ); - - if ( status == 0 ) { - err_msg = "InitDriver"; - err_extra = NULL; - psp = dpy->createNewScreen(dpy, scrn, psc, NULL, - & ddx_version, - & dri_version, - & drm_version, - & framebuffer, - pSAREA, - fd, - 20050727, - & interface_methods, - (__GLcontextModes **) &dpy->driver_modes); - - /* fill in dummy visual ids */ - { - __GLcontextModes *temp; - temp = (__GLcontextModes *)dpy->driver_modes; - i = 1; - while (temp) - { - temp->visualID = i++; - temp=temp->next; - } - } - } - -done: - if ( psp == NULL ) { - if ( pSAREA != MAP_FAILED ) { - (void)drmUnmap(pSAREA, SAREA_MAX); - } - - if ( framebuffer.base != MAP_FAILED ) { - (void)drmUnmap((drmAddress)framebuffer.base, framebuffer.size); - } - - if ( framebuffer.dev_priv != NULL ) { - free(framebuffer.dev_priv); - } - - if ( fd >= 0 ) { - (void)drmClose(fd); - } - - if ( err_extra != NULL ) { - fprintf(stderr, "libGL error: %s failed (%s)\n", err_msg, - err_extra); - } - else { - fprintf(stderr, "libGL error: %s failed\n", err_msg ); - } - - fprintf(stderr, "libGL error: reverting to (slow) indirect rendering\n"); - } - - return psp; -} - -/** - * \brief Initialize the graphics system. - * - * \param display_name currently ignored. It is recommended to pass it as NULL. - * \return a pointer to a #Display if the function is able to initialize - * the graphics system, NULL otherwise. - * - * Allocates a MiniGLXDisplayRec structure and fills in with information from a - * configuration file. - * - * Calls __miniglx_open_connections() to connect to the server. - * - * Loads the DRI driver and pulls in Mini GLX specific hooks into a - * DRIDriverRec structure, and the standard DRI \e __driCreateScreen hook. - * Asks the driver for a list of supported visuals. Performs the per-screen - * client-side initialization. Also setups the callbacks in the screen private - * information. - * - * \todo - * - read config file - * - what about virtualWidth, etc? - * - determine dpy->driverClientMsgSize, - * - allocate dpy->driverClientMsg - */ -Display * -XOpenDisplay( const char *display_name ) -{ - Display *dpy; - - dpy = (Display *)calloc(1, sizeof(Display)); - if (!dpy) - return NULL; - - dpy->IsClient = True; - - /* read config file - */ - if (!__read_config_file( dpy )) { - fprintf(stderr, "Couldn't get configuration details\n"); - free(dpy); - return NULL; - } - - /* Connect to the server and receive driverClientMsg - */ - if (!__miniglx_open_connections(dpy)) { - free(dpy); - return NULL; - } - - /* dlopen the driver .so file - */ - if (!InitDriver(dpy)) { - fprintf(stderr, "InitDriver failed\n"); - free(dpy); - return NULL; - } - - /* Perform the client-side initialization. - * - * Clearly there is a limit of one on the number of windows in - * existence at any time. - * - * Need to shut down DRM and free DRI data in XDestroyWindow(), too. - */ - dpy->driScreen.private = CallCreateNewScreen(dpy, 0, &dpy->driScreen); - if (!dpy->driScreen.private) { - fprintf(stderr, "%s: __driCreateScreen failed\n", __FUNCTION__); - dlclose(dpy->dlHandle); - free(dpy); - return NULL; - } - - /* Anything more to do? - */ - return dpy; -} - - -/** - * \brief Release display resources. - * - * When the application is about to exit, the resources associated with the - * graphics system can be released by calling this function. - * - * \param dpy display handle. It becomes invalid at this point. - * - * Destroys the window if any, and destroys the per-screen - * driver private information. - * Calls __miniglx_close_connections(). - * - * If a server, puts the the framebuffer back into the initial state. - * - * Finally frees the display structure. - */ -void -XCloseDisplay( Display *dpy ) -{ - glXMakeCurrent( dpy, NULL, NULL); - - if (dpy->NumWindows) - XDestroyWindow( dpy, dpy->TheWindow ); - - /* As this is done in XOpenDisplay, need to undo it here: - */ - dpy->driScreen.destroyScreen(dpy, 0, dpy->driScreen.private); - - __miniglx_close_connections( dpy ); - - if (!dpy->IsClient) { - /* put framebuffer back to initial state - */ - (*dpy->driver->haltFBDev)( &dpy->driverContext ); - RestoreFBDev(dpy); - CloseFBDev(dpy); - } - - dlclose(dpy->dlHandle); - free(dpy); -} - - -/** - * \brief Window creation. - * - * \param display a display handle, as returned by XOpenDisplay(). - * \param parent the parent window for the new window. For Mini GLX this should - * be - * \code RootWindow(display, 0) \endcode - * \param x the window abscissa. For Mini GLX, it should be zero. - * \param y the window ordinate. For Mini GLX, it should be zero. - * \param width the window width. For Mini GLX, this specifies the desired - * screen width such as 1024 or 1280. - * \param height the window height. For Mini GLX, this specifies the desired - * screen height such as 768 or 1024. - * \param border_width the border width. For Mini GLX, it should be zero. - * \param depth the window pixel depth. For Mini GLX, this should be the depth - * found in the #XVisualInfo object returned by glXChooseVisual() - * \param winclass the window class. For Mini GLX this value should be - * #InputOutput. - * \param visual the visual type. It should be the visual field of the - * #XVisualInfo object returned by glXChooseVisual(). - * \param valuemask which fields of the XSetWindowAttributes() are to be used. - * For Mini GLX this is typically the bitmask - * \code CWBackPixel | CWBorderPixel | CWColormap \endcode - * \param attributes initial window attributes. The - * XSetWindowAttributes::background_pixel, XSetWindowAttributes::border_pixel - * and XSetWindowAttributes::colormap fields should be set. - * - * \return a window handle if it succeeds or zero if it fails. - * - * \note For Mini GLX, windows are full-screen; they cover the entire frame - * buffer. Also, Mini GLX imposes a limit of one window. A second window - * cannot be created until the first one is destroyed. - * - * This function creates and initializes a ::MiniGLXWindowRec structure after - * ensuring that there is no other window created. Performs the per-drawable - * client-side initialization calling the __DRIscreenRec::createDrawable - * method. - * - */ -Window -XCreateWindow( Display *dpy, Window parent, int x, int y, - unsigned int width, unsigned int height, - unsigned int border_width, int depth, unsigned int winclass, - Visual *visual, unsigned long valuemask, - XSetWindowAttributes *attributes ) -{ - const int empty_attribute_list[1] = { None }; - - Window win; - - /* ignored */ - (void) x; - (void) y; - (void) border_width; - (void) depth; - (void) winclass; - (void) valuemask; - (void) attributes; - - if (!dpy->IsClient) { - fprintf(stderr, "Server process may not create windows (currently)\n"); - return NULL; - } - - if (dpy->NumWindows > 0) - return NULL; /* only allow one window */ - - assert(dpy->TheWindow == NULL); - - win = malloc(sizeof(struct MiniGLXWindowRec)); - if (!win) - return NULL; - - /* In rotated mode, translate incoming x,y,width,height into - * 'normal' coordinates. - */ - if (dpy->rotateMode) { - int tmp; - tmp = width; width = height; height = tmp; - tmp = x; x = y; y = tmp; - } - - /* init other per-window fields */ - win->x = x; - win->y = y; - win->w = width; - win->h = height; - win->visual = visual; /* ptr assignment */ - - win->bytesPerPixel = dpy->driverContext.cpp; - win->rowStride = dpy->driverContext.shared.virtualWidth * win->bytesPerPixel; - win->size = win->rowStride * height; - win->frontStart = dpy->driverContext.FBAddress + (win->rowStride * win->x) + (win->y * win->bytesPerPixel); - win->frontBottom = (GLubyte *) win->frontStart + (height-1) * win->rowStride; - - /* This is incorrect: the hardware driver could put the backbuffer - * just about anywhere. These fields, including the above are - * hardware dependent & don't really belong here. - */ - if (visual->mode->doubleBufferMode) { - win->backStart = (GLubyte *) win->frontStart + - win->rowStride * dpy->driverContext.shared.virtualHeight; - win->backBottom = (GLubyte *) win->backStart - + (height - 1) * win->rowStride; - win->curBottom = win->backBottom; - } - else { - /* single buffered */ - win->backStart = NULL; - win->backBottom = NULL; - win->curBottom = win->frontBottom; - } - - dpy->driScreen.createNewDrawable(dpy, visual->mode, (int) win, - &win->driDrawable, GLX_WINDOW_BIT, empty_attribute_list); - - if (!win->driDrawable.private) { - fprintf(stderr, "%s: dri.createDrawable failed\n", __FUNCTION__); - free(win); - return NULL; - } - - dpy->NumWindows++; - dpy->TheWindow = win; - - return win; -} - - -/** - * \brief Destroy window. - * - * \param display display handle. - * \param w window handle. - * - * This function calls XUnmapWindow() and frees window \p w. - * - * In case of destroying the current buffer first unbinds the GLX context - * by calling glXMakeCurrent() with no drawable. - */ -void -XDestroyWindow( Display *display, Window win ) -{ - if (display && display->IsClient && win) { - /* check if destroying the current buffer */ - Window curDraw = glXGetCurrentDrawable(); - if (win == curDraw) { - glXMakeCurrent( display, NULL, NULL); - } - - XUnmapWindow( display, win ); - - /* Destroy the drawable. */ - win->driDrawable.destroyDrawable(display, win->driDrawable.private); - free(win); - - /* unlink window from display */ - display->NumWindows--; - assert(display->NumWindows == 0); - display->TheWindow = NULL; - } -} - - - - -/** - * \brief Create color map structure. - * - * \param dpy the display handle as returned by XOpenDisplay(). - * \param w the window on whose screen you want to create a color map. This - * parameter is ignored by Mini GLX but should be the value returned by the - * \code RootWindow(display, 0) \endcode macro. - * \param visual a visual type supported on the screen. This parameter is - * ignored by Mini GLX but should be the XVisualInfo::visual returned by - * glXChooseVisual(). - * \param alloc the color map entries to be allocated. This parameter is ignored - * by Mini GLX but should be set to #AllocNone. - * - * \return the color map. - * - * This function is only provided to ease porting. Practically a no-op - - * returns a pointer to a dynamically allocated chunk of memory (one byte). - */ -Colormap -XCreateColormap( Display *dpy, Window w, Visual *visual, int alloc ) -{ - (void) dpy; - (void) w; - (void) visual; - (void) alloc; - return (Colormap) malloc(1); -} - - -/** - * \brief Destroy color map structure. - * - * \param display The display handle as returned by XOpenDisplay(). - * \param colormap the color map to destroy. - * - * This function is only provided to ease porting. Practically a no-op. - * - * Frees the memory pointed by \p colormap. - */ -void -XFreeColormap( Display *display, Colormap colormap ) -{ - (void) display; - (void) colormap; - free(colormap); -} - - -/** - * \brief Free client data. - * - * \param data the data that is to be freed. - * - * Frees the memory pointed by \p data. - */ -void -XFree( void *data ) -{ - free(data); -} - - -/** - * \brief Query available visuals. - * - * \param dpy the display handle, as returned by XOpenDisplay(). - * \param vinfo_mask a bitmask indicating which fields of the \p vinfo_template - * are to be matched. The value must be \c VisualScreenMask. - * \param vinfo_template a template whose fields indicate which visual - * attributes must be matched by the results. The XVisualInfo::screen field of - * this structure must be zero. - * \param nitens_return will hold the number of visuals returned. - * - * \return the address of an array of all available visuals. - * - * An example of using XGetVisualInfo() to get all available visuals follows: - * - * \code - * XVisualInfo vinfo_template, *results; - * int nitens_return; - * Display *dpy = XOpenDisplay(NULL); - * vinfo_template.screen = 0; - * results = XGetVisualInfo(dpy, VisualScreenMask, &vinfo_template, &nitens_return); - * \endcode - * - * Returns the list of all ::XVisualInfo available, one per - * ::__GLcontextMode stored in MiniGLXDisplayRec::modes. - */ -XVisualInfo * -XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int *nitens_return ) -{ - const __GLcontextModes *mode; - XVisualInfo *results; - Visual *visResults; - int i, n=0; - - // ASSERT(vinfo_mask == VisualScreenMask); - ASSERT(vinfo_template.screen == 0); - - if (vinfo_mask == VisualIDMask) - { - for ( mode = dpy->driver_modes ; mode != NULL ; mode= mode->next ) - if (mode->visualID == vinfo_template->visualid) - n=1; - - if (n==0) - return NULL; - - results = (XVisualInfo *)calloc(1, n * sizeof(XVisualInfo)); - if (!results) { - *nitens_return = 0; - return NULL; - } - - visResults = (Visual *)calloc(1, n * sizeof(Visual)); - if (!results) { - free(results); - *nitens_return = 0; - return NULL; - } - - for ( mode = dpy->driver_modes ; mode != NULL ; mode= mode->next ) - if (mode->visualID == vinfo_template->visualid) - { - visResults[0].mode=mode; - visResults[0].visInfo = results; - visResults[0].dpy = dpy; - if (dpy->driverContext.bpp == 32) - visResults[0].pixelFormat = PF_B8G8R8A8; /* XXX: FIX ME */ - else - visResults[0].pixelFormat = PF_B5G6R5; /* XXX: FIX ME */ - - results[0].visual = visResults; - results[0].visualid = mode->visualID; -#if defined(__cplusplus) || defined(c_plusplus) - results[0].c_class = TrueColor; -#else - results[0].class = TrueColor; -#endif - results[0].depth = mode->redBits + - mode->redBits + - mode->redBits + - mode->redBits; - results[0].bits_per_rgb = dpy->driverContext.bpp; - - } - - } - else // if (vinfo_mask == VisualScreenMask) - { - n = 0; - for ( mode = dpy->driver_modes ; mode != NULL ; mode = mode->next ) - n++; - - results = (XVisualInfo *)calloc(1, n * sizeof(XVisualInfo)); - if (!results) { - *nitens_return = 0; - return NULL; - } - - visResults = (Visual *)calloc(1, n * sizeof(Visual)); - if (!results) { - free(results); - *nitens_return = 0; - return NULL; - } - - for ( mode = dpy->driver_modes, i = 0 ; mode != NULL ; mode = mode->next, i++ ) { - visResults[i].mode = mode; - visResults[i].visInfo = results + i; - visResults[i].dpy = dpy; - - if (dpy->driverContext.bpp == 32) - visResults[i].pixelFormat = PF_B8G8R8A8; /* XXX: FIX ME */ - else - visResults[i].pixelFormat = PF_B5G6R5; /* XXX: FIX ME */ - - results[i].visual = visResults + i; - results[i].visualid = mode->visualID; -#if defined(__cplusplus) || defined(c_plusplus) - results[i].c_class = TrueColor; -#else - results[i].class = TrueColor; -#endif - results[i].depth = mode->redBits + - mode->redBits + - mode->redBits + - mode->redBits; - results[i].bits_per_rgb = dpy->driverContext.bpp; - } - } - *nitens_return = n; - return results; -} - - -/** - * \brief Return a visual that matches specified attributes. - * - * \param dpy the display handle, as returned by XOpenDisplay(). - * \param screen the screen number. It is currently ignored by Mini GLX and - * should be zero. - * \param attribList a list of GLX attributes which describe the desired pixel - * format. It is terminated by the token \c None. - * - * The attributes are as follows: - * \arg GLX_USE_GL: - * This attribute should always be present in order to maintain compatibility - * with GLX. - * \arg GLX_RGBA: - * If present, only RGBA pixel formats will be considered. Otherwise, only - * color index formats are considered. - * \arg GLX_DOUBLEBUFFER: - * if present, only double-buffered pixel formats will be chosen. - * \arg GLX_RED_SIZE \e n: - * Must be followed by a non-negative integer indicating the minimum number of - * bits per red pixel component that is acceptable. - * \arg GLX_GREEN_SIZE \e n: - * Must be followed by a non-negative integer indicating the minimum number of - * bits per green pixel component that is acceptable. - * \arg GLX_BLUE_SIZE \e n: - * Must be followed by a non-negative integer indicating the minimum number of - * bits per blue pixel component that is acceptable. - * \arg GLX_ALPHA_SIZE \e n: - * Must be followed by a non-negative integer indicating the minimum number of - * bits per alpha pixel component that is acceptable. - * \arg GLX_STENCIL_SIZE \e n: - * Must be followed by a non-negative integer indicating the minimum number of - * bits per stencil value that is acceptable. - * \arg GLX_DEPTH_SIZE \e n: - * Must be followed by a non-negative integer indicating the minimum number of - * bits per depth component that is acceptable. - * \arg None: - * This token is used to terminate the attribute list. - * - * \return a pointer to an #XVisualInfo object which most closely matches the - * requirements of the attribute list. If there is no visual which matches the - * request, \c NULL will be returned. - * - * \note Visuals with accumulation buffers are not available. - * - * This function searches the list of available visual configurations in - * MiniGLXDisplayRec::configs for a configuration which best matches the GLX - * attribute list parameter. A new ::XVisualInfo object is created which - * describes the visual configuration. The match criteria is described in the - * specification. - */ -XVisualInfo* -glXChooseVisual( Display *dpy, int screen, int *attribList ) -{ - const __GLcontextModes *mode; - Visual *vis; - XVisualInfo *visInfo; - const int *attrib; - GLboolean rgbFlag = GL_FALSE, dbFlag = GL_FALSE, stereoFlag = GL_FALSE; - GLint redBits = 0, greenBits = 0, blueBits = 0, alphaBits = 0; - GLint indexBits = 0, depthBits = 0, stencilBits = 0; - GLint numSamples = 0; - int i=0; - - /* - * XXX in the future, might be interpreted as a VT - */ - ASSERT(dpy); - ASSERT(screen == 0); - - vis = (Visual *)calloc(1, sizeof(Visual)); - if (!vis) - return NULL; - - visInfo = (XVisualInfo *)malloc(sizeof(XVisualInfo)); - if (!visInfo) { - free(vis); - return NULL; - } - - visInfo->visual = vis; - vis->visInfo = visInfo; - vis->dpy = dpy; - - /* parse the attribute list */ - for (attrib = attribList; attrib && *attrib != None; attrib++) { - switch (attrib[0]) { - case GLX_DOUBLEBUFFER: - dbFlag = GL_TRUE; - break; - case GLX_RGBA: - rgbFlag = GL_TRUE; - break; - case GLX_RED_SIZE: - redBits = attrib[1]; - attrib++; - break; - case GLX_GREEN_SIZE: - greenBits = attrib[1]; - attrib++; - break; - case GLX_BLUE_SIZE: - blueBits = attrib[1]; - attrib++; - break; - case GLX_ALPHA_SIZE: - alphaBits = attrib[1]; - attrib++; - break; - case GLX_STENCIL_SIZE: - stencilBits = attrib[1]; - attrib++; - break; - case GLX_DEPTH_SIZE: - depthBits = attrib[1]; - attrib++; - break; -#if 0 - case GLX_ACCUM_RED_SIZE: - accumRedBits = attrib[1]; - attrib++; - break; - case GLX_ACCUM_GREEN_SIZE: - accumGreenBits = attrib[1]; - attrib++; - break; - case GLX_ACCUM_BLUE_SIZE: - accumBlueBits = attrib[1]; - attrib++; - break; - case GLX_ACCUM_ALPHA_SIZE: - accumAlphaBits = attrib[1]; - attrib++; - break; - case GLX_LEVEL: - /* ignored for now */ - break; -#endif - default: - /* unexpected token */ - fprintf(stderr, "unexpected token in glXChooseVisual attrib list\n"); - free(vis); - free(visInfo); - return NULL; - } - } - - /* search screen configs for suitable visual */ - (void) numSamples; - (void) indexBits; - (void) redBits; - (void) greenBits; - (void) blueBits; - (void) alphaBits; - (void) stereoFlag; - for ( mode = dpy->driver_modes ; mode != NULL ; mode = mode->next ) { - i++; - if (mode->rgbMode == rgbFlag && - mode->doubleBufferMode == dbFlag && - mode->redBits >= redBits && - mode->greenBits >= greenBits && - mode->blueBits >= blueBits && - mode->alphaBits >= alphaBits && - mode->depthBits >= depthBits && - mode->stencilBits >= stencilBits) { - /* found it */ - visInfo->visualid = i; - vis->mode = mode; - break; - } - } - if (!vis->mode) - return NULL; - - /* compute depth and bpp */ - if (rgbFlag) { - /* XXX maybe support depth 16 someday */ -#if defined(__cplusplus) || defined(c_plusplus) - visInfo->c_class = TrueColor; -#else - visInfo->class = TrueColor; -#endif - visInfo->depth = dpy->driverContext.bpp; - visInfo->bits_per_rgb = dpy->driverContext.bpp; - if (dpy->driverContext.bpp == 32) - vis->pixelFormat = PF_B8G8R8A8; - else - vis->pixelFormat = PF_B5G6R5; - } - else { - /* color index mode */ -#if defined(__cplusplus) || defined(c_plusplus) - visInfo->c_class = PseudoColor; -#else - visInfo->class = PseudoColor; -#endif - visInfo->depth = 8; - visInfo->bits_per_rgb = 8; /* bits/pixel */ - vis->pixelFormat = PF_CI8; - } - - return visInfo; -} - - -/** - * \brief Return information about GLX visuals. - * - * \param dpy the display handle, as returned by XOpenDisplay(). - * \param vis the visual to be queried, as returned by glXChooseVisual(). - * \param attrib the visual attribute to be returned. - * \param value pointer to an integer in which the result of the query will be - * stored. - * - * \return zero if no error occurs, \c GLX_INVALID_ATTRIBUTE if the attribute - * parameter is invalid, or \c GLX_BAD_VISUAL if the \p vis parameter is - * invalid. - * - * Returns the appropriate attribute of ::__GLXvisualConfig pointed by - * MiniGLXVisualRec::glxConfig of XVisualInfo::visual. - * - * \sa data types. - */ -int -glXGetConfig( Display *dpy, XVisualInfo *vis, int attrib, int *value ) -{ - const __GLcontextModes *mode = vis->visual->mode; - if (!mode) { - *value = 0; - return GLX_BAD_VISUAL; - } - - switch (attrib) { - case GLX_USE_GL: - *value = True; - return 0; - case GLX_RGBA: - *value = mode->rgbMode; - return 0; - case GLX_DOUBLEBUFFER: - *value = mode->doubleBufferMode; - return 0; - case GLX_RED_SIZE: - *value = mode->redBits; - return 0; - case GLX_GREEN_SIZE: - *value = mode->greenBits; - return 0; - case GLX_BLUE_SIZE: - *value = mode->blueBits; - return 0; - case GLX_ALPHA_SIZE: - *value = mode->alphaBits; - return 0; - case GLX_DEPTH_SIZE: - *value = mode->depthBits; - return 0; - case GLX_STENCIL_SIZE: - *value = mode->stencilBits; - return 0; - default: - *value = 0; - return GLX_BAD_ATTRIBUTE; - } - return 0; -} - - -/** - * \brief Create a new GLX rendering context. - * - * \param dpy the display handle, as returned by XOpenDisplay(). - * \param vis the visual that defines the frame buffer resources available to - * the rendering context, as returned by glXChooseVisual(). - * \param shareList If non-zero, texture objects and display lists are shared - * with the named rendering context. If zero, texture objects and display lists - * will (initially) be private to this context. They may be shared when a - * subsequent context is created. - * \param direct whether direct or indirect rendering is desired. For Mini GLX - * this value is ignored but it should be set to \c True. - * - * \return a ::GLXContext handle if it succeeds or zero if it fails due to - * invalid parameter or insufficient resources. - * - * This function creates and initializes a ::MiniGLXContextRec structure and - * calls the __DRIscreenRec::createContext method to initialize the client - * private data. - */ -GLXContext -glXCreateContext( Display *dpy, XVisualInfo *vis, - GLXContext shareList, Bool direct ) -{ - GLXContext ctx; - void *sharePriv; - - ASSERT(vis); - - ctx = (struct MiniGLXContextRec *)calloc(1, sizeof(struct MiniGLXContextRec)); - if (!ctx) - return NULL; - - ctx->vid = vis->visualid; - - if (shareList) - sharePriv = shareList->driContext.private; - else - sharePriv = NULL; - - ctx->driContext.mode = vis->visual->mode; - ctx->driContext.private = dpy->driScreen.createNewContext(dpy, vis->visual->mode, - GLX_WINDOW_BIT, sharePriv, &ctx->driContext); - - if (!ctx->driContext.private) { - free(ctx); - return NULL; - } - - return ctx; -} - - -/** - * \brief Destroy a GLX context. - * - * \param dpy the display handle, as returned by XOpenDisplay(). - * \param ctx the GLX context to be destroyed. - * - * This function frees the \p ctx parameter after unbinding the current context - * by calling the __DRIcontextRec::bindContext method with zeros and calling - * the __DRIcontextRec::destroyContext method. - */ -void -glXDestroyContext( Display *dpy, GLXContext ctx ) -{ - GLXContext glxctx = glXGetCurrentContext(); - - if (ctx) { - if (glxctx == ctx) { - /* destroying current context */ - ctx->driContext.bindContext(dpy, 0, 0, 0, 0); - CurrentContext = 0; - } - ctx->driContext.destroyContext(dpy, 0, ctx->driContext.private); - free(ctx); - } -} - - -/** - * \brief Bind a GLX context to a window or a pixmap. - * - * \param dpy the display handle, as returned by XOpenDisplay(). - * \param drawable the window or drawable to bind to the rendering context. - * This should be the value returned by XCreateWindow(). - * \param ctx the GLX context to be destroyed. - * - * \return \c True if it succeeds, \c False otherwise to indicate an invalid - * display, window or context parameter. - * - * The current rendering context may be unbound by calling glXMakeCurrent() - * with the window and context parameters set to zero. - * - * An application may create any number of rendering contexts and bind them as - * needed. Note that binding a rendering context is generally not a - * light-weight operation. Most simple OpenGL applications create only one - * rendering context. - * - * This function first unbinds any old context via - * __DRIcontextRec::unbindContext and binds the new one via - * __DRIcontextRec::bindContext. - * - * If \p drawable is zero it unbinds the GLX context by calling - * __DRIcontextRec::bindContext with zeros. - */ -Bool -glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx) -{ - if (dpy && drawable && ctx) { - GLXContext oldContext = glXGetCurrentContext(); - GLXDrawable oldDrawable = glXGetCurrentDrawable(); - /* unbind old */ - if (oldContext) { - oldContext->driContext.unbindContext(dpy, 0, - (__DRIid) oldDrawable, (__DRIid) oldDrawable, - &oldContext->driContext); - } - /* bind new */ - CurrentContext = ctx; - ctx->driContext.bindContext(dpy, 0, (__DRIid) drawable, - (__DRIid) drawable, &ctx->driContext); - ctx->drawBuffer = drawable; - ctx->curBuffer = drawable; - } - else if (ctx && dpy) { - /* unbind */ - ctx->driContext.bindContext(dpy, 0, 0, 0, 0); - } - else if (dpy) { - CurrentContext = 0; /* kw: this seems to be intended??? */ - } - - return True; -} - - -/** - * \brief Exchange front and back buffers. - * - * \param dpy the display handle, as returned by XOpenDisplay(). - * \param drawable the drawable whose buffers are to be swapped. - * - * Any pending rendering commands will be completed before the buffer swap - * takes place. - * - * Calling glXSwapBuffers() on a window which is single-buffered has no effect. - * - * This function just calls the __DRIdrawableRec::swapBuffers method to do the - * work. - */ -void -glXSwapBuffers( Display *dpy, GLXDrawable drawable ) -{ - if (!dpy || !drawable) - return; - - drawable->driDrawable.swapBuffers(dpy, drawable->driDrawable.private); -} - - -/** - * \brief Return the current context - * - * \return the current context, as specified by glXMakeCurrent(), or zero if no - * context is currently bound. - * - * \sa glXCreateContext(), glXMakeCurrent() - * - * Returns the value of the ::CurrentContext global variable. - */ -GLXContext -glXGetCurrentContext( void ) -{ - return CurrentContext; -} - - -/** - * \brief Return the current drawable. - * - * \return the current drawable, as specified by glXMakeCurrent(), or zero if - * no drawable is currently bound. - * - * This function gets the current context via glXGetCurrentContext() and - * returns the MiniGLXContextRec::drawBuffer attribute. - */ -GLXDrawable -glXGetCurrentDrawable( void ) -{ - GLXContext glxctx = glXGetCurrentContext(); - if (glxctx) - return glxctx->drawBuffer; - else - return NULL; -} - - -static GLboolean -__glXCreateContextWithConfig(__DRInativeDisplay *dpy, int screen, - int fbconfigID, void *contextID, drm_context_t *hHWContext) -{ - __DRIscreen *pDRIScreen; - __DRIscreen *psp; - - pDRIScreen = __glXFindDRIScreen(dpy, screen); - if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { - return GL_FALSE; - } - - psp = (__DRIscreen *) pDRIScreen->private; - - if (psp->fd) { - if (drmCreateContext(psp->fd, hHWContext)) { - fprintf(stderr, ">>> drmCreateContext failed\n"); - return GL_FALSE; - } - *(void**)contextID = (void*) *hHWContext; - } - - return GL_TRUE; -} - - -static GLboolean -__glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn, - __DRIid draw, unsigned int * index, unsigned int * stamp, - int * x, int * y, int * width, int * height, - int * numClipRects, drm_clip_rect_t ** pClipRects, - int * backX, int * backY, - int * numBackClipRects, drm_clip_rect_t ** pBackClipRects) -{ - GLXDrawable drawable = (GLXDrawable) draw; - drm_clip_rect_t * cliprect; - Display* display = (Display*)dpy; - __DRIscreen *psp = display->driScreen.private; - __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private; - __DRIdrawable *pdp = pcp->driDrawablePriv; - if (drawable == 0) { - return GL_FALSE; - } - - cliprect = (drm_clip_rect_t*) _mesa_malloc(sizeof(drm_clip_rect_t)); - cliprect->x1 = drawable->x; - cliprect->y1 = drawable->y; - cliprect->x2 = drawable->x + drawable->w; - cliprect->y2 = drawable->y + drawable->h; - - /* the drawable index is by client id */ - *index = display->clientID; - - *stamp = pcp->driScreenPriv->pSAREA->drawableTable[display->clientID].stamp; - drmUpdateDrawableInfo(psp->fd, pdp->hHWDrawable, DRM_DRAWABLE_CLIPRECTS, 1, cliprect); - *x = drawable->x; - *y = drawable->y; - *width = drawable->w; - *height = drawable->h; - *numClipRects = 1; - *pClipRects = cliprect; - - *backX = drawable->x; - *backY = drawable->y; - *numBackClipRects = 0; - *pBackClipRects = 0; - - return GL_TRUE; -} - - -static GLboolean -xf86DRI_DestroyContext(__DRInativeDisplay *dpy, int screen, __DRIid context_id ) -{ - return GL_TRUE; -} - - -static GLboolean -xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable, - drm_drawable_t *hHWDrawable ) -{ - - Display *display = (Display *)dpy; - __DRIscreen *psp = display->driScreen.private; - int ret; - ret = drmCreateDrawable(psp->fd, hHWDrawable); - - fprintf(stderr, "drawable is %d %08X ret is %d\n", *hHWDrawable, drawable, -ret); - if (ret != 0) - return GL_FALSE; - return GL_TRUE; -} - - -static GLboolean -xf86DRI_DestroyDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable) -{ - return GL_TRUE; -} - - -/** - * \brief Query function address. - * - * The glXGetProcAddress() function will return the address of any available - * OpenGL or Mini GLX function. - * - * \param procName name of the function to be returned. - * - * \return If \p procName is a valid function name, a pointer to that function - * will be returned. Otherwise, \c NULL will be returned. - * - * The purpose of glXGetProcAddress() is to facilitate using future extensions - * to OpenGL or Mini GLX. If a future version of the library adds new extension - * functions they'll be accessible via glXGetProcAddress(). The alternative is - * to hard-code calls to the new functions in the application but doing so will - * prevent linking the application with older versions of the library. - * - * Returns the function address by looking up its name in a static (name, - * address) pair list. - */ -void (*glXGetProcAddress(const GLubyte *procname))( void ) -{ - struct name_address { - const char *name; - const void *func; - }; - static const struct name_address functions[] = { - { "glXChooseVisual", (void *) glXChooseVisual }, - { "glXCreateContext", (void *) glXCreateContext }, - { "glXDestroyContext", (void *) glXDestroyContext }, - { "glXMakeCurrent", (void *) glXMakeCurrent }, - { "glXSwapBuffers", (void *) glXSwapBuffers }, - { "glXGetCurrentContext", (void *) glXGetCurrentContext }, - { "glXGetCurrentDrawable", (void *) glXGetCurrentDrawable }, - { "glXGetProcAddress", (void *) glXGetProcAddress }, - { "XOpenDisplay", (void *) XOpenDisplay }, - { "XCloseDisplay", (void *) XCloseDisplay }, - { "XCreateWindow", (void *) XCreateWindow }, - { "XDestroyWindow", (void *) XDestroyWindow }, - { "XMapWindow", (void *) XMapWindow }, - { "XCreateColormap", (void *) XCreateColormap }, - { "XFreeColormap", (void *) XFreeColormap }, - { "XFree", (void *) XFree }, - { "XGetVisualinfo", (void *) XGetVisualInfo }, - { "glXCreatePbuffer", (void *) glXCreatePbuffer }, - { "glXDestroyPbuffer", (void *) glXDestroyPbuffer }, - { "glXChooseFBConfig", (void *) glXChooseFBConfig }, - { "glXGetVisualFromFBConfig", (void *) glXGetVisualFromFBConfig }, - { NULL, NULL } - }; - const struct name_address *entry; - for (entry = functions; entry->name; entry++) { - if (strcmp(entry->name, (const char *) procname) == 0) { - return entry->func; - } - } - return _glapi_get_proc_address((const char *) procname); -} - -void (*glXGetProcAddressARB(const GLubyte *procName))( void ) __attribute__ ((alias ("glXGetProcAddress"))); - -/** - * \brief Query the Mini GLX version. - * - * \param dpy the display handle. It is currently ignored, but should be the - * value returned by XOpenDisplay(). - * \param major receives the major version number of Mini GLX. - * \param minor receives the minor version number of Mini GLX. - * - * \return \c True if the function succeeds, \c False if the function fails due - * to invalid parameters. - * - * \sa #MINI_GLX_VERSION_1_0. - * - * Returns the hard-coded Mini GLX version. - */ -Bool -glXQueryVersion( Display *dpy, int *major, int *minor ) -{ - (void) dpy; - *major = 1; - *minor = 0; - return True; -} - - -/** - * \brief Create a new pbuffer. - */ -GLXPbuffer -glXCreatePbuffer( Display *dpy, GLXFBConfig config, const int *attribList ) -{ - return NULL; -} - - -void -glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) -{ - free(pbuf); -} - - -GLXFBConfig * -glXChooseFBConfig( Display *dpy, int screen, const int *attribList, - int *nitems ) -{ - GLXFBConfig *f = (GLXFBConfig *) malloc(sizeof(GLXFBConfig)); - f->visInfo = glXChooseVisual( dpy, screen, (int *) attribList ); - if (f->visInfo) { - *nitems = 1; - return f; - } - else { - *nitems = 0; - free(f); - return NULL; - } -} - - -XVisualInfo * -glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) -{ - /* XVisualInfo and GLXFBConfig are the same structure */ - (void) dpy; - return config.visInfo; -} - -void *glXAllocateMemoryMESA(Display *dpy, int scrn, - size_t size, float readFreq, - float writeFreq, float priority) -{ - if (dpy->driScreen.private && dpy->driScreen.allocateMemory) { - return (*dpy->driScreen.allocateMemory)( dpy, scrn, size, - readFreq, writeFreq, - priority ); - } - - return NULL; -} - -void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer) -{ - if (dpy->driScreen.private && dpy->driScreen.freeMemory) { - (*dpy->driScreen.freeMemory)( dpy, scrn, pointer ); - } -} - -GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn, - const void *pointer ) -{ - if (dpy->driScreen.private && dpy->driScreen.memoryOffset) { - return (*dpy->driScreen.memoryOffset)( dpy, scrn, pointer ); - } - - return 0; -} - - -/** - * Get the unadjusted system time (UST). Currently, the UST is measured in - * microseconds since Epoc. The actual resolution of the UST may vary from - * system to system, and the units may vary from release to release. - * Drivers should not call this function directly. They should instead use - * \c glXGetProcAddress to obtain a pointer to the function. - * - * \param ust Location to store the 64-bit UST - * \returns Zero on success or a negative errno value on failure. - * - * \note - * This function was copied directly from src/glx/x11/glxcmds.c. - */ -static int __glXGetUST( int64_t * ust ) -{ - struct timeval tv; - - if ( ust == NULL ) { - return -EFAULT; - } - - if ( gettimeofday( & tv, NULL ) == 0 ) { - ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; - return 0; - } else { - return -errno; - } -} - - -/** - * - * \bug - * This needs to be implemented for miniGlx. - */ -static GLboolean __glXGetMscRate(__DRInativeDisplay * dpy, __DRIid drawable, - int32_t * numerator, int32_t * denominator) -{ - *numerator = 0; - *denominator = 0; - return False; -} -/*@}*/ diff --git a/src/glx/mini/miniglxP.h b/src/glx/mini/miniglxP.h deleted file mode 100644 index 96ed0e81cd7..00000000000 --- a/src/glx/mini/miniglxP.h +++ /dev/null @@ -1,205 +0,0 @@ -/** - * \file miniglxP.h - * \brief Define replacements for some X data types and define the DRI-related - * data structures. - * - * \note Cut down version of glxclient.h. - * - */ - -#ifndef _mini_GLX_client_h_ -#define _mini_GLX_client_h_ - -#include -#include - -#include -#include "glheader.h" -#include "mtypes.h" - -#include "driver.h" -#include "GL/internal/dri_interface.h" - -/** - * \brief Supported pixel formats. - */ -enum PixelFormat { - PF_B8G8R8, /**< \brief 24-bit BGR */ - PF_B8G8R8A8, /**< \brief 32-bit BGRA */ - PF_B5G6R5, /**< \brief 16-bit BGR */ - PF_B5G5R5, /**< \brief 15-bit BGR */ - PF_CI8 /**< \brief 8-bit color index */ -}; - -/** - * \brief X Visual type. - * - * \sa ::Visual, \ref datatypes. - */ -struct MiniGLXVisualRec { - /** \brief GLX visual information */ - const __GLcontextModes *mode; - - /** \brief pointer back to corresponding ::XVisualInfo */ - XVisualInfo *visInfo; - - /** \brief display handle */ - Display *dpy; - - /** \brief pixel format */ - enum PixelFormat pixelFormat; -}; - - - -/** - * \brief X Window type. - * - * \sa ::Window, \ref datatypes. - */ -struct MiniGLXWindowRec { - Visual *visual; - /** \brief position (always 0,0) */ - int x, y; - /** \brief size */ - unsigned int w, h; - void *frontStart; /**< \brief start of front color buffer */ - void *backStart; /**< \brief start of back color buffer */ - size_t size; /**< \brief color buffer size, in bytes */ - GLuint bytesPerPixel; - GLuint rowStride; /**< \brief in bytes */ - GLubyte *frontBottom; /**< \brief pointer to last row */ - GLubyte *backBottom; /**< \brief pointer to last row */ - GLubyte *curBottom; /**< = frontBottom or backBottom */ - __DRIdrawable driDrawable; - GLuint ismapped; -}; - - -/** - * \brief GLXContext type. - * - * \sa ::GLXContext, \ref datatypes. - */ -struct MiniGLXContextRec { - Window drawBuffer; /**< \brief drawing buffer */ - Window curBuffer; /**< \brief current buffer */ - VisualID vid; /**< \brief visual ID */ - __DRIcontext driContext; /**< \brief context dependent methods */ -}; - -#define MINIGLX_BUF_SIZE 512 -#define MINIGLX_MAX_SERVER_FDS 10 -#define MINIGLX_MAX_CLIENT_FDS 1 -#define MINIGLX_EVENT_QUEUE_SZ 16 -#define MINIGLX_EVENT_QUEUE_MASK (MINIGLX_EVENT_QUEUE_SZ-1) - -/** - * A connection to/from the server - * - * All information is to/from the server is buffered and then dispatched by - * __miniglx_Select() to avoid blocking the server. - */ -struct MiniGLXConnection { - int fd; /**< \brief file descriptor */ - char readbuf[MINIGLX_BUF_SIZE]; /**< \brief read buffer */ - char writebuf[MINIGLX_BUF_SIZE]; /**< \brief write buffer */ - int readbuf_count; /**< \brief count of bytes waiting to be read */ - int writebuf_count; /**< \brief count of bytes waiting to be written */ -}; - - -/** - * \brief X Display type - * - * \sa ::Display, \ref datatypes. - */ -struct MiniGLXDisplayRec { - /** \brief fixed framebuffer screen info */ - struct fb_fix_screeninfo FixedInfo; - /** \brief original and current variable framebuffer screen info */ - struct fb_var_screeninfo OrigVarInfo, VarInfo; - struct sigaction OrigSigUsr1; - struct sigaction OrigSigUsr2; - int OriginalVT; - int ConsoleFD; /**< \brief console TTY device file descriptor */ - int FrameBufferFD; /**< \brief framebuffer device file descriptor */ - int NumWindows; /**< \brief number of open windows */ - Window TheWindow; /**< \brief open window - only allow one window for now */ - int rotateMode; - - - volatile int vtSignalFlag; - volatile int haveVT; /**< \brief whether the VT is hold */ - int hwActive; /**< \brief whether the hardware is active -- mimics - the variations of MiniGLXDisplayRec::haveVT */ - - - int IsClient; /**< \brief whether it's a client or the server */ - int clientID; - int nrFds; /**< \brief number of connections (usually just one for the clients) */ - struct MiniGLXConnection *fd; /**< \brief connections */ - int drmFd; /**< \brief handle to drm device */ - int authorized; /**< \brief has server authorized this process? */ - - struct { - int nr, head, tail; - XEvent queue[MINIGLX_EVENT_QUEUE_SZ]; - } eventqueue; - - /** - * \name Visuals - * - * Visuals (configs) in this screen. - */ - /*@{*/ - const __GLcontextModes *driver_modes; /**< \brief Modes filtered by driver. */ - /*@}*/ - - /** - * \name From __GLXdisplayPrivate - */ - /*@{*/ - PFNCREATENEWSCREENFUNC createNewScreen; /**< \brief \e __driCreateScreen hook */ - __DRIscreen driScreen; /**< \brief Screen dependent methods */ - void *dlHandle; /**< - * \brief handle to the client dynamic - * library - */ - /*@}*/ - - /** - * \brief Mini GLX specific driver hooks - */ - struct DRIDriverRec *driver; - struct DRIDriverContextRec driverContext; - - /** - * \name Configuration details - * - * They are read from a configuration file by __read_config_file(). - */ - /*@{*/ - const char *fbdevDevice; - const char *clientDriverName; - /*@}*/ -}; - -/** Character messages. */ -enum msgs { - _CanIHaveFocus, - _IDontWantFocus, - _YouveGotFocus, - _YouveLostFocus, - _RepaintPlease, - _Authorize, -}; -extern int send_msg( Display *dpy, int i, const void *msg, size_t sz ); -extern int send_char_msg( Display *dpy, int i, char msg ); -extern int blocking_read( Display *dpy, int connection, char *msg, size_t msg_size ); -extern int handle_fd_events( Display *dpy, int nonblock ); - -extern int __miniglx_open_connections( Display *dpy ); -extern void __miniglx_close_connections( Display *dpy ); - -#endif /* !_mini_GLX_client_h_ */ diff --git a/src/glx/mini/miniglx_events.c b/src/glx/mini/miniglx_events.c deleted file mode 100644 index a20d5847b3c..00000000000 --- a/src/glx/mini/miniglx_events.c +++ /dev/null @@ -1,983 +0,0 @@ -/** - * \file miniglx_events.c - * \brief Mini GLX client/server communication functions. - * \author Keith Whitwell - * - * The Mini GLX interface is a subset of the GLX interface, plus a - * minimal set of Xlib functions. This file adds interfaces to - * arbitrate a single cliprect between multiple direct rendering - * clients. - * - * A fairly complete client/server non-blocking communication - * mechanism. Probably overkill given that none of our messages - * currently exceed 1 byte in length and take place over the - * relatively benign channel provided by a Unix domain socket. - */ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include -#include - -#include "xf86drm.h" -#include "miniglxP.h" - - -#define MINIGLX_FIFO_NAME "/tmp/miniglx.fifo" - -/** - * \brief Allocate an XEvent structure on the event queue. - * - * \param dpy the display handle. - * - * \return Pointer to the queued event structure or NULL on failure. - * - * \internal - * If there is space on the XEvent queue, return a pointer - * to the next free event and increment the eventqueue tail value. - * Otherwise return null. - */ -static XEvent *queue_event( Display *dpy ) -{ - int incr = (dpy->eventqueue.tail + 1) & MINIGLX_EVENT_QUEUE_MASK; - if (incr == dpy->eventqueue.head) { - return 0; - } - else { - XEvent *ev = &dpy->eventqueue.queue[dpy->eventqueue.tail]; - dpy->eventqueue.tail = incr; - return ev; - } -} - -/** - * \brief Dequeue an XEvent and copy it into provided storage. - * - * \param dpy the display handle. - * \param event_return pointer to copy the queued event to. - * - * \return True or False depending on success. - * - * \internal - * If there is a queued XEvent on the queue, copy it to the provided - * pointer and increment the eventqueue head value. Otherwise return - * null. - */ -static int dequeue_event( Display *dpy, XEvent *event_return ) -{ - if (dpy->eventqueue.tail == dpy->eventqueue.head) { - return False; - } - else { - *event_return = dpy->eventqueue.queue[dpy->eventqueue.head]; - dpy->eventqueue.head += 1; - dpy->eventqueue.head &= MINIGLX_EVENT_QUEUE_MASK; - return True; - } -} - -/** - * \brief Shutdown a socket connection. - * - * \param dpy the display handle. - * \param i the index in dpy->fd of the socket connection. - * - * \internal - * Shutdown and close the file descriptor. If this is the special - * connection in fd[0], issue an error message and exit - there's been - * some sort of failure somewhere. Otherwise, let the application - * know about whats happened by issuing a DestroyNotify event. - */ -static void shut_fd( Display *dpy, int i ) -{ - if (dpy->fd[i].fd < 0) - return; - - shutdown (dpy->fd[i].fd, SHUT_RDWR); - close (dpy->fd[i].fd); - dpy->fd[i].fd = -1; - dpy->fd[i].readbuf_count = 0; - dpy->fd[i].writebuf_count = 0; - - if (i == 0) { - fprintf(stderr, "server connection lost\n"); - exit(1); - } - else { - /* Pass this to the application as a DestroyNotify event. - */ - XEvent *er = queue_event(dpy); - if (!er) return; - er->xdestroywindow.type = DestroyNotify; - er->xdestroywindow.serial = 0; - er->xdestroywindow.send_event = 0; - er->xdestroywindow.display = dpy; - er->xdestroywindow.window = (Window)i; - - drmGetLock(dpy->driverContext.drmFD, 1, 0); - drmUnlock(dpy->driverContext.drmFD, 1); - } -} - -/** - * \brief Send a message to a socket connection. - * - * \param dpy the display handle. - * \param i the index in dpy->fd of the socket connection. - * \param msg the message to send. - * \param sz the size of the message - * - * \internal - * Copy the message to the write buffer for the nominated connection. - * This will be actually sent to that file descriptor from - * __miniglx_Select(). - */ -int send_msg( Display *dpy, int i, - const void *msg, size_t sz ) -{ - int cnt = dpy->fd[i].writebuf_count; - if (MINIGLX_BUF_SIZE - cnt < sz) { - fprintf(stderr, "client %d: writebuf overflow\n", i); - return False; - } - - memcpy( dpy->fd[i].writebuf + cnt, msg, sz ); cnt += sz; - dpy->fd[i].writebuf_count = cnt; - return True; -} - -/** - * \brief Send a message to a socket connection. - * - * \param dpy the display handle. - * \param i the index in dpy->fd of the socket connection. - * \param msg the message to send. - * - * \internal - * Use send_msg() to send a one-byte message to a socket. - */ -int send_char_msg( Display *dpy, int i, char msg ) -{ - return send_msg( dpy, i, &msg, sizeof(char)); -} - - -/** - * \brief Block and receive a message from a socket connection. - * - * \param dpy the display handle. - * \param connection the index in dpy->fd of the socket connection. - * \param msg storage for the received message. - * \param msg_size the number of bytes to read. - * - * \internal - * Block and read from the connection's file descriptor - * until msg_size bytes have been received. - * - * Only called from welcome_message_part(). - */ -int blocking_read( Display *dpy, int connection, - char *msg, size_t msg_size ) -{ - int i, r; - - for (i = 0 ; i < msg_size ; i += r) { - r = read(dpy->fd[connection].fd, msg + i, msg_size - i); - if (r < 1) { - fprintf(stderr, "blocking_read: %d %s\n", r, strerror(errno)); - shut_fd(dpy,connection); - return False; - } - } - - return True; -} - -/** - * \brief Send/receive a part of the welcome message. - * - * \param dpy the display handle. - * \param i the index in dpy->fd of the socket connection. - * \param msg storage for the sent/received message. - * \param sz the number of bytes to write/read. - * - * \return True on success, or False on failure. - * - * This function is called by welcome_message_part(), to either send or receive - * (via blocking_read()) part of the welcome message, according to whether - * Display::IsClient is set. - * - * Each part of the welcome message on the wire consists of a count and then the - * actual message data with that number of bytes. - */ -static int welcome_message_part( Display *dpy, int i, void **msg, int sz ) -{ - if (dpy->IsClient) { - int sz; - if (!blocking_read( dpy, i, (char *)&sz, sizeof(sz))) return False; - if (!*msg) *msg = malloc(sz); - if (!*msg) return False; - if (!blocking_read( dpy, i, *msg, sz )) return False; - return sz; - } - else { - if (!send_msg( dpy, i, &sz, sizeof(sz))) return False; - if (!send_msg( dpy, i, *msg, sz )) return False; - } - - return True; -} - -/** - * \brief Send/receive the welcome message. - * - * \param dpy the display handle. - * \param i the index in dpy->fd of the socket connection. - * - * \return True on success, or False on failure. - * - * Using welcome_message_part(), sends/receives the client ID, the client - * configuration details in DRIDriverContext::shared, and the driver private - * message in DRIDriverContext::driverClientMsg. - */ -static int welcome_message( Display *dpy, int i ) -{ - void *tmp = &dpy->driverContext.shared; - int *clientid = dpy->IsClient ? &dpy->clientID : &i; - int size; - - if (!welcome_message_part( dpy, i, (void **)&clientid, sizeof(*clientid))) - return False; - - if (!welcome_message_part( dpy, i, &tmp, sizeof(dpy->driverContext.shared))) - return False; - - size=welcome_message_part( dpy, i, - (void **)&dpy->driverContext.driverClientMsg, - dpy->driverContext.driverClientMsgSize ); - - if (!size) - return False; - - if (dpy->IsClient) { - dpy->driverContext.driverClientMsgSize = size; - } - return True; -} - - -/** - * \brief Handle a new client connection. - * - * \param dpy the display handle. - * - * \return True on success or False on failure. - * - * Accepts the connection, sets it in non-blocking operation, and finds a free - * slot in Display::fd for it. - */ -static int handle_new_client( Display *dpy ) -{ - struct sockaddr_un client_address; - unsigned int l = sizeof(client_address); - int r, i; - - r = accept(dpy->fd[0].fd, (struct sockaddr *) &client_address, &l); - if (r < 0) { - perror ("accept()"); - shut_fd(dpy,0); - return False; - } - - if (fcntl(r, F_SETFL, O_NONBLOCK) != 0) { - perror("fcntl"); - close(r); - return False; - } - - - /* Some rough & ready adaption of the XEvent semantics. - */ - for (i = 1 ; i < dpy->nrFds ; i++) { - if (dpy->fd[i].fd < 0) { - XEvent *er = queue_event(dpy); - if (!er) { - close(r); - return False; - } - - dpy->fd[i].fd = r; - er->xcreatewindow.type = CreateNotify; - er->xcreatewindow.serial = 0; - er->xcreatewindow.send_event = 0; - er->xcreatewindow.display = dpy; - er->xcreatewindow.window = (Window)i; /* fd slot == window, now? */ - - /* Send the driver client message - this is expected as the - * first message on a new connection. The recpient already - * knows the size of the message. - */ - welcome_message( dpy, i ); - return True; - } - } - - - fprintf(stderr, "[miniglx] %s: Max nr clients exceeded\n", __FUNCTION__); - close(r); - return False; -} - -/** - * This routine "puffs out" the very basic communications between - * client and server to full-sized X Events that can be handled by the - * application. - * - * \param dpy the display handle. - * \param i the index in dpy->fd of the socket connection. - * - * \return True on success or False on failure. - * - * \internal - * Interprets the message (see msg) into a XEvent and advances the file FIFO - * buffer. - */ -static int -handle_fifo_read( Display *dpy, int i ) -{ - drm_magic_t magic; - int err; - - while (dpy->fd[i].readbuf_count) { - char id = dpy->fd[i].readbuf[0]; - XEvent *er; - int count = 1; - - if (dpy->IsClient) { - switch (id) { - /* The server has called XMapWindow on a client window */ - case _YouveGotFocus: - er = queue_event(dpy); - if (!er) return False; - er->xmap.type = MapNotify; - er->xmap.serial = 0; - er->xmap.send_event = False; - er->xmap.display = dpy; - er->xmap.event = dpy->TheWindow; - er->xmap.window = dpy->TheWindow; - er->xmap.override_redirect = False; - if (dpy->driver->notifyFocus) - dpy->driver->notifyFocus( 1 ); - break; - - /* The server has called XMapWindow on a client window */ - case _RepaintPlease: - er = queue_event(dpy); - if (!er) return False; - er->xexpose.type = Expose; - er->xexpose.serial = 0; - er->xexpose.send_event = False; - er->xexpose.display = dpy; - er->xexpose.window = dpy->TheWindow; - if (dpy->rotateMode) { - er->xexpose.x = dpy->TheWindow->y; - er->xexpose.y = dpy->TheWindow->x; - er->xexpose.width = dpy->TheWindow->h; - er->xexpose.height = dpy->TheWindow->w; - } - else { - er->xexpose.x = dpy->TheWindow->x; - er->xexpose.y = dpy->TheWindow->y; - er->xexpose.width = dpy->TheWindow->w; - er->xexpose.height = dpy->TheWindow->h; - } - er->xexpose.count = 0; - break; - - /* The server has called 'XUnmapWindow' on a client - * window. - */ - case _YouveLostFocus: - er = queue_event(dpy); - if (!er) return False; - er->xunmap.type = UnmapNotify; - er->xunmap.serial = 0; - er->xunmap.send_event = False; - er->xunmap.display = dpy; - er->xunmap.event = dpy->TheWindow; - er->xunmap.window = dpy->TheWindow; - er->xunmap.from_configure = False; - if (dpy->driver->notifyFocus) - dpy->driver->notifyFocus( 0 ); - break; - - case _Authorize: - dpy->authorized = True; - break; - - default: - fprintf(stderr, "Client received unhandled message type %d\n", id); - shut_fd(dpy, i); /* Actually shuts down the client */ - return False; - } - } - else { - switch (id) { - /* Lets the server know that the client is ready to render - * (having called 'XMapWindow' locally). - */ - case _CanIHaveFocus: - er = queue_event(dpy); - if (!er) return False; - er->xmaprequest.type = MapRequest; - er->xmaprequest.serial = 0; - er->xmaprequest.send_event = False; - er->xmaprequest.display = dpy; - er->xmaprequest.parent = 0; - er->xmaprequest.window = (Window)i; - break; - - /* Both _YouveLostFocus and _IDontWantFocus generate unmap - * events. The idea is that _YouveLostFocus lets the client - * know that it has had focus revoked by the server, whereas - * _IDontWantFocus lets the server know that the client has - * unmapped its own window. - */ - case _IDontWantFocus: - er = queue_event(dpy); - if (!er) return False; - er->xunmap.type = UnmapNotify; - er->xunmap.serial = 0; - er->xunmap.send_event = False; - er->xunmap.display = dpy; - er->xunmap.event = (Window)i; - er->xunmap.window = (Window)i; - er->xunmap.from_configure = False; - break; - - case _Authorize: - /* is full message here yet? */ - if (dpy->fd[i].readbuf_count < count + sizeof(magic)) { - count = 0; - break; - } - memcpy(&magic, dpy->fd[i].readbuf + count, sizeof(magic)); - fprintf(stderr, "Authorize - magic %d\n", magic); - - err = drmAuthMagic(dpy->driverContext.drmFD, magic); - count += sizeof(magic); - - send_char_msg( dpy, i, _Authorize ); - break; - - default: - fprintf(stderr, "Server received unhandled message type %d\n", id); - shut_fd(dpy, i); /* Generates DestroyNotify event */ - return False; - } - } - - dpy->fd[i].readbuf_count -= count; - - if (dpy->fd[i].readbuf_count) { - memmove(dpy->fd[i].readbuf, - dpy->fd[i].readbuf + count, - dpy->fd[i].readbuf_count); - } - } - - return True; -} - -/** - * Handle a VT signal - * - * \param dpy display handle. - * - * The VT switches is detected by comparing Display::haveVT and - * Display::hwActive. When loosing the VT the hardware lock is acquired, the - * hardware is shutdown via a call to DRIDriverRec::shutdownHardware(), and the - * VT released. When acquiring the VT back the hardware state is restored via a - * call to DRIDriverRec::restoreHardware() and the hardware lock released. - */ -static void __driHandleVtSignals( Display *dpy ) -{ - dpy->vtSignalFlag = 0; - - fprintf(stderr, "%s: haveVT %d hwActive %d\n", __FUNCTION__, - dpy->haveVT, dpy->hwActive); - - if (!dpy->haveVT && dpy->hwActive) { - /* Need to get lock and shutdown hardware */ - DRM_LIGHT_LOCK( dpy->driverContext.drmFD, - dpy->driverContext.pSAREA, - dpy->driverContext.serverContext ); - dpy->driver->shutdownHardware( &dpy->driverContext ); - - /* Can now give up control of the VT */ - ioctl( dpy->ConsoleFD, VT_RELDISP, 1 ); - dpy->hwActive = 0; - } - else if (dpy->haveVT && !dpy->hwActive) { - /* Get VT (wait??) */ - ioctl( dpy->ConsoleFD, VT_RELDISP, VT_ACTIVATE ); - - /* restore HW state, release lock */ - dpy->driver->restoreHardware( &dpy->driverContext ); - DRM_UNLOCK( dpy->driverContext.drmFD, - dpy->driverContext.pSAREA, - dpy->driverContext.serverContext ); - dpy->hwActive = 1; - } -} - - -#undef max -#define max(x,y) ((x) > (y) ? (x) : (y)) - -/** - * Logic for the select() call. - * - * \param dpy display handle. - * \param n highest fd in any set plus one. - * \param rfds fd set to be watched for reading, or NULL to create one. - * \param wfds fd set to be watched for writing, or NULL to create one. - * \param xfds fd set to be watched for exceptions or error, or NULL to create one. - * \param tv timeout value, or NULL for no timeout. - * - * \return number of file descriptors contained in the sets, or a negative number on failure. - * - * \note - * This all looks pretty complex, but is necessary especially on the - * server side to prevent a poorly-behaved client from causing the - * server to block in a read or write and hence not service the other - * clients. - * - * \sa - * See select_tut in the Linux manual pages for more discussion. - * - * \internal - * Creates and initializes the file descriptor sets by inspecting Display::fd - * if these aren't passed in the function call. Calls select() and fulfill the - * demands by trying to fill MiniGLXConnection::readbuf and draining - * MiniGLXConnection::writebuf. - * The server fd[0] is handled specially for new connections, by calling - * handle_new_client(). - * - */ -int -__miniglx_Select( Display *dpy, int n, fd_set *rfds, fd_set *wfds, fd_set *xfds, - struct timeval *tv ) -{ - int i; - int retval; - fd_set my_rfds, my_wfds; - struct timeval my_tv; - - if (!rfds) { - rfds = &my_rfds; - FD_ZERO(rfds); - } - - if (!wfds) { - wfds = &my_wfds; - FD_ZERO(wfds); - } - - /* Don't block if there are events queued. Review this if the - * flush in XMapWindow is changed to blocking. (Test case: - * miniglxtest). - */ - if (dpy->eventqueue.head != dpy->eventqueue.tail) { - my_tv.tv_sec = my_tv.tv_usec = 0; - tv = &my_tv; - } - - for (i = 0 ; i < dpy->nrFds; i++) { - if (dpy->fd[i].fd < 0) - continue; - - if (dpy->fd[i].writebuf_count) - FD_SET(dpy->fd[i].fd, wfds); - - if (dpy->fd[i].readbuf_count < MINIGLX_BUF_SIZE) - FD_SET(dpy->fd[i].fd, rfds); - - n = max(n, dpy->fd[i].fd + 1); - } - - if (dpy->vtSignalFlag) - __driHandleVtSignals( dpy ); - - retval = select( n, rfds, wfds, xfds, tv ); - - if (dpy->vtSignalFlag) { - int tmp = errno; - __driHandleVtSignals( dpy ); - errno = tmp; - } - - if (retval < 0) { - FD_ZERO(rfds); - FD_ZERO(wfds); - return retval; - } - - /* Handle server fd[0] specially on the server - accept new client - * connections. - */ - if (!dpy->IsClient) { - if (FD_ISSET(dpy->fd[0].fd, rfds)) { - FD_CLR(dpy->fd[0].fd, rfds); - handle_new_client( dpy ); - } - } - - /* Otherwise, try and fill readbuffer and drain writebuffer: - */ - for (i = 0 ; i < dpy->nrFds ; i++) { - if (dpy->fd[i].fd < 0) - continue; - - /* If there aren't any event slots left, don't examine - * any more file events. This will prevent lost events. - */ - if (dpy->eventqueue.head == - ((dpy->eventqueue.tail + 1) & MINIGLX_EVENT_QUEUE_MASK)) { - fprintf(stderr, "leaving event loop as event queue is full\n"); - return retval; - } - - if (FD_ISSET(dpy->fd[i].fd, wfds)) { - int r = write(dpy->fd[i].fd, - dpy->fd[i].writebuf, - dpy->fd[i].writebuf_count); - - if (r < 1) - shut_fd(dpy,i); - else { - dpy->fd[i].writebuf_count -= r; - if (dpy->fd[i].writebuf_count) { - memmove(dpy->fd[i].writebuf, - dpy->fd[i].writebuf + r, - dpy->fd[i].writebuf_count); - } - } - } - - if (FD_ISSET(dpy->fd[i].fd, rfds)) { - int r = read(dpy->fd[i].fd, - dpy->fd[i].readbuf + dpy->fd[i].readbuf_count, - MINIGLX_BUF_SIZE - dpy->fd[i].readbuf_count); - - if (r < 1) - shut_fd(dpy,i); - else { - dpy->fd[i].readbuf_count += r; - - handle_fifo_read( dpy, i ); - } - } - } - - return retval; -} - -/** - * \brief Handle socket events. - * - * \param dpy the display handle. - * \param nonblock whether to return immediately or wait for an event. - * - * \return True on success, False on failure. Aborts on critical error. - * - * \internal - * This function is the select() main loop. - */ -int handle_fd_events( Display *dpy, int nonblock ) -{ - while (1) { - struct timeval tv = {0, 0}; - int r = __miniglx_Select( dpy, 0, 0, 0, 0, nonblock ? &tv : 0 ); - if (r >= 0) - return True; - if (errno == EINTR || errno == EAGAIN) - continue; - perror ("select()"); - exit (1); - } -} - -/** - * Initializes the connections. - * - * \param dpy the display handle. - * - * \return True on success or False on failure. - * - * Allocates and initializes the Display::fd array and create a Unix socket on - * the first entry. For a server binds the socket to a filename and listen for - * connections. For a client connects to the server and waits for a welcome - * message. Sets the socket in nonblocking mode. - */ -int __miniglx_open_connections( Display *dpy ) -{ - struct sockaddr_un sa; - int i; - - dpy->nrFds = dpy->IsClient ? 1 : MINIGLX_MAX_SERVER_FDS; - dpy->fd = calloc(1, dpy->nrFds * sizeof(struct MiniGLXConnection)); - if (!dpy->fd) - return False; - - for (i = 0 ; i < dpy->nrFds ; i++) - dpy->fd[i].fd = -1; - - if (!dpy->IsClient) { - if (unlink(MINIGLX_FIFO_NAME) != 0 && errno != ENOENT) { - perror("unlink " MINIGLX_FIFO_NAME); - return False; - } - - } - - /* Create a Unix socket -- Note this is *not* a network connection! - */ - dpy->fd[0].fd = socket(PF_UNIX, SOCK_STREAM, 0); - if (dpy->fd[0].fd < 0) { - perror("socket " MINIGLX_FIFO_NAME); - return False; - } - - memset(&sa, 0, sizeof(sa)); - sa.sun_family = AF_UNIX; - strcpy(sa.sun_path, MINIGLX_FIFO_NAME); - - if (dpy->IsClient) { - /* Connect to server - */ - if (connect(dpy->fd[0].fd, (struct sockaddr *)&sa, sizeof(sa)) != 0) { - perror("connect"); - shut_fd(dpy,0); - return False; - } - - /* Wait for configuration messages from the server. - */ - welcome_message( dpy, 0 ); - } - else { - mode_t tmp = umask( 0000 ); /* open to everybody ? */ - - /* Bind socket to our filename - */ - if (bind(dpy->fd[0].fd, (struct sockaddr *)&sa, sizeof(sa)) != 0) { - perror("bind"); - shut_fd(dpy,0); - return False; - } - - umask( tmp ); - - /* Listen for connections - */ - if (listen(dpy->fd[0].fd, 5) != 0) { - perror("listen"); - shut_fd(dpy,0); - return False; - } - } - - if (fcntl(dpy->fd[0].fd, F_SETFL, O_NONBLOCK) != 0) { - perror("fcntl"); - shut_fd(dpy,0); - return False; - } - - - return True; -} - - -/** - * Frees the connections initialized by __miniglx_open_connections(). - * - * \param dpy the display handle. - */ -void __miniglx_close_connections( Display *dpy ) -{ - int i; - - for (i = 0 ; i < dpy->nrFds ; i++) { - if (dpy->fd[i].fd >= 0) { - shutdown (dpy->fd[i].fd, SHUT_RDWR); - close (dpy->fd[i].fd); - } - } - - dpy->nrFds = 0; - free(dpy->fd); -} - - -/** - * Set a drawable flag. - * - * \param dpy the display handle. - * \param w drawable (window). - * \param flag flag. - * - * Sets the specified drawable flag in the SAREA and increment its stamp while - * holding the light hardware lock. - */ -static void set_drawable_flag( Display *dpy, int w, int flag ) -{ - if (dpy->driverContext.pSAREA) { - if (dpy->hwActive) - DRM_LIGHT_LOCK( dpy->driverContext.drmFD, - dpy->driverContext.pSAREA, - dpy->driverContext.serverContext ); - - dpy->driverContext.pSAREA->drawableTable[w].stamp++; - dpy->driverContext.pSAREA->drawableTable[w].flags = flag; - - if (dpy->hwActive) - DRM_UNLOCK( dpy->driverContext.drmFD, - dpy->driverContext.pSAREA, - dpy->driverContext.serverContext ); - } -} - - - -/** - * \brief Map Window. - * - * \param dpy the display handle as returned by XOpenDisplay(). - * \param w the window handle. - * - * If called by a client, sends a request for focus to the server. If - * called by the server, will generate a MapNotify and Expose event at - * the client. - * - */ -void -XMapWindow( Display *dpy, Window w ) -{ - if (dpy->IsClient) - send_char_msg( dpy, 0, _CanIHaveFocus ); - else { - set_drawable_flag( dpy, (int)w, 1 ); - send_char_msg( dpy, (int)w, _YouveGotFocus ); - send_char_msg( dpy, (int)w, _RepaintPlease ); - dpy->TheWindow = w; - } - handle_fd_events( dpy, 0 ); /* flush write queue */ -} - -/** - * \brief Unmap Window. - * - * \param dpy the display handle as returned by XOpenDisplay(). - * \param w the window handle. - * - * Called from the client: Lets the server know that the window won't - * be updated anymore. - * - * Called from the server: Tells the specified client that it no longer - * holds the focus. - */ -void -XUnmapWindow( Display *dpy, Window w ) -{ - if (dpy->IsClient) { - send_char_msg( dpy, 0, _IDontWantFocus ); - } - else { - dpy->TheWindow = 0; - set_drawable_flag( dpy, (int)w, 0 ); - send_char_msg( dpy, (int)w, _YouveLostFocus ); - } - handle_fd_events( dpy, 0 ); /* flush write queue */ -} - - -/** - * \brief Block and wait for next X event. - * - * \param dpy the display handle as returned by XOpenDisplay(). - * \param event_return a pointer to an XEvent structure for the returned data. - * - * Wait until there is a new XEvent pending. - */ -int XNextEvent(Display *dpy, XEvent *event_return) -{ - for (;;) { - if ( dpy->eventqueue.head != dpy->eventqueue.tail ) - return dequeue_event( dpy, event_return ); - - handle_fd_events( dpy, 0 ); - } -} - -/** - * \brief Non-blocking check for next X event. - * - * \param dpy the display handle as returned by XOpenDisplay(). - * \param event_mask ignored. - * \param event_return a pointer to an XEvent structure for the returned data. - * - * Check if there is a new XEvent pending. Note that event_mask is - * ignored and any pending event will be returned. - */ -Bool XCheckMaskEvent(Display *dpy, long event_mask, XEvent *event_return) -{ - if ( dpy->eventqueue.head != dpy->eventqueue.tail ) - return dequeue_event( dpy, event_return ); - - handle_fd_events( dpy, 1 ); - - return dequeue_event( dpy, event_return ); -} diff --git a/src/glx/packrender.h b/src/glx/packrender.h new file mode 100644 index 00000000000..30f6d44bbd2 --- /dev/null +++ b/src/glx/packrender.h @@ -0,0 +1,243 @@ +#ifndef __GLX_packrender_h__ +#define __GLX_packrender_h__ + +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxclient.h" + +/* +** The macros in this header convert the client machine's native data types to +** wire protocol data types. The header is part of the porting layer of the +** client library, and it is intended that hardware vendors will rewrite this +** header to suit their own machines. +*/ + +/* +** Pad a count of bytes to the nearest multiple of 4. The X protocol +** transfers data in 4 byte quantities, so this macro is used to +** insure the right amount of data being sent. +*/ +#define __GLX_PAD(a) (((a)+3) & ~3) + +/* +** Network size parameters +*/ +#define sz_double 8 + +/* Setup for all commands */ +#define __GLX_DECLARE_VARIABLES() \ + __GLXcontext *gc; \ + GLubyte *pc, *pixelHeaderPC; \ + GLuint compsize, cmdlen + +#define __GLX_LOAD_VARIABLES() \ + gc = __glXGetCurrentContext(); \ + pc = gc->pc; \ + /* Muffle compilers */ \ + cmdlen = 0; (void)cmdlen; \ + compsize = 0; (void)compsize; \ + pixelHeaderPC = 0; (void)pixelHeaderPC + +/* +** Variable sized command support macro. This macro is used by calls +** that are potentially larger than __GLX_SMALL_RENDER_CMD_SIZE. +** Because of their size, they may not automatically fit in the buffer. +** If the buffer can't hold the command then it is flushed so that +** the command will fit in the next buffer. +*/ +#define __GLX_BEGIN_VARIABLE(opcode,size) \ + if (pc + (size) > gc->bufEnd) { \ + pc = __glXFlushRenderBuffer(gc, pc); \ + } \ + __GLX_PUT_SHORT(0,size); \ + __GLX_PUT_SHORT(2,opcode) + +#define __GLX_BEGIN_VARIABLE_LARGE(opcode,size) \ + pc = __glXFlushRenderBuffer(gc, pc); \ + __GLX_PUT_LONG(0,size); \ + __GLX_PUT_LONG(4,opcode) + +#define __GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode,size) \ + if (pc + (size) > gc->bufEnd) { \ + pc = __glXFlushRenderBuffer(gc, pc); \ + } \ + __GLX_PUT_SHORT(0,size); \ + __GLX_PUT_SHORT(2,opcode); \ + pc += __GLX_RENDER_HDR_SIZE; \ + pixelHeaderPC = pc; \ + pc += __GLX_PIXEL_HDR_SIZE + +#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,size) \ + pc = __glXFlushRenderBuffer(gc, pc); \ + __GLX_PUT_LONG(0,size); \ + __GLX_PUT_LONG(4,opcode); \ + pc += __GLX_RENDER_LARGE_HDR_SIZE; \ + pixelHeaderPC = pc; \ + pc += __GLX_PIXEL_HDR_SIZE + +#define __GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(opcode,size) \ + if (pc + (size) > gc->bufEnd) { \ + pc = __glXFlushRenderBuffer(gc, pc); \ + } \ + __GLX_PUT_SHORT(0,size); \ + __GLX_PUT_SHORT(2,opcode); \ + pc += __GLX_RENDER_HDR_SIZE; \ + pixelHeaderPC = pc; \ + pc += __GLX_PIXEL_3D_HDR_SIZE + +#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(opcode,size) \ + pc = __glXFlushRenderBuffer(gc, pc); \ + __GLX_PUT_LONG(0,size); \ + __GLX_PUT_LONG(4,opcode); \ + pc += __GLX_RENDER_LARGE_HDR_SIZE; \ + pixelHeaderPC = pc; \ + pc += __GLX_PIXEL_3D_HDR_SIZE + +/* +** Fixed size command support macro. This macro is used by calls that +** are never larger than __GLX_SMALL_RENDER_CMD_SIZE. Because they +** always fit in the buffer, and because the buffer promises to +** maintain enough room for them, we don't need to check for space +** before doing the storage work. +*/ +#define __GLX_BEGIN(opcode,size) \ + __GLX_PUT_SHORT(0,size); \ + __GLX_PUT_SHORT(2,opcode) + +/* +** Finish a rendering command by advancing the pc. If the pc is now past +** the limit pointer then there is no longer room for a +** __GLX_SMALL_RENDER_CMD_SIZE sized command, which will break the +** assumptions present in the __GLX_BEGIN macro. In this case the +** rendering buffer is flushed out into the X protocol stream (which may +** or may not do I/O). +*/ +#define __GLX_END(size) \ + pc += size; \ + if (pc > gc->limit) { \ + (void) __glXFlushRenderBuffer(gc, pc); \ + } else { \ + gc->pc = pc; \ + } + +/* Array copy macros */ +#define __GLX_MEM_COPY(dest,src,bytes) \ + if (src && dest) \ + memcpy(dest, src, bytes) + +/* Single item copy macros */ +#define __GLX_PUT_CHAR(offset,a) \ + *((INT8 *) (pc + offset)) = a + +#ifndef _CRAY +#define __GLX_PUT_SHORT(offset,a) \ + *((INT16 *) (pc + offset)) = a + +#define __GLX_PUT_LONG(offset,a) \ + *((INT32 *) (pc + offset)) = a + +#define __GLX_PUT_FLOAT(offset,a) \ + *((FLOAT32 *) (pc + offset)) = a + +#else +#define __GLX_PUT_SHORT(offset,a) \ + { GLubyte *cp = (pc+offset); \ + int shift = (64-16) - ((int)(cp) >> (64-6)); \ + *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } + +#define __GLX_PUT_LONG(offset,a) \ + { GLubyte *cp = (pc+offset); \ + int shift = (64-32) - ((int)(cp) >> (64-6)); \ + *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } + +#define __GLX_PUT_FLOAT(offset,a) \ + gl_put_float((pc + offset),a) + +#define __GLX_PUT_DOUBLE(offset,a) \ + gl_put_double(pc + offset, a) + +extern void gl_put_float( /*GLubyte *, struct cray_single */ ); +extern void gl_put_double( /*GLubyte *, struct cray_double */ ); +#endif + +#ifndef _CRAY + +#ifdef __GLX_ALIGN64 +/* +** This can certainly be done better for a particular machine +** architecture! +*/ +#define __GLX_PUT_DOUBLE(offset,a) \ + __GLX_MEM_COPY(pc + offset, &a, 8) +#else +#define __GLX_PUT_DOUBLE(offset,a) \ + *((FLOAT64 *) (pc + offset)) = a +#endif + +#endif + +#define __GLX_PUT_CHAR_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT8) + +#ifndef _CRAY +#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT16) + +#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT32) + +#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT32) + +#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT64) + +#else +#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ + gl_put_short_array((GLubyte *)(pc + offset), a, alen * __GLX_SIZE_INT16) + +#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ + gl_put_long_array((GLubyte *)(pc + offset), (long *)a, alen * __GLX_SIZE_INT32) + +#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ + gl_put_float_array((GLubyte *)(pc + offset), (float *)a, alen * __GLX_SIZE_FLOAT32) + +#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ + gl_put_double_array((GLubyte *)(pc + offset), (double *)a, alen * __GLX_SIZE_FLOAT64) + +extern gl_put_short_array(GLubyte *, short *, int); +extern gl_put_long_array(GLubyte *, long *, int); +extern gl_put_float_array(GLubyte *, float *, int); +extern gl_put_double_array(GLubyte *, double *, int); + +#endif /* _CRAY */ + +#endif /* !__GLX_packrender_h__ */ diff --git a/src/glx/packsingle.h b/src/glx/packsingle.h new file mode 100644 index 00000000000..f33a873f3a7 --- /dev/null +++ b/src/glx/packsingle.h @@ -0,0 +1,213 @@ +#ifndef __GLX_packsingle_h__ +#define __GLX_packsingle_h__ + +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "packrender.h" + +/* +** The macros in this header convert wire protocol data types to the client +** machine's native data types. The header is part of the porting layer of +** the client library, and it is intended that hardware vendors will rewrite +** this header to suit their own machines. +*/ + +/* +** Dummy define to make the GetReqExtra macro happy. The value is not +** used, but instead the code in __GLX_SINGLE_BEGIN issues its own store +** to req->reqType with the proper code (our extension code). +*/ +#define X_GLXSingle 0 + +/* Declare common variables used during a single command */ +#define __GLX_SINGLE_DECLARE_VARIABLES() \ + __GLXcontext *gc = __glXGetCurrentContext(); \ + GLubyte *pc, *pixelHeaderPC; \ + GLuint compsize, cmdlen; \ + Display *dpy = gc->currentDpy; \ + xGLXSingleReq *req + +#define __GLX_SINGLE_LOAD_VARIABLES() \ + pc = gc->pc; \ + /* Muffle compilers */ \ + pixelHeaderPC = 0; (void)pixelHeaderPC; \ + compsize = 0; (void)compsize; \ + cmdlen = 0; (void)cmdlen + +/* Start a single command */ +#define __GLX_SINGLE_BEGIN(opcode,bytes) \ + if (dpy) { \ + (void) __glXFlushRenderBuffer(gc, pc); \ + LockDisplay(dpy); \ + GetReqExtra(GLXSingle,bytes,req); \ + req->reqType = gc->majorOpcode; \ + req->glxCode = opcode; \ + req->contextTag = gc->currentContextTag; \ + pc = ((GLubyte *)(req) + sz_xGLXSingleReq) + +/* End a single command */ +#define __GLX_SINGLE_END() \ + UnlockDisplay(dpy); \ + SyncHandle(); \ + } + +/* Store data to sending for a single command */ +#define __GLX_SINGLE_PUT_CHAR(offset,a) \ + *((INT8 *) (pc + offset)) = a + +#ifndef CRAY +#define __GLX_SINGLE_PUT_SHORT(offset,a) \ + *((INT16 *) (pc + offset)) = a + +#define __GLX_SINGLE_PUT_LONG(offset,a) \ + *((INT32 *) (pc + offset)) = a + +#define __GLX_SINGLE_PUT_FLOAT(offset,a) \ + *((FLOAT32 *) (pc + offset)) = a + +#else +#define __GLX_SINGLE_PUT_SHORT(offset,a) \ + { GLubyte *cp = (pc+offset); \ + int shift = (64-16) - ((int)(cp) >> (64-6)); \ + *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } + +#define __GLX_SINGLE_PUT_LONG(offset,a) \ + { GLubyte *cp = (pc+offset); \ + int shift = (64-32) - ((int)(cp) >> (64-6)); \ + *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } + +#define __GLX_SINGLE_PUT_FLOAT(offset,a) \ + gl_put_float(pc + offset, a) +#endif + +/* Read support macros */ +#define __GLX_SINGLE_READ_XREPLY() \ + (void) _XReply(dpy, (xReply*) &reply, 0, False) + +#define __GLX_SINGLE_GET_RETVAL(a,cast) \ + a = (cast) reply.retval + +#define __GLX_SINGLE_GET_SIZE(a) \ + a = (GLint) reply.size + +#ifndef _CRAY +#define __GLX_SINGLE_GET_CHAR(p) \ + *p = *(GLbyte *)&reply.pad3; + +#define __GLX_SINGLE_GET_SHORT(p) \ + *p = *(GLshort *)&reply.pad3; + +#define __GLX_SINGLE_GET_LONG(p) \ + *p = *(GLint *)&reply.pad3; + +#define __GLX_SINGLE_GET_FLOAT(p) \ + *p = *(GLfloat *)&reply.pad3; + +#else +#define __GLX_SINGLE_GET_CHAR(p) \ + *p = reply.pad3 >> 24; + +#define __GLX_SINGLE_GET_SHORT(p) \ + {int t = reply.pad3 >> 16; \ + *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);} + +#define __GLX_SINGLE_GET_LONG(p) \ + {int t = reply.pad3; \ + *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);} + +#define PAD3OFFSET 16 +#define __GLX_SINGLE_GET_FLOAT(p) \ + *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET); + +#define __GLX_SINGLE_GET_DOUBLE(p) \ + *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET); + +extern float gl_ntoh_float(GLubyte *); +extern float gl_ntoh_double(GLubyte *); +#endif + +#ifndef _CRAY + +#ifdef __GLX_ALIGN64 +#define __GLX_SINGLE_GET_DOUBLE(p) \ + __GLX_MEM_COPY(p, &reply.pad3, 8) +#else +#define __GLX_SINGLE_GET_DOUBLE(p) \ + *p = *(GLdouble *)&reply.pad3 +#endif + +#endif + +/* Get an array of typed data */ +#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \ + { \ + GLint slop = alen*__GLX_SIZE_INT8 & 3; \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ + if (slop) _XEatData(dpy,4-slop); \ + } + +#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \ + { \ + GLint slop = alen*__GLX_SIZE_INT8 & 3; \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ + if (slop) _XEatData(dpy,4-slop); \ + } + + +#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \ + { \ + GLint slop = (alen*__GLX_SIZE_INT16) & 3; \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16); \ + if (slop) _XEatData(dpy,4-slop); \ + } + +#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32); + +#ifndef _CRAY +#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32); + +#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64); + +#else +#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ + gl_get_float_array(dpy,a,alen); + +#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ + gl_get_double_array(dpy, a, alen); + +extern void gl_get_float_array(Display * dpy, float *a, int alen); +extern void gl_get_double_array(Display * dpy, double *a, int alen); +#endif + +#endif /* !__GLX_packsingle_h__ */ diff --git a/src/glx/pixel.c b/src/glx/pixel.c new file mode 100644 index 00000000000..d36ca31e7dd --- /dev/null +++ b/src/glx/pixel.c @@ -0,0 +1,461 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "packrender.h" + +static const GLubyte MsbToLsbTable[256] = { + 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, + 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, + 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, + 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, + 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, + 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, + 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, + 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, + 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, + 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, + 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, + 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, + 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, + 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, + 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, + 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, + 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, + 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, + 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, + 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, + 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, + 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, + 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, + 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, + 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, + 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, + 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, + 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, + 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, + 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, + 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, + 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, +}; + +static const GLubyte LowBitsMask[9] = { + 0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff, +}; + +static const GLubyte HighBitsMask[9] = { + 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff, +}; + + +/* +** Copy bitmap data from clients packed memory applying unpacking modes as the +** data is transfered into the destImage buffer. Return in modes the +** set of pixel modes that are to be done by the server. +*/ +static void +FillBitmap(__GLXcontext * gc, GLint width, GLint height, + GLenum format, const GLvoid * userdata, GLubyte * destImage) +{ + const __GLXattribute *state = gc->client_state_private; + GLint rowLength = state->storeUnpack.rowLength; + GLint alignment = state->storeUnpack.alignment; + GLint skipPixels = state->storeUnpack.skipPixels; + GLint skipRows = state->storeUnpack.skipRows; + GLint lsbFirst = state->storeUnpack.lsbFirst; + GLint elementsLeft, bitOffset, currentByte, nextByte, highBitMask; + GLint lowBitMask, i; + GLint components, groupsPerRow, rowSize, padding, elementsPerRow; + const GLubyte *start, *iter; + + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = width; + } + components = __glElementsPerGroup(format, GL_BITMAP); + rowSize = (groupsPerRow * components + 7) >> 3; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + start = ((const GLubyte *) userdata) + skipRows * rowSize + + ((skipPixels * components) >> 3); + bitOffset = (skipPixels * components) & 7; + highBitMask = LowBitsMask[8 - bitOffset]; + lowBitMask = HighBitsMask[bitOffset]; + elementsPerRow = width * components; + for (i = 0; i < height; i++) { + elementsLeft = elementsPerRow; + iter = start; + while (elementsLeft) { + /* First retrieve low bits from current byte */ + if (lsbFirst) { + currentByte = MsbToLsbTable[iter[0]]; + } + else { + currentByte = iter[0]; + } + if (bitOffset) { + /* Need to read next byte to finish current byte */ + if (elementsLeft > (8 - bitOffset)) { + if (lsbFirst) { + nextByte = MsbToLsbTable[iter[1]]; + } + else { + nextByte = iter[1]; + } + currentByte = + ((currentByte & highBitMask) << bitOffset) | + ((nextByte & lowBitMask) >> (8 - bitOffset)); + } + else { + currentByte = ((currentByte & highBitMask) << bitOffset); + } + } + if (elementsLeft >= 8) { + *destImage = currentByte; + elementsLeft -= 8; + } + else { + *destImage = currentByte & HighBitsMask[elementsLeft]; + elementsLeft = 0; + } + destImage++; + iter++; + } + start += rowSize; + } +} + +/* +** Extract array from user's data applying all pixel store modes. +** The internal packed array format used has LSB_FIRST = FALSE and +** ALIGNMENT = 1. +*/ +void +__glFillImage(__GLXcontext * gc, GLint dim, GLint width, GLint height, + GLint depth, GLenum format, GLenum type, + const GLvoid * userdata, GLubyte * newimage, GLubyte * modes) +{ + const __GLXattribute *state = gc->client_state_private; + GLint rowLength = state->storeUnpack.rowLength; + GLint imageHeight = state->storeUnpack.imageHeight; + GLint alignment = state->storeUnpack.alignment; + GLint skipPixels = state->storeUnpack.skipPixels; + GLint skipRows = state->storeUnpack.skipRows; + GLint skipImages = state->storeUnpack.skipImages; + GLint swapBytes = state->storeUnpack.swapEndian; + GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; + GLint elementsPerRow, imageSize, rowsPerImage, h, i, j, k; + const GLubyte *start, *iter, *itera, *iterb, *iterc; + GLubyte *iter2; + + if (type == GL_BITMAP) { + FillBitmap(gc, width, height, format, userdata, newimage); + } + else { + components = __glElementsPerGroup(format, type); + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = width; + } + if (imageHeight > 0) { + rowsPerImage = imageHeight; + } + else { + rowsPerImage = height; + } + + elementSize = __glBytesPerElement(type); + groupSize = elementSize * components; + if (elementSize == 1) + swapBytes = 0; + + rowSize = groupsPerRow * groupSize; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + imageSize = rowSize * rowsPerImage; + start = ((const GLubyte *) userdata) + skipImages * imageSize + + skipRows * rowSize + skipPixels * groupSize; + iter2 = newimage; + elementsPerRow = width * components; + + if (swapBytes) { + itera = start; + for (h = 0; h < depth; h++) { + iterb = itera; + for (i = 0; i < height; i++) { + iterc = iterb; + for (j = 0; j < elementsPerRow; j++) { + for (k = 1; k <= elementSize; k++) { + iter2[k - 1] = iterc[elementSize - k]; + } + iter2 += elementSize; + iterc += elementSize; + } + iterb += rowSize; + } + itera += imageSize; + } + } + else { + itera = start; + for (h = 0; h < depth; h++) { + if (rowSize == elementsPerRow * elementSize) { + /* Ha! This is mondo easy! */ + __GLX_MEM_COPY(iter2, itera, + elementsPerRow * elementSize * height); + iter2 += elementsPerRow * elementSize * height; + } + else { + iter = itera; + for (i = 0; i < height; i++) { + __GLX_MEM_COPY(iter2, iter, elementsPerRow * elementSize); + iter2 += elementsPerRow * elementSize; + iter += rowSize; + } + } + itera += imageSize; + } + } + } + + /* Setup store modes that describe what we just did */ + if (modes) { + if (dim < 3) { + (void) memcpy(modes, __glXDefaultPixelStore + 4, 20); + } + else { + (void) memcpy(modes, __glXDefaultPixelStore + 0, 36); + } + } +} + +/* +** Empty a bitmap in LSB_FIRST=GL_FALSE and ALIGNMENT=4 format packing it +** into the clients memory using the pixel store PACK modes. +*/ +static void +EmptyBitmap(__GLXcontext * gc, GLint width, GLint height, + GLenum format, const GLubyte * sourceImage, GLvoid * userdata) +{ + const __GLXattribute *state = gc->client_state_private; + GLint rowLength = state->storePack.rowLength; + GLint alignment = state->storePack.alignment; + GLint skipPixels = state->storePack.skipPixels; + GLint skipRows = state->storePack.skipRows; + GLint lsbFirst = state->storePack.lsbFirst; + GLint components, groupsPerRow, rowSize, padding, elementsPerRow; + GLint sourceRowSize, sourcePadding, sourceSkip; + GLubyte *start, *iter; + GLint elementsLeft, bitOffset, currentByte, highBitMask, lowBitMask; + GLint writeMask, i; + GLubyte writeByte; + + components = __glElementsPerGroup(format, GL_BITMAP); + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = width; + } + + rowSize = (groupsPerRow * components + 7) >> 3; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + sourceRowSize = (width * components + 7) >> 3; + sourcePadding = (sourceRowSize % 4); + if (sourcePadding) { + sourceSkip = 4 - sourcePadding; + } + else { + sourceSkip = 0; + } + start = ((GLubyte *) userdata) + skipRows * rowSize + + ((skipPixels * components) >> 3); + bitOffset = (skipPixels * components) & 7; + highBitMask = LowBitsMask[8 - bitOffset]; + lowBitMask = HighBitsMask[bitOffset]; + elementsPerRow = width * components; + for (i = 0; i < height; i++) { + elementsLeft = elementsPerRow; + iter = start; + writeMask = highBitMask; + writeByte = 0; + while (elementsLeft) { + /* Set up writeMask (to write to current byte) */ + if (elementsLeft + bitOffset < 8) { + /* Need to trim writeMask */ + writeMask &= HighBitsMask[bitOffset + elementsLeft]; + } + + if (lsbFirst) { + currentByte = MsbToLsbTable[iter[0]]; + } + else { + currentByte = iter[0]; + } + + if (bitOffset) { + writeByte |= (sourceImage[0] >> bitOffset); + currentByte = (currentByte & ~writeMask) | + (writeByte & writeMask); + writeByte = (sourceImage[0] << (8 - bitOffset)); + } + else { + currentByte = (currentByte & ~writeMask) | + (sourceImage[0] & writeMask); + } + + if (lsbFirst) { + iter[0] = MsbToLsbTable[currentByte]; + } + else { + iter[0] = currentByte; + } + + if (elementsLeft >= 8) { + elementsLeft -= 8; + } + else { + elementsLeft = 0; + } + sourceImage++; + iter++; + writeMask = 0xff; + } + if (writeByte) { + /* Some data left over that still needs writing */ + writeMask &= lowBitMask; + if (lsbFirst) { + currentByte = MsbToLsbTable[iter[0]]; + } + else { + currentByte = iter[0]; + } + currentByte = (currentByte & ~writeMask) | (writeByte & writeMask); + if (lsbFirst) { + iter[0] = MsbToLsbTable[currentByte]; + } + else { + iter[0] = currentByte; + } + } + start += rowSize; + sourceImage += sourceSkip; + } +} + +/* +** Insert array into user's data applying all pixel store modes. +** The packed array format from the server is LSB_FIRST = FALSE, +** SWAP_BYTES = the current pixel storage pack mode, and ALIGNMENT = 4. +** Named __glEmptyImage() because it is the opposite of __glFillImage(). +*/ +/* ARGSUSED */ +void +__glEmptyImage(__GLXcontext * gc, GLint dim, GLint width, GLint height, + GLint depth, GLenum format, GLenum type, + const GLubyte * sourceImage, GLvoid * userdata) +{ + const __GLXattribute *state = gc->client_state_private; + GLint rowLength = state->storePack.rowLength; + GLint imageHeight = state->storePack.imageHeight; + GLint alignment = state->storePack.alignment; + GLint skipPixels = state->storePack.skipPixels; + GLint skipRows = state->storePack.skipRows; + GLint skipImages = state->storePack.skipImages; + GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; + GLint elementsPerRow, sourceRowSize, sourcePadding, h, i; + GLint imageSize, rowsPerImage; + GLubyte *start, *iter, *itera; + + if (type == GL_BITMAP) { + EmptyBitmap(gc, width, height, format, sourceImage, userdata); + } + else { + components = __glElementsPerGroup(format, type); + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = width; + } + if (imageHeight > 0) { + rowsPerImage = imageHeight; + } + else { + rowsPerImage = height; + } + elementSize = __glBytesPerElement(type); + groupSize = elementSize * components; + rowSize = groupsPerRow * groupSize; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + sourceRowSize = width * groupSize; + sourcePadding = (sourceRowSize % 4); + if (sourcePadding) { + sourceRowSize += 4 - sourcePadding; + } + imageSize = sourceRowSize * rowsPerImage; + start = ((GLubyte *) userdata) + skipImages * imageSize + + skipRows * rowSize + skipPixels * groupSize; + elementsPerRow = width * components; + + itera = start; + for (h = 0; h < depth; h++) { + if ((rowSize == sourceRowSize) && (sourcePadding == 0)) { + /* Ha! This is mondo easy! */ + __GLX_MEM_COPY(itera, sourceImage, + elementsPerRow * elementSize * height); + sourceImage += elementsPerRow * elementSize * height; + } + else { + iter = itera; + for (i = 0; i < height; i++) { + __GLX_MEM_COPY(iter, sourceImage, + elementsPerRow * elementSize); + sourceImage += sourceRowSize; + iter += rowSize; + } + } + itera += imageSize; + } + } +} diff --git a/src/glx/pixelstore.c b/src/glx/pixelstore.c new file mode 100644 index 00000000000..8b51b5d8b7f --- /dev/null +++ b/src/glx/pixelstore.c @@ -0,0 +1,352 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxclient.h" +#include "indirect.h" + +#if !defined __GNUC__ || __GNUC__ < 3 +# define __builtin_expect(x, y) x +#endif + +/** + * Send glPixelStore command to the server + * + * \param gc Current GLX context + * \param sop Either \c X_GLsop_PixelStoref or \c X_GLsop_PixelStorei + * \param pname Selector of which pixel parameter is to be set. + * \param param Value that \c pname is set to. + * + * \sa __indirect_glPixelStorei, __indirect_glPixelStoref + */ +static void +send_PixelStore(__GLXcontext * gc, unsigned sop, GLenum pname, + const void *param) +{ + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = __glXSetupSingleRequest(gc, sop, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&pname), 4); + (void) memcpy((void *) (pc + 4), param, 4); + UnlockDisplay(dpy); + SyncHandle(); + } + return; +} + +/* +** Specify parameters that control the storage format of pixel arrays. +*/ +void +__indirect_glPixelStoref(GLenum pname, GLfloat param) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = gc->client_state_private; + Display *dpy = gc->currentDpy; + GLuint a; + + if (!dpy) + return; + + switch (pname) { + case GL_PACK_ROW_LENGTH: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.rowLength = a; + break; + case GL_PACK_IMAGE_HEIGHT: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.imageHeight = a; + break; + case GL_PACK_SKIP_ROWS: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipRows = a; + break; + case GL_PACK_SKIP_PIXELS: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipPixels = a; + break; + case GL_PACK_SKIP_IMAGES: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipImages = a; + break; + case GL_PACK_ALIGNMENT: + a = (GLint) (param + 0.5); + switch (a) { + case 1: + case 2: + case 4: + case 8: + state->storePack.alignment = a; + break; + default: + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + break; + case GL_PACK_SWAP_BYTES: + state->storePack.swapEndian = (param != 0); + break; + case GL_PACK_LSB_FIRST: + state->storePack.lsbFirst = (param != 0); + break; + + case GL_UNPACK_ROW_LENGTH: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.rowLength = a; + break; + case GL_UNPACK_IMAGE_HEIGHT: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.imageHeight = a; + break; + case GL_UNPACK_SKIP_ROWS: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipRows = a; + break; + case GL_UNPACK_SKIP_PIXELS: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipPixels = a; + break; + case GL_UNPACK_SKIP_IMAGES: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipImages = a; + break; + case GL_UNPACK_ALIGNMENT: + a = (GLint) (param + 0.5); + switch (a) { + case 1: + case 2: + case 4: + case 8: + state->storeUnpack.alignment = a; + break; + default: + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + break; + case GL_UNPACK_SWAP_BYTES: + state->storeUnpack.swapEndian = (param != 0); + break; + case GL_UNPACK_LSB_FIRST: + state->storeUnpack.lsbFirst = (param != 0); + break; + + /* Group all of the pixel store modes that need to be sent to the + * server here. Care must be used to only send modes to the server that + * won't affect the size of the data sent to or received from the + * server. GL_PACK_INVERT_MESA is safe in this respect, but other, + * future modes may not be. + */ + case GL_PACK_INVERT_MESA: + send_PixelStore(gc, X_GLsop_PixelStoref, pname, ¶m); + break; + + default: + __glXSetError(gc, GL_INVALID_ENUM); + break; + } +} + +void +__indirect_glPixelStorei(GLenum pname, GLint param) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = gc->client_state_private; + Display *dpy = gc->currentDpy; + + if (!dpy) + return; + + switch (pname) { + case GL_PACK_ROW_LENGTH: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.rowLength = param; + break; + case GL_PACK_IMAGE_HEIGHT: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.imageHeight = param; + break; + case GL_PACK_SKIP_ROWS: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipRows = param; + break; + case GL_PACK_SKIP_PIXELS: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipPixels = param; + break; + case GL_PACK_SKIP_IMAGES: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipImages = param; + break; + case GL_PACK_ALIGNMENT: + switch (param) { + case 1: + case 2: + case 4: + case 8: + state->storePack.alignment = param; + break; + default: + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + break; + case GL_PACK_SWAP_BYTES: + state->storePack.swapEndian = (param != 0); + break; + case GL_PACK_LSB_FIRST: + state->storePack.lsbFirst = (param != 0); + break; + + case GL_UNPACK_ROW_LENGTH: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.rowLength = param; + break; + case GL_UNPACK_IMAGE_HEIGHT: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.imageHeight = param; + break; + case GL_UNPACK_SKIP_ROWS: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipRows = param; + break; + case GL_UNPACK_SKIP_PIXELS: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipPixels = param; + break; + case GL_UNPACK_SKIP_IMAGES: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipImages = param; + break; + case GL_UNPACK_ALIGNMENT: + switch (param) { + case 1: + case 2: + case 4: + case 8: + state->storeUnpack.alignment = param; + break; + default: + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + break; + case GL_UNPACK_SWAP_BYTES: + state->storeUnpack.swapEndian = (param != 0); + break; + case GL_UNPACK_LSB_FIRST: + state->storeUnpack.lsbFirst = (param != 0); + break; + + /* Group all of the pixel store modes that need to be sent to the + * server here. Care must be used to only send modes to the server that + * won't affect the size of the data sent to or received from the + * server. GL_PACK_INVERT_MESA is safe in this respect, but other, + * future modes may not be. + */ + case GL_PACK_INVERT_MESA: + send_PixelStore(gc, X_GLsop_PixelStorei, pname, ¶m); + break; + + default: + __glXSetError(gc, GL_INVALID_ENUM); + break; + } +} diff --git a/src/glx/render2.c b/src/glx/render2.c new file mode 100644 index 00000000000..762950f4ac4 --- /dev/null +++ b/src/glx/render2.c @@ -0,0 +1,381 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "packrender.h" +#include "indirect.h" +#include "indirect_size.h" + +/* +** This file contains routines that might need to be transported as +** GLXRender or GLXRenderLarge commands, and these commands don't +** use the pixel header. See renderpix.c for those routines. +*/ + +void +__indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, + GLint order, const GLdouble * pnts) +{ + __GLX_DECLARE_VARIABLES(); + GLint k; + + __GLX_LOAD_VARIABLES(); + k = __glMap1d_size(target); + if (k == 0) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + else if (stride < k || order <= 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + compsize = k * order * __GLX_SIZE_FLOAT64; + cmdlen = 28 + compsize; + if (!gc->currentDpy) + return; + + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE(X_GLrop_Map1d, cmdlen); + __GLX_PUT_DOUBLE(4, u1); + __GLX_PUT_DOUBLE(12, u2); + __GLX_PUT_LONG(20, target); + __GLX_PUT_LONG(24, order); + /* + ** NOTE: the doubles that follow are not aligned because of 3 + ** longs preceeding + */ + __glFillMap1d(k, order, stride, pnts, (pc + 28)); + __GLX_END(cmdlen); + } + else { + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1d, cmdlen + 4); + __GLX_PUT_DOUBLE(8, u1); + __GLX_PUT_DOUBLE(16, u2); + __GLX_PUT_LONG(24, target); + __GLX_PUT_LONG(28, order); + + /* + ** NOTE: the doubles that follow are not aligned because of 3 + ** longs preceeding + */ + if (stride != k) { + GLubyte *buf; + + buf = (GLubyte *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + __glFillMap1d(k, order, stride, pnts, buf); + __glXSendLargeCommand(gc, pc, 32, buf, compsize); + Xfree((char *) buf); + } + else { + /* Data is already packed. Just send it out */ + __glXSendLargeCommand(gc, pc, 32, pnts, compsize); + } + } +} + +void +__indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, + GLint order, const GLfloat * pnts) +{ + __GLX_DECLARE_VARIABLES(); + GLint k; + + __GLX_LOAD_VARIABLES(); + k = __glMap1f_size(target); + if (k == 0) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + else if (stride < k || order <= 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + compsize = k * order * __GLX_SIZE_FLOAT32; + cmdlen = 20 + compsize; + if (!gc->currentDpy) + return; + + /* + ** The order that arguments are packed is different from the order + ** for glMap1d. + */ + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE(X_GLrop_Map1f, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_FLOAT(8, u1); + __GLX_PUT_FLOAT(12, u2); + __GLX_PUT_LONG(16, order); + __glFillMap1f(k, order, stride, pnts, (GLubyte *) (pc + 20)); + __GLX_END(cmdlen); + } + else { + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_FLOAT(12, u1); + __GLX_PUT_FLOAT(16, u2); + __GLX_PUT_LONG(20, order); + + if (stride != k) { + GLubyte *buf; + + buf = (GLubyte *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + __glFillMap1f(k, order, stride, pnts, buf); + __glXSendLargeCommand(gc, pc, 24, buf, compsize); + Xfree((char *) buf); + } + else { + /* Data is already packed. Just send it out */ + __glXSendLargeCommand(gc, pc, 24, pnts, compsize); + } + } +} + +void +__indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, + GLint uord, GLdouble v1, GLdouble v2, GLint vstr, + GLint vord, const GLdouble * pnts) +{ + __GLX_DECLARE_VARIABLES(); + GLint k; + + __GLX_LOAD_VARIABLES(); + k = __glMap2d_size(target); + if (k == 0) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + compsize = k * uord * vord * __GLX_SIZE_FLOAT64; + cmdlen = 48 + compsize; + if (!gc->currentDpy) + return; + + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE(X_GLrop_Map2d, cmdlen); + __GLX_PUT_DOUBLE(4, u1); + __GLX_PUT_DOUBLE(12, u2); + __GLX_PUT_DOUBLE(20, v1); + __GLX_PUT_DOUBLE(28, v2); + __GLX_PUT_LONG(36, target); + __GLX_PUT_LONG(40, uord); + __GLX_PUT_LONG(44, vord); + /* + ** Pack into a u-major ordering. + ** NOTE: the doubles that follow are not aligned because of 5 + ** longs preceeding + */ + __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble *) (pc + 48)); + __GLX_END(cmdlen); + } + else { + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2d, cmdlen + 4); + __GLX_PUT_DOUBLE(8, u1); + __GLX_PUT_DOUBLE(16, u2); + __GLX_PUT_DOUBLE(24, v1); + __GLX_PUT_DOUBLE(32, v2); + __GLX_PUT_LONG(40, target); + __GLX_PUT_LONG(44, uord); + __GLX_PUT_LONG(48, vord); + + /* + ** NOTE: the doubles that follow are not aligned because of 5 + ** longs preceeding + */ + if ((vstr != k) || (ustr != k * vord)) { + GLdouble *buf; + + buf = (GLdouble *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + /* + ** Pack into a u-major ordering. + */ + __glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf); + __glXSendLargeCommand(gc, pc, 52, buf, compsize); + Xfree((char *) buf); + } + else { + /* Data is already packed. Just send it out */ + __glXSendLargeCommand(gc, pc, 52, pnts, compsize); + } + } +} + +void +__indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, + GLint uord, GLfloat v1, GLfloat v2, GLint vstr, GLint vord, + const GLfloat * pnts) +{ + __GLX_DECLARE_VARIABLES(); + GLint k; + + __GLX_LOAD_VARIABLES(); + k = __glMap2f_size(target); + if (k == 0) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + compsize = k * uord * vord * __GLX_SIZE_FLOAT32; + cmdlen = 32 + compsize; + if (!gc->currentDpy) + return; + + /* + ** The order that arguments are packed is different from the order + ** for glMap2d. + */ + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE(X_GLrop_Map2f, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_FLOAT(8, u1); + __GLX_PUT_FLOAT(12, u2); + __GLX_PUT_LONG(16, uord); + __GLX_PUT_FLOAT(20, v1); + __GLX_PUT_FLOAT(24, v2); + __GLX_PUT_LONG(28, vord); + /* + ** Pack into a u-major ordering. + */ + __glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat *) (pc + 32)); + __GLX_END(cmdlen); + } + else { + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2f, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_FLOAT(12, u1); + __GLX_PUT_FLOAT(16, u2); + __GLX_PUT_LONG(20, uord); + __GLX_PUT_FLOAT(24, v1); + __GLX_PUT_FLOAT(28, v2); + __GLX_PUT_LONG(32, vord); + + if ((vstr != k) || (ustr != k * vord)) { + GLfloat *buf; + + buf = (GLfloat *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + /* + ** Pack into a u-major ordering. + */ + __glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf); + __glXSendLargeCommand(gc, pc, 36, buf, compsize); + Xfree((char *) buf); + } + else { + /* Data is already packed. Just send it out */ + __glXSendLargeCommand(gc, pc, 36, pnts, compsize); + } + } +} + +void +__indirect_glEnable(GLenum cap) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (!gc->currentDpy) + return; + + switch (cap) { + case GL_COLOR_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_INDEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_VERTEX_ARRAY: + case GL_SECONDARY_COLOR_ARRAY: + case GL_FOG_COORD_ARRAY: + __indirect_glEnableClientState(cap); + return; + default: + break; + } + + __GLX_BEGIN(X_GLrop_Enable, 8); + __GLX_PUT_LONG(4, cap); + __GLX_END(8); +} + +void +__indirect_glDisable(GLenum cap) +{ + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (!gc->currentDpy) + return; + + switch (cap) { + case GL_COLOR_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_INDEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_VERTEX_ARRAY: + case GL_SECONDARY_COLOR_ARRAY: + case GL_FOG_COORD_ARRAY: + __indirect_glDisableClientState(cap); + return; + default: + break; + } + + __GLX_BEGIN(X_GLrop_Disable, 8); + __GLX_PUT_LONG(4, cap); + __GLX_END(8); +} diff --git a/src/glx/renderpix.c b/src/glx/renderpix.c new file mode 100644 index 00000000000..9919bbcde3b --- /dev/null +++ b/src/glx/renderpix.c @@ -0,0 +1,218 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "packrender.h" +#include "indirect.h" + +/** + * Send a large image to the server. If necessary, a buffer is allocated + * to hold the unpacked data that is copied from the clients memory. + * + * \param gc Current GLX context + * \param compsize Size, in bytes, of the image portion + * \param dim Number of dimensions of the image + * \param width Width of the image + * \param height Height of the image, must be 1 for 1D images + * \param depth Depth of the image, must be 1 for 1D or 2D images + * \param format Format of the image + * \param type Data type of the image + * \param src Pointer to the image data + * \param pc Pointer to end of the command header + * \param modes Pointer to the pixel unpack data + * + * \todo + * Modify this function so that \c NULL images are sent using + * \c __glXSendLargeChunk instead of __glXSendLargeCommand. Doing this + * will eliminate the need to allocate a buffer for that case. + * + * \bugs + * The \c fastImageUnpack path, which is thankfully never used, is completely + * broken. + */ +void +__glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const GLvoid * src, + GLubyte * pc, GLubyte * modes) +{ + if (!gc->fastImageUnpack || (src == NULL)) { + /* Allocate a temporary holding buffer */ + GLubyte *buf = (GLubyte *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + + /* Apply pixel store unpack modes to copy data into buf */ + if (src != NULL) { + (*gc->fillImage) (gc, dim, width, height, depth, format, type, + src, buf, modes); + } + else { + if (dim < 3) { + (void) memcpy(modes, __glXDefaultPixelStore + 4, 20); + } + else { + (void) memcpy(modes, __glXDefaultPixelStore + 0, 36); + } + } + + /* Send large command */ + __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize); + + /* Free buffer */ + Xfree((char *) buf); + } + else { + /* Just send the data straight as is */ + __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, pc, compsize); + } +} + +/************************************************************************/ + +/** + * Implement GLX protocol for \c glSeparableFilter2D. + * + * \bugs + * The \c fastImageUnpack path, which is thankfully never used, is completely + * broken. + */ +void +__indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, + GLsizei width, GLsizei height, GLenum format, + GLenum type, const GLvoid * row, + const GLvoid * column) +{ + __GLX_DECLARE_VARIABLES(); + GLuint compsize2, hdrlen, totalhdrlen, image1len, image2len; + + __GLX_LOAD_VARIABLES(); + compsize = __glImageSize(width, 1, 1, format, type, 0); + compsize2 = __glImageSize(height, 1, 1, format, type, 0); + totalhdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); + hdrlen = __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE); + image1len = __GLX_PAD(compsize); + image2len = __GLX_PAD(compsize2); + cmdlen = totalhdrlen + image1len + image2len; + if (!gc->currentDpy) + return; + + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_SeparableFilter2D, cmdlen); + __GLX_PUT_LONG(0, target); + __GLX_PUT_LONG(4, internalformat); + __GLX_PUT_LONG(8, width); + __GLX_PUT_LONG(12, height); + __GLX_PUT_LONG(16, format); + __GLX_PUT_LONG(20, type); + pc += hdrlen; + if (compsize > 0) { + (*gc->fillImage) (gc, 1, width, 1, 1, format, type, + row, pc, pixelHeaderPC); + pc += image1len; + } + if (compsize2 > 0) { + (*gc->fillImage) (gc, 1, height, 1, 1, format, type, + column, pc, NULL); + pc += image2len; + } + if ((compsize == 0) && (compsize2 == 0)) { + /* Setup default store modes */ + (void) memcpy(pixelHeaderPC, __glXDefaultPixelStore + 4, 20); + } + __GLX_END(0); + } + else { + const GLint bufsize = image1len + image2len; + + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_SeparableFilter2D, + cmdlen + 4); + __GLX_PUT_LONG(0, target); + __GLX_PUT_LONG(4, internalformat); + __GLX_PUT_LONG(8, width); + __GLX_PUT_LONG(12, height); + __GLX_PUT_LONG(16, format); + __GLX_PUT_LONG(20, type); + pc += hdrlen; + + if (!gc->fastImageUnpack) { + /* Allocate a temporary holding buffer */ + GLubyte *buf = (GLubyte *) Xmalloc(bufsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + (*gc->fillImage) (gc, 1, width, 1, 1, format, type, row, buf, + pixelHeaderPC); + + (*gc->fillImage) (gc, 1, height, 1, 1, format, type, column, + buf + image1len, pixelHeaderPC); + + /* Send large command */ + __glXSendLargeCommand(gc, gc->pc, (GLint) (pc - gc->pc), buf, + bufsize); + /* Free buffer */ + Xfree((char *) buf); + } + else { + /* Just send the data straight as is */ + __glXSendLargeCommand(gc, gc->pc, (GLint) (pc - gc->pc), pc, + bufsize); + } + } +} diff --git a/src/glx/single2.c b/src/glx/single2.c new file mode 100644 index 00000000000..9ecf589ffff --- /dev/null +++ b/src/glx/single2.c @@ -0,0 +1,974 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include +#include +#include "glxclient.h" +#include "packsingle.h" +#include "glxextensions.h" +#include "indirect.h" +#include "indirect_vertex_array.h" +#include "glapitable.h" +#include "glapidispatch.h" +#include "glapi.h" +#ifdef USE_XCB +#include +#include +#include +#endif /* USE_XCB */ + + +/* Used for GL_ARB_transpose_matrix */ +static void +TransposeMatrixf(GLfloat m[16]) +{ + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < i; j++) { + GLfloat tmp = m[i * 4 + j]; + m[i * 4 + j] = m[j * 4 + i]; + m[j * 4 + i] = tmp; + } + } +} + +/* Used for GL_ARB_transpose_matrix */ +static void +TransposeMatrixb(GLboolean m[16]) +{ + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < i; j++) { + GLboolean tmp = m[i * 4 + j]; + m[i * 4 + j] = m[j * 4 + i]; + m[j * 4 + i] = tmp; + } + } +} + +/* Used for GL_ARB_transpose_matrix */ +static void +TransposeMatrixd(GLdouble m[16]) +{ + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < i; j++) { + GLdouble tmp = m[i * 4 + j]; + m[i * 4 + j] = m[j * 4 + i]; + m[j * 4 + i] = tmp; + } + } +} + +/* Used for GL_ARB_transpose_matrix */ +static void +TransposeMatrixi(GLint m[16]) +{ + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < i; j++) { + GLint tmp = m[i * 4 + j]; + m[i * 4 + j] = m[j * 4 + i]; + m[j * 4 + i] = tmp; + } + } +} + + +/** + * Remap a transpose-matrix enum to a non-transpose-matrix enum. Enums + * that are not transpose-matrix enums are unaffected. + */ +static GLenum +RemapTransposeEnum(GLenum e) +{ + switch (e) { + case GL_TRANSPOSE_MODELVIEW_MATRIX: + case GL_TRANSPOSE_PROJECTION_MATRIX: + case GL_TRANSPOSE_TEXTURE_MATRIX: + return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX); + case GL_TRANSPOSE_COLOR_MATRIX: + return GL_COLOR_MATRIX; + default: + return e; + }; +} + + +GLenum +__indirect_glGetError(void) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + GLuint retval = GL_NO_ERROR; + xGLXGetErrorReply reply; + + if (gc->error) { + /* Use internal error first */ + retval = gc->error; + gc->error = GL_NO_ERROR; + return retval; + } + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetError, 0); + __GLX_SINGLE_READ_XREPLY(); + retval = reply.error; + __GLX_SINGLE_END(); + + return retval; +} + + +/** + * Get the selected attribute from the client state. + * + * \returns + * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned. + */ +static GLboolean +get_client_data(__GLXcontext * gc, GLenum cap, GLintptr * data) +{ + GLboolean retval = GL_TRUE; + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + const GLint tex_unit = __glXGetActiveTextureUnit(state); + + + switch (cap) { + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_INDEX_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_SECONDARY_COLOR_ARRAY: + case GL_FOG_COORD_ARRAY: + retval = __glXGetArrayEnable(state, cap, 0, data); + break; + + case GL_VERTEX_ARRAY_SIZE: + retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data); + break; + case GL_COLOR_ARRAY_SIZE: + retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data); + break; + case GL_SECONDARY_COLOR_ARRAY_SIZE: + retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data); + break; + + case GL_VERTEX_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data); + break; + case GL_NORMAL_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data); + break; + case GL_INDEX_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data); + break; + case GL_COLOR_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data); + break; + case GL_SECONDARY_COLOR_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data); + break; + case GL_FOG_COORD_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data); + break; + + case GL_VERTEX_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data); + break; + case GL_NORMAL_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data); + break; + case GL_INDEX_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data); + break; + case GL_EDGE_FLAG_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data); + break; + case GL_COLOR_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data); + break; + case GL_SECONDARY_COLOR_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data); + break; + case GL_FOG_COORD_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data); + break; + + case GL_TEXTURE_COORD_ARRAY: + retval = + __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); + break; + case GL_TEXTURE_COORD_ARRAY_SIZE: + retval = + __glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); + break; + case GL_TEXTURE_COORD_ARRAY_TYPE: + retval = + __glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); + break; + case GL_TEXTURE_COORD_ARRAY_STRIDE: + retval = + __glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); + break; + + case GL_MAX_ELEMENTS_VERTICES: + case GL_MAX_ELEMENTS_INDICES: + retval = GL_TRUE; + *data = ~0UL; + break; + + + case GL_PACK_ROW_LENGTH: + *data = (GLintptr) state->storePack.rowLength; + break; + case GL_PACK_IMAGE_HEIGHT: + *data = (GLintptr) state->storePack.imageHeight; + break; + case GL_PACK_SKIP_ROWS: + *data = (GLintptr) state->storePack.skipRows; + break; + case GL_PACK_SKIP_PIXELS: + *data = (GLintptr) state->storePack.skipPixels; + break; + case GL_PACK_SKIP_IMAGES: + *data = (GLintptr) state->storePack.skipImages; + break; + case GL_PACK_ALIGNMENT: + *data = (GLintptr) state->storePack.alignment; + break; + case GL_PACK_SWAP_BYTES: + *data = (GLintptr) state->storePack.swapEndian; + break; + case GL_PACK_LSB_FIRST: + *data = (GLintptr) state->storePack.lsbFirst; + break; + case GL_UNPACK_ROW_LENGTH: + *data = (GLintptr) state->storeUnpack.rowLength; + break; + case GL_UNPACK_IMAGE_HEIGHT: + *data = (GLintptr) state->storeUnpack.imageHeight; + break; + case GL_UNPACK_SKIP_ROWS: + *data = (GLintptr) state->storeUnpack.skipRows; + break; + case GL_UNPACK_SKIP_PIXELS: + *data = (GLintptr) state->storeUnpack.skipPixels; + break; + case GL_UNPACK_SKIP_IMAGES: + *data = (GLintptr) state->storeUnpack.skipImages; + break; + case GL_UNPACK_ALIGNMENT: + *data = (GLintptr) state->storeUnpack.alignment; + break; + case GL_UNPACK_SWAP_BYTES: + *data = (GLintptr) state->storeUnpack.swapEndian; + break; + case GL_UNPACK_LSB_FIRST: + *data = (GLintptr) state->storeUnpack.lsbFirst; + break; + case GL_CLIENT_ATTRIB_STACK_DEPTH: + *data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack); + break; + case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: + *data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH; + break; + case GL_CLIENT_ACTIVE_TEXTURE: + *data = (GLintptr) (tex_unit + GL_TEXTURE0); + break; + + default: + retval = GL_FALSE; + break; + } + + + return retval; +} + + +void +__indirect_glGetBooleanv(GLenum val, GLboolean * b) +{ + const GLenum origVal = val; + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; + + val = RemapTransposeEnum(val); + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4); + __GLX_SINGLE_PUT_LONG(0, val); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_SIZE(compsize); + + if (compsize == 0) { + /* + ** Error occured; don't modify user's buffer. + */ + } + else { + GLintptr data; + + /* + ** We still needed to send the request to the server in order to + ** find out whether it was legal to make a query (it's illegal, + ** for example, to call a query between glBegin() and glEnd()). + */ + + if (get_client_data(gc, val, &data)) { + *b = (GLboolean) data; + } + else { + /* + ** Not a local value, so use what we got from the server. + */ + if (compsize == 1) { + __GLX_SINGLE_GET_CHAR(b); + } + else { + __GLX_SINGLE_GET_CHAR_ARRAY(b, compsize); + if (val != origVal) { + /* matrix transpose */ + TransposeMatrixb(b); + } + } + } + } + __GLX_SINGLE_END(); +} + +void +__indirect_glGetDoublev(GLenum val, GLdouble * d) +{ + const GLenum origVal = val; + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; + + val = RemapTransposeEnum(val); + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4); + __GLX_SINGLE_PUT_LONG(0, val); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_SIZE(compsize); + + if (compsize == 0) { + /* + ** Error occured; don't modify user's buffer. + */ + } + else { + GLintptr data; + + /* + ** We still needed to send the request to the server in order to + ** find out whether it was legal to make a query (it's illegal, + ** for example, to call a query between glBegin() and glEnd()). + */ + + if (get_client_data(gc, val, &data)) { + *d = (GLdouble) data; + } + else { + /* + ** Not a local value, so use what we got from the server. + */ + if (compsize == 1) { + __GLX_SINGLE_GET_DOUBLE(d); + } + else { + __GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize); + if (val != origVal) { + /* matrix transpose */ + TransposeMatrixd(d); + } + } + } + } + __GLX_SINGLE_END(); +} + +void +__indirect_glGetFloatv(GLenum val, GLfloat * f) +{ + const GLenum origVal = val; + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; + + val = RemapTransposeEnum(val); + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4); + __GLX_SINGLE_PUT_LONG(0, val); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_SIZE(compsize); + + if (compsize == 0) { + /* + ** Error occured; don't modify user's buffer. + */ + } + else { + GLintptr data; + + /* + ** We still needed to send the request to the server in order to + ** find out whether it was legal to make a query (it's illegal, + ** for example, to call a query between glBegin() and glEnd()). + */ + + if (get_client_data(gc, val, &data)) { + *f = (GLfloat) data; + } + else { + /* + ** Not a local value, so use what we got from the server. + */ + if (compsize == 1) { + __GLX_SINGLE_GET_FLOAT(f); + } + else { + __GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize); + if (val != origVal) { + /* matrix transpose */ + TransposeMatrixf(f); + } + } + } + } + __GLX_SINGLE_END(); +} + +void +__indirect_glGetIntegerv(GLenum val, GLint * i) +{ + const GLenum origVal = val; + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; + + val = RemapTransposeEnum(val); + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4); + __GLX_SINGLE_PUT_LONG(0, val); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_SIZE(compsize); + + if (compsize == 0) { + /* + ** Error occured; don't modify user's buffer. + */ + } + else { + GLintptr data; + + /* + ** We still needed to send the request to the server in order to + ** find out whether it was legal to make a query (it's illegal, + ** for example, to call a query between glBegin() and glEnd()). + */ + + if (get_client_data(gc, val, &data)) { + *i = (GLint) data; + } + else { + /* + ** Not a local value, so use what we got from the server. + */ + if (compsize == 1) { + __GLX_SINGLE_GET_LONG(i); + } + else { + __GLX_SINGLE_GET_LONG_ARRAY(i, compsize); + if (val != origVal) { + /* matrix transpose */ + TransposeMatrixi(i); + } + } + } + } + __GLX_SINGLE_END(); +} + +/* +** Send all pending commands to server. +*/ +void +__indirect_glFlush(void) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + + if (!dpy) + return; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_Flush, 0); + __GLX_SINGLE_END(); + + /* And finally flush the X protocol data */ + XFlush(dpy); +} + +void +__indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + + if (!dpy) + return; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8); + __GLX_SINGLE_PUT_LONG(0, size); + __GLX_SINGLE_PUT_LONG(4, type); + __GLX_SINGLE_END(); + + gc->feedbackBuf = buffer; +} + +void +__indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + + if (!dpy) + return; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4); + __GLX_SINGLE_PUT_LONG(0, numnames); + __GLX_SINGLE_END(); + + gc->selectBuf = buffer; +} + +GLint +__indirect_glRenderMode(GLenum mode) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + GLint retval = 0; + xGLXRenderModeReply reply; + + if (!dpy) + return -1; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4); + __GLX_SINGLE_PUT_LONG(0, mode); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_RETVAL(retval, GLint); + + if (reply.newMode != mode) { + /* + ** Switch to new mode did not take effect, therefore an error + ** occured. When an error happens the server won't send us any + ** other data. + */ + } + else { + /* Read the feedback or selection data */ + if (gc->renderMode == GL_FEEDBACK) { + __GLX_SINGLE_GET_SIZE(compsize); + __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize); + } + else if (gc->renderMode == GL_SELECT) { + __GLX_SINGLE_GET_SIZE(compsize); + __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize); + } + gc->renderMode = mode; + } + __GLX_SINGLE_END(); + + return retval; +} + +void +__indirect_glFinish(void) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_Finish, 0); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_END(); +} + + +/** + * Extract the major and minor version numbers from a version string. + */ +static void +version_from_string(const char *ver, int *major_version, int *minor_version) +{ + const char *end; + long major; + long minor; + + major = strtol(ver, (char **) &end, 10); + minor = strtol(end + 1, NULL, 10); + *major_version = major; + *minor_version = minor; +} + + +const GLubyte * +__indirect_glGetString(GLenum name) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; + GLubyte *s = NULL; + + if (!dpy) + return 0; + + /* + ** Return the cached copy if the string has already been fetched + */ + switch (name) { + case GL_VENDOR: + if (gc->vendor) + return gc->vendor; + break; + case GL_RENDERER: + if (gc->renderer) + return gc->renderer; + break; + case GL_VERSION: + if (gc->version) + return gc->version; + break; + case GL_EXTENSIONS: + if (gc->extensions) + return gc->extensions; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return 0; + } + + /* + ** Get requested string from server + */ + + (void) __glXFlushRenderBuffer(gc, gc->pc); + s = (GLubyte *) __glXGetString(dpy, gc->majorOpcode, gc->currentContextTag, + name); + if (!s) { + /* Throw data on the floor */ + __glXSetError(gc, GL_OUT_OF_MEMORY); + } + else { + /* + ** Update local cache + */ + switch (name) { + case GL_VENDOR: + gc->vendor = s; + break; + + case GL_RENDERER: + gc->renderer = s; + break; + + case GL_VERSION:{ + int client_major; + int client_minor; + + version_from_string((char *) s, + &gc->server_major, &gc->server_minor); + __glXGetGLVersion(&client_major, &client_minor); + + if ((gc->server_major < client_major) + || ((gc->server_major == client_major) + && (gc->server_minor <= client_minor))) { + gc->version = s; + } + else { + /* Allow 7 bytes for the client-side GL version. This allows + * for upto version 999.999. I'm not holding my breath for + * that one! The extra 4 is for the ' ()\0' that will be + * added. + */ + const size_t size = 7 + strlen((char *) s) + 4; + + gc->version = Xmalloc(size); + if (gc->version == NULL) { + /* If we couldn't allocate memory for the new string, + * make a best-effort and just copy the client-side version + * to the string and use that. It probably doesn't + * matter what is done here. If there not memory available + * for a short string, the system is probably going to die + * soon anyway. + */ + snprintf((char *) s, strlen((char *) s) + 1, "%u.%u", + client_major, client_minor); + gc->version = s; + } + else { + snprintf((char *) gc->version, size, "%u.%u (%s)", + client_major, client_minor, s); + Xfree(s); + s = gc->version; + } + } + break; + } + + case GL_EXTENSIONS:{ + int major = 1; + int minor = 0; + + /* This code is currently disabled. I was reminded that some + * vendors intentionally exclude some extensions from their + * extension string that are part of the core version they + * advertise. In particular, on Nvidia drivers this means that + * the functionality is supported by the driver, but is not + * hardware accelerated. For example, a TNT will show core + * version 1.5, but most of the post-1.2 functionality is a + * software fallback. + * + * I don't want to break applications that rely on this odd + * behavior. At the same time, the code is written and tested, + * so I didn't want to throw it away. Therefore, the code is here + * but disabled. In the future, we may wish to and an environment + * variable to enable it. + */ + +#if 0 + /* Call glGetString just to make sure that gc->server_major and + * gc->server_minor are set. This version may be higher than we + * can completely support, but it may imply support for some + * extensions that we can support. + * + * For example, at the time of this writing, the client-side + * library only supports upto core GL version 1.2. However, cubic + * textures, multitexture, multisampling, and some other 1.3 + * features are supported. If the server reports back version + * 1.3, but does not report all of those extensions, we will + * enable them. + */ + (void *) glGetString(GL_VERSION); + major = gc->server_major, minor = gc->server_minor; +#endif + + __glXCalculateUsableGLExtensions(gc, (char *) s, major, minor); + XFree(s); + s = gc->extensions; + break; + } + } + } + return s; +} + +GLboolean +__indirect_glIsEnabled(GLenum cap) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + xGLXSingleReply reply; + GLboolean retval = 0; + GLintptr enable; + + if (!dpy) + return 0; + + switch (cap) { + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_INDEX_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_SECONDARY_COLOR_ARRAY: + case GL_FOG_COORD_ARRAY: + retval = __glXGetArrayEnable(state, cap, 0, &enable); + assert(retval); + return (GLboolean) enable; + break; + case GL_TEXTURE_COORD_ARRAY: + retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, + __glXGetActiveTextureUnit(state), &enable); + assert(retval); + return (GLboolean) enable; + break; + } + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4); + __GLX_SINGLE_PUT_LONG(0, cap); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_RETVAL(retval, GLboolean); + __GLX_SINGLE_END(); + return retval; +} + +void +__indirect_glGetPointerv(GLenum pname, void **params) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + Display *dpy = gc->currentDpy; + + if (!dpy) + return; + + switch (pname) { + case GL_VERTEX_ARRAY_POINTER: + case GL_NORMAL_ARRAY_POINTER: + case GL_COLOR_ARRAY_POINTER: + case GL_INDEX_ARRAY_POINTER: + case GL_EDGE_FLAG_ARRAY_POINTER: + __glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER + + GL_VERTEX_ARRAY, 0, params); + return; + case GL_TEXTURE_COORD_ARRAY_POINTER: + __glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY, + __glXGetActiveTextureUnit(state), params); + return; + case GL_SECONDARY_COLOR_ARRAY_POINTER: + case GL_FOG_COORD_ARRAY_POINTER: + __glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER + + GL_FOG_COORD_ARRAY, 0, params); + return; + case GL_FEEDBACK_BUFFER_POINTER: + *params = (void *) gc->feedbackBuf; + return; + case GL_SELECTION_BUFFER_POINTER: + *params = (void *) gc->selectBuf; + return; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } +} + + + +/** + * This was previously auto-generated, but we need to special-case + * how we handle writing into the 'residences' buffer when n%4!=0. + */ +#define X_GLsop_AreTexturesResident 143 +GLboolean +__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, + GLboolean * residences) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { +#ifdef USE_XCB + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_are_textures_resident_reply_t *reply = + xcb_glx_are_textures_resident_reply(c, + xcb_glx_are_textures_resident + (c, gc->currentContextTag, n, + textures), NULL); + (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply), + xcb_glx_are_textures_resident_data_length(reply) * + sizeof(GLboolean)); + retval = reply->ret_val; + free(reply); +#else + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_AreTexturesResident, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); + if (n & 3) { + /* n is not a multiple of four. + * When reply_is_always_array is TRUE, __glXReadReply() will + * put a multiple of four bytes into the dest buffer. If the + * caller's buffer is not a multiple of four in size, we'll write + * out of bounds. So use a temporary buffer that's a few bytes + * larger. + */ + GLboolean *res4 = malloc((n + 3) & ~3); + retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); + memcpy(residences, res4, n); + free(res4); + } + else { + retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); + } + UnlockDisplay(dpy); + SyncHandle(); +#endif /* USE_XCB */ + } + return retval; +} + + +/** + * This was previously auto-generated, but we need to special-case + * how we handle writing into the 'residences' buffer when n%4!=0. + */ +#define X_GLvop_AreTexturesResidentEXT 11 +GLboolean +glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, + GLboolean * residences) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + + if (gc->isDirect) { + return CALL_AreTexturesResident(GET_DISPATCH(), + (n, textures, residences)); + } + else { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_AreTexturesResidentEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); + if (n & 3) { + /* see comments in __indirect_glAreTexturesResident() */ + GLboolean *res4 = malloc((n + 3) & ~3); + retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); + memcpy(residences, res4, n); + free(res4); + } + else { + retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); + } + UnlockDisplay(dpy); + SyncHandle(); + } + return retval; + } +} diff --git a/src/glx/singlepix.c b/src/glx/singlepix.c new file mode 100644 index 00000000000..f5ebf4dfdbf --- /dev/null +++ b/src/glx/singlepix.c @@ -0,0 +1,196 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "packsingle.h" +#include "indirect.h" +#include "glapitable.h" +#include "glapidispatch.h" +#include "glapi.h" +#include "glthread.h" +#include "glapioffsets.h" +#include + +void +__indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, + GLvoid * row, GLvoid * column, GLvoid * span) +{ + __GLX_SINGLE_DECLARE_VARIABLES(); + const __GLXattribute *state; + xGLXGetSeparableFilterReply reply; + GLubyte *rowBuf, *colBuf; + + if (!dpy) + return; + __GLX_SINGLE_LOAD_VARIABLES(); + state = gc->client_state_private; + + /* Send request */ + __GLX_SINGLE_BEGIN(X_GLsop_GetSeparableFilter, __GLX_PAD(13)); + __GLX_SINGLE_PUT_LONG(0, target); + __GLX_SINGLE_PUT_LONG(4, format); + __GLX_SINGLE_PUT_LONG(8, type); + __GLX_SINGLE_PUT_CHAR(12, state->storePack.swapEndian); + __GLX_SINGLE_READ_XREPLY(); + compsize = reply.length << 2; + + if (compsize != 0) { + GLint width, height; + GLint widthsize, heightsize; + + width = reply.width; + height = reply.height; + + widthsize = __glImageSize(width, 1, 1, format, type, 0); + heightsize = __glImageSize(height, 1, 1, format, type, 0); + + /* Allocate a holding buffer to transform the data from */ + rowBuf = (GLubyte *) Xmalloc(widthsize); + if (!rowBuf) { + /* Throw data away */ + _XEatData(dpy, compsize); + __glXSetError(gc, GL_OUT_OF_MEMORY); + UnlockDisplay(dpy); + SyncHandle(); + return; + } + else { + __GLX_SINGLE_GET_CHAR_ARRAY(((char *) rowBuf), widthsize); + __glEmptyImage(gc, 1, width, 1, 1, format, type, rowBuf, row); + Xfree((char *) rowBuf); + } + colBuf = (GLubyte *) Xmalloc(heightsize); + if (!colBuf) { + /* Throw data away */ + _XEatData(dpy, compsize - __GLX_PAD(widthsize)); + __glXSetError(gc, GL_OUT_OF_MEMORY); + UnlockDisplay(dpy); + SyncHandle(); + return; + } + else { + __GLX_SINGLE_GET_CHAR_ARRAY(((char *) colBuf), heightsize); + __glEmptyImage(gc, 1, height, 1, 1, format, type, colBuf, column); + Xfree((char *) colBuf); + } + } + else { + /* + ** don't modify user's buffer. + */ + } + __GLX_SINGLE_END(); + +} + + +#define CONCAT(a,b) a ## b +#define NAME(o) CONCAT(gl_dispatch_stub_, o) + +void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format, + GLenum type, GLvoid * row, + GLvoid * column, GLvoid * span) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + +#ifdef GLX_DIRECT_RENDERING + if (gc->driContext) { + CALL_GetSeparableFilter(GET_DISPATCH(), + (target, format, type, row, column, span)); + return; + } + else +#endif + { + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = __GLX_PAD(13); + + if (dpy != NULL) { + const __GLXattribute *const state = gc->client_state_private; + xGLXGetSeparableFilterReply reply; + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetSeparableFilterEXT, cmdlen); + unsigned compsize; + + + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + + compsize = reply.length << 2; + + if (compsize != 0) { + const GLint width = reply.width; + const GLint height = reply.height; + const GLint widthsize = + __glImageSize(width, 1, 1, format, type, 0); + const GLint heightsize = + __glImageSize(height, 1, 1, format, type, 0); + GLubyte *const buf = + (GLubyte *) Xmalloc((widthsize > heightsize) ? widthsize : + heightsize); + + if (buf == NULL) { + /* Throw data away */ + _XEatData(dpy, compsize); + __glXSetError(gc, GL_OUT_OF_MEMORY); + + UnlockDisplay(dpy); + SyncHandle(); + return; + } + else { + int extra; + + extra = 4 - (widthsize & 3); + _XRead(dpy, (char *) buf, widthsize); + if (extra < 4) { + _XEatData(dpy, extra); + } + + __glEmptyImage(gc, 1, width, 1, 1, format, type, buf, row); + + extra = 4 - (heightsize & 3); + _XRead(dpy, (char *) buf, heightsize); + if (extra < 4) { + _XEatData(dpy, extra); + } + + __glEmptyImage(gc, 1, height, 1, 1, format, type, buf, column); + + Xfree((char *) buf); + } + } + } + } +} diff --git a/src/glx/vertarr.c b/src/glx/vertarr.c new file mode 100644 index 00000000000..398cfb1e796 --- /dev/null +++ b/src/glx/vertarr.c @@ -0,0 +1,212 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxclient.h" +#include "indirect.h" +#include "indirect_vertex_array.h" + + +/*****************************************************************************/ + +/** + * \name Vertex array pointer bridge functions + * + * When EXT_vertex_array was moved into the core GL spec, the \c count + * parameter was lost. This libGL really only wants to implement the GL 1.1 + * version, but we need to support applications that were written to the old + * interface. These bridge functions are part of the glue that makes this + * happen. + */ +/*@{*/ +void +__indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer) +{ + (void) count; + __indirect_glColorPointer(size, type, stride, pointer); +} + +void +__indirect_glEdgeFlagPointerEXT(GLsizei stride, + GLsizei count, const GLboolean * pointer) +{ + (void) count; + __indirect_glEdgeFlagPointer(stride, pointer); +} + +void +__indirect_glIndexPointerEXT(GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer) +{ + (void) count; + __indirect_glIndexPointer(type, stride, pointer); +} + +void +__indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, + const GLvoid * pointer) +{ + (void) count; + __indirect_glNormalPointer(type, stride, pointer); +} + +void +__indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer) +{ + (void) count; + __indirect_glTexCoordPointer(size, type, stride, pointer); +} + +void +__indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer) +{ + (void) count; + __indirect_glVertexPointer(size, type, stride, pointer); +} + +/*@}*/ + +/*****************************************************************************/ + +void +__indirect_glInterleavedArrays(GLenum format, GLsizei stride, + const GLvoid * pointer) +{ + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + +#define NONE {0, 0, 0} +#define F(x) {GL_FLOAT, x, x * sizeof(GLfloat)} +#define UB4 {GL_UNSIGNED_BYTE, 4, 4 * sizeof(GLubyte)} + + /* Each row in this array describes the elements of a particular + * interleaved array mode. Each column describes, in the order in which + * they appear in the interleaved arrays, one of the four possible types + * of vertex data that can appear in an interleaved array. + */ + struct + { + /** + * The enum describing the GL type, as would be passed to the + * appropriate gl*Pointer function. + */ + GLushort type; + + /** + * Number of elements in the subarray, as would be passed (as the + * \c size parameter) to the appropriate gl*Pointer function. + */ + GLubyte count; + + /** + * True size of a single element in the subarray, as would be passed + * (as the \c stride parameter) to the appropriate gl*Pointer + * function. + */ + GLubyte size; + } + static const modes[14][4] = { + /* texture color normal vertex */ + {NONE, NONE, NONE, F(2)}, /* GL_V2F */ + {NONE, NONE, NONE, F(3)}, /* GL_V3F */ + {NONE, UB4, NONE, F(2)}, /* GL_C4UB_V2F */ + {NONE, UB4, NONE, F(3)}, /* GL_C4UB_V3F */ + {NONE, F(3), NONE, F(3)}, /* GL_C3F_V3F */ + {NONE, NONE, F(3), F(3)}, /* GL_N3F_V3F */ + {NONE, F(4), F(3), F(3)}, /* GL_C4F_N3F_V3F */ + {F(2), NONE, NONE, F(3)}, /* GL_T2F_V3F */ + {F(4), NONE, NONE, F(4)}, /* GL_T4F_V4F */ + {F(2), UB4, NONE, F(3)}, /* GL_T2F_C4UB_V3F */ + {F(2), F(3), NONE, F(3)}, /* GL_T2F_C3F_V3F */ + {F(2), NONE, F(3), F(3)}, /* GL_T2F_N3F_V3F */ + {F(2), F(4), F(3), F(3)}, /* GL_T2F_C4F_N3F_V3F */ + {F(4), F(4), F(3), F(4)}, /* GL_T4F_C4F_N3F_V4F */ + }; +#undef NONE +#undef F +#undef UB4 + + GLint trueStride, size; + int offsets[4]; + unsigned i; + const int idx = format - GL_V2F; + + + /* All valid formats are on the range [GL_V2F, GL_V2F+0x0D]. Since idx + * is just the format biased by -GL_V2F, all valid idx values are on the + * range [0, 0x0D]. + */ + if ((idx < 0) || (idx > 0x0D)) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + + /* If the 'count' for a subarray is non-zero, then the offset of its + * first element is at the currently accumulated 'size'. + */ + size = 0; + for (i = 0; i < 4; i++) { + offsets[i] = (modes[idx][i].count != 0) ? size : -1; + size += modes[idx][i].size; + } + + trueStride = (stride == 0) ? size : stride; + + __glXArrayDisableAll(state); + + if (offsets[0] >= 0) { + __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY); + __indirect_glTexCoordPointer(modes[idx][0].count, GL_FLOAT, + trueStride, (const char *) pointer); + } + if (offsets[1] >= 0) { + __indirect_glEnableClientState(GL_COLOR_ARRAY); + __indirect_glColorPointer(modes[idx][1].count, modes[idx][1].type, + trueStride, + (const char *) pointer + offsets[1]); + } + if (offsets[2] >= 0) { + __indirect_glEnableClientState(GL_NORMAL_ARRAY); + __indirect_glNormalPointer(GL_FLOAT, trueStride, + (const char *) pointer + offsets[2]); + } + __indirect_glEnableClientState(GL_VERTEX_ARRAY); + __indirect_glVertexPointer(modes[idx][3].count, GL_FLOAT, + trueStride, + (const char *) pointer + offsets[3]); +} diff --git a/src/glx/x11/Makefile b/src/glx/x11/Makefile deleted file mode 100644 index e681be834f0..00000000000 --- a/src/glx/x11/Makefile +++ /dev/null @@ -1,97 +0,0 @@ -TOP = ../../.. -include $(TOP)/configs/current - -EXTRA_DEFINES = -DXF86VIDMODE -D_REENTRANT \ - -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" - -SOURCES = \ - glcontextmodes.c \ - clientattrib.c \ - compsize.c \ - eval.c \ - glxcmds.c \ - glxcurrent.c \ - glxext.c \ - glxextensions.c \ - indirect.c \ - indirect_init.c \ - indirect_size.c \ - indirect_window_pos.c \ - indirect_texture_compression.c \ - indirect_transpose_matrix.c \ - indirect_vertex_array.c \ - indirect_vertex_program.c \ - pixel.c \ - pixelstore.c \ - render2.c \ - renderpix.c \ - single2.c \ - singlepix.c \ - vertarr.c \ - xfont.c \ - glx_pbuffer.c \ - glx_query.c \ - drisw_glx.c \ - dri_common.c \ - dri_glx.c \ - XF86dri.c \ - glxhash.c \ - dri2_glx.c \ - dri2.c - -GLAPI_LIB = $(TOP)/src/mesa/libglapi.a - -OBJECTS = $(SOURCES:.c=.o) - -INCLUDES = -I. \ - -I$(TOP)/include \ - -I$(TOP)/include/GL/internal \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/glapi \ - $(LIBDRM_CFLAGS) \ - $(DRI2PROTO_CFLAGS) \ - $(X11_INCLUDES) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@ - -##### TARGETS ##### - -default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) - -# Make libGL -$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) $(GLAPI_LIB) Makefile - $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major 1 -minor 2 $(MKLIB_OPTIONS) \ - -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/lib$(GL_LIB).1.dylib \ - $(GL_LIB_DEPS) $(OBJECTS) $(GLAPI_LIB) - -$(GLAPI_LIB): - @$(MAKE) -C $(TOP)/src/mesa libglapi.a - -depend: $(SOURCES) Makefile - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find $(TOP)/include` - -install: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) - $(MAKE) -C $(TOP)/src/mesa install-libgl - -# Remove .o and backup files -clean: - -rm -f $(TOP)/$(LIB_DIR)/libGL.so* - -rm -f *.o *~ - -rm -f depend depend.bak - --include depend diff --git a/src/glx/x11/XF86dri.c b/src/glx/x11/XF86dri.c deleted file mode 100644 index 248d96ac5de..00000000000 --- a/src/glx/x11/XF86dri.c +++ /dev/null @@ -1,637 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -Copyright 2000 VA Linux Systems, Inc. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin - * Jens Owen - * Rickard E. (Rik) Faith - * - */ - -/* THIS IS NOT AN X CONSORTIUM STANDARD */ - -#ifdef GLX_DIRECT_RENDERING - -#define NEED_REPLIES -#include -#include -#include -#include "xf86dristr.h" - - -#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 -# define PUBLIC __attribute__((visibility("default"))) -# define USED __attribute__((used)) -#else -# define PUBLIC -# define USED -#endif - - - -static XExtensionInfo _xf86dri_info_data; -static XExtensionInfo *xf86dri_info = &_xf86dri_info_data; -static char xf86dri_extension_name[] = XF86DRINAME; - -#define XF86DRICheckExtension(dpy,i,val) \ - XextCheckExtension (dpy, i, xf86dri_extension_name, val) - -/***************************************************************************** - * * - * private utility routines * - * * - *****************************************************************************/ - -static int close_display(Display * dpy, XExtCodes * extCodes); -static /* const */ XExtensionHooks xf86dri_extension_hooks = { - NULL, /* create_gc */ - NULL, /* copy_gc */ - NULL, /* flush_gc */ - NULL, /* free_gc */ - NULL, /* create_font */ - NULL, /* free_font */ - close_display, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ - NULL, /* error */ - NULL, /* error_string */ -}; - -static -XEXT_GENERATE_FIND_DISPLAY(find_display, xf86dri_info, - xf86dri_extension_name, - &xf86dri_extension_hooks, 0, NULL) - -static -XEXT_GENERATE_CLOSE_DISPLAY(close_display, xf86dri_info) - - -/***************************************************************************** - * * - * public XFree86-DRI Extension routines * - * * - *****************************************************************************/ -#if 0 -#include -#define TRACE(msg) fprintf(stderr,"XF86DRI%s\n", msg); -#else -#define TRACE(msg) -#endif - -Bool -XF86DRIQueryExtension(Display * dpy, int *event_basep, - int *error_basep) -{ - XExtDisplayInfo *info = find_display(dpy); - - TRACE("QueryExtension..."); - if (XextHasExtension(info)) { - *event_basep = info->codes->first_event; - *error_basep = info->codes->first_error; - TRACE("QueryExtension... return True"); - return True; - } - else { - TRACE("QueryExtension... return False"); - return False; - } -} - -Bool -XF86DRIQueryVersion(Display * dpy, int *majorVersion, int *minorVersion, - int *patchVersion) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRIQueryVersionReply rep; - xXF86DRIQueryVersionReq *req; - - TRACE("QueryVersion..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIQueryVersion, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIQueryVersion; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("QueryVersion... return False"); - return False; - } - *majorVersion = rep.majorVersion; - *minorVersion = rep.minorVersion; - *patchVersion = rep.patchVersion; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("QueryVersion... return True"); - return True; -} - -Bool -XF86DRIQueryDirectRenderingCapable(Display * dpy, int screen, - Bool * isCapable) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRIQueryDirectRenderingCapableReply rep; - xXF86DRIQueryDirectRenderingCapableReq *req; - - TRACE("QueryDirectRenderingCapable..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIQueryDirectRenderingCapable, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIQueryDirectRenderingCapable; - req->screen = screen; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("QueryDirectRenderingCapable... return False"); - return False; - } - *isCapable = rep.isCapable; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("QueryDirectRenderingCapable... return True"); - return True; -} - -Bool -XF86DRIOpenConnection(Display * dpy, int screen, drm_handle_t * hSAREA, - char **busIdString) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRIOpenConnectionReply rep; - xXF86DRIOpenConnectionReq *req; - - TRACE("OpenConnection..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIOpenConnection, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIOpenConnection; - req->screen = screen; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("OpenConnection... return False"); - return False; - } - - *hSAREA = rep.hSAREALow; - if (sizeof(drm_handle_t) == 8) { - int shift = 32; /* var to prevent warning on next line */ - *hSAREA |= ((drm_handle_t) rep.hSAREAHigh) << shift; - } - - if (rep.length) { - if (!(*busIdString = (char *) Xcalloc(rep.busIdStringLength + 1, 1))) { - _XEatData(dpy, ((rep.busIdStringLength + 3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - TRACE("OpenConnection... return False"); - return False; - } - _XReadPad(dpy, *busIdString, rep.busIdStringLength); - } - else { - *busIdString = NULL; - } - UnlockDisplay(dpy); - SyncHandle(); - TRACE("OpenConnection... return True"); - return True; -} - -Bool -XF86DRIAuthConnection(Display * dpy, int screen, drm_magic_t magic) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRIAuthConnectionReq *req; - xXF86DRIAuthConnectionReply rep; - - TRACE("AuthConnection..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIAuthConnection, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIAuthConnection; - req->screen = screen; - req->magic = magic; - rep.authenticated = 0; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse) || !rep.authenticated) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("AuthConnection... return False"); - return False; - } - UnlockDisplay(dpy); - SyncHandle(); - TRACE("AuthConnection... return True"); - return True; -} - -Bool -XF86DRICloseConnection(Display * dpy, int screen) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRICloseConnectionReq *req; - - TRACE("CloseConnection..."); - - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRICloseConnection, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRICloseConnection; - req->screen = screen; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CloseConnection... return True"); - return True; -} - -Bool -XF86DRIGetClientDriverName(Display * dpy, int screen, - int *ddxDriverMajorVersion, - int *ddxDriverMinorVersion, - int *ddxDriverPatchVersion, - char **clientDriverName) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRIGetClientDriverNameReply rep; - xXF86DRIGetClientDriverNameReq *req; - - TRACE("GetClientDriverName..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIGetClientDriverName, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIGetClientDriverName; - req->screen = screen; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetClientDriverName... return False"); - return False; - } - - *ddxDriverMajorVersion = rep.ddxDriverMajorVersion; - *ddxDriverMinorVersion = rep.ddxDriverMinorVersion; - *ddxDriverPatchVersion = rep.ddxDriverPatchVersion; - - if (rep.length) { - if (! - (*clientDriverName = - (char *) Xcalloc(rep.clientDriverNameLength + 1, 1))) { - _XEatData(dpy, ((rep.clientDriverNameLength + 3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetClientDriverName... return False"); - return False; - } - _XReadPad(dpy, *clientDriverName, rep.clientDriverNameLength); - } - else { - *clientDriverName = NULL; - } - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetClientDriverName... return True"); - return True; -} - -Bool -XF86DRICreateContextWithConfig(Display * dpy, int screen, int configID, - XID * context, drm_context_t * hHWContext) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRICreateContextReply rep; - xXF86DRICreateContextReq *req; - - TRACE("CreateContext..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRICreateContext, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRICreateContext; - req->visual = configID; - req->screen = screen; - *context = XAllocID(dpy); - req->context = *context; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CreateContext... return False"); - return False; - } - *hHWContext = rep.hHWContext; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CreateContext... return True"); - return True; -} - -Bool -XF86DRICreateContext(Display * dpy, int screen, Visual * visual, - XID * context, drm_context_t * hHWContext) -{ - return XF86DRICreateContextWithConfig(dpy, screen, visual->visualid, - context, hHWContext); -} - -Bool -XF86DRIDestroyContext(Display * dpy, int screen, XID context) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRIDestroyContextReq *req; - - TRACE("DestroyContext..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIDestroyContext, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIDestroyContext; - req->screen = screen; - req->context = context; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("DestroyContext... return True"); - return True; -} - -Bool -XF86DRICreateDrawable(Display * dpy, int screen, - XID drawable, drm_drawable_t * hHWDrawable) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRICreateDrawableReply rep; - xXF86DRICreateDrawableReq *req; - - TRACE("CreateDrawable..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRICreateDrawable, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRICreateDrawable; - req->screen = screen; - req->drawable = drawable; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CreateDrawable... return False"); - return False; - } - *hHWDrawable = rep.hHWDrawable; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CreateDrawable... return True"); - return True; -} - -static int -noopErrorHandler(Display * dpy, XErrorEvent * xerr) -{ - return 0; -} - -Bool -XF86DRIDestroyDrawable(Display * dpy, int screen, XID drawable) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRIDestroyDrawableReq *req; - int (*oldXErrorHandler) (Display *, XErrorEvent *); - - TRACE("DestroyDrawable..."); - XF86DRICheckExtension(dpy, info, False); - - /* This is called from the DRI driver, which used call it like this - * - * if (windowExists(drawable)) - * destroyDrawable(drawable); - * - * which is a textbook race condition - the window may disappear - * from the server between checking for its existance and - * destroying it. Instead we change the semantics of - * __DRIinterfaceMethodsRec::destroyDrawable() to succeed even if - * the windows is gone, by wrapping the destroy call in an error - * handler. */ - - XSync(dpy, False); - oldXErrorHandler = XSetErrorHandler(noopErrorHandler); - - LockDisplay(dpy); - GetReq(XF86DRIDestroyDrawable, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIDestroyDrawable; - req->screen = screen; - req->drawable = drawable; - UnlockDisplay(dpy); - SyncHandle(); - - XSetErrorHandler(oldXErrorHandler); - - TRACE("DestroyDrawable... return True"); - return True; -} - -Bool -XF86DRIGetDrawableInfo(Display * dpy, int screen, Drawable drawable, - unsigned int *index, unsigned int *stamp, - int *X, int *Y, int *W, int *H, - int *numClipRects, drm_clip_rect_t ** pClipRects, - int *backX, int *backY, - int *numBackClipRects, - drm_clip_rect_t ** pBackClipRects) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRIGetDrawableInfoReply rep; - xXF86DRIGetDrawableInfoReq *req; - int total_rects; - - TRACE("GetDrawableInfo..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIGetDrawableInfo, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIGetDrawableInfo; - req->screen = screen; - req->drawable = drawable; - - if (!_XReply(dpy, (xReply *) & rep, 1, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDrawableInfo... return False"); - return False; - } - *index = rep.drawableTableIndex; - *stamp = rep.drawableTableStamp; - *X = (int) rep.drawableX; - *Y = (int) rep.drawableY; - *W = (int) rep.drawableWidth; - *H = (int) rep.drawableHeight; - *numClipRects = rep.numClipRects; - total_rects = *numClipRects; - - *backX = rep.backX; - *backY = rep.backY; - *numBackClipRects = rep.numBackClipRects; - total_rects += *numBackClipRects; - -#if 0 - /* Because of the fix in Xserver/GL/dri/xf86dri.c, this check breaks - * backwards compatibility (Because of the >> 2 shift) but the fix - * enables multi-threaded apps to work. - */ - if (rep.length != ((((SIZEOF(xXF86DRIGetDrawableInfoReply) - - SIZEOF(xGenericReply) + - total_rects * sizeof(drm_clip_rect_t)) + - 3) & ~3) >> 2)) { - _XEatData(dpy, rep.length); - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDrawableInfo... return False"); - return False; - } -#endif - - if (*numClipRects) { - int len = sizeof(drm_clip_rect_t) * (*numClipRects); - - *pClipRects = (drm_clip_rect_t *) Xcalloc(len, 1); - if (*pClipRects) - _XRead(dpy, (char *) *pClipRects, len); - } - else { - *pClipRects = NULL; - } - - if (*numBackClipRects) { - int len = sizeof(drm_clip_rect_t) * (*numBackClipRects); - - *pBackClipRects = (drm_clip_rect_t *) Xcalloc(len, 1); - if (*pBackClipRects) - _XRead(dpy, (char *) *pBackClipRects, len); - } - else { - *pBackClipRects = NULL; - } - - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDrawableInfo... return True"); - return True; -} - -Bool -XF86DRIGetDeviceInfo(Display * dpy, int screen, drm_handle_t * hFrameBuffer, - int *fbOrigin, int *fbSize, int *fbStride, - int *devPrivateSize, void **pDevPrivate) -{ - XExtDisplayInfo *info = find_display(dpy); - xXF86DRIGetDeviceInfoReply rep; - xXF86DRIGetDeviceInfoReq *req; - - TRACE("GetDeviceInfo..."); - XF86DRICheckExtension(dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIGetDeviceInfo, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIGetDeviceInfo; - req->screen = screen; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDeviceInfo... return False"); - return False; - } - - *hFrameBuffer = rep.hFrameBufferLow; - if (sizeof(drm_handle_t) == 8) { - int shift = 32; /* var to prevent warning on next line */ - *hFrameBuffer |= ((drm_handle_t) rep.hFrameBufferHigh) << shift; - } - - *fbOrigin = rep.framebufferOrigin; - *fbSize = rep.framebufferSize; - *fbStride = rep.framebufferStride; - *devPrivateSize = rep.devPrivateSize; - - if (rep.length) { - if (!(*pDevPrivate = (void *) Xcalloc(rep.devPrivateSize, 1))) { - _XEatData(dpy, ((rep.devPrivateSize + 3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDeviceInfo... return False"); - return False; - } - _XRead(dpy, (char *) *pDevPrivate, rep.devPrivateSize); - } - else { - *pDevPrivate = NULL; - } - - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDeviceInfo... return True"); - return True; -} - -Bool -XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable) -{ - /* This function and the underlying X protocol are deprecated. - */ - (void) dpy; - (void) screen; - (void) drawable; - return False; -} - -Bool -XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable) -{ - /* This function and the underlying X protocol are deprecated. - */ - (void) dpy; - (void) screen; - (void) drawable; - return True; -} - -#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/clientattrib.c b/src/glx/x11/clientattrib.c deleted file mode 100644 index a7dfb534860..00000000000 --- a/src/glx/x11/clientattrib.c +++ /dev/null @@ -1,142 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include -#include "glxclient.h" -#include "indirect.h" -#include "indirect_vertex_array.h" - -/*****************************************************************************/ - -static void -do_enable_disable(GLenum array, GLboolean val) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - unsigned index = 0; - - if (array == GL_TEXTURE_COORD_ARRAY) { - index = __glXGetActiveTextureUnit(state); - } - - if (!__glXSetArrayEnable(state, array, index, val)) { - __glXSetError(gc, GL_INVALID_ENUM); - } -} - -void -__indirect_glEnableClientState(GLenum array) -{ - do_enable_disable(array, GL_TRUE); -} - -void -__indirect_glDisableClientState(GLenum array) -{ - do_enable_disable(array, GL_FALSE); -} - -/************************************************************************/ - -void -__indirect_glPushClientAttrib(GLuint mask) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - __GLXattribute **spp = gc->attributes.stackPointer, *sp; - - if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) { - if (!(sp = *spp)) { - sp = (__GLXattribute *) Xmalloc(sizeof(__GLXattribute)); - *spp = sp; - } - sp->mask = mask; - gc->attributes.stackPointer = spp + 1; - if (mask & GL_CLIENT_PIXEL_STORE_BIT) { - sp->storePack = state->storePack; - sp->storeUnpack = state->storeUnpack; - } - if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { - __glXPushArrayState(state); - } - } - else { - __glXSetError(gc, GL_STACK_OVERFLOW); - return; - } -} - -void -__indirect_glPopClientAttrib(void) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - __GLXattribute **spp = gc->attributes.stackPointer, *sp; - GLuint mask; - - if (spp > &gc->attributes.stack[0]) { - --spp; - sp = *spp; - assert(sp != 0); - mask = sp->mask; - gc->attributes.stackPointer = spp; - - if (mask & GL_CLIENT_PIXEL_STORE_BIT) { - state->storePack = sp->storePack; - state->storeUnpack = sp->storeUnpack; - } - if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { - __glXPopArrayState(state); - } - - sp->mask = 0; - } - else { - __glXSetError(gc, GL_STACK_UNDERFLOW); - return; - } -} - -void -__glFreeAttributeState(__GLXcontext * gc) -{ - __GLXattribute *sp, **spp; - - for (spp = &gc->attributes.stack[0]; - spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) { - sp = *spp; - if (sp) { - XFree((char *) sp); - } - else { - break; - } - } -} diff --git a/src/glx/x11/compsize.c b/src/glx/x11/compsize.c deleted file mode 100644 index 5ba6dc919e5..00000000000 --- a/src/glx/x11/compsize.c +++ /dev/null @@ -1,189 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include -#include "glxclient.h" - -/* -** Return the number of elements per group of a specified format -*/ -GLint -__glElementsPerGroup(GLenum format, GLenum type) -{ - /* - ** To make row length computation valid for image extraction, - ** packed pixel types assume elements per group equals one. - */ - switch (type) { - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_SHORT_8_8_APPLE: - case GL_UNSIGNED_SHORT_8_8_REV_APPLE: - case GL_UNSIGNED_SHORT_15_1_MESA: - case GL_UNSIGNED_SHORT_1_15_REV_MESA: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_24_8_NV: - case GL_UNSIGNED_INT_24_8_MESA: - case GL_UNSIGNED_INT_8_24_REV_MESA: - return 1; - default: - break; - } - - switch (format) { - case GL_RGB: - case GL_BGR: - return 3; - case GL_422_EXT: - case GL_422_REV_EXT: - case GL_422_AVERAGE_EXT: - case GL_422_REV_AVERAGE_EXT: - case GL_YCBCR_422_APPLE: - case GL_LUMINANCE_ALPHA: - return 2; - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - return 4; - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_INTENSITY: - return 1; - default: - return 0; - } -} - -/* -** Return the number of bytes per element, based on the element type (other -** than GL_BITMAP). -*/ -GLint -__glBytesPerElement(GLenum type) -{ - switch (type) { - case GL_UNSIGNED_SHORT: - case GL_SHORT: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_SHORT_8_8_APPLE: - case GL_UNSIGNED_SHORT_8_8_REV_APPLE: - case GL_UNSIGNED_SHORT_15_1_MESA: - case GL_UNSIGNED_SHORT_1_15_REV_MESA: - return 2; - case GL_UNSIGNED_BYTE: - case GL_BYTE: - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - return 1; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_24_8_NV: - case GL_UNSIGNED_INT_24_8_MESA: - case GL_UNSIGNED_INT_8_24_REV_MESA: - return 4; - default: - return 0; - } -} - -/* -** Compute memory required for internal packed array of data of given type -** and format. -*/ -GLint -__glImageSize(GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, GLenum target) -{ - int bytes_per_row; - int components; - - switch (target) { - case GL_PROXY_TEXTURE_1D: - case GL_PROXY_TEXTURE_2D: - case GL_PROXY_TEXTURE_3D: - case GL_PROXY_TEXTURE_4D_SGIS: - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_PROXY_TEXTURE_RECTANGLE_ARB: - case GL_PROXY_HISTOGRAM: - case GL_PROXY_COLOR_TABLE: - case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: - case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: - case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: - case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: - return 0; - } - - if (width < 0 || height < 0 || depth < 0) { - return 0; - } - - /* - ** Zero is returned if either format or type are invalid. - */ - components = __glElementsPerGroup(format, type); - if (type == GL_BITMAP) { - if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { - bytes_per_row = (width + 7) >> 3; - } - else { - return 0; - } - } - else { - bytes_per_row = __glBytesPerElement(type) * width; - } - - return bytes_per_row * height * depth * components; -} diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c deleted file mode 100644 index 91053d3fb61..00000000000 --- a/src/glx/x11/dri2.c +++ /dev/null @@ -1,645 +0,0 @@ -/* - * Copyright © 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - - -#ifdef GLX_DIRECT_RENDERING - -#define NEED_REPLIES -#include -#include -#include -#include -#include -#include "xf86drm.h" -#include "dri2.h" -#include "glxclient.h" -#include "GL/glxext.h" - -/* Allow the build to work with an older versions of dri2proto.h and - * dri2tokens.h. - */ -#if DRI2_MINOR < 1 -#undef DRI2_MINOR -#define DRI2_MINOR 1 -#define X_DRI2GetBuffersWithFormat 7 -#endif - - -static char dri2ExtensionName[] = DRI2_NAME; -static XExtensionInfo *dri2Info; -static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info) - -static Bool -DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire); -static Status -DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire); - -static /* const */ XExtensionHooks dri2ExtensionHooks = { - NULL, /* create_gc */ - NULL, /* copy_gc */ - NULL, /* flush_gc */ - NULL, /* free_gc */ - NULL, /* create_font */ - NULL, /* free_font */ - DRI2CloseDisplay, /* close_display */ - DRI2WireToEvent, /* wire_to_event */ - DRI2EventToWire, /* event_to_wire */ - NULL, /* error */ - NULL, /* error_string */ -}; - -static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay, - dri2Info, - dri2ExtensionName, - &dri2ExtensionHooks, - 1, NULL) - -static Bool -DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - XExtDisplayInfo *glx_info = __glXFindDisplay(dpy); - static int glx_event_base; - static Bool found_glx_info = False; - - XextCheckExtension(dpy, info, dri2ExtensionName, False); - - switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { - -#ifdef X_DRI2SwapBuffers - case DRI2_BufferSwapComplete: - { - GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; - xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire; - aevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *) wire); - aevent->type = - (glx_info->codes->first_event + GLX_BufferSwapComplete) & 0x75; - aevent->send_event = (awire->type & 0x80) != 0; - aevent->display = dpy; - aevent->drawable = awire->drawable; - switch (awire->event_type) { - case DRI2_EXCHANGE_COMPLETE: - aevent->event_type = GLX_EXCHANGE_COMPLETE_INTEL; - break; - case DRI2_BLIT_COMPLETE: - aevent->event_type = GLX_BLIT_COMPLETE_INTEL; - break; - case DRI2_FLIP_COMPLETE: - aevent->event_type = GLX_FLIP_COMPLETE_INTEL; - break; - default: - /* unknown swap completion type */ - return False; - } - aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; - aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; - aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; - return True; - } -#endif - - default: - /* client doesn't support server event */ - break; - } - - return False; -} - -/* We don't actually support this. It doesn't make sense for clients to - * send each other DRI2 events. - */ -static Status -DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - - XextCheckExtension(dpy, info, dri2ExtensionName, False); - - switch (event->type) { - default: - /* client doesn't support server event */ - break; - } - - return Success; -} - -Bool -DRI2QueryExtension(Display * dpy, int *eventBase, int *errorBase) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - - if (XextHasExtension(info)) { - *eventBase = info->codes->first_event; - *errorBase = info->codes->first_error; - return True; - } - - return False; -} - -Bool -DRI2QueryVersion(Display * dpy, int *major, int *minor) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2QueryVersionReply rep; - xDRI2QueryVersionReq *req; - - XextCheckExtension(dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReq(DRI2QueryVersion, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2QueryVersion; - req->majorVersion = DRI2_MAJOR; - req->minorVersion = DRI2_MINOR; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - *major = rep.majorVersion; - *minor = rep.minorVersion; - UnlockDisplay(dpy); - SyncHandle(); - - return True; -} - -Bool -DRI2Connect(Display * dpy, XID window, char **driverName, char **deviceName) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2ConnectReply rep; - xDRI2ConnectReq *req; - - XextCheckExtension(dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReq(DRI2Connect, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2Connect; - req->window = window; - req->driverType = DRI2DriverDRI; - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - - if (rep.driverNameLength == 0 && rep.deviceNameLength == 0) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - - *driverName = Xmalloc(rep.driverNameLength + 1); - if (*driverName == NULL) { - _XEatData(dpy, - ((rep.driverNameLength + 3) & ~3) + - ((rep.deviceNameLength + 3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - _XReadPad(dpy, *driverName, rep.driverNameLength); - (*driverName)[rep.driverNameLength] = '\0'; - - *deviceName = Xmalloc(rep.deviceNameLength + 1); - if (*deviceName == NULL) { - Xfree(*driverName); - _XEatData(dpy, ((rep.deviceNameLength + 3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - _XReadPad(dpy, *deviceName, rep.deviceNameLength); - (*deviceName)[rep.deviceNameLength] = '\0'; - - UnlockDisplay(dpy); - SyncHandle(); - - return True; -} - -Bool -DRI2Authenticate(Display * dpy, XID window, drm_magic_t magic) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2AuthenticateReq *req; - xDRI2AuthenticateReply rep; - - XextCheckExtension(dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReq(DRI2Authenticate, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2Authenticate; - req->window = window; - req->magic = magic; - - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - - UnlockDisplay(dpy); - SyncHandle(); - - return rep.authenticated; -} - -void -DRI2CreateDrawable(Display * dpy, XID drawable) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2CreateDrawableReq *req; - - XextSimpleCheckExtension(dpy, info, dri2ExtensionName); - - LockDisplay(dpy); - GetReq(DRI2CreateDrawable, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2CreateDrawable; - req->drawable = drawable; - UnlockDisplay(dpy); - SyncHandle(); -} - -void -DRI2DestroyDrawable(Display * dpy, XID drawable) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2DestroyDrawableReq *req; - - XextSimpleCheckExtension(dpy, info, dri2ExtensionName); - - XSync(dpy, False); - - LockDisplay(dpy); - GetReq(DRI2DestroyDrawable, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2DestroyDrawable; - req->drawable = drawable; - UnlockDisplay(dpy); - SyncHandle(); -} - -DRI2Buffer * -DRI2GetBuffers(Display * dpy, XID drawable, - int *width, int *height, - unsigned int *attachments, int count, int *outCount) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2GetBuffersReply rep; - xDRI2GetBuffersReq *req; - DRI2Buffer *buffers; - xDRI2Buffer repBuffer; - CARD32 *p; - int i; - - XextCheckExtension(dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReqExtra(DRI2GetBuffers, count * 4, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2GetBuffers; - req->drawable = drawable; - req->count = count; - p = (CARD32 *) & req[1]; - for (i = 0; i < count; i++) - p[i] = attachments[i]; - - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return NULL; - } - - *width = rep.width; - *height = rep.height; - *outCount = rep.count; - - buffers = Xmalloc(rep.count * sizeof buffers[0]); - if (buffers == NULL) { - _XEatData(dpy, rep.count * sizeof repBuffer); - UnlockDisplay(dpy); - SyncHandle(); - return NULL; - } - - for (i = 0; i < rep.count; i++) { - _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer); - buffers[i].attachment = repBuffer.attachment; - buffers[i].name = repBuffer.name; - buffers[i].pitch = repBuffer.pitch; - buffers[i].cpp = repBuffer.cpp; - buffers[i].flags = repBuffer.flags; - } - - UnlockDisplay(dpy); - SyncHandle(); - - return buffers; -} - - -DRI2Buffer * -DRI2GetBuffersWithFormat(Display * dpy, XID drawable, - int *width, int *height, - unsigned int *attachments, int count, int *outCount) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2GetBuffersReply rep; - xDRI2GetBuffersReq *req; - DRI2Buffer *buffers; - xDRI2Buffer repBuffer; - CARD32 *p; - int i; - - XextCheckExtension(dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReqExtra(DRI2GetBuffers, count * (4 * 2), req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2GetBuffersWithFormat; - req->drawable = drawable; - req->count = count; - p = (CARD32 *) & req[1]; - for (i = 0; i < (count * 2); i++) - p[i] = attachments[i]; - - if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return NULL; - } - - *width = rep.width; - *height = rep.height; - *outCount = rep.count; - - buffers = Xmalloc(rep.count * sizeof buffers[0]); - if (buffers == NULL) { - _XEatData(dpy, rep.count * sizeof repBuffer); - UnlockDisplay(dpy); - SyncHandle(); - return NULL; - } - - for (i = 0; i < rep.count; i++) { - _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer); - buffers[i].attachment = repBuffer.attachment; - buffers[i].name = repBuffer.name; - buffers[i].pitch = repBuffer.pitch; - buffers[i].cpp = repBuffer.cpp; - buffers[i].flags = repBuffer.flags; - } - - UnlockDisplay(dpy); - SyncHandle(); - - return buffers; -} - - -void -DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region, - CARD32 dest, CARD32 src) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2CopyRegionReq *req; - xDRI2CopyRegionReply rep; - - XextSimpleCheckExtension(dpy, info, dri2ExtensionName); - - LockDisplay(dpy); - GetReq(DRI2CopyRegion, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2CopyRegion; - req->drawable = drawable; - req->region = region; - req->dest = dest; - req->src = src; - - _XReply(dpy, (xReply *) & rep, 0, xFalse); - - UnlockDisplay(dpy); - SyncHandle(); -} - -#ifdef X_DRI2SwapBuffers -static void -load_swap_req(xDRI2SwapBuffersReq *req, CARD64 target, CARD64 divisor, - CARD64 remainder) -{ - req->target_msc_hi = target >> 32; - req->target_msc_lo = target & 0xffffffff; - req->divisor_hi = divisor >> 32; - req->divisor_lo = divisor & 0xffffffff; - req->remainder_hi = remainder >> 32; - req->remainder_lo = remainder & 0xffffffff; -} - -static CARD64 -vals_to_card64(CARD32 lo, CARD32 hi) -{ - return (CARD64)hi << 32 | lo; -} - -void DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, - CARD64 divisor, CARD64 remainder, CARD64 *count) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2SwapBuffersReq *req; - xDRI2SwapBuffersReply rep; - - XextSimpleCheckExtension (dpy, info, dri2ExtensionName); - - LockDisplay(dpy); - GetReq(DRI2SwapBuffers, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2SwapBuffers; - req->drawable = drawable; - load_swap_req(req, target_msc, divisor, remainder); - - _XReply(dpy, (xReply *)&rep, 0, xFalse); - - *count = vals_to_card64(rep.swap_lo, rep.swap_hi); - - UnlockDisplay(dpy); - SyncHandle(); -} -#endif - -#ifdef X_DRI2GetMSC -Bool DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, - CARD64 *sbc) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2GetMSCReq *req; - xDRI2MSCReply rep; - - XextCheckExtension (dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReq(DRI2GetMSC, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2GetMSC; - req->drawable = drawable; - - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - - *ust = vals_to_card64(rep.ust_lo, rep.ust_hi); - *msc = vals_to_card64(rep.msc_lo, rep.msc_hi); - *sbc = vals_to_card64(rep.sbc_lo, rep.sbc_hi); - - UnlockDisplay(dpy); - SyncHandle(); - - return True; -} -#endif - -#ifdef X_DRI2WaitMSC -static void -load_msc_req(xDRI2WaitMSCReq *req, CARD64 target, CARD64 divisor, - CARD64 remainder) -{ - req->target_msc_hi = target >> 32; - req->target_msc_lo = target & 0xffffffff; - req->divisor_hi = divisor >> 32; - req->divisor_lo = divisor & 0xffffffff; - req->remainder_hi = remainder >> 32; - req->remainder_lo = remainder & 0xffffffff; -} - -Bool DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, - CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2WaitMSCReq *req; - xDRI2MSCReply rep; - - XextCheckExtension (dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReq(DRI2WaitMSC, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2WaitMSC; - req->drawable = drawable; - load_msc_req(req, target_msc, divisor, remainder); - - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - - *ust = ((CARD64)rep.ust_hi << 32) | (CARD64)rep.ust_lo; - *msc = ((CARD64)rep.msc_hi << 32) | (CARD64)rep.msc_lo; - *sbc = ((CARD64)rep.sbc_hi << 32) | (CARD64)rep.sbc_lo; - - UnlockDisplay(dpy); - SyncHandle(); - - return True; -} -#endif - -#ifdef X_DRI2WaitSBC -static void -load_sbc_req(xDRI2WaitSBCReq *req, CARD64 target) -{ - req->target_sbc_hi = target >> 32; - req->target_sbc_lo = target & 0xffffffff; -} - -Bool DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, - CARD64 *msc, CARD64 *sbc) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2WaitSBCReq *req; - xDRI2MSCReply rep; - - XextCheckExtension (dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReq(DRI2WaitSBC, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2WaitSBC; - req->drawable = drawable; - load_sbc_req(req, target_sbc); - - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - - *ust = ((CARD64)rep.ust_hi << 32) | rep.ust_lo; - *msc = ((CARD64)rep.msc_hi << 32) | rep.msc_lo; - *sbc = ((CARD64)rep.sbc_hi << 32) | rep.sbc_lo; - - UnlockDisplay(dpy); - SyncHandle(); - - return True; -} -#endif - -#ifdef X_DRI2SwapInterval -void DRI2SwapInterval(Display *dpy, XID drawable, int interval) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2SwapIntervalReq *req; - - XextSimpleCheckExtension (dpy, info, dri2ExtensionName); - - LockDisplay(dpy); - GetReq(DRI2SwapInterval, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2SwapInterval; - req->drawable = drawable; - req->interval = interval; - UnlockDisplay(dpy); - SyncHandle(); -} -#endif - -#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h deleted file mode 100644 index 114e9f8f965..00000000000 --- a/src/glx/x11/dri2.h +++ /dev/null @@ -1,106 +0,0 @@ -/* - * Copyright © 2007,2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifndef _DRI2_H_ -#define _DRI2_H_ - -#include -#include - -typedef struct -{ - unsigned int attachment; - unsigned int name; - unsigned int pitch; - unsigned int cpp; - unsigned int flags; -} DRI2Buffer; - -extern Bool -DRI2QueryExtension(Display * display, int *eventBase, int *errorBase); - -extern Bool -DRI2QueryVersion(Display * display, int *major, int *minor); - -extern Bool -DRI2Connect(Display * display, XID window, - char **driverName, char **deviceName); - -extern Bool -DRI2Authenticate(Display * display, XID window, drm_magic_t magic); - -extern void -DRI2CreateDrawable(Display * display, XID drawable); - -extern void -DRI2DestroyDrawable(Display * display, XID handle); - -extern DRI2Buffer* -DRI2GetBuffers(Display * dpy, XID drawable, - int *width, int *height, - unsigned int *attachments, int count, - int *outCount); - -/** - * \note - * This function is only supported with DRI2 version 1.1 or later. - */ -extern DRI2Buffer* -DRI2GetBuffersWithFormat(Display * dpy, XID drawable, - int *width, int *height, - unsigned int *attachments, - int count, int *outCount); - -extern void -DRI2CopyRegion(Display * dpy, XID drawable, - XserverRegion region, - CARD32 dest, CARD32 src); - -extern void -DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, - CARD64 remainder, CARD64 *count); - -extern Bool -DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, CARD64 *sbc); - -extern Bool -DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, - CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc); - -extern Bool -DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, - CARD64 *msc, CARD64 *sbc); - -extern void -DRI2SwapInterval(Display *dpy, XID drawable, int interval); - -#endif diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c deleted file mode 100644 index 15a3ea59073..00000000000 --- a/src/glx/x11/dri2_glx.c +++ /dev/null @@ -1,666 +0,0 @@ -/* - * Copyright © 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifdef GLX_DIRECT_RENDERING - -#include -#include -#include -#include "glapi.h" -#include "glxclient.h" -#include -#include "xf86dri.h" -#include -#include -#include -#include -#include -#include "xf86drm.h" -#include "dri2.h" -#include "dri_common.h" -#include "../../mesa/drivers/dri/common/dri_util.h" - -#undef DRI2_MINOR -#define DRI2_MINOR 1 - -typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; -typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; -typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate; - -struct __GLXDRIdisplayPrivateRec -{ - __GLXDRIdisplay base; - - /* - ** XFree86-DRI version information - */ - int driMajor; - int driMinor; - int driPatch; - int swapAvailable; -}; - -struct __GLXDRIcontextPrivateRec -{ - __GLXDRIcontext base; - __DRIcontext *driContext; - __GLXscreenConfigs *psc; -}; - -struct __GLXDRIdrawablePrivateRec -{ - __GLXDRIdrawable base; - __DRIbuffer buffers[5]; - int bufferCount; - int width, height; - int have_back; - int have_fake_front; - int swap_interval; -}; - -static void dri2WaitX(__GLXDRIdrawable * pdraw); - -static void -dri2DestroyContext(__GLXDRIcontext * context, - __GLXscreenConfigs * psc, Display * dpy) -{ - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; - - (*core->destroyContext) (pcp->driContext); - - Xfree(pcp); -} - -static Bool -dri2BindContext(__GLXDRIcontext * context, - __GLXDRIdrawable * draw, __GLXDRIdrawable * read) -{ - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; - - return (*core->bindContext) (pcp->driContext, - draw->driDrawable, read->driDrawable); -} - -static void -dri2UnbindContext(__GLXDRIcontext * context) -{ - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; - - (*core->unbindContext) (pcp->driContext); -} - -static __GLXDRIcontext * -dri2CreateContext(__GLXscreenConfigs * psc, - const __GLcontextModes * mode, - GLXContext gc, GLXContext shareList, int renderType) -{ - __GLXDRIcontextPrivate *pcp, *pcp_shared; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; - __DRIcontext *shared = NULL; - - if (shareList) { - pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; - shared = pcp_shared->driContext; - } - - pcp = Xmalloc(sizeof *pcp); - if (pcp == NULL) - return NULL; - - pcp->psc = psc; - pcp->driContext = - (*psc->dri2->createNewContext) (psc->__driScreen, - config->driConfig, shared, pcp); - gc->__driContext = pcp->driContext; - - if (pcp->driContext == NULL) { - Xfree(pcp); - return NULL; - } - - pcp->base.destroyContext = dri2DestroyContext; - pcp->base.bindContext = dri2BindContext; - pcp->base.unbindContext = dri2UnbindContext; - - return &pcp->base; -} - -static void -dri2DestroyDrawable(__GLXDRIdrawable * pdraw) -{ - const __DRIcoreExtension *core = pdraw->psc->core; - - (*core->destroyDrawable) (pdraw->driDrawable); - DRI2DestroyDrawable(pdraw->psc->dpy, pdraw->xDrawable); - Xfree(pdraw); -} - -static __GLXDRIdrawable * -dri2CreateDrawable(__GLXscreenConfigs * psc, - XID xDrawable, - GLXDrawable drawable, const __GLcontextModes * modes) -{ - __GLXDRIdrawablePrivate *pdraw; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; - - pdraw = Xmalloc(sizeof(*pdraw)); - if (!pdraw) - return NULL; - - pdraw->base.destroyDrawable = dri2DestroyDrawable; - pdraw->base.xDrawable = xDrawable; - pdraw->base.drawable = drawable; - pdraw->base.psc = psc; - pdraw->bufferCount = 0; - - DRI2CreateDrawable(psc->dpy, xDrawable); - - /* Create a new drawable */ - pdraw->base.driDrawable = - (*psc->dri2->createNewDrawable) (psc->__driScreen, - config->driConfig, pdraw); - - if (!pdraw->base.driDrawable) { - DRI2DestroyDrawable(psc->dpy, xDrawable); - Xfree(pdraw); - return NULL; - } - - return &pdraw->base; -} - -static int -dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, - int64_t *ust, int64_t *msc, int64_t *sbc) -{ - return DRI2GetMSC(psc->dpy, pdraw->xDrawable, ust, msc, sbc); -} - -static int -dri2WaitForMSC(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, - int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc) -{ - return DRI2WaitMSC(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, - remainder, ust, msc, sbc); -} - -static int -dri2WaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, - int64_t *msc, int64_t *sbc) -{ - return DRI2WaitSBC(pdraw->psc->dpy, pdraw->xDrawable, target_sbc, ust, msc, - sbc); -} - -static void -dri2CopySubBuffer(__GLXDRIdrawable *pdraw, int x, int y, int width, int height) -{ - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - XRectangle xrect; - XserverRegion region; - - /* Check we have the right attachments */ - if (!priv->have_back) - return; - - xrect.x = x; - xrect.y = priv->height - y - height; - xrect.width = width; - xrect.height = height; - -#ifdef __DRI2_FLUSH - if (pdraw->psc->f) - (*pdraw->psc->f->flush) (pdraw->driDrawable); -#endif - - region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); - /* should get a fence ID back from here at some point */ - DRI2CopyRegion(pdraw->psc->dpy, pdraw->xDrawable, region, - DRI2BufferFrontLeft, DRI2BufferBackLeft); - XFixesDestroyRegion(pdraw->psc->dpy, region); - - /* Refresh the fake front (if present) after we just damaged the real - * front. - */ - dri2WaitX(pdraw); -} - -static void -dri2WaitX(__GLXDRIdrawable *pdraw) -{ - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - XRectangle xrect; - XserverRegion region; - - /* Check we have the right attachments */ - if (!priv->have_fake_front) - return; - - xrect.x = 0; - xrect.y = 0; - xrect.width = priv->width; - xrect.height = priv->height; - -#ifdef __DRI2_FLUSH - if (pdraw->psc->f) - (*pdraw->psc->f->flush) (pdraw->driDrawable); -#endif - - region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); - DRI2CopyRegion(pdraw->psc->dpy, pdraw->xDrawable, region, - DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); - XFixesDestroyRegion(pdraw->psc->dpy, region); -} - -static void -dri2WaitGL(__GLXDRIdrawable * pdraw) -{ - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - XRectangle xrect; - XserverRegion region; - - if (!priv->have_fake_front) - return; - - xrect.x = 0; - xrect.y = 0; - xrect.width = priv->width; - xrect.height = priv->height; - -#ifdef __DRI2_FLUSH - if (pdraw->psc->f) - (*pdraw->psc->f->flush) (pdraw->driDrawable); -#endif - - region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); - DRI2CopyRegion(pdraw->psc->dpy, pdraw->xDrawable, region, - DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); - XFixesDestroyRegion(pdraw->psc->dpy, region); -} - - -static void -dri2FlushFrontBuffer(__DRIdrawable * driDrawable, void *loaderPrivate) -{ - (void) driDrawable; - dri2WaitGL((__GLXDRIdrawable *) loaderPrivate); -} - - -static void -dri2DestroyScreen(__GLXscreenConfigs * psc) -{ - /* Free the direct rendering per screen data */ - (*psc->core->destroyScreen) (psc->__driScreen); - close(psc->fd); - psc->__driScreen = NULL; -} - -/** - * Process list of buffer received from the server - * - * Processes the list of buffers received in a reply from the server to either - * \c DRI2GetBuffers or \c DRI2GetBuffersWithFormat. - */ -static void -process_buffers(__GLXDRIdrawablePrivate * pdraw, DRI2Buffer * buffers, - unsigned count) -{ - int i; - - pdraw->bufferCount = count; - pdraw->have_fake_front = 0; - pdraw->have_back = 0; - - /* This assumes the DRI2 buffer attachment tokens matches the - * __DRIbuffer tokens. */ - for (i = 0; i < count; i++) { - pdraw->buffers[i].attachment = buffers[i].attachment; - pdraw->buffers[i].name = buffers[i].name; - pdraw->buffers[i].pitch = buffers[i].pitch; - pdraw->buffers[i].cpp = buffers[i].cpp; - pdraw->buffers[i].flags = buffers[i].flags; - if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) - pdraw->have_fake_front = 1; - if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) - pdraw->have_back = 1; - } - -} - -static int64_t -dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, - int64_t remainder) -{ - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - __GLXdisplayPrivate *dpyPriv = __glXInitialize(priv->base.psc->dpy); - __GLXDRIdisplayPrivate *pdp = - (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display; - int64_t ret; - -#ifdef __DRI2_FLUSH - if (pdraw->psc->f) - (*pdraw->psc->f->flush)(pdraw->driDrawable); -#endif - - /* Old servers can't handle swapbuffers */ - if (!pdp->swapAvailable) { - dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); - return 0; - } - -#ifdef X_DRI2SwapBuffers - DRI2SwapBuffers(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, - remainder, &ret); -#endif - -#if __DRI2_FLUSH_VERSION >= 2 - if (pdraw->psc->f) - (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable); -#endif - - return ret; -} - -static __DRIbuffer * -dri2GetBuffers(__DRIdrawable * driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) -{ - __GLXDRIdrawablePrivate *pdraw = loaderPrivate; - DRI2Buffer *buffers; - - buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable, - width, height, attachments, count, out_count); - if (buffers == NULL) - return NULL; - - pdraw->width = *width; - pdraw->height = *height; - process_buffers(pdraw, buffers, *out_count); - - Xfree(buffers); - - return pdraw->buffers; -} - -static __DRIbuffer * -dri2GetBuffersWithFormat(__DRIdrawable * driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) -{ - __GLXDRIdrawablePrivate *pdraw = loaderPrivate; - DRI2Buffer *buffers; - - buffers = DRI2GetBuffersWithFormat(pdraw->base.psc->dpy, - pdraw->base.xDrawable, - width, height, attachments, - count, out_count); - if (buffers == NULL) - return NULL; - - pdraw->width = *width; - pdraw->height = *height; - process_buffers(pdraw, buffers, *out_count); - - Xfree(buffers); - - return pdraw->buffers; -} - -static void -dri2SetSwapInterval(__GLXDRIdrawable *pdraw, int interval) -{ - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - - DRI2SwapInterval(priv->base.psc->dpy, pdraw->xDrawable, interval); - priv->swap_interval = interval; -} - -static unsigned int -dri2GetSwapInterval(__GLXDRIdrawable *pdraw) -{ - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - - return priv->swap_interval; -} - -static const __DRIdri2LoaderExtension dri2LoaderExtension = { - {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, - dri2GetBuffers, - dri2FlushFrontBuffer, - dri2GetBuffersWithFormat, -}; - -static const __DRIdri2LoaderExtension dri2LoaderExtension_old = { - {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, - dri2GetBuffers, - dri2FlushFrontBuffer, - NULL, -}; - -static const __DRIextension *loader_extensions[] = { - &dri2LoaderExtension.base, - &systemTimeExtension.base, - NULL -}; - -static const __DRIextension *loader_extensions_old[] = { - &dri2LoaderExtension_old.base, - &systemTimeExtension.base, - NULL -}; - -static __GLXDRIscreen * -dri2CreateScreen(__GLXscreenConfigs * psc, int screen, - __GLXdisplayPrivate * priv) -{ - const __DRIconfig **driver_configs; - const __DRIextension **extensions; - const __GLXDRIdisplayPrivate *const pdp = (__GLXDRIdisplayPrivate *) - priv->dri2Display; - __GLXDRIscreen *psp; - char *driverName, *deviceName; - drm_magic_t magic; - int i; - - psp = Xmalloc(sizeof *psp); - if (psp == NULL) - return NULL; - - /* Initialize per screen dynamic client GLX extensions */ - psc->ext_list_first_time = GL_TRUE; - - if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen), - &driverName, &deviceName)) { - XFree(psp); - return NULL; - } - - psc->driver = driOpenDriver(driverName); - if (psc->driver == NULL) { - ErrorMessageF("driver pointer missing\n"); - goto handle_error; - } - - extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); - if (extensions == NULL) { - ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); - goto handle_error; - } - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_DRI2) == 0) - psc->dri2 = (__DRIdri2Extension *) extensions[i]; - } - - if (psc->core == NULL || psc->dri2 == NULL) { - ErrorMessageF("core dri or dri2 extension not found\n"); - goto handle_error; - } - - psc->fd = open(deviceName, O_RDWR); - if (psc->fd < 0) { - ErrorMessageF("failed to open drm device: %s\n", strerror(errno)); - goto handle_error; - } - - if (drmGetMagic(psc->fd, &magic)) { - ErrorMessageF("failed to get magic\n"); - goto handle_error; - } - - if (!DRI2Authenticate(psc->dpy, RootWindow(psc->dpy, screen), magic)) { - ErrorMessageF("failed to authenticate magic %d\n", magic); - goto handle_error; - } - - /* If the server does not support the protocol for - * DRI2GetBuffersWithFormat, don't supply that interface to the driver. - */ - psc->__driScreen = - psc->dri2->createNewScreen(screen, psc->fd, ((pdp->driMinor < 1) - ? loader_extensions_old - : loader_extensions), - &driver_configs, psc); - - if (psc->__driScreen == NULL) { - ErrorMessageF("failed to create dri screen\n"); - goto handle_error; - } - - driBindCommonExtensions(psc); - dri2BindExtensions(psc); - - psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); - psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); - - psc->driver_configs = driver_configs; - - psp->destroyScreen = dri2DestroyScreen; - psp->createContext = dri2CreateContext; - psp->createDrawable = dri2CreateDrawable; - psp->swapBuffers = dri2SwapBuffers; - psp->waitGL = dri2WaitGL; - psp->waitX = dri2WaitX; - psp->getDrawableMSC = NULL; - psp->waitForMSC = NULL; - psp->waitForSBC = NULL; - psp->setSwapInterval = NULL; - psp->getSwapInterval = NULL; - - if (pdp->driMinor >= 2) { -#ifdef X_DRI2GetMSC - psp->getDrawableMSC = dri2DrawableGetMSC; -#endif -#ifdef X_DRI2WaitMSC - psp->waitForMSC = dri2WaitForMSC; - psp->waitForSBC = dri2WaitForSBC; -#endif -#ifdef X_DRI2SwapInterval - psp->setSwapInterval = dri2SetSwapInterval; - psp->getSwapInterval = dri2GetSwapInterval; -#endif - } - - /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always - * available.*/ - psp->copySubBuffer = dri2CopySubBuffer; - __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); - - Xfree(driverName); - Xfree(deviceName); - - return psp; - -handle_error: - Xfree(driverName); - Xfree(deviceName); - XFree(psp); - - /* FIXME: clean up here */ - - return NULL; -} - -/* Called from __glXFreeDisplayPrivate. - */ -static void -dri2DestroyDisplay(__GLXDRIdisplay * dpy) -{ - Xfree(dpy); -} - -/* - * Allocate, initialize and return a __DRIdisplayPrivate object. - * This is called from __glXInitialize() when we are given a new - * display pointer. - */ -_X_HIDDEN __GLXDRIdisplay * -dri2CreateDisplay(Display * dpy) -{ - __GLXDRIdisplayPrivate *pdp; - int eventBase, errorBase; - - if (!DRI2QueryExtension(dpy, &eventBase, &errorBase)) - return NULL; - - pdp = Xmalloc(sizeof *pdp); - if (pdp == NULL) - return NULL; - - if (!DRI2QueryVersion(dpy, &pdp->driMajor, &pdp->driMinor)) { - Xfree(pdp); - return NULL; - } - - pdp->driPatch = 0; - pdp->swapAvailable = 0; -#ifdef X_DRI2SwapBuffers - if (pdp->driMinor >= 2) - pdp->swapAvailable = 1; -#endif - - pdp->base.destroyDisplay = dri2DestroyDisplay; - pdp->base.createScreen = dri2CreateScreen; - - return &pdp->base; -} - -#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c deleted file mode 100644 index e4034161bb3..00000000000 --- a/src/glx/x11/dri_common.c +++ /dev/null @@ -1,450 +0,0 @@ -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * Copyright © 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kevin E. Martin - * Brian Paul - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifdef GLX_DIRECT_RENDERING - -#include -#include -#include -#include "glxclient.h" -#include "glcontextmodes.h" -#include "dri_common.h" - -#ifndef RTLD_NOW -#define RTLD_NOW 0 -#endif -#ifndef RTLD_GLOBAL -#define RTLD_GLOBAL 0 -#endif - -_X_HIDDEN void -InfoMessageF(const char *f, ...) -{ - va_list args; - const char *env; - - if ((env = getenv("LIBGL_DEBUG")) && strstr(env, "verbose")) { - fprintf(stderr, "libGL: "); - va_start(args, f); - vfprintf(stderr, f, args); - va_end(args); - } -} - -/** - * Print error to stderr, unless LIBGL_DEBUG=="quiet". - */ -_X_HIDDEN void -ErrorMessageF(const char *f, ...) -{ - va_list args; - const char *env; - - if ((env = getenv("LIBGL_DEBUG")) && !strstr(env, "quiet")) { - fprintf(stderr, "libGL error: "); - va_start(args, f); - vfprintf(stderr, f, args); - va_end(args); - } -} - -#ifndef DEFAULT_DRIVER_DIR -/* this is normally defined in Mesa/configs/default with DRI_DRIVER_SEARCH_PATH */ -#define DEFAULT_DRIVER_DIR "/usr/local/lib/dri" -#endif - -/** - * Try to \c dlopen the named driver. - * - * This function adds the "_dri.so" suffix to the driver name and searches the - * directories specified by the \c LIBGL_DRIVERS_PATH environment variable in - * order to find the driver. - * - * \param driverName - a name like "tdfx", "i810", "mga", etc. - * - * \returns - * A handle from \c dlopen, or \c NULL if driver file not found. - */ -_X_HIDDEN void * -driOpenDriver(const char *driverName) -{ - void *glhandle, *handle; - const char *libPaths, *p, *next; - char realDriverName[200]; - int len; - - /* Attempt to make sure libGL symbols will be visible to the driver */ - glhandle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL); - - libPaths = NULL; - if (geteuid() == getuid()) { - /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */ - libPaths = getenv("LIBGL_DRIVERS_PATH"); - if (!libPaths) - libPaths = getenv("LIBGL_DRIVERS_DIR"); /* deprecated */ - } - if (libPaths == NULL) - libPaths = DEFAULT_DRIVER_DIR; - - handle = NULL; - for (p = libPaths; *p; p = next) { - next = strchr(p, ':'); - if (next == NULL) { - len = strlen(p); - next = p + len; - } - else { - len = next - p; - next++; - } - -#ifdef GLX_USE_TLS - snprintf(realDriverName, sizeof realDriverName, - "%.*s/tls/%s_dri.so", len, p, driverName); - InfoMessageF("OpenDriver: trying %s\n", realDriverName); - handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); -#endif - - if (handle == NULL) { - snprintf(realDriverName, sizeof realDriverName, - "%.*s/%s_dri.so", len, p, driverName); - InfoMessageF("OpenDriver: trying %s\n", realDriverName); - handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); - } - - if (handle != NULL) - break; - else - ErrorMessageF("dlopen %s failed (%s)\n", realDriverName, dlerror()); - } - - if (!handle) - ErrorMessageF("unable to load driver: %s_dri.so\n", driverName); - - if (glhandle) - dlclose(glhandle); - - return handle; -} - -_X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = { - {__DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION}, - __glXGetUST, - __driGetMscRateOML -}; - -#define __ATTRIB(attrib, field) \ - { attrib, offsetof(__GLcontextModes, field) } - -static const struct -{ - unsigned int attrib, offset; -} attribMap[] = { - __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), - __ATTRIB(__DRI_ATTRIB_LEVEL, level), - __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), - __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), - __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), - __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), - __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), - __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), - __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), - __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), - __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), - __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), - __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), -#if 0 - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), - __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), - __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), - __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), - __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), -#endif - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), -#if 0 - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), -#endif -__ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), - __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, - bindToMipmapTexture), - __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),}; - -#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) - -static int -scalarEqual(__GLcontextModes * mode, unsigned int attrib, unsigned int value) -{ - unsigned int glxValue; - int i; - - for (i = 0; i < ARRAY_SIZE(attribMap); i++) - if (attribMap[i].attrib == attrib) { - glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset); - return glxValue == GLX_DONT_CARE || glxValue == value; - } - - return GL_TRUE; /* Is a non-existing attribute equal to value? */ -} - -static int -driConfigEqual(const __DRIcoreExtension * core, - __GLcontextModes * modes, const __DRIconfig * driConfig) -{ - unsigned int attrib, value, glxValue; - int i; - - i = 0; - while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { - switch (attrib) { - case __DRI_ATTRIB_RENDER_TYPE: - glxValue = 0; - if (value & __DRI_ATTRIB_RGBA_BIT) { - glxValue |= GLX_RGBA_BIT; - } - else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) { - glxValue |= GLX_COLOR_INDEX_BIT; - } - if (glxValue != modes->renderType) - return GL_FALSE; - break; - - case __DRI_ATTRIB_CONFIG_CAVEAT: - if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) - glxValue = GLX_NON_CONFORMANT_CONFIG; - else if (value & __DRI_ATTRIB_SLOW_BIT) - glxValue = GLX_SLOW_CONFIG; - else - glxValue = GLX_NONE; - if (glxValue != modes->visualRating) - return GL_FALSE; - break; - - case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: - glxValue = 0; - if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) - glxValue |= GLX_TEXTURE_1D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) - glxValue |= GLX_TEXTURE_2D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) - glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT; - if (modes->bindToTextureTargets != GLX_DONT_CARE && - glxValue != modes->bindToTextureTargets) - return GL_FALSE; - break; - - default: - if (!scalarEqual(modes, attrib, value)) - return GL_FALSE; - } - } - - return GL_TRUE; -} - -static __GLcontextModes * -createDriMode(const __DRIcoreExtension * core, - __GLcontextModes * modes, const __DRIconfig ** driConfigs) -{ - __GLXDRIconfigPrivate *config; - int i; - - for (i = 0; driConfigs[i]; i++) { - if (driConfigEqual(core, modes, driConfigs[i])) - break; - } - - if (driConfigs[i] == NULL) - return NULL; - - config = Xmalloc(sizeof *config); - if (config == NULL) - return NULL; - - config->modes = *modes; - config->driConfig = driConfigs[i]; - - return &config->modes; -} - -_X_HIDDEN __GLcontextModes * -driConvertConfigs(const __DRIcoreExtension * core, - __GLcontextModes * modes, const __DRIconfig ** configs) -{ - __GLcontextModes head, *tail, *m; - - tail = &head; - head.next = NULL; - for (m = modes; m; m = m->next) { - tail->next = createDriMode(core, m, configs); - if (tail->next == NULL) { - /* no matching dri config for m */ - continue; - } - - - tail = tail->next; - } - - _gl_context_modes_destroy(modes); - - return head.next; -} - -/* Bind DRI1 specific extensions */ -_X_HIDDEN void -driBindExtensions(__GLXscreenConfigs *psc) -{ - const __DRIextension **extensions; - int i; - - extensions = psc->core->getExtensions(psc->__driScreen); - - for (i = 0; extensions[i]; i++) { -#ifdef __DRI_SWAP_CONTROL - /* No DRI2 support for swap_control at the moment, since SwapBuffers - * is done by the X server */ - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { - psc->swapControl = (__DRIswapControlExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); - __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); - } -#endif - -#ifdef __DRI_MEDIA_STREAM_COUNTER - if (strcmp(extensions[i]->name, __DRI_MEDIA_STREAM_COUNTER) == 0) { - psc->msc = (__DRImediaStreamCounterExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); - } -#endif - -#ifdef __DRI_SWAP_BUFFER_COUNTER - /* No driver supports this at this time and the extension is - * not defined in dri_interface.h. Will enable - * GLX_OML_sync_control if implemented. */ -#endif - - /* Ignore unknown extensions */ - } -} - -/* Bind DRI2 specific extensions */ -_X_HIDDEN void -dri2BindExtensions(__GLXscreenConfigs *psc) -{ - const __DRIextension **extensions; - int i; - - extensions = psc->core->getExtensions(psc->__driScreen); - - for (i = 0; extensions[i]; i++) { -#ifdef __DRI_TEX_BUFFER - if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0)) { - psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); - } -#endif - - __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); - __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); - __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); - - /* FIXME: if DRI2 version supports it... */ - __glXEnableDirectExtension(psc, "INTEL_swap_event"); - -#ifdef __DRI2_FLUSH - if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0)) { - psc->f = (__DRI2flushExtension *) extensions[i]; - /* internal driver extension, no GL extension exposed */ - } -#endif - } -} - -/* Bind extensions common to DRI1 and DRI2 */ -_X_HIDDEN void -driBindCommonExtensions(__GLXscreenConfigs *psc) -{ - const __DRIextension **extensions; - int i; - - extensions = psc->core->getExtensions(psc->__driScreen); - - for (i = 0; extensions[i]; i++) { -#ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); - } -#endif - -#ifdef __DRI_ALLOCATE - if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { - psc->allocate = (__DRIallocateExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); - } -#endif - -#ifdef __DRI_FRAME_TRACKING - if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { - psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); - } -#endif - -#ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); - } -#endif - - /* Ignore unknown extensions */ - } -} - -#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri_common.h b/src/glx/x11/dri_common.h deleted file mode 100644 index bb178db7875..00000000000 --- a/src/glx/x11/dri_common.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * Copyright © 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kevin E. Martin - * Brian Paul - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifndef _DRI_COMMON_H -#define _DRI_COMMON_H - -typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; - -struct __GLXDRIconfigPrivateRec -{ - __GLcontextModes modes; - const __DRIconfig *driConfig; -}; - -extern __GLcontextModes *driConvertConfigs(const __DRIcoreExtension * core, - __GLcontextModes * modes, - const __DRIconfig ** configs); - -extern const __DRIsystemTimeExtension systemTimeExtension; - -extern void InfoMessageF(const char *f, ...); - -extern void ErrorMessageF(const char *f, ...); - -extern void *driOpenDriver(const char *driverName); - -extern void driBindExtensions(__GLXscreenConfigs * psc); -extern void dri2BindExtensions(__GLXscreenConfigs * psc); -extern void driBindCommonExtensions(__GLXscreenConfigs * psc); - -#endif /* _DRI_COMMON_H */ diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c deleted file mode 100644 index 0ff53c324f5..00000000000 --- a/src/glx/x11/dri_glx.c +++ /dev/null @@ -1,751 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin - * Brian Paul - * - */ - -#ifdef GLX_DIRECT_RENDERING - -#include -#include -#include -#include "glxclient.h" -#include "xf86dri.h" -#include "dri2.h" -#include "sarea.h" -#include -#include -#include -#include "xf86drm.h" -#include "dri_common.h" - -typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; -typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; - -struct __GLXDRIdisplayPrivateRec -{ - __GLXDRIdisplay base; - - /* - ** XFree86-DRI version information - */ - int driMajor; - int driMinor; - int driPatch; -}; - -struct __GLXDRIcontextPrivateRec -{ - __GLXDRIcontext base; - __DRIcontext *driContext; - XID hwContextID; - __GLXscreenConfigs *psc; -}; - -/* - * Given a display pointer and screen number, determine the name of - * the DRI driver for the screen. (I.e. "r128", "tdfx", etc). - * Return True for success, False for failure. - */ -static Bool -driGetDriverName(Display * dpy, int scrNum, char **driverName) -{ - int directCapable; - Bool b; - int event, error; - int driverMajor, driverMinor, driverPatch; - - *driverName = NULL; - - if (XF86DRIQueryExtension(dpy, &event, &error)) { /* DRI1 */ - if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) { - ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n"); - return False; - } - if (!directCapable) { - ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n"); - return False; - } - - b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor, - &driverPatch, driverName); - if (!b) { - ErrorMessageF("Cannot determine driver name for screen %d\n", - scrNum); - return False; - } - - InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n", - driverMajor, driverMinor, driverPatch, *driverName, - scrNum); - - return True; - } - else if (DRI2QueryExtension(dpy, &event, &error)) { /* DRI2 */ - char *dev; - Bool ret = DRI2Connect(dpy, RootWindow(dpy, scrNum), driverName, &dev); - - if (ret) - Xfree(dev); - - return ret; - } - - return False; -} - -/* - * Exported function for querying the DRI driver for a given screen. - * - * The returned char pointer points to a static array that will be - * overwritten by subsequent calls. - */ -PUBLIC const char * -glXGetScreenDriver(Display * dpy, int scrNum) -{ - static char ret[32]; - char *driverName; - if (driGetDriverName(dpy, scrNum, &driverName)) { - int len; - if (!driverName) - return NULL; - len = strlen(driverName); - if (len >= 31) - return NULL; - memcpy(ret, driverName, len + 1); - Xfree(driverName); - return ret; - } - return NULL; -} - -/* - * Exported function for obtaining a driver's option list (UTF-8 encoded XML). - * - * The returned char pointer points directly into the driver. Therefore - * it should be treated as a constant. - * - * If the driver was not found or does not support configuration NULL is - * returned. - * - * Note: The driver remains opened after this function returns. - */ -PUBLIC const char * -glXGetDriverConfig(const char *driverName) -{ - void *handle = driOpenDriver(driverName); - if (handle) - return dlsym(handle, "__driConfigOptions"); - else - return NULL; -} - -#ifdef XDAMAGE_1_1_INTERFACE - -static GLboolean -has_damage_post(Display * dpy) -{ - static GLboolean inited = GL_FALSE; - static GLboolean has_damage; - - if (!inited) { - int major, minor; - - if (XDamageQueryVersion(dpy, &major, &minor) && - major == 1 && minor >= 1) { - has_damage = GL_TRUE; - } - else { - has_damage = GL_FALSE; - } - inited = GL_TRUE; - } - - return has_damage; -} - -static void -__glXReportDamage(__DRIdrawable * driDraw, - int x, int y, - drm_clip_rect_t * rects, int num_rects, - GLboolean front_buffer, void *loaderPrivate) -{ - XRectangle *xrects; - XserverRegion region; - int i; - int x_off, y_off; - __GLXDRIdrawable *glxDraw = loaderPrivate; - __GLXscreenConfigs *psc = glxDraw->psc; - Display *dpy = psc->dpy; - Drawable drawable; - - if (!has_damage_post(dpy)) - return; - - if (front_buffer) { - x_off = x; - y_off = y; - drawable = RootWindow(dpy, psc->scr); - } - else { - x_off = 0; - y_off = 0; - drawable = glxDraw->xDrawable; - } - - xrects = malloc(sizeof(XRectangle) * num_rects); - if (xrects == NULL) - return; - - for (i = 0; i < num_rects; i++) { - xrects[i].x = rects[i].x1 + x_off; - xrects[i].y = rects[i].y1 + y_off; - xrects[i].width = rects[i].x2 - rects[i].x1; - xrects[i].height = rects[i].y2 - rects[i].y1; - } - region = XFixesCreateRegion(dpy, xrects, num_rects); - free(xrects); - XDamageAdd(dpy, drawable, region); - XFixesDestroyRegion(dpy, region); -} - -static const __DRIdamageExtension damageExtension = { - {__DRI_DAMAGE, __DRI_DAMAGE_VERSION}, - __glXReportDamage, -}; - -#endif - -static GLboolean -__glXDRIGetDrawableInfo(__DRIdrawable * drawable, - unsigned int *index, unsigned int *stamp, - int *X, int *Y, int *W, int *H, - int *numClipRects, drm_clip_rect_t ** pClipRects, - int *backX, int *backY, - int *numBackClipRects, - drm_clip_rect_t ** pBackClipRects, - void *loaderPrivate) -{ - __GLXDRIdrawable *glxDraw = loaderPrivate; - __GLXscreenConfigs *psc = glxDraw->psc; - Display *dpy = psc->dpy; - - return XF86DRIGetDrawableInfo(dpy, psc->scr, glxDraw->drawable, - index, stamp, X, Y, W, H, - numClipRects, pClipRects, - backX, backY, - numBackClipRects, pBackClipRects); -} - -static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = { - {__DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION}, - __glXDRIGetDrawableInfo -}; - -static const __DRIextension *loader_extensions[] = { - &systemTimeExtension.base, - &getDrawableInfoExtension.base, -#ifdef XDAMAGE_1_1_INTERFACE - &damageExtension.base, -#endif - NULL -}; - -/** - * Perform the required libGL-side initialization and call the client-side - * driver's \c __driCreateNewScreen function. - * - * \param dpy Display pointer. - * \param scrn Screen number on the display. - * \param psc DRI screen information. - * \param driDpy DRI display information. - * \param createNewScreen Pointer to the client-side driver's - * \c __driCreateNewScreen function. - * \returns A pointer to the \c __DRIscreen structure returned by - * the client-side driver on success, or \c NULL on failure. - */ -static void * -CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, - __GLXDRIdisplayPrivate * driDpy) -{ - void *psp = NULL; - drm_handle_t hSAREA; - drmAddress pSAREA = MAP_FAILED; - char *BusID; - __DRIversion ddx_version; - __DRIversion dri_version; - __DRIversion drm_version; - __DRIframebuffer framebuffer; - int fd = -1; - int status; - - drm_magic_t magic; - drmVersionPtr version; - int newlyopened; - char *driverName; - drm_handle_t hFB; - int junk; - const __DRIconfig **driver_configs; - __GLcontextModes *visual; - - /* DRI protocol version. */ - dri_version.major = driDpy->driMajor; - dri_version.minor = driDpy->driMinor; - dri_version.patch = driDpy->driPatch; - - framebuffer.base = MAP_FAILED; - framebuffer.dev_priv = NULL; - - if (!XF86DRIOpenConnection(dpy, scrn, &hSAREA, &BusID)) { - ErrorMessageF("XF86DRIOpenConnection failed\n"); - goto handle_error; - } - - fd = drmOpenOnce(NULL, BusID, &newlyopened); - - Xfree(BusID); /* No longer needed */ - - if (fd < 0) { - ErrorMessageF("drmOpenOnce failed (%s)\n", strerror(-fd)); - goto handle_error; - } - - if (drmGetMagic(fd, &magic)) { - ErrorMessageF("drmGetMagic failed\n"); - goto handle_error; - } - - version = drmGetVersion(fd); - if (version) { - drm_version.major = version->version_major; - drm_version.minor = version->version_minor; - drm_version.patch = version->version_patchlevel; - drmFreeVersion(version); - } - else { - drm_version.major = -1; - drm_version.minor = -1; - drm_version.patch = -1; - } - - if (newlyopened && !XF86DRIAuthConnection(dpy, scrn, magic)) { - ErrorMessageF("XF86DRIAuthConnection failed\n"); - goto handle_error; - } - - /* Get device name (like "tdfx") and the ddx version numbers. - * We'll check the version in each DRI driver's "createNewScreen" - * function. */ - if (!XF86DRIGetClientDriverName(dpy, scrn, - &ddx_version.major, - &ddx_version.minor, - &ddx_version.patch, &driverName)) { - ErrorMessageF("XF86DRIGetClientDriverName failed\n"); - goto handle_error; - } - - Xfree(driverName); /* No longer needed. */ - - /* - * Get device-specific info. pDevPriv will point to a struct - * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that - * has information about the screen size, depth, pitch, ancilliary - * buffers, DRM mmap handles, etc. - */ - if (!XF86DRIGetDeviceInfo(dpy, scrn, &hFB, &junk, - &framebuffer.size, &framebuffer.stride, - &framebuffer.dev_priv_size, - &framebuffer.dev_priv)) { - ErrorMessageF("XF86DRIGetDeviceInfo failed"); - goto handle_error; - } - - framebuffer.width = DisplayWidth(dpy, scrn); - framebuffer.height = DisplayHeight(dpy, scrn); - - /* Map the framebuffer region. */ - status = drmMap(fd, hFB, framebuffer.size, - (drmAddressPtr) & framebuffer.base); - if (status != 0) { - ErrorMessageF("drmMap of framebuffer failed (%s)", strerror(-status)); - goto handle_error; - } - - /* Map the SAREA region. Further mmap regions may be setup in - * each DRI driver's "createNewScreen" function. - */ - status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); - if (status != 0) { - ErrorMessageF("drmMap of SAREA failed (%s)", strerror(-status)); - goto handle_error; - } - - psp = (*psc->legacy->createNewScreen) (scrn, - &ddx_version, - &dri_version, - &drm_version, - &framebuffer, - pSAREA, - fd, - loader_extensions, - &driver_configs, psc); - - if (psp == NULL) { - ErrorMessageF("Calling driver entry point failed"); - goto handle_error; - } - - psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); - psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); - - psc->driver_configs = driver_configs; - - /* Visuals with depth != screen depth are subject to automatic compositing - * in the X server, so DRI1 can't render to them properly. Mark them as - * non-conformant to prevent apps from picking them up accidentally. - */ - for (visual = psc->visuals; visual; visual = visual->next) { - XVisualInfo template; - XVisualInfo *visuals; - int num_visuals; - long mask; - - template.visualid = visual->visualID; - mask = VisualIDMask; - visuals = XGetVisualInfo(dpy, mask, &template, &num_visuals); - - if (visuals) { - if (num_visuals > 0 && visuals->depth != DefaultDepth(dpy, scrn)) - visual->visualRating = GLX_NON_CONFORMANT_CONFIG; - - XFree(visuals); - } - } - - return psp; - - handle_error: - if (pSAREA != MAP_FAILED) - drmUnmap(pSAREA, SAREA_MAX); - - if (framebuffer.base != MAP_FAILED) - drmUnmap((drmAddress) framebuffer.base, framebuffer.size); - - if (framebuffer.dev_priv != NULL) - Xfree(framebuffer.dev_priv); - - if (fd >= 0) - drmCloseOnce(fd); - - XF86DRICloseConnection(dpy, scrn); - - ErrorMessageF("reverting to software direct rendering\n"); - - return NULL; -} - -static void -driDestroyContext(__GLXDRIcontext * context, - __GLXscreenConfigs * psc, Display * dpy) -{ - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - - (*psc->core->destroyContext) (pcp->driContext); - - XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); - Xfree(pcp); -} - -static Bool -driBindContext(__GLXDRIcontext * context, - __GLXDRIdrawable * draw, __GLXDRIdrawable * read) -{ - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; - - return (*core->bindContext) (pcp->driContext, - draw->driDrawable, read->driDrawable); -} - -static void -driUnbindContext(__GLXDRIcontext * context) -{ - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; - - (*core->unbindContext) (pcp->driContext); -} - -static __GLXDRIcontext * -driCreateContext(__GLXscreenConfigs * psc, - const __GLcontextModes * mode, - GLXContext gc, GLXContext shareList, int renderType) -{ - __GLXDRIcontextPrivate *pcp, *pcp_shared; - drm_context_t hwContext; - __DRIcontext *shared = NULL; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; - - if (!psc || !psc->driScreen) - return NULL; - - if (shareList) { - pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; - shared = pcp_shared->driContext; - } - - pcp = Xmalloc(sizeof *pcp); - if (pcp == NULL) - return NULL; - - pcp->psc = psc; - if (!XF86DRICreateContextWithConfig(psc->dpy, psc->scr, - mode->visualID, - &pcp->hwContextID, &hwContext)) { - Xfree(pcp); - return NULL; - } - - pcp->driContext = - (*psc->legacy->createNewContext) (psc->__driScreen, - config->driConfig, - renderType, shared, hwContext, pcp); - if (pcp->driContext == NULL) { - XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); - Xfree(pcp); - return NULL; - } - - pcp->base.destroyContext = driDestroyContext; - pcp->base.bindContext = driBindContext; - pcp->base.unbindContext = driUnbindContext; - - return &pcp->base; -} - -static void -driDestroyDrawable(__GLXDRIdrawable * pdraw) -{ - __GLXscreenConfigs *psc = pdraw->psc; - - (*psc->core->destroyDrawable) (pdraw->driDrawable); - XF86DRIDestroyDrawable(psc->dpy, psc->scr, pdraw->drawable); - Xfree(pdraw); -} - -static __GLXDRIdrawable * -driCreateDrawable(__GLXscreenConfigs * psc, - XID xDrawable, - GLXDrawable drawable, const __GLcontextModes * modes) -{ - __GLXDRIdrawable *pdraw; - drm_drawable_t hwDrawable; - void *empty_attribute_list = NULL; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; - - /* Old dri can't handle GLX 1.3+ drawable constructors. */ - if (xDrawable != drawable) - return NULL; - - pdraw = Xmalloc(sizeof(*pdraw)); - if (!pdraw) - return NULL; - - pdraw->drawable = drawable; - pdraw->psc = psc; - - if (!XF86DRICreateDrawable(psc->dpy, psc->scr, drawable, &hwDrawable)) { - Xfree(pdraw); - return NULL; - } - - /* Create a new drawable */ - pdraw->driDrawable = - (*psc->legacy->createNewDrawable) (psc->__driScreen, - config->driConfig, - hwDrawable, - GLX_WINDOW_BIT, - empty_attribute_list, pdraw); - - if (!pdraw->driDrawable) { - XF86DRIDestroyDrawable(psc->dpy, psc->scr, drawable); - Xfree(pdraw); - return NULL; - } - - pdraw->destroyDrawable = driDestroyDrawable; - - return pdraw; -} - -static int64_t -driSwapBuffers(__GLXDRIdrawable * pdraw, int64_t unused1, int64_t unused2, - int64_t unused3) -{ - (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); - return 0; -} - -static void -driCopySubBuffer(__GLXDRIdrawable * pdraw, - int x, int y, int width, int height) -{ - (*pdraw->psc->driCopySubBuffer->copySubBuffer) (pdraw->driDrawable, - x, y, width, height); -} - -static void -driDestroyScreen(__GLXscreenConfigs * psc) -{ - /* Free the direct rendering per screen data */ - if (psc->__driScreen) - (*psc->core->destroyScreen) (psc->__driScreen); - psc->__driScreen = NULL; - if (psc->driver) - dlclose(psc->driver); -} - -static __GLXDRIscreen * -driCreateScreen(__GLXscreenConfigs * psc, int screen, - __GLXdisplayPrivate * priv) -{ - __GLXDRIdisplayPrivate *pdp; - __GLXDRIscreen *psp; - const __DRIextension **extensions; - char *driverName; - int i; - - psp = Xcalloc(1, sizeof *psp); - if (psp == NULL) - return NULL; - - /* Initialize per screen dynamic client GLX extensions */ - psc->ext_list_first_time = GL_TRUE; - - if (!driGetDriverName(priv->dpy, screen, &driverName)) { - Xfree(psp); - return NULL; - } - - psc->driver = driOpenDriver(driverName); - Xfree(driverName); - if (psc->driver == NULL) { - Xfree(psp); - return NULL; - } - - extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); - if (extensions == NULL) { - ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); - Xfree(psp); - return NULL; - } - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0) - psc->legacy = (__DRIlegacyExtension *) extensions[i]; - } - - if (psc->core == NULL || psc->legacy == NULL) { - Xfree(psp); - return NULL; - } - - pdp = (__GLXDRIdisplayPrivate *) priv->driDisplay; - psc->__driScreen = CallCreateNewScreen(psc->dpy, screen, psc, pdp); - if (psc->__driScreen == NULL) { - dlclose(psc->driver); - Xfree(psp); - return NULL; - } - - driBindExtensions(psc); - driBindCommonExtensions(psc); - - if (psc->driCopySubBuffer) - psp->copySubBuffer = driCopySubBuffer; - - psp->destroyScreen = driDestroyScreen; - psp->createContext = driCreateContext; - psp->createDrawable = driCreateDrawable; - psp->swapBuffers = driSwapBuffers; - psp->waitX = NULL; - psp->waitGL = NULL; - - return psp; -} - -/* Called from __glXFreeDisplayPrivate. - */ -static void -driDestroyDisplay(__GLXDRIdisplay * dpy) -{ - Xfree(dpy); -} - -/* - * Allocate, initialize and return a __DRIdisplayPrivate object. - * This is called from __glXInitialize() when we are given a new - * display pointer. - */ -_X_HIDDEN __GLXDRIdisplay * -driCreateDisplay(Display * dpy) -{ - __GLXDRIdisplayPrivate *pdpyp; - int eventBase, errorBase; - int major, minor, patch; - - if (!XF86DRIQueryExtension(dpy, &eventBase, &errorBase)) { - return NULL; - } - - if (!XF86DRIQueryVersion(dpy, &major, &minor, &patch)) { - return NULL; - } - - pdpyp = Xmalloc(sizeof *pdpyp); - if (!pdpyp) { - return NULL; - } - - pdpyp->driMajor = major; - pdpyp->driMinor = minor; - pdpyp->driPatch = patch; - - pdpyp->base.destroyDisplay = driDestroyDisplay; - pdpyp->base.createScreen = driCreateScreen; - - return &pdpyp->base; -} - -#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c deleted file mode 100644 index eed9a8c4723..00000000000 --- a/src/glx/x11/drisw_glx.c +++ /dev/null @@ -1,456 +0,0 @@ -/* - * Copyright 2008 George Sapountzis - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifdef GLX_DIRECT_RENDERING - -#include -#include "glxclient.h" -#include -#include "dri_common.h" - -typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; -typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; -typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate; - -struct __GLXDRIdisplayPrivateRec -{ - __GLXDRIdisplay base; -}; - -struct __GLXDRIcontextPrivateRec -{ - __GLXDRIcontext base; - __DRIcontext *driContext; - __GLXscreenConfigs *psc; -}; - -struct __GLXDRIdrawablePrivateRec -{ - __GLXDRIdrawable base; - - GC gc; - GC swapgc; - - XVisualInfo *visinfo; - XImage *ximage; - int bpp; -}; - -/** - * swrast loader functions - */ - -static Bool -XCreateDrawable(__GLXDRIdrawablePrivate * pdp, - Display * dpy, XID drawable, int visualid) -{ - XGCValues gcvalues; - long visMask; - XVisualInfo visTemp; - int num_visuals; - - /* create GC's */ - pdp->gc = XCreateGC(dpy, drawable, 0, NULL); - pdp->swapgc = XCreateGC(dpy, drawable, 0, NULL); - - gcvalues.function = GXcopy; - gcvalues.graphics_exposures = False; - XChangeGC(dpy, pdp->gc, GCFunction, &gcvalues); - XChangeGC(dpy, pdp->swapgc, GCFunction, &gcvalues); - XChangeGC(dpy, pdp->swapgc, GCGraphicsExposures, &gcvalues); - - /* create XImage */ - visTemp.screen = DefaultScreen(dpy); - visTemp.visualid = visualid; - visMask = (VisualScreenMask | VisualIDMask); - pdp->visinfo = XGetVisualInfo(dpy, visMask, &visTemp, &num_visuals); - - pdp->ximage = XCreateImage(dpy, pdp->visinfo->visual, pdp->visinfo->depth, ZPixmap, 0, /* format, offset */ - NULL, /* data */ - 0, 0, /* size */ - 32, /* bitmap_pad */ - 0); /* bytes_per_line */ - - /* get the true number of bits per pixel */ - pdp->bpp = pdp->ximage->bits_per_pixel; - - return True; -} - -static void -XDestroyDrawable(__GLXDRIdrawablePrivate * pdp, Display * dpy, XID drawable) -{ - XDestroyImage(pdp->ximage); - XFree(pdp->visinfo); - - XFreeGC(dpy, pdp->gc); - XFreeGC(dpy, pdp->swapgc); -} - -static void -swrastGetDrawableInfo(__DRIdrawable * draw, - int *x, int *y, int *w, int *h, void *loaderPrivate) -{ - __GLXDRIdrawablePrivate *pdp = loaderPrivate; - __GLXDRIdrawable *pdraw = &(pdp->base); - Display *dpy = pdraw->psc->dpy; - Drawable drawable; - - Window root; - Status stat; - unsigned int bw, depth; - - drawable = pdraw->xDrawable; - - stat = XGetGeometry(dpy, drawable, &root, - x, y, (unsigned int *) w, (unsigned int *) h, - &bw, &depth); -} - -static inline int -bytes_per_line(int w, int bpp, unsigned mul) -{ - unsigned mask = mul - 1; - - return ((w * bpp + mask) & ~mask) / 8; -} - -static void -swrastPutImage(__DRIdrawable * draw, int op, - int x, int y, int w, int h, char *data, void *loaderPrivate) -{ - __GLXDRIdrawablePrivate *pdp = loaderPrivate; - __GLXDRIdrawable *pdraw = &(pdp->base); - Display *dpy = pdraw->psc->dpy; - Drawable drawable; - XImage *ximage; - GC gc; - - switch (op) { - case __DRI_SWRAST_IMAGE_OP_DRAW: - gc = pdp->gc; - break; - case __DRI_SWRAST_IMAGE_OP_SWAP: - gc = pdp->swapgc; - break; - default: - return; - } - - drawable = pdraw->xDrawable; - - ximage = pdp->ximage; - ximage->data = data; - ximage->width = w; - ximage->height = h; - ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); - - XPutImage(dpy, drawable, gc, ximage, 0, 0, x, y, w, h); - - ximage->data = NULL; -} - -static void -swrastGetImage(__DRIdrawable * draw, - int x, int y, int w, int h, char *data, void *loaderPrivate) -{ - __GLXDRIdrawablePrivate *pdp = loaderPrivate; - __GLXDRIdrawable *pdraw = &(pdp->base); - Display *dpy = pdraw->psc->dpy; - Drawable drawable; - XImage *ximage; - - drawable = pdraw->xDrawable; - - ximage = pdp->ximage; - ximage->data = data; - ximage->width = w; - ximage->height = h; - ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); - - XGetSubImage(dpy, drawable, x, y, w, h, ~0L, ZPixmap, ximage, 0, 0); - - ximage->data = NULL; -} - -static const __DRIswrastLoaderExtension swrastLoaderExtension = { - {__DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION}, - swrastGetDrawableInfo, - swrastPutImage, - swrastGetImage -}; - -static const __DRIextension *loader_extensions[] = { - &systemTimeExtension.base, - &swrastLoaderExtension.base, - NULL -}; - -/** - * GLXDRI functions - */ - -static void -driDestroyContext(__GLXDRIcontext * context, - __GLXscreenConfigs * psc, Display * dpy) -{ - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; - - (*core->destroyContext) (pcp->driContext); - - Xfree(pcp); -} - -static Bool -driBindContext(__GLXDRIcontext * context, - __GLXDRIdrawable * draw, __GLXDRIdrawable * read) -{ - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; - - return (*core->bindContext) (pcp->driContext, - draw->driDrawable, read->driDrawable); -} - -static void -driUnbindContext(__GLXDRIcontext * context) -{ - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; - - (*core->unbindContext) (pcp->driContext); -} - -static __GLXDRIcontext * -driCreateContext(__GLXscreenConfigs * psc, - const __GLcontextModes * mode, - GLXContext gc, GLXContext shareList, int renderType) -{ - __GLXDRIcontextPrivate *pcp, *pcp_shared; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; - const __DRIcoreExtension *core; - __DRIcontext *shared = NULL; - - if (!psc || !psc->driScreen) - return NULL; - - core = psc->core; - - if (shareList) { - pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; - shared = pcp_shared->driContext; - } - - pcp = Xmalloc(sizeof *pcp); - if (pcp == NULL) - return NULL; - - pcp->psc = psc; - pcp->driContext = - (*core->createNewContext) (psc->__driScreen, - config->driConfig, shared, pcp); - if (pcp->driContext == NULL) { - Xfree(pcp); - return NULL; - } - - pcp->base.destroyContext = driDestroyContext; - pcp->base.bindContext = driBindContext; - pcp->base.unbindContext = driUnbindContext; - - return &pcp->base; -} - -static void -driDestroyDrawable(__GLXDRIdrawable * pdraw) -{ - __GLXDRIdrawablePrivate *pdp = (__GLXDRIdrawablePrivate *) pdraw; - const __DRIcoreExtension *core = pdraw->psc->core; - - (*core->destroyDrawable) (pdraw->driDrawable); - - XDestroyDrawable(pdp, pdraw->psc->dpy, pdraw->drawable); - Xfree(pdp); -} - -static __GLXDRIdrawable * -driCreateDrawable(__GLXscreenConfigs * psc, - XID xDrawable, - GLXDrawable drawable, const __GLcontextModes * modes) -{ - __GLXDRIdrawable *pdraw; - __GLXDRIdrawablePrivate *pdp; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; - const __DRIswrastExtension *swrast = psc->swrast; - - /* Old dri can't handle GLX 1.3+ drawable constructors. */ - if (xDrawable != drawable) - return NULL; - - pdp = Xmalloc(sizeof(*pdp)); - if (!pdp) - return NULL; - - pdraw = &(pdp->base); - pdraw->xDrawable = xDrawable; - pdraw->drawable = drawable; - pdraw->psc = psc; - - XCreateDrawable(pdp, psc->dpy, xDrawable, modes->visualID); - - /* Create a new drawable */ - pdraw->driDrawable = - (*swrast->createNewDrawable) (psc->__driScreen, config->driConfig, pdp); - - if (!pdraw->driDrawable) { - XDestroyDrawable(pdp, psc->dpy, xDrawable); - Xfree(pdp); - return NULL; - } - - pdraw->destroyDrawable = driDestroyDrawable; - - return pdraw; -} - -static void -driSwapBuffers(__GLXDRIdrawable * pdraw) -{ - (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); -} - -static void -driDestroyScreen(__GLXscreenConfigs * psc) -{ - /* Free the direct rendering per screen data */ - (*psc->core->destroyScreen) (psc->__driScreen); - psc->__driScreen = NULL; - if (psc->driver) - dlclose(psc->driver); -} - -static __GLXDRIscreen * -driCreateScreen(__GLXscreenConfigs * psc, int screen, - __GLXdisplayPrivate * priv) -{ - __GLXDRIscreen *psp; - const __DRIconfig **driver_configs; - const __DRIextension **extensions; - const char *driverName = "swrast"; - int i; - - psp = Xcalloc(1, sizeof *psp); - if (psp == NULL) - return NULL; - - /* Initialize per screen dynamic client GLX extensions */ - psc->ext_list_first_time = GL_TRUE; - - psc->driver = driOpenDriver(driverName); - if (psc->driver == NULL) - goto handle_error; - - extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); - if (extensions == NULL) { - ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); - goto handle_error; - } - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_SWRAST) == 0) - psc->swrast = (__DRIswrastExtension *) extensions[i]; - } - - if (psc->core == NULL || psc->swrast == NULL) { - ErrorMessageF("core dri extension not found\n"); - goto handle_error; - } - - psc->__driScreen = - psc->swrast->createNewScreen(screen, - loader_extensions, &driver_configs, psc); - if (psc->__driScreen == NULL) { - ErrorMessageF("failed to create dri screen\n"); - goto handle_error; - } - - driBindExtensions(psc); - driBindCommonExtensions(psc); - - psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); - psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); - - psc->driver_configs = driver_configs; - - psp->destroyScreen = driDestroyScreen; - psp->createContext = driCreateContext; - psp->createDrawable = driCreateDrawable; - psp->swapBuffers = driSwapBuffers; - psp->waitX = NULL; - psp->waitGL = NULL; - - return psp; - - handle_error: - Xfree(psp); - - if (psc->driver) - dlclose(psc->driver); - - ErrorMessageF("reverting to indirect rendering\n"); - - return NULL; -} - -/* Called from __glXFreeDisplayPrivate. - */ -static void -driDestroyDisplay(__GLXDRIdisplay * dpy) -{ - Xfree(dpy); -} - -/* - * Allocate, initialize and return a __DRIdisplayPrivate object. - * This is called from __glXInitialize() when we are given a new - * display pointer. - */ -_X_HIDDEN __GLXDRIdisplay * -driswCreateDisplay(Display * dpy) -{ - __GLXDRIdisplayPrivate *pdpyp; - - pdpyp = Xmalloc(sizeof *pdpyp); - if (pdpyp == NULL) - return NULL; - - pdpyp->base.destroyDisplay = driDestroyDisplay; - pdpyp->base.createScreen = driCreateScreen; - - return &pdpyp->base; -} - -#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/eval.c b/src/glx/x11/eval.c deleted file mode 100644 index 226fb7df2e8..00000000000 --- a/src/glx/x11/eval.c +++ /dev/null @@ -1,132 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "packrender.h" - -/* -** Routines to pack evaluator maps into the transport buffer. Maps are -** allowed to have extra arbitrary data, so these routines extract just -** the information that the GL needs. -*/ - -void -__glFillMap1f(GLint k, GLint order, GLint stride, - const GLfloat * points, GLubyte * pc) -{ - if (stride == k) { - /* Just copy the data */ - __GLX_PUT_FLOAT_ARRAY(0, points, order * k); - } - else { - GLint i; - - for (i = 0; i < order; i++) { - __GLX_PUT_FLOAT_ARRAY(0, points, k); - points += stride; - pc += k * __GLX_SIZE_FLOAT32; - } - } -} - -void -__glFillMap1d(GLint k, GLint order, GLint stride, - const GLdouble * points, GLubyte * pc) -{ - if (stride == k) { - /* Just copy the data */ - __GLX_PUT_DOUBLE_ARRAY(0, points, order * k); - } - else { - GLint i; - for (i = 0; i < order; i++) { - __GLX_PUT_DOUBLE_ARRAY(0, points, k); - points += stride; - pc += k * __GLX_SIZE_FLOAT64; - } - } -} - -void -__glFillMap2f(GLint k, GLint majorOrder, GLint minorOrder, - GLint majorStride, GLint minorStride, - const GLfloat * points, GLfloat * data) -{ - GLint i, j, x; - - if ((minorStride == k) && (majorStride == minorOrder * k)) { - /* Just copy the data */ - __GLX_MEM_COPY(data, points, majorOrder * majorStride * - __GLX_SIZE_FLOAT32); - return; - } - for (i = 0; i < majorOrder; i++) { - for (j = 0; j < minorOrder; j++) { - for (x = 0; x < k; x++) { - data[x] = points[x]; - } - points += minorStride; - data += k; - } - points += majorStride - minorStride * minorOrder; - } -} - -void -__glFillMap2d(GLint k, GLint majorOrder, GLint minorOrder, - GLint majorStride, GLint minorStride, - const GLdouble * points, GLdouble * data) -{ - int i, j, x; - - if ((minorStride == k) && (majorStride == minorOrder * k)) { - /* Just copy the data */ - __GLX_MEM_COPY(data, points, majorOrder * majorStride * - __GLX_SIZE_FLOAT64); - return; - } - -#ifdef __GLX_ALIGN64 - x = k * __GLX_SIZE_FLOAT64; -#endif - for (i = 0; i < majorOrder; i++) { - for (j = 0; j < minorOrder; j++) { -#ifdef __GLX_ALIGN64 - __GLX_MEM_COPY(data, points, x); -#else - for (x = 0; x < k; x++) { - data[x] = points[x]; - } -#endif - points += minorStride; - data += k; - } - points += majorStride - minorStride * minorOrder; - } -} diff --git a/src/glx/x11/glcontextmodes.c b/src/glx/x11/glcontextmodes.c deleted file mode 100644 index 232031c2ca8..00000000000 --- a/src/glx/x11/glcontextmodes.c +++ /dev/null @@ -1,544 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2003 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glcontextmodes.c - * Utility routines for working with \c __GLcontextModes structures. At - * some point most or all of these functions will be moved to the Mesa - * code base. - * - * \author Ian Romanick - */ - -#if defined(IN_MINI_GLX) -#include -#else -#if defined(HAVE_DIX_CONFIG_H) -# include -#endif -#include -#include -#include "GL/glxint.h" -#endif - -/* Memory macros */ -#if defined(IN_MINI_GLX) -# include -# include -# define _mesa_malloc(b) malloc(b) -# define _mesa_free(m) free(m) -# define _mesa_memset memset -#else -# ifdef XFree86Server -# include -# include -# define _mesa_malloc(b) xalloc(b) -# define _mesa_free(m) xfree(m) -# define _mesa_memset memset -# else -# include -# define _mesa_memset memset -# define _mesa_malloc(b) Xmalloc(b) -# define _mesa_free(m) Xfree(m) -# endif /* XFree86Server */ -#endif /* !defined(IN_MINI_GLX) */ - -#include "glcontextmodes.h" - -#if !defined(IN_MINI_GLX) -#define NUM_VISUAL_TYPES 6 - -/** - * Convert an X visual type to a GLX visual type. - * - * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) - * to be converted. - * \return If \c visualType is a valid X visual type, a GLX visual type will - * be returned. Otherwise \c GLX_NONE will be returned. - */ -GLint -_gl_convert_from_x_visual_type(int visualType) -{ - static const int glx_visual_types[NUM_VISUAL_TYPES] = { - GLX_STATIC_GRAY, GLX_GRAY_SCALE, - GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, - GLX_TRUE_COLOR, GLX_DIRECT_COLOR - }; - - return ((unsigned) visualType < NUM_VISUAL_TYPES) - ? glx_visual_types[visualType] : GLX_NONE; -} - - -/** - * Convert a GLX visual type to an X visual type. - * - * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR, - * \c GLX_STATIC_GRAY, etc.) to be converted. - * \return If \c visualType is a valid GLX visual type, an X visual type will - * be returned. Otherwise -1 will be returned. - */ -GLint -_gl_convert_to_x_visual_type(int visualType) -{ - static const int x_visual_types[NUM_VISUAL_TYPES] = { - TrueColor, DirectColor, - PseudoColor, StaticColor, - GrayScale, StaticGray - }; - - return ((unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES) - ? x_visual_types[visualType - GLX_TRUE_COLOR] : -1; -} - - -/** - * Copy a GLX visual config structure to a GL context mode structure. All - * of the fields in \c config are copied to \c mode. Additional fields in - * \c mode that can be derrived from the fields of \c config (i.e., - * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode - * that cannot be derived are set to default values. - * - * \param mode Destination GL context mode. - * \param config Source GLX visual config. - * - * \note - * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes - * structure will be set to the \c vid of the \c __GLXvisualConfig structure. - */ -void -_gl_copy_visual_to_context_mode(__GLcontextModes * mode, - const __GLXvisualConfig * config) -{ - __GLcontextModes *const next = mode->next; - - (void) _mesa_memset(mode, 0, sizeof(__GLcontextModes)); - mode->next = next; - - mode->visualID = config->vid; - mode->visualType = _gl_convert_from_x_visual_type(config->class); - mode->xRenderable = GL_TRUE; - mode->fbconfigID = config->vid; - mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; - - mode->rgbMode = (config->rgba != 0); - mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; - - mode->colorIndexMode = !(mode->rgbMode); - mode->doubleBufferMode = (config->doubleBuffer != 0); - mode->stereoMode = (config->stereo != 0); - - mode->haveAccumBuffer = ((config->accumRedSize + - config->accumGreenSize + - config->accumBlueSize + - config->accumAlphaSize) > 0); - mode->haveDepthBuffer = (config->depthSize > 0); - mode->haveStencilBuffer = (config->stencilSize > 0); - - mode->redBits = config->redSize; - mode->greenBits = config->greenSize; - mode->blueBits = config->blueSize; - mode->alphaBits = config->alphaSize; - mode->redMask = config->redMask; - mode->greenMask = config->greenMask; - mode->blueMask = config->blueMask; - mode->alphaMask = config->alphaMask; - mode->rgbBits = mode->rgbMode ? config->bufferSize : 0; - mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0; - - mode->accumRedBits = config->accumRedSize; - mode->accumGreenBits = config->accumGreenSize; - mode->accumBlueBits = config->accumBlueSize; - mode->accumAlphaBits = config->accumAlphaSize; - mode->depthBits = config->depthSize; - mode->stencilBits = config->stencilSize; - - mode->numAuxBuffers = config->auxBuffers; - mode->level = config->level; - - mode->visualRating = config->visualRating; - mode->transparentPixel = config->transparentPixel; - mode->transparentRed = config->transparentRed; - mode->transparentGreen = config->transparentGreen; - mode->transparentBlue = config->transparentBlue; - mode->transparentAlpha = config->transparentAlpha; - mode->transparentIndex = config->transparentIndex; - mode->samples = config->multiSampleSize; - mode->sampleBuffers = config->nMultiSampleBuffers; - /* mode->visualSelectGroup = config->visualSelectGroup; ? */ - - mode->swapMethod = GLX_SWAP_UNDEFINED_OML; - - mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE; - mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ? - GL_TRUE : GL_FALSE; - mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE; - mode->bindToTextureTargets = mode->rgbMode ? - GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | - GLX_TEXTURE_RECTANGLE_BIT_EXT : 0; - mode->yInverted = GL_FALSE; -} - - -/** - * Get data from a GL context mode. - * - * \param mode GL context mode whose data is to be returned. - * \param attribute Attribute of \c mode that is to be returned. - * \param value_return Location to store the data member of \c mode. - * \return If \c attribute is a valid attribute of \c mode, zero is - * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned. - */ -int -_gl_get_context_mode_data(const __GLcontextModes * mode, int attribute, - int *value_return) -{ - switch (attribute) { - case GLX_USE_GL: - *value_return = GL_TRUE; - return 0; - case GLX_BUFFER_SIZE: - *value_return = mode->rgbBits; - return 0; - case GLX_RGBA: - *value_return = mode->rgbMode; - return 0; - case GLX_RED_SIZE: - *value_return = mode->redBits; - return 0; - case GLX_GREEN_SIZE: - *value_return = mode->greenBits; - return 0; - case GLX_BLUE_SIZE: - *value_return = mode->blueBits; - return 0; - case GLX_ALPHA_SIZE: - *value_return = mode->alphaBits; - return 0; - case GLX_DOUBLEBUFFER: - *value_return = mode->doubleBufferMode; - return 0; - case GLX_STEREO: - *value_return = mode->stereoMode; - return 0; - case GLX_AUX_BUFFERS: - *value_return = mode->numAuxBuffers; - return 0; - case GLX_DEPTH_SIZE: - *value_return = mode->depthBits; - return 0; - case GLX_STENCIL_SIZE: - *value_return = mode->stencilBits; - return 0; - case GLX_ACCUM_RED_SIZE: - *value_return = mode->accumRedBits; - return 0; - case GLX_ACCUM_GREEN_SIZE: - *value_return = mode->accumGreenBits; - return 0; - case GLX_ACCUM_BLUE_SIZE: - *value_return = mode->accumBlueBits; - return 0; - case GLX_ACCUM_ALPHA_SIZE: - *value_return = mode->accumAlphaBits; - return 0; - case GLX_LEVEL: - *value_return = mode->level; - return 0; - case GLX_TRANSPARENT_TYPE_EXT: - *value_return = mode->transparentPixel; - return 0; - case GLX_TRANSPARENT_RED_VALUE: - *value_return = mode->transparentRed; - return 0; - case GLX_TRANSPARENT_GREEN_VALUE: - *value_return = mode->transparentGreen; - return 0; - case GLX_TRANSPARENT_BLUE_VALUE: - *value_return = mode->transparentBlue; - return 0; - case GLX_TRANSPARENT_ALPHA_VALUE: - *value_return = mode->transparentAlpha; - return 0; - case GLX_TRANSPARENT_INDEX_VALUE: - *value_return = mode->transparentIndex; - return 0; - case GLX_X_VISUAL_TYPE: - *value_return = mode->visualType; - return 0; - case GLX_CONFIG_CAVEAT: - *value_return = mode->visualRating; - return 0; - case GLX_VISUAL_ID: - *value_return = mode->visualID; - return 0; - case GLX_DRAWABLE_TYPE: - *value_return = mode->drawableType; - return 0; - case GLX_RENDER_TYPE: - *value_return = mode->renderType; - return 0; - case GLX_X_RENDERABLE: - *value_return = mode->xRenderable; - return 0; - case GLX_FBCONFIG_ID: - *value_return = mode->fbconfigID; - return 0; - case GLX_MAX_PBUFFER_WIDTH: - *value_return = mode->maxPbufferWidth; - return 0; - case GLX_MAX_PBUFFER_HEIGHT: - *value_return = mode->maxPbufferHeight; - return 0; - case GLX_MAX_PBUFFER_PIXELS: - *value_return = mode->maxPbufferPixels; - return 0; - case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: - *value_return = mode->optimalPbufferWidth; - return 0; - case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: - *value_return = mode->optimalPbufferHeight; - return 0; - case GLX_SWAP_METHOD_OML: - *value_return = mode->swapMethod; - return 0; - case GLX_SAMPLE_BUFFERS_SGIS: - *value_return = mode->sampleBuffers; - return 0; - case GLX_SAMPLES_SGIS: - *value_return = mode->samples; - return 0; - case GLX_BIND_TO_TEXTURE_RGB_EXT: - *value_return = mode->bindToTextureRgb; - return 0; - case GLX_BIND_TO_TEXTURE_RGBA_EXT: - *value_return = mode->bindToTextureRgba; - return 0; - case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: - *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE : - GL_FALSE; - return 0; - case GLX_BIND_TO_TEXTURE_TARGETS_EXT: - *value_return = mode->bindToTextureTargets; - return 0; - case GLX_Y_INVERTED_EXT: - *value_return = mode->yInverted; - return 0; - - /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX. - * It is ONLY for communication between the GLX client and the GLX - * server. - */ - case GLX_VISUAL_SELECT_GROUP_SGIX: - default: - return GLX_BAD_ATTRIBUTE; - } -} -#endif /* !defined(IN_MINI_GLX) */ - - -/** - * Allocate a linked list of \c __GLcontextModes structures. The fields of - * each structure will be initialized to "reasonable" default values. In - * most cases this is the default value defined by table 3.4 of the GLX - * 1.3 specification. This means that most values are either initialized to - * zero or \c GLX_DONT_CARE (which is -1). As support for additional - * extensions is added, the new values will be initialized to appropriate - * values from the extension specification. - * - * \param count Number of structures to allocate. - * \param minimum_size Minimum size of a structure to allocate. This allows - * for differences in the version of the - * \c __GLcontextModes stucture used in libGL and in a - * DRI-based driver. - * \returns A pointer to the first element in a linked list of \c count - * stuctures on success, or \c NULL on failure. - * - * \warning Use of \c minimum_size does \b not guarantee binary compatibility. - * The fundamental assumption is that if the \c minimum_size - * specified by the driver and the size of the \c __GLcontextModes - * structure in libGL is the same, then the meaning of each byte in - * the structure is the same in both places. \b Be \b careful! - * Basically this means that fields have to be added in libGL and - * then propagated to drivers. Drivers should \b never arbitrarilly - * extend the \c __GLcontextModes data-structure. - */ -__GLcontextModes * -_gl_context_modes_create(unsigned count, size_t minimum_size) -{ - const size_t size = (minimum_size > sizeof(__GLcontextModes)) - ? minimum_size : sizeof(__GLcontextModes); - __GLcontextModes *base = NULL; - __GLcontextModes **next; - unsigned i; - - next = &base; - for (i = 0; i < count; i++) { - *next = (__GLcontextModes *) _mesa_malloc(size); - if (*next == NULL) { - _gl_context_modes_destroy(base); - base = NULL; - break; - } - - (void) _mesa_memset(*next, 0, size); - (*next)->visualID = GLX_DONT_CARE; - (*next)->visualType = GLX_DONT_CARE; - (*next)->visualRating = GLX_NONE; - (*next)->transparentPixel = GLX_NONE; - (*next)->transparentRed = GLX_DONT_CARE; - (*next)->transparentGreen = GLX_DONT_CARE; - (*next)->transparentBlue = GLX_DONT_CARE; - (*next)->transparentAlpha = GLX_DONT_CARE; - (*next)->transparentIndex = GLX_DONT_CARE; - (*next)->xRenderable = GLX_DONT_CARE; - (*next)->fbconfigID = GLX_DONT_CARE; - (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; - (*next)->bindToTextureRgb = GLX_DONT_CARE; - (*next)->bindToTextureRgba = GLX_DONT_CARE; - (*next)->bindToMipmapTexture = GLX_DONT_CARE; - (*next)->bindToTextureTargets = GLX_DONT_CARE; - (*next)->yInverted = GLX_DONT_CARE; - - next = &((*next)->next); - } - - return base; -} - - -/** - * Destroy a linked list of \c __GLcontextModes structures created by - * \c _gl_context_modes_create. - * - * \param modes Linked list of structures to be destroyed. All structres - * in the list will be freed. - */ -void -_gl_context_modes_destroy(__GLcontextModes * modes) -{ - while (modes != NULL) { - __GLcontextModes *const next = modes->next; - - _mesa_free(modes); - modes = next; - } -} - - -/** - * Find a context mode matching a Visual ID. - * - * \param modes List list of context-mode structures to be searched. - * \param vid Visual ID to be found. - * \returns A pointer to a context-mode in \c modes if \c vid was found in - * the list, or \c NULL if it was not. - */ - -__GLcontextModes * -_gl_context_modes_find_visual(__GLcontextModes * modes, int vid) -{ - __GLcontextModes *m; - - for (m = modes; m != NULL; m = m->next) - if (m->visualID == vid) - return m; - - return NULL; -} - -__GLcontextModes * -_gl_context_modes_find_fbconfig(__GLcontextModes * modes, int fbid) -{ - __GLcontextModes *m; - - for (m = modes; m != NULL; m = m->next) - if (m->fbconfigID == fbid) - return m; - - return NULL; -} - -/** - * Determine if two context-modes are the same. This is intended to be used - * by libGL implementations to compare to sets of driver generated FBconfigs. - * - * \param a Context-mode to be compared. - * \param b Context-mode to be compared. - * \returns \c GL_TRUE if the two context-modes are the same. \c GL_FALSE is - * returned otherwise. - */ -GLboolean -_gl_context_modes_are_same(const __GLcontextModes * a, - const __GLcontextModes * b) -{ - return ((a->rgbMode == b->rgbMode) && - (a->floatMode == b->floatMode) && - (a->colorIndexMode == b->colorIndexMode) && - (a->doubleBufferMode == b->doubleBufferMode) && - (a->stereoMode == b->stereoMode) && - (a->redBits == b->redBits) && - (a->greenBits == b->greenBits) && - (a->blueBits == b->blueBits) && (a->alphaBits == b->alphaBits) && -#if 0 /* For some reason these don't get set on the client-side in libGL. */ - (a->redMask == b->redMask) && - (a->greenMask == b->greenMask) && - (a->blueMask == b->blueMask) && (a->alphaMask == b->alphaMask) && -#endif - (a->rgbBits == b->rgbBits) && - (a->indexBits == b->indexBits) && - (a->accumRedBits == b->accumRedBits) && - (a->accumGreenBits == b->accumGreenBits) && - (a->accumBlueBits == b->accumBlueBits) && - (a->accumAlphaBits == b->accumAlphaBits) && - (a->depthBits == b->depthBits) && - (a->stencilBits == b->stencilBits) && - (a->numAuxBuffers == b->numAuxBuffers) && - (a->level == b->level) && - (a->pixmapMode == b->pixmapMode) && - (a->visualRating == b->visualRating) && - (a->transparentPixel == b->transparentPixel) && - ((a->transparentPixel != GLX_TRANSPARENT_RGB) || - ((a->transparentRed == b->transparentRed) && - (a->transparentGreen == b->transparentGreen) && - (a->transparentBlue == b->transparentBlue) && - (a->transparentAlpha == b->transparentAlpha))) && - ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || - (a->transparentIndex == b->transparentIndex)) && - (a->sampleBuffers == b->sampleBuffers) && - (a->samples == b->samples) && - ((a->drawableType & b->drawableType) != 0) && - (a->renderType == b->renderType) && - (a->maxPbufferWidth == b->maxPbufferWidth) && - (a->maxPbufferHeight == b->maxPbufferHeight) && - (a->maxPbufferPixels == b->maxPbufferPixels) && - (a->optimalPbufferWidth == b->optimalPbufferWidth) && - (a->optimalPbufferHeight == b->optimalPbufferHeight) && - (a->swapMethod == b->swapMethod) && - (a->bindToTextureRgb == b->bindToTextureRgb) && - (a->bindToTextureRgba == b->bindToTextureRgba) && - (a->bindToMipmapTexture == b->bindToMipmapTexture) && - (a->bindToTextureTargets == b->bindToTextureTargets) && - (a->yInverted == b->yInverted)); -} diff --git a/src/glx/x11/glcontextmodes.h b/src/glx/x11/glcontextmodes.h deleted file mode 100644 index 6676ae306c2..00000000000 --- a/src/glx/x11/glcontextmodes.h +++ /dev/null @@ -1,54 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2003 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glcontextmodes.h - * \author Ian Romanick - */ - -#ifndef GLCONTEXTMODES_H -#define GLCONTEXTMODES_H - -#include "GL/internal/glcore.h" - -#if !defined(IN_MINI_GLX) -extern GLint _gl_convert_from_x_visual_type(int visualType); -extern GLint _gl_convert_to_x_visual_type(int visualType); -extern void _gl_copy_visual_to_context_mode(__GLcontextModes * mode, - const __GLXvisualConfig * config); -extern int _gl_get_context_mode_data(const __GLcontextModes * mode, - int attribute, int *value_return); -#endif /* !defined(IN_MINI_GLX) */ - -extern __GLcontextModes *_gl_context_modes_create(unsigned count, - size_t minimum_size); -extern void _gl_context_modes_destroy(__GLcontextModes * modes); -extern __GLcontextModes *_gl_context_modes_find_visual(__GLcontextModes * - modes, int vid); -extern __GLcontextModes *_gl_context_modes_find_fbconfig(__GLcontextModes * - modes, int fbid); -extern GLboolean _gl_context_modes_are_same(const __GLcontextModes * a, - const __GLcontextModes * b); - -#endif /* GLCONTEXTMODES_H */ diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/x11/glx_pbuffer.c deleted file mode 100644 index a0a02238b00..00000000000 --- a/src/glx/x11/glx_pbuffer.c +++ /dev/null @@ -1,724 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glx_pbuffer.c - * Implementation of pbuffer related functions. - * - * \author Ian Romanick - */ - -#include -#include "glxclient.h" -#include -#include -#include -#include -#include "glxextensions.h" - -#define WARN_ONCE_GLX_1_3(a, b) { \ - static int warned=1; \ - if(warned) { \ - warn_GLX_1_3((a), b ); \ - warned=0; \ - } \ - } - -/** - * Emit a warning when clients use GLX 1.3 functions on pre-1.3 systems. - */ -static void -warn_GLX_1_3(Display *dpy, const char *function_name) -{ - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - - if (priv->minorVersion < 3) { - fprintf(stderr, - "WARNING: Application calling GLX 1.3 function \"%s\" " - "when GLX 1.3 is not supported! This is an application bug!\n", - function_name); - } -} - - -/** - * Change a drawable's attribute. - * - * This function is used to implement \c glXSelectEvent and - * \c glXSelectEventSGIX. - * - * \note - * This function dynamically determines whether to use the SGIX_pbuffer - * version of the protocol or the GLX 1.3 version of the protocol. - * - * \todo - * This function needs to be modified to work with direct-rendering drivers. - */ -static void -ChangeDrawableAttribute(Display * dpy, GLXDrawable drawable, - const CARD32 * attribs, size_t num_attribs) -{ - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - CARD32 *output; - CARD8 opcode; - - if ((dpy == NULL) || (drawable == 0)) { - return; - } - - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return; - - LockDisplay(dpy); - - if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { - xGLXChangeDrawableAttributesReq *req; - - GetReqExtra(GLXChangeDrawableAttributes, 8 + (8 * num_attribs), req); - output = (CARD32 *) (req + 1); - - req->reqType = opcode; - req->glxCode = X_GLXChangeDrawableAttributes; - req->drawable = drawable; - req->numAttribs = (CARD32) num_attribs; - } - else { - xGLXVendorPrivateWithReplyReq *vpreq; - - GetReqExtra(GLXVendorPrivateWithReply, 4 + (8 * num_attribs), vpreq); - output = (CARD32 *) (vpreq + 1); - - vpreq->reqType = opcode; - vpreq->glxCode = X_GLXVendorPrivateWithReply; - vpreq->vendorCode = X_GLXvop_ChangeDrawableAttributesSGIX; - - output[0] = (CARD32) drawable; - output++; - } - - (void) memcpy(output, attribs, sizeof(CARD32) * 2 * num_attribs); - - UnlockDisplay(dpy); - SyncHandle(); - - return; -} - - -/** - * Destroy a pbuffer. - * - * This function is used to implement \c glXDestroyPbuffer and - * \c glXDestroyGLXPbufferSGIX. - * - * \note - * This function dynamically determines whether to use the SGIX_pbuffer - * version of the protocol or the GLX 1.3 version of the protocol. - * - * \todo - * This function needs to be modified to work with direct-rendering drivers. - */ -static void -DestroyPbuffer(Display * dpy, GLXDrawable drawable) -{ - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - CARD8 opcode; - - if ((dpy == NULL) || (drawable == 0)) { - return; - } - - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return; - - LockDisplay(dpy); - - if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { - xGLXDestroyPbufferReq *req; - - GetReq(GLXDestroyPbuffer, req); - req->reqType = opcode; - req->glxCode = X_GLXDestroyPbuffer; - req->pbuffer = (GLXPbuffer) drawable; - } - else { - xGLXVendorPrivateWithReplyReq *vpreq; - CARD32 *data; - - GetReqExtra(GLXVendorPrivateWithReply, 4, vpreq); - data = (CARD32 *) (vpreq + 1); - - data[0] = (CARD32) drawable; - - vpreq->reqType = opcode; - vpreq->glxCode = X_GLXVendorPrivateWithReply; - vpreq->vendorCode = X_GLXvop_DestroyGLXPbufferSGIX; - } - - UnlockDisplay(dpy); - SyncHandle(); - - return; -} - - -#ifdef GLX_DIRECT_RENDERING -extern __GLXDRIdrawable *GetGLXDRIDrawable(Display * dpy, - GLXDrawable drawable, - int *const scrn_num); - -static GLenum -determineTextureTarget(const int *attribs, int numAttribs) -{ - GLenum target = 0; - int i; - - for (i = 0; i < numAttribs; i++) { - if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { - switch (attribs[2 * i + 1]) { - case GLX_TEXTURE_2D_EXT: - target = GL_TEXTURE_2D; - break; - case GLX_TEXTURE_RECTANGLE_EXT: - target = GL_TEXTURE_RECTANGLE_ARB; - break; - } - } - } - - return target; -} - - -static GLenum -determineTextureFormat(const int *attribs, int numAttribs) -{ - int i; - - for (i = 0; i < numAttribs; i++) { - if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT) - return attribs[2 * i + 1]; - } - - return 0; -} -#endif - -/** - * Get a drawable's attribute. - * - * This function is used to implement \c glXGetSelectedEvent and - * \c glXGetSelectedEventSGIX. - * - * \note - * This function dynamically determines whether to use the SGIX_pbuffer - * version of the protocol or the GLX 1.3 version of the protocol. - * - * \todo - * The number of attributes returned is likely to be small, probably less than - * 10. Given that, this routine should try to use an array on the stack to - * capture the reply rather than always calling Xmalloc. - * - * \todo - * This function needs to be modified to work with direct-rendering drivers. - */ -static int -GetDrawableAttribute(Display * dpy, GLXDrawable drawable, - int attribute, unsigned int *value) -{ - __GLXdisplayPrivate *priv; - xGLXGetDrawableAttributesReply reply; - CARD32 *data; - CARD8 opcode; - unsigned int length; - unsigned int i; - unsigned int num_attributes; - GLboolean use_glx_1_3; - - if ((dpy == NULL) || (drawable == 0)) { - return 0; - } - - priv = __glXInitialize(dpy); - use_glx_1_3 = ((priv->majorVersion > 1) || (priv->minorVersion >= 3)); - - *value = 0; - - - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return 0; - - LockDisplay(dpy); - - if (use_glx_1_3) { - xGLXGetDrawableAttributesReq *req; - - GetReqExtra(GLXGetDrawableAttributes, 4, req); - req->reqType = opcode; - req->glxCode = X_GLXGetDrawableAttributes; - req->drawable = drawable; - } - else { - xGLXVendorPrivateWithReplyReq *vpreq; - - GetReqExtra(GLXVendorPrivateWithReply, 4, vpreq); - data = (CARD32 *) (vpreq + 1); - data[0] = (CARD32) drawable; - - vpreq->reqType = opcode; - vpreq->glxCode = X_GLXVendorPrivateWithReply; - vpreq->vendorCode = X_GLXvop_GetDrawableAttributesSGIX; - } - - _XReply(dpy, (xReply *) & reply, 0, False); - - if (reply.type == X_Error) { - UnlockDisplay(dpy); - SyncHandle(); - return 0; - } - - length = reply.length; - if (length) { - num_attributes = (use_glx_1_3) ? reply.numAttribs : length / 2; - data = (CARD32 *) Xmalloc(length * sizeof(CARD32)); - if (data == NULL) { - /* Throw data on the floor */ - _XEatData(dpy, length); - } - else { - _XRead(dpy, (char *) data, length * sizeof(CARD32)); - - /* Search the set of returned attributes for the attribute requested by - * the caller. - */ - for (i = 0; i < num_attributes; i++) { - if (data[i * 2] == attribute) { - *value = data[(i * 2) + 1]; - break; - } - } - -#ifdef GLX_DIRECT_RENDERING - { - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); - - if (pdraw != NULL && !pdraw->textureTarget) - pdraw->textureTarget = - determineTextureTarget((const int *) data, num_attributes); - if (pdraw != NULL && !pdraw->textureFormat) - pdraw->textureFormat = - determineTextureFormat((const int *) data, num_attributes); - } -#endif - - Xfree(data); - } - } - - UnlockDisplay(dpy); - SyncHandle(); - - return 0; -} - -/** - * Create a non-pbuffer GLX drawable. - * - * \todo - * This function needs to be modified to work with direct-rendering drivers. - */ -static GLXDrawable -CreateDrawable(Display * dpy, const __GLcontextModes * fbconfig, - Drawable drawable, const int *attrib_list, CARD8 glxCode) -{ - xGLXCreateWindowReq *req; - CARD32 *data; - unsigned int i; - CARD8 opcode; - - i = 0; - if (attrib_list) { - while (attrib_list[i * 2] != None) - i++; - } - - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return None; - - LockDisplay(dpy); - GetReqExtra(GLXCreateWindow, 8 * i, req); - data = (CARD32 *) (req + 1); - - req->reqType = opcode; - req->glxCode = glxCode; - req->screen = (CARD32) fbconfig->screen; - req->fbconfig = fbconfig->fbconfigID; - req->window = (CARD32) drawable; - req->glxwindow = (GLXWindow) XAllocID(dpy); - req->numAttribs = (CARD32) i; - - memcpy(data, attrib_list, 8 * i); - - UnlockDisplay(dpy); - SyncHandle(); - -#ifdef GLX_DIRECT_RENDERING - do { - /* FIXME: Maybe delay __DRIdrawable creation until the drawable - * is actually bound to a context... */ - - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw; - __GLXscreenConfigs *psc; - - psc = &priv->screenConfigs[fbconfig->screen]; - if (psc->driScreen == NULL) - break; - pdraw = psc->driScreen->createDrawable(psc, drawable, - req->glxwindow, fbconfig); - if (pdraw == NULL) { - fprintf(stderr, "failed to create drawable\n"); - break; - } - - if (__glxHashInsert(psc->drawHash, req->glxwindow, pdraw)) { - (*pdraw->destroyDrawable) (pdraw); - return None; /* FIXME: Check what we're supposed to do here... */ - } - - pdraw->textureTarget = determineTextureTarget(attrib_list, i); - pdraw->textureFormat = determineTextureFormat(attrib_list, i); - } while (0); -#endif - - return (GLXDrawable) req->glxwindow; -} - - -/** - * Destroy a non-pbuffer GLX drawable. - * - * \todo - * This function needs to be modified to work with direct-rendering drivers. - */ -static void -DestroyDrawable(Display * dpy, GLXDrawable drawable, CARD32 glxCode) -{ - xGLXDestroyPbufferReq *req; - CARD8 opcode; - - if ((dpy == NULL) || (drawable == 0)) { - return; - } - - - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return; - - LockDisplay(dpy); - - GetReqExtra(GLXDestroyPbuffer, 4, req); - req->reqType = opcode; - req->glxCode = glxCode; - req->pbuffer = (GLXPbuffer) drawable; - - UnlockDisplay(dpy); - SyncHandle(); - -#ifdef GLX_DIRECT_RENDERING - { - int screen; - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *psc = &priv->screenConfigs[screen]; - - if (pdraw != NULL) { - (*pdraw->destroyDrawable) (pdraw); - __glxHashDelete(psc->drawHash, drawable); - } - } -#endif - - return; -} - - -/** - * Create a pbuffer. - * - * This function is used to implement \c glXCreatePbuffer and - * \c glXCreateGLXPbufferSGIX. - * - * \note - * This function dynamically determines whether to use the SGIX_pbuffer - * version of the protocol or the GLX 1.3 version of the protocol. - * - * \todo - * This function needs to be modified to work with direct-rendering drivers. - */ -static GLXDrawable -CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig, - unsigned int width, unsigned int height, - const int *attrib_list, GLboolean size_in_attribs) -{ - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - GLXDrawable id = 0; - CARD32 *data; - CARD8 opcode; - unsigned int i; - - i = 0; - if (attrib_list) { - while (attrib_list[i * 2]) - i++; - } - - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return None; - - LockDisplay(dpy); - id = XAllocID(dpy); - - if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { - xGLXCreatePbufferReq *req; - unsigned int extra = (size_in_attribs) ? 0 : 2; - - GetReqExtra(GLXCreatePbuffer, (8 * (i + extra)), req); - data = (CARD32 *) (req + 1); - - req->reqType = opcode; - req->glxCode = X_GLXCreatePbuffer; - req->screen = (CARD32) fbconfig->screen; - req->fbconfig = fbconfig->fbconfigID; - req->pbuffer = (GLXPbuffer) id; - req->numAttribs = (CARD32) (i + extra); - - if (!size_in_attribs) { - data[(2 * i) + 0] = GLX_PBUFFER_WIDTH; - data[(2 * i) + 1] = width; - data[(2 * i) + 2] = GLX_PBUFFER_HEIGHT; - data[(2 * i) + 3] = height; - data += 4; - } - } - else { - xGLXVendorPrivateReq *vpreq; - - GetReqExtra(GLXVendorPrivate, 20 + (8 * i), vpreq); - data = (CARD32 *) (vpreq + 1); - - vpreq->reqType = opcode; - vpreq->glxCode = X_GLXVendorPrivate; - vpreq->vendorCode = X_GLXvop_CreateGLXPbufferSGIX; - - data[0] = (CARD32) fbconfig->screen; - data[1] = (CARD32) fbconfig->fbconfigID; - data[2] = (CARD32) id; - data[3] = (CARD32) width; - data[4] = (CARD32) height; - data += 5; - } - - (void) memcpy(data, attrib_list, sizeof(CARD32) * 2 * i); - - UnlockDisplay(dpy); - SyncHandle(); - - return id; -} - - -/** - * Create a new pbuffer. - */ -PUBLIC GLXPbufferSGIX -glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfigSGIX config, - unsigned int width, unsigned int height, - int *attrib_list) -{ - return (GLXPbufferSGIX) CreatePbuffer(dpy, (__GLcontextModes *) config, - width, height, - attrib_list, GL_FALSE); -} - - -/** - * Create a new pbuffer. - */ -PUBLIC GLXPbuffer -glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list) -{ - int i, width, height; - - width = 0; - height = 0; - - WARN_ONCE_GLX_1_3(dpy, __func__); - - for (i = 0; attrib_list[i * 2]; i++) { - switch (attrib_list[i * 2]) { - case GLX_PBUFFER_WIDTH: - width = attrib_list[i * 2 + 1]; - break; - case GLX_PBUFFER_HEIGHT: - height = attrib_list[i * 2 + 1]; - break; - } - } - - return (GLXPbuffer) CreatePbuffer(dpy, (__GLcontextModes *) config, - width, height, attrib_list, GL_TRUE); -} - - -/** - * Destroy an existing pbuffer. - */ -PUBLIC void -glXDestroyPbuffer(Display * dpy, GLXPbuffer pbuf) -{ - DestroyPbuffer(dpy, pbuf); -} - - -/** - * Query an attribute of a drawable. - */ -PUBLIC void -glXQueryDrawable(Display * dpy, GLXDrawable drawable, - int attribute, unsigned int *value) -{ - WARN_ONCE_GLX_1_3(dpy, __func__); - GetDrawableAttribute(dpy, drawable, attribute, value); -} - - -/** - * Query an attribute of a pbuffer. - */ -PUBLIC int -glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable, - int attribute, unsigned int *value) -{ - return GetDrawableAttribute(dpy, drawable, attribute, value); -} - - -/** - * Select the event mask for a drawable. - */ -PUBLIC void -glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask) -{ - CARD32 attribs[2]; - - attribs[0] = (CARD32) GLX_EVENT_MASK; - attribs[1] = (CARD32) mask; - - ChangeDrawableAttribute(dpy, drawable, attribs, 1); -} - - -/** - * Get the selected event mask for a drawable. - */ -PUBLIC void -glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask) -{ - unsigned int value; - - - /* The non-sense with value is required because on LP64 platforms - * sizeof(unsigned int) != sizeof(unsigned long). On little-endian - * we could just type-cast the pointer, but why? - */ - - GetDrawableAttribute(dpy, drawable, GLX_EVENT_MASK_SGIX, &value); - *mask = value; -} - - -PUBLIC GLXPixmap -glXCreatePixmap(Display * dpy, GLXFBConfig config, Pixmap pixmap, - const int *attrib_list) -{ - WARN_ONCE_GLX_1_3(dpy, __func__); - - return CreateDrawable(dpy, (__GLcontextModes *) config, - (Drawable) pixmap, attrib_list, X_GLXCreatePixmap); -} - - -PUBLIC GLXWindow -glXCreateWindow(Display * dpy, GLXFBConfig config, Window win, - const int *attrib_list) -{ - WARN_ONCE_GLX_1_3(dpy, __func__); - - return CreateDrawable(dpy, (__GLcontextModes *) config, - (Drawable) win, attrib_list, X_GLXCreateWindow); -} - - -PUBLIC void -glXDestroyPixmap(Display * dpy, GLXPixmap pixmap) -{ - WARN_ONCE_GLX_1_3(dpy, __func__); - - DestroyDrawable(dpy, (GLXDrawable) pixmap, X_GLXDestroyPixmap); -} - - -PUBLIC void -glXDestroyWindow(Display * dpy, GLXWindow win) -{ - WARN_ONCE_GLX_1_3(dpy, __func__); - - DestroyDrawable(dpy, (GLXDrawable) win, X_GLXDestroyWindow); -} - - -PUBLIC -GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX, - (Display * dpy, GLXPbufferSGIX pbuf), - (dpy, pbuf), glXDestroyPbuffer) - -PUBLIC -GLX_ALIAS_VOID(glXSelectEventSGIX, - (Display * dpy, GLXDrawable drawable, - unsigned long mask), (dpy, drawable, mask), glXSelectEvent) - -PUBLIC -GLX_ALIAS_VOID(glXGetSelectedEventSGIX, - (Display * dpy, GLXDrawable drawable, - unsigned long *mask), (dpy, drawable, mask), - glXGetSelectedEvent) - diff --git a/src/glx/x11/glx_query.c b/src/glx/x11/glx_query.c deleted file mode 100644 index efad13d376e..00000000000 --- a/src/glx/x11/glx_query.c +++ /dev/null @@ -1,177 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glx_query.c - * Generic utility functions to query internal data from the server. - * - * \author Ian Romanick - */ - -#include "glxclient.h" - -#if defined(USE_XCB) -# include -# include -# include -#endif - -#ifdef USE_XCB - -/** - * Exchange a protocol request for glXQueryServerString. - */ -char * -__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name) -{ - xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_query_server_string_reply_t *reply = - xcb_glx_query_server_string_reply(c, - xcb_glx_query_server_string(c, - screen, - name), - NULL); - - /* The spec doesn't mention this, but the Xorg server replies with - * a string already terminated with '\0'. */ - uint32_t len = xcb_glx_query_server_string_string_length(reply); - char *buf = Xmalloc(len); - memcpy(buf, xcb_glx_query_server_string_string(reply), len); - free(reply); - - return buf; -} - -/** - * Exchange a protocol request for glGetString. - */ -char * -__glXGetString(Display * dpy, int opcode, CARD32 contextTag, CARD32 name) -{ - xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_get_string_reply_t *reply = xcb_glx_get_string_reply(c, - xcb_glx_get_string - (c, - contextTag, - name), - NULL); - - /* The spec doesn't mention this, but the Xorg server replies with - * a string already terminated with '\0'. */ - uint32_t len = xcb_glx_get_string_string_length(reply); - char *buf = Xmalloc(len); - memcpy(buf, xcb_glx_get_string_string(reply), len); - free(reply); - - return buf; -} - -#else - -/** - * GLX protocol structure for the ficticious "GXLGenericGetString" request. - * - * This is a non-existant protocol packet. It just so happens that all of - * the real protocol packets used to request a string from the server have - * an identical binary layout. The only difference between them is the - * meaning of the \c for_whom field and the value of the \c glxCode. - */ -typedef struct GLXGenericGetString -{ - CARD8 reqType; - CARD8 glxCode; - CARD16 length B16; - CARD32 for_whom B32; - CARD32 name B32; -} xGLXGenericGetStringReq; - -/* These defines are only needed to make the GetReq macro happy. - */ -#define sz_xGLXGenericGetStringReq 12 -#define X_GLXGenericGetString 0 - -/** - * Query the Server GLX string. - * This routine will allocate the necessay space for the string. - */ -static char * -__glXGetStringFromServer(Display * dpy, int opcode, CARD32 glxCode, - CARD32 for_whom, CARD32 name) -{ - xGLXGenericGetStringReq *req; - xGLXSingleReply reply; - int length; - int numbytes; - char *buf; - - - LockDisplay(dpy); - - - /* All of the GLX protocol requests for getting a string from the server - * look the same. The exact meaning of the for_whom field is usually - * either the screen number (for glXQueryServerString) or the context tag - * (for GLXSingle). - */ - - GetReq(GLXGenericGetString, req); - req->reqType = opcode; - req->glxCode = glxCode; - req->for_whom = for_whom; - req->name = name; - - _XReply(dpy, (xReply *) & reply, 0, False); - - length = reply.length * 4; - numbytes = reply.size; - - buf = (char *) Xmalloc(numbytes); - if (buf != NULL) { - _XRead(dpy, buf, numbytes); - length -= numbytes; - } - - _XEatData(dpy, length); - - UnlockDisplay(dpy); - SyncHandle(); - - return buf; -} - -char * -__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name) -{ - return __glXGetStringFromServer(dpy, opcode, - X_GLXQueryServerString, screen, name); -} - -char * -__glXGetString(Display * dpy, int opcode, CARD32 contextTag, CARD32 name) -{ - return __glXGetStringFromServer(dpy, opcode, X_GLsop_GetString, - contextTag, name); -} - -#endif /* USE_XCB */ diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h deleted file mode 100644 index e0b286b6883..00000000000 --- a/src/glx/x11/glxclient.h +++ /dev/null @@ -1,803 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/** - * \file glxclient.h - * Direct rendering support added by Precision Insight, Inc. - * - * \author Kevin E. Martin - */ - -#ifndef _GLX_client_h_ -#define _GLX_client_h_ -#define NEED_REPLIES -#define NEED_EVENTS -#include -#include -#include -#define GLX_GLXEXT_PROTOTYPES -#include -#include -#include -#include -#include -#ifdef WIN32 -#include -#endif -#include "GL/glxint.h" -#include "GL/glxproto.h" -#include "GL/internal/glcore.h" -#include "glapi/glapitable.h" -#include "glxhash.h" -#if defined( PTHREADS ) -# include -#endif - -#include "glxextensions.h" - - -/* If we build the library with gcc's -fvisibility=hidden flag, we'll - * use the PUBLIC macro to mark functions that are to be exported. - * - * We also need to define a USED attribute, so the optimizer doesn't - * inline a static function that we later use in an alias. - ajax - */ -#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 -# define PUBLIC __attribute__((visibility("default"))) -# define USED __attribute__((used)) -#else -# define PUBLIC -# define USED -#endif - - - -#define GLX_MAJOR_VERSION 1 /* current version numbers */ -#define GLX_MINOR_VERSION 4 - -#define __GLX_MAX_TEXTURE_UNITS 32 - -typedef struct __GLXscreenConfigsRec __GLXscreenConfigs; -typedef struct __GLXcontextRec __GLXcontext; -typedef struct __GLXdrawableRec __GLXdrawable; -typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate; -typedef struct _glapi_table __GLapi; - -/************************************************************************/ - -#ifdef GLX_DIRECT_RENDERING - -#define containerOf(ptr, type, member) \ - (type *)( (char *)ptr - offsetof(type,member) ) - -#include - - -/** - * Display dependent methods. This structure is initialized during the - * \c driCreateDisplay call. - */ -typedef struct __GLXDRIdisplayRec __GLXDRIdisplay; -typedef struct __GLXDRIscreenRec __GLXDRIscreen; -typedef struct __GLXDRIdrawableRec __GLXDRIdrawable; -typedef struct __GLXDRIcontextRec __GLXDRIcontext; - -#include "glxextensions.h" - -struct __GLXDRIdisplayRec -{ - /** - * Method to destroy the private DRI display data. - */ - void (*destroyDisplay) (__GLXDRIdisplay * display); - - __GLXDRIscreen *(*createScreen) (__GLXscreenConfigs * psc, int screen, - __GLXdisplayPrivate * priv); -}; - -struct __GLXDRIscreenRec { - - void (*destroyScreen)(__GLXscreenConfigs *psc); - - __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc, - const __GLcontextModes *mode, - GLXContext gc, - GLXContext shareList, int renderType); - - __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, - XID drawable, - GLXDrawable glxDrawable, - const __GLcontextModes *modes); - - int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc, - int64_t divisor, int64_t remainder); - void (*copySubBuffer)(__GLXDRIdrawable *pdraw, - int x, int y, int width, int height); - void (*waitX)(__GLXDRIdrawable *pdraw); - void (*waitGL)(__GLXDRIdrawable *pdraw); - int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, - int64_t *ust, int64_t *msc, int64_t *sbc); - int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc, - int64_t divisor, int64_t remainder, int64_t *ust, - int64_t *msc, int64_t *sbc); - int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, - int64_t *msc, int64_t *sbc); - void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval); - int (*getSwapInterval)(__GLXDRIdrawable *pdraw); -}; - -struct __GLXDRIcontextRec -{ - void (*destroyContext) (__GLXDRIcontext * context, - __GLXscreenConfigs * psc, Display * dpy); - Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw, - __GLXDRIdrawable * pread); - - void (*unbindContext) (__GLXDRIcontext * context); -}; - -struct __GLXDRIdrawableRec -{ - void (*destroyDrawable) (__GLXDRIdrawable * drawable); - - XID xDrawable; - XID drawable; - __GLXscreenConfigs *psc; - GLenum textureTarget; - __DRIdrawable *driDrawable; - GLenum textureFormat; /* EXT_texture_from_pixmap support */ -}; - -/* -** Function to create and DRI display data and initialize the display -** dependent methods. -*/ -extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy); -extern __GLXDRIdisplay *driCreateDisplay(Display * dpy); -extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy); - -extern void DRI_glXUseXFont(Font font, int first, int count, int listbase); - -/* -** Functions to obtain driver configuration information from a direct -** rendering client application -*/ -extern const char *glXGetScreenDriver(Display * dpy, int scrNum); - -extern const char *glXGetDriverConfig(const char *driverName); - -#endif - -/************************************************************************/ - -#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16 - -typedef struct __GLXpixelStoreModeRec -{ - GLboolean swapEndian; - GLboolean lsbFirst; - GLuint rowLength; - GLuint imageHeight; - GLuint imageDepth; - GLuint skipRows; - GLuint skipPixels; - GLuint skipImages; - GLuint alignment; -} __GLXpixelStoreMode; - - -typedef struct __GLXattributeRec -{ - GLuint mask; - - /** - * Pixel storage state. Most of the pixel store mode state is kept - * here and used by the client code to manage the packing and - * unpacking of data sent to/received from the server. - */ - __GLXpixelStoreMode storePack, storeUnpack; - - /** - * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically - * disabled? - */ - GLboolean NoDrawArraysProtocol; - - /** - * Vertex Array storage state. The vertex array component - * state is stored here and is used to manage the packing of - * DrawArrays data sent to the server. - */ - struct array_state_vector *array_state; -} __GLXattribute; - -typedef struct __GLXattributeMachineRec -{ - __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; - __GLXattribute **stackPointer; -} __GLXattributeMachine; - -/** - * GLX state that needs to be kept on the client. One of these records - * exist for each context that has been made current by this client. - */ -struct __GLXcontextRec -{ - /** - * \name Drawing command buffer. - * - * Drawing commands are packed into this buffer before being sent as a - * single GLX protocol request. The buffer is sent when it overflows or - * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location - * in the buffer to be filled. \c limit is described above in the buffer - * slop discussion. - * - * Commands that require large amounts of data to be transfered will - * also use this buffer to hold a header that describes the large - * command. - * - * These must be the first 6 fields since they are static initialized - * in the dummy context in glxext.c - */ - /*@{ */ - GLubyte *buf; - GLubyte *pc; - GLubyte *limit; - GLubyte *bufEnd; - GLint bufSize; - /*@} */ - - /** - * The XID of this rendering context. When the context is created a - * new XID is allocated. This is set to None when the context is - * destroyed but is still current to some thread. In this case the - * context will be freed on next MakeCurrent. - */ - XID xid; - - /** - * The XID of the \c shareList context. - */ - XID share_xid; - - /** - * Screen number. - */ - GLint screen; - __GLXscreenConfigs *psc; - - /** - * \c GL_TRUE if the context was created with ImportContext, which - * means the server-side context was created by another X client. - */ - GLboolean imported; - - /** - * The context tag returned by MakeCurrent when this context is made - * current. This tag is used to identify the context that a thread has - * current so that proper server context management can be done. It is - * used for all context specific commands (i.e., \c Render, \c RenderLarge, - * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old - * context)). - */ - GLXContextTag currentContextTag; - - /** - * \name Rendering mode - * - * The rendering mode is kept on the client as well as the server. - * When \c glRenderMode is called, the buffer associated with the - * previous rendering mode (feedback or select) is filled. - */ - /*@{ */ - GLenum renderMode; - GLfloat *feedbackBuf; - GLuint *selectBuf; - /*@} */ - - /** - * This is \c GL_TRUE if the pixel unpack modes are such that an image - * can be unpacked from the clients memory by just copying. It may - * still be true that the server will have to do some work. This - * just promises that a straight copy will fetch the correct bytes. - */ - GLboolean fastImageUnpack; - - /** - * Fill newImage with the unpacked form of \c oldImage getting it - * ready for transport to the server. - */ - void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid *, GLubyte *, GLubyte *); - - /** - * Client side attribs. - */ - __GLXattributeMachine attributes; - - /** - * Client side error code. This is set when client side gl API - * routines need to set an error because of a bad enumerant or - * running out of memory, etc. - */ - GLenum error; - - /** - * Whether this context does direct rendering. - */ - Bool isDirect; - - /** - * \c dpy of current display for this context. Will be \c NULL if not - * current to any display, or if this is the "dummy context". - */ - Display *currentDpy; - - /** - * The current drawable for this context. Will be None if this - * context is not current to any drawable. currentReadable is below. - */ - GLXDrawable currentDrawable; - - /** - * \name GL Constant Strings - * - * Constant strings that describe the server implementation - * These pertain to GL attributes, not to be confused with - * GLX versioning attributes. - */ - /*@{ */ - GLubyte *vendor; - GLubyte *renderer; - GLubyte *version; - GLubyte *extensions; - /*@} */ - - /** - * Record the dpy this context was created on for later freeing - */ - Display *createDpy; - - /** - * Maximum small render command size. This is the smaller of 64k and - * the size of the above buffer. - */ - GLint maxSmallRenderCommandSize; - - /** - * Major opcode for the extension. Copied here so a lookup isn't - * needed. - */ - GLint majorOpcode; - - /** - * Pointer to the mode used to create this context. - */ - const __GLcontextModes *mode; - -#ifdef GLX_DIRECT_RENDERING - __GLXDRIcontext *driContext; - __DRIcontext *__driContext; -#endif - - /** - * The current read-drawable for this context. Will be None if this - * context is not current to any drawable. - * - * \since Internal API version 20030606. - */ - GLXDrawable currentReadable; - - /** - * Pointer to client-state data that is private to libGL. This is only - * used for indirect rendering contexts. - * - * No internal API version change was made for this change. Client-side - * drivers should NEVER use this data or even care that it exists. - */ - void *client_state_private; - - /** - * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE. - */ - int renderType; - - /** - * \name Raw server GL version - * - * True core GL version supported by the server. This is the raw value - * returned by the server, and it may not reflect what is actually - * supported (or reported) by the client-side library. - */ - /*@{ */ - int server_major; /**< Major version number. */ - int server_minor; /**< Minor version number. */ - /*@} */ - - /** - * Thread ID we're currently current in. Zero if none. - */ - unsigned long thread_id; - - char gl_extension_bits[__GL_EXT_BYTES]; -}; - -#define __glXSetError(gc,code) \ - if (!(gc)->error) { \ - (gc)->error = code; \ - } - -extern void __glFreeAttributeState(__GLXcontext *); - -/************************************************************************/ - -/** - * The size of the largest drawing command known to the implementation - * that will use the GLXRender GLX command. In this case it is - * \c glPolygonStipple. - */ -#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156 - -/** - * To keep the implementation fast, the code uses a "limit" pointer - * to determine when the drawing command buffer is too full to hold - * another fixed size command. This constant defines the amount of - * space that must always be available in the drawing command buffer - * at all times for the implementation to work. It is important that - * the number be just large enough, but not so large as to reduce the - * efficacy of the buffer. The "+32" is just to keep the code working - * in case somebody counts wrong. - */ -#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32) - -/** - * This implementation uses a smaller threshold for switching - * to the RenderLarge protocol than the protcol requires so that - * large copies don't occur. - */ -#define __GLX_RENDER_CMD_SIZE_LIMIT 4096 - -/** - * One of these records exists per screen of the display. It contains - * a pointer to the config data for that screen (if the screen supports GL). - */ -struct __GLXscreenConfigsRec -{ - /** - * GLX extension string reported by the X-server. - */ - const char *serverGLXexts; - - /** - * GLX extension string to be reported to applications. This is the - * set of extensions that the application can actually use. - */ - char *effectiveGLXexts; - -#ifdef GLX_DIRECT_RENDERING - /** - * Per screen direct rendering interface functions and data. - */ - __DRIscreen *__driScreen; - const __DRIcoreExtension *core; - const __DRIlegacyExtension *legacy; - const __DRIswrastExtension *swrast; - const __DRIdri2Extension *dri2; - __glxHashTable *drawHash; - Display *dpy; - int scr, fd; - void *driver; - - __GLXDRIscreen *driScreen; - - const __DRIconfig **driver_configs; - -#ifdef __DRI_COPY_SUB_BUFFER - const __DRIcopySubBufferExtension *driCopySubBuffer; -#endif - -#ifdef __DRI_SWAP_CONTROL - const __DRIswapControlExtension *swapControl; -#endif - -#ifdef __DRI_ALLOCATE - const __DRIallocateExtension *allocate; -#endif - -#ifdef __DRI_FRAME_TRACKING - const __DRIframeTrackingExtension *frameTracking; -#endif - -#ifdef __DRI_MEDIA_STREAM_COUNTER - const __DRImediaStreamCounterExtension *msc; -#endif - -#ifdef __DRI_TEX_BUFFER - const __DRItexBufferExtension *texBuffer; -#endif - -#ifdef __DRI2_FLUSH - const __DRI2flushExtension *f; -#endif - -#endif - - /** - * Linked list of glx visuals and fbconfigs for this screen. - */ - __GLcontextModes *visuals, *configs; - - /** - * Per-screen dynamic GLX extension tracking. The \c direct_support - * field only contains enough bits for 64 extensions. Should libGL - * ever need to track more than 64 GLX extensions, we can safely grow - * this field. The \c __GLXscreenConfigs structure is not used outside - * libGL. - */ - /*@{ */ - unsigned char direct_support[8]; - GLboolean ext_list_first_time; - /*@} */ - -}; - -/** - * Per display private data. One of these records exists for each display - * that is using the OpenGL (GLX) extension. - */ -struct __GLXdisplayPrivateRec -{ - /** - * Back pointer to the display - */ - Display *dpy; - - /** - * The \c majorOpcode is common to all connections to the same server. - * It is also copied into the context structure. - */ - int majorOpcode; - - /** - * \name Server Version - * - * Major and minor version returned by the server during initialization. - */ - /*@{ */ - int majorVersion, minorVersion; - /*@} */ - - /** - * \name Storage for the servers GLX vendor and versions strings. - * - * These are the same for all screens on this display. These fields will - * be filled in on demand. - */ - /*@{ */ - const char *serverGLXvendor; - const char *serverGLXversion; - /*@} */ - - /** - * Configurations of visuals for all screens on this display. - * Also, per screen data which now includes the server \c GLX_EXTENSION - * string. - */ - __GLXscreenConfigs *screenConfigs; - -#ifdef GLX_DIRECT_RENDERING - /** - * Per display direct rendering interface functions and data. - */ - __GLXDRIdisplay *driswDisplay; - __GLXDRIdisplay *driDisplay; - __GLXDRIdisplay *dri2Display; -#endif -}; - - -extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *); - -extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, - GLint totalRequests, - const GLvoid * data, GLint dataLen); - -extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, - const GLvoid *, GLint); - -/* Initialize the GLX extension for dpy */ -extern __GLXdisplayPrivate *__glXInitialize(Display *); - -extern void __glXPreferEGL(int state); - -/************************************************************************/ - -extern int __glXDebug; - -/* This is per-thread storage in an MT environment */ -#if defined( PTHREADS ) - -extern void __glXSetCurrentContext(__GLXcontext * c); - -# if defined( GLX_USE_TLS ) - -extern __thread void *__glX_tls_Context - __attribute__ ((tls_model("initial-exec"))); - -# define __glXGetCurrentContext() __glX_tls_Context - -# else - -extern __GLXcontext *__glXGetCurrentContext(void); - -# endif /* defined( GLX_USE_TLS ) */ - -#else - -extern __GLXcontext *__glXcurrentContext; -#define __glXGetCurrentContext() __glXcurrentContext -#define __glXSetCurrentContext(gc) __glXcurrentContext = gc - -#endif /* defined( PTHREADS ) */ - -extern void __glXSetCurrentContextNull(void); - -extern void __glXFreeContext(__GLXcontext *); - - -/* -** Global lock for all threads in this address space using the GLX -** extension -*/ -#if defined( PTHREADS ) -extern pthread_mutex_t __glXmutex; -#define __glXLock() pthread_mutex_lock(&__glXmutex) -#define __glXUnlock() pthread_mutex_unlock(&__glXmutex) -#else -#define __glXLock() -#define __glXUnlock() -#endif - -/* -** Setup for a command. Initialize the extension for dpy if necessary. -*/ -extern CARD8 __glXSetupForCommand(Display * dpy); - -/************************************************************************/ - -/* -** Data conversion and packing support. -*/ - -extern const GLuint __glXDefaultPixelStore[9]; - -/* Send an image to the server using RenderLarge. */ -extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, - const GLvoid * src, GLubyte * pc, - GLubyte * modes); - -/* Return the size, in bytes, of some pixel data */ -extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum); - -/* Return the number of elements per group of a specified format*/ -extern GLint __glElementsPerGroup(GLenum format, GLenum type); - -/* Return the number of bytes per element, based on the element type (other -** than GL_BITMAP). -*/ -extern GLint __glBytesPerElement(GLenum type); - -/* -** Fill the transport buffer with the data from the users buffer, -** applying some of the pixel store modes (unpack modes) to the data -** first. As a side effect of this call, the "modes" field is -** updated to contain the modes needed by the server to decode the -** sent data. -*/ -extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid *, GLubyte *, GLubyte *); - -/* Copy map data with a stride into a packed buffer */ -extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *); -extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *); -extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint, - const GLfloat *, GLfloat *); -extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint, - const GLdouble *, GLdouble *); - -/* -** Empty an image out of the reply buffer into the clients memory applying -** the pack modes to pack back into the clients requested format. -*/ -extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLubyte *, GLvoid *); - - -/* -** Allocate and Initialize Vertex Array client state, and free. -*/ -extern void __glXInitVertexArrayState(__GLXcontext *); -extern void __glXFreeVertexArrayState(__GLXcontext *); - -/* -** Inform the Server of the major and minor numbers and of the client -** libraries extension string. -*/ -extern void __glXClientInfo(Display * dpy, int opcode); - -/************************************************************************/ - -/* -** Declarations that should be in Xlib -*/ -#ifdef __GL_USE_OUR_PROTOTYPES -extern void _XFlush(Display *); -extern Status _XReply(Display *, xReply *, int, Bool); -extern void _XRead(Display *, void *, long); -extern void _XSend(Display *, const void *, long); -#endif - - -extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config, - int count, const INT32 * bp, - Bool tagged_only, - Bool fbconfig_style_tags); - -extern char *__glXQueryServerString(Display * dpy, int opcode, - CARD32 screen, CARD32 name); -extern char *__glXGetString(Display * dpy, int opcode, - CARD32 screen, CARD32 name); - -extern char *__glXstrdup(const char *str); - - -extern const char __glXGLClientVersion[]; -extern const char __glXGLClientExtensions[]; - -/* Get the unadjusted system time */ -extern int __glXGetUST(int64_t * ust); - -extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, - int32_t * numerator, - int32_t * denominator); - -#ifdef GLX_DIRECT_RENDERING -GLboolean -__driGetMscRateOML(__DRIdrawable * draw, - int32_t * numerator, int32_t * denominator, void *private); - -/* So that dri2.c:DRI2WireToEvent() can access - * glx_info->codes->first_event */ -XExtDisplayInfo *__glXFindDisplay (Display *dpy); -#endif - -#endif /* !__GLX_client_h__ */ diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c deleted file mode 100644 index c3be974ea91..00000000000 --- a/src/glx/x11/glxcmds.c +++ /dev/null @@ -1,3173 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/** - * \file glxcmds.c - * Client-side GLX interface. - */ - -#include "glxclient.h" -#include "glapi.h" -#include "glxextensions.h" -#include "glcontextmodes.h" - -#ifdef GLX_DIRECT_RENDERING -#include -#include -#include "xf86dri.h" -#endif - -#if defined(USE_XCB) -#include -#include -#include -#endif - -static const char __glXGLXClientVendorName[] = "Mesa Project and SGI"; -static const char __glXGLXClientVersion[] = "1.4"; - - -/****************************************************************************/ - -#ifdef GLX_DIRECT_RENDERING - -static Bool windowExistsFlag; -static int -windowExistsErrorHandler(Display * dpy, XErrorEvent * xerr) -{ - if (xerr->error_code == BadWindow) { - windowExistsFlag = GL_FALSE; - } - return 0; -} - -/** - * Find drawables in the local hash that have been destroyed on the - * server. - * - * \param dpy Display to destroy drawables for - * \param screen Screen number to destroy drawables for - */ -static void -GarbageCollectDRIDrawables(Display * dpy, __GLXscreenConfigs * sc) -{ - XID draw; - __GLXDRIdrawable *pdraw; - XWindowAttributes xwa; - int (*oldXErrorHandler) (Display *, XErrorEvent *); - - /* Set no-op error handler so Xlib doesn't bail out if the windows - * has alreay been destroyed on the server. */ - XSync(dpy, GL_FALSE); - oldXErrorHandler = XSetErrorHandler(windowExistsErrorHandler); - - if (__glxHashFirst(sc->drawHash, &draw, (void *) &pdraw) == 1) { - do { - windowExistsFlag = GL_TRUE; - XGetWindowAttributes(dpy, draw, &xwa); /* dummy request */ - if (!windowExistsFlag) { - /* Destroy the local drawable data, if the drawable no - longer exists in the Xserver */ - (*pdraw->destroyDrawable) (pdraw); - __glxHashDelete(sc->drawHash, draw); - } - } while (__glxHashNext(sc->drawHash, &draw, (void *) &pdraw) == 1); - } - - XSync(dpy, GL_FALSE); - XSetErrorHandler(oldXErrorHandler); -} - -extern __GLXDRIdrawable *GetGLXDRIDrawable(Display * dpy, - GLXDrawable drawable, - int *const scrn_num); - -/** - * Get the __DRIdrawable for the drawable associated with a GLXContext - * - * \param dpy The display associated with \c drawable. - * \param drawable GLXDrawable whose __DRIdrawable part is to be retrieved. - * \param scrn_num If non-NULL, the drawables screen is stored there - * \returns A pointer to the context's __DRIdrawable on success, or NULL if - * the drawable is not associated with a direct-rendering context. - */ -_X_HIDDEN __GLXDRIdrawable * -GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable, int *const scrn_num) -{ - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw; - const unsigned screen_count = ScreenCount(dpy); - unsigned i; - __GLXscreenConfigs *psc; - - if (priv == NULL) - return NULL; - - for (i = 0; i < screen_count; i++) { - psc = &priv->screenConfigs[i]; - if (psc->drawHash == NULL) - continue; - - if (__glxHashLookup(psc->drawHash, drawable, (void *) &pdraw) == 0) { - if (scrn_num != NULL) - *scrn_num = i; - return pdraw; - } - } - - return NULL; -} - -#endif - - -/** - * Get the GLX per-screen data structure associated with a GLX context. - * - * \param dpy Display for which the GLX per-screen information is to be - * retrieved. - * \param scrn Screen on \c dpy for which the GLX per-screen information is - * to be retrieved. - * \returns A pointer to the GLX per-screen data if \c dpy and \c scrn - * specify a valid GLX screen, or NULL otherwise. - * - * \todo Should this function validate that \c scrn is within the screen - * number range for \c dpy? - */ - -static __GLXscreenConfigs * -GetGLXScreenConfigs(Display * dpy, int scrn) -{ - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); - - return (priv - && priv->screenConfigs != - NULL) ? &priv->screenConfigs[scrn] : NULL; -} - - -static int -GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv, - __GLXscreenConfigs ** ppsc) -{ - /* Initialize the extension, if needed . This has the added value - * of initializing/allocating the display private - */ - - if (dpy == NULL) { - return GLX_NO_EXTENSION; - } - - *ppriv = __glXInitialize(dpy); - if (*ppriv == NULL) { - return GLX_NO_EXTENSION; - } - - /* Check screen number to see if its valid */ - if ((scrn < 0) || (scrn >= ScreenCount(dpy))) { - return GLX_BAD_SCREEN; - } - - /* Check to see if the GL is supported on this screen */ - *ppsc = &((*ppriv)->screenConfigs[scrn]); - if ((*ppsc)->configs == NULL) { - /* No support for GL on this screen regardless of visual */ - return GLX_BAD_VISUAL; - } - - return Success; -} - - -/** - * Determine if a \c GLXFBConfig supplied by the application is valid. - * - * \param dpy Application supplied \c Display pointer. - * \param config Application supplied \c GLXFBConfig. - * - * \returns If the \c GLXFBConfig is valid, the a pointer to the matching - * \c __GLcontextModes structure is returned. Otherwise, \c NULL - * is returned. - */ -static __GLcontextModes * -ValidateGLXFBConfig(Display * dpy, GLXFBConfig config) -{ - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); - const unsigned num_screens = ScreenCount(dpy); - unsigned i; - const __GLcontextModes *modes; - - - if (priv != NULL) { - for (i = 0; i < num_screens; i++) { - for (modes = priv->screenConfigs[i].configs; modes != NULL; - modes = modes->next) { - if (modes == (__GLcontextModes *) config) { - return (__GLcontextModes *) config; - } - } - } - } - - return NULL; -} - - -/** - * \todo It should be possible to move the allocate of \c client_state_private - * later in the function for direct-rendering contexts. Direct-rendering - * contexts don't need to track client state, so they don't need that memory - * at all. - * - * \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new - * function called \c __glXAllocateClientState that allocates the memory and - * does all the initialization (including the pixel pack / unpack). - */ -static GLXContext -AllocateGLXContext(Display * dpy) -{ - GLXContext gc; - int bufSize; - CARD8 opcode; - __GLXattribute *state; - - if (!dpy) - return NULL; - - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return NULL; - } - - /* Allocate our context record */ - gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec)); - if (!gc) { - /* Out of memory */ - return NULL; - } - memset(gc, 0, sizeof(struct __GLXcontextRec)); - - state = Xmalloc(sizeof(struct __GLXattributeRec)); - if (state == NULL) { - /* Out of memory */ - Xfree(gc); - return NULL; - } - gc->client_state_private = state; - memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec)); - state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL); - - /* - ** Create a temporary buffer to hold GLX rendering commands. The size - ** of the buffer is selected so that the maximum number of GLX rendering - ** commands can fit in a single X packet and still have room in the X - ** packet for the GLXRenderReq header. - */ - - bufSize = (XMaxRequestSize(dpy) * 4) - sz_xGLXRenderReq; - gc->buf = (GLubyte *) Xmalloc(bufSize); - if (!gc->buf) { - Xfree(gc->client_state_private); - Xfree(gc); - return NULL; - } - gc->bufSize = bufSize; - - /* Fill in the new context */ - gc->renderMode = GL_RENDER; - - state->storePack.alignment = 4; - state->storeUnpack.alignment = 4; - - gc->attributes.stackPointer = &gc->attributes.stack[0]; - - /* - ** PERFORMANCE NOTE: A mode dependent fill image can speed things up. - ** Other code uses the fastImageUnpack bit, but it is never set - ** to GL_TRUE. - */ - gc->fastImageUnpack = GL_FALSE; - gc->fillImage = __glFillImage; - gc->pc = gc->buf; - gc->bufEnd = gc->buf + bufSize; - gc->isDirect = GL_FALSE; - if (__glXDebug) { - /* - ** Set limit register so that there will be one command per packet - */ - gc->limit = gc->buf; - } - else { - gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE; - } - gc->createDpy = dpy; - gc->majorOpcode = opcode; - - /* - ** Constrain the maximum drawing command size allowed to be - ** transfered using the X_GLXRender protocol request. First - ** constrain by a software limit, then constrain by the protocl - ** limit. - */ - if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) { - bufSize = __GLX_RENDER_CMD_SIZE_LIMIT; - } - if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) { - bufSize = __GLX_MAX_RENDER_CMD_SIZE; - } - gc->maxSmallRenderCommandSize = bufSize; - return gc; -} - - -/** - * Create a new context. Exactly one of \c vis and \c fbconfig should be - * non-NULL. - * - * \param use_glx_1_3 For FBConfigs, should GLX 1.3 protocol or - * SGIX_fbconfig protocol be used? - * \param renderType For FBConfigs, what is the rendering type? - */ - -static GLXContext -CreateContext(Display * dpy, XVisualInfo * vis, - const __GLcontextModes * const fbconfig, - GLXContext shareList, - Bool allowDirect, GLXContextID contextID, - Bool use_glx_1_3, int renderType) -{ - GLXContext gc; -#ifdef GLX_DIRECT_RENDERING - int screen = (fbconfig == NULL) ? vis->screen : fbconfig->screen; - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); -#endif - - if (dpy == NULL) - return NULL; - - gc = AllocateGLXContext(dpy); - if (!gc) - return NULL; - - if (None == contextID) { - if ((vis == NULL) && (fbconfig == NULL)) - return NULL; - -#ifdef GLX_DIRECT_RENDERING - if (allowDirect && psc->driScreen) { - const __GLcontextModes *mode; - - if (fbconfig == NULL) { - mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid); - if (mode == NULL) { - xError error; - - error.errorCode = BadValue; - error.resourceID = vis->visualid; - error.sequenceNumber = dpy->request; - error.type = X_Error; - error.majorCode = gc->majorOpcode; - error.minorCode = X_GLXCreateContext; - _XError(dpy, &error); - return None; - } - if (renderType == 0) { - /* Initialize renderType now */ - renderType = mode->rgbMode ? GLX_RGBA_TYPE : GLX_COLOR_INDEX_TYPE; - } - } - else { - mode = fbconfig; - } - - gc->driContext = psc->driScreen->createContext(psc, mode, gc, - shareList, - renderType); - if (gc->driContext != NULL) { - gc->screen = mode->screen; - gc->psc = psc; - gc->mode = mode; - gc->isDirect = GL_TRUE; - } - } -#endif - - LockDisplay(dpy); - if (fbconfig == NULL) { - xGLXCreateContextReq *req; - - /* Send the glXCreateContext request */ - GetReq(GLXCreateContext, req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXCreateContext; - req->context = gc->xid = XAllocID(dpy); - req->visual = vis->visualid; - req->screen = vis->screen; - req->shareList = shareList ? shareList->xid : None; -#ifdef GLX_DIRECT_RENDERING - req->isDirect = gc->driContext != NULL; -#else - req->isDirect = 0; -#endif - } - else if (use_glx_1_3) { - xGLXCreateNewContextReq *req; - - /* Send the glXCreateNewContext request */ - GetReq(GLXCreateNewContext, req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXCreateNewContext; - req->context = gc->xid = XAllocID(dpy); - req->fbconfig = fbconfig->fbconfigID; - req->screen = fbconfig->screen; - req->renderType = renderType; - req->shareList = shareList ? shareList->xid : None; -#ifdef GLX_DIRECT_RENDERING - req->isDirect = gc->driContext != NULL; -#else - req->isDirect = 0; -#endif - } - else { - xGLXVendorPrivateWithReplyReq *vpreq; - xGLXCreateContextWithConfigSGIXReq *req; - - /* Send the glXCreateNewContext request */ - GetReqExtra(GLXVendorPrivateWithReply, - sz_xGLXCreateContextWithConfigSGIXReq - - sz_xGLXVendorPrivateWithReplyReq, vpreq); - req = (xGLXCreateContextWithConfigSGIXReq *) vpreq; - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXVendorPrivateWithReply; - req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX; - req->context = gc->xid = XAllocID(dpy); - req->fbconfig = fbconfig->fbconfigID; - req->screen = fbconfig->screen; - req->renderType = renderType; - req->shareList = shareList ? shareList->xid : None; -#ifdef GLX_DIRECT_RENDERING - req->isDirect = gc->driContext != NULL; -#else - req->isDirect = 0; -#endif - } - - UnlockDisplay(dpy); - SyncHandle(); - gc->imported = GL_FALSE; - } - else { - gc->xid = contextID; - gc->imported = GL_TRUE; - } - - gc->renderType = renderType; - - return gc; -} - -PUBLIC GLXContext -glXCreateContext(Display * dpy, XVisualInfo * vis, - GLXContext shareList, Bool allowDirect) -{ - return CreateContext(dpy, vis, NULL, shareList, allowDirect, None, - False, 0); -} - -_X_HIDDEN void -__glXFreeContext(__GLXcontext * gc) -{ - if (gc->vendor) - XFree((char *) gc->vendor); - if (gc->renderer) - XFree((char *) gc->renderer); - if (gc->version) - XFree((char *) gc->version); - if (gc->extensions) - XFree((char *) gc->extensions); - __glFreeAttributeState(gc); - XFree((char *) gc->buf); - Xfree((char *) gc->client_state_private); - XFree((char *) gc); - -} - -/* -** Destroy the named context -*/ -static void -DestroyContext(Display * dpy, GLXContext gc) -{ - xGLXDestroyContextReq *req; - GLXContextID xid; - CARD8 opcode; - GLboolean imported; - - opcode = __glXSetupForCommand(dpy); - if (!opcode || !gc) { - return; - } - - __glXLock(); - xid = gc->xid; - imported = gc->imported; - gc->xid = None; - - if (gc->currentDpy) { - /* This context is bound to some thread. According to the man page, - * we should not actually delete the context until it's unbound. - * Note that we set gc->xid = None above. In MakeContextCurrent() - * we check for that and delete the context there. - */ - __glXUnlock(); - return; - } - -#ifdef GLX_DIRECT_RENDERING - /* Destroy the direct rendering context */ - if (gc->driContext) { - (*gc->driContext->destroyContext) (gc->driContext, gc->psc, dpy); - gc->driContext = NULL; - GarbageCollectDRIDrawables(dpy, gc->psc); - } -#endif - - __glXFreeVertexArrayState(gc); - - if (gc->currentDpy) { - /* Have to free later cuz it's in use now */ - __glXUnlock(); - } - else { - /* Destroy the handle if not current to anybody */ - __glXUnlock(); - __glXFreeContext(gc); - } - - if (!imported) { - /* - ** This dpy also created the server side part of the context. - ** Send the glXDestroyContext request. - */ - LockDisplay(dpy); - GetReq(GLXDestroyContext, req); - req->reqType = opcode; - req->glxCode = X_GLXDestroyContext; - req->context = xid; - UnlockDisplay(dpy); - SyncHandle(); - } -} - -PUBLIC void -glXDestroyContext(Display * dpy, GLXContext gc) -{ - DestroyContext(dpy, gc); -} - -/* -** Return the major and minor version #s for the GLX extension -*/ -PUBLIC Bool -glXQueryVersion(Display * dpy, int *major, int *minor) -{ - __GLXdisplayPrivate *priv; - - /* Init the extension. This fetches the major and minor version. */ - priv = __glXInitialize(dpy); - if (!priv) - return GL_FALSE; - - if (major) - *major = priv->majorVersion; - if (minor) - *minor = priv->minorVersion; - return GL_TRUE; -} - -/* -** Query the existance of the GLX extension -*/ -PUBLIC Bool -glXQueryExtension(Display * dpy, int *errorBase, int *eventBase) -{ - int major_op, erb, evb; - Bool rv; - - rv = XQueryExtension(dpy, GLX_EXTENSION_NAME, &major_op, &evb, &erb); - if (rv) { - if (errorBase) - *errorBase = erb; - if (eventBase) - *eventBase = evb; - } - return rv; -} - -/* -** Put a barrier in the token stream that forces the GL to finish its -** work before X can proceed. -*/ -PUBLIC void -glXWaitGL(void) -{ - xGLXWaitGLReq *req; - GLXContext gc = __glXGetCurrentContext(); - Display *dpy = gc->currentDpy; - - if (!dpy) - return; - - /* Flush any pending commands out */ - __glXFlushRenderBuffer(gc, gc->pc); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - int screen; - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); - - if (pdraw != NULL) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); - glFlush(); - if (psc->driScreen->waitGL != NULL) - (*psc->driScreen->waitGL) (pdraw); - } - return; - } -#endif - - /* Send the glXWaitGL request */ - LockDisplay(dpy); - GetReq(GLXWaitGL, req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXWaitGL; - req->contextTag = gc->currentContextTag; - UnlockDisplay(dpy); - SyncHandle(); -} - -/* -** Put a barrier in the token stream that forces X to finish its -** work before GL can proceed. -*/ -PUBLIC void -glXWaitX(void) -{ - xGLXWaitXReq *req; - GLXContext gc = __glXGetCurrentContext(); - Display *dpy = gc->currentDpy; - - if (!dpy) - return; - - /* Flush any pending commands out */ - __glXFlushRenderBuffer(gc, gc->pc); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - int screen; - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); - - if (pdraw != NULL) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); - if (psc->driScreen->waitX != NULL) - (*psc->driScreen->waitX) (pdraw); - } - else - XSync(dpy, False); - return; - } -#endif - - /* - ** Send the glXWaitX request. - */ - LockDisplay(dpy); - GetReq(GLXWaitX, req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXWaitX; - req->contextTag = gc->currentContextTag; - UnlockDisplay(dpy); - SyncHandle(); -} - -PUBLIC void -glXUseXFont(Font font, int first, int count, int listBase) -{ - xGLXUseXFontReq *req; - GLXContext gc = __glXGetCurrentContext(); - Display *dpy = gc->currentDpy; - - if (!dpy) - return; - - /* Flush any pending commands out */ - (void) __glXFlushRenderBuffer(gc, gc->pc); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - DRI_glXUseXFont(font, first, count, listBase); - return; - } -#endif - - /* Send the glXUseFont request */ - LockDisplay(dpy); - GetReq(GLXUseXFont, req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXUseXFont; - req->contextTag = gc->currentContextTag; - req->font = font; - req->first = first; - req->count = count; - req->listBase = listBase; - UnlockDisplay(dpy); - SyncHandle(); -} - -/************************************************************************/ - -/* -** Copy the source context to the destination context using the -** attribute "mask". -*/ -PUBLIC void -glXCopyContext(Display * dpy, GLXContext source, - GLXContext dest, unsigned long mask) -{ - xGLXCopyContextReq *req; - GLXContext gc = __glXGetCurrentContext(); - GLXContextTag tag; - CARD8 opcode; - - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return; - } - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - /* NOT_DONE: This does not work yet */ - } -#endif - - /* - ** If the source is the current context, send its tag so that the context - ** can be flushed before the copy. - */ - if (source == gc && dpy == gc->currentDpy) { - tag = gc->currentContextTag; - } - else { - tag = 0; - } - - /* Send the glXCopyContext request */ - LockDisplay(dpy); - GetReq(GLXCopyContext, req); - req->reqType = opcode; - req->glxCode = X_GLXCopyContext; - req->source = source ? source->xid : None; - req->dest = dest ? dest->xid : None; - req->mask = mask; - req->contextTag = tag; - UnlockDisplay(dpy); - SyncHandle(); -} - - -/** - * Determine if a context uses direct rendering. - * - * \param dpy Display where the context was created. - * \param contextID ID of the context to be tested. - * - * \returns \c GL_TRUE if the context is direct rendering or not. - */ -static Bool -__glXIsDirect(Display * dpy, GLXContextID contextID) -{ -#if !defined(USE_XCB) - xGLXIsDirectReq *req; - xGLXIsDirectReply reply; -#endif - CARD8 opcode; - - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return GL_FALSE; - } - -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_is_direct_reply_t *reply = xcb_glx_is_direct_reply(c, - xcb_glx_is_direct - (c, contextID), - NULL); - - const Bool is_direct = reply->is_direct ? True : False; - free(reply); - - return is_direct; -#else - /* Send the glXIsDirect request */ - LockDisplay(dpy); - GetReq(GLXIsDirect, req); - req->reqType = opcode; - req->glxCode = X_GLXIsDirect; - req->context = contextID; - _XReply(dpy, (xReply *) & reply, 0, False); - UnlockDisplay(dpy); - SyncHandle(); - - return reply.isDirect; -#endif /* USE_XCB */ -} - -/** - * \todo - * Shouldn't this function \b always return \c GL_FALSE when - * \c GLX_DIRECT_RENDERING is not defined? Do we really need to bother with - * the GLX protocol here at all? - */ -PUBLIC Bool -glXIsDirect(Display * dpy, GLXContext gc) -{ - if (!gc) { - return GL_FALSE; -#ifdef GLX_DIRECT_RENDERING - } - else if (gc->driContext) { - return GL_TRUE; -#endif - } - return __glXIsDirect(dpy, gc->xid); -} - -PUBLIC GLXPixmap -glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap) -{ - xGLXCreateGLXPixmapReq *req; - GLXPixmap xid; - CARD8 opcode; - - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return None; - } - - /* Send the glXCreateGLXPixmap request */ - LockDisplay(dpy); - GetReq(GLXCreateGLXPixmap, req); - req->reqType = opcode; - req->glxCode = X_GLXCreateGLXPixmap; - req->screen = vis->screen; - req->visual = vis->visualid; - req->pixmap = pixmap; - req->glxpixmap = xid = XAllocID(dpy); - UnlockDisplay(dpy); - SyncHandle(); - -#ifdef GLX_DIRECT_RENDERING - do { - /* FIXME: Maybe delay __DRIdrawable creation until the drawable - * is actually bound to a context... */ - - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw; - __GLXscreenConfigs *psc; - __GLcontextModes *modes; - - psc = &priv->screenConfigs[vis->screen]; - if (psc->driScreen == NULL) - break; - modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid); - pdraw = psc->driScreen->createDrawable(psc, pixmap, req->glxpixmap, modes); - if (pdraw == NULL) { - fprintf(stderr, "failed to create pixmap\n"); - break; - } - - if (__glxHashInsert(psc->drawHash, req->glxpixmap, pdraw)) { - (*pdraw->destroyDrawable) (pdraw); - return None; /* FIXME: Check what we're supposed to do here... */ - } - } while (0); -#endif - - return xid; -} - -/* -** Destroy the named pixmap -*/ -PUBLIC void -glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap) -{ - xGLXDestroyGLXPixmapReq *req; - CARD8 opcode; - - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return; - } - - /* Send the glXDestroyGLXPixmap request */ - LockDisplay(dpy); - GetReq(GLXDestroyGLXPixmap, req); - req->reqType = opcode; - req->glxCode = X_GLXDestroyGLXPixmap; - req->glxpixmap = glxpixmap; - UnlockDisplay(dpy); - SyncHandle(); - -#ifdef GLX_DIRECT_RENDERING - { - int screen; - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, glxpixmap, &screen); - __GLXscreenConfigs *psc = &priv->screenConfigs[screen]; - - if (pdraw != NULL) { - (*pdraw->destroyDrawable) (pdraw); - __glxHashDelete(psc->drawHash, glxpixmap); - } - } -#endif -} - -PUBLIC void -glXSwapBuffers(Display * dpy, GLXDrawable drawable) -{ - GLXContext gc; - GLXContextTag tag; - CARD8 opcode; -#ifdef USE_XCB - xcb_connection_t *c; -#else - xGLXSwapBuffersReq *req; -#endif - -#ifdef GLX_DIRECT_RENDERING - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); - - if (pdraw != NULL) { - glFlush(); - (*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0); - return; - } -#endif - - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return; - } - - /* - ** The calling thread may or may not have a current context. If it - ** does, send the context tag so the server can do a flush. - */ - gc = __glXGetCurrentContext(); - if ((gc != NULL) && (dpy == gc->currentDpy) && - ((drawable == gc->currentDrawable) - || (drawable == gc->currentReadable))) { - tag = gc->currentContextTag; - } - else { - tag = 0; - } - -#ifdef USE_XCB - c = XGetXCBConnection(dpy); - xcb_glx_swap_buffers(c, tag, drawable); - xcb_flush(c); -#else - /* Send the glXSwapBuffers request */ - LockDisplay(dpy); - GetReq(GLXSwapBuffers, req); - req->reqType = opcode; - req->glxCode = X_GLXSwapBuffers; - req->drawable = drawable; - req->contextTag = tag; - UnlockDisplay(dpy); - SyncHandle(); - XFlush(dpy); -#endif /* USE_XCB */ -} - - -/* -** Return configuration information for the given display, screen and -** visual combination. -*/ -PUBLIC int -glXGetConfig(Display * dpy, XVisualInfo * vis, int attribute, - int *value_return) -{ - __GLXdisplayPrivate *priv; - __GLXscreenConfigs *psc; - __GLcontextModes *modes; - int status; - - status = GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc); - if (status == Success) { - modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid); - - /* Lookup attribute after first finding a match on the visual */ - if (modes != NULL) { - return _gl_get_context_mode_data(modes, attribute, value_return); - } - - status = GLX_BAD_VISUAL; - } - - /* - ** If we can't find the config for this visual, this visual is not - ** supported by the OpenGL implementation on the server. - */ - if ((status == GLX_BAD_VISUAL) && (attribute == GLX_USE_GL)) { - *value_return = GL_FALSE; - status = Success; - } - - return status; -} - -/************************************************************************/ - -static void -init_fbconfig_for_chooser(__GLcontextModes * config, - GLboolean fbconfig_style_tags) -{ - memset(config, 0, sizeof(__GLcontextModes)); - config->visualID = (XID) GLX_DONT_CARE; - config->visualType = GLX_DONT_CARE; - - /* glXChooseFBConfig specifies different defaults for these two than - * glXChooseVisual. - */ - if (fbconfig_style_tags) { - config->rgbMode = GL_TRUE; - config->doubleBufferMode = GLX_DONT_CARE; - } - - config->visualRating = GLX_DONT_CARE; - config->transparentPixel = GLX_NONE; - config->transparentRed = GLX_DONT_CARE; - config->transparentGreen = GLX_DONT_CARE; - config->transparentBlue = GLX_DONT_CARE; - config->transparentAlpha = GLX_DONT_CARE; - config->transparentIndex = GLX_DONT_CARE; - - config->drawableType = GLX_WINDOW_BIT; - config->renderType = - (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; - config->xRenderable = GLX_DONT_CARE; - config->fbconfigID = (GLXFBConfigID) (GLX_DONT_CARE); - - config->swapMethod = GLX_DONT_CARE; -} - -#define MATCH_DONT_CARE( param ) \ - do { \ - if ( (a-> param != GLX_DONT_CARE) \ - && (a-> param != b-> param) ) { \ - return False; \ - } \ - } while ( 0 ) - -#define MATCH_MINIMUM( param ) \ - do { \ - if ( (a-> param != GLX_DONT_CARE) \ - && (a-> param > b-> param) ) { \ - return False; \ - } \ - } while ( 0 ) - -#define MATCH_EXACT( param ) \ - do { \ - if ( a-> param != b-> param) { \ - return False; \ - } \ - } while ( 0 ) - -/** - * Determine if two GLXFBConfigs are compatible. - * - * \param a Application specified config to test. - * \param b Server specified config to test against \c a. - */ -static Bool -fbconfigs_compatible(const __GLcontextModes * const a, - const __GLcontextModes * const b) -{ - MATCH_DONT_CARE(doubleBufferMode); - MATCH_DONT_CARE(visualType); - MATCH_DONT_CARE(visualRating); - MATCH_DONT_CARE(xRenderable); - MATCH_DONT_CARE(fbconfigID); - MATCH_DONT_CARE(swapMethod); - - MATCH_MINIMUM(rgbBits); - MATCH_MINIMUM(numAuxBuffers); - MATCH_MINIMUM(redBits); - MATCH_MINIMUM(greenBits); - MATCH_MINIMUM(blueBits); - MATCH_MINIMUM(alphaBits); - MATCH_MINIMUM(depthBits); - MATCH_MINIMUM(stencilBits); - MATCH_MINIMUM(accumRedBits); - MATCH_MINIMUM(accumGreenBits); - MATCH_MINIMUM(accumBlueBits); - MATCH_MINIMUM(accumAlphaBits); - MATCH_MINIMUM(sampleBuffers); - MATCH_MINIMUM(maxPbufferWidth); - MATCH_MINIMUM(maxPbufferHeight); - MATCH_MINIMUM(maxPbufferPixels); - MATCH_MINIMUM(samples); - - MATCH_DONT_CARE(stereoMode); - MATCH_EXACT(level); - - if (((a->drawableType & b->drawableType) == 0) - || ((a->renderType & b->renderType) == 0)) { - return False; - } - - - /* There is a bug in a few of the XFree86 DDX drivers. They contain - * visuals with a "transparent type" of 0 when they really mean GLX_NONE. - * Technically speaking, it is a bug in the DDX driver, but there is - * enough of an installed base to work around the problem here. In any - * case, 0 is not a valid value of the transparent type, so we'll treat 0 - * from the app as GLX_DONT_CARE. We'll consider GLX_NONE from the app and - * 0 from the server to be a match to maintain backward compatibility with - * the (broken) drivers. - */ - - if (a->transparentPixel != GLX_DONT_CARE && a->transparentPixel != 0) { - if (a->transparentPixel == GLX_NONE) { - if (b->transparentPixel != GLX_NONE && b->transparentPixel != 0) - return False; - } - else { - MATCH_EXACT(transparentPixel); - } - - switch (a->transparentPixel) { - case GLX_TRANSPARENT_RGB: - MATCH_DONT_CARE(transparentRed); - MATCH_DONT_CARE(transparentGreen); - MATCH_DONT_CARE(transparentBlue); - MATCH_DONT_CARE(transparentAlpha); - break; - - case GLX_TRANSPARENT_INDEX: - MATCH_DONT_CARE(transparentIndex); - break; - - default: - break; - } - } - - return True; -} - - -/* There's some trickly language in the GLX spec about how this is supposed - * to work. Basically, if a given component size is either not specified - * or the requested size is zero, it is supposed to act like PERFER_SMALLER. - * Well, that's really hard to do with the code as-is. This behavior is - * closer to correct, but still not technically right. - */ -#define PREFER_LARGER_OR_ZERO(comp) \ - do { \ - if ( ((*a)-> comp) != ((*b)-> comp) ) { \ - if ( ((*a)-> comp) == 0 ) { \ - return -1; \ - } \ - else if ( ((*b)-> comp) == 0 ) { \ - return 1; \ - } \ - else { \ - return ((*b)-> comp) - ((*a)-> comp) ; \ - } \ - } \ - } while( 0 ) - -#define PREFER_LARGER(comp) \ - do { \ - if ( ((*a)-> comp) != ((*b)-> comp) ) { \ - return ((*b)-> comp) - ((*a)-> comp) ; \ - } \ - } while( 0 ) - -#define PREFER_SMALLER(comp) \ - do { \ - if ( ((*a)-> comp) != ((*b)-> comp) ) { \ - return ((*a)-> comp) - ((*b)-> comp) ; \ - } \ - } while( 0 ) - -/** - * Compare two GLXFBConfigs. This function is intended to be used as the - * compare function passed in to qsort. - * - * \returns If \c a is a "better" config, according to the specification of - * SGIX_fbconfig, a number less than zero is returned. If \c b is - * better, then a number greater than zero is return. If both are - * equal, zero is returned. - * \sa qsort, glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX - */ -static int -fbconfig_compare(const __GLcontextModes * const *const a, - const __GLcontextModes * const *const b) -{ - /* The order of these comparisons must NOT change. It is defined by - * the GLX 1.3 spec and ARB_multisample. - */ - - PREFER_SMALLER(visualSelectGroup); - - /* The sort order for the visualRating is GLX_NONE, GLX_SLOW, and - * GLX_NON_CONFORMANT_CONFIG. It just so happens that this is the - * numerical sort order of the enums (0x8000, 0x8001, and 0x800D). - */ - PREFER_SMALLER(visualRating); - - /* This isn't quite right. It is supposed to compare the sum of the - * components the user specifically set minimums for. - */ - PREFER_LARGER_OR_ZERO(redBits); - PREFER_LARGER_OR_ZERO(greenBits); - PREFER_LARGER_OR_ZERO(blueBits); - PREFER_LARGER_OR_ZERO(alphaBits); - - PREFER_SMALLER(rgbBits); - - if (((*a)->doubleBufferMode != (*b)->doubleBufferMode)) { - /* Prefer single-buffer. - */ - return (!(*a)->doubleBufferMode) ? -1 : 1; - } - - PREFER_SMALLER(numAuxBuffers); - - PREFER_LARGER_OR_ZERO(depthBits); - PREFER_SMALLER(stencilBits); - - /* This isn't quite right. It is supposed to compare the sum of the - * components the user specifically set minimums for. - */ - PREFER_LARGER_OR_ZERO(accumRedBits); - PREFER_LARGER_OR_ZERO(accumGreenBits); - PREFER_LARGER_OR_ZERO(accumBlueBits); - PREFER_LARGER_OR_ZERO(accumAlphaBits); - - PREFER_SMALLER(visualType); - - /* None of the multisample specs say where this comparison should happen, - * so I put it near the end. - */ - PREFER_SMALLER(sampleBuffers); - PREFER_SMALLER(samples); - - /* None of the pbuffer or fbconfig specs say that this comparison needs - * to happen at all, but it seems like it should. - */ - PREFER_LARGER(maxPbufferWidth); - PREFER_LARGER(maxPbufferHeight); - PREFER_LARGER(maxPbufferPixels); - - return 0; -} - - -/** - * Selects and sorts a subset of the supplied configs based on the attributes. - * This function forms to basis of \c glXChooseVisual, \c glXChooseFBConfig, - * and \c glXChooseFBConfigSGIX. - * - * \param configs Array of pointers to possible configs. The elements of - * this array that do not meet the criteria will be set to - * NULL. The remaining elements will be sorted according to - * the various visual / FBConfig selection rules. - * \param num_configs Number of elements in the \c configs array. - * \param attribList Attributes used select from \c configs. This array is - * terminated by a \c None tag. The array can either take - * the form expected by \c glXChooseVisual (where boolean - * tags do not have a value) or by \c glXChooseFBConfig - * (where every tag has a value). - * \param fbconfig_style_tags Selects whether \c attribList is in - * \c glXChooseVisual style or - * \c glXChooseFBConfig style. - * \returns The number of valid elements left in \c configs. - * - * \sa glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX - */ -static int -choose_visual(__GLcontextModes ** configs, int num_configs, - const int *attribList, GLboolean fbconfig_style_tags) -{ - __GLcontextModes test_config; - int base; - int i; - - /* This is a fairly direct implementation of the selection method - * described by GLX_SGIX_fbconfig. Start by culling out all the - * configs that are not compatible with the selected parameter - * list. - */ - - init_fbconfig_for_chooser(&test_config, fbconfig_style_tags); - __glXInitializeVisualConfigFromTags(&test_config, 512, - (const INT32 *) attribList, - GL_TRUE, fbconfig_style_tags); - - base = 0; - for (i = 0; i < num_configs; i++) { - if (fbconfigs_compatible(&test_config, configs[i])) { - configs[base] = configs[i]; - base++; - } - } - - if (base == 0) { - return 0; - } - - if (base < num_configs) { - (void) memset(&configs[base], 0, sizeof(void *) * (num_configs - base)); - } - - /* After the incompatible configs are removed, the resulting - * list is sorted according to the rules set out in the various - * specifications. - */ - - qsort(configs, base, sizeof(__GLcontextModes *), - (int (*)(const void *, const void *)) fbconfig_compare); - return base; -} - - - - -/* -** Return the visual that best matches the template. Return None if no -** visual matches the template. -*/ -PUBLIC XVisualInfo * -glXChooseVisual(Display * dpy, int screen, int *attribList) -{ - XVisualInfo *visualList = NULL; - __GLXdisplayPrivate *priv; - __GLXscreenConfigs *psc; - __GLcontextModes test_config; - __GLcontextModes *modes; - const __GLcontextModes *best_config = NULL; - - /* - ** Get a list of all visuals, return if list is empty - */ - if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { - return None; - } - - - /* - ** Build a template from the defaults and the attribute list - ** Free visual list and return if an unexpected token is encountered - */ - init_fbconfig_for_chooser(&test_config, GL_FALSE); - __glXInitializeVisualConfigFromTags(&test_config, 512, - (const INT32 *) attribList, - GL_TRUE, GL_FALSE); - - /* - ** Eliminate visuals that don't meet minimum requirements - ** Compute a score for those that do - ** Remember which visual, if any, got the highest score - ** If no visual is acceptable, return None - ** Otherwise, create an XVisualInfo list with just the selected X visual - ** and return this. - */ - for (modes = psc->visuals; modes != NULL; modes = modes->next) { - if (fbconfigs_compatible(&test_config, modes) - && ((best_config == NULL) - || - (fbconfig_compare - ((const __GLcontextModes * const *const) &modes, - &best_config) < 0))) { - XVisualInfo visualTemplate; - XVisualInfo *newList; - int i; - - visualTemplate.screen = screen; - visualTemplate.visualid = modes->visualID; - newList = XGetVisualInfo(dpy, VisualScreenMask | VisualIDMask, - &visualTemplate, &i); - - if (newList) { - Xfree(visualList); - visualList = newList; - best_config = modes; - } - } - } - - return visualList; -} - - -PUBLIC const char * -glXQueryExtensionsString(Display * dpy, int screen) -{ - __GLXscreenConfigs *psc; - __GLXdisplayPrivate *priv; - - if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { - return NULL; - } - - if (!psc->effectiveGLXexts) { - if (!psc->serverGLXexts) { - psc->serverGLXexts = - __glXQueryServerString(dpy, priv->majorOpcode, screen, - GLX_EXTENSIONS); - } - - __glXCalculateUsableExtensions(psc, -#ifdef GLX_DIRECT_RENDERING - (psc->driScreen != NULL), -#else - GL_FALSE, -#endif - priv->minorVersion); - } - - return psc->effectiveGLXexts; -} - -PUBLIC const char * -glXGetClientString(Display * dpy, int name) -{ - switch (name) { - case GLX_VENDOR: - return (__glXGLXClientVendorName); - case GLX_VERSION: - return (__glXGLXClientVersion); - case GLX_EXTENSIONS: - return (__glXGetClientExtensions()); - default: - return NULL; - } -} - -PUBLIC const char * -glXQueryServerString(Display * dpy, int screen, int name) -{ - __GLXscreenConfigs *psc; - __GLXdisplayPrivate *priv; - const char **str; - - - if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { - return NULL; - } - - switch (name) { - case GLX_VENDOR: - str = &priv->serverGLXvendor; - break; - case GLX_VERSION: - str = &priv->serverGLXversion; - break; - case GLX_EXTENSIONS: - str = &psc->serverGLXexts; - break; - default: - return NULL; - } - - if (*str == NULL) { - *str = __glXQueryServerString(dpy, priv->majorOpcode, screen, name); - } - - return *str; -} - -void -__glXClientInfo(Display * dpy, int opcode) -{ - char *ext_str = __glXGetClientGLExtensionString(); - int size = strlen(ext_str) + 1; - -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_client_info(c, - GLX_MAJOR_VERSION, GLX_MINOR_VERSION, size, ext_str); -#else - xGLXClientInfoReq *req; - - /* Send the glXClientInfo request */ - LockDisplay(dpy); - GetReq(GLXClientInfo, req); - req->reqType = opcode; - req->glxCode = X_GLXClientInfo; - req->major = GLX_MAJOR_VERSION; - req->minor = GLX_MINOR_VERSION; - - req->length += (size + 3) >> 2; - req->numbytes = size; - Data(dpy, ext_str, size); - - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - - Xfree(ext_str); -} - - -/* -** EXT_import_context -*/ - -PUBLIC Display * -glXGetCurrentDisplay(void) -{ - GLXContext gc = __glXGetCurrentContext(); - if (NULL == gc) - return NULL; - return gc->currentDpy; -} - -PUBLIC -GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (), - glXGetCurrentDisplay) - -/** - * Used internally by libGL to send \c xGLXQueryContextinfoExtReq requests - * to the X-server. - * - * \param dpy Display where \c ctx was created. - * \param ctx Context to query. - * \returns \c Success on success. \c GLX_BAD_CONTEXT if \c ctx is invalid, - * or zero if the request failed due to internal problems (i.e., - * unable to allocate temporary memory, etc.) - * - * \note - * This function dynamically determines whether to use the EXT_import_context - * version of the protocol or the GLX 1.3 version of the protocol. - */ -static int __glXQueryContextInfo(Display * dpy, GLXContext ctx) -{ - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - xGLXQueryContextReply reply; - CARD8 opcode; - GLuint numValues; - int retval; - - if (ctx == NULL) { - return GLX_BAD_CONTEXT; - } - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return 0; - } - - /* Send the glXQueryContextInfoEXT request */ - LockDisplay(dpy); - - if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { - xGLXQueryContextReq *req; - - GetReq(GLXQueryContext, req); - - req->reqType = opcode; - req->glxCode = X_GLXQueryContext; - req->context = (unsigned int) (ctx->xid); - } - else { - xGLXVendorPrivateReq *vpreq; - xGLXQueryContextInfoEXTReq *req; - - GetReqExtra(GLXVendorPrivate, - sz_xGLXQueryContextInfoEXTReq - sz_xGLXVendorPrivateReq, - vpreq); - req = (xGLXQueryContextInfoEXTReq *) vpreq; - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivateWithReply; - req->vendorCode = X_GLXvop_QueryContextInfoEXT; - req->context = (unsigned int) (ctx->xid); - } - - _XReply(dpy, (xReply *) & reply, 0, False); - - numValues = reply.n; - if (numValues == 0) - retval = Success; - else if (numValues > __GLX_MAX_CONTEXT_PROPS) - retval = 0; - else { - int *propList, *pProp; - int nPropListBytes; - int i; - - nPropListBytes = numValues << 3; - propList = (int *) Xmalloc(nPropListBytes); - if (NULL == propList) { - retval = 0; - } - else { - _XRead(dpy, (char *) propList, nPropListBytes); - pProp = propList; - for (i = 0; i < numValues; i++) { - switch (*pProp++) { - case GLX_SHARE_CONTEXT_EXT: - ctx->share_xid = *pProp++; - break; - case GLX_VISUAL_ID_EXT: - ctx->mode = - _gl_context_modes_find_visual(ctx->psc->visuals, *pProp++); - break; - case GLX_SCREEN: - ctx->screen = *pProp++; - break; - case GLX_FBCONFIG_ID: - ctx->mode = - _gl_context_modes_find_fbconfig(ctx->psc->configs, - *pProp++); - break; - case GLX_RENDER_TYPE: - ctx->renderType = *pProp++; - break; - default: - pProp++; - continue; - } - } - Xfree((char *) propList); - retval = Success; - } - } - UnlockDisplay(dpy); - SyncHandle(); - return retval; -} - -PUBLIC int -glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value) -{ - int retVal; - - /* get the information from the server if we don't have it already */ -#ifdef GLX_DIRECT_RENDERING - if (!ctx->driContext && (ctx->mode == NULL)) { -#else - if (ctx->mode == NULL) { -#endif - retVal = __glXQueryContextInfo(dpy, ctx); - if (Success != retVal) - return retVal; - } - switch (attribute) { - case GLX_SHARE_CONTEXT_EXT: - *value = (int) (ctx->share_xid); - break; - case GLX_VISUAL_ID_EXT: - *value = ctx->mode ? ctx->mode->visualID : None; - break; - case GLX_SCREEN: - *value = (int) (ctx->screen); - break; - case GLX_FBCONFIG_ID: - *value = ctx->mode ? ctx->mode->fbconfigID : None; - break; - case GLX_RENDER_TYPE: - *value = (int) (ctx->renderType); - break; - default: - return GLX_BAD_ATTRIBUTE; - } - return Success; -} - -PUBLIC -GLX_ALIAS(int, glXQueryContextInfoEXT, - (Display * dpy, GLXContext ctx, int attribute, int *value), - (dpy, ctx, attribute, value), glXQueryContext) - -PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx) -{ - return ctx->xid; -} - -PUBLIC GLXContext -glXImportContextEXT(Display * dpy, GLXContextID contextID) -{ - GLXContext ctx; - - if (contextID == None) { - return NULL; - } - if (__glXIsDirect(dpy, contextID)) { - return NULL; - } - - ctx = CreateContext(dpy, NULL, NULL, NULL, False, contextID, False, 0); - if (NULL != ctx) { - if (Success != __glXQueryContextInfo(dpy, ctx)) { - return NULL; - } - } - return ctx; -} - -PUBLIC void -glXFreeContextEXT(Display * dpy, GLXContext ctx) -{ - DestroyContext(dpy, ctx); -} - - - -/* - * GLX 1.3 functions - these are just stubs for now! - */ - -PUBLIC GLXFBConfig * -glXChooseFBConfig(Display * dpy, int screen, - const int *attribList, int *nitems) -{ - __GLcontextModes **config_list; - int list_size; - - - config_list = (__GLcontextModes **) - glXGetFBConfigs(dpy, screen, &list_size); - - if ((config_list != NULL) && (list_size > 0) && (attribList != NULL)) { - list_size = choose_visual(config_list, list_size, attribList, GL_TRUE); - if (list_size == 0) { - XFree(config_list); - config_list = NULL; - } - } - - *nitems = list_size; - return (GLXFBConfig *) config_list; -} - - -PUBLIC GLXContext -glXCreateNewContext(Display * dpy, GLXFBConfig config, - int renderType, GLXContext shareList, Bool allowDirect) -{ - return CreateContext(dpy, NULL, (__GLcontextModes *) config, shareList, - allowDirect, None, True, renderType); -} - - -PUBLIC GLXDrawable -glXGetCurrentReadDrawable(void) -{ - GLXContext gc = __glXGetCurrentContext(); - return gc->currentReadable; -} - - -PUBLIC GLXFBConfig * -glXGetFBConfigs(Display * dpy, int screen, int *nelements) -{ - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - __GLcontextModes **config = NULL; - int i; - - *nelements = 0; - if (priv && (priv->screenConfigs != NULL) - && (screen >= 0) && (screen <= ScreenCount(dpy)) - && (priv->screenConfigs[screen].configs != NULL) - && (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE)) { - unsigned num_configs = 0; - __GLcontextModes *modes; - - - for (modes = priv->screenConfigs[screen].configs; modes != NULL; - modes = modes->next) { - if (modes->fbconfigID != GLX_DONT_CARE) { - num_configs++; - } - } - - config = (__GLcontextModes **) Xmalloc(sizeof(__GLcontextModes *) - * num_configs); - if (config != NULL) { - *nelements = num_configs; - i = 0; - for (modes = priv->screenConfigs[screen].configs; modes != NULL; - modes = modes->next) { - if (modes->fbconfigID != GLX_DONT_CARE) { - config[i] = modes; - i++; - } - } - } - } - return (GLXFBConfig *) config; -} - - -PUBLIC int -glXGetFBConfigAttrib(Display * dpy, GLXFBConfig config, - int attribute, int *value) -{ - __GLcontextModes *const modes = ValidateGLXFBConfig(dpy, config); - - return (modes != NULL) - ? _gl_get_context_mode_data(modes, attribute, value) - : GLXBadFBConfig; -} - - -PUBLIC XVisualInfo * -glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config) -{ - XVisualInfo visualTemplate; - __GLcontextModes *fbconfig = (__GLcontextModes *) config; - int count; - - /* - ** Get a list of all visuals, return if list is empty - */ - visualTemplate.visualid = fbconfig->visualID; - return XGetVisualInfo(dpy, VisualIDMask, &visualTemplate, &count); -} - - -/* -** GLX_SGI_swap_control -*/ -static int -__glXSwapIntervalSGI(int interval) -{ - xGLXVendorPrivateReq *req; - GLXContext gc = __glXGetCurrentContext(); - __GLXscreenConfigs *psc; - Display *dpy; - CARD32 *interval_ptr; - CARD8 opcode; - - if (gc == NULL) { - return GLX_BAD_CONTEXT; - } - - if (interval <= 0) { - return GLX_BAD_VALUE; - } - -#ifdef __DRI_SWAP_CONTROL - if (gc->driContext) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, - gc->screen ); - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, - gc->currentDrawable, - NULL); - if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); - return 0; - } - else if (pdraw == NULL) { - return GLX_BAD_CONTEXT; - } - } -#endif - psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); - - if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) { - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, - gc->currentDrawable, - NULL); - psc->driScreen->setSwapInterval(pdraw, interval); - return 0; - } - - dpy = gc->currentDpy; - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return 0; - } - - /* Send the glXSwapIntervalSGI request */ - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, sizeof(CARD32), req); - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivate; - req->vendorCode = X_GLXvop_SwapIntervalSGI; - req->contextTag = gc->currentContextTag; - - interval_ptr = (CARD32 *) (req + 1); - *interval_ptr = interval; - - UnlockDisplay(dpy); - SyncHandle(); - XFlush(dpy); - - return 0; -} - - -/* -** GLX_MESA_swap_control -*/ -static int -__glXSwapIntervalMESA(unsigned int interval) -{ - GLXContext gc = __glXGetCurrentContext(); - - if (interval < 0) { - return GLX_BAD_VALUE; - } - -#ifdef __DRI_SWAP_CONTROL - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); - - if ((psc != NULL) && (psc->driScreen != NULL)) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); - return 0; - } - } - } -#endif - - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *psc; - - psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); - if (psc->driScreen && psc->driScreen->setSwapInterval) { - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, - gc->currentDrawable, NULL); - psc->driScreen->setSwapInterval(pdraw, interval); - return 0; - } - } - - return GLX_BAD_CONTEXT; -} - - -static int -__glXGetSwapIntervalMESA(void) -{ -#ifdef __DRI_SWAP_CONTROL - GLXContext gc = __glXGetCurrentContext(); - - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); - - if ((psc != NULL) && (psc->driScreen != NULL)) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - if (psc->swapControl != NULL && pdraw != NULL) { - return psc->swapControl->getSwapInterval(pdraw->driDrawable); - } - } - } -#endif - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *psc; - - psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); - if (psc->driScreen && psc->driScreen->getSwapInterval) { - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, - gc->currentDrawable, NULL); - return psc->driScreen->getSwapInterval(pdraw); - } - } - - return 0; -} - - -/* -** GLX_MESA_swap_frame_usage -*/ - -static GLint -__glXBeginFrameTrackingMESA(Display * dpy, GLXDrawable drawable) -{ - int status = GLX_BAD_CONTEXT; -#ifdef __DRI_FRAME_TRACKING - int screen = 0; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); - - if (pdraw != NULL && psc->frameTracking != NULL) - status = psc->frameTracking->frameTracking(pdraw->driDrawable, GL_TRUE); -#else - (void) dpy; - (void) drawable; -#endif - return status; -} - - -static GLint -__glXEndFrameTrackingMESA(Display * dpy, GLXDrawable drawable) -{ - int status = GLX_BAD_CONTEXT; -#ifdef __DRI_FRAME_TRACKING - int screen = 0; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *psc = GetGLXScreenConfigs(dpy, screen); - - if (pdraw != NULL && psc->frameTracking != NULL) - status = psc->frameTracking->frameTracking(pdraw->driDrawable, - GL_FALSE); -#else - (void) dpy; - (void) drawable; -#endif - return status; -} - - -static GLint -__glXGetFrameUsageMESA(Display * dpy, GLXDrawable drawable, GLfloat * usage) -{ - int status = GLX_BAD_CONTEXT; -#ifdef __DRI_FRAME_TRACKING - int screen = 0; - __GLXDRIdrawable *const pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); - - if (pdraw != NULL && psc->frameTracking != NULL) { - int64_t sbc, missedFrames; - float lastMissedUsage; - - status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable, - &sbc, - &missedFrames, - &lastMissedUsage, - usage); - } -#else - (void) dpy; - (void) drawable; - (void) usage; -#endif - return status; -} - - -static GLint -__glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable, - int64_t * sbc, int64_t * missedFrames, - GLfloat * lastMissedUsage) -{ - int status = GLX_BAD_CONTEXT; -#ifdef __DRI_FRAME_TRACKING - int screen = 0; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); - - if (pdraw != NULL && psc->frameTracking != NULL) { - float usage; - - status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable, - sbc, missedFrames, - lastMissedUsage, - &usage); - } -#else - (void) dpy; - (void) drawable; - (void) sbc; - (void) missedFrames; - (void) lastMissedUsage; -#endif - return status; -} - - -/* -** GLX_SGI_video_sync -*/ -static int -__glXGetVideoSyncSGI(unsigned int *count) -{ - int64_t ust, msc, sbc; - int ret; - GLXContext gc = __glXGetCurrentContext(); - __GLXscreenConfigs *psc; - __GLXDRIdrawable *pdraw; - - if (!gc || !gc->driContext) - return GLX_BAD_CONTEXT; - - psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen); - pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - - /* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry, - * FIXME: there should be a GLX encoding for this call. I can find no - * FIXME: documentation for the GLX encoding. - */ -#ifdef __DRI_MEDIA_STREAM_COUNTER - if ( psc->msc && psc->driScreen ) { - ret = (*psc->msc->getDrawableMSC)(psc->__driScreen, - pdraw->driDrawable, &msc); - *count = (unsigned) msc; - - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; - } -#endif - if (psc->driScreen && psc->driScreen->getDrawableMSC) { - ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc); - *count = (unsigned) msc; - return (ret == True) ? 0 : GLX_BAD_CONTEXT; - } - - return GLX_BAD_CONTEXT; -} - -static int -__glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) -{ - GLXContext gc = __glXGetCurrentContext(); - __GLXscreenConfigs *psc; - __GLXDRIdrawable *pdraw; - int64_t ust, msc, sbc; - int ret; - - if (divisor <= 0 || remainder < 0) - return GLX_BAD_VALUE; - - if (!gc || !gc->driContext) - return GLX_BAD_CONTEXT; - - psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); - pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - -#ifdef __DRI_MEDIA_STREAM_COUNTER - if (psc->msc != NULL && psc->driScreen ) { - ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0, - divisor, remainder, &msc, &sbc); - *count = (unsigned) msc; - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; - } -#endif - if (psc->driScreen && psc->driScreen->waitForMSC) { - ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc, - &sbc); - *count = (unsigned) msc; - return (ret == True) ? 0 : GLX_BAD_CONTEXT; - } - - return GLX_BAD_CONTEXT; -} - - -/* -** GLX_SGIX_fbconfig -** Many of these functions are aliased to GLX 1.3 entry points in the -** GLX_functions table. -*/ - -PUBLIC -GLX_ALIAS(int, glXGetFBConfigAttribSGIX, - (Display * dpy, GLXFBConfigSGIX config, int attribute, int *value), - (dpy, config, attribute, value), glXGetFBConfigAttrib) - -PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX, - (Display * dpy, int screen, int *attrib_list, - int *nelements), (dpy, screen, attrib_list, nelements), - glXChooseFBConfig) - -PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX, - (Display * dpy, GLXFBConfigSGIX config), - (dpy, config), glXGetVisualFromFBConfig) - -PUBLIC GLXPixmap -glXCreateGLXPixmapWithConfigSGIX(Display * dpy, - GLXFBConfigSGIX config, - Pixmap pixmap) -{ - xGLXVendorPrivateWithReplyReq *vpreq; - xGLXCreateGLXPixmapWithConfigSGIXReq *req; - GLXPixmap xid = None; - CARD8 opcode; - const __GLcontextModes *const fbconfig = (__GLcontextModes *) config; - __GLXscreenConfigs *psc; - - - if ((dpy == NULL) || (config == NULL)) { - return None; - } - - psc = GetGLXScreenConfigs(dpy, fbconfig->screen); - if ((psc != NULL) - && __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) { - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return None; - } - - /* Send the glXCreateGLXPixmapWithConfigSGIX request */ - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivateWithReply, - sz_xGLXCreateGLXPixmapWithConfigSGIXReq - - sz_xGLXVendorPrivateWithReplyReq, vpreq); - req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) vpreq; - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivateWithReply; - req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX; - req->screen = fbconfig->screen; - req->fbconfig = fbconfig->fbconfigID; - req->pixmap = pixmap; - req->glxpixmap = xid = XAllocID(dpy); - UnlockDisplay(dpy); - SyncHandle(); - } - - return xid; -} - -PUBLIC GLXContext -glXCreateContextWithConfigSGIX(Display * dpy, - GLXFBConfigSGIX config, int renderType, - GLXContext shareList, Bool allowDirect) -{ - GLXContext gc = NULL; - const __GLcontextModes *const fbconfig = (__GLcontextModes *) config; - __GLXscreenConfigs *psc; - - - if ((dpy == NULL) || (config == NULL)) { - return None; - } - - psc = GetGLXScreenConfigs(dpy, fbconfig->screen); - if ((psc != NULL) - && __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) { - gc = CreateContext(dpy, NULL, (__GLcontextModes *) config, shareList, - allowDirect, None, False, renderType); - } - - return gc; -} - - -PUBLIC GLXFBConfigSGIX -glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis) -{ - __GLXdisplayPrivate *priv; - __GLXscreenConfigs *psc = NULL; - - if ((GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc) != Success) - && __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit) - && (psc->configs->fbconfigID != GLX_DONT_CARE)) { - return (GLXFBConfigSGIX) _gl_context_modes_find_visual(psc->configs, - vis->visualid); - } - - return NULL; -} - - -/* -** GLX_SGIX_swap_group -*/ -static void -__glXJoinSwapGroupSGIX(Display * dpy, GLXDrawable drawable, - GLXDrawable member) -{ - (void) dpy; - (void) drawable; - (void) member; -} - - -/* -** GLX_SGIX_swap_barrier -*/ -static void -__glXBindSwapBarrierSGIX(Display * dpy, GLXDrawable drawable, int barrier) -{ - (void) dpy; - (void) drawable; - (void) barrier; -} - -static Bool -__glXQueryMaxSwapBarriersSGIX(Display * dpy, int screen, int *max) -{ - (void) dpy; - (void) screen; - (void) max; - return False; -} - - -/* -** GLX_OML_sync_control -*/ -static Bool -__glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable, - int64_t * ust, int64_t * msc, int64_t * sbc) -{ - __GLXdisplayPrivate * const priv = __glXInitialize(dpy); - int i, ret; - __GLXDRIdrawable *pdraw; - __GLXscreenConfigs *psc; - - if (!priv) - return False; - - pdraw = GetGLXDRIDrawable(dpy, drawable, &i); - psc = &priv->screenConfigs[i]; - -#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) - if (pdraw && psc->sbc && psc->sbc) - return ( (pdraw && psc->sbc && psc->msc) - && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0) - && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0) - && (__glXGetUST(ust) == 0) ); -#endif - if (pdraw && psc && psc->driScreen && psc->driScreen->getDrawableMSC) { - ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc); - return ret; - } - - return False; -} - -#ifdef GLX_DIRECT_RENDERING -_X_HIDDEN GLboolean -__driGetMscRateOML(__DRIdrawable * draw, - int32_t * numerator, int32_t * denominator, void *private) -{ -#ifdef XF86VIDMODE - __GLXscreenConfigs *psc; - XF86VidModeModeLine mode_line; - int dot_clock; - int i; - __GLXDRIdrawable *glxDraw = private; - - psc = glxDraw->psc; - if (XF86VidModeQueryVersion(psc->dpy, &i, &i) && - XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line)) { - unsigned n = dot_clock * 1000; - unsigned d = mode_line.vtotal * mode_line.htotal; - -# define V_INTERLACE 0x010 -# define V_DBLSCAN 0x020 - - if (mode_line.flags & V_INTERLACE) - n *= 2; - else if (mode_line.flags & V_DBLSCAN) - d *= 2; - - /* The OML_sync_control spec requires that if the refresh rate is a - * whole number, that the returned numerator be equal to the refresh - * rate and the denominator be 1. - */ - - if (n % d == 0) { - n /= d; - d = 1; - } - else { - static const unsigned f[] = { 13, 11, 7, 5, 3, 2, 0 }; - - /* This is a poor man's way to reduce a fraction. It's far from - * perfect, but it will work well enough for this situation. - */ - - for (i = 0; f[i] != 0; i++) { - while (n % f[i] == 0 && d % f[i] == 0) { - d /= f[i]; - n /= f[i]; - } - } - } - - *numerator = n; - *denominator = d; - - return True; - } - else - return False; -#else - return False; -#endif -} -#endif - -/** - * Determine the refresh rate of the specified drawable and display. - * - * \param dpy Display whose refresh rate is to be determined. - * \param drawable Drawable whose refresh rate is to be determined. - * \param numerator Numerator of the refresh rate. - * \param demoninator Denominator of the refresh rate. - * \return If the refresh rate for the specified display and drawable could - * be calculated, True is returned. Otherwise False is returned. - * - * \note This function is implemented entirely client-side. A lot of other - * functionality is required to export GLX_OML_sync_control, so on - * XFree86 this function can be called for direct-rendering contexts - * when GLX_OML_sync_control appears in the client extension string. - */ - -_X_HIDDEN GLboolean -__glXGetMscRateOML(Display * dpy, GLXDrawable drawable, - int32_t * numerator, int32_t * denominator) -{ -#if defined( GLX_DIRECT_RENDERING ) && defined( XF86VIDMODE ) - __GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable, NULL); - - if (draw == NULL) - return False; - - return __driGetMscRateOML(draw->driDrawable, numerator, denominator, draw); -#else - (void) dpy; - (void) drawable; - (void) numerator; - (void) denominator; -#endif - return False; -} - - -static int64_t -__glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, - int64_t target_msc, int64_t divisor, int64_t remainder) -{ - GLXContext gc = __glXGetCurrentContext(); - int screen; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); - - if (!pdraw || !gc->driContext) /* no GLX for this */ - return -1; - - /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE - * error", but it also says "It [glXSwapBuffersMscOML] will return a value - * of -1 if the function failed because of errors detected in the input - * parameters" - */ - if (divisor < 0 || remainder < 0 || target_msc < 0) - return -1; - if (divisor > 0 && remainder >= divisor) - return -1; - -#ifdef __DRI_SWAP_BUFFER_COUNTER - if (psc->counters != NULL) - return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc, - divisor, remainder); -#endif - -#ifdef GLX_DIRECT_RENDERING - if (psc->driScreen && psc->driScreen->swapBuffers) - return (*psc->driScreen->swapBuffers)(pdraw, target_msc, divisor, - remainder); -#endif - - return -1; -} - - -static Bool -__glXWaitForMscOML(Display * dpy, GLXDrawable drawable, - int64_t target_msc, int64_t divisor, - int64_t remainder, int64_t * ust, - int64_t * msc, int64_t * sbc) -{ - int screen; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); - int ret; - - fprintf(stderr, "waitmsc: %lld, %lld, %lld\n", target_msc, divisor, - remainder); - - /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE - * error", but the return type in the spec is Bool. - */ - if (divisor < 0 || remainder < 0 || target_msc < 0) - return False; - if (divisor > 0 && remainder >= divisor) - return False; - -#ifdef __DRI_MEDIA_STREAM_COUNTER - if (pdraw != NULL && psc->msc != NULL) { - fprintf(stderr, "dri1 msc\n"); - ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc, - divisor, remainder, msc, sbc); - - /* __glXGetUST returns zero on success and non-zero on failure. - * This function returns True on success and False on failure. - */ - return ((ret == 0) && (__glXGetUST(ust) == 0)); - } -#endif - if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { - ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder, - ust, msc, sbc); - return ret; - } - - fprintf(stderr, "no drawable??\n"); - return False; -} - - -static Bool -__glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, - int64_t target_sbc, int64_t * ust, - int64_t * msc, int64_t * sbc) -{ - int screen; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); - int ret; - - /* The OML_sync_control spec says this should "generate a GLX_BAD_VALUE - * error", but the return type in the spec is Bool. - */ - if (target_sbc < 0) - return False; -#ifdef __DRI_SWAP_BUFFER_COUNTER - if (pdraw != NULL && psc->sbc != NULL) { - ret = - (*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc); - - /* __glXGetUST returns zero on success and non-zero on failure. - * This function returns True on success and False on failure. - */ - return ((ret == 0) && (__glXGetUST(ust) == 0)); - } -#endif - if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { - ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc); - return ret; - } - return False; -} - - -/** - * GLX_MESA_allocate_memory - */ -/*@{*/ - -PUBLIC void * -glXAllocateMemoryMESA(Display * dpy, int scrn, - size_t size, float readFreq, - float writeFreq, float priority) -{ -#ifdef __DRI_ALLOCATE - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn); - - if (psc && psc->allocate) - return (*psc->allocate->allocateMemory) (psc->__driScreen, size, - readFreq, writeFreq, priority); - -#else - (void) dpy; - (void) scrn; - (void) size; - (void) readFreq; - (void) writeFreq; - (void) priority; -#endif /* __DRI_ALLOCATE */ - - return NULL; -} - - -PUBLIC void -glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer) -{ -#ifdef __DRI_ALLOCATE - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn); - - if (psc && psc->allocate) - (*psc->allocate->freeMemory) (psc->__driScreen, pointer); - -#else - (void) dpy; - (void) scrn; - (void) pointer; -#endif /* __DRI_ALLOCATE */ -} - - -PUBLIC GLuint -glXGetMemoryOffsetMESA(Display * dpy, int scrn, const void *pointer) -{ -#ifdef __DRI_ALLOCATE - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn); - - if (psc && psc->allocate) - return (*psc->allocate->memoryOffset) (psc->__driScreen, pointer); - -#else - (void) dpy; - (void) scrn; - (void) pointer; -#endif /* GLX_DIRECT_RENDERING */ - - return ~0L; -} - -/*@}*/ - - -/** - * Mesa extension stubs. These will help reduce portability problems. - */ -/*@{*/ - -/** - * Release all buffers associated with the specified GLX drawable. - * - * \todo - * This function was intended for stand-alone Mesa. The issue there is that - * the library doesn't get any notification when a window is closed. In - * DRI there is a similar but slightly different issue. When GLX 1.3 is - * supported, there are 3 different functions to destroy a drawable. It - * should be possible to create GLX protocol (or have it determine which - * protocol to use based on the type of the drawable) to have one function - * do the work of 3. For the direct-rendering case, this function could - * just call the driver's \c __DRIdrawableRec::destroyDrawable function. - * This would reduce the frequency with which \c __driGarbageCollectDrawables - * would need to be used. This really should be done as part of the new DRI - * interface work. - * - * \sa http://oss.sgi.com/projects/ogl-sample/registry/MESA/release_buffers.txt - * __driGarbageCollectDrawables - * glXDestroyGLXPixmap - * glXDestroyPbuffer glXDestroyPixmap glXDestroyWindow - * glXDestroyGLXPbufferSGIX glXDestroyGLXVideoSourceSGIX - */ -static Bool -__glXReleaseBuffersMESA(Display * dpy, GLXDrawable d) -{ - (void) dpy; - (void) d; - return False; -} - - -PUBLIC GLXPixmap -glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual, - Pixmap pixmap, Colormap cmap) -{ - (void) dpy; - (void) visual; - (void) pixmap; - (void) cmap; - return 0; -} - -/*@}*/ - - -/** - * GLX_MESA_copy_sub_buffer - */ -#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */ -static void -__glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable, - int x, int y, int width, int height) -{ - xGLXVendorPrivateReq *req; - GLXContext gc; - GLXContextTag tag; - CARD32 *drawable_ptr; - INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr; - CARD8 opcode; - -#ifdef __DRI_COPY_SUB_BUFFER - int screen; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - if (pdraw != NULL) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); - if (psc->driScreen->copySubBuffer != NULL) { - glFlush(); - (*psc->driScreen->copySubBuffer) (pdraw, x, y, width, height); - } - - return; - } -#endif - - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return; - - /* - ** The calling thread may or may not have a current context. If it - ** does, send the context tag so the server can do a flush. - */ - gc = __glXGetCurrentContext(); - if ((gc != NULL) && (dpy == gc->currentDpy) && - ((drawable == gc->currentDrawable) || - (drawable == gc->currentReadable))) { - tag = gc->currentContextTag; - } - else { - tag = 0; - } - - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32) * 4, req); - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivate; - req->vendorCode = X_GLXvop_CopySubBufferMESA; - req->contextTag = tag; - - drawable_ptr = (CARD32 *) (req + 1); - x_ptr = (INT32 *) (drawable_ptr + 1); - y_ptr = (INT32 *) (drawable_ptr + 2); - w_ptr = (INT32 *) (drawable_ptr + 3); - h_ptr = (INT32 *) (drawable_ptr + 4); - - *drawable_ptr = drawable; - *x_ptr = x; - *y_ptr = y; - *w_ptr = width; - *h_ptr = height; - - UnlockDisplay(dpy); - SyncHandle(); -} - - -/** - * GLX_EXT_texture_from_pixmap - */ -/*@{*/ -static void -__glXBindTexImageEXT(Display * dpy, - GLXDrawable drawable, int buffer, const int *attrib_list) -{ - xGLXVendorPrivateReq *req; - GLXContext gc = __glXGetCurrentContext(); - CARD32 *drawable_ptr; - INT32 *buffer_ptr; - CARD32 *num_attrib_ptr; - CARD32 *attrib_ptr; - CARD8 opcode; - unsigned int i; - - if (gc == NULL) - return; - - i = 0; - if (attrib_list) { - while (attrib_list[i * 2] != None) - i++; - } - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); - - if (pdraw != NULL) { - if (pdraw->psc->texBuffer->base.version >= 2 && - pdraw->psc->texBuffer->setTexBuffer2 != NULL) { - (*pdraw->psc->texBuffer->setTexBuffer2) (gc->__driContext, - pdraw->textureTarget, - pdraw->textureFormat, - pdraw->driDrawable); - } - else { - (*pdraw->psc->texBuffer->setTexBuffer) (gc->__driContext, - pdraw->textureTarget, - pdraw->driDrawable); - } - } - return; - } -#endif - - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return; - - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req); - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivate; - req->vendorCode = X_GLXvop_BindTexImageEXT; - req->contextTag = gc->currentContextTag; - - drawable_ptr = (CARD32 *) (req + 1); - buffer_ptr = (INT32 *) (drawable_ptr + 1); - num_attrib_ptr = (CARD32 *) (buffer_ptr + 1); - attrib_ptr = (CARD32 *) (num_attrib_ptr + 1); - - *drawable_ptr = drawable; - *buffer_ptr = buffer; - *num_attrib_ptr = (CARD32) i; - - i = 0; - if (attrib_list) { - while (attrib_list[i * 2] != None) { - *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0]; - *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1]; - i++; - } - } - - UnlockDisplay(dpy); - SyncHandle(); -} - -static void -__glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer) -{ - xGLXVendorPrivateReq *req; - GLXContext gc = __glXGetCurrentContext(); - CARD32 *drawable_ptr; - INT32 *buffer_ptr; - CARD8 opcode; - - if (gc == NULL) - return; - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) - return; -#endif - - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return; - - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req); - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivate; - req->vendorCode = X_GLXvop_ReleaseTexImageEXT; - req->contextTag = gc->currentContextTag; - - drawable_ptr = (CARD32 *) (req + 1); - buffer_ptr = (INT32 *) (drawable_ptr + 1); - - *drawable_ptr = drawable; - *buffer_ptr = buffer; - - UnlockDisplay(dpy); - SyncHandle(); -} - -/*@}*/ - -/** - * \c strdup is actually not a standard ANSI C or POSIX routine. - * Irix will not define it if ANSI mode is in effect. - * - * \sa strdup - */ -_X_HIDDEN char * -__glXstrdup(const char *str) -{ - char *copy; - copy = (char *) Xmalloc(strlen(str) + 1); - if (!copy) - return NULL; - strcpy(copy, str); - return copy; -} - -/* -** glXGetProcAddress support -*/ - -struct name_address_pair -{ - const char *Name; - GLvoid *Address; -}; - -#define GLX_FUNCTION(f) { # f, (GLvoid *) f } -#define GLX_FUNCTION2(n,f) { # n, (GLvoid *) f } - -static const struct name_address_pair GLX_functions[] = { - /*** GLX_VERSION_1_0 ***/ - GLX_FUNCTION(glXChooseVisual), - GLX_FUNCTION(glXCopyContext), - GLX_FUNCTION(glXCreateContext), - GLX_FUNCTION(glXCreateGLXPixmap), - GLX_FUNCTION(glXDestroyContext), - GLX_FUNCTION(glXDestroyGLXPixmap), - GLX_FUNCTION(glXGetConfig), - GLX_FUNCTION(glXGetCurrentContext), - GLX_FUNCTION(glXGetCurrentDrawable), - GLX_FUNCTION(glXIsDirect), - GLX_FUNCTION(glXMakeCurrent), - GLX_FUNCTION(glXQueryExtension), - GLX_FUNCTION(glXQueryVersion), - GLX_FUNCTION(glXSwapBuffers), - GLX_FUNCTION(glXUseXFont), - GLX_FUNCTION(glXWaitGL), - GLX_FUNCTION(glXWaitX), - - /*** GLX_VERSION_1_1 ***/ - GLX_FUNCTION(glXGetClientString), - GLX_FUNCTION(glXQueryExtensionsString), - GLX_FUNCTION(glXQueryServerString), - - /*** GLX_VERSION_1_2 ***/ - GLX_FUNCTION(glXGetCurrentDisplay), - - /*** GLX_VERSION_1_3 ***/ - GLX_FUNCTION(glXChooseFBConfig), - GLX_FUNCTION(glXCreateNewContext), - GLX_FUNCTION(glXCreatePbuffer), - GLX_FUNCTION(glXCreatePixmap), - GLX_FUNCTION(glXCreateWindow), - GLX_FUNCTION(glXDestroyPbuffer), - GLX_FUNCTION(glXDestroyPixmap), - GLX_FUNCTION(glXDestroyWindow), - GLX_FUNCTION(glXGetCurrentReadDrawable), - GLX_FUNCTION(glXGetFBConfigAttrib), - GLX_FUNCTION(glXGetFBConfigs), - GLX_FUNCTION(glXGetSelectedEvent), - GLX_FUNCTION(glXGetVisualFromFBConfig), - GLX_FUNCTION(glXMakeContextCurrent), - GLX_FUNCTION(glXQueryContext), - GLX_FUNCTION(glXQueryDrawable), - GLX_FUNCTION(glXSelectEvent), - - /*** GLX_SGI_swap_control ***/ - GLX_FUNCTION2(glXSwapIntervalSGI, __glXSwapIntervalSGI), - - /*** GLX_SGI_video_sync ***/ - GLX_FUNCTION2(glXGetVideoSyncSGI, __glXGetVideoSyncSGI), - GLX_FUNCTION2(glXWaitVideoSyncSGI, __glXWaitVideoSyncSGI), - - /*** GLX_SGI_make_current_read ***/ - GLX_FUNCTION2(glXMakeCurrentReadSGI, glXMakeContextCurrent), - GLX_FUNCTION2(glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable), - - /*** GLX_EXT_import_context ***/ - GLX_FUNCTION(glXFreeContextEXT), - GLX_FUNCTION(glXGetContextIDEXT), - GLX_FUNCTION2(glXGetCurrentDisplayEXT, glXGetCurrentDisplay), - GLX_FUNCTION(glXImportContextEXT), - GLX_FUNCTION2(glXQueryContextInfoEXT, glXQueryContext), - - /*** GLX_SGIX_fbconfig ***/ - GLX_FUNCTION2(glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib), - GLX_FUNCTION2(glXChooseFBConfigSGIX, glXChooseFBConfig), - GLX_FUNCTION(glXCreateGLXPixmapWithConfigSGIX), - GLX_FUNCTION(glXCreateContextWithConfigSGIX), - GLX_FUNCTION2(glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig), - GLX_FUNCTION(glXGetFBConfigFromVisualSGIX), - - /*** GLX_SGIX_pbuffer ***/ - GLX_FUNCTION(glXCreateGLXPbufferSGIX), - GLX_FUNCTION(glXDestroyGLXPbufferSGIX), - GLX_FUNCTION(glXQueryGLXPbufferSGIX), - GLX_FUNCTION(glXSelectEventSGIX), - GLX_FUNCTION(glXGetSelectedEventSGIX), - - /*** GLX_SGIX_swap_group ***/ - GLX_FUNCTION2(glXJoinSwapGroupSGIX, __glXJoinSwapGroupSGIX), - - /*** GLX_SGIX_swap_barrier ***/ - GLX_FUNCTION2(glXBindSwapBarrierSGIX, __glXBindSwapBarrierSGIX), - GLX_FUNCTION2(glXQueryMaxSwapBarriersSGIX, __glXQueryMaxSwapBarriersSGIX), - - /*** GLX_MESA_allocate_memory ***/ - GLX_FUNCTION(glXAllocateMemoryMESA), - GLX_FUNCTION(glXFreeMemoryMESA), - GLX_FUNCTION(glXGetMemoryOffsetMESA), - - /*** GLX_MESA_copy_sub_buffer ***/ - GLX_FUNCTION2(glXCopySubBufferMESA, __glXCopySubBufferMESA), - - /*** GLX_MESA_pixmap_colormap ***/ - GLX_FUNCTION(glXCreateGLXPixmapMESA), - - /*** GLX_MESA_release_buffers ***/ - GLX_FUNCTION2(glXReleaseBuffersMESA, __glXReleaseBuffersMESA), - - /*** GLX_MESA_swap_control ***/ - GLX_FUNCTION2(glXSwapIntervalMESA, __glXSwapIntervalMESA), - GLX_FUNCTION2(glXGetSwapIntervalMESA, __glXGetSwapIntervalMESA), - - /*** GLX_MESA_swap_frame_usage ***/ - GLX_FUNCTION2(glXBeginFrameTrackingMESA, __glXBeginFrameTrackingMESA), - GLX_FUNCTION2(glXEndFrameTrackingMESA, __glXEndFrameTrackingMESA), - GLX_FUNCTION2(glXGetFrameUsageMESA, __glXGetFrameUsageMESA), - GLX_FUNCTION2(glXQueryFrameTrackingMESA, __glXQueryFrameTrackingMESA), - - /*** GLX_ARB_get_proc_address ***/ - GLX_FUNCTION(glXGetProcAddressARB), - - /*** GLX 1.4 ***/ - GLX_FUNCTION2(glXGetProcAddress, glXGetProcAddressARB), - - /*** GLX_OML_sync_control ***/ - GLX_FUNCTION2(glXWaitForSbcOML, __glXWaitForSbcOML), - GLX_FUNCTION2(glXWaitForMscOML, __glXWaitForMscOML), - GLX_FUNCTION2(glXSwapBuffersMscOML, __glXSwapBuffersMscOML), - GLX_FUNCTION2(glXGetMscRateOML, __glXGetMscRateOML), - GLX_FUNCTION2(glXGetSyncValuesOML, __glXGetSyncValuesOML), - - /*** GLX_EXT_texture_from_pixmap ***/ - GLX_FUNCTION2(glXBindTexImageEXT, __glXBindTexImageEXT), - GLX_FUNCTION2(glXReleaseTexImageEXT, __glXReleaseTexImageEXT), - -#ifdef GLX_DIRECT_RENDERING - /*** DRI configuration ***/ - GLX_FUNCTION(glXGetScreenDriver), - GLX_FUNCTION(glXGetDriverConfig), -#endif - - {NULL, NULL} /* end of list */ -}; - - -static const GLvoid * -get_glx_proc_address(const char *funcName) -{ - GLuint i; - - /* try static functions */ - for (i = 0; GLX_functions[i].Name; i++) { - if (strcmp(GLX_functions[i].Name, funcName) == 0) - return GLX_functions[i].Address; - } - - return NULL; -} - - -/** - * Get the address of a named GL function. This is the pre-GLX 1.4 name for - * \c glXGetProcAddress. - * - * \param procName Name of a GL or GLX function. - * \returns A pointer to the named function - * - * \sa glXGetProcAddress - */ -PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void) -{ - typedef void (*gl_function) (void); - gl_function f; - - - /* Search the table of GLX and internal functions first. If that - * fails and the supplied name could be a valid core GL name, try - * searching the core GL function table. This check is done to prevent - * DRI based drivers from searching the core GL function table for - * internal API functions. - */ - - f = (gl_function) get_glx_proc_address((const char *) procName); - if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l') - && (procName[2] != 'X')) { - f = (gl_function) _glapi_get_proc_address((const char *) procName); - } - - return f; -} - -/** - * Get the address of a named GL function. This is the GLX 1.4 name for - * \c glXGetProcAddressARB. - * - * \param procName Name of a GL or GLX function. - * \returns A pointer to the named function - * - * \sa glXGetProcAddressARB - */ -PUBLIC void (*glXGetProcAddress(const GLubyte * procName)) (void) -#if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) - __attribute__ ((alias("glXGetProcAddressARB"))); -#else -{ - return glXGetProcAddressARB(procName); -} -#endif /* __GNUC__ */ - - -#ifdef GLX_DIRECT_RENDERING -/** - * Get the unadjusted system time (UST). Currently, the UST is measured in - * microseconds since Epoc. The actual resolution of the UST may vary from - * system to system, and the units may vary from release to release. - * Drivers should not call this function directly. They should instead use - * \c glXGetProcAddress to obtain a pointer to the function. - * - * \param ust Location to store the 64-bit UST - * \returns Zero on success or a negative errno value on failure. - * - * \sa glXGetProcAddress, PFNGLXGETUSTPROC - * - * \since Internal API version 20030317. - */ -_X_HIDDEN int -__glXGetUST(int64_t * ust) -{ - struct timeval tv; - - if (ust == NULL) { - return -EFAULT; - } - - if (gettimeofday(&tv, NULL) == 0) { - ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; - return 0; - } - else { - return -errno; - } -} -#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c deleted file mode 100644 index c28360bdde9..00000000000 --- a/src/glx/x11/glxcurrent.c +++ /dev/null @@ -1,513 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/** - * \file glxcurrent.c - * Client-side GLX interface for current context management. - */ - -#include "glxclient.h" -#include "glapi.h" -#include "indirect_init.h" - -/* -** We setup some dummy structures here so that the API can be used -** even if no context is current. -*/ - -static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE]; - -/* -** Dummy context used by small commands when there is no current context. -** All the -** gl and glx entry points are designed to operate as nop's when using -** the dummy context structure. -*/ -static __GLXcontext dummyContext = { - &dummyBuffer[0], - &dummyBuffer[0], - &dummyBuffer[0], - &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE], - sizeof(dummyBuffer), -}; - - -/* -** All indirect rendering contexts will share the same indirect dispatch table. -*/ -static __GLapi *IndirectAPI = NULL; - - -/* - * Current context management and locking - */ - -#if defined( PTHREADS ) - -_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER; - -# if defined( GLX_USE_TLS ) - -/** - * Per-thread GLX context pointer. - * - * \c __glXSetCurrentContext is written is such a way that this pointer can - * \b never be \c NULL. This is important! Because of this - * \c __glXGetCurrentContext can be implemented as trivial macro. - */ -__thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec"))) - = &dummyContext; - -_X_HIDDEN void -__glXSetCurrentContext(__GLXcontext * c) -{ - __glX_tls_Context = (c != NULL) ? c : &dummyContext; -} - -# else - -static pthread_once_t once_control = PTHREAD_ONCE_INIT; - -/** - * Per-thread data key. - * - * Once \c init_thread_data has been called, the per-thread data key will - * take a value of \c NULL. As each new thread is created the default - * value, in that thread, will be \c NULL. - */ -static pthread_key_t ContextTSD; - -/** - * Initialize the per-thread data key. - * - * This function is called \b exactly once per-process (not per-thread!) to - * initialize the per-thread data key. This is ideally done using the - * \c pthread_once mechanism. - */ -static void -init_thread_data(void) -{ - if (pthread_key_create(&ContextTSD, NULL) != 0) { - perror("pthread_key_create"); - exit(-1); - } -} - -_X_HIDDEN void -__glXSetCurrentContext(__GLXcontext * c) -{ - pthread_once(&once_control, init_thread_data); - pthread_setspecific(ContextTSD, c); -} - -_X_HIDDEN __GLXcontext * -__glXGetCurrentContext(void) -{ - void *v; - - pthread_once(&once_control, init_thread_data); - - v = pthread_getspecific(ContextTSD); - return (v == NULL) ? &dummyContext : (__GLXcontext *) v; -} - -# endif /* defined( GLX_USE_TLS ) */ - -#elif defined( THREADS ) - -#error Unknown threading method specified. - -#else - -/* not thread safe */ -_X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext; - -#endif - - -_X_HIDDEN void -__glXSetCurrentContextNull(void) -{ - __glXSetCurrentContext(&dummyContext); -#ifdef GLX_DIRECT_RENDERING - _glapi_set_dispatch(NULL); /* no-op functions */ - _glapi_set_context(NULL); -#endif -} - - -/************************************************************************/ - -PUBLIC GLXContext -glXGetCurrentContext(void) -{ - GLXContext cx = __glXGetCurrentContext(); - - if (cx == &dummyContext) { - return NULL; - } - else { - return cx; - } -} - -PUBLIC GLXDrawable -glXGetCurrentDrawable(void) -{ - GLXContext gc = __glXGetCurrentContext(); - return gc->currentDrawable; -} - - -/************************************************************************/ - -/** - * Sends a GLX protocol message to the specified display to make the context - * and the drawables current. - * - * \param dpy Display to send the message to. - * \param opcode Major opcode value for the display. - * \param gc_id Context tag for the context to be made current. - * \param draw Drawable ID for the "draw" drawable. - * \param read Drawable ID for the "read" drawable. - * \param reply Space to store the X-server's reply. - * - * \warning - * This function assumes that \c dpy is locked with \c LockDisplay on entry. - */ -static Bool -SendMakeCurrentRequest(Display * dpy, CARD8 opcode, - GLXContextID gc_id, GLXContextTag gc_tag, - GLXDrawable draw, GLXDrawable read, - xGLXMakeCurrentReply * reply) -{ - Bool ret; - - - LockDisplay(dpy); - - if (draw == read) { - xGLXMakeCurrentReq *req; - - GetReq(GLXMakeCurrent, req); - req->reqType = opcode; - req->glxCode = X_GLXMakeCurrent; - req->drawable = draw; - req->context = gc_id; - req->oldContextTag = gc_tag; - } - else { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - - /* If the server can support the GLX 1.3 version, we should - * perfer that. Not only that, some servers support GLX 1.3 but - * not the SGI extension. - */ - - if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { - xGLXMakeContextCurrentReq *req; - - GetReq(GLXMakeContextCurrent, req); - req->reqType = opcode; - req->glxCode = X_GLXMakeContextCurrent; - req->drawable = draw; - req->readdrawable = read; - req->context = gc_id; - req->oldContextTag = gc_tag; - } - else { - xGLXVendorPrivateWithReplyReq *vpreq; - xGLXMakeCurrentReadSGIReq *req; - - GetReqExtra(GLXVendorPrivateWithReply, - sz_xGLXMakeCurrentReadSGIReq - - sz_xGLXVendorPrivateWithReplyReq, vpreq); - req = (xGLXMakeCurrentReadSGIReq *) vpreq; - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivateWithReply; - req->vendorCode = X_GLXvop_MakeCurrentReadSGI; - req->drawable = draw; - req->readable = read; - req->context = gc_id; - req->oldContextTag = gc_tag; - } - } - - ret = _XReply(dpy, (xReply *) reply, 0, False); - - UnlockDisplay(dpy); - SyncHandle(); - - return ret; -} - - -#ifdef GLX_DIRECT_RENDERING -static __GLXDRIdrawable * -FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc) -{ - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw; - __GLXscreenConfigs *psc; - - if (priv == NULL) - return NULL; - - psc = &priv->screenConfigs[gc->screen]; - if (psc->drawHash == NULL) - return NULL; - - if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0) - return pdraw; - - pdraw = psc->driScreen->createDrawable(psc, glxDrawable, - glxDrawable, gc->mode); - if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) { - (*pdraw->destroyDrawable) (pdraw); - return NULL; - } - - return pdraw; -} -#endif /* GLX_DIRECT_RENDERING */ - -static void -__glXGenerateError(Display * dpy, GLXContext gc, XID resource, - BYTE errorCode, CARD16 minorCode) -{ - xError error; - - error.errorCode = errorCode; - error.resourceID = resource; - error.sequenceNumber = dpy->request; - error.type = X_Error; - error.majorCode = gc->majorOpcode; - error.minorCode = minorCode; - _XError(dpy, &error); -} - -/** - * Make a particular context current. - * - * \note This is in this file so that it can access dummyContext. - */ -static Bool -MakeContextCurrent(Display * dpy, GLXDrawable draw, - GLXDrawable read, GLXContext gc) -{ - xGLXMakeCurrentReply reply; - const GLXContext oldGC = __glXGetCurrentContext(); - const CARD8 opcode = __glXSetupForCommand(dpy); - const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext)) - ? opcode : __glXSetupForCommand(oldGC->currentDpy); - Bool bindReturnValue; - __GLXattribute *state; - - if (!opcode || !oldOpcode) { - return GL_FALSE; - } - - /* Make sure that the new context has a nonzero ID. In the request, - * a zero context ID is used only to mean that we bind to no current - * context. - */ - if ((gc != NULL) && (gc->xid == None)) { - return GL_FALSE; - } - - if (gc == NULL && (draw != None || read != None)) { - __glXGenerateError(dpy, gc, (draw != None) ? draw : read, - BadMatch, X_GLXMakeContextCurrent); - return False; - } - if (gc != NULL && (draw == None || read == None)) { - __glXGenerateError(dpy, gc, None, BadMatch, X_GLXMakeContextCurrent); - return False; - } - - _glapi_check_multithread(); - - if (gc != NULL && gc->thread_id != 0 && gc->thread_id != _glthread_GetID()) { - __glXGenerateError(dpy, gc, gc->xid, - BadAccess, X_GLXMakeContextCurrent); - return False; - } - -#ifdef GLX_DIRECT_RENDERING - /* Bind the direct rendering context to the drawable */ - if (gc && gc->driContext) { - __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc); - __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc); - - if ((pdraw == NULL) || (pread == NULL)) { - __glXGenerateError(dpy, gc, (pdraw == NULL) ? draw : read, - GLXBadDrawable, X_GLXMakeContextCurrent); - return False; - } - - bindReturnValue = - (gc->driContext->bindContext) (gc->driContext, pdraw, pread); - } - else if (!gc && oldGC && oldGC->driContext) { - bindReturnValue = True; - } - else -#endif - { - /* Send a glXMakeCurrent request to bind the new context. */ - bindReturnValue = - SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None, - ((dpy != oldGC->currentDpy) - || oldGC->isDirect) - ? None : oldGC->currentContextTag, draw, read, - &reply); - } - - - if (!bindReturnValue) { - return False; - } - -#ifdef GLX_DIRECT_RENDERING - if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) && - !oldGC->isDirect && oldGC != &dummyContext) { -#else - if ((dpy != oldGC->currentDpy) && oldGC != &dummyContext) { -#endif - xGLXMakeCurrentReply dummy_reply; - - /* We are either switching from one dpy to another and have to - * send a request to the previous dpy to unbind the previous - * context, or we are switching away from a indirect context to - * a direct context and have to send a request to the dpy to - * unbind the previous context. - */ - (void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None, - oldGC->currentContextTag, None, None, - &dummy_reply); - } -#ifdef GLX_DIRECT_RENDERING - else if (oldGC->driContext && oldGC != gc) { - oldGC->driContext->unbindContext(oldGC->driContext); - } -#endif - - - /* Update our notion of what is current */ - __glXLock(); - if (gc == oldGC) { - /* Even though the contexts are the same the drawable might have - * changed. Note that gc cannot be the dummy, and that oldGC - * cannot be NULL, therefore if they are the same, gc is not - * NULL and not the dummy. - */ - gc->currentDrawable = draw; - gc->currentReadable = read; - } - else { - if (oldGC != &dummyContext) { - /* Old current context is no longer current to anybody */ - oldGC->currentDpy = 0; - oldGC->currentDrawable = None; - oldGC->currentReadable = None; - oldGC->currentContextTag = 0; - oldGC->thread_id = 0; - - if (oldGC->xid == None) { - /* We are switching away from a context that was - * previously destroyed, so we need to free the memory - * for the old handle. - */ -#ifdef GLX_DIRECT_RENDERING - /* Destroy the old direct rendering context */ - if (oldGC->driContext) { - oldGC->driContext->destroyContext(oldGC->driContext, - oldGC->psc, - oldGC->createDpy); - oldGC->driContext = NULL; - } -#endif - __glXFreeContext(oldGC); - } - } - if (gc) { - __glXSetCurrentContext(gc); - - gc->currentDpy = dpy; - gc->currentDrawable = draw; - gc->currentReadable = read; - gc->thread_id = _glthread_GetID(); - -#ifdef GLX_DIRECT_RENDERING - if (!gc->driContext) { -#endif - if (!IndirectAPI) - IndirectAPI = __glXNewIndirectAPI(); - _glapi_set_dispatch(IndirectAPI); - - state = (__GLXattribute *) (gc->client_state_private); - - gc->currentContextTag = reply.contextTag; - if (state->array_state == NULL) { - (void) glGetString(GL_EXTENSIONS); - (void) glGetString(GL_VERSION); - __glXInitVertexArrayState(gc); - } -#ifdef GLX_DIRECT_RENDERING - } - else { - gc->currentContextTag = -1; - } -#endif - } - else { - __glXSetCurrentContextNull(); - } - } - __glXUnlock(); - return GL_TRUE; -} - - -PUBLIC Bool -glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc) -{ - return MakeContextCurrent(dpy, draw, draw, gc); -} - -PUBLIC -GLX_ALIAS(Bool, glXMakeCurrentReadSGI, - (Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), - (dpy, d, r, ctx), MakeContextCurrent) - -PUBLIC -GLX_ALIAS(Bool, glXMakeContextCurrent, - (Display * dpy, GLXDrawable d, GLXDrawable r, - GLXContext ctx), (dpy, d, r, ctx), MakeContextCurrent) diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c deleted file mode 100644 index c2de1a3fff8..00000000000 --- a/src/glx/x11/glxext.c +++ /dev/null @@ -1,1060 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/** - * \file glxext.c - * GLX protocol interface boot-strap code. - * - * Direct rendering support added by Precision Insight, Inc. - * - * \author Kevin E. Martin - */ - -#include -#include "glxclient.h" -#include -#include -#include -#include "glxextensions.h" -#include "glcontextmodes.h" - -#ifdef USE_XCB -#include -#include -#include -#endif - - -#ifdef DEBUG -void __glXDumpDrawBuffer(__GLXcontext * ctx); -#endif - -/* -** You can set this cell to 1 to force the gl drawing stuff to be -** one command per packet -*/ -_X_HIDDEN int __glXDebug = 0; - -/* Extension required boiler plate */ - -static char *__glXExtensionName = GLX_EXTENSION_NAME; -XExtensionInfo *__glXExtensionInfo = NULL; - -static /* const */ char *error_list[] = { - "GLXBadContext", - "GLXBadContextState", - "GLXBadDrawable", - "GLXBadPixmap", - "GLXBadContextTag", - "GLXBadCurrentWindow", - "GLXBadRenderRequest", - "GLXBadLargeRequest", - "GLXUnsupportedPrivateRequest", - "GLXBadFBConfig", - "GLXBadPbuffer", - "GLXBadCurrentDrawable", - "GLXBadWindow", -}; - -static int -__glXCloseDisplay(Display * dpy, XExtCodes * codes) -{ - GLXContext gc; - - gc = __glXGetCurrentContext(); - if (dpy == gc->currentDpy) { - __glXSetCurrentContextNull(); - __glXFreeContext(gc); - } - - return XextRemoveDisplay(__glXExtensionInfo, dpy); -} - - -static -XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName, - __GLX_NUMBER_ERRORS, error_list) -static Bool -__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire); -static Status -__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire); - -static /* const */ XExtensionHooks __glXExtensionHooks = { - NULL, /* create_gc */ - NULL, /* copy_gc */ - NULL, /* flush_gc */ - NULL, /* free_gc */ - NULL, /* create_font */ - NULL, /* free_font */ - __glXCloseDisplay, /* close_display */ - __glXWireToEvent, /* wire_to_event */ - __glXEventToWire, /* event_to_wire */ - NULL, /* error */ - __glXErrorString, /* error_string */ -}; - -XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, - __glXExtensionName, &__glXExtensionHooks, - __GLX_NUMBER_EVENTS, NULL) - -/* - * GLX events are a bit funky. We don't stuff the X event code into - * our user exposed (via XNextEvent) structure. Instead we use the GLX - * private event code namespace (and hope it doesn't conflict). Clients - * have to know that bit 15 in the event type field means they're getting - * a GLX event, and then handle the various sub-event types there, rather - * than simply checking the event code and handling it directly. - */ - -static Bool -__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire) -{ - XExtDisplayInfo *info = __glXFindDisplay(dpy); - - XextCheckExtension(dpy, info, __glXExtensionName, False); - - switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { - case GLX_PbufferClobber: - { - GLXPbufferClobberEvent *aevent = (GLXPbufferClobberEvent *)event; - xGLXPbufferClobberEvent *awire = (xGLXPbufferClobberEvent *)wire; - aevent->event_type = awire->type; - aevent->serial = awire->sequenceNumber; - aevent->event_type = awire->event_type; - aevent->draw_type = awire->draw_type; - aevent->drawable = awire->drawable; - aevent->buffer_mask = awire->buffer_mask; - aevent->aux_buffer = awire->aux_buffer; - aevent->x = awire->x; - aevent->y = awire->y; - aevent->width = awire->width; - aevent->height = awire->height; - aevent->count = awire->count; - return True; - } - /* No easy symbol to test for this, as GLX_BufferSwapComplete is - * defined in the local glx.h header, but the - * xGLXBufferSwapComplete typedef is only available in new versions - * of the external glxproto.h header, which doesn't have any - * testable versioning define. - * - * I'll use the related DRI2 define, in the hope that we won't - * receive these events unless we know how to ask for them: - */ -#ifdef X_DRI2SwapBuffers - case GLX_BufferSwapComplete: - { - GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; - xGLXBufferSwapComplete *awire = (xGLXBufferSwapComplete *)wire; - aevent->event_type = awire->event_type; - aevent->drawable = awire->drawable; - aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; - aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; - aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; - return True; - } -#endif - default: - /* client doesn't support server event */ - break; - } - - return False; -} - -/* We don't actually support this. It doesn't make sense for clients to - * send each other GLX events. - */ -static Status -__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire) -{ - XExtDisplayInfo *info = __glXFindDisplay(dpy); - - XextCheckExtension(dpy, info, __glXExtensionName, False); - - switch (event->type) { - case GLX_DAMAGED: - break; - case GLX_SAVED: - break; - case GLX_EXCHANGE_COMPLETE_INTEL: - break; - case GLX_BLIT_COMPLETE_INTEL: - break; - case GLX_FLIP_COMPLETE_INTEL: - break; - default: - /* client doesn't support server event */ - break; - } - - return Success; -} - -/************************************************************************/ -/* -** Free the per screen configs data as well as the array of -** __glXScreenConfigs. -*/ -static void -FreeScreenConfigs(__GLXdisplayPrivate * priv) -{ - __GLXscreenConfigs *psc; - GLint i, screens; - - /* Free screen configuration information */ - psc = priv->screenConfigs; - screens = ScreenCount(priv->dpy); - for (i = 0; i < screens; i++, psc++) { - if (psc->configs) { - _gl_context_modes_destroy(psc->configs); - if (psc->effectiveGLXexts) - Xfree(psc->effectiveGLXexts); - psc->configs = NULL; /* NOTE: just for paranoia */ - } - if (psc->visuals) { - _gl_context_modes_destroy(psc->visuals); - psc->visuals = NULL; /* NOTE: just for paranoia */ - } - Xfree((char *) psc->serverGLXexts); - -#ifdef GLX_DIRECT_RENDERING - if (psc->driver_configs) { - unsigned int j; - for (j = 0; psc->driver_configs[j]; j++) - free((__DRIconfig *) psc->driver_configs[j]); - free(psc->driver_configs); - psc->driver_configs = NULL; - } - if (psc->driScreen) { - psc->driScreen->destroyScreen(psc); - __glxHashDestroy(psc->drawHash); - XFree(psc->driScreen); - psc->driScreen = NULL; - } -#endif - } - XFree((char *) priv->screenConfigs); - priv->screenConfigs = NULL; -} - -/* -** Release the private memory referred to in a display private -** structure. The caller will free the extension structure. -*/ -static int -__glXFreeDisplayPrivate(XExtData * extension) -{ - __GLXdisplayPrivate *priv; - - priv = (__GLXdisplayPrivate *) extension->private_data; - FreeScreenConfigs(priv); - if (priv->serverGLXvendor) { - Xfree((char *) priv->serverGLXvendor); - priv->serverGLXvendor = 0x0; /* to protect against double free's */ - } - if (priv->serverGLXversion) { - Xfree((char *) priv->serverGLXversion); - priv->serverGLXversion = 0x0; /* to protect against double free's */ - } - -#ifdef GLX_DIRECT_RENDERING - /* Free the direct rendering per display data */ - if (priv->driswDisplay) - (*priv->driswDisplay->destroyDisplay) (priv->driswDisplay); - priv->driswDisplay = NULL; - - if (priv->driDisplay) - (*priv->driDisplay->destroyDisplay) (priv->driDisplay); - priv->driDisplay = NULL; - - if (priv->dri2Display) - (*priv->dri2Display->destroyDisplay) (priv->dri2Display); - priv->dri2Display = NULL; -#endif - - Xfree((char *) priv); - return 0; -} - -/************************************************************************/ - -/* -** Query the version of the GLX extension. This procedure works even if -** the client extension is not completely set up. -*/ -static Bool -QueryVersion(Display * dpy, int opcode, int *major, int *minor) -{ -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_query_version_reply_t *reply = xcb_glx_query_version_reply(c, - xcb_glx_query_version - (c, - GLX_MAJOR_VERSION, - GLX_MINOR_VERSION), - NULL); - - if (reply->major_version != GLX_MAJOR_VERSION) { - free(reply); - return GL_FALSE; - } - *major = reply->major_version; - *minor = min(reply->minor_version, GLX_MINOR_VERSION); - free(reply); - return GL_TRUE; -#else - xGLXQueryVersionReq *req; - xGLXQueryVersionReply reply; - - /* Send the glXQueryVersion request */ - LockDisplay(dpy); - GetReq(GLXQueryVersion, req); - req->reqType = opcode; - req->glxCode = X_GLXQueryVersion; - req->majorVersion = GLX_MAJOR_VERSION; - req->minorVersion = GLX_MINOR_VERSION; - _XReply(dpy, (xReply *) & reply, 0, False); - UnlockDisplay(dpy); - SyncHandle(); - - if (reply.majorVersion != GLX_MAJOR_VERSION) { - /* - ** The server does not support the same major release as this - ** client. - */ - return GL_FALSE; - } - *major = reply.majorVersion; - *minor = min(reply.minorVersion, GLX_MINOR_VERSION); - return GL_TRUE; -#endif /* USE_XCB */ -} - - -_X_HIDDEN void -__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count, - const INT32 * bp, Bool tagged_only, - Bool fbconfig_style_tags) -{ - int i; - - if (!tagged_only) { - /* Copy in the first set of properties */ - config->visualID = *bp++; - - config->visualType = _gl_convert_from_x_visual_type(*bp++); - - config->rgbMode = *bp++; - - config->redBits = *bp++; - config->greenBits = *bp++; - config->blueBits = *bp++; - config->alphaBits = *bp++; - config->accumRedBits = *bp++; - config->accumGreenBits = *bp++; - config->accumBlueBits = *bp++; - config->accumAlphaBits = *bp++; - - config->doubleBufferMode = *bp++; - config->stereoMode = *bp++; - - config->rgbBits = *bp++; - config->depthBits = *bp++; - config->stencilBits = *bp++; - config->numAuxBuffers = *bp++; - config->level = *bp++; - - count -= __GLX_MIN_CONFIG_PROPS; - } - - /* - ** Additional properties may be in a list at the end - ** of the reply. They are in pairs of property type - ** and property value. - */ - -#define FETCH_OR_SET(tag) \ - config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1 - - for (i = 0; i < count; i += 2) { - switch (*bp++) { - case GLX_RGBA: - FETCH_OR_SET(rgbMode); - break; - case GLX_BUFFER_SIZE: - config->rgbBits = *bp++; - break; - case GLX_LEVEL: - config->level = *bp++; - break; - case GLX_DOUBLEBUFFER: - FETCH_OR_SET(doubleBufferMode); - break; - case GLX_STEREO: - FETCH_OR_SET(stereoMode); - break; - case GLX_AUX_BUFFERS: - config->numAuxBuffers = *bp++; - break; - case GLX_RED_SIZE: - config->redBits = *bp++; - break; - case GLX_GREEN_SIZE: - config->greenBits = *bp++; - break; - case GLX_BLUE_SIZE: - config->blueBits = *bp++; - break; - case GLX_ALPHA_SIZE: - config->alphaBits = *bp++; - break; - case GLX_DEPTH_SIZE: - config->depthBits = *bp++; - break; - case GLX_STENCIL_SIZE: - config->stencilBits = *bp++; - break; - case GLX_ACCUM_RED_SIZE: - config->accumRedBits = *bp++; - break; - case GLX_ACCUM_GREEN_SIZE: - config->accumGreenBits = *bp++; - break; - case GLX_ACCUM_BLUE_SIZE: - config->accumBlueBits = *bp++; - break; - case GLX_ACCUM_ALPHA_SIZE: - config->accumAlphaBits = *bp++; - break; - case GLX_VISUAL_CAVEAT_EXT: - config->visualRating = *bp++; - break; - case GLX_X_VISUAL_TYPE: - config->visualType = *bp++; - break; - case GLX_TRANSPARENT_TYPE: - config->transparentPixel = *bp++; - break; - case GLX_TRANSPARENT_INDEX_VALUE: - config->transparentIndex = *bp++; - break; - case GLX_TRANSPARENT_RED_VALUE: - config->transparentRed = *bp++; - break; - case GLX_TRANSPARENT_GREEN_VALUE: - config->transparentGreen = *bp++; - break; - case GLX_TRANSPARENT_BLUE_VALUE: - config->transparentBlue = *bp++; - break; - case GLX_TRANSPARENT_ALPHA_VALUE: - config->transparentAlpha = *bp++; - break; - case GLX_VISUAL_ID: - config->visualID = *bp++; - break; - case GLX_DRAWABLE_TYPE: - config->drawableType = *bp++; - break; - case GLX_RENDER_TYPE: - config->renderType = *bp++; - break; - case GLX_X_RENDERABLE: - config->xRenderable = *bp++; - break; - case GLX_FBCONFIG_ID: - config->fbconfigID = *bp++; - break; - case GLX_MAX_PBUFFER_WIDTH: - config->maxPbufferWidth = *bp++; - break; - case GLX_MAX_PBUFFER_HEIGHT: - config->maxPbufferHeight = *bp++; - break; - case GLX_MAX_PBUFFER_PIXELS: - config->maxPbufferPixels = *bp++; - break; - case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: - config->optimalPbufferWidth = *bp++; - break; - case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: - config->optimalPbufferHeight = *bp++; - break; - case GLX_VISUAL_SELECT_GROUP_SGIX: - config->visualSelectGroup = *bp++; - break; - case GLX_SWAP_METHOD_OML: - config->swapMethod = *bp++; - break; - case GLX_SAMPLE_BUFFERS_SGIS: - config->sampleBuffers = *bp++; - break; - case GLX_SAMPLES_SGIS: - config->samples = *bp++; - break; - case GLX_BIND_TO_TEXTURE_RGB_EXT: - config->bindToTextureRgb = *bp++; - break; - case GLX_BIND_TO_TEXTURE_RGBA_EXT: - config->bindToTextureRgba = *bp++; - break; - case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: - config->bindToMipmapTexture = *bp++; - break; - case GLX_BIND_TO_TEXTURE_TARGETS_EXT: - config->bindToTextureTargets = *bp++; - break; - case GLX_Y_INVERTED_EXT: - config->yInverted = *bp++; - break; - case None: - i = count; - break; - default: - break; - } - } - - config->renderType = - (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; - - config->haveAccumBuffer = ((config->accumRedBits + - config->accumGreenBits + - config->accumBlueBits + - config->accumAlphaBits) > 0); - config->haveDepthBuffer = (config->depthBits > 0); - config->haveStencilBuffer = (config->stencilBits > 0); -} - -static __GLcontextModes * -createConfigsFromProperties(Display * dpy, int nvisuals, int nprops, - int screen, GLboolean tagged_only) -{ - INT32 buf[__GLX_TOTAL_CONFIG], *props; - unsigned prop_size; - __GLcontextModes *modes, *m; - int i; - - if (nprops == 0) - return NULL; - - /* FIXME: Is the __GLX_MIN_CONFIG_PROPS test correct for FBconfigs? */ - - /* Check number of properties */ - if (nprops < __GLX_MIN_CONFIG_PROPS || nprops > __GLX_MAX_CONFIG_PROPS) - return NULL; - - /* Allocate memory for our config structure */ - modes = _gl_context_modes_create(nvisuals, sizeof(__GLcontextModes)); - if (!modes) - return NULL; - - prop_size = nprops * __GLX_SIZE_INT32; - if (prop_size <= sizeof(buf)) - props = buf; - else - props = Xmalloc(prop_size); - - /* Read each config structure and convert it into our format */ - m = modes; - for (i = 0; i < nvisuals; i++) { - _XRead(dpy, (char *) props, prop_size); - /* Older X servers don't send this so we default it here. */ - m->drawableType = GLX_WINDOW_BIT; - __glXInitializeVisualConfigFromTags(m, nprops, props, - tagged_only, GL_TRUE); - m->screen = screen; - m = m->next; - } - - if (props != buf) - Xfree(props); - - return modes; -} - -static GLboolean -getVisualConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) -{ - xGLXGetVisualConfigsReq *req; - __GLXscreenConfigs *psc; - xGLXGetVisualConfigsReply reply; - - LockDisplay(dpy); - - psc = priv->screenConfigs + screen; - psc->visuals = NULL; - GetReq(GLXGetVisualConfigs, req); - req->reqType = priv->majorOpcode; - req->glxCode = X_GLXGetVisualConfigs; - req->screen = screen; - - if (!_XReply(dpy, (xReply *) & reply, 0, False)) - goto out; - - psc->visuals = createConfigsFromProperties(dpy, - reply.numVisuals, - reply.numProps, - screen, GL_FALSE); - - out: - UnlockDisplay(dpy); - return psc->visuals != NULL; -} - -static GLboolean -getFBConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) -{ - xGLXGetFBConfigsReq *fb_req; - xGLXGetFBConfigsSGIXReq *sgi_req; - xGLXVendorPrivateWithReplyReq *vpreq; - xGLXGetFBConfigsReply reply; - __GLXscreenConfigs *psc; - - psc = priv->screenConfigs + screen; - psc->serverGLXexts = - __glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS); - - LockDisplay(dpy); - - psc->configs = NULL; - if (atof(priv->serverGLXversion) >= 1.3) { - GetReq(GLXGetFBConfigs, fb_req); - fb_req->reqType = priv->majorOpcode; - fb_req->glxCode = X_GLXGetFBConfigs; - fb_req->screen = screen; - } - else if (strstr(psc->serverGLXexts, "GLX_SGIX_fbconfig") != NULL) { - GetReqExtra(GLXVendorPrivateWithReply, - sz_xGLXGetFBConfigsSGIXReq + - sz_xGLXVendorPrivateWithReplyReq, vpreq); - sgi_req = (xGLXGetFBConfigsSGIXReq *) vpreq; - sgi_req->reqType = priv->majorOpcode; - sgi_req->glxCode = X_GLXVendorPrivateWithReply; - sgi_req->vendorCode = X_GLXvop_GetFBConfigsSGIX; - sgi_req->screen = screen; - } - else - goto out; - - if (!_XReply(dpy, (xReply *) & reply, 0, False)) - goto out; - - psc->configs = createConfigsFromProperties(dpy, - reply.numFBConfigs, - reply.numAttribs * 2, - screen, GL_TRUE); - - out: - UnlockDisplay(dpy); - return psc->configs != NULL; -} - -/* -** Allocate the memory for the per screen configs for each screen. -** If that works then fetch the per screen configs data. -*/ -static Bool -AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) -{ - __GLXscreenConfigs *psc; - GLint i, screens; - - /* - ** First allocate memory for the array of per screen configs. - */ - screens = ScreenCount(dpy); - psc = (__GLXscreenConfigs *) Xmalloc(screens * sizeof(__GLXscreenConfigs)); - if (!psc) { - return GL_FALSE; - } - memset(psc, 0, screens * sizeof(__GLXscreenConfigs)); - priv->screenConfigs = psc; - - priv->serverGLXversion = - __glXQueryServerString(dpy, priv->majorOpcode, 0, GLX_VERSION); - if (priv->serverGLXversion == NULL) { - FreeScreenConfigs(priv); - return GL_FALSE; - } - - for (i = 0; i < screens; i++, psc++) { - getVisualConfigs(dpy, priv, i); - getFBConfigs(dpy, priv, i); - -#ifdef GLX_DIRECT_RENDERING - psc->scr = i; - psc->dpy = dpy; - psc->drawHash = __glxHashCreate(); - if (psc->drawHash == NULL) - continue; - - if (priv->dri2Display) - psc->driScreen = (*priv->dri2Display->createScreen) (psc, i, priv); - - if (psc->driScreen == NULL && priv->driDisplay) - psc->driScreen = (*priv->driDisplay->createScreen) (psc, i, priv); - - if (psc->driScreen == NULL && priv->driswDisplay) - psc->driScreen = (*priv->driswDisplay->createScreen) (psc, i, priv); - - if (psc->driScreen == NULL) { - __glxHashDestroy(psc->drawHash); - psc->drawHash = NULL; - } -#endif - } - SyncHandle(); - return GL_TRUE; -} - -/* -** Initialize the client side extension code. -*/ -_X_HIDDEN __GLXdisplayPrivate * -__glXInitialize(Display * dpy) -{ - XExtDisplayInfo *info = __glXFindDisplay(dpy); - XExtData **privList, *private, *found; - __GLXdisplayPrivate *dpyPriv; - XEDataObject dataObj; - int major, minor; -#ifdef GLX_DIRECT_RENDERING - Bool glx_direct, glx_accel; -#endif - - /* The one and only long long lock */ - __glXLock(); - - if (!XextHasExtension(info)) { - /* No GLX extension supported by this server. Oh well. */ - __glXUnlock(); - XMissingExtension(dpy, __glXExtensionName); - return 0; - } - - /* See if a display private already exists. If so, return it */ - dataObj.display = dpy; - privList = XEHeadOfExtensionList(dataObj); - found = XFindOnExtensionList(privList, info->codes->extension); - if (found) { - __glXUnlock(); - return (__GLXdisplayPrivate *) found->private_data; - } - - /* See if the versions are compatible */ - if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor)) { - /* The client and server do not agree on versions. Punt. */ - __glXUnlock(); - return 0; - } - - /* - ** Allocate memory for all the pieces needed for this buffer. - */ - private = (XExtData *) Xmalloc(sizeof(XExtData)); - if (!private) { - __glXUnlock(); - return 0; - } - dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate)); - if (!dpyPriv) { - __glXUnlock(); - Xfree((char *) private); - return 0; - } - - /* - ** Init the display private and then read in the screen config - ** structures from the server. - */ - dpyPriv->majorOpcode = info->codes->major_opcode; - dpyPriv->majorVersion = major; - dpyPriv->minorVersion = minor; - dpyPriv->dpy = dpy; - - dpyPriv->serverGLXvendor = 0x0; - dpyPriv->serverGLXversion = 0x0; - -#ifdef GLX_DIRECT_RENDERING - glx_direct = (getenv("LIBGL_ALWAYS_INDIRECT") == NULL); - glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL); - - /* - ** Initialize the direct rendering per display data and functions. - ** Note: This _must_ be done before calling any other DRI routines - ** (e.g., those called in AllocAndFetchScreenConfigs). - */ - if (glx_direct && glx_accel) { - dpyPriv->dri2Display = dri2CreateDisplay(dpy); - dpyPriv->driDisplay = driCreateDisplay(dpy); - } - if (glx_direct) - dpyPriv->driswDisplay = driswCreateDisplay(dpy); -#endif - - if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) { - __glXUnlock(); - Xfree((char *) dpyPriv); - Xfree((char *) private); - return 0; - } - - /* - ** Fill in the private structure. This is the actual structure that - ** hangs off of the Display structure. Our private structure is - ** referred to by this structure. Got that? - */ - private->number = info->codes->extension; - private->next = 0; - private->free_private = __glXFreeDisplayPrivate; - private->private_data = (char *) dpyPriv; - XAddToExtensionList(privList, private); - - if (dpyPriv->majorVersion == 1 && dpyPriv->minorVersion >= 1) { - __glXClientInfo(dpy, dpyPriv->majorOpcode); - } - __glXUnlock(); - - return dpyPriv; -} - -/* -** Setup for sending a GLX command on dpy. Make sure the extension is -** initialized. Try to avoid calling __glXInitialize as its kinda slow. -*/ -_X_HIDDEN CARD8 -__glXSetupForCommand(Display * dpy) -{ - GLXContext gc; - __GLXdisplayPrivate *priv; - - /* If this thread has a current context, flush its rendering commands */ - gc = __glXGetCurrentContext(); - if (gc->currentDpy) { - /* Flush rendering buffer of the current context, if any */ - (void) __glXFlushRenderBuffer(gc, gc->pc); - - if (gc->currentDpy == dpy) { - /* Use opcode from gc because its right */ - return gc->majorOpcode; - } - else { - /* - ** Have to get info about argument dpy because it might be to - ** a different server - */ - } - } - - /* Forced to lookup extension via the slow initialize route */ - priv = __glXInitialize(dpy); - if (!priv) { - return 0; - } - return priv->majorOpcode; -} - -/** - * Flush the drawing command transport buffer. - * - * \param ctx Context whose transport buffer is to be flushed. - * \param pc Pointer to first unused buffer location. - * - * \todo - * Modify this function to use \c ctx->pc instead of the explicit - * \c pc parameter. - */ -_X_HIDDEN GLubyte * -__glXFlushRenderBuffer(__GLXcontext * ctx, GLubyte * pc) -{ - Display *const dpy = ctx->currentDpy; -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); -#else - xGLXRenderReq *req; -#endif /* USE_XCB */ - const GLint size = pc - ctx->buf; - - if ((dpy != NULL) && (size > 0)) { -#ifdef USE_XCB - xcb_glx_render(c, ctx->currentContextTag, size, - (const uint8_t *) ctx->buf); -#else - /* Send the entire buffer as an X request */ - LockDisplay(dpy); - GetReq(GLXRender, req); - req->reqType = ctx->majorOpcode; - req->glxCode = X_GLXRender; - req->contextTag = ctx->currentContextTag; - req->length += (size + 3) >> 2; - _XSend(dpy, (char *) ctx->buf, size); - UnlockDisplay(dpy); - SyncHandle(); -#endif - } - - /* Reset pointer and return it */ - ctx->pc = ctx->buf; - return ctx->pc; -} - - -/** - * Send a portion of a GLXRenderLarge command to the server. The advantage of - * this function over \c __glXSendLargeCommand is that callers can use the - * data buffer in the GLX context and may be able to avoid allocating an - * extra buffer. The disadvantage is the clients will have to do more - * GLX protocol work (i.e., calculating \c totalRequests, etc.). - * - * \sa __glXSendLargeCommand - * - * \param gc GLX context - * \param requestNumber Which part of the whole command is this? The first - * request is 1. - * \param totalRequests How many requests will there be? - * \param data Command data. - * \param dataLen Size, in bytes, of the command data. - */ -_X_HIDDEN void -__glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, - GLint totalRequests, const GLvoid * data, GLint dataLen) -{ - Display *dpy = gc->currentDpy; -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_render_large(c, gc->currentContextTag, requestNumber, - totalRequests, dataLen, data); -#else - xGLXRenderLargeReq *req; - - if (requestNumber == 1) { - LockDisplay(dpy); - } - - GetReq(GLXRenderLarge, req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXRenderLarge; - req->contextTag = gc->currentContextTag; - req->length += (dataLen + 3) >> 2; - req->requestNumber = requestNumber; - req->requestTotal = totalRequests; - req->dataBytes = dataLen; - Data(dpy, data, dataLen); - - if (requestNumber == totalRequests) { - UnlockDisplay(dpy); - SyncHandle(); - } -#endif /* USE_XCB */ -} - - -/** - * Send a command that is too large for the GLXRender protocol request. - * - * Send a large command, one that is too large for some reason to - * send using the GLXRender protocol request. One reason to send - * a large command is to avoid copying the data. - * - * \param ctx GLX context - * \param header Header data. - * \param headerLen Size, in bytes, of the header data. It is assumed that - * the header data will always be small enough to fit in - * a single X protocol packet. - * \param data Command data. - * \param dataLen Size, in bytes, of the command data. - */ -_X_HIDDEN void -__glXSendLargeCommand(__GLXcontext * ctx, - const GLvoid * header, GLint headerLen, - const GLvoid * data, GLint dataLen) -{ - GLint maxSize; - GLint totalRequests, requestNumber; - - /* - ** Calculate the maximum amount of data can be stuffed into a single - ** packet. sz_xGLXRenderReq is added because bufSize is the maximum - ** packet size minus sz_xGLXRenderReq. - */ - maxSize = (ctx->bufSize + sz_xGLXRenderReq) - sz_xGLXRenderLargeReq; - totalRequests = 1 + (dataLen / maxSize); - if (dataLen % maxSize) - totalRequests++; - - /* - ** Send all of the command, except the large array, as one request. - */ - assert(headerLen <= maxSize); - __glXSendLargeChunk(ctx, 1, totalRequests, header, headerLen); - - /* - ** Send enough requests until the whole array is sent. - */ - for (requestNumber = 2; requestNumber <= (totalRequests - 1); - requestNumber++) { - __glXSendLargeChunk(ctx, requestNumber, totalRequests, data, maxSize); - data = (const GLvoid *) (((const GLubyte *) data) + maxSize); - dataLen -= maxSize; - assert(dataLen > 0); - } - - assert(dataLen <= maxSize); - __glXSendLargeChunk(ctx, requestNumber, totalRequests, data, dataLen); -} - -/************************************************************************/ - -#ifdef DEBUG -_X_HIDDEN void -__glXDumpDrawBuffer(__GLXcontext * ctx) -{ - GLubyte *p = ctx->buf; - GLubyte *end = ctx->pc; - GLushort opcode, length; - - while (p < end) { - /* Fetch opcode */ - opcode = *((GLushort *) p); - length = *((GLushort *) (p + 2)); - printf("%2x: %5d: ", opcode, length); - length -= 4; - p += 4; - while (length > 0) { - printf("%08x ", *((unsigned *) p)); - p += 4; - length -= 4; - } - printf("\n"); - } -} -#endif diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c deleted file mode 100644 index 56c69cbfcba..00000000000 --- a/src/glx/x11/glxextensions.c +++ /dev/null @@ -1,714 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2002, 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glxextensions.c - * - * \author Ian Romanick - */ - -#include "glxclient.h" -#include -#include -#include -#include "glxextensions.h" - - -#define SET_BIT(m,b) (m[ (b) / 8 ] |= (1U << ((b) % 8))) -#define CLR_BIT(m,b) (m[ (b) / 8 ] &= ~(1U << ((b) % 8))) -#define IS_SET(m,b) ((m[ (b) / 8 ] & (1U << ((b) % 8))) != 0) -#define CONCAT(a,b) a ## b -#define GLX(n) "GLX_" # n, 4 + sizeof( # n ) - 1, CONCAT(n,_bit) -#define GL(n) "GL_" # n, 3 + sizeof( # n ) - 1, GL_ ## n ## _bit -#define VER(a,b) a, b -#define Y 1 -#define N 0 -#define EXT_ENABLED(bit,supported) (IS_SET( supported, bit )) - - -struct extension_info -{ - const char *const name; - unsigned name_len; - - unsigned char bit; - - /* This is the lowest version of GLX that "requires" this extension. - * For example, GLX 1.3 requires SGIX_fbconfig, SGIX_pbuffer, and - * SGI_make_current_read. If the extension is not required by any known - * version of GLX, use 0, 0. - */ - unsigned char version_major; - unsigned char version_minor; - unsigned char client_support; - unsigned char direct_support; - unsigned char client_only; /** Is the extension client-side only? */ - unsigned char direct_only; /** Is the extension for direct - * contexts only? - */ -}; - -/* *INDENT-OFF* */ -static const struct extension_info known_glx_extensions[] = { - { GLX(ARB_get_proc_address), VER(1,4), Y, N, Y, N }, - { GLX(ARB_multisample), VER(1,4), Y, Y, N, N }, - { GLX(ARB_render_texture), VER(0,0), N, N, N, N }, - { GLX(ATI_pixel_format_float), VER(0,0), N, N, N, N }, - { GLX(EXT_import_context), VER(0,0), Y, Y, N, N }, - { GLX(EXT_visual_info), VER(0,0), Y, Y, N, N }, - { GLX(EXT_visual_rating), VER(0,0), Y, Y, N, N }, - { GLX(MESA_agp_offset), VER(0,0), N, N, N, Y }, /* Deprecated */ - { GLX(MESA_allocate_memory), VER(0,0), Y, N, N, Y }, - { GLX(MESA_copy_sub_buffer), VER(0,0), Y, N, N, N }, - { GLX(MESA_pixmap_colormap), VER(0,0), N, N, N, N }, /* Deprecated */ - { GLX(MESA_release_buffers), VER(0,0), N, N, N, N }, /* Deprecated */ - { GLX(MESA_swap_control), VER(0,0), Y, N, N, Y }, - { GLX(MESA_swap_frame_usage), VER(0,0), Y, N, N, Y }, - { GLX(NV_float_buffer), VER(0,0), N, N, N, N }, - { GLX(NV_render_depth_texture), VER(0,0), N, N, N, N }, - { GLX(NV_render_texture_rectangle), VER(0,0), N, N, N, N }, - { GLX(NV_vertex_array_range), VER(0,0), N, N, N, Y }, /* Deprecated */ - { GLX(OML_swap_method), VER(0,0), Y, Y, N, N }, - { GLX(OML_sync_control), VER(0,0), Y, N, N, Y }, - { GLX(SGI_make_current_read), VER(1,3), Y, N, N, N }, - { GLX(SGI_swap_control), VER(0,0), Y, N, N, N }, - { GLX(SGI_video_sync), VER(0,0), Y, N, N, Y }, - { GLX(SGIS_blended_overlay), VER(0,0), N, N, N, N }, - { GLX(SGIS_color_range), VER(0,0), N, N, N, N }, - { GLX(SGIS_multisample), VER(0,0), Y, Y, N, N }, - { GLX(SGIX_fbconfig), VER(1,3), Y, Y, N, N }, - { GLX(SGIX_pbuffer), VER(1,3), Y, Y, N, N }, - { GLX(SGIX_swap_barrier), VER(0,0), N, N, N, N }, - { GLX(SGIX_swap_group), VER(0,0), N, N, N, N }, - { GLX(SGIX_visual_select_group), VER(0,0), Y, Y, N, N }, - { GLX(EXT_texture_from_pixmap), VER(0,0), Y, N, N, N }, - { GLX(INTEL_swap_event), VER(1,4), Y, Y, N, N }, - { NULL } -}; - -static const struct extension_info known_gl_extensions[] = { - { GL(ARB_depth_texture), VER(1,4), Y, N, N, N }, - { GL(ARB_draw_buffers), VER(0,0), Y, N, N, N }, - { GL(ARB_fragment_program), VER(0,0), Y, N, N, N }, - { GL(ARB_fragment_program_shadow), VER(0,0), Y, N, N, N }, - { GL(ARB_framebuffer_object), VER(0,0), Y, N, N, N }, - { GL(ARB_imaging), VER(0,0), Y, N, N, N }, - { GL(ARB_multisample), VER(1,3), Y, N, N, N }, - { GL(ARB_multitexture), VER(1,3), Y, N, N, N }, - { GL(ARB_occlusion_query), VER(1,5), Y, N, N, N }, - { GL(ARB_point_parameters), VER(1,4), Y, N, N, N }, - { GL(ARB_point_sprite), VER(0,0), Y, N, N, N }, - { GL(ARB_shadow), VER(1,4), Y, N, N, N }, - { GL(ARB_shadow_ambient), VER(0,0), Y, N, N, N }, - { GL(ARB_texture_border_clamp), VER(1,3), Y, N, N, N }, - { GL(ARB_texture_compression), VER(1,3), Y, N, N, N }, - { GL(ARB_texture_cube_map), VER(1,3), Y, N, N, N }, - { GL(ARB_texture_env_add), VER(1,3), Y, N, N, N }, - { GL(ARB_texture_env_combine), VER(1,3), Y, N, N, N }, - { GL(ARB_texture_env_crossbar), VER(1,4), Y, N, N, N }, - { GL(ARB_texture_env_dot3), VER(1,3), Y, N, N, N }, - { GL(ARB_texture_mirrored_repeat), VER(1,4), Y, N, N, N }, - { GL(ARB_texture_non_power_of_two), VER(1,5), Y, N, N, N }, - { GL(ARB_texture_rectangle), VER(0,0), Y, N, N, N }, - { GL(ARB_transpose_matrix), VER(1,3), Y, N, Y, N }, - { GL(ARB_vertex_buffer_object), VER(1,5), N, N, N, N }, - { GL(ARB_vertex_program), VER(0,0), Y, N, N, N }, - { GL(ARB_window_pos), VER(1,4), Y, N, N, N }, - { GL(EXT_abgr), VER(0,0), Y, N, N, N }, - { GL(EXT_bgra), VER(1,2), Y, N, N, N }, - { GL(EXT_blend_color), VER(1,4), Y, N, N, N }, - { GL(EXT_blend_equation_separate), VER(0,0), Y, N, N, N }, - { GL(EXT_blend_func_separate), VER(1,4), Y, N, N, N }, - { GL(EXT_blend_logic_op), VER(1,4), Y, N, N, N }, - { GL(EXT_blend_minmax), VER(1,4), Y, N, N, N }, - { GL(EXT_blend_subtract), VER(1,4), Y, N, N, N }, - { GL(EXT_clip_volume_hint), VER(0,0), Y, N, N, N }, - { GL(EXT_compiled_vertex_array), VER(0,0), N, N, N, N }, - { GL(EXT_convolution), VER(0,0), N, N, N, N }, - { GL(EXT_copy_texture), VER(1,1), Y, N, N, N }, - { GL(EXT_cull_vertex), VER(0,0), N, N, N, N }, - { GL(EXT_depth_bounds_test), VER(0,0), N, N, N, N }, - { GL(EXT_draw_range_elements), VER(1,2), Y, N, Y, N }, - { GL(EXT_fog_coord), VER(1,4), Y, N, N, N }, - { GL(EXT_framebuffer_blit), VER(0,0), Y, N, N, N }, - { GL(EXT_framebuffer_multisample), VER(0,0), Y, N, N, N }, - { GL(EXT_framebuffer_object), VER(0,0), Y, N, N, N }, - { GL(EXT_multi_draw_arrays), VER(1,4), Y, N, Y, N }, - { GL(EXT_packed_depth_stencil), VER(0,0), Y, N, N, N }, - { GL(EXT_packed_pixels), VER(1,2), Y, N, N, N }, - { GL(EXT_paletted_texture), VER(0,0), Y, N, N, N }, - { GL(EXT_pixel_buffer_object), VER(0,0), N, N, N, N }, - { GL(EXT_point_parameters), VER(1,4), Y, N, N, N }, - { GL(EXT_polygon_offset), VER(1,1), Y, N, N, N }, - { GL(EXT_rescale_normal), VER(1,2), Y, N, N, N }, - { GL(EXT_secondary_color), VER(1,4), Y, N, N, N }, - { GL(EXT_separate_specular_color), VER(1,2), Y, N, N, N }, - { GL(EXT_shadow_funcs), VER(1,5), Y, N, N, N }, - { GL(EXT_shared_texture_palette), VER(0,0), Y, N, N, N }, - { GL(EXT_stencil_two_side), VER(0,0), Y, N, N, N }, - { GL(EXT_stencil_wrap), VER(1,4), Y, N, N, N }, - { GL(EXT_subtexture), VER(1,1), Y, N, N, N }, - { GL(EXT_texture), VER(1,1), Y, N, N, N }, - { GL(EXT_texture3D), VER(1,2), Y, N, N, N }, - { GL(EXT_texture_compression_dxt1), VER(0,0), Y, N, N, N }, - { GL(EXT_texture_compression_s3tc), VER(0,0), Y, N, N, N }, - { GL(EXT_texture_edge_clamp), VER(1,2), Y, N, N, N }, - { GL(EXT_texture_env_add), VER(1,3), Y, N, N, N }, - { GL(EXT_texture_env_combine), VER(1,3), Y, N, N, N }, - { GL(EXT_texture_env_dot3), VER(0,0), Y, N, N, N }, - { GL(EXT_texture_filter_anisotropic), VER(0,0), Y, N, N, N }, - { GL(EXT_texture_lod), VER(1,2), Y, N, N, N }, - { GL(EXT_texture_lod_bias), VER(1,4), Y, N, N, N }, - { GL(EXT_texture_mirror_clamp), VER(0,0), Y, N, N, N }, - { GL(EXT_texture_object), VER(1,1), Y, N, N, N }, - { GL(EXT_texture_rectangle), VER(0,0), Y, N, N, N }, - { GL(EXT_vertex_array), VER(0,0), Y, N, N, N }, - { GL(3DFX_texture_compression_FXT1), VER(0,0), Y, N, N, N }, - { GL(APPLE_packed_pixels), VER(1,2), Y, N, N, N }, - { GL(APPLE_ycbcr_422), VER(0,0), Y, N, N, N }, - { GL(ATI_draw_buffers), VER(0,0), Y, N, N, N }, - { GL(ATI_text_fragment_shader), VER(0,0), Y, N, N, N }, - { GL(ATI_texture_env_combine3), VER(0,0), Y, N, N, N }, - { GL(ATI_texture_float), VER(0,0), Y, N, N, N }, - { GL(ATI_texture_mirror_once), VER(0,0), Y, N, N, N }, - { GL(ATIX_texture_env_combine3), VER(0,0), Y, N, N, N }, - { GL(HP_convolution_border_modes), VER(0,0), Y, N, N, N }, - { GL(HP_occlusion_test), VER(0,0), Y, N, N, N }, - { GL(IBM_cull_vertex), VER(0,0), Y, N, N, N }, - { GL(IBM_pixel_filter_hint), VER(0,0), Y, N, N, N }, - { GL(IBM_rasterpos_clip), VER(0,0), Y, N, N, N }, - { GL(IBM_texture_clamp_nodraw), VER(0,0), Y, N, N, N }, - { GL(IBM_texture_mirrored_repeat), VER(0,0), Y, N, N, N }, - { GL(INGR_blend_func_separate), VER(0,0), Y, N, N, N }, - { GL(INGR_interlace_read), VER(0,0), Y, N, N, N }, - { GL(MESA_pack_invert), VER(0,0), Y, N, N, N }, - { GL(MESA_ycbcr_texture), VER(0,0), Y, N, N, N }, - { GL(NV_blend_square), VER(1,4), Y, N, N, N }, - { GL(NV_copy_depth_to_color), VER(0,0), Y, N, N, N }, - { GL(NV_depth_clamp), VER(0,0), Y, N, N, N }, - { GL(NV_fog_distance), VER(0,0), Y, N, N, N }, - { GL(NV_fragment_program), VER(0,0), Y, N, N, N }, - { GL(NV_fragment_program_option), VER(0,0), Y, N, N, N }, - { GL(NV_fragment_program2), VER(0,0), Y, N, N, N }, - { GL(NV_light_max_exponent), VER(0,0), Y, N, N, N }, - { GL(NV_multisample_filter_hint), VER(0,0), Y, N, N, N }, - { GL(NV_packed_depth_stencil), VER(0,0), Y, N, N, N }, - { GL(NV_point_sprite), VER(0,0), Y, N, N, N }, - { GL(NV_texgen_reflection), VER(0,0), Y, N, N, N }, - { GL(NV_texture_compression_vtc), VER(0,0), Y, N, N, N }, - { GL(NV_texture_env_combine4), VER(0,0), Y, N, N, N }, - { GL(NV_texture_rectangle), VER(0,0), Y, N, N, N }, - { GL(NV_vertex_program), VER(0,0), Y, N, N, N }, - { GL(NV_vertex_program1_1), VER(0,0), Y, N, N, N }, - { GL(NV_vertex_program2), VER(0,0), Y, N, N, N }, - { GL(NV_vertex_program2_option), VER(0,0), Y, N, N, N }, - { GL(NV_vertex_program3), VER(0,0), Y, N, N, N }, - { GL(OES_read_format), VER(0,0), Y, N, N, N }, - { GL(OES_compressed_paletted_texture),VER(0,0), Y, N, N, N }, - { GL(SGI_color_matrix), VER(0,0), Y, N, N, N }, - { GL(SGI_color_table), VER(0,0), Y, N, N, N }, - { GL(SGI_texture_color_table), VER(0,0), Y, N, N, N }, - { GL(SGIS_generate_mipmap), VER(1,4), Y, N, N, N }, - { GL(SGIS_multisample), VER(0,0), Y, N, N, N }, - { GL(SGIS_texture_border_clamp), VER(1,3), Y, N, N, N }, - { GL(SGIS_texture_edge_clamp), VER(1,2), Y, N, N, N }, - { GL(SGIS_texture_lod), VER(1,2), Y, N, N, N }, - { GL(SGIX_blend_alpha_minmax), VER(0,0), Y, N, N, N }, - { GL(SGIX_clipmap), VER(0,0), Y, N, N, N }, - { GL(SGIX_depth_texture), VER(0,0), Y, N, N, N }, - { GL(SGIX_fog_offset), VER(0,0), Y, N, N, N }, - { GL(SGIX_shadow), VER(0,0), Y, N, N, N }, - { GL(SGIX_shadow_ambient), VER(0,0), Y, N, N, N }, - { GL(SGIX_texture_coordinate_clamp), VER(0,0), Y, N, N, N }, - { GL(SGIX_texture_lod_bias), VER(0,0), Y, N, N, N }, - { GL(SGIX_texture_range), VER(0,0), Y, N, N, N }, - { GL(SGIX_texture_scale_bias), VER(0,0), Y, N, N, N }, - { GL(SGIX_vertex_preclip), VER(0,0), Y, N, N, N }, - { GL(SGIX_vertex_preclip_hint), VER(0,0), Y, N, N, N }, - { GL(SGIX_ycrcb), VER(0,0), Y, N, N, N }, - { GL(SUN_convolution_border_modes), VER(0,0), Y, N, N, N }, - { GL(SUN_multi_draw_arrays), VER(0,0), Y, N, Y, N }, - { GL(SUN_slice_accum), VER(0,0), Y, N, N, N }, - { NULL } -}; -/* *INDENT-ON* */ - - -/* global bit-fields of available extensions and their characteristics */ -static unsigned char client_glx_support[8]; -static unsigned char client_glx_only[8]; -static unsigned char direct_glx_only[8]; -static unsigned char client_gl_support[__GL_EXT_BYTES]; -static unsigned char client_gl_only[__GL_EXT_BYTES]; - -/** - * Bits representing the set of extensions that are enabled by default in all - * direct rendering drivers. - */ -static unsigned char direct_glx_support[8]; - -/** - * Highest core GL version that can be supported for indirect rendering. - */ -static const unsigned gl_major = 1; -static const unsigned gl_minor = 4; - -/* client extensions string */ -static const char *__glXGLXClientExtensions = NULL; - -static void __glXExtensionsCtr(void); -static void __glXExtensionsCtrScreen(__GLXscreenConfigs * psc); -static void __glXProcessServerString(const struct extension_info *ext, - const char *server_string, - unsigned char *server_support); - -/** - * Set the state of a GLX extension. - * - * \param name Name of the extension. - * \param name_len Length, in characters, of the extension name. - * \param state New state (either enabled or disabled) of the extension. - * \param supported Table in which the state of the extension is to be set. - */ -static void -set_glx_extension(const struct extension_info *ext, - const char *name, unsigned name_len, GLboolean state, - unsigned char *supported) -{ - unsigned i; - - - for (i = 0; ext[i].name != NULL; i++) { - if ((name_len == ext[i].name_len) - && (strncmp(ext[i].name, name, name_len) == 0)) { - if (state) { - SET_BIT(supported, ext[i].bit); - } - else { - CLR_BIT(supported, ext[i].bit); - } - - return; - } - } -} - - -#define NUL '\0' -#define SEPARATOR ' ' - -/** - * Convert the server's extension string to a bit-field. - * - * \param server_string GLX extension string from the server. - * \param server_support Bit-field of supported extensions. - * - * \note - * This function is used to process both GLX and GL extension strings. The - * bit-fields used to track each of these have different sizes. Therefore, - * the data pointed by \c server_support must be preinitialized to zero. - */ -static void -__glXProcessServerString(const struct extension_info *ext, - const char *server_string, - unsigned char *server_support) -{ - unsigned base; - unsigned len; - - for (base = 0; server_string[base] != NUL; /* empty */ ) { - /* Determine the length of the next extension name. - */ - for (len = 0; (server_string[base + len] != SEPARATOR) - && (server_string[base + len] != NUL); len++) { - /* empty */ - } - - /* Set the bit for the extension in the server_support table. - */ - set_glx_extension(ext, &server_string[base], len, GL_TRUE, - server_support); - - - /* Advance to the next extension string. This means that we skip - * over the previous string and any trialing white-space. - */ - for (base += len; (server_string[base] == SEPARATOR) - && (server_string[base] != NUL); base++) { - /* empty */ - } - } -} - -void -__glXEnableDirectExtension(__GLXscreenConfigs * psc, const char *name) -{ - __glXExtensionsCtr(); - __glXExtensionsCtrScreen(psc); - - set_glx_extension(known_glx_extensions, - name, strlen(name), GL_TRUE, psc->direct_support); -} - -/** - * Initialize global extension support tables. - */ - -static void -__glXExtensionsCtr(void) -{ - unsigned i; - static GLboolean ext_list_first_time = GL_TRUE; - - - if (ext_list_first_time) { - ext_list_first_time = GL_FALSE; - - (void) memset(client_glx_support, 0, sizeof(client_glx_support)); - (void) memset(direct_glx_support, 0, sizeof(direct_glx_support)); - (void) memset(client_glx_only, 0, sizeof(client_glx_only)); - (void) memset(direct_glx_only, 0, sizeof(direct_glx_only)); - - (void) memset(client_gl_support, 0, sizeof(client_gl_support)); - (void) memset(client_gl_only, 0, sizeof(client_gl_only)); - - for (i = 0; known_glx_extensions[i].name != NULL; i++) { - const unsigned bit = known_glx_extensions[i].bit; - - if (known_glx_extensions[i].client_support) { - SET_BIT(client_glx_support, bit); - } - - if (known_glx_extensions[i].direct_support) { - SET_BIT(direct_glx_support, bit); - } - - if (known_glx_extensions[i].client_only) { - SET_BIT(client_glx_only, bit); - } - - if (known_glx_extensions[i].direct_only) { - SET_BIT(direct_glx_only, bit); - } - } - - for (i = 0; known_gl_extensions[i].name != NULL; i++) { - const unsigned bit = known_gl_extensions[i].bit; - - if (known_gl_extensions[i].client_support) { - SET_BIT(client_gl_support, bit); - } - - if (known_gl_extensions[i].client_only) { - SET_BIT(client_gl_only, bit); - } - } - -#if 0 - fprintf(stderr, "[%s:%u] Maximum client library version: %u.%u\n", - __func__, __LINE__, gl_major, gl_minor); -#endif - } -} - - -/** - * Make sure that per-screen direct-support table is initialized. - * - * \param psc Pointer to GLX per-screen record. - */ - -static void -__glXExtensionsCtrScreen(__GLXscreenConfigs * psc) -{ - if (psc->ext_list_first_time) { - psc->ext_list_first_time = GL_FALSE; - (void) memcpy(psc->direct_support, direct_glx_support, - sizeof(direct_glx_support)); - } -} - - -/** - * Check if a certain extension is enabled on a given screen. - * - * \param psc Pointer to GLX per-screen record. - * \param bit Bit index in the direct-support table. - * \returns If the extension bit is enabled for the screen, \c GL_TRUE is - * returned. If the extension bit is not enabled or if \c psc is - * \c NULL, then \c GL_FALSE is returned. - */ -GLboolean -__glXExtensionBitIsEnabled(__GLXscreenConfigs * psc, unsigned bit) -{ - GLboolean enabled = GL_FALSE; - - if (psc != NULL) { - __glXExtensionsCtr(); - __glXExtensionsCtrScreen(psc); - enabled = EXT_ENABLED(bit, psc->direct_support); - } - - return enabled; -} - - -/** - * Check if a certain extension is enabled in a given context. - * - */ -GLboolean -__glExtensionBitIsEnabled(const __GLXcontext * gc, unsigned bit) -{ - GLboolean enabled = GL_FALSE; - - if (gc != NULL) { - enabled = EXT_ENABLED(bit, gc->gl_extension_bits); - } - - return enabled; -} - - - -/** - * Convert a bit-field to a string of supported extensions. - */ -static char * -__glXGetStringFromTable(const struct extension_info *ext, - const unsigned char *supported) -{ - unsigned i; - unsigned ext_str_len; - char *ext_str; - char *point; - - - ext_str_len = 0; - for (i = 0; ext[i].name != NULL; i++) { - if (EXT_ENABLED(ext[i].bit, supported)) { - ext_str_len += ext[i].name_len + 1; - } - } - - ext_str = Xmalloc(ext_str_len + 1); - if (ext_str != NULL) { - point = ext_str; - - for (i = 0; ext[i].name != NULL; i++) { - if (EXT_ENABLED(ext[i].bit, supported)) { - (void) memcpy(point, ext[i].name, ext[i].name_len); - point += ext[i].name_len; - - *point = ' '; - point++; - } - } - - *point = '\0'; - } - - return ext_str; -} - - -/** - * Get the string of client library supported extensions. - */ -const char * -__glXGetClientExtensions(void) -{ - if (__glXGLXClientExtensions == NULL) { - __glXExtensionsCtr(); - __glXGLXClientExtensions = __glXGetStringFromTable(known_glx_extensions, - client_glx_support); - } - - return __glXGLXClientExtensions; -} - - -/** - * Calculate the list of application usable extensions. The resulting - * string is stored in \c psc->effectiveGLXexts. - * - * \param psc Pointer to GLX per-screen record. - * \param display_is_direct_capable True if the display is capable of - * direct rendering. - * \param minor_version GLX minor version from the server. - */ - -void -__glXCalculateUsableExtensions(__GLXscreenConfigs * psc, - GLboolean display_is_direct_capable, - int minor_version) -{ - unsigned char server_support[8]; - unsigned char usable[8]; - unsigned i; - - __glXExtensionsCtr(); - __glXExtensionsCtrScreen(psc); - - (void) memset(server_support, 0, sizeof(server_support)); - __glXProcessServerString(known_glx_extensions, - psc->serverGLXexts, server_support); - - - /* This is a hack. Some servers support GLX 1.3 but don't export - * all of the extensions implied by GLX 1.3. If the server claims - * support for GLX 1.3, enable support for the extensions that can be - * "emulated" as well. - */ - - if (minor_version >= 3) { - SET_BIT(server_support, EXT_visual_info_bit); - SET_BIT(server_support, EXT_visual_rating_bit); - SET_BIT(server_support, SGI_make_current_read_bit); - SET_BIT(server_support, SGIX_fbconfig_bit); - SET_BIT(server_support, SGIX_pbuffer_bit); - - /* This one is a little iffy. GLX 1.3 doesn't incorporate all of this - * extension. However, the only part that is not strictly client-side - * is shared. That's the glXQueryContext / glXQueryContextInfoEXT - * function. - */ - - SET_BIT(server_support, EXT_import_context_bit); - } - - - /* An extension is supported if the client-side (i.e., libGL) supports - * it and the "server" supports it. In this case that means that either - * the true server supports it or it is only for direct-rendering and - * the direct rendering driver supports it. - * - * If the display is not capable of direct rendering, then the extension - * is enabled if and only if the client-side library and the server - * support it. - */ - - if (display_is_direct_capable) { - for (i = 0; i < 8; i++) { - usable[i] = (client_glx_support[i] & client_glx_only[i]) - | (client_glx_support[i] & psc->direct_support[i] & - server_support[i]) - | (client_glx_support[i] & psc->direct_support[i] & - direct_glx_only[i]); - } - } - else { - for (i = 0; i < 8; i++) { - usable[i] = (client_glx_support[i] & client_glx_only[i]) - | (client_glx_support[i] & server_support[i]); - } - } - - psc->effectiveGLXexts = __glXGetStringFromTable(known_glx_extensions, - usable); -} - - -/** - * Calculate the list of application usable extensions. The resulting - * string is stored in \c gc->extensions. - * - * \param gc Pointer to GLX context. - * \param server_string Extension string from the server. - * \param major_version GL major version from the server. - * \param minor_version GL minor version from the server. - */ - -void -__glXCalculateUsableGLExtensions(__GLXcontext * gc, - const char *server_string, - int major_version, int minor_version) -{ - unsigned char server_support[__GL_EXT_BYTES]; - unsigned char usable[__GL_EXT_BYTES]; - unsigned i; - - - __glXExtensionsCtr(); - - (void) memset(server_support, 0, sizeof(server_support)); - __glXProcessServerString(known_gl_extensions, server_string, - server_support); - - - /* Handle lazy servers that don't export all the extensions strings that - * are part of the GL core version that they support. - */ - - for (i = 0; i < __GL_EXT_BYTES; i++) { - if ((known_gl_extensions[i].version_major != 0) - && ((major_version > known_gl_extensions[i].version_major) - || ((major_version == known_gl_extensions[i].version_major) - && (minor_version >= - known_gl_extensions[i].version_minor)))) { - SET_BIT(server_support, known_gl_extensions[i].bit); - } - } - - - /* An extension is supported if the client-side (i.e., libGL) supports - * it and the server supports it or the client-side library supports it - * and it only needs client-side support. - */ - - for (i = 0; i < __GL_EXT_BYTES; i++) { - usable[i] = (client_gl_support[i] & client_gl_only[i]) - | (client_gl_support[i] & server_support[i]); - } - - gc->extensions = (unsigned char *) - __glXGetStringFromTable(known_gl_extensions, usable); - (void) memcpy(gc->gl_extension_bits, usable, sizeof(usable)); -} - - -/** - * Calculates the maximum core GL version that can be supported for indirect - * rendering. - */ -void -__glXGetGLVersion(int *major_version, int *minor_version) -{ - __glXExtensionsCtr(); - *major_version = gl_major; - *minor_version = gl_minor; -} - - -/** - * Get a string representing the set of extensions supported by the client - * library. This is currently only used to send the list of extensions - * supported by the client to the server. - */ -char * -__glXGetClientGLExtensionString(void) -{ - __glXExtensionsCtr(); - return __glXGetStringFromTable(known_gl_extensions, client_gl_support); -} diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h deleted file mode 100644 index f556b1239c9..00000000000 --- a/src/glx/x11/glxextensions.h +++ /dev/null @@ -1,292 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2002, 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glxextensions.h - * - * \author Ian Romanick - */ - -#ifndef GLX_GLXEXTENSIONS_H -#define GLX_GLXEXTENSIONS_H - -enum -{ - ARB_get_proc_address_bit = 0, - ARB_multisample_bit, - ARB_render_texture_bit, - ATI_pixel_format_float_bit, - EXT_visual_info_bit, - EXT_visual_rating_bit, - EXT_import_context_bit, - MESA_agp_offset_bit, - MESA_allocate_memory_bit, /* Replaces MESA_agp_offset & NV_vertex_array_range */ - MESA_copy_sub_buffer_bit, - MESA_depth_float_bit, - MESA_pixmap_colormap_bit, - MESA_release_buffers_bit, - MESA_swap_control_bit, - MESA_swap_frame_usage_bit, - NV_float_buffer_bit, - NV_render_depth_texture_bit, - NV_render_texture_rectangle_bit, - NV_vertex_array_range_bit, - OML_swap_method_bit, - OML_sync_control_bit, - SGI_make_current_read_bit, - SGI_swap_control_bit, - SGI_video_sync_bit, - SGIS_blended_overlay_bit, - SGIS_color_range_bit, - SGIS_multisample_bit, - SGIX_fbconfig_bit, - SGIX_pbuffer_bit, - SGIX_swap_barrier_bit, - SGIX_swap_group_bit, - SGIX_visual_select_group_bit, - EXT_texture_from_pixmap_bit, - INTEL_swap_event_bit, -}; - -enum -{ - GL_ARB_depth_texture_bit = 0, - GL_ARB_draw_buffers_bit, - GL_ARB_fragment_program_bit, - GL_ARB_fragment_program_shadow_bit, - GL_ARB_framebuffer_object_bit, - GL_ARB_imaging_bit, - GL_ARB_multisample_bit, - GL_ARB_multitexture_bit, - GL_ARB_occlusion_query_bit, - GL_ARB_point_parameters_bit, - GL_ARB_point_sprite_bit, - GL_ARB_shadow_bit, - GL_ARB_shadow_ambient_bit, - GL_ARB_texture_border_clamp_bit, - GL_ARB_texture_cube_map_bit, - GL_ARB_texture_compression_bit, - GL_ARB_texture_env_add_bit, - GL_ARB_texture_env_combine_bit, - GL_ARB_texture_env_crossbar_bit, - GL_ARB_texture_env_dot3_bit, - GL_ARB_texture_mirrored_repeat_bit, - GL_ARB_texture_non_power_of_two_bit, - GL_ARB_texture_rectangle_bit, - GL_ARB_transpose_matrix_bit, - GL_ARB_vertex_buffer_object_bit, - GL_ARB_vertex_program_bit, - GL_ARB_window_pos_bit, - GL_EXT_abgr_bit, - GL_EXT_bgra_bit, - GL_EXT_blend_color_bit, - GL_EXT_blend_equation_separate_bit, - GL_EXT_blend_func_separate_bit, - GL_EXT_blend_logic_op_bit, - GL_EXT_blend_minmax_bit, - GL_EXT_blend_subtract_bit, - GL_EXT_clip_volume_hint_bit, - GL_EXT_compiled_vertex_array_bit, - GL_EXT_convolution_bit, - GL_EXT_copy_texture_bit, - GL_EXT_cull_vertex_bit, - GL_EXT_depth_bounds_test_bit, - GL_EXT_draw_range_elements_bit, - GL_EXT_fog_coord_bit, - GL_EXT_framebuffer_blit_bit, - GL_EXT_framebuffer_multisample_bit, - GL_EXT_framebuffer_object_bit, - GL_EXT_multi_draw_arrays_bit, - GL_EXT_packed_depth_stencil_bit, - GL_EXT_packed_pixels_bit, - GL_EXT_paletted_texture_bit, - GL_EXT_pixel_buffer_object_bit, - GL_EXT_polygon_offset_bit, - GL_EXT_rescale_normal_bit, - GL_EXT_secondary_color_bit, - GL_EXT_separate_specular_color_bit, - GL_EXT_shadow_funcs_bit, - GL_EXT_shared_texture_palette_bit, - GL_EXT_stencil_two_side_bit, - GL_EXT_stencil_wrap_bit, - GL_EXT_subtexture_bit, - GL_EXT_texture_bit, - GL_EXT_texture3D_bit, - GL_EXT_texture_compression_dxt1_bit, - GL_EXT_texture_compression_s3tc_bit, - GL_EXT_texture_edge_clamp_bit, - GL_EXT_texture_env_combine_bit, - GL_EXT_texture_env_dot3_bit, - GL_EXT_texture_filter_anisotropic_bit, - GL_EXT_texture_lod_bit, - GL_EXT_texture_lod_bias_bit, - GL_EXT_texture_mirror_clamp_bit, - GL_EXT_texture_object_bit, - GL_EXT_vertex_array_bit, - GL_3DFX_texture_compression_FXT1_bit, - GL_APPLE_packed_pixels_bit, - GL_APPLE_ycbcr_422_bit, - GL_ATI_text_fragment_shader_bit, - GL_ATI_texture_env_combine3_bit, - GL_ATI_texture_float_bit, - GL_ATI_texture_mirror_once_bit, - GL_HP_convolution_border_modes_bit, - GL_HP_occlusion_test_bit, - GL_IBM_cull_vertex_bit, - GL_IBM_pixel_filter_hint_bit, - GL_IBM_rasterpos_clip_bit, - GL_IBM_texture_clamp_nodraw_bit, - GL_INGR_interlace_read_bit, - GL_MESA_pack_invert_bit, - GL_MESA_ycbcr_texture_bit, - GL_NV_blend_square_bit, - GL_NV_copy_depth_to_color_bit, - GL_NV_depth_clamp_bit, - GL_NV_fog_distance_bit, - GL_NV_fragment_program_bit, - GL_NV_fragment_program_option_bit, - GL_NV_fragment_program2_bit, - GL_NV_light_max_exponent_bit, - GL_NV_multisample_filter_hint_bit, - GL_NV_packed_depth_stencil_bit, - GL_NV_point_sprite_bit, - GL_NV_texgen_reflection_bit, - GL_NV_texture_compression_vtc_bit, - GL_NV_texture_env_combine4_bit, - GL_NV_vertex_program_bit, - GL_NV_vertex_program1_1_bit, - GL_NV_vertex_program2_bit, - GL_NV_vertex_program2_option_bit, - GL_NV_vertex_program3_bit, - GL_OES_compressed_paletted_texture_bit, - GL_OES_read_format_bit, - GL_SGI_color_matrix_bit, - GL_SGI_color_table_bit, - GL_SGI_texture_color_table_bit, - GL_SGIS_generate_mipmap_bit, - GL_SGIS_multisample_bit, - GL_SGIS_texture_lod_bit, - GL_SGIX_blend_alpha_minmax_bit, - GL_SGIX_clipmap_bit, - GL_SGIX_depth_texture_bit, - GL_SGIX_fog_offset_bit, - GL_SGIX_shadow_bit, - GL_SGIX_texture_coordinate_clamp_bit, - GL_SGIX_texture_lod_bias_bit, - GL_SGIX_texture_range_bit, - GL_SGIX_texture_scale_bias_bit, - GL_SGIX_vertex_preclip_bit, - GL_SGIX_vertex_preclip_hint_bit, - GL_SGIX_ycrcb_bit, - GL_SUN_convolution_border_modes_bit, - GL_SUN_slice_accum_bit, - - /* This *MUST* go here. If it gets put after the duplicate values it will - * get the value after the last duplicate. - */ - __NUM_GL_EXTS, - - - /* Alias extension bits. These extensions exist in either vendor-specific - * or EXT form and were later promoted to either EXT or ARB form. In all - * cases, the meaning is *exactly* the same. That's why - * EXT_texture_env_combine is *NOT* an alias of ARB_texture_env_combine and - * EXT_texture_env_dot3 is *NOT* an alias of ARB_texture_env_dot3. Be - * careful! When in doubt, src/mesa/main/extensions.c in the Mesa tree - * is a great reference. - */ - - GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit, - GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit, - GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit, - GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit, - GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit, - GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit, - GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit, - GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit, - GL_MESA_window_pos_bit = GL_ARB_window_pos_bit, - GL_NV_texture_rectangle_bit = GL_ARB_texture_rectangle_bit, - GL_SGIS_texture_border_clamp_bit = GL_ARB_texture_border_clamp_bit, - GL_SGIS_texture_edge_clamp_bit = GL_EXT_texture_edge_clamp_bit, - GL_SGIX_shadow_ambient_bit = GL_ARB_shadow_ambient_bit, - GL_SUN_multi_draw_arrays_bit = GL_EXT_multi_draw_arrays_bit -}; - -#define __GL_EXT_BYTES ((__NUM_GL_EXTS + 7) / 8) - -struct __GLXscreenConfigsRec; -struct __GLXcontextRec; - -extern GLboolean __glXExtensionBitIsEnabled(struct __GLXscreenConfigsRec *psc, - unsigned bit); -extern const char *__glXGetClientExtensions(void); -extern void __glXCalculateUsableExtensions(struct __GLXscreenConfigsRec *psc, - GLboolean - display_is_direct_capable, - int server_minor_version); - -extern void __glXCalculateUsableGLExtensions(struct __GLXcontextRec *gc, - const char *server_string, - int major_version, - int minor_version); -extern void __glXGetGLVersion(int *major_version, int *minor_version); -extern char *__glXGetClientGLExtensionString(void); - -extern GLboolean __glExtensionBitIsEnabled(const struct __GLXcontextRec *gc, - unsigned bit); - -extern void -__glXEnableDirectExtension(struct __GLXscreenConfigsRec *psc, - const char *name); - -/* Source-level backwards compatibility with old drivers. They won't - * find the respective functions, though. - */ -typedef void (*PFNGLXENABLEEXTENSIONPROC) (const char *name, - GLboolean force_client); -typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char *name); - -/* GLX_ALIAS should be used for functions with a non-void return type. - GLX_ALIAS_VOID is for functions with a void return type. */ -#ifdef GLX_NO_STATIC_EXTENSION_FUNCTIONS -# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) -# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) -#else -# if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) -# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \ - return_type real_func proto_args \ - __attribute__ ((alias( # aliased_func ) )); -# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \ - GLX_ALIAS(void, real_func, proto_args, args, aliased_func) -# else -# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \ - return_type real_func proto_args \ - { return aliased_func args ; } -# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \ - void real_func proto_args \ - { aliased_func args ; } -# endif /* __GNUC__ */ -#endif /* GLX_NO_STATIC_EXTENSION_FUNCTIONS */ - -#endif /* GLX_GLXEXTENSIONS_H */ diff --git a/src/glx/x11/glxhash.c b/src/glx/x11/glxhash.c deleted file mode 100644 index b76ec323459..00000000000 --- a/src/glx/x11/glxhash.c +++ /dev/null @@ -1,473 +0,0 @@ -/* glxhash.c -- Small hash table support for integer -> integer mapping - * Taken from libdrm. - * - * Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com - * - * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: Rickard E. (Rik) Faith - * - * DESCRIPTION - * - * This file contains a straightforward implementation of a fixed-sized - * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for - * collision resolution. There are two potentially interesting things - * about this implementation: - * - * 1) The table is power-of-two sized. Prime sized tables are more - * traditional, but do not have a significant advantage over power-of-two - * sized table, especially when double hashing is not used for collision - * resolution. - * - * 2) The hash computation uses a table of random integers [Hanson97, - * pp. 39-41]. - * - * FUTURE ENHANCEMENTS - * - * With a table size of 512, the current implementation is sufficient for a - * few hundred keys. Since this is well above the expected size of the - * tables for which this implementation was designed, the implementation of - * dynamic hash tables was postponed until the need arises. A common (and - * naive) approach to dynamic hash table implementation simply creates a - * new hash table when necessary, rehashes all the data into the new table, - * and destroys the old table. The approach in [Larson88] is superior in - * two ways: 1) only a portion of the table is expanded when needed, - * distributing the expansion cost over several insertions, and 2) portions - * of the table can be locked, enabling a scalable thread-safe - * implementation. - * - * REFERENCES - * - * [Hanson97] David R. Hanson. C Interfaces and Implementations: - * Techniques for Creating Reusable Software. Reading, Massachusetts: - * Addison-Wesley, 1997. - * - * [Knuth73] Donald E. Knuth. The Art of Computer Programming. Volume 3: - * Sorting and Searching. Reading, Massachusetts: Addison-Wesley, 1973. - * - * [Larson88] Per-Ake Larson. "Dynamic Hash Tables". CACM 31(4), April - * 1988, pp. 446-457. - * - */ - -#include "glxhash.h" -#include - -#define HASH_MAIN 0 - -#include -#include -#include - -#define HASH_MAGIC 0xdeadbeef -#define HASH_DEBUG 0 -#define HASH_SIZE 512 /* Good for about 100 entries */ - /* If you change this value, you probably - have to change the HashHash hashing - function! */ - -#define HASH_ALLOC malloc -#define HASH_FREE free -#ifndef __GLIBC__ -#define HASH_RANDOM_DECL char *ps, rs[256] -#define HASH_RANDOM_INIT(seed) ps = initstate(seed, rs, sizeof(rs)) -#define HASH_RANDOM random() -#define HASH_RANDOM_DESTROY setstate(ps) -#else -#define HASH_RANDOM_DECL struct random_data rd; int32_t rv; char rs[256] -#define HASH_RANDOM_INIT(seed) \ - do { \ - (void) memset(&rd, 0, sizeof(rd)); \ - (void) initstate_r(seed, rs, sizeof(rs), &rd); \ - } while(0) -#define HASH_RANDOM ((void) random_r(&rd, &rv), rv) -#define HASH_RANDOM_DESTROY -#endif - -typedef struct __glxHashBucket -{ - unsigned long key; - void *value; - struct __glxHashBucket *next; -} __glxHashBucket, *__glxHashBucketPtr; - -typedef struct __glxHashTable *__glxHashTablePtr; -struct __glxHashTable -{ - unsigned long magic; - unsigned long hits; /* At top of linked list */ - unsigned long partials; /* Not at top of linked list */ - unsigned long misses; /* Not in table */ - __glxHashBucketPtr buckets[HASH_SIZE]; - int p0; - __glxHashBucketPtr p1; -}; - -static unsigned long -HashHash(unsigned long key) -{ - unsigned long hash = 0; - unsigned long tmp = key; - static int init = 0; - static unsigned long scatter[256]; - int i; - - if (!init) { - HASH_RANDOM_DECL; - HASH_RANDOM_INIT(37); - for (i = 0; i < 256; i++) - scatter[i] = HASH_RANDOM; - HASH_RANDOM_DESTROY; - ++init; - } - - while (tmp) { - hash = (hash << 1) + scatter[tmp & 0xff]; - tmp >>= 8; - } - - hash %= HASH_SIZE; -#if HASH_DEBUG - printf("Hash(%d) = %d\n", key, hash); -#endif - return hash; -} - -_X_HIDDEN __glxHashTable * -__glxHashCreate(void) -{ - __glxHashTablePtr table; - int i; - - table = HASH_ALLOC(sizeof(*table)); - if (!table) - return NULL; - table->magic = HASH_MAGIC; - table->hits = 0; - table->partials = 0; - table->misses = 0; - - for (i = 0; i < HASH_SIZE; i++) - table->buckets[i] = NULL; - return table; -} - -_X_HIDDEN int -__glxHashDestroy(__glxHashTable * t) -{ - __glxHashTablePtr table = (__glxHashTablePtr) t; - __glxHashBucketPtr bucket; - __glxHashBucketPtr next; - int i; - - if (table->magic != HASH_MAGIC) - return -1; /* Bad magic */ - - for (i = 0; i < HASH_SIZE; i++) { - for (bucket = table->buckets[i]; bucket;) { - next = bucket->next; - HASH_FREE(bucket); - bucket = next; - } - } - HASH_FREE(table); - return 0; -} - -/* Find the bucket and organize the list so that this bucket is at the - top. */ - -static __glxHashBucketPtr -HashFind(__glxHashTablePtr table, unsigned long key, unsigned long *h) -{ - unsigned long hash = HashHash(key); - __glxHashBucketPtr prev = NULL; - __glxHashBucketPtr bucket; - - if (h) - *h = hash; - - for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) { - if (bucket->key == key) { - if (prev) { - /* Organize */ - prev->next = bucket->next; - bucket->next = table->buckets[hash]; - table->buckets[hash] = bucket; - ++table->partials; - } - else { - ++table->hits; - } - return bucket; - } - prev = bucket; - } - ++table->misses; - return NULL; -} - -_X_HIDDEN int -__glxHashLookup(__glxHashTable * t, unsigned long key, void **value) -{ - __glxHashTablePtr table = (__glxHashTablePtr) t; - __glxHashBucketPtr bucket; - - if (!table || table->magic != HASH_MAGIC) - return -1; /* Bad magic */ - - bucket = HashFind(table, key, NULL); - if (!bucket) - return 1; /* Not found */ - *value = bucket->value; - return 0; /* Found */ -} - -_X_HIDDEN int -__glxHashInsert(__glxHashTable * t, unsigned long key, void *value) -{ - __glxHashTablePtr table = (__glxHashTablePtr) t; - __glxHashBucketPtr bucket; - unsigned long hash; - - if (table->magic != HASH_MAGIC) - return -1; /* Bad magic */ - - if (HashFind(table, key, &hash)) - return 1; /* Already in table */ - - bucket = HASH_ALLOC(sizeof(*bucket)); - if (!bucket) - return -1; /* Error */ - bucket->key = key; - bucket->value = value; - bucket->next = table->buckets[hash]; - table->buckets[hash] = bucket; -#if HASH_DEBUG - printf("Inserted %d at %d/%p\n", key, hash, bucket); -#endif - return 0; /* Added to table */ -} - -_X_HIDDEN int -__glxHashDelete(__glxHashTable * t, unsigned long key) -{ - __glxHashTablePtr table = (__glxHashTablePtr) t; - unsigned long hash; - __glxHashBucketPtr bucket; - - if (table->magic != HASH_MAGIC) - return -1; /* Bad magic */ - - bucket = HashFind(table, key, &hash); - - if (!bucket) - return 1; /* Not found */ - - table->buckets[hash] = bucket->next; - HASH_FREE(bucket); - return 0; -} - -_X_HIDDEN int -__glxHashNext(__glxHashTable * t, unsigned long *key, void **value) -{ - __glxHashTablePtr table = (__glxHashTablePtr) t; - - while (table->p0 < HASH_SIZE) { - if (table->p1) { - *key = table->p1->key; - *value = table->p1->value; - table->p1 = table->p1->next; - return 1; - } - table->p1 = table->buckets[table->p0]; - ++table->p0; - } - return 0; -} - -_X_HIDDEN int -__glxHashFirst(__glxHashTable * t, unsigned long *key, void **value) -{ - __glxHashTablePtr table = (__glxHashTablePtr) t; - - if (table->magic != HASH_MAGIC) - return -1; /* Bad magic */ - - table->p0 = 0; - table->p1 = table->buckets[0]; - return __glxHashNext(table, key, value); -} - -#if HASH_MAIN -#define DIST_LIMIT 10 -static int dist[DIST_LIMIT]; - -static void -clear_dist(void) -{ - int i; - - for (i = 0; i < DIST_LIMIT; i++) - dist[i] = 0; -} - -static int -count_entries(__glxHashBucketPtr bucket) -{ - int count = 0; - - for (; bucket; bucket = bucket->next) - ++count; - return count; -} - -static void -update_dist(int count) -{ - if (count >= DIST_LIMIT) - ++dist[DIST_LIMIT - 1]; - else - ++dist[count]; -} - -static void -compute_dist(__glxHashTablePtr table) -{ - int i; - __glxHashBucketPtr bucket; - - printf("Hits = %ld, partials = %ld, misses = %ld\n", - table->hits, table->partials, table->misses); - clear_dist(); - for (i = 0; i < HASH_SIZE; i++) { - bucket = table->buckets[i]; - update_dist(count_entries(bucket)); - } - for (i = 0; i < DIST_LIMIT; i++) { - if (i != DIST_LIMIT - 1) - printf("%5d %10d\n", i, dist[i]); - else - printf("other %10d\n", dist[i]); - } -} - -static void -check_table(__glxHashTablePtr table, unsigned long key, unsigned long value) -{ - unsigned long retval = 0; - int retcode = __glxHashLookup(table, key, &retval); - - switch (retcode) { - case -1: - printf("Bad magic = 0x%08lx:" - " key = %lu, expected = %lu, returned = %lu\n", - table->magic, key, value, retval); - break; - case 1: - printf("Not found: key = %lu, expected = %lu returned = %lu\n", - key, value, retval); - break; - case 0: - if (value != retval) - printf("Bad value: key = %lu, expected = %lu, returned = %lu\n", - key, value, retval); - break; - default: - printf("Bad retcode = %d: key = %lu, expected = %lu, returned = %lu\n", - retcode, key, value, retval); - break; - } -} - -int -main(void) -{ - __glxHashTablePtr table; - int i; - - printf("\n***** 256 consecutive integers ****\n"); - table = __glxHashCreate(); - for (i = 0; i < 256; i++) - __glxHashInsert(table, i, i); - for (i = 0; i < 256; i++) - check_table(table, i, i); - for (i = 256; i >= 0; i--) - check_table(table, i, i); - compute_dist(table); - __glxHashDestroy(table); - - printf("\n***** 1024 consecutive integers ****\n"); - table = __glxHashCreate(); - for (i = 0; i < 1024; i++) - __glxHashInsert(table, i, i); - for (i = 0; i < 1024; i++) - check_table(table, i, i); - for (i = 1024; i >= 0; i--) - check_table(table, i, i); - compute_dist(table); - __glxHashDestroy(table); - - printf("\n***** 1024 consecutive page addresses (4k pages) ****\n"); - table = __glxHashCreate(); - for (i = 0; i < 1024; i++) - __glxHashInsert(table, i * 4096, i); - for (i = 0; i < 1024; i++) - check_table(table, i * 4096, i); - for (i = 1024; i >= 0; i--) - check_table(table, i * 4096, i); - compute_dist(table); - __glxHashDestroy(table); - - printf("\n***** 1024 random integers ****\n"); - table = __glxHashCreate(); - srandom(0xbeefbeef); - for (i = 0; i < 1024; i++) - __glxHashInsert(table, random(), i); - srandom(0xbeefbeef); - for (i = 0; i < 1024; i++) - check_table(table, random(), i); - srandom(0xbeefbeef); - for (i = 0; i < 1024; i++) - check_table(table, random(), i); - compute_dist(table); - __glxHashDestroy(table); - - printf("\n***** 5000 random integers ****\n"); - table = __glxHashCreate(); - srandom(0xbeefbeef); - for (i = 0; i < 5000; i++) - __glxHashInsert(table, random(), i); - srandom(0xbeefbeef); - for (i = 0; i < 5000; i++) - check_table(table, random(), i); - srandom(0xbeefbeef); - for (i = 0; i < 5000; i++) - check_table(table, random(), i); - compute_dist(table); - __glxHashDestroy(table); - - return 0; -} -#endif diff --git a/src/glx/x11/glxhash.h b/src/glx/x11/glxhash.h deleted file mode 100644 index 710712dd28a..00000000000 --- a/src/glx/x11/glxhash.h +++ /dev/null @@ -1,20 +0,0 @@ -#ifndef _GLX_HASH_H_ -#define _GLX_HASH_H_ - - -typedef struct __glxHashTable __glxHashTable; - -/* Hash table routines */ -extern __glxHashTable *__glxHashCreate(void); -extern int __glxHashDestroy(__glxHashTable * t); -extern int __glxHashLookup(__glxHashTable * t, unsigned long key, - void **value); -extern int __glxHashInsert(__glxHashTable * t, unsigned long key, - void *value); -extern int __glxHashDelete(__glxHashTable * t, unsigned long key); -extern int __glxHashFirst(__glxHashTable * t, unsigned long *key, - void **value); -extern int __glxHashNext(__glxHashTable * t, unsigned long *key, - void **value); - -#endif /* _GLX_HASH_H_ */ diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c deleted file mode 100644 index 48bae1478f4..00000000000 --- a/src/glx/x11/indirect.c +++ /dev/null @@ -1,10669 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004, 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#include -#include "indirect.h" -#include "glxclient.h" -#include "indirect_size.h" -#include "glapitable.h" -#include "glapidispatch.h" -#include "glapi.h" -#include "glthread.h" -#include -#ifdef USE_XCB -#include -#include -#include -#endif /* USE_XCB */ - -#define __GLX_PAD(n) (((n) + 3) & ~3) - -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define NOINLINE __attribute__((noinline)) -# else -# define NOINLINE -# endif - -#if !defined __GNUC__ || __GNUC__ < 3 -# define __builtin_expect(x, y) x -#endif - -/* If the size and opcode values are known at compile-time, this will, on - * x86 at least, emit them with a single instruction. - */ -#define emit_header(dest, op, size) \ - do { union { short s[2]; int i; } temp; \ - temp.s[0] = (size); temp.s[1] = (op); \ - *((int *)(dest)) = temp.i; } while(0) - -NOINLINE CARD32 -__glXReadReply(Display * dpy, size_t size, void *dest, - GLboolean reply_is_always_array) -{ - xGLXSingleReply reply; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - if (size != 0) { - if ((reply.length > 0) || reply_is_always_array) { - const GLint bytes = (reply_is_always_array) - ? (4 * reply.length) : (reply.size * size); - const GLint extra = 4 - (bytes & 3); - - _XRead(dpy, dest, bytes); - if (extra < 4) { - _XEatData(dpy, extra); - } - } else { - (void) memcpy(dest, &(reply.pad3), size); - } - } - - return reply.retval; -} - -NOINLINE void -__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, - GLint width, GLint height, GLint depth, GLenum format, - GLenum type, void *dest, GLboolean dimensions_in_reply) -{ - xGLXSingleReply reply; - GLint size; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - - if (dimensions_in_reply) { - width = reply.pad3; - height = reply.pad4; - depth = reply.pad5; - - if ((height == 0) || (max_dim < 2)) { - height = 1; - } - if ((depth == 0) || (max_dim < 3)) { - depth = 1; - } - } - - size = reply.length * 4; - if (size != 0) { - void *buf = Xmalloc(size); - - if (buf == NULL) { - _XEatData(dpy, size); - __glXSetError(gc, GL_OUT_OF_MEMORY); - } else { - const GLint extra = 4 - (size & 3); - - _XRead(dpy, buf, size); - if (extra < 4) { - _XEatData(dpy, extra); - } - - __glEmptyImage(gc, 3, width, height, depth, format, type, - buf, dest); - Xfree(buf); - } - } -} - -#define X_GLXSingle 0 - -NOINLINE FASTCALL GLubyte * -__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) -{ - xGLXSingleReq *req; - Display *const dpy = gc->currentDpy; - - (void) __glXFlushRenderBuffer(gc, gc->pc); - LockDisplay(dpy); - GetReqExtra(GLXSingle, cmdlen, req); - req->reqType = gc->majorOpcode; - req->contextTag = gc->currentContextTag; - req->glxCode = sop; - return (GLubyte *) (req) + sz_xGLXSingleReq; -} - -NOINLINE FASTCALL GLubyte * -__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop, - GLint cmdlen) -{ - xGLXVendorPrivateReq *req; - Display *const dpy = gc->currentDpy; - - (void) __glXFlushRenderBuffer(gc, gc->pc); - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, cmdlen, req); - req->reqType = gc->majorOpcode; - req->glxCode = code; - req->vendorCode = vop; - req->contextTag = gc->currentContextTag; - return (GLubyte *) (req) + sz_xGLXVendorPrivateReq; -} - -const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; - -#define zero (__glXDefaultPixelStore+0) -#define one (__glXDefaultPixelStore+8) -#define default_pixel_store_1D (__glXDefaultPixelStore+4) -#define default_pixel_store_1D_size 20 -#define default_pixel_store_2D (__glXDefaultPixelStore+4) -#define default_pixel_store_2D_size 20 -#define default_pixel_store_3D (__glXDefaultPixelStore+0) -#define default_pixel_store_3D_size 36 -#define default_pixel_store_4D (__glXDefaultPixelStore+0) -#define default_pixel_store_4D_size 36 - -static FASTCALL NOINLINE void -generic_3_byte(GLint rop, const void *ptr) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_4_byte(GLint rop, const void *ptr) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_6_byte(GLint rop, const void *ptr) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_8_byte(GLint rop, const void *ptr) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_12_byte(GLint rop, const void *ptr) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_16_byte(GLint rop, const void *ptr) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_24_byte(GLint rop, const void *ptr) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 24); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_32_byte(GLint rop, const void *ptr) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_NewList 101 -void -__indirect_glNewList(GLuint list, GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_new_list(c, gc->currentContextTag, list, mode); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_NewList, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&list), 4); - (void) memcpy((void *) (pc + 4), (void *) (&mode), 4); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_EndList 102 -void -__indirect_glEndList(void) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 0; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_end_list(c, gc->currentContextTag); -#else - (void) __glXSetupSingleRequest(gc, X_GLsop_EndList, cmdlen); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLrop_CallList 1 -void -__indirect_glCallList(GLuint list) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_CallList, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&list), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CallLists 2 -void -__indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glCallLists_size(type); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_CallLists, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&type), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (lists), - (compsize * n)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_CallLists; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (pc + 12), (void *) (&type), 4); - __glXSendLargeCommand(gc, pc, 16, lists, (compsize * n)); - } - } -} - -#define X_GLsop_DeleteLists 103 -void -__indirect_glDeleteLists(GLuint list, GLsizei range) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_delete_lists(c, gc->currentContextTag, list, range); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_DeleteLists, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&list), 4); - (void) memcpy((void *) (pc + 4), (void *) (&range), 4); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GenLists 104 -GLuint -__indirect_glGenLists(GLsizei range) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLuint retval = (GLuint) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_gen_lists_reply_t *reply = - xcb_glx_gen_lists_reply(c, - xcb_glx_gen_lists(c, - gc->currentContextTag, - range), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GenLists, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&range), 4); - retval = (GLuint) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLrop_ListBase 3 -void -__indirect_glListBase(GLuint base) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ListBase, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&base), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Begin 4 -void -__indirect_glBegin(GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Begin, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Bitmap 5 -void -__indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, - GLfloat yorig, GLfloat xmove, GLfloat ymove, - const GLubyte *bitmap) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, - GL_BITMAP, 0) : 0; - const GLuint cmdlen = 48 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_Bitmap, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&xorig), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&yorig), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&xmove), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&ymove), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 2, width, height, 1, GL_COLOR_INDEX, - GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_Bitmap; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&width), 4); - (void) memcpy((void *) (pc + 32), (void *) (&height), 4); - (void) memcpy((void *) (pc + 36), (void *) (&xorig), 4); - (void) memcpy((void *) (pc + 40), (void *) (&yorig), 4); - (void) memcpy((void *) (pc + 44), (void *) (&xmove), 4); - (void) memcpy((void *) (pc + 48), (void *) (&ymove), 4); - __glXSendLargeImage(gc, compsize, 2, width, height, 1, - GL_COLOR_INDEX, GL_BITMAP, bitmap, pc + 52, - pc + 8); - } - } -} - -#define X_GLrop_Color3bv 6 -void -__indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color3bv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3bv 6 -void -__indirect_glColor3bv(const GLbyte *v) -{ - generic_3_byte(X_GLrop_Color3bv, v); -} - -#define X_GLrop_Color3dv 7 -void -__indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Color3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3dv 7 -void -__indirect_glColor3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_Color3dv, v); -} - -#define X_GLrop_Color3fv 8 -void -__indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Color3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3fv 8 -void -__indirect_glColor3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_Color3fv, v); -} - -#define X_GLrop_Color3iv 9 -void -__indirect_glColor3i(GLint red, GLint green, GLint blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Color3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3iv 9 -void -__indirect_glColor3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_Color3iv, v); -} - -#define X_GLrop_Color3sv 10 -void -__indirect_glColor3s(GLshort red, GLshort green, GLshort blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3sv 10 -void -__indirect_glColor3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_Color3sv, v); -} - -#define X_GLrop_Color3ubv 11 -void -__indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3ubv 11 -void -__indirect_glColor3ubv(const GLubyte *v) -{ - generic_3_byte(X_GLrop_Color3ubv, v); -} - -#define X_GLrop_Color3uiv 12 -void -__indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3uiv 12 -void -__indirect_glColor3uiv(const GLuint * v) -{ - generic_12_byte(X_GLrop_Color3uiv, v); -} - -#define X_GLrop_Color3usv 13 -void -__indirect_glColor3us(GLushort red, GLushort green, GLushort blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color3usv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3usv 13 -void -__indirect_glColor3usv(const GLushort * v) -{ - generic_6_byte(X_GLrop_Color3usv, v); -} - -#define X_GLrop_Color4bv 14 -void -__indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color4bv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4bv 14 -void -__indirect_glColor4bv(const GLbyte *v) -{ - generic_4_byte(X_GLrop_Color4bv, v); -} - -#define X_GLrop_Color4dv 15 -void -__indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, - GLdouble alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Color4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&alpha), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4dv 15 -void -__indirect_glColor4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_Color4dv, v); -} - -#define X_GLrop_Color4fv 16 -void -__indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Color4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4fv 16 -void -__indirect_glColor4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_Color4fv, v); -} - -#define X_GLrop_Color4iv 17 -void -__indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Color4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4iv 17 -void -__indirect_glColor4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_Color4iv, v); -} - -#define X_GLrop_Color4sv 18 -void -__indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4sv 18 -void -__indirect_glColor4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_Color4sv, v); -} - -#define X_GLrop_Color4ubv 19 -void -__indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4ubv 19 -void -__indirect_glColor4ubv(const GLubyte *v) -{ - generic_4_byte(X_GLrop_Color4ubv, v); -} - -#define X_GLrop_Color4uiv 20 -void -__indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4uiv 20 -void -__indirect_glColor4uiv(const GLuint * v) -{ - generic_16_byte(X_GLrop_Color4uiv, v); -} - -#define X_GLrop_Color4usv 21 -void -__indirect_glColor4us(GLushort red, GLushort green, GLushort blue, - GLushort alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color4usv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4usv 21 -void -__indirect_glColor4usv(const GLushort * v) -{ - generic_8_byte(X_GLrop_Color4usv, v); -} - -#define X_GLrop_EdgeFlagv 22 -void -__indirect_glEdgeFlag(GLboolean flag) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EdgeFlagv 22 -void -__indirect_glEdgeFlagv(const GLboolean * flag) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (flag), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_End 23 -void -__indirect_glEnd(void) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_End, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexdv 24 -void -__indirect_glIndexd(GLdouble c) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Indexdv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexdv 24 -void -__indirect_glIndexdv(const GLdouble * c) -{ - generic_8_byte(X_GLrop_Indexdv, c); -} - -#define X_GLrop_Indexfv 25 -void -__indirect_glIndexf(GLfloat c) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexfv 25 -void -__indirect_glIndexfv(const GLfloat * c) -{ - generic_4_byte(X_GLrop_Indexfv, c); -} - -#define X_GLrop_Indexiv 26 -void -__indirect_glIndexi(GLint c) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexiv 26 -void -__indirect_glIndexiv(const GLint * c) -{ - generic_4_byte(X_GLrop_Indexiv, c); -} - -#define X_GLrop_Indexsv 27 -void -__indirect_glIndexs(GLshort c) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexsv 27 -void -__indirect_glIndexsv(const GLshort * c) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (c), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3bv 28 -void -__indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&ny), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&nz), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3bv 28 -void -__indirect_glNormal3bv(const GLbyte *v) -{ - generic_3_byte(X_GLrop_Normal3bv, v); -} - -#define X_GLrop_Normal3dv 29 -void -__indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&ny), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&nz), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3dv 29 -void -__indirect_glNormal3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_Normal3dv, v); -} - -#define X_GLrop_Normal3fv 30 -void -__indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3fv 30 -void -__indirect_glNormal3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_Normal3fv, v); -} - -#define X_GLrop_Normal3iv 31 -void -__indirect_glNormal3i(GLint nx, GLint ny, GLint nz) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3iv 31 -void -__indirect_glNormal3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_Normal3iv, v); -} - -#define X_GLrop_Normal3sv 32 -void -__indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&ny), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&nz), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3sv 32 -void -__indirect_glNormal3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_Normal3sv, v); -} - -#define X_GLrop_RasterPos2dv 33 -void -__indirect_glRasterPos2d(GLdouble x, GLdouble y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2dv 33 -void -__indirect_glRasterPos2dv(const GLdouble * v) -{ - generic_16_byte(X_GLrop_RasterPos2dv, v); -} - -#define X_GLrop_RasterPos2fv 34 -void -__indirect_glRasterPos2f(GLfloat x, GLfloat y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2fv 34 -void -__indirect_glRasterPos2fv(const GLfloat * v) -{ - generic_8_byte(X_GLrop_RasterPos2fv, v); -} - -#define X_GLrop_RasterPos2iv 35 -void -__indirect_glRasterPos2i(GLint x, GLint y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2iv 35 -void -__indirect_glRasterPos2iv(const GLint * v) -{ - generic_8_byte(X_GLrop_RasterPos2iv, v); -} - -#define X_GLrop_RasterPos2sv 36 -void -__indirect_glRasterPos2s(GLshort x, GLshort y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2sv 36 -void -__indirect_glRasterPos2sv(const GLshort * v) -{ - generic_4_byte(X_GLrop_RasterPos2sv, v); -} - -#define X_GLrop_RasterPos3dv 37 -void -__indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3dv 37 -void -__indirect_glRasterPos3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_RasterPos3dv, v); -} - -#define X_GLrop_RasterPos3fv 38 -void -__indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3fv 38 -void -__indirect_glRasterPos3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_RasterPos3fv, v); -} - -#define X_GLrop_RasterPos3iv 39 -void -__indirect_glRasterPos3i(GLint x, GLint y, GLint z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3iv 39 -void -__indirect_glRasterPos3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_RasterPos3iv, v); -} - -#define X_GLrop_RasterPos3sv 40 -void -__indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3sv 40 -void -__indirect_glRasterPos3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_RasterPos3sv, v); -} - -#define X_GLrop_RasterPos4dv 41 -void -__indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4dv 41 -void -__indirect_glRasterPos4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_RasterPos4dv, v); -} - -#define X_GLrop_RasterPos4fv 42 -void -__indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4fv 42 -void -__indirect_glRasterPos4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_RasterPos4fv, v); -} - -#define X_GLrop_RasterPos4iv 43 -void -__indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4iv 43 -void -__indirect_glRasterPos4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_RasterPos4iv, v); -} - -#define X_GLrop_RasterPos4sv 44 -void -__indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4sv 44 -void -__indirect_glRasterPos4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_RasterPos4sv, v); -} - -#define X_GLrop_Rectdv 45 -void -__indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y1), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&x2), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&y2), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectdv 45 -void -__indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 16); - (void) memcpy((void *) (gc->pc + 20), (void *) (v2), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectfv 46 -void -__indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectfv 46 -void -__indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectiv 47 -void -__indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectiv 47 -void -__indirect_glRectiv(const GLint * v1, const GLint * v2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectsv 48 -void -__indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y1), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x2), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y2), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectsv 48 -void -__indirect_glRectsv(const GLshort * v1, const GLshort * v2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1dv 49 -void -__indirect_glTexCoord1d(GLdouble s) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1dv 49 -void -__indirect_glTexCoord1dv(const GLdouble * v) -{ - generic_8_byte(X_GLrop_TexCoord1dv, v); -} - -#define X_GLrop_TexCoord1fv 50 -void -__indirect_glTexCoord1f(GLfloat s) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1fv 50 -void -__indirect_glTexCoord1fv(const GLfloat * v) -{ - generic_4_byte(X_GLrop_TexCoord1fv, v); -} - -#define X_GLrop_TexCoord1iv 51 -void -__indirect_glTexCoord1i(GLint s) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1iv 51 -void -__indirect_glTexCoord1iv(const GLint * v) -{ - generic_4_byte(X_GLrop_TexCoord1iv, v); -} - -#define X_GLrop_TexCoord1sv 52 -void -__indirect_glTexCoord1s(GLshort s) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1sv 52 -void -__indirect_glTexCoord1sv(const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2dv 53 -void -__indirect_glTexCoord2d(GLdouble s, GLdouble t) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2dv 53 -void -__indirect_glTexCoord2dv(const GLdouble * v) -{ - generic_16_byte(X_GLrop_TexCoord2dv, v); -} - -#define X_GLrop_TexCoord2fv 54 -void -__indirect_glTexCoord2f(GLfloat s, GLfloat t) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2fv 54 -void -__indirect_glTexCoord2fv(const GLfloat * v) -{ - generic_8_byte(X_GLrop_TexCoord2fv, v); -} - -#define X_GLrop_TexCoord2iv 55 -void -__indirect_glTexCoord2i(GLint s, GLint t) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2iv 55 -void -__indirect_glTexCoord2iv(const GLint * v) -{ - generic_8_byte(X_GLrop_TexCoord2iv, v); -} - -#define X_GLrop_TexCoord2sv 56 -void -__indirect_glTexCoord2s(GLshort s, GLshort t) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2sv 56 -void -__indirect_glTexCoord2sv(const GLshort * v) -{ - generic_4_byte(X_GLrop_TexCoord2sv, v); -} - -#define X_GLrop_TexCoord3dv 57 -void -__indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3dv 57 -void -__indirect_glTexCoord3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_TexCoord3dv, v); -} - -#define X_GLrop_TexCoord3fv 58 -void -__indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3fv 58 -void -__indirect_glTexCoord3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_TexCoord3fv, v); -} - -#define X_GLrop_TexCoord3iv 59 -void -__indirect_glTexCoord3i(GLint s, GLint t, GLint r) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3iv 59 -void -__indirect_glTexCoord3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_TexCoord3iv, v); -} - -#define X_GLrop_TexCoord3sv 60 -void -__indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3sv 60 -void -__indirect_glTexCoord3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_TexCoord3sv, v); -} - -#define X_GLrop_TexCoord4dv 61 -void -__indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4dv 61 -void -__indirect_glTexCoord4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_TexCoord4dv, v); -} - -#define X_GLrop_TexCoord4fv 62 -void -__indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4fv 62 -void -__indirect_glTexCoord4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_TexCoord4fv, v); -} - -#define X_GLrop_TexCoord4iv 63 -void -__indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4iv 63 -void -__indirect_glTexCoord4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_TexCoord4iv, v); -} - -#define X_GLrop_TexCoord4sv 64 -void -__indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&q), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4sv 64 -void -__indirect_glTexCoord4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_TexCoord4sv, v); -} - -#define X_GLrop_Vertex2dv 65 -void -__indirect_glVertex2d(GLdouble x, GLdouble y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2dv 65 -void -__indirect_glVertex2dv(const GLdouble * v) -{ - generic_16_byte(X_GLrop_Vertex2dv, v); -} - -#define X_GLrop_Vertex2fv 66 -void -__indirect_glVertex2f(GLfloat x, GLfloat y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2fv 66 -void -__indirect_glVertex2fv(const GLfloat * v) -{ - generic_8_byte(X_GLrop_Vertex2fv, v); -} - -#define X_GLrop_Vertex2iv 67 -void -__indirect_glVertex2i(GLint x, GLint y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2iv 67 -void -__indirect_glVertex2iv(const GLint * v) -{ - generic_8_byte(X_GLrop_Vertex2iv, v); -} - -#define X_GLrop_Vertex2sv 68 -void -__indirect_glVertex2s(GLshort x, GLshort y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2sv 68 -void -__indirect_glVertex2sv(const GLshort * v) -{ - generic_4_byte(X_GLrop_Vertex2sv, v); -} - -#define X_GLrop_Vertex3dv 69 -void -__indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3dv 69 -void -__indirect_glVertex3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_Vertex3dv, v); -} - -#define X_GLrop_Vertex3fv 70 -void -__indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3fv 70 -void -__indirect_glVertex3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_Vertex3fv, v); -} - -#define X_GLrop_Vertex3iv 71 -void -__indirect_glVertex3i(GLint x, GLint y, GLint z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3iv 71 -void -__indirect_glVertex3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_Vertex3iv, v); -} - -#define X_GLrop_Vertex3sv 72 -void -__indirect_glVertex3s(GLshort x, GLshort y, GLshort z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3sv 72 -void -__indirect_glVertex3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_Vertex3sv, v); -} - -#define X_GLrop_Vertex4dv 73 -void -__indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4dv 73 -void -__indirect_glVertex4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_Vertex4dv, v); -} - -#define X_GLrop_Vertex4fv 74 -void -__indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4fv 74 -void -__indirect_glVertex4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_Vertex4fv, v); -} - -#define X_GLrop_Vertex4iv 75 -void -__indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4iv 75 -void -__indirect_glVertex4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_Vertex4iv, v); -} - -#define X_GLrop_Vertex4sv 76 -void -__indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4sv 76 -void -__indirect_glVertex4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_Vertex4sv, v); -} - -#define X_GLrop_ClipPlane 77 -void -__indirect_glClipPlane(GLenum plane, const GLdouble * equation) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (equation), 32); - (void) memcpy((void *) (gc->pc + 36), (void *) (&plane), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorMaterial 78 -void -__indirect_glColorMaterial(GLenum face, GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CullFace 79 -void -__indirect_glCullFace(GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_CullFace, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogf 80 -void -__indirect_glFogf(GLenum pname, GLfloat param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Fogf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogfv 81 -void -__indirect_glFogfv(GLenum pname, const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glFogfv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Fogfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogi 82 -void -__indirect_glFogi(GLenum pname, GLint param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Fogi, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogiv 83 -void -__indirect_glFogiv(GLenum pname, const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glFogiv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Fogiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FrontFace 84 -void -__indirect_glFrontFace(GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_FrontFace, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Hint 85 -void -__indirect_glHint(GLenum target, GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Hint, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lightf 86 -void -__indirect_glLightf(GLenum light, GLenum pname, GLfloat param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Lightf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lightfv 87 -void -__indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Lightfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lighti 88 -void -__indirect_glLighti(GLenum light, GLenum pname, GLint param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Lighti, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lightiv 89 -void -__indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightiv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Lightiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModelf 90 -void -__indirect_glLightModelf(GLenum pname, GLfloat param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_LightModelf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModelfv 91 -void -__indirect_glLightModelfv(GLenum pname, const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightModelfv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModeli 92 -void -__indirect_glLightModeli(GLenum pname, GLint param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_LightModeli, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModeliv 93 -void -__indirect_glLightModeliv(GLenum pname, const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightModeliv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LineStipple 94 -void -__indirect_glLineStipple(GLint factor, GLushort pattern) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_LineStipple, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pattern), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LineWidth 95 -void -__indirect_glLineWidth(GLfloat width) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_LineWidth, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materialf 96 -void -__indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Materialf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materialfv 97 -void -__indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glMaterialfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Materialfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materiali 98 -void -__indirect_glMateriali(GLenum face, GLenum pname, GLint param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Materiali, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materialiv 99 -void -__indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glMaterialiv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Materialiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointSize 100 -void -__indirect_glPointSize(GLfloat size) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PointSize, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&size), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PolygonMode 101 -void -__indirect_glPolygonMode(GLenum face, GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PolygonStipple 102 -void -__indirect_glPolygonStipple(const GLubyte *mask) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, - 0) : 0; - const GLuint cmdlen = 24 + __GLX_PAD(compsize); - emit_header(gc->pc, X_GLrop_PolygonStipple, cmdlen); - if (compsize > 0) { - (*gc->fillImage) (gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, - gc->pc + 24, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Scissor 103 -void -__indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Scissor, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ShadeModel 104 -void -__indirect_glShadeModel(GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameterf 105 -void -__indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameterfv 106 -void -__indirect_glTexParameterfv(GLenum target, GLenum pname, - const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexParameterfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameteri 107 -void -__indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameteriv 108 -void -__indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexParameteriv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static void -__glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level, - GLint internalformat, GLsizei width, GLsizei height, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - __glImageSize(width, height, 1, format, type, target); - const GLuint cmdlen = 56 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&border), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); - if ((compsize > 0) && (pixels != NULL)) { - (*gc->fillImage) (gc, dim, width, height, 1, format, type, - pixels, gc->pc + 56, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&level), 4); - (void) memcpy((void *) (pc + 36), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 40), (void *) (&width), 4); - (void) memcpy((void *) (pc + 44), (void *) (&height), 4); - (void) memcpy((void *) (pc + 48), (void *) (&border), 4); - (void) memcpy((void *) (pc + 52), (void *) (&format), 4); - (void) memcpy((void *) (pc + 56), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, - type, pixels, pc + 60, pc + 8); - } - } -} - -#define X_GLrop_TexImage1D 109 -void -__indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, - GLsizei width, GLint border, GLenum format, - GLenum type, const GLvoid * pixels) -{ - __glx_TexImage_1D2D(X_GLrop_TexImage1D, 1, target, level, internalformat, - width, 1, border, format, type, pixels); -} - -#define X_GLrop_TexImage2D 110 -void -__indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, - GLsizei width, GLsizei height, GLint border, - GLenum format, GLenum type, const GLvoid * pixels) -{ - __glx_TexImage_1D2D(X_GLrop_TexImage2D, 2, target, level, internalformat, - width, height, border, format, type, pixels); -} - -#define X_GLrop_TexEnvf 111 -void -__indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexEnvfv 112 -void -__indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexEnvfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexEnvi 113 -void -__indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexEnviv 114 -void -__indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexEnviv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGend 115 -void -__indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexGend, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (¶m), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&pname), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGendv 116 -void -__indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexGendv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)); - emit_header(gc->pc, X_GLrop_TexGendv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGenf 117 -void -__indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexGenf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGenfv 118 -void -__indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexGenfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGeni 119 -void -__indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexGeni, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGeniv 120 -void -__indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexGeniv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_InitNames 121 -void -__indirect_glInitNames(void) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_InitNames, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadName 122 -void -__indirect_glLoadName(GLuint name) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_LoadName, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PassThrough 123 -void -__indirect_glPassThrough(GLfloat token) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PassThrough, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&token), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PopName 124 -void -__indirect_glPopName(void) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PopName, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PushName 125 -void -__indirect_glPushName(GLuint name) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PushName, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_DrawBuffer 126 -void -__indirect_glDrawBuffer(GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Clear 127 -void -__indirect_glClear(GLbitfield mask) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Clear, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearAccum 128 -void -__indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, - GLfloat alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearIndex 129 -void -__indirect_glClearIndex(GLfloat c) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearColor 130 -void -__indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, - GLclampf alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_ClearColor, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearStencil 131 -void -__indirect_glClearStencil(GLint s) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearDepth 132 -void -__indirect_glClearDepth(GLclampd depth) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&depth), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_StencilMask 133 -void -__indirect_glStencilMask(GLuint mask) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_StencilMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorMask 134 -void -__indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, - GLboolean alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ColorMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_DepthMask 135 -void -__indirect_glDepthMask(GLboolean flag) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_DepthMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_IndexMask 136 -void -__indirect_glIndexMask(GLuint mask) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_IndexMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Accum 137 -void -__indirect_glAccum(GLenum op, GLfloat value) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Accum, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&value), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PopAttrib 141 -void -__indirect_glPopAttrib(void) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PushAttrib 142 -void -__indirect_glPushAttrib(GLbitfield mask) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid1d 147 -void -__indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&un), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid1f 148 -void -__indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid2d 149 -void -__indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, - GLdouble v1, GLdouble v2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&v2), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&un), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&vn), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid2f 150 -void -__indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, - GLfloat v2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&vn), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&v2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord1dv 151 -void -__indirect_glEvalCoord1d(GLdouble u) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord1dv 151 -void -__indirect_glEvalCoord1dv(const GLdouble * u) -{ - generic_8_byte(X_GLrop_EvalCoord1dv, u); -} - -#define X_GLrop_EvalCoord1fv 152 -void -__indirect_glEvalCoord1f(GLfloat u) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord1fv 152 -void -__indirect_glEvalCoord1fv(const GLfloat * u) -{ - generic_4_byte(X_GLrop_EvalCoord1fv, u); -} - -#define X_GLrop_EvalCoord2dv 153 -void -__indirect_glEvalCoord2d(GLdouble u, GLdouble v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord2dv 153 -void -__indirect_glEvalCoord2dv(const GLdouble * u) -{ - generic_16_byte(X_GLrop_EvalCoord2dv, u); -} - -#define X_GLrop_EvalCoord2fv 154 -void -__indirect_glEvalCoord2f(GLfloat u, GLfloat v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord2fv 154 -void -__indirect_glEvalCoord2fv(const GLfloat * u) -{ - generic_8_byte(X_GLrop_EvalCoord2fv, u); -} - -#define X_GLrop_EvalMesh1 155 -void -__indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalPoint1 156 -void -__indirect_glEvalPoint1(GLint i) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalMesh2 157 -void -__indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&j1), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&j2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalPoint2 158 -void -__indirect_glEvalPoint2(GLint i, GLint j) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&j), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_AlphaFunc 159 -void -__indirect_glAlphaFunc(GLenum func, GLclampf ref) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BlendFunc 160 -void -__indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactor), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LogicOp 161 -void -__indirect_glLogicOp(GLenum opcode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_LogicOp, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&opcode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_StencilFunc 162 -void -__indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_StencilOp 163 -void -__indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_StencilOp, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&fail), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&zfail), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&zpass), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_DepthFunc 164 -void -__indirect_glDepthFunc(GLenum func) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelZoom 165 -void -__indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&xfactor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&yfactor), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelTransferf 166 -void -__indirect_glPixelTransferf(GLenum pname, GLfloat param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelTransferi 167 -void -__indirect_glPixelTransferi(GLenum pname, GLint param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelMapfv 168 -void -__indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); - if (mapsize < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_PixelMapfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (values), - (mapsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_PixelMapfv; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&map), 4); - (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); - } - } -} - -#define X_GLrop_PixelMapuiv 169 -void -__indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); - if (mapsize < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_PixelMapuiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (values), - (mapsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_PixelMapuiv; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&map), 4); - (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); - } - } -} - -#define X_GLrop_PixelMapusv 170 -void -__indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2)); - if (mapsize < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_PixelMapusv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (values), - (mapsize * 2)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_PixelMapusv; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&map), 4); - (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 2)); - } - } -} - -#define X_GLrop_ReadBuffer 171 -void -__indirect_glReadBuffer(GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyPixels 172 -void -__indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum type) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&type), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_ReadPixels 111 -void -__indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid * pixels) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 28; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_read_pixels_reply_t *reply = - xcb_glx_read_pixels_reply(c, - xcb_glx_read_pixels(c, - gc-> - currentContextTag, - x, y, width, height, - format, type, - state->storePack. - swapEndian, 0), - NULL); - (void) memcpy(pixels, xcb_glx_read_pixels_data(reply), - xcb_glx_read_pixels_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_ReadPixels, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&x), 4); - (void) memcpy((void *) (pc + 4), (void *) (&y), 4); - (void) memcpy((void *) (pc + 8), (void *) (&width), 4); - (void) memcpy((void *) (pc + 12), (void *) (&height), 4); - (void) memcpy((void *) (pc + 16), (void *) (&format), 4); - (void) memcpy((void *) (pc + 20), (void *) (&type), 4); - *(int32_t *) (pc + 24) = 0; - *(int8_t *) (pc + 24) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 2, width, height, 1, format, type, - pixels, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLrop_DrawPixels 173 -void -__indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * pixels) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, 1, format, type, - 0) : 0; - const GLuint cmdlen = 40 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_DrawPixels, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 2, width, height, 1, format, type, - pixels, gc->pc + 40, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_DrawPixels; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&width), 4); - (void) memcpy((void *) (pc + 32), (void *) (&height), 4); - (void) memcpy((void *) (pc + 36), (void *) (&format), 4); - (void) memcpy((void *) (pc + 40), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, 2, width, height, 1, format, - type, pixels, pc + 44, pc + 8); - } - } -} - -#define X_GLsop_GetClipPlane 113 -void -__indirect_glGetClipPlane(GLenum plane, GLdouble * equation) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_clip_plane_reply_t *reply = - xcb_glx_get_clip_plane_reply(c, - xcb_glx_get_clip_plane(c, - gc-> - currentContextTag, - plane), NULL); - (void) memcpy(equation, xcb_glx_get_clip_plane_data(reply), - xcb_glx_get_clip_plane_data_length(reply) * - sizeof(GLdouble)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetClipPlane, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&plane), 4); - (void) __glXReadReply(dpy, 8, equation, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetLightfv 118 -void -__indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_lightfv_reply_t *reply = - xcb_glx_get_lightfv_reply(c, - xcb_glx_get_lightfv(c, - gc-> - currentContextTag, - light, pname), - NULL); - if (xcb_glx_get_lightfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_lightfv_data(reply), - xcb_glx_get_lightfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetLightfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&light), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetLightiv 119 -void -__indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_lightiv_reply_t *reply = - xcb_glx_get_lightiv_reply(c, - xcb_glx_get_lightiv(c, - gc-> - currentContextTag, - light, pname), - NULL); - if (xcb_glx_get_lightiv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_lightiv_data(reply), - xcb_glx_get_lightiv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetLightiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&light), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMapdv 120 -void -__indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_mapdv_reply_t *reply = - xcb_glx_get_mapdv_reply(c, - xcb_glx_get_mapdv(c, - gc->currentContextTag, - target, query), NULL); - if (xcb_glx_get_mapdv_data_length(reply) == 0) - (void) memcpy(v, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(v, xcb_glx_get_mapdv_data(reply), - xcb_glx_get_mapdv_data_length(reply) * - sizeof(GLdouble)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMapdv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&query), 4); - (void) __glXReadReply(dpy, 8, v, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMapfv 121 -void -__indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_mapfv_reply_t *reply = - xcb_glx_get_mapfv_reply(c, - xcb_glx_get_mapfv(c, - gc->currentContextTag, - target, query), NULL); - if (xcb_glx_get_mapfv_data_length(reply) == 0) - (void) memcpy(v, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(v, xcb_glx_get_mapfv_data(reply), - xcb_glx_get_mapfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMapfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&query), 4); - (void) __glXReadReply(dpy, 4, v, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMapiv 122 -void -__indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_mapiv_reply_t *reply = - xcb_glx_get_mapiv_reply(c, - xcb_glx_get_mapiv(c, - gc->currentContextTag, - target, query), NULL); - if (xcb_glx_get_mapiv_data_length(reply) == 0) - (void) memcpy(v, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(v, xcb_glx_get_mapiv_data(reply), - xcb_glx_get_mapiv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMapiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&query), 4); - (void) __glXReadReply(dpy, 4, v, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMaterialfv 123 -void -__indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_materialfv_reply_t *reply = - xcb_glx_get_materialfv_reply(c, - xcb_glx_get_materialfv(c, - gc-> - currentContextTag, - face, pname), - NULL); - if (xcb_glx_get_materialfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_materialfv_data(reply), - xcb_glx_get_materialfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMaterialfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&face), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMaterialiv 124 -void -__indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_materialiv_reply_t *reply = - xcb_glx_get_materialiv_reply(c, - xcb_glx_get_materialiv(c, - gc-> - currentContextTag, - face, pname), - NULL); - if (xcb_glx_get_materialiv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_materialiv_data(reply), - xcb_glx_get_materialiv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMaterialiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&face), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPixelMapfv 125 -void -__indirect_glGetPixelMapfv(GLenum map, GLfloat * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_pixel_mapfv_reply_t *reply = - xcb_glx_get_pixel_mapfv_reply(c, - xcb_glx_get_pixel_mapfv(c, - gc-> - currentContextTag, - map), NULL); - if (xcb_glx_get_pixel_mapfv_data_length(reply) == 0) - (void) memcpy(values, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(values, xcb_glx_get_pixel_mapfv_data(reply), - xcb_glx_get_pixel_mapfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&map), 4); - (void) __glXReadReply(dpy, 4, values, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPixelMapuiv 126 -void -__indirect_glGetPixelMapuiv(GLenum map, GLuint * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_pixel_mapuiv_reply_t *reply = - xcb_glx_get_pixel_mapuiv_reply(c, - xcb_glx_get_pixel_mapuiv(c, - gc-> - currentContextTag, - map), - NULL); - if (xcb_glx_get_pixel_mapuiv_data_length(reply) == 0) - (void) memcpy(values, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(values, xcb_glx_get_pixel_mapuiv_data(reply), - xcb_glx_get_pixel_mapuiv_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapuiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&map), 4); - (void) __glXReadReply(dpy, 4, values, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPixelMapusv 127 -void -__indirect_glGetPixelMapusv(GLenum map, GLushort * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_pixel_mapusv_reply_t *reply = - xcb_glx_get_pixel_mapusv_reply(c, - xcb_glx_get_pixel_mapusv(c, - gc-> - currentContextTag, - map), - NULL); - if (xcb_glx_get_pixel_mapusv_data_length(reply) == 0) - (void) memcpy(values, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(values, xcb_glx_get_pixel_mapusv_data(reply), - xcb_glx_get_pixel_mapusv_data_length(reply) * - sizeof(GLushort)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapusv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&map), 4); - (void) __glXReadReply(dpy, 2, values, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPolygonStipple 128 -void -__indirect_glGetPolygonStipple(GLubyte *mask) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_polygon_stipple_reply_t *reply = - xcb_glx_get_polygon_stipple_reply(c, - xcb_glx_get_polygon_stipple(c, - gc-> - currentContextTag, - 0), - NULL); - (void) memcpy(mask, xcb_glx_get_polygon_stipple_data(reply), - xcb_glx_get_polygon_stipple_data_length(reply) * - sizeof(GLubyte)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPolygonStipple, cmdlen); - *(int32_t *) (pc + 0) = 0; - __glXReadPixelReply(dpy, gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, - mask, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexEnvfv 130 -void -__indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_envfv_reply_t *reply = - xcb_glx_get_tex_envfv_reply(c, - xcb_glx_get_tex_envfv(c, - gc-> - currentContextTag, - target, pname), - NULL); - if (xcb_glx_get_tex_envfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_envfv_data(reply), - xcb_glx_get_tex_envfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexEnvfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexEnviv 131 -void -__indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_enviv_reply_t *reply = - xcb_glx_get_tex_enviv_reply(c, - xcb_glx_get_tex_enviv(c, - gc-> - currentContextTag, - target, pname), - NULL); - if (xcb_glx_get_tex_enviv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_enviv_data(reply), - xcb_glx_get_tex_enviv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexEnviv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexGendv 132 -void -__indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_gendv_reply_t *reply = - xcb_glx_get_tex_gendv_reply(c, - xcb_glx_get_tex_gendv(c, - gc-> - currentContextTag, - coord, pname), - NULL); - if (xcb_glx_get_tex_gendv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_gendv_data(reply), - xcb_glx_get_tex_gendv_data_length(reply) * - sizeof(GLdouble)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexGendv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 8, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexGenfv 133 -void -__indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_genfv_reply_t *reply = - xcb_glx_get_tex_genfv_reply(c, - xcb_glx_get_tex_genfv(c, - gc-> - currentContextTag, - coord, pname), - NULL); - if (xcb_glx_get_tex_genfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_genfv_data(reply), - xcb_glx_get_tex_genfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexGenfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexGeniv 134 -void -__indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_geniv_reply_t *reply = - xcb_glx_get_tex_geniv_reply(c, - xcb_glx_get_tex_geniv(c, - gc-> - currentContextTag, - coord, pname), - NULL); - if (xcb_glx_get_tex_geniv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_geniv_data(reply), - xcb_glx_get_tex_geniv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexGeniv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexImage 135 -void -__indirect_glGetTexImage(GLenum target, GLint level, GLenum format, - GLenum type, GLvoid * pixels) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 20; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_image_reply_t *reply = - xcb_glx_get_tex_image_reply(c, - xcb_glx_get_tex_image(c, - gc-> - currentContextTag, - target, level, - format, type, - state-> - storePack. - swapEndian), - NULL); - (void) memcpy(pixels, xcb_glx_get_tex_image_data(reply), - xcb_glx_get_tex_image_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexImage, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&level), 4); - (void) memcpy((void *) (pc + 8), (void *) (&format), 4); - (void) memcpy((void *) (pc + 12), (void *) (&type), 4); - *(int32_t *) (pc + 16) = 0; - *(int8_t *) (pc + 16) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 3, 0, 0, 0, format, type, pixels, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexParameterfv 136 -void -__indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_parameterfv_reply_t *reply = - xcb_glx_get_tex_parameterfv_reply(c, - xcb_glx_get_tex_parameterfv(c, - gc-> - currentContextTag, - target, - pname), - NULL); - if (xcb_glx_get_tex_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_parameterfv_data(reply), - xcb_glx_get_tex_parameterfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexParameterfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexParameteriv 137 -void -__indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_parameteriv_reply_t *reply = - xcb_glx_get_tex_parameteriv_reply(c, - xcb_glx_get_tex_parameteriv(c, - gc-> - currentContextTag, - target, - pname), - NULL); - if (xcb_glx_get_tex_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_parameteriv_data(reply), - xcb_glx_get_tex_parameteriv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexParameteriv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexLevelParameterfv 138 -void -__indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, - GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 12; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_level_parameterfv_reply_t *reply = - xcb_glx_get_tex_level_parameterfv_reply(c, - xcb_glx_get_tex_level_parameterfv - (c, gc->currentContextTag, - target, level, pname), - NULL); - if (xcb_glx_get_tex_level_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_tex_level_parameterfv_data(reply), - xcb_glx_get_tex_level_parameterfv_data_length(reply) - * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&level), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexLevelParameteriv 139 -void -__indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, - GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 12; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_level_parameteriv_reply_t *reply = - xcb_glx_get_tex_level_parameteriv_reply(c, - xcb_glx_get_tex_level_parameteriv - (c, gc->currentContextTag, - target, level, pname), - NULL); - if (xcb_glx_get_tex_level_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_tex_level_parameteriv_data(reply), - xcb_glx_get_tex_level_parameteriv_data_length(reply) - * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&level), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_IsList 141 -GLboolean -__indirect_glIsList(GLuint list) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_is_list_reply_t *reply = - xcb_glx_is_list_reply(c, - xcb_glx_is_list(c, gc->currentContextTag, - list), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_IsList, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&list), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLrop_DepthRange 174 -void -__indirect_glDepthRange(GLclampd zNear, GLclampd zFar) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_DepthRange, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&zNear), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&zFar), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Frustum 175 -void -__indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, - GLdouble top, GLdouble zNear, GLdouble zFar) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 52; - emit_header(gc->pc, X_GLrop_Frustum, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8); - (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadIdentity 176 -void -__indirect_glLoadIdentity(void) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadMatrixf 177 -void -__indirect_glLoadMatrixf(const GLfloat * m) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 68; - emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadMatrixd 178 -void -__indirect_glLoadMatrixd(const GLdouble * m) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 132; - emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MatrixMode 179 -void -__indirect_glMatrixMode(GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultMatrixf 180 -void -__indirect_glMultMatrixf(const GLfloat * m) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 68; - emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultMatrixd 181 -void -__indirect_glMultMatrixd(const GLdouble * m) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 132; - emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Ortho 182 -void -__indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, - GLdouble top, GLdouble zNear, GLdouble zFar) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 52; - emit_header(gc->pc, X_GLrop_Ortho, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8); - (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PopMatrix 183 -void -__indirect_glPopMatrix(void) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PushMatrix 184 -void -__indirect_glPushMatrix(void) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rotated 185 -void -__indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Rotated, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rotatef 186 -void -__indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rotatef, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Scaled 187 -void -__indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Scaled, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Scalef 188 -void -__indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Scalef, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Translated 189 -void -__indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Translated, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Translatef 190 -void -__indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Translatef, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Viewport 191 -void -__indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Viewport, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BindTexture 4117 -void -__indirect_glBindTexture(GLenum target, GLuint texture) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindTexture, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&texture), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexubv 194 -void -__indirect_glIndexub(GLubyte c) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexubv 194 -void -__indirect_glIndexubv(const GLubyte *c) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (c), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PolygonOffset 192 -void -__indirect_glPolygonOffset(GLfloat factor, GLfloat units) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&units), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexImage1D 4119 -void -__indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, - GLint x, GLint y, GLsizei width, GLint border) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&border), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexImage2D 4120 -void -__indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&border), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexSubImage1D 4121 -void -__indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, - GLint x, GLint y, GLsizei width) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexSubImage2D 4122 -void -__indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint x, GLint y, GLsizei width, - GLsizei height) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_DeleteTextures 144 -void -__indirect_glDeleteTextures(GLsizei n, const GLuint * textures) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_delete_textures(c, gc->currentContextTag, n, textures); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_DeleteTextures, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_DeleteTexturesEXT 12 -void -glDeleteTexturesEXT(GLsizei n, const GLuint * textures) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_DeleteTextures(GET_DISPATCH(), (n, textures)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivate, - X_GLvop_DeleteTexturesEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GenTextures 145 -void -__indirect_glGenTextures(GLsizei n, GLuint * textures) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_gen_textures_reply_t *reply = - xcb_glx_gen_textures_reply(c, - xcb_glx_gen_textures(c, - gc-> - currentContextTag, - n), NULL); - (void) memcpy(textures, xcb_glx_gen_textures_data(reply), - xcb_glx_gen_textures_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GenTextures, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, textures, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GenTexturesEXT 13 -void -glGenTexturesEXT(GLsizei n, GLuint * textures) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GenTextures(GET_DISPATCH(), (n, textures)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenTexturesEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, textures, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_IsTexture 146 -GLboolean -__indirect_glIsTexture(GLuint texture) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_is_texture_reply_t *reply = - xcb_glx_is_texture_reply(c, - xcb_glx_is_texture(c, - gc->currentContextTag, - texture), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_IsTexture, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&texture), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLvop_IsTextureEXT 14 -GLboolean -glIsTextureEXT(GLuint texture) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - return CALL_IsTexture(GET_DISPATCH(), (texture)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsTextureEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&texture), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; - } -} - -#define X_GLrop_PrioritizeTextures 4118 -void -__indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, - const GLclampf * priorities) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_PrioritizeTextures, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (textures), (n * 4)); - (void) memcpy((void *) (gc->pc + 8 + (n * 4)), (void *) (priorities), - (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -static void -__glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, - GLint level, GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * pixels) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, 1, format, type, - target) : 0; - const GLuint cmdlen = 60 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); - (void) memset((void *) (gc->pc + 56), 0, 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, 1, format, type, - pixels, gc->pc + 60, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&level), 4); - (void) memcpy((void *) (pc + 36), (void *) (&xoffset), 4); - (void) memcpy((void *) (pc + 40), (void *) (&yoffset), 4); - (void) memcpy((void *) (pc + 44), (void *) (&width), 4); - (void) memcpy((void *) (pc + 48), (void *) (&height), 4); - (void) memcpy((void *) (pc + 52), (void *) (&format), 4); - (void) memcpy((void *) (pc + 56), (void *) (&type), 4); - (void) memset((void *) (pc + 60), 0, 4); - __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, - type, pixels, pc + 64, pc + 8); - } - } -} - -#define X_GLrop_TexSubImage1D 4099 -void -__indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, GLenum type, - const GLvoid * pixels) -{ - __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D, 1, target, level, xoffset, - 1, width, 1, format, type, pixels); -} - -#define X_GLrop_TexSubImage2D 4100 -void -__indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid * pixels) -{ - __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D, 2, target, level, xoffset, - yoffset, width, height, format, type, pixels); -} - -#define X_GLrop_BlendColor 4096 -void -__indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, - GLclampf alpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_BlendColor, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BlendEquation 4097 -void -__indirect_glBlendEquation(GLenum mode) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorTable 2053 -void -__indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, - GLenum format, GLenum type, const GLvoid * table) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (table != NULL) ? __glImageSize(width, 1, 1, format, type, - target) : 0; - const GLuint cmdlen = 44 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_ColorTable, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 1, width, 1, 1, format, type, table, - gc->pc + 44, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_1D, - default_pixel_store_1D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_ColorTable; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 36), (void *) (&width), 4); - (void) memcpy((void *) (pc + 40), (void *) (&format), 4); - (void) memcpy((void *) (pc + 44), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, 1, width, 1, 1, format, type, - table, pc + 48, pc + 8); - } - } -} - -#define X_GLrop_ColorTableParameterfv 2054 -void -__indirect_glColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glColorTableParameterfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorTableParameteriv 2055 -void -__indirect_glColorTableParameteriv(GLenum target, GLenum pname, - const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glColorTableParameteriv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyColorTable 2056 -void -__indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, - GLint y, GLsizei width) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_GetColorTable 147 -void -__indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, - GLvoid * table) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_color_table_reply_t *reply = - xcb_glx_get_color_table_reply(c, - xcb_glx_get_color_table(c, - gc-> - currentContextTag, - target, - format, - type, - state-> - storePack. - swapEndian), - NULL); - (void) memcpy(table, xcb_glx_get_color_table_data(reply), - xcb_glx_get_color_table_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetColorTable, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetColorTableSGI 4098 -void -glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetColorTableSGI, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetColorTableParameterfv 148 -void -__indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_color_table_parameterfv_reply_t *reply = - xcb_glx_get_color_table_parameterfv_reply(c, - xcb_glx_get_color_table_parameterfv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_color_table_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_color_table_parameterfv_data(reply), - xcb_glx_get_color_table_parameterfv_data_length - (reply) * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetColorTableParameterfvSGI 4099 -void -glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetColorTableParameterfv(GET_DISPATCH(), - (target, pname, params)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetColorTableParameterfvSGI, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetColorTableParameteriv 149 -void -__indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, - GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_color_table_parameteriv_reply_t *reply = - xcb_glx_get_color_table_parameteriv_reply(c, - xcb_glx_get_color_table_parameteriv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_color_table_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_color_table_parameteriv_data(reply), - xcb_glx_get_color_table_parameteriv_data_length - (reply) * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetColorTableParameterivSGI 4100 -void -glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetColorTableParameteriv(GET_DISPATCH(), - (target, pname, params)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetColorTableParameterivSGI, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLrop_ColorSubTable 195 -void -__indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, - GLenum format, GLenum type, const GLvoid * data) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; - const GLuint cmdlen = 44 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_ColorSubTable, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&start), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&count), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 1, count, 1, 1, format, type, data, - gc->pc + 44, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_1D, - default_pixel_store_1D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_ColorSubTable; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&start), 4); - (void) memcpy((void *) (pc + 36), (void *) (&count), 4); - (void) memcpy((void *) (pc + 40), (void *) (&format), 4); - (void) memcpy((void *) (pc + 44), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, 1, count, 1, 1, format, type, - data, pc + 48, pc + 8); - } - } -} - -#define X_GLrop_CopyColorSubTable 196 -void -__indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, - GLsizei width) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&start), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static void -__glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target, - GLenum internalformat, GLsizei width, - GLsizei height, GLenum format, GLenum type, - const GLvoid * image) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (image != NULL) ? __glImageSize(width, height, 1, format, type, - target) : 0; - const GLuint cmdlen = 48 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, 1, format, type, - image, gc->pc + 48, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 36), (void *) (&width), 4); - (void) memcpy((void *) (pc + 40), (void *) (&height), 4); - (void) memcpy((void *) (pc + 44), (void *) (&format), 4); - (void) memcpy((void *) (pc + 48), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, - type, image, pc + 52, pc + 8); - } - } -} - -#define X_GLrop_ConvolutionFilter1D 4101 -void -__indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, - GLsizei width, GLenum format, GLenum type, - const GLvoid * image) -{ - __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D, 1, target, - internalformat, width, 1, format, type, - image); -} - -#define X_GLrop_ConvolutionFilter2D 4102 -void -__indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * image) -{ - __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D, 2, target, - internalformat, width, height, format, type, - image); -} - -#define X_GLrop_ConvolutionParameterf 4103 -void -__indirect_glConvolutionParameterf(GLenum target, GLenum pname, - GLfloat params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶ms), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ConvolutionParameterfv 4104 -void -__indirect_glConvolutionParameterfv(GLenum target, GLenum pname, - const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glConvolutionParameterfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ConvolutionParameteri 4105 -void -__indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶ms), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ConvolutionParameteriv 4106 -void -__indirect_glConvolutionParameteriv(GLenum target, GLenum pname, - const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glConvolutionParameteriv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyConvolutionFilter1D 4107 -void -__indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyConvolutionFilter2D 4108 -void -__indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width, - GLsizei height) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_GetConvolutionFilter 150 -void -__indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, - GLvoid * image) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_convolution_filter_reply_t *reply = - xcb_glx_get_convolution_filter_reply(c, - xcb_glx_get_convolution_filter - (c, gc->currentContextTag, - target, format, type, - state->storePack. - swapEndian), NULL); - (void) memcpy(image, xcb_glx_get_convolution_filter_data(reply), - xcb_glx_get_convolution_filter_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionFilter, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetConvolutionFilterEXT 1 -void -gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, - GLvoid * image) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetConvolutionFilter(GET_DISPATCH(), - (target, format, type, image)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetConvolutionFilterEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetConvolutionParameterfv 151 -void -__indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_convolution_parameterfv_reply_t *reply = - xcb_glx_get_convolution_parameterfv_reply(c, - xcb_glx_get_convolution_parameterfv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_convolution_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_convolution_parameterfv_data(reply), - xcb_glx_get_convolution_parameterfv_data_length - (reply) * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetConvolutionParameterfvEXT 2 -void -gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetConvolutionParameterfv(GET_DISPATCH(), - (target, pname, params)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetConvolutionParameterfvEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetConvolutionParameteriv 152 -void -__indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, - GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_convolution_parameteriv_reply_t *reply = - xcb_glx_get_convolution_parameteriv_reply(c, - xcb_glx_get_convolution_parameteriv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_convolution_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_convolution_parameteriv_data(reply), - xcb_glx_get_convolution_parameteriv_data_length - (reply) * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetConvolutionParameterivEXT 3 -void -gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetConvolutionParameteriv(GET_DISPATCH(), - (target, pname, params)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetConvolutionParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetHistogram 154 -void -__indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_histogram_reply_t *reply = - xcb_glx_get_histogram_reply(c, - xcb_glx_get_histogram(c, - gc-> - currentContextTag, - target, reset, - format, type, - state-> - storePack. - swapEndian), - NULL); - (void) memcpy(values, xcb_glx_get_histogram_data(reply), - xcb_glx_get_histogram_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetHistogram, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetHistogramEXT 5 -void -gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetHistogram(GET_DISPATCH(), - (target, reset, format, type, values)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetHistogramEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetHistogramParameterfv 155 -void -__indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_histogram_parameterfv_reply_t *reply = - xcb_glx_get_histogram_parameterfv_reply(c, - xcb_glx_get_histogram_parameterfv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_histogram_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_histogram_parameterfv_data(reply), - xcb_glx_get_histogram_parameterfv_data_length(reply) - * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetHistogramParameterfvEXT 6 -void -gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetHistogramParameterfvEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetHistogramParameteriv 156 -void -__indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, - GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_histogram_parameteriv_reply_t *reply = - xcb_glx_get_histogram_parameteriv_reply(c, - xcb_glx_get_histogram_parameteriv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_histogram_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_histogram_parameteriv_data(reply), - xcb_glx_get_histogram_parameteriv_data_length(reply) - * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetHistogramParameterivEXT 7 -void -gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetHistogramParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetMinmax 157 -void -__indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_minmax_reply_t *reply = - xcb_glx_get_minmax_reply(c, - xcb_glx_get_minmax(c, - gc->currentContextTag, - target, reset, format, - type, - state->storePack. - swapEndian), NULL); - (void) memcpy(values, xcb_glx_get_minmax_data(reply), - xcb_glx_get_minmax_data_length(reply) * sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMinmax, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, - GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetMinmaxEXT 8 -void -gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetMinmaxEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, - GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetMinmaxParameterfv 158 -void -__indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_minmax_parameterfv_reply_t *reply = - xcb_glx_get_minmax_parameterfv_reply(c, - xcb_glx_get_minmax_parameterfv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_minmax_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_minmax_parameterfv_data(reply), - xcb_glx_get_minmax_parameterfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameterfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetMinmaxParameterfvEXT 9 -void -gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetMinmaxParameterfvEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetMinmaxParameteriv 159 -void -__indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_minmax_parameteriv_reply_t *reply = - xcb_glx_get_minmax_parameteriv_reply(c, - xcb_glx_get_minmax_parameteriv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_minmax_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_minmax_parameteriv_data(reply), - xcb_glx_get_minmax_parameteriv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameteriv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetMinmaxParameterivEXT 10 -void -gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params)); - } else -#endif - { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetMinmaxParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLrop_Histogram 4110 -void -__indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, - GLboolean sink) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Histogram, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&sink), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Minmax 4111 -void -__indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Minmax, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&sink), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ResetHistogram 4112 -void -__indirect_glResetHistogram(GLenum target) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ResetMinmax 4113 -void -__indirect_glResetMinmax(GLenum target) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static void -__glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level, - GLint internalformat, GLsizei width, GLsizei height, - GLsizei depth, GLsizei extent, GLint border, - GLenum format, GLenum type, const GLvoid * pixels) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, depth, format, type, - target) : 0; - const GLuint cmdlen = 84 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 56), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 60), (void *) (&depth), 4); - (void) memcpy((void *) (gc->pc + 64), (void *) (&extent), 4); - (void) memcpy((void *) (gc->pc + 68), (void *) (&border), 4); - (void) memcpy((void *) (gc->pc + 72), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 76), (void *) (&type), 4); - (void) memcpy((void *) (gc->pc + 80), - (void *) ((pixels == NULL) ? one : zero), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, depth, format, type, - pixels, gc->pc + 84, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_4D, - default_pixel_store_4D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 44), (void *) (&target), 4); - (void) memcpy((void *) (pc + 48), (void *) (&level), 4); - (void) memcpy((void *) (pc + 52), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 56), (void *) (&width), 4); - (void) memcpy((void *) (pc + 60), (void *) (&height), 4); - (void) memcpy((void *) (pc + 64), (void *) (&depth), 4); - (void) memcpy((void *) (pc + 68), (void *) (&extent), 4); - (void) memcpy((void *) (pc + 72), (void *) (&border), 4); - (void) memcpy((void *) (pc + 76), (void *) (&format), 4); - (void) memcpy((void *) (pc + 80), (void *) (&type), 4); - (void) memcpy((void *) (pc + 84), zero, 4); - __glXSendLargeImage(gc, compsize, dim, width, height, depth, - format, type, pixels, pc + 88, pc + 8); - } - } -} - -#define X_GLrop_TexImage3D 4114 -void -__indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels) -{ - __glx_TexImage_3D4D(X_GLrop_TexImage3D, 3, target, level, internalformat, - width, height, depth, 1, border, format, type, - pixels); -} - -static void -__glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, - GLint level, GLint xoffset, GLint yoffset, - GLint zoffset, GLint woffset, GLsizei width, - GLsizei height, GLsizei depth, GLsizei extent, - GLenum format, GLenum type, const GLvoid * pixels) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, depth, format, type, - target) : 0; - const GLuint cmdlen = 92 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 56), (void *) (&zoffset), 4); - (void) memcpy((void *) (gc->pc + 60), (void *) (&woffset), 4); - (void) memcpy((void *) (gc->pc + 64), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 68), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 72), (void *) (&depth), 4); - (void) memcpy((void *) (gc->pc + 76), (void *) (&extent), 4); - (void) memcpy((void *) (gc->pc + 80), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 84), (void *) (&type), 4); - (void) memset((void *) (gc->pc + 88), 0, 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, depth, format, type, - pixels, gc->pc + 92, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_4D, - default_pixel_store_4D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 44), (void *) (&target), 4); - (void) memcpy((void *) (pc + 48), (void *) (&level), 4); - (void) memcpy((void *) (pc + 52), (void *) (&xoffset), 4); - (void) memcpy((void *) (pc + 56), (void *) (&yoffset), 4); - (void) memcpy((void *) (pc + 60), (void *) (&zoffset), 4); - (void) memcpy((void *) (pc + 64), (void *) (&woffset), 4); - (void) memcpy((void *) (pc + 68), (void *) (&width), 4); - (void) memcpy((void *) (pc + 72), (void *) (&height), 4); - (void) memcpy((void *) (pc + 76), (void *) (&depth), 4); - (void) memcpy((void *) (pc + 80), (void *) (&extent), 4); - (void) memcpy((void *) (pc + 84), (void *) (&format), 4); - (void) memcpy((void *) (pc + 88), (void *) (&type), 4); - (void) memset((void *) (pc + 92), 0, 4); - __glXSendLargeImage(gc, compsize, dim, width, height, depth, - format, type, pixels, pc + 96, pc + 8); - } - } -} - -#define X_GLrop_TexSubImage3D 4115 -void -__indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, GLenum format, - GLenum type, const GLvoid * pixels) -{ - __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D, 3, target, level, xoffset, - yoffset, zoffset, 1, width, height, depth, 1, - format, type, pixels); -} - -#define X_GLrop_CopyTexSubImage3D 4123 -void -__indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLint x, GLint y, - GLsizei width, GLsizei height) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&zoffset), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ActiveTextureARB 197 -void -__indirect_glActiveTextureARB(GLenum texture) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ActiveTextureARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&texture), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1dvARB 198 -void -__indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1dvARB 198 -void -__indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1fvARB 199 -void -__indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1fvARB 199 -void -__indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1ivARB 200 -void -__indirect_glMultiTexCoord1iARB(GLenum target, GLint s) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1ivARB 200 -void -__indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1svARB 201 -void -__indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1svARB 201 -void -__indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2dvARB 202 -void -__indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2dvARB 202 -void -__indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 16); - (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2fvARB 203 -void -__indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2fvARB 203 -void -__indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2ivARB 204 -void -__indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2ivARB 204 -void -__indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2svARB 205 -void -__indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2svARB 205 -void -__indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3dvARB 206 -void -__indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, - GLdouble r) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3dvARB 206 -void -__indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 24); - (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3fvARB 207 -void -__indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, - GLfloat r) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3fvARB 207 -void -__indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3ivARB 208 -void -__indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3ivARB 208 -void -__indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3svARB 209 -void -__indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, - GLshort r) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3svARB 209 -void -__indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4dvARB 210 -void -__indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, - GLdouble r, GLdouble q) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4dvARB 210 -void -__indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); - (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4fvARB 211 -void -__indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, - GLfloat r, GLfloat q) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4fvARB 211 -void -__indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4ivARB 212 -void -__indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, - GLint q) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4ivARB 212 -void -__indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4svARB 213 -void -__indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, - GLshort r, GLshort q) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2); - (void) memcpy((void *) (gc->pc + 14), (void *) (&q), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4svARB 213 -void -__indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SampleCoverageARB 229 -void -__indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SampleCoverageARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GetProgramStringARB 1308 -void -__indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramStringARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 1, string, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramivARB 1307 -void -__indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_ProgramEnvParameter4dvARB 4185 -void -__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, - GLdouble y, GLdouble z, GLdouble w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramEnvParameter4dvARB 4185 -void -__indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, - const GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramEnvParameter4fvARB 4184 -void -__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, - GLfloat y, GLfloat z, GLfloat w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramEnvParameter4fvARB 4184 -void -__indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, - const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4dvARB 4216 -void -__indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, - GLdouble x, GLdouble y, GLdouble z, - GLdouble w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4dvARB 4216 -void -__indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, - const GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4fvARB 4215 -void -__indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, - GLfloat x, GLfloat y, GLfloat z, - GLfloat w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4fvARB 4215 -void -__indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, - const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramStringARB 4217 -void -__indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, - const GLvoid * string) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((len >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_ProgramStringARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (string), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_ProgramStringARB; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&target), 4); - (void) memcpy((void *) (pc + 12), (void *) (&format), 4); - (void) memcpy((void *) (pc + 16), (void *) (&len), 4); - __glXSendLargeCommand(gc, pc, 20, string, len); - } - } -} - -#define X_GLrop_VertexAttrib1dvARB 4197 -void -__indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1dvARB 4197 -void -__indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvARB 4193 -void -__indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvARB 4193 -void -__indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svARB 4189 -void -__indirect_glVertexAttrib1sARB(GLuint index, GLshort x) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svARB 4189 -void -__indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvARB 4198 -void -__indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvARB 4198 -void -__indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvARB 4194 -void -__indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvARB 4194 -void -__indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svARB 4190 -void -__indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svARB 4190 -void -__indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvARB 4199 -void -__indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, - GLdouble z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvARB 4199 -void -__indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvARB 4195 -void -__indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvARB 4195 -void -__indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svARB 4191 -void -__indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svARB 4191 -void -__indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NbvARB 4235 -void -__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4NbvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NivARB 4237 -void -__indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4NivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NsvARB 4236 -void -__indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4NsvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NubvARB 4201 -void -__indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, - GLubyte z, GLubyte w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1); - (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1); - (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1); - (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NubvARB 4201 -void -__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NuivARB 4239 -void -__indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4NuivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NusvARB 4238 -void -__indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4NusvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4bvARB 4230 -void -__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvARB 4200 -void -__indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, - GLdouble z, GLdouble w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvARB 4200 -void -__indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvARB 4196 -void -__indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, - GLfloat w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvARB 4196 -void -__indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ivARB 4231 -void -__indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svARB 4192 -void -__indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, - GLshort w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svARB 4192 -void -__indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ubvARB 4232 -void -__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4ubvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4uivARB 4234 -void -__indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4uivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4usvARB 4233 -void -__indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4usvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BeginQueryARB 231 -void -__indirect_glBeginQueryARB(GLenum target, GLuint id) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_DeleteQueriesARB 161 -void -__indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_delete_queries_arb(c, gc->currentContextTag, n, ids); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_DeleteQueriesARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLrop_EndQueryARB 232 -void -__indirect_glEndQueryARB(GLenum target) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_GenQueriesARB 162 -void -__indirect_glGenQueriesARB(GLsizei n, GLuint * ids) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_gen_queries_arb_reply_t *reply = - xcb_glx_gen_queries_arb_reply(c, - xcb_glx_gen_queries_arb(c, - gc-> - currentContextTag, - n), NULL); - (void) memcpy(ids, xcb_glx_gen_queries_arb_data(reply), - xcb_glx_gen_queries_arb_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GenQueriesARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, ids, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetQueryObjectivARB 165 -void -__indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_query_objectiv_arb_reply_t *reply = - xcb_glx_get_query_objectiv_arb_reply(c, - xcb_glx_get_query_objectiv_arb - (c, gc->currentContextTag, - id, pname), NULL); - if (xcb_glx_get_query_objectiv_arb_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_query_objectiv_arb_data(reply), - xcb_glx_get_query_objectiv_arb_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetQueryObjectuivARB 166 -void -__indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_query_objectuiv_arb_reply_t *reply = - xcb_glx_get_query_objectuiv_arb_reply(c, - xcb_glx_get_query_objectuiv_arb - (c, gc->currentContextTag, - id, pname), NULL); - if (xcb_glx_get_query_objectuiv_arb_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_query_objectuiv_arb_data(reply), - xcb_glx_get_query_objectuiv_arb_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetQueryivARB 164 -void -__indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_queryiv_arb_reply_t *reply = - xcb_glx_get_queryiv_arb_reply(c, - xcb_glx_get_queryiv_arb(c, - gc-> - currentContextTag, - target, - pname), - NULL); - if (xcb_glx_get_queryiv_arb_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_queryiv_arb_data(reply), - xcb_glx_get_queryiv_arb_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetQueryivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_IsQueryARB 163 -GLboolean -__indirect_glIsQueryARB(GLuint id) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_is_query_arb_reply_t *reply = - xcb_glx_is_query_arb_reply(c, - xcb_glx_is_query_arb(c, - gc-> - currentContextTag, - id), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_IsQueryARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLrop_DrawBuffersARB 233 -void -__indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_DrawBuffersARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (bufs), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_DrawBuffersARB; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&n), 4); - __glXSendLargeCommand(gc, pc, 12, bufs, (n * 4)); - } - } -} - -#define X_GLrop_RenderbufferStorageMultisample 4331 -void -__indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, - GLenum internalformat, - GLsizei width, GLsizei height) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&samples), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SampleMaskSGIS 2048 -void -__indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SamplePatternSGIS 2049 -void -__indirect_glSamplePatternSGIS(GLenum pattern) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pattern), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointParameterfEXT 2065 -void -__indirect_glPointParameterfEXT(GLenum pname, GLfloat param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PointParameterfEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointParameterfvEXT 2066 -void -__indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glPointParameterfvEXT_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_PointParameterfvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3bvEXT 4126 -void -__indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_SecondaryColor3bvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3bvEXT 4126 -void -__indirect_glSecondaryColor3bvEXT(const GLbyte *v) -{ - generic_3_byte(X_GLrop_SecondaryColor3bvEXT, v); -} - -#define X_GLrop_SecondaryColor3dvEXT 4130 -void -__indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_SecondaryColor3dvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3dvEXT 4130 -void -__indirect_glSecondaryColor3dvEXT(const GLdouble * v) -{ - generic_24_byte(X_GLrop_SecondaryColor3dvEXT, v); -} - -#define X_GLrop_SecondaryColor3fvEXT 4129 -void -__indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3fvEXT 4129 -void -__indirect_glSecondaryColor3fvEXT(const GLfloat * v) -{ - generic_12_byte(X_GLrop_SecondaryColor3fvEXT, v); -} - -#define X_GLrop_SecondaryColor3ivEXT 4128 -void -__indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_SecondaryColor3ivEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3ivEXT 4128 -void -__indirect_glSecondaryColor3ivEXT(const GLint * v) -{ - generic_12_byte(X_GLrop_SecondaryColor3ivEXT, v); -} - -#define X_GLrop_SecondaryColor3svEXT 4127 -void -__indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SecondaryColor3svEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3svEXT 4127 -void -__indirect_glSecondaryColor3svEXT(const GLshort * v) -{ - generic_6_byte(X_GLrop_SecondaryColor3svEXT, v); -} - -#define X_GLrop_SecondaryColor3ubvEXT 4131 -void -__indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_SecondaryColor3ubvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3ubvEXT 4131 -void -__indirect_glSecondaryColor3ubvEXT(const GLubyte *v) -{ - generic_3_byte(X_GLrop_SecondaryColor3ubvEXT, v); -} - -#define X_GLrop_SecondaryColor3uivEXT 4133 -void -__indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_SecondaryColor3uivEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3uivEXT 4133 -void -__indirect_glSecondaryColor3uivEXT(const GLuint * v) -{ - generic_12_byte(X_GLrop_SecondaryColor3uivEXT, v); -} - -#define X_GLrop_SecondaryColor3usvEXT 4132 -void -__indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SecondaryColor3usvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3usvEXT 4132 -void -__indirect_glSecondaryColor3usvEXT(const GLushort * v) -{ - generic_6_byte(X_GLrop_SecondaryColor3usvEXT, v); -} - -#define X_GLrop_FogCoorddvEXT 4125 -void -__indirect_glFogCoorddEXT(GLdouble coord) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_FogCoorddvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FogCoorddvEXT 4125 -void -__indirect_glFogCoorddvEXT(const GLdouble * coord) -{ - generic_8_byte(X_GLrop_FogCoorddvEXT, coord); -} - -#define X_GLrop_FogCoordfvEXT 4124 -void -__indirect_glFogCoordfEXT(GLfloat coord) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FogCoordfvEXT 4124 -void -__indirect_glFogCoordfvEXT(const GLfloat * coord) -{ - generic_4_byte(X_GLrop_FogCoordfvEXT, coord); -} - -#define X_GLrop_BlendFuncSeparateEXT 4134 -void -__indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, - GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_BlendFuncSeparateEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactorRGB), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactorRGB), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&sfactorAlpha), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&dfactorAlpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_WindowPos3fvMESA 230 -void -__indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_WindowPos3fvMESA, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_WindowPos3fvMESA 230 -void -__indirect_glWindowPos3fvMESA(const GLfloat * v) -{ - generic_12_byte(X_GLrop_WindowPos3fvMESA, v); -} - -#define X_GLvop_AreProgramsResidentNV 1293 -GLboolean -__indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, - GLboolean * residences) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return 0; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_AreProgramsResidentNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); - retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_BindProgramNV 4180 -void -__indirect_glBindProgramNV(GLenum target, GLuint program) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&program), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_DeleteProgramsNV 1294 -void -__indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivate, - X_GLvop_DeleteProgramsNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (programs), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_ExecuteProgramNV 4181 -void -__indirect_glExecuteProgramNV(GLenum target, GLuint id, - const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GenProgramsNV 1295 -void -__indirect_glGenProgramsNV(GLsizei n, GLuint * programs) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenProgramsNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, programs, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramParameterdvNV 1297 -void -__indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, - GLenum pname, GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramParameterdvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 8, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramParameterfvNV 1296 -void -__indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, - GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramParameterfvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramStringNV 1299 -void -__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramStringNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 1, program, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramivNV 1298 -void -__indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramivNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetTrackMatrixivNV 1300 -void -__indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, - GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetTrackMatrixivNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&address), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetVertexAttribdvNV 1301 -void -__indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, - GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetVertexAttribdvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&index), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 8, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetVertexAttribfvNV 1302 -void -__indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetVertexAttribfvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&index), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetVertexAttribivNV 1303 -void -__indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetVertexAttribivNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&index), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_IsProgramNV 1304 -GLboolean -__indirect_glIsProgramNV(GLuint program) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsProgramNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&program), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_LoadProgramNV 4183 -void -__indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, - const GLubyte *program) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_LoadProgramNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (program), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramParameters4dvNV 4187 -void -__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, - const GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD((num * 32)); - if (num < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(num >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramParameters4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 32)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramParameters4fvNV 4186 -void -__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, - const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD((num * 16)); - if (num < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(num >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramParameters4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 16)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_RequestResidentProgramsNV 4182 -void -__indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_RequestResidentProgramsNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (ids), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_TrackMatrixNV 4188 -void -__indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, - GLenum transform) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&address), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&matrix), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&transform), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1dvNV 4273 -void -__indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1dvNV 4273 -void -__indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvNV 4269 -void -__indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvNV 4269 -void -__indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svNV 4265 -void -__indirect_glVertexAttrib1sNV(GLuint index, GLshort x) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svNV 4265 -void -__indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvNV 4274 -void -__indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvNV 4274 -void -__indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvNV 4270 -void -__indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvNV 4270 -void -__indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svNV 4266 -void -__indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svNV 4266 -void -__indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvNV 4275 -void -__indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, - GLdouble z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvNV 4275 -void -__indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvNV 4271 -void -__indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvNV 4271 -void -__indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svNV 4267 -void -__indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svNV 4267 -void -__indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvNV 4276 -void -__indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, - GLdouble z, GLdouble w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvNV 4276 -void -__indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvNV 4272 -void -__indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, - GLfloat w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvNV 4272 -void -__indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svNV 4268 -void -__indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, - GLshort w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svNV 4268 -void -__indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ubvNV 4277 -void -__indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, - GLubyte w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1); - (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1); - (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1); - (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ubvNV 4277 -void -__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttribs1dvNV 4210 -void -__indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs1dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs1fvNV 4206 -void -__indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs1fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs1svNV 4202 -void -__indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 2)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs1svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 2)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs2dvNV 4211 -void -__indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs2dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs2fvNV 4207 -void -__indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs2fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs2svNV 4203 -void -__indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs2svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs3dvNV 4212 -void -__indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 24)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs3dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 24)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs3fvNV 4208 -void -__indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 12)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs3fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 12)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs3svNV 4204 -void -__indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 6)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs3svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 6)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4dvNV 4213 -void -__indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 32)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 32)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4fvNV 4209 -void -__indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4svNV 4205 -void -__indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4ubvNV 4214 -void -__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4ubvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_PointParameteriNV 4221 -void -__indirect_glPointParameteriNV(GLenum pname, GLint param) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointParameterivNV 4222 -void -__indirect_glPointParameterivNV(GLenum pname, const GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glPointParameterivNV_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_PointParameterivNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ActiveStencilFaceEXT 4220 -void -__indirect_glActiveStencilFaceEXT(GLenum face) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GetProgramNamedParameterdvNV 1311 -void -__indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, - const GLubyte *name, - GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramNamedParameterdvNV, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&len), 4); - (void) memcpy((void *) (pc + 8), (void *) (name), len); - (void) __glXReadReply(dpy, 8, params, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramNamedParameterfvNV 1310 -void -__indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, - const GLubyte *name, - GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramNamedParameterfvNV, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&len), 4); - (void) memcpy((void *) (pc + 8), (void *) (name), len); - (void) __glXReadReply(dpy, 4, params, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_ProgramNamedParameter4dvNV 4219 -void -__indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, - const GLubyte *name, GLdouble x, - GLdouble y, GLdouble z, GLdouble w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramNamedParameter4dvNV 4219 -void -__indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, - const GLubyte *name, - const GLdouble * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); - (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramNamedParameter4fvNV 4218 -void -__indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, - const GLubyte *name, GLfloat x, - GLfloat y, GLfloat z, GLfloat w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramNamedParameter4fvNV 4218 -void -__indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, - const GLubyte *name, - const GLfloat * v) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), 16); - (void) memcpy((void *) (gc->pc + 28), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_BlendEquationSeparateEXT 4228 -void -__indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BlendEquationSeparateEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&modeRGB), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&modeA), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BindFramebufferEXT 4319 -void -__indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&framebuffer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BindRenderbufferEXT 4316 -void -__indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&renderbuffer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_CheckFramebufferStatusEXT 1427 -GLenum -__indirect_glCheckFramebufferStatusEXT(GLenum target) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLenum retval = (GLenum) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_CheckFramebufferStatusEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - retval = (GLenum) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_DeleteFramebuffersEXT 4320 -void -__indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_DeleteFramebuffersEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (framebuffers), - (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_DeleteRenderbuffersEXT 4317 -void -__indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_DeleteRenderbuffersEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (renderbuffers), - (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_FramebufferRenderbufferEXT 4324 -void -__indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, - GLenum renderbuffertarget, - GLuint renderbuffer) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_FramebufferRenderbufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&renderbuffertarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&renderbuffer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTexture1DEXT 4321 -void -__indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_FramebufferTexture1DEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTexture2DEXT 4322 -void -__indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_FramebufferTexture2DEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTexture3DEXT 4323 -void -__indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level, GLint zoffset) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_FramebufferTexture3DEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&zoffset), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GenFramebuffersEXT 1426 -void -__indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenFramebuffersEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, framebuffers, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GenRenderbuffersEXT 1423 -void -__indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenRenderbuffersEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, renderbuffers, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_GenerateMipmapEXT 4325 -void -__indirect_glGenerateMipmapEXT(GLenum target) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_GenerateMipmapEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GetFramebufferAttachmentParameterivEXT 1428 -void -__indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, - GLenum attachment, - GLenum pname, - GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetFramebufferAttachmentParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&attachment), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetRenderbufferParameterivEXT 1424 -void -__indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, - GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetRenderbufferParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_IsFramebufferEXT 1425 -GLboolean -__indirect_glIsFramebufferEXT(GLuint framebuffer) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsFramebufferEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&framebuffer), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLvop_IsRenderbufferEXT 1422 -GLboolean -__indirect_glIsRenderbufferEXT(GLuint renderbuffer) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsRenderbufferEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&renderbuffer), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_RenderbufferStorageEXT 4318 -void -__indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RenderbufferStorageEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BlitFramebufferEXT 4330 -void -__indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, - GLint srcY1, GLint dstX0, GLint dstY0, - GLint dstX1, GLint dstY1, GLbitfield mask, - GLenum filter) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&srcY0), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&srcX1), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&srcY1), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&dstX0), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&dstY0), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&dstX1), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&dstY1), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&mask), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&filter), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTextureLayerEXT 237 -void -__indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, - GLuint texture, GLint level, - GLint layer) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&layer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - - -# undef FASTCALL -# undef NOINLINE diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h deleted file mode 100644 index 9e73b338184..00000000000 --- a/src/glx/x11/indirect.h +++ /dev/null @@ -1,721 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ - -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_H_ ) -# define _INDIRECT_H_ - -/** - * \file - * Prototypes for indirect rendering functions. - * - * \author Kevin E. Martin - * \author Ian Romanick - */ - -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) -# define HIDDEN __attribute__((visibility("hidden"))) -# else -# define HIDDEN -# endif -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define NOINLINE __attribute__((noinline)) -# else -# define NOINLINE -# endif - -#include "glxclient.h" - -extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, - void * dest, GLboolean reply_is_always_array ); - -extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, - __GLXcontext * gc, unsigned max_dim, GLint width, GLint height, - GLint depth, GLenum format, GLenum type, void * dest, - GLboolean dimensions_in_reply ); - -extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( - __GLXcontext * gc, GLint sop, GLint cmdlen ); - -extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( - __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ); - -extern HIDDEN void __indirect_glNewList(GLuint list, GLenum mode); -extern HIDDEN void __indirect_glEndList(void); -extern HIDDEN void __indirect_glCallList(GLuint list); -extern HIDDEN void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists); -extern HIDDEN void __indirect_glDeleteLists(GLuint list, GLsizei range); -extern HIDDEN GLuint __indirect_glGenLists(GLsizei range); -extern HIDDEN void __indirect_glListBase(GLuint base); -extern HIDDEN void __indirect_glBegin(GLenum mode); -extern HIDDEN void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); -extern HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue); -extern HIDDEN void __indirect_glColor3bv(const GLbyte * v); -extern HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue); -extern HIDDEN void __indirect_glColor3dv(const GLdouble * v); -extern HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue); -extern HIDDEN void __indirect_glColor3fv(const GLfloat * v); -extern HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue); -extern HIDDEN void __indirect_glColor3iv(const GLint * v); -extern HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue); -extern HIDDEN void __indirect_glColor3sv(const GLshort * v); -extern HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue); -extern HIDDEN void __indirect_glColor3ubv(const GLubyte * v); -extern HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue); -extern HIDDEN void __indirect_glColor3uiv(const GLuint * v); -extern HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue); -extern HIDDEN void __indirect_glColor3usv(const GLushort * v); -extern HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -extern HIDDEN void __indirect_glColor4bv(const GLbyte * v); -extern HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -extern HIDDEN void __indirect_glColor4dv(const GLdouble * v); -extern HIDDEN void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern HIDDEN void __indirect_glColor4fv(const GLfloat * v); -extern HIDDEN void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha); -extern HIDDEN void __indirect_glColor4iv(const GLint * v); -extern HIDDEN void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); -extern HIDDEN void __indirect_glColor4sv(const GLshort * v); -extern HIDDEN void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -extern HIDDEN void __indirect_glColor4ubv(const GLubyte * v); -extern HIDDEN void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); -extern HIDDEN void __indirect_glColor4uiv(const GLuint * v); -extern HIDDEN void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); -extern HIDDEN void __indirect_glColor4usv(const GLushort * v); -extern HIDDEN void __indirect_glEdgeFlag(GLboolean flag); -extern HIDDEN void __indirect_glEdgeFlagv(const GLboolean * flag); -extern HIDDEN void __indirect_glEnd(void); -extern HIDDEN void __indirect_glIndexd(GLdouble c); -extern HIDDEN void __indirect_glIndexdv(const GLdouble * c); -extern HIDDEN void __indirect_glIndexf(GLfloat c); -extern HIDDEN void __indirect_glIndexfv(const GLfloat * c); -extern HIDDEN void __indirect_glIndexi(GLint c); -extern HIDDEN void __indirect_glIndexiv(const GLint * c); -extern HIDDEN void __indirect_glIndexs(GLshort c); -extern HIDDEN void __indirect_glIndexsv(const GLshort * c); -extern HIDDEN void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); -extern HIDDEN void __indirect_glNormal3bv(const GLbyte * v); -extern HIDDEN void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); -extern HIDDEN void __indirect_glNormal3dv(const GLdouble * v); -extern HIDDEN void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); -extern HIDDEN void __indirect_glNormal3fv(const GLfloat * v); -extern HIDDEN void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz); -extern HIDDEN void __indirect_glNormal3iv(const GLint * v); -extern HIDDEN void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz); -extern HIDDEN void __indirect_glNormal3sv(const GLshort * v); -extern HIDDEN void __indirect_glRasterPos2d(GLdouble x, GLdouble y); -extern HIDDEN void __indirect_glRasterPos2dv(const GLdouble * v); -extern HIDDEN void __indirect_glRasterPos2f(GLfloat x, GLfloat y); -extern HIDDEN void __indirect_glRasterPos2fv(const GLfloat * v); -extern HIDDEN void __indirect_glRasterPos2i(GLint x, GLint y); -extern HIDDEN void __indirect_glRasterPos2iv(const GLint * v); -extern HIDDEN void __indirect_glRasterPos2s(GLshort x, GLshort y); -extern HIDDEN void __indirect_glRasterPos2sv(const GLshort * v); -extern HIDDEN void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); -extern HIDDEN void __indirect_glRasterPos3dv(const GLdouble * v); -extern HIDDEN void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); -extern HIDDEN void __indirect_glRasterPos3fv(const GLfloat * v); -extern HIDDEN void __indirect_glRasterPos3i(GLint x, GLint y, GLint z); -extern HIDDEN void __indirect_glRasterPos3iv(const GLint * v); -extern HIDDEN void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z); -extern HIDDEN void __indirect_glRasterPos3sv(const GLshort * v); -extern HIDDEN void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern HIDDEN void __indirect_glRasterPos4dv(const GLdouble * v); -extern HIDDEN void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern HIDDEN void __indirect_glRasterPos4fv(const GLfloat * v); -extern HIDDEN void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w); -extern HIDDEN void __indirect_glRasterPos4iv(const GLint * v); -extern HIDDEN void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); -extern HIDDEN void __indirect_glRasterPos4sv(const GLshort * v); -extern HIDDEN void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -extern HIDDEN void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2); -extern HIDDEN void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -extern HIDDEN void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2); -extern HIDDEN void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2); -extern HIDDEN void __indirect_glRectiv(const GLint * v1, const GLint * v2); -extern HIDDEN void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -extern HIDDEN void __indirect_glRectsv(const GLshort * v1, const GLshort * v2); -extern HIDDEN void __indirect_glTexCoord1d(GLdouble s); -extern HIDDEN void __indirect_glTexCoord1dv(const GLdouble * v); -extern HIDDEN void __indirect_glTexCoord1f(GLfloat s); -extern HIDDEN void __indirect_glTexCoord1fv(const GLfloat * v); -extern HIDDEN void __indirect_glTexCoord1i(GLint s); -extern HIDDEN void __indirect_glTexCoord1iv(const GLint * v); -extern HIDDEN void __indirect_glTexCoord1s(GLshort s); -extern HIDDEN void __indirect_glTexCoord1sv(const GLshort * v); -extern HIDDEN void __indirect_glTexCoord2d(GLdouble s, GLdouble t); -extern HIDDEN void __indirect_glTexCoord2dv(const GLdouble * v); -extern HIDDEN void __indirect_glTexCoord2f(GLfloat s, GLfloat t); -extern HIDDEN void __indirect_glTexCoord2fv(const GLfloat * v); -extern HIDDEN void __indirect_glTexCoord2i(GLint s, GLint t); -extern HIDDEN void __indirect_glTexCoord2iv(const GLint * v); -extern HIDDEN void __indirect_glTexCoord2s(GLshort s, GLshort t); -extern HIDDEN void __indirect_glTexCoord2sv(const GLshort * v); -extern HIDDEN void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); -extern HIDDEN void __indirect_glTexCoord3dv(const GLdouble * v); -extern HIDDEN void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); -extern HIDDEN void __indirect_glTexCoord3fv(const GLfloat * v); -extern HIDDEN void __indirect_glTexCoord3i(GLint s, GLint t, GLint r); -extern HIDDEN void __indirect_glTexCoord3iv(const GLint * v); -extern HIDDEN void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r); -extern HIDDEN void __indirect_glTexCoord3sv(const GLshort * v); -extern HIDDEN void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -extern HIDDEN void __indirect_glTexCoord4dv(const GLdouble * v); -extern HIDDEN void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -extern HIDDEN void __indirect_glTexCoord4fv(const GLfloat * v); -extern HIDDEN void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q); -extern HIDDEN void __indirect_glTexCoord4iv(const GLint * v); -extern HIDDEN void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); -extern HIDDEN void __indirect_glTexCoord4sv(const GLshort * v); -extern HIDDEN void __indirect_glVertex2d(GLdouble x, GLdouble y); -extern HIDDEN void __indirect_glVertex2dv(const GLdouble * v); -extern HIDDEN void __indirect_glVertex2f(GLfloat x, GLfloat y); -extern HIDDEN void __indirect_glVertex2fv(const GLfloat * v); -extern HIDDEN void __indirect_glVertex2i(GLint x, GLint y); -extern HIDDEN void __indirect_glVertex2iv(const GLint * v); -extern HIDDEN void __indirect_glVertex2s(GLshort x, GLshort y); -extern HIDDEN void __indirect_glVertex2sv(const GLshort * v); -extern HIDDEN void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z); -extern HIDDEN void __indirect_glVertex3dv(const GLdouble * v); -extern HIDDEN void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z); -extern HIDDEN void __indirect_glVertex3fv(const GLfloat * v); -extern HIDDEN void __indirect_glVertex3i(GLint x, GLint y, GLint z); -extern HIDDEN void __indirect_glVertex3iv(const GLint * v); -extern HIDDEN void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z); -extern HIDDEN void __indirect_glVertex3sv(const GLshort * v); -extern HIDDEN void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern HIDDEN void __indirect_glVertex4dv(const GLdouble * v); -extern HIDDEN void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern HIDDEN void __indirect_glVertex4fv(const GLfloat * v); -extern HIDDEN void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w); -extern HIDDEN void __indirect_glVertex4iv(const GLint * v); -extern HIDDEN void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); -extern HIDDEN void __indirect_glVertex4sv(const GLshort * v); -extern HIDDEN void __indirect_glClipPlane(GLenum plane, const GLdouble * equation); -extern HIDDEN void __indirect_glColorMaterial(GLenum face, GLenum mode); -extern HIDDEN void __indirect_glCullFace(GLenum mode); -extern HIDDEN void __indirect_glFogf(GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glFogfv(GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glFogi(GLenum pname, GLint param); -extern HIDDEN void __indirect_glFogiv(GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glFrontFace(GLenum mode); -extern HIDDEN void __indirect_glHint(GLenum target, GLenum mode); -extern HIDDEN void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glLighti(GLenum light, GLenum pname, GLint param); -extern HIDDEN void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glLightModelf(GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glLightModelfv(GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glLightModeli(GLenum pname, GLint param); -extern HIDDEN void __indirect_glLightModeliv(GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glLineStipple(GLint factor, GLushort pattern); -extern HIDDEN void __indirect_glLineWidth(GLfloat width); -extern HIDDEN void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glMateriali(GLenum face, GLenum pname, GLint param); -extern HIDDEN void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glPointSize(GLfloat size); -extern HIDDEN void __indirect_glPolygonMode(GLenum face, GLenum mode); -extern HIDDEN void __indirect_glPolygonStipple(const GLubyte * mask); -extern HIDDEN void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height); -extern HIDDEN void __indirect_glShadeModel(GLenum mode); -extern HIDDEN void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param); -extern HIDDEN void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); -extern HIDDEN void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); -extern HIDDEN void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param); -extern HIDDEN void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param); -extern HIDDEN void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params); -extern HIDDEN void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param); -extern HIDDEN void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer); -extern HIDDEN void __indirect_glSelectBuffer(GLsizei size, GLuint * buffer); -extern HIDDEN GLint __indirect_glRenderMode(GLenum mode); -extern HIDDEN void __indirect_glInitNames(void); -extern HIDDEN void __indirect_glLoadName(GLuint name); -extern HIDDEN void __indirect_glPassThrough(GLfloat token); -extern HIDDEN void __indirect_glPopName(void); -extern HIDDEN void __indirect_glPushName(GLuint name); -extern HIDDEN void __indirect_glDrawBuffer(GLenum mode); -extern HIDDEN void __indirect_glClear(GLbitfield mask); -extern HIDDEN void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern HIDDEN void __indirect_glClearIndex(GLfloat c); -extern HIDDEN void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern HIDDEN void __indirect_glClearStencil(GLint s); -extern HIDDEN void __indirect_glClearDepth(GLclampd depth); -extern HIDDEN void __indirect_glStencilMask(GLuint mask); -extern HIDDEN void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -extern HIDDEN void __indirect_glDepthMask(GLboolean flag); -extern HIDDEN void __indirect_glIndexMask(GLuint mask); -extern HIDDEN void __indirect_glAccum(GLenum op, GLfloat value); -extern HIDDEN void __indirect_glDisable(GLenum cap); -extern HIDDEN void __indirect_glEnable(GLenum cap); -extern HIDDEN void __indirect_glFinish(void); -extern HIDDEN void __indirect_glFlush(void); -extern HIDDEN void __indirect_glPopAttrib(void); -extern HIDDEN void __indirect_glPushAttrib(GLbitfield mask); -extern HIDDEN void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -extern HIDDEN void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -extern HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -extern HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -extern HIDDEN void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); -extern HIDDEN void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); -extern HIDDEN void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -extern HIDDEN void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -extern HIDDEN void __indirect_glEvalCoord1d(GLdouble u); -extern HIDDEN void __indirect_glEvalCoord1dv(const GLdouble * u); -extern HIDDEN void __indirect_glEvalCoord1f(GLfloat u); -extern HIDDEN void __indirect_glEvalCoord1fv(const GLfloat * u); -extern HIDDEN void __indirect_glEvalCoord2d(GLdouble u, GLdouble v); -extern HIDDEN void __indirect_glEvalCoord2dv(const GLdouble * u); -extern HIDDEN void __indirect_glEvalCoord2f(GLfloat u, GLfloat v); -extern HIDDEN void __indirect_glEvalCoord2fv(const GLfloat * u); -extern HIDDEN void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2); -extern HIDDEN void __indirect_glEvalPoint1(GLint i); -extern HIDDEN void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -extern HIDDEN void __indirect_glEvalPoint2(GLint i, GLint j); -extern HIDDEN void __indirect_glAlphaFunc(GLenum func, GLclampf ref); -extern HIDDEN void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor); -extern HIDDEN void __indirect_glLogicOp(GLenum opcode); -extern HIDDEN void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask); -extern HIDDEN void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); -extern HIDDEN void __indirect_glDepthFunc(GLenum func); -extern HIDDEN void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor); -extern HIDDEN void __indirect_glPixelTransferf(GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glPixelTransferi(GLenum pname, GLint param); -extern HIDDEN void __indirect_glPixelStoref(GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glPixelStorei(GLenum pname, GLint param); -extern HIDDEN void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values); -extern HIDDEN void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values); -extern HIDDEN void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values); -extern HIDDEN void __indirect_glReadBuffer(GLenum mode); -extern HIDDEN void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -extern HIDDEN void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); -extern HIDDEN void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); -extern HIDDEN void __indirect_glGetBooleanv(GLenum pname, GLboolean * params); -extern HIDDEN void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation); -extern HIDDEN void __indirect_glGetDoublev(GLenum pname, GLdouble * params); -extern HIDDEN GLenum __indirect_glGetError(void); -extern HIDDEN void __indirect_glGetFloatv(GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetIntegerv(GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v); -extern HIDDEN void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v); -extern HIDDEN void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v); -extern HIDDEN void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values); -extern HIDDEN void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values); -extern HIDDEN void __indirect_glGetPixelMapusv(GLenum map, GLushort * values); -extern HIDDEN void __indirect_glGetPolygonStipple(GLubyte * mask); -extern HIDDEN const GLubyte * __indirect_glGetString(GLenum name); -extern HIDDEN void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params); -extern HIDDEN void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); -extern HIDDEN void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params); -extern HIDDEN GLboolean __indirect_glIsEnabled(GLenum cap); -extern HIDDEN GLboolean __indirect_glIsList(GLuint list); -extern HIDDEN void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar); -extern HIDDEN void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern HIDDEN void __indirect_glLoadIdentity(void); -extern HIDDEN void __indirect_glLoadMatrixf(const GLfloat * m); -extern HIDDEN void __indirect_glLoadMatrixd(const GLdouble * m); -extern HIDDEN void __indirect_glMatrixMode(GLenum mode); -extern HIDDEN void __indirect_glMultMatrixf(const GLfloat * m); -extern HIDDEN void __indirect_glMultMatrixd(const GLdouble * m); -extern HIDDEN void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern HIDDEN void __indirect_glPopMatrix(void); -extern HIDDEN void __indirect_glPushMatrix(void); -extern HIDDEN void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -extern HIDDEN void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -extern HIDDEN void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z); -extern HIDDEN void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z); -extern HIDDEN void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z); -extern HIDDEN void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z); -extern HIDDEN void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); -extern HIDDEN void __indirect_glArrayElement(GLint i); -extern HIDDEN void __indirect_glBindTexture(GLenum target, GLuint texture); -extern HIDDEN void __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glDisableClientState(GLenum array); -extern HIDDEN void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count); -extern HIDDEN void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); -extern HIDDEN void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glEnableClientState(GLenum array); -extern HIDDEN void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glIndexub(GLubyte c); -extern HIDDEN void __indirect_glIndexubv(const GLubyte * c); -extern HIDDEN void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glPolygonOffset(GLfloat factor, GLfloat units); -extern HIDDEN void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern HIDDEN GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences); -GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences); -extern HIDDEN void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -extern HIDDEN void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -extern HIDDEN void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -extern HIDDEN void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -extern HIDDEN void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures); -GLAPI void GLAPIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint * textures); -extern HIDDEN void __indirect_glGenTextures(GLsizei n, GLuint * textures); -GLAPI void GLAPIENTRY glGenTexturesEXT(GLsizei n, GLuint * textures); -extern HIDDEN void __indirect_glGetPointerv(GLenum pname, GLvoid ** params); -extern HIDDEN GLboolean __indirect_glIsTexture(GLuint texture); -GLAPI GLboolean GLAPIENTRY glIsTextureEXT(GLuint texture); -extern HIDDEN void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities); -extern HIDDEN void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); -extern HIDDEN void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); -extern HIDDEN void __indirect_glPopClientAttrib(void); -extern HIDDEN void __indirect_glPushClientAttrib(GLbitfield mask); -extern HIDDEN void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern HIDDEN void __indirect_glBlendEquation(GLenum mode); -extern HIDDEN void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); -extern HIDDEN void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); -extern HIDDEN void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern HIDDEN void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table); -GLAPI void GLAPIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table); -extern HIDDEN void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params); -GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params); -GLAPI void GLAPIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); -extern HIDDEN void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -extern HIDDEN void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); -extern HIDDEN void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); -extern HIDDEN void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); -extern HIDDEN void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params); -extern HIDDEN void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern HIDDEN void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -extern HIDDEN void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image); -extern HIDDEN void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -extern HIDDEN void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern HIDDEN void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -extern HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -extern HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); -extern HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern HIDDEN void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern HIDDEN void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern HIDDEN void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern HIDDEN void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern HIDDEN void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -extern HIDDEN void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink); -extern HIDDEN void __indirect_glResetHistogram(GLenum target); -extern HIDDEN void __indirect_glResetMinmax(GLenum target); -extern HIDDEN void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); -extern HIDDEN void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); -extern HIDDEN void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -extern HIDDEN void __indirect_glActiveTextureARB(GLenum texture); -extern HIDDEN void __indirect_glClientActiveTextureARB(GLenum texture); -extern HIDDEN void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s); -extern HIDDEN void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v); -extern HIDDEN void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s); -extern HIDDEN void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v); -extern HIDDEN void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s); -extern HIDDEN void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v); -extern HIDDEN void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s); -extern HIDDEN void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v); -extern HIDDEN void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); -extern HIDDEN void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v); -extern HIDDEN void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); -extern HIDDEN void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v); -extern HIDDEN void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); -extern HIDDEN void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v); -extern HIDDEN void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); -extern HIDDEN void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v); -extern HIDDEN void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); -extern HIDDEN void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v); -extern HIDDEN void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); -extern HIDDEN void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v); -extern HIDDEN void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); -extern HIDDEN void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v); -extern HIDDEN void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); -extern HIDDEN void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v); -extern HIDDEN void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -extern HIDDEN void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v); -extern HIDDEN void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -extern HIDDEN void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v); -extern HIDDEN void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); -extern HIDDEN void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v); -extern HIDDEN void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -extern HIDDEN void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v); -extern HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m); -extern HIDDEN void __indirect_glLoadTransposeMatrixfARB(const GLfloat * m); -extern HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m); -extern HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m); -extern HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert); -extern HIDDEN void __indirect_glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); -extern HIDDEN void __indirect_glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); -extern HIDDEN void __indirect_glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); -extern HIDDEN void __indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); -extern HIDDEN void __indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); -extern HIDDEN void __indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); -extern HIDDEN void __indirect_glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img); -extern HIDDEN void __indirect_glDisableVertexAttribArrayARB(GLuint index); -extern HIDDEN void __indirect_glEnableVertexAttribArrayARB(GLuint index); -extern HIDDEN void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params); -extern HIDDEN void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params); -extern HIDDEN void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params); -extern HIDDEN void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params); -extern HIDDEN void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string); -extern HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params); -extern HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); -extern HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); -extern HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); -extern HIDDEN void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern HIDDEN void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); -extern HIDDEN void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string); -extern HIDDEN void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x); -extern HIDDEN void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x); -extern HIDDEN void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x); -extern HIDDEN void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y); -extern HIDDEN void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y); -extern HIDDEN void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y); -extern HIDDEN void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z); -extern HIDDEN void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z); -extern HIDDEN void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z); -extern HIDDEN void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v); -extern HIDDEN void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v); -extern HIDDEN void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -extern HIDDEN void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v); -extern HIDDEN void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v); -extern HIDDEN void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v); -extern HIDDEN void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v); -extern HIDDEN void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern HIDDEN void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern HIDDEN void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v); -extern HIDDEN void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -extern HIDDEN void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v); -extern HIDDEN void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v); -extern HIDDEN void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v); -extern HIDDEN void __indirect_glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id); -extern HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids); -extern HIDDEN void __indirect_glEndQueryARB(GLenum target); -extern HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids); -extern HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params); -extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); -extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); -extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); -extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); -extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); -extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern HIDDEN void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean * pointer); -extern HIDDEN void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern HIDDEN void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern HIDDEN void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern HIDDEN void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern HIDDEN void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param); -extern HIDDEN void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params); -extern HIDDEN void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue); -extern HIDDEN void __indirect_glSecondaryColor3bvEXT(const GLbyte * v); -extern HIDDEN void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue); -extern HIDDEN void __indirect_glSecondaryColor3dvEXT(const GLdouble * v); -extern HIDDEN void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue); -extern HIDDEN void __indirect_glSecondaryColor3fvEXT(const GLfloat * v); -extern HIDDEN void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue); -extern HIDDEN void __indirect_glSecondaryColor3ivEXT(const GLint * v); -extern HIDDEN void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue); -extern HIDDEN void __indirect_glSecondaryColor3svEXT(const GLshort * v); -extern HIDDEN void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue); -extern HIDDEN void __indirect_glSecondaryColor3ubvEXT(const GLubyte * v); -extern HIDDEN void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue); -extern HIDDEN void __indirect_glSecondaryColor3uivEXT(const GLuint * v); -extern HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue); -extern HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v); -extern HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); -extern HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); -extern HIDDEN void __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glFogCoorddEXT(GLdouble coord); -extern HIDDEN void __indirect_glFogCoorddvEXT(const GLdouble * coord); -extern HIDDEN void __indirect_glFogCoordfEXT(GLfloat coord); -extern HIDDEN void __indirect_glFogCoordfvEXT(const GLfloat * coord); -extern HIDDEN void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -extern HIDDEN void __indirect_glWindowPos2dMESA(GLdouble x, GLdouble y); -extern HIDDEN void __indirect_glWindowPos2dvMESA(const GLdouble * v); -extern HIDDEN void __indirect_glWindowPos2fMESA(GLfloat x, GLfloat y); -extern HIDDEN void __indirect_glWindowPos2fvMESA(const GLfloat * v); -extern HIDDEN void __indirect_glWindowPos2iMESA(GLint x, GLint y); -extern HIDDEN void __indirect_glWindowPos2ivMESA(const GLint * v); -extern HIDDEN void __indirect_glWindowPos2sMESA(GLshort x, GLshort y); -extern HIDDEN void __indirect_glWindowPos2svMESA(const GLshort * v); -extern HIDDEN void __indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); -extern HIDDEN void __indirect_glWindowPos3dvMESA(const GLdouble * v); -extern HIDDEN void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); -extern HIDDEN void __indirect_glWindowPos3fvMESA(const GLfloat * v); -extern HIDDEN void __indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z); -extern HIDDEN void __indirect_glWindowPos3ivMESA(const GLint * v); -extern HIDDEN void __indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z); -extern HIDDEN void __indirect_glWindowPos3svMESA(const GLshort * v); -extern HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences); -extern HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint program); -extern HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs); -extern HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params); -extern HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs); -extern HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params); -extern HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program); -extern HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer); -extern HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params); -extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params); -extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params); -extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program); -extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params); -extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params); -extern HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids); -extern HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); -extern HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x); -extern HIDDEN void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x); -extern HIDDEN void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x); -extern HIDDEN void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y); -extern HIDDEN void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y); -extern HIDDEN void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y); -extern HIDDEN void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z); -extern HIDDEN void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z); -extern HIDDEN void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z); -extern HIDDEN void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern HIDDEN void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern HIDDEN void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -extern HIDDEN void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -extern HIDDEN void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v); -extern HIDDEN void __indirect_glVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern HIDDEN void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v); -extern HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v); -extern HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint param); -extern HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * params); -extern HIDDEN void __indirect_glActiveStencilFaceEXT(GLenum face); -extern HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); -extern HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); -extern HIDDEN void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); -extern HIDDEN void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); -extern HIDDEN void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA); -extern HIDDEN void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer); -extern HIDDEN void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); -extern HIDDEN GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target); -extern HIDDEN void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers); -extern HIDDEN void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers); -extern HIDDEN void __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -extern HIDDEN void __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -extern HIDDEN void __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -extern HIDDEN void __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -extern HIDDEN void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers); -extern HIDDEN void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers); -extern HIDDEN void __indirect_glGenerateMipmapEXT(GLenum target); -extern HIDDEN void __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params); -extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params); -extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); -extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); -extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -# undef HIDDEN -# undef FASTCALL -# undef NOINLINE - -#endif /* !defined( _INDIRECT_H_ ) */ diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c deleted file mode 100644 index 73ca993027b..00000000000 --- a/src/glx/x11/indirect_init.c +++ /dev/null @@ -1,785 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ - -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -/** - * \file indirect_init.c - * Initialize indirect rendering dispatch table. - * - * \author Kevin E. Martin - * \author Brian Paul - * \author Ian Romanick - */ - -#include "indirect_init.h" -#include "indirect.h" -#include "glapi.h" - - -/** - * No-op function used to initialize functions that have no GLX protocol - * support. - */ -static int NoOp(void) -{ - return 0; -} - -/** - * Create and initialize a new GL dispatch table. The table is initialized - * with GLX indirect rendering protocol functions. - */ -__GLapi * __glXNewIndirectAPI( void ) -{ - __GLapi *glAPI; - GLuint entries; - - entries = _glapi_get_dispatch_table_size(); - glAPI = (__GLapi *) Xmalloc(entries * sizeof(void *)); - - /* first, set all entries to point to no-op functions */ - { - int i; - void **dispatch = (void **) glAPI; - for (i = 0; i < entries; i++) { - dispatch[i] = (void *) NoOp; - } - } - - /* now, initialize the entries we understand */ - - /* 1.0 */ - - glAPI->Accum = __indirect_glAccum; - glAPI->AlphaFunc = __indirect_glAlphaFunc; - glAPI->Begin = __indirect_glBegin; - glAPI->Bitmap = __indirect_glBitmap; - glAPI->BlendFunc = __indirect_glBlendFunc; - glAPI->CallList = __indirect_glCallList; - glAPI->CallLists = __indirect_glCallLists; - glAPI->Clear = __indirect_glClear; - glAPI->ClearAccum = __indirect_glClearAccum; - glAPI->ClearColor = __indirect_glClearColor; - glAPI->ClearDepth = __indirect_glClearDepth; - glAPI->ClearIndex = __indirect_glClearIndex; - glAPI->ClearStencil = __indirect_glClearStencil; - glAPI->ClipPlane = __indirect_glClipPlane; - glAPI->Color3b = __indirect_glColor3b; - glAPI->Color3bv = __indirect_glColor3bv; - glAPI->Color3d = __indirect_glColor3d; - glAPI->Color3dv = __indirect_glColor3dv; - glAPI->Color3f = __indirect_glColor3f; - glAPI->Color3fv = __indirect_glColor3fv; - glAPI->Color3i = __indirect_glColor3i; - glAPI->Color3iv = __indirect_glColor3iv; - glAPI->Color3s = __indirect_glColor3s; - glAPI->Color3sv = __indirect_glColor3sv; - glAPI->Color3ub = __indirect_glColor3ub; - glAPI->Color3ubv = __indirect_glColor3ubv; - glAPI->Color3ui = __indirect_glColor3ui; - glAPI->Color3uiv = __indirect_glColor3uiv; - glAPI->Color3us = __indirect_glColor3us; - glAPI->Color3usv = __indirect_glColor3usv; - glAPI->Color4b = __indirect_glColor4b; - glAPI->Color4bv = __indirect_glColor4bv; - glAPI->Color4d = __indirect_glColor4d; - glAPI->Color4dv = __indirect_glColor4dv; - glAPI->Color4f = __indirect_glColor4f; - glAPI->Color4fv = __indirect_glColor4fv; - glAPI->Color4i = __indirect_glColor4i; - glAPI->Color4iv = __indirect_glColor4iv; - glAPI->Color4s = __indirect_glColor4s; - glAPI->Color4sv = __indirect_glColor4sv; - glAPI->Color4ub = __indirect_glColor4ub; - glAPI->Color4ubv = __indirect_glColor4ubv; - glAPI->Color4ui = __indirect_glColor4ui; - glAPI->Color4uiv = __indirect_glColor4uiv; - glAPI->Color4us = __indirect_glColor4us; - glAPI->Color4usv = __indirect_glColor4usv; - glAPI->ColorMask = __indirect_glColorMask; - glAPI->ColorMaterial = __indirect_glColorMaterial; - glAPI->CopyPixels = __indirect_glCopyPixels; - glAPI->CullFace = __indirect_glCullFace; - glAPI->DeleteLists = __indirect_glDeleteLists; - glAPI->DepthFunc = __indirect_glDepthFunc; - glAPI->DepthMask = __indirect_glDepthMask; - glAPI->DepthRange = __indirect_glDepthRange; - glAPI->Disable = __indirect_glDisable; - glAPI->DrawBuffer = __indirect_glDrawBuffer; - glAPI->DrawPixels = __indirect_glDrawPixels; - glAPI->EdgeFlag = __indirect_glEdgeFlag; - glAPI->EdgeFlagv = __indirect_glEdgeFlagv; - glAPI->Enable = __indirect_glEnable; - glAPI->End = __indirect_glEnd; - glAPI->EndList = __indirect_glEndList; - glAPI->EvalCoord1d = __indirect_glEvalCoord1d; - glAPI->EvalCoord1dv = __indirect_glEvalCoord1dv; - glAPI->EvalCoord1f = __indirect_glEvalCoord1f; - glAPI->EvalCoord1fv = __indirect_glEvalCoord1fv; - glAPI->EvalCoord2d = __indirect_glEvalCoord2d; - glAPI->EvalCoord2dv = __indirect_glEvalCoord2dv; - glAPI->EvalCoord2f = __indirect_glEvalCoord2f; - glAPI->EvalCoord2fv = __indirect_glEvalCoord2fv; - glAPI->EvalMesh1 = __indirect_glEvalMesh1; - glAPI->EvalMesh2 = __indirect_glEvalMesh2; - glAPI->EvalPoint1 = __indirect_glEvalPoint1; - glAPI->EvalPoint2 = __indirect_glEvalPoint2; - glAPI->FeedbackBuffer = __indirect_glFeedbackBuffer; - glAPI->Finish = __indirect_glFinish; - glAPI->Flush = __indirect_glFlush; - glAPI->Fogf = __indirect_glFogf; - glAPI->Fogfv = __indirect_glFogfv; - glAPI->Fogi = __indirect_glFogi; - glAPI->Fogiv = __indirect_glFogiv; - glAPI->FrontFace = __indirect_glFrontFace; - glAPI->Frustum = __indirect_glFrustum; - glAPI->GenLists = __indirect_glGenLists; - glAPI->GetBooleanv = __indirect_glGetBooleanv; - glAPI->GetClipPlane = __indirect_glGetClipPlane; - glAPI->GetDoublev = __indirect_glGetDoublev; - glAPI->GetError = __indirect_glGetError; - glAPI->GetFloatv = __indirect_glGetFloatv; - glAPI->GetIntegerv = __indirect_glGetIntegerv; - glAPI->GetLightfv = __indirect_glGetLightfv; - glAPI->GetLightiv = __indirect_glGetLightiv; - glAPI->GetMapdv = __indirect_glGetMapdv; - glAPI->GetMapfv = __indirect_glGetMapfv; - glAPI->GetMapiv = __indirect_glGetMapiv; - glAPI->GetMaterialfv = __indirect_glGetMaterialfv; - glAPI->GetMaterialiv = __indirect_glGetMaterialiv; - glAPI->GetPixelMapfv = __indirect_glGetPixelMapfv; - glAPI->GetPixelMapuiv = __indirect_glGetPixelMapuiv; - glAPI->GetPixelMapusv = __indirect_glGetPixelMapusv; - glAPI->GetPolygonStipple = __indirect_glGetPolygonStipple; - glAPI->GetString = __indirect_glGetString; - glAPI->GetTexEnvfv = __indirect_glGetTexEnvfv; - glAPI->GetTexEnviv = __indirect_glGetTexEnviv; - glAPI->GetTexGendv = __indirect_glGetTexGendv; - glAPI->GetTexGenfv = __indirect_glGetTexGenfv; - glAPI->GetTexGeniv = __indirect_glGetTexGeniv; - glAPI->GetTexImage = __indirect_glGetTexImage; - glAPI->GetTexLevelParameterfv = __indirect_glGetTexLevelParameterfv; - glAPI->GetTexLevelParameteriv = __indirect_glGetTexLevelParameteriv; - glAPI->GetTexParameterfv = __indirect_glGetTexParameterfv; - glAPI->GetTexParameteriv = __indirect_glGetTexParameteriv; - glAPI->Hint = __indirect_glHint; - glAPI->IndexMask = __indirect_glIndexMask; - glAPI->Indexd = __indirect_glIndexd; - glAPI->Indexdv = __indirect_glIndexdv; - glAPI->Indexf = __indirect_glIndexf; - glAPI->Indexfv = __indirect_glIndexfv; - glAPI->Indexi = __indirect_glIndexi; - glAPI->Indexiv = __indirect_glIndexiv; - glAPI->Indexs = __indirect_glIndexs; - glAPI->Indexsv = __indirect_glIndexsv; - glAPI->InitNames = __indirect_glInitNames; - glAPI->IsEnabled = __indirect_glIsEnabled; - glAPI->IsList = __indirect_glIsList; - glAPI->LightModelf = __indirect_glLightModelf; - glAPI->LightModelfv = __indirect_glLightModelfv; - glAPI->LightModeli = __indirect_glLightModeli; - glAPI->LightModeliv = __indirect_glLightModeliv; - glAPI->Lightf = __indirect_glLightf; - glAPI->Lightfv = __indirect_glLightfv; - glAPI->Lighti = __indirect_glLighti; - glAPI->Lightiv = __indirect_glLightiv; - glAPI->LineStipple = __indirect_glLineStipple; - glAPI->LineWidth = __indirect_glLineWidth; - glAPI->ListBase = __indirect_glListBase; - glAPI->LoadIdentity = __indirect_glLoadIdentity; - glAPI->LoadMatrixd = __indirect_glLoadMatrixd; - glAPI->LoadMatrixf = __indirect_glLoadMatrixf; - glAPI->LoadName = __indirect_glLoadName; - glAPI->LogicOp = __indirect_glLogicOp; - glAPI->Map1d = __indirect_glMap1d; - glAPI->Map1f = __indirect_glMap1f; - glAPI->Map2d = __indirect_glMap2d; - glAPI->Map2f = __indirect_glMap2f; - glAPI->MapGrid1d = __indirect_glMapGrid1d; - glAPI->MapGrid1f = __indirect_glMapGrid1f; - glAPI->MapGrid2d = __indirect_glMapGrid2d; - glAPI->MapGrid2f = __indirect_glMapGrid2f; - glAPI->Materialf = __indirect_glMaterialf; - glAPI->Materialfv = __indirect_glMaterialfv; - glAPI->Materiali = __indirect_glMateriali; - glAPI->Materialiv = __indirect_glMaterialiv; - glAPI->MatrixMode = __indirect_glMatrixMode; - glAPI->MultMatrixd = __indirect_glMultMatrixd; - glAPI->MultMatrixf = __indirect_glMultMatrixf; - glAPI->NewList = __indirect_glNewList; - glAPI->Normal3b = __indirect_glNormal3b; - glAPI->Normal3bv = __indirect_glNormal3bv; - glAPI->Normal3d = __indirect_glNormal3d; - glAPI->Normal3dv = __indirect_glNormal3dv; - glAPI->Normal3f = __indirect_glNormal3f; - glAPI->Normal3fv = __indirect_glNormal3fv; - glAPI->Normal3i = __indirect_glNormal3i; - glAPI->Normal3iv = __indirect_glNormal3iv; - glAPI->Normal3s = __indirect_glNormal3s; - glAPI->Normal3sv = __indirect_glNormal3sv; - glAPI->Ortho = __indirect_glOrtho; - glAPI->PassThrough = __indirect_glPassThrough; - glAPI->PixelMapfv = __indirect_glPixelMapfv; - glAPI->PixelMapuiv = __indirect_glPixelMapuiv; - glAPI->PixelMapusv = __indirect_glPixelMapusv; - glAPI->PixelStoref = __indirect_glPixelStoref; - glAPI->PixelStorei = __indirect_glPixelStorei; - glAPI->PixelTransferf = __indirect_glPixelTransferf; - glAPI->PixelTransferi = __indirect_glPixelTransferi; - glAPI->PixelZoom = __indirect_glPixelZoom; - glAPI->PointSize = __indirect_glPointSize; - glAPI->PolygonMode = __indirect_glPolygonMode; - glAPI->PolygonStipple = __indirect_glPolygonStipple; - glAPI->PopAttrib = __indirect_glPopAttrib; - glAPI->PopMatrix = __indirect_glPopMatrix; - glAPI->PopName = __indirect_glPopName; - glAPI->PushAttrib = __indirect_glPushAttrib; - glAPI->PushMatrix = __indirect_glPushMatrix; - glAPI->PushName = __indirect_glPushName; - glAPI->RasterPos2d = __indirect_glRasterPos2d; - glAPI->RasterPos2dv = __indirect_glRasterPos2dv; - glAPI->RasterPos2f = __indirect_glRasterPos2f; - glAPI->RasterPos2fv = __indirect_glRasterPos2fv; - glAPI->RasterPos2i = __indirect_glRasterPos2i; - glAPI->RasterPos2iv = __indirect_glRasterPos2iv; - glAPI->RasterPos2s = __indirect_glRasterPos2s; - glAPI->RasterPos2sv = __indirect_glRasterPos2sv; - glAPI->RasterPos3d = __indirect_glRasterPos3d; - glAPI->RasterPos3dv = __indirect_glRasterPos3dv; - glAPI->RasterPos3f = __indirect_glRasterPos3f; - glAPI->RasterPos3fv = __indirect_glRasterPos3fv; - glAPI->RasterPos3i = __indirect_glRasterPos3i; - glAPI->RasterPos3iv = __indirect_glRasterPos3iv; - glAPI->RasterPos3s = __indirect_glRasterPos3s; - glAPI->RasterPos3sv = __indirect_glRasterPos3sv; - glAPI->RasterPos4d = __indirect_glRasterPos4d; - glAPI->RasterPos4dv = __indirect_glRasterPos4dv; - glAPI->RasterPos4f = __indirect_glRasterPos4f; - glAPI->RasterPos4fv = __indirect_glRasterPos4fv; - glAPI->RasterPos4i = __indirect_glRasterPos4i; - glAPI->RasterPos4iv = __indirect_glRasterPos4iv; - glAPI->RasterPos4s = __indirect_glRasterPos4s; - glAPI->RasterPos4sv = __indirect_glRasterPos4sv; - glAPI->ReadBuffer = __indirect_glReadBuffer; - glAPI->ReadPixels = __indirect_glReadPixels; - glAPI->Rectd = __indirect_glRectd; - glAPI->Rectdv = __indirect_glRectdv; - glAPI->Rectf = __indirect_glRectf; - glAPI->Rectfv = __indirect_glRectfv; - glAPI->Recti = __indirect_glRecti; - glAPI->Rectiv = __indirect_glRectiv; - glAPI->Rects = __indirect_glRects; - glAPI->Rectsv = __indirect_glRectsv; - glAPI->RenderMode = __indirect_glRenderMode; - glAPI->Rotated = __indirect_glRotated; - glAPI->Rotatef = __indirect_glRotatef; - glAPI->Scaled = __indirect_glScaled; - glAPI->Scalef = __indirect_glScalef; - glAPI->Scissor = __indirect_glScissor; - glAPI->SelectBuffer = __indirect_glSelectBuffer; - glAPI->ShadeModel = __indirect_glShadeModel; - glAPI->StencilFunc = __indirect_glStencilFunc; - glAPI->StencilMask = __indirect_glStencilMask; - glAPI->StencilOp = __indirect_glStencilOp; - glAPI->TexCoord1d = __indirect_glTexCoord1d; - glAPI->TexCoord1dv = __indirect_glTexCoord1dv; - glAPI->TexCoord1f = __indirect_glTexCoord1f; - glAPI->TexCoord1fv = __indirect_glTexCoord1fv; - glAPI->TexCoord1i = __indirect_glTexCoord1i; - glAPI->TexCoord1iv = __indirect_glTexCoord1iv; - glAPI->TexCoord1s = __indirect_glTexCoord1s; - glAPI->TexCoord1sv = __indirect_glTexCoord1sv; - glAPI->TexCoord2d = __indirect_glTexCoord2d; - glAPI->TexCoord2dv = __indirect_glTexCoord2dv; - glAPI->TexCoord2f = __indirect_glTexCoord2f; - glAPI->TexCoord2fv = __indirect_glTexCoord2fv; - glAPI->TexCoord2i = __indirect_glTexCoord2i; - glAPI->TexCoord2iv = __indirect_glTexCoord2iv; - glAPI->TexCoord2s = __indirect_glTexCoord2s; - glAPI->TexCoord2sv = __indirect_glTexCoord2sv; - glAPI->TexCoord3d = __indirect_glTexCoord3d; - glAPI->TexCoord3dv = __indirect_glTexCoord3dv; - glAPI->TexCoord3f = __indirect_glTexCoord3f; - glAPI->TexCoord3fv = __indirect_glTexCoord3fv; - glAPI->TexCoord3i = __indirect_glTexCoord3i; - glAPI->TexCoord3iv = __indirect_glTexCoord3iv; - glAPI->TexCoord3s = __indirect_glTexCoord3s; - glAPI->TexCoord3sv = __indirect_glTexCoord3sv; - glAPI->TexCoord4d = __indirect_glTexCoord4d; - glAPI->TexCoord4dv = __indirect_glTexCoord4dv; - glAPI->TexCoord4f = __indirect_glTexCoord4f; - glAPI->TexCoord4fv = __indirect_glTexCoord4fv; - glAPI->TexCoord4i = __indirect_glTexCoord4i; - glAPI->TexCoord4iv = __indirect_glTexCoord4iv; - glAPI->TexCoord4s = __indirect_glTexCoord4s; - glAPI->TexCoord4sv = __indirect_glTexCoord4sv; - glAPI->TexEnvf = __indirect_glTexEnvf; - glAPI->TexEnvfv = __indirect_glTexEnvfv; - glAPI->TexEnvi = __indirect_glTexEnvi; - glAPI->TexEnviv = __indirect_glTexEnviv; - glAPI->TexGend = __indirect_glTexGend; - glAPI->TexGendv = __indirect_glTexGendv; - glAPI->TexGenf = __indirect_glTexGenf; - glAPI->TexGenfv = __indirect_glTexGenfv; - glAPI->TexGeni = __indirect_glTexGeni; - glAPI->TexGeniv = __indirect_glTexGeniv; - glAPI->TexImage1D = __indirect_glTexImage1D; - glAPI->TexImage2D = __indirect_glTexImage2D; - glAPI->TexParameterf = __indirect_glTexParameterf; - glAPI->TexParameterfv = __indirect_glTexParameterfv; - glAPI->TexParameteri = __indirect_glTexParameteri; - glAPI->TexParameteriv = __indirect_glTexParameteriv; - glAPI->Translated = __indirect_glTranslated; - glAPI->Translatef = __indirect_glTranslatef; - glAPI->Vertex2d = __indirect_glVertex2d; - glAPI->Vertex2dv = __indirect_glVertex2dv; - glAPI->Vertex2f = __indirect_glVertex2f; - glAPI->Vertex2fv = __indirect_glVertex2fv; - glAPI->Vertex2i = __indirect_glVertex2i; - glAPI->Vertex2iv = __indirect_glVertex2iv; - glAPI->Vertex2s = __indirect_glVertex2s; - glAPI->Vertex2sv = __indirect_glVertex2sv; - glAPI->Vertex3d = __indirect_glVertex3d; - glAPI->Vertex3dv = __indirect_glVertex3dv; - glAPI->Vertex3f = __indirect_glVertex3f; - glAPI->Vertex3fv = __indirect_glVertex3fv; - glAPI->Vertex3i = __indirect_glVertex3i; - glAPI->Vertex3iv = __indirect_glVertex3iv; - glAPI->Vertex3s = __indirect_glVertex3s; - glAPI->Vertex3sv = __indirect_glVertex3sv; - glAPI->Vertex4d = __indirect_glVertex4d; - glAPI->Vertex4dv = __indirect_glVertex4dv; - glAPI->Vertex4f = __indirect_glVertex4f; - glAPI->Vertex4fv = __indirect_glVertex4fv; - glAPI->Vertex4i = __indirect_glVertex4i; - glAPI->Vertex4iv = __indirect_glVertex4iv; - glAPI->Vertex4s = __indirect_glVertex4s; - glAPI->Vertex4sv = __indirect_glVertex4sv; - glAPI->Viewport = __indirect_glViewport; - - /* 1.1 */ - - glAPI->AreTexturesResident = __indirect_glAreTexturesResident; - glAPI->ArrayElement = __indirect_glArrayElement; - glAPI->BindTexture = __indirect_glBindTexture; - glAPI->ColorPointer = __indirect_glColorPointer; - glAPI->CopyTexImage1D = __indirect_glCopyTexImage1D; - glAPI->CopyTexImage2D = __indirect_glCopyTexImage2D; - glAPI->CopyTexSubImage1D = __indirect_glCopyTexSubImage1D; - glAPI->CopyTexSubImage2D = __indirect_glCopyTexSubImage2D; - glAPI->DeleteTextures = __indirect_glDeleteTextures; - glAPI->DisableClientState = __indirect_glDisableClientState; - glAPI->DrawArrays = __indirect_glDrawArrays; - glAPI->DrawElements = __indirect_glDrawElements; - glAPI->EdgeFlagPointer = __indirect_glEdgeFlagPointer; - glAPI->EnableClientState = __indirect_glEnableClientState; - glAPI->GenTextures = __indirect_glGenTextures; - glAPI->GetPointerv = __indirect_glGetPointerv; - glAPI->IndexPointer = __indirect_glIndexPointer; - glAPI->Indexub = __indirect_glIndexub; - glAPI->Indexubv = __indirect_glIndexubv; - glAPI->InterleavedArrays = __indirect_glInterleavedArrays; - glAPI->IsTexture = __indirect_glIsTexture; - glAPI->NormalPointer = __indirect_glNormalPointer; - glAPI->PolygonOffset = __indirect_glPolygonOffset; - glAPI->PopClientAttrib = __indirect_glPopClientAttrib; - glAPI->PrioritizeTextures = __indirect_glPrioritizeTextures; - glAPI->PushClientAttrib = __indirect_glPushClientAttrib; - glAPI->TexCoordPointer = __indirect_glTexCoordPointer; - glAPI->TexSubImage1D = __indirect_glTexSubImage1D; - glAPI->TexSubImage2D = __indirect_glTexSubImage2D; - glAPI->VertexPointer = __indirect_glVertexPointer; - - /* 1.2 */ - - glAPI->BlendColor = __indirect_glBlendColor; - glAPI->BlendEquation = __indirect_glBlendEquation; - glAPI->ColorSubTable = __indirect_glColorSubTable; - glAPI->ColorTable = __indirect_glColorTable; - glAPI->ColorTableParameterfv = __indirect_glColorTableParameterfv; - glAPI->ColorTableParameteriv = __indirect_glColorTableParameteriv; - glAPI->ConvolutionFilter1D = __indirect_glConvolutionFilter1D; - glAPI->ConvolutionFilter2D = __indirect_glConvolutionFilter2D; - glAPI->ConvolutionParameterf = __indirect_glConvolutionParameterf; - glAPI->ConvolutionParameterfv = __indirect_glConvolutionParameterfv; - glAPI->ConvolutionParameteri = __indirect_glConvolutionParameteri; - glAPI->ConvolutionParameteriv = __indirect_glConvolutionParameteriv; - glAPI->CopyColorSubTable = __indirect_glCopyColorSubTable; - glAPI->CopyColorTable = __indirect_glCopyColorTable; - glAPI->CopyConvolutionFilter1D = __indirect_glCopyConvolutionFilter1D; - glAPI->CopyConvolutionFilter2D = __indirect_glCopyConvolutionFilter2D; - glAPI->CopyTexSubImage3D = __indirect_glCopyTexSubImage3D; - glAPI->DrawRangeElements = __indirect_glDrawRangeElements; - glAPI->GetColorTable = __indirect_glGetColorTable; - glAPI->GetColorTableParameterfv = __indirect_glGetColorTableParameterfv; - glAPI->GetColorTableParameteriv = __indirect_glGetColorTableParameteriv; - glAPI->GetConvolutionFilter = __indirect_glGetConvolutionFilter; - glAPI->GetConvolutionParameterfv = __indirect_glGetConvolutionParameterfv; - glAPI->GetConvolutionParameteriv = __indirect_glGetConvolutionParameteriv; - glAPI->GetHistogram = __indirect_glGetHistogram; - glAPI->GetHistogramParameterfv = __indirect_glGetHistogramParameterfv; - glAPI->GetHistogramParameteriv = __indirect_glGetHistogramParameteriv; - glAPI->GetMinmax = __indirect_glGetMinmax; - glAPI->GetMinmaxParameterfv = __indirect_glGetMinmaxParameterfv; - glAPI->GetMinmaxParameteriv = __indirect_glGetMinmaxParameteriv; - glAPI->GetSeparableFilter = __indirect_glGetSeparableFilter; - glAPI->Histogram = __indirect_glHistogram; - glAPI->Minmax = __indirect_glMinmax; - glAPI->ResetHistogram = __indirect_glResetHistogram; - glAPI->ResetMinmax = __indirect_glResetMinmax; - glAPI->SeparableFilter2D = __indirect_glSeparableFilter2D; - glAPI->TexImage3D = __indirect_glTexImage3D; - glAPI->TexSubImage3D = __indirect_glTexSubImage3D; - - /* 1. GL_ARB_multitexture */ - - glAPI->ActiveTextureARB = __indirect_glActiveTextureARB; - glAPI->ClientActiveTextureARB = __indirect_glClientActiveTextureARB; - glAPI->MultiTexCoord1dARB = __indirect_glMultiTexCoord1dARB; - glAPI->MultiTexCoord1dvARB = __indirect_glMultiTexCoord1dvARB; - glAPI->MultiTexCoord1fARB = __indirect_glMultiTexCoord1fARB; - glAPI->MultiTexCoord1fvARB = __indirect_glMultiTexCoord1fvARB; - glAPI->MultiTexCoord1iARB = __indirect_glMultiTexCoord1iARB; - glAPI->MultiTexCoord1ivARB = __indirect_glMultiTexCoord1ivARB; - glAPI->MultiTexCoord1sARB = __indirect_glMultiTexCoord1sARB; - glAPI->MultiTexCoord1svARB = __indirect_glMultiTexCoord1svARB; - glAPI->MultiTexCoord2dARB = __indirect_glMultiTexCoord2dARB; - glAPI->MultiTexCoord2dvARB = __indirect_glMultiTexCoord2dvARB; - glAPI->MultiTexCoord2fARB = __indirect_glMultiTexCoord2fARB; - glAPI->MultiTexCoord2fvARB = __indirect_glMultiTexCoord2fvARB; - glAPI->MultiTexCoord2iARB = __indirect_glMultiTexCoord2iARB; - glAPI->MultiTexCoord2ivARB = __indirect_glMultiTexCoord2ivARB; - glAPI->MultiTexCoord2sARB = __indirect_glMultiTexCoord2sARB; - glAPI->MultiTexCoord2svARB = __indirect_glMultiTexCoord2svARB; - glAPI->MultiTexCoord3dARB = __indirect_glMultiTexCoord3dARB; - glAPI->MultiTexCoord3dvARB = __indirect_glMultiTexCoord3dvARB; - glAPI->MultiTexCoord3fARB = __indirect_glMultiTexCoord3fARB; - glAPI->MultiTexCoord3fvARB = __indirect_glMultiTexCoord3fvARB; - glAPI->MultiTexCoord3iARB = __indirect_glMultiTexCoord3iARB; - glAPI->MultiTexCoord3ivARB = __indirect_glMultiTexCoord3ivARB; - glAPI->MultiTexCoord3sARB = __indirect_glMultiTexCoord3sARB; - glAPI->MultiTexCoord3svARB = __indirect_glMultiTexCoord3svARB; - glAPI->MultiTexCoord4dARB = __indirect_glMultiTexCoord4dARB; - glAPI->MultiTexCoord4dvARB = __indirect_glMultiTexCoord4dvARB; - glAPI->MultiTexCoord4fARB = __indirect_glMultiTexCoord4fARB; - glAPI->MultiTexCoord4fvARB = __indirect_glMultiTexCoord4fvARB; - glAPI->MultiTexCoord4iARB = __indirect_glMultiTexCoord4iARB; - glAPI->MultiTexCoord4ivARB = __indirect_glMultiTexCoord4ivARB; - glAPI->MultiTexCoord4sARB = __indirect_glMultiTexCoord4sARB; - glAPI->MultiTexCoord4svARB = __indirect_glMultiTexCoord4svARB; - - /* 3. GL_ARB_transpose_matrix */ - - glAPI->LoadTransposeMatrixdARB = __indirect_glLoadTransposeMatrixdARB; - glAPI->LoadTransposeMatrixfARB = __indirect_glLoadTransposeMatrixfARB; - glAPI->MultTransposeMatrixdARB = __indirect_glMultTransposeMatrixdARB; - glAPI->MultTransposeMatrixfARB = __indirect_glMultTransposeMatrixfARB; - - /* 5. GL_ARB_multisample */ - - glAPI->SampleCoverageARB = __indirect_glSampleCoverageARB; - - /* 12. GL_ARB_texture_compression */ - - glAPI->CompressedTexImage1DARB = __indirect_glCompressedTexImage1DARB; - glAPI->CompressedTexImage2DARB = __indirect_glCompressedTexImage2DARB; - glAPI->CompressedTexImage3DARB = __indirect_glCompressedTexImage3DARB; - glAPI->CompressedTexSubImage1DARB = __indirect_glCompressedTexSubImage1DARB; - glAPI->CompressedTexSubImage2DARB = __indirect_glCompressedTexSubImage2DARB; - glAPI->CompressedTexSubImage3DARB = __indirect_glCompressedTexSubImage3DARB; - glAPI->GetCompressedTexImageARB = __indirect_glGetCompressedTexImageARB; - - /* 26. GL_ARB_vertex_program */ - - glAPI->DisableVertexAttribArrayARB = __indirect_glDisableVertexAttribArrayARB; - glAPI->EnableVertexAttribArrayARB = __indirect_glEnableVertexAttribArrayARB; - glAPI->GetProgramEnvParameterdvARB = __indirect_glGetProgramEnvParameterdvARB; - glAPI->GetProgramEnvParameterfvARB = __indirect_glGetProgramEnvParameterfvARB; - glAPI->GetProgramLocalParameterdvARB = __indirect_glGetProgramLocalParameterdvARB; - glAPI->GetProgramLocalParameterfvARB = __indirect_glGetProgramLocalParameterfvARB; - glAPI->GetProgramStringARB = __indirect_glGetProgramStringARB; - glAPI->GetProgramivARB = __indirect_glGetProgramivARB; - glAPI->GetVertexAttribdvARB = __indirect_glGetVertexAttribdvARB; - glAPI->GetVertexAttribfvARB = __indirect_glGetVertexAttribfvARB; - glAPI->GetVertexAttribivARB = __indirect_glGetVertexAttribivARB; - glAPI->ProgramEnvParameter4dARB = __indirect_glProgramEnvParameter4dARB; - glAPI->ProgramEnvParameter4dvARB = __indirect_glProgramEnvParameter4dvARB; - glAPI->ProgramEnvParameter4fARB = __indirect_glProgramEnvParameter4fARB; - glAPI->ProgramEnvParameter4fvARB = __indirect_glProgramEnvParameter4fvARB; - glAPI->ProgramLocalParameter4dARB = __indirect_glProgramLocalParameter4dARB; - glAPI->ProgramLocalParameter4dvARB = __indirect_glProgramLocalParameter4dvARB; - glAPI->ProgramLocalParameter4fARB = __indirect_glProgramLocalParameter4fARB; - glAPI->ProgramLocalParameter4fvARB = __indirect_glProgramLocalParameter4fvARB; - glAPI->ProgramStringARB = __indirect_glProgramStringARB; - glAPI->VertexAttrib1dARB = __indirect_glVertexAttrib1dARB; - glAPI->VertexAttrib1dvARB = __indirect_glVertexAttrib1dvARB; - glAPI->VertexAttrib1fARB = __indirect_glVertexAttrib1fARB; - glAPI->VertexAttrib1fvARB = __indirect_glVertexAttrib1fvARB; - glAPI->VertexAttrib1sARB = __indirect_glVertexAttrib1sARB; - glAPI->VertexAttrib1svARB = __indirect_glVertexAttrib1svARB; - glAPI->VertexAttrib2dARB = __indirect_glVertexAttrib2dARB; - glAPI->VertexAttrib2dvARB = __indirect_glVertexAttrib2dvARB; - glAPI->VertexAttrib2fARB = __indirect_glVertexAttrib2fARB; - glAPI->VertexAttrib2fvARB = __indirect_glVertexAttrib2fvARB; - glAPI->VertexAttrib2sARB = __indirect_glVertexAttrib2sARB; - glAPI->VertexAttrib2svARB = __indirect_glVertexAttrib2svARB; - glAPI->VertexAttrib3dARB = __indirect_glVertexAttrib3dARB; - glAPI->VertexAttrib3dvARB = __indirect_glVertexAttrib3dvARB; - glAPI->VertexAttrib3fARB = __indirect_glVertexAttrib3fARB; - glAPI->VertexAttrib3fvARB = __indirect_glVertexAttrib3fvARB; - glAPI->VertexAttrib3sARB = __indirect_glVertexAttrib3sARB; - glAPI->VertexAttrib3svARB = __indirect_glVertexAttrib3svARB; - glAPI->VertexAttrib4NbvARB = __indirect_glVertexAttrib4NbvARB; - glAPI->VertexAttrib4NivARB = __indirect_glVertexAttrib4NivARB; - glAPI->VertexAttrib4NsvARB = __indirect_glVertexAttrib4NsvARB; - glAPI->VertexAttrib4NubARB = __indirect_glVertexAttrib4NubARB; - glAPI->VertexAttrib4NubvARB = __indirect_glVertexAttrib4NubvARB; - glAPI->VertexAttrib4NuivARB = __indirect_glVertexAttrib4NuivARB; - glAPI->VertexAttrib4NusvARB = __indirect_glVertexAttrib4NusvARB; - glAPI->VertexAttrib4bvARB = __indirect_glVertexAttrib4bvARB; - glAPI->VertexAttrib4dARB = __indirect_glVertexAttrib4dARB; - glAPI->VertexAttrib4dvARB = __indirect_glVertexAttrib4dvARB; - glAPI->VertexAttrib4fARB = __indirect_glVertexAttrib4fARB; - glAPI->VertexAttrib4fvARB = __indirect_glVertexAttrib4fvARB; - glAPI->VertexAttrib4ivARB = __indirect_glVertexAttrib4ivARB; - glAPI->VertexAttrib4sARB = __indirect_glVertexAttrib4sARB; - glAPI->VertexAttrib4svARB = __indirect_glVertexAttrib4svARB; - glAPI->VertexAttrib4ubvARB = __indirect_glVertexAttrib4ubvARB; - glAPI->VertexAttrib4uivARB = __indirect_glVertexAttrib4uivARB; - glAPI->VertexAttrib4usvARB = __indirect_glVertexAttrib4usvARB; - glAPI->VertexAttribPointerARB = __indirect_glVertexAttribPointerARB; - - /* 29. GL_ARB_occlusion_query */ - - glAPI->BeginQueryARB = __indirect_glBeginQueryARB; - glAPI->DeleteQueriesARB = __indirect_glDeleteQueriesARB; - glAPI->EndQueryARB = __indirect_glEndQueryARB; - glAPI->GenQueriesARB = __indirect_glGenQueriesARB; - glAPI->GetQueryObjectivARB = __indirect_glGetQueryObjectivARB; - glAPI->GetQueryObjectuivARB = __indirect_glGetQueryObjectuivARB; - glAPI->GetQueryivARB = __indirect_glGetQueryivARB; - glAPI->IsQueryARB = __indirect_glIsQueryARB; - - /* 37. GL_ARB_draw_buffers */ - - glAPI->DrawBuffersARB = __indirect_glDrawBuffersARB; - - /* 45. GL_ARB_framebuffer_object */ - - glAPI->RenderbufferStorageMultisample = __indirect_glRenderbufferStorageMultisample; - - /* 25. GL_SGIS_multisample */ - - glAPI->SampleMaskSGIS = __indirect_glSampleMaskSGIS; - glAPI->SamplePatternSGIS = __indirect_glSamplePatternSGIS; - - /* 30. GL_EXT_vertex_array */ - - glAPI->ColorPointerEXT = __indirect_glColorPointerEXT; - glAPI->EdgeFlagPointerEXT = __indirect_glEdgeFlagPointerEXT; - glAPI->IndexPointerEXT = __indirect_glIndexPointerEXT; - glAPI->NormalPointerEXT = __indirect_glNormalPointerEXT; - glAPI->TexCoordPointerEXT = __indirect_glTexCoordPointerEXT; - glAPI->VertexPointerEXT = __indirect_glVertexPointerEXT; - - /* 54. GL_EXT_point_parameters */ - - glAPI->PointParameterfEXT = __indirect_glPointParameterfEXT; - glAPI->PointParameterfvEXT = __indirect_glPointParameterfvEXT; - - /* 145. GL_EXT_secondary_color */ - - glAPI->SecondaryColor3bEXT = __indirect_glSecondaryColor3bEXT; - glAPI->SecondaryColor3bvEXT = __indirect_glSecondaryColor3bvEXT; - glAPI->SecondaryColor3dEXT = __indirect_glSecondaryColor3dEXT; - glAPI->SecondaryColor3dvEXT = __indirect_glSecondaryColor3dvEXT; - glAPI->SecondaryColor3fEXT = __indirect_glSecondaryColor3fEXT; - glAPI->SecondaryColor3fvEXT = __indirect_glSecondaryColor3fvEXT; - glAPI->SecondaryColor3iEXT = __indirect_glSecondaryColor3iEXT; - glAPI->SecondaryColor3ivEXT = __indirect_glSecondaryColor3ivEXT; - glAPI->SecondaryColor3sEXT = __indirect_glSecondaryColor3sEXT; - glAPI->SecondaryColor3svEXT = __indirect_glSecondaryColor3svEXT; - glAPI->SecondaryColor3ubEXT = __indirect_glSecondaryColor3ubEXT; - glAPI->SecondaryColor3ubvEXT = __indirect_glSecondaryColor3ubvEXT; - glAPI->SecondaryColor3uiEXT = __indirect_glSecondaryColor3uiEXT; - glAPI->SecondaryColor3uivEXT = __indirect_glSecondaryColor3uivEXT; - glAPI->SecondaryColor3usEXT = __indirect_glSecondaryColor3usEXT; - glAPI->SecondaryColor3usvEXT = __indirect_glSecondaryColor3usvEXT; - glAPI->SecondaryColorPointerEXT = __indirect_glSecondaryColorPointerEXT; - - /* 148. GL_EXT_multi_draw_arrays */ - - glAPI->MultiDrawArraysEXT = __indirect_glMultiDrawArraysEXT; - glAPI->MultiDrawElementsEXT = __indirect_glMultiDrawElementsEXT; - - /* 149. GL_EXT_fog_coord */ - - glAPI->FogCoordPointerEXT = __indirect_glFogCoordPointerEXT; - glAPI->FogCoorddEXT = __indirect_glFogCoorddEXT; - glAPI->FogCoorddvEXT = __indirect_glFogCoorddvEXT; - glAPI->FogCoordfEXT = __indirect_glFogCoordfEXT; - glAPI->FogCoordfvEXT = __indirect_glFogCoordfvEXT; - - /* 173. GL_EXT_blend_func_separate */ - - glAPI->BlendFuncSeparateEXT = __indirect_glBlendFuncSeparateEXT; - - /* 197. GL_MESA_window_pos */ - - glAPI->WindowPos2dMESA = __indirect_glWindowPos2dMESA; - glAPI->WindowPos2dvMESA = __indirect_glWindowPos2dvMESA; - glAPI->WindowPos2fMESA = __indirect_glWindowPos2fMESA; - glAPI->WindowPos2fvMESA = __indirect_glWindowPos2fvMESA; - glAPI->WindowPos2iMESA = __indirect_glWindowPos2iMESA; - glAPI->WindowPos2ivMESA = __indirect_glWindowPos2ivMESA; - glAPI->WindowPos2sMESA = __indirect_glWindowPos2sMESA; - glAPI->WindowPos2svMESA = __indirect_glWindowPos2svMESA; - glAPI->WindowPos3dMESA = __indirect_glWindowPos3dMESA; - glAPI->WindowPos3dvMESA = __indirect_glWindowPos3dvMESA; - glAPI->WindowPos3fMESA = __indirect_glWindowPos3fMESA; - glAPI->WindowPos3fvMESA = __indirect_glWindowPos3fvMESA; - glAPI->WindowPos3iMESA = __indirect_glWindowPos3iMESA; - glAPI->WindowPos3ivMESA = __indirect_glWindowPos3ivMESA; - glAPI->WindowPos3sMESA = __indirect_glWindowPos3sMESA; - glAPI->WindowPos3svMESA = __indirect_glWindowPos3svMESA; - - /* 233. GL_NV_vertex_program */ - - glAPI->AreProgramsResidentNV = __indirect_glAreProgramsResidentNV; - glAPI->BindProgramNV = __indirect_glBindProgramNV; - glAPI->DeleteProgramsNV = __indirect_glDeleteProgramsNV; - glAPI->ExecuteProgramNV = __indirect_glExecuteProgramNV; - glAPI->GenProgramsNV = __indirect_glGenProgramsNV; - glAPI->GetProgramParameterdvNV = __indirect_glGetProgramParameterdvNV; - glAPI->GetProgramParameterfvNV = __indirect_glGetProgramParameterfvNV; - glAPI->GetProgramStringNV = __indirect_glGetProgramStringNV; - glAPI->GetProgramivNV = __indirect_glGetProgramivNV; - glAPI->GetTrackMatrixivNV = __indirect_glGetTrackMatrixivNV; - glAPI->GetVertexAttribPointervNV = __indirect_glGetVertexAttribPointervNV; - glAPI->GetVertexAttribdvNV = __indirect_glGetVertexAttribdvNV; - glAPI->GetVertexAttribfvNV = __indirect_glGetVertexAttribfvNV; - glAPI->GetVertexAttribivNV = __indirect_glGetVertexAttribivNV; - glAPI->IsProgramNV = __indirect_glIsProgramNV; - glAPI->LoadProgramNV = __indirect_glLoadProgramNV; - glAPI->ProgramParameters4dvNV = __indirect_glProgramParameters4dvNV; - glAPI->ProgramParameters4fvNV = __indirect_glProgramParameters4fvNV; - glAPI->RequestResidentProgramsNV = __indirect_glRequestResidentProgramsNV; - glAPI->TrackMatrixNV = __indirect_glTrackMatrixNV; - glAPI->VertexAttrib1dNV = __indirect_glVertexAttrib1dNV; - glAPI->VertexAttrib1dvNV = __indirect_glVertexAttrib1dvNV; - glAPI->VertexAttrib1fNV = __indirect_glVertexAttrib1fNV; - glAPI->VertexAttrib1fvNV = __indirect_glVertexAttrib1fvNV; - glAPI->VertexAttrib1sNV = __indirect_glVertexAttrib1sNV; - glAPI->VertexAttrib1svNV = __indirect_glVertexAttrib1svNV; - glAPI->VertexAttrib2dNV = __indirect_glVertexAttrib2dNV; - glAPI->VertexAttrib2dvNV = __indirect_glVertexAttrib2dvNV; - glAPI->VertexAttrib2fNV = __indirect_glVertexAttrib2fNV; - glAPI->VertexAttrib2fvNV = __indirect_glVertexAttrib2fvNV; - glAPI->VertexAttrib2sNV = __indirect_glVertexAttrib2sNV; - glAPI->VertexAttrib2svNV = __indirect_glVertexAttrib2svNV; - glAPI->VertexAttrib3dNV = __indirect_glVertexAttrib3dNV; - glAPI->VertexAttrib3dvNV = __indirect_glVertexAttrib3dvNV; - glAPI->VertexAttrib3fNV = __indirect_glVertexAttrib3fNV; - glAPI->VertexAttrib3fvNV = __indirect_glVertexAttrib3fvNV; - glAPI->VertexAttrib3sNV = __indirect_glVertexAttrib3sNV; - glAPI->VertexAttrib3svNV = __indirect_glVertexAttrib3svNV; - glAPI->VertexAttrib4dNV = __indirect_glVertexAttrib4dNV; - glAPI->VertexAttrib4dvNV = __indirect_glVertexAttrib4dvNV; - glAPI->VertexAttrib4fNV = __indirect_glVertexAttrib4fNV; - glAPI->VertexAttrib4fvNV = __indirect_glVertexAttrib4fvNV; - glAPI->VertexAttrib4sNV = __indirect_glVertexAttrib4sNV; - glAPI->VertexAttrib4svNV = __indirect_glVertexAttrib4svNV; - glAPI->VertexAttrib4ubNV = __indirect_glVertexAttrib4ubNV; - glAPI->VertexAttrib4ubvNV = __indirect_glVertexAttrib4ubvNV; - glAPI->VertexAttribPointerNV = __indirect_glVertexAttribPointerNV; - glAPI->VertexAttribs1dvNV = __indirect_glVertexAttribs1dvNV; - glAPI->VertexAttribs1fvNV = __indirect_glVertexAttribs1fvNV; - glAPI->VertexAttribs1svNV = __indirect_glVertexAttribs1svNV; - glAPI->VertexAttribs2dvNV = __indirect_glVertexAttribs2dvNV; - glAPI->VertexAttribs2fvNV = __indirect_glVertexAttribs2fvNV; - glAPI->VertexAttribs2svNV = __indirect_glVertexAttribs2svNV; - glAPI->VertexAttribs3dvNV = __indirect_glVertexAttribs3dvNV; - glAPI->VertexAttribs3fvNV = __indirect_glVertexAttribs3fvNV; - glAPI->VertexAttribs3svNV = __indirect_glVertexAttribs3svNV; - glAPI->VertexAttribs4dvNV = __indirect_glVertexAttribs4dvNV; - glAPI->VertexAttribs4fvNV = __indirect_glVertexAttribs4fvNV; - glAPI->VertexAttribs4svNV = __indirect_glVertexAttribs4svNV; - glAPI->VertexAttribs4ubvNV = __indirect_glVertexAttribs4ubvNV; - - /* 262. GL_NV_point_sprite */ - - glAPI->PointParameteriNV = __indirect_glPointParameteriNV; - glAPI->PointParameterivNV = __indirect_glPointParameterivNV; - - /* 268. GL_EXT_stencil_two_side */ - - glAPI->ActiveStencilFaceEXT = __indirect_glActiveStencilFaceEXT; - - /* 282. GL_NV_fragment_program */ - - glAPI->GetProgramNamedParameterdvNV = __indirect_glGetProgramNamedParameterdvNV; - glAPI->GetProgramNamedParameterfvNV = __indirect_glGetProgramNamedParameterfvNV; - glAPI->ProgramNamedParameter4dNV = __indirect_glProgramNamedParameter4dNV; - glAPI->ProgramNamedParameter4dvNV = __indirect_glProgramNamedParameter4dvNV; - glAPI->ProgramNamedParameter4fNV = __indirect_glProgramNamedParameter4fNV; - glAPI->ProgramNamedParameter4fvNV = __indirect_glProgramNamedParameter4fvNV; - - /* 299. GL_EXT_blend_equation_separate */ - - glAPI->BlendEquationSeparateEXT = __indirect_glBlendEquationSeparateEXT; - - /* 310. GL_EXT_framebuffer_object */ - - glAPI->BindFramebufferEXT = __indirect_glBindFramebufferEXT; - glAPI->BindRenderbufferEXT = __indirect_glBindRenderbufferEXT; - glAPI->CheckFramebufferStatusEXT = __indirect_glCheckFramebufferStatusEXT; - glAPI->DeleteFramebuffersEXT = __indirect_glDeleteFramebuffersEXT; - glAPI->DeleteRenderbuffersEXT = __indirect_glDeleteRenderbuffersEXT; - glAPI->FramebufferRenderbufferEXT = __indirect_glFramebufferRenderbufferEXT; - glAPI->FramebufferTexture1DEXT = __indirect_glFramebufferTexture1DEXT; - glAPI->FramebufferTexture2DEXT = __indirect_glFramebufferTexture2DEXT; - glAPI->FramebufferTexture3DEXT = __indirect_glFramebufferTexture3DEXT; - glAPI->GenFramebuffersEXT = __indirect_glGenFramebuffersEXT; - glAPI->GenRenderbuffersEXT = __indirect_glGenRenderbuffersEXT; - glAPI->GenerateMipmapEXT = __indirect_glGenerateMipmapEXT; - glAPI->GetFramebufferAttachmentParameterivEXT = __indirect_glGetFramebufferAttachmentParameterivEXT; - glAPI->GetRenderbufferParameterivEXT = __indirect_glGetRenderbufferParameterivEXT; - glAPI->IsFramebufferEXT = __indirect_glIsFramebufferEXT; - glAPI->IsRenderbufferEXT = __indirect_glIsRenderbufferEXT; - glAPI->RenderbufferStorageEXT = __indirect_glRenderbufferStorageEXT; - - /* 316. GL_EXT_framebuffer_blit */ - - glAPI->BlitFramebufferEXT = __indirect_glBlitFramebufferEXT; - - /* 329. GL_EXT_texture_array */ - - glAPI->FramebufferTextureLayerEXT = __indirect_glFramebufferTextureLayerEXT; - - return glAPI; -} - diff --git a/src/glx/x11/indirect_init.h b/src/glx/x11/indirect_init.h deleted file mode 100644 index 72255f13014..00000000000 --- a/src/glx/x11/indirect_init.h +++ /dev/null @@ -1,41 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin - * - */ - -#ifndef _INDIRECT_INIT_H_ -#define _INDIRECT_INIT_H_ - -#include "glxclient.h" - -extern __GLapi *__glXNewIndirectAPI(void); - -#endif /* _INDIRECT_INIT_H_ */ diff --git a/src/glx/x11/indirect_size.c b/src/glx/x11/indirect_size.c deleted file mode 100644 index 6356ddd49b5..00000000000 --- a/src/glx/x11/indirect_size.c +++ /dev/null @@ -1,388 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#include -#include "indirect_size.h" - -# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define PURE __attribute__((pure)) -# else -# define PURE -# endif - -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif - -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) -# define INTERNAL __attribute__((visibility("internal"))) -# else -# define INTERNAL -# endif - - -#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__) -# undef HAVE_ALIAS -#endif -#ifdef HAVE_ALIAS -# define ALIAS2(from,to) \ - INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - __attribute__ ((alias( # to ))); -# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) -#else -# define ALIAS(from,to) \ - INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - { return __gl ## to ## _size( e ); } -#endif - - -INTERNAL PURE FASTCALL GLint -__glCallLists_size(GLenum e) -{ - switch (e) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return 1; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_2_BYTES: - case GL_HALF_FLOAT: - return 2; - case GL_3_BYTES: - return 3; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_4_BYTES: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glFogfv_size(GLenum e) -{ - switch (e) { - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_FOG_OFFSET_VALUE_SGIX: - case GL_FOG_DISTANCE_MODE_NV: - return 1; - case GL_FOG_COLOR: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glLightfv_size(GLenum e) -{ - switch (e) { - case GL_SPOT_EXPONENT: - case GL_SPOT_CUTOFF: - case GL_CONSTANT_ATTENUATION: - case GL_LINEAR_ATTENUATION: - case GL_QUADRATIC_ATTENUATION: - return 1; - case GL_SPOT_DIRECTION: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_POSITION: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glLightModelfv_size(GLenum e) -{ - switch (e) { - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_LIGHT_MODEL_COLOR_CONTROL: -/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ - return 1; - case GL_LIGHT_MODEL_AMBIENT: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glMaterialfv_size(GLenum e) -{ - switch (e) { - case GL_SHININESS: - return 1; - case GL_COLOR_INDEXES: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_EMISSION: - case GL_AMBIENT_AND_DIFFUSE: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glTexParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: -/* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: -/* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: -/* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_TEXTURE_STORAGE_HINT_APPLE: - case GL_STORAGE_PRIVATE_APPLE: - case GL_STORAGE_CACHED_APPLE: - case GL_STORAGE_SHARED_APPLE: - case GL_DEPTH_TEXTURE_MODE: -/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: -/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: -/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glTexEnvfv_size(GLenum e) -{ - switch (e) { - case GL_ALPHA_SCALE: - case GL_TEXTURE_ENV_MODE: - case GL_TEXTURE_LOD_BIAS: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_RGB_SCALE: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE3_RGB_NV: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_SOURCE3_ALPHA_NV: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND3_RGB_NV: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_OPERAND3_ALPHA_NV: - case GL_BUMP_TARGET_ATI: - case GL_COORD_REPLACE_ARB: -/* case GL_COORD_REPLACE_NV:*/ - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glTexGendv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glMap1d_size(GLenum e) -{ - switch (e) { - case GL_MAP1_INDEX: - case GL_MAP1_TEXTURE_COORD_1: - return 1; - case GL_MAP1_TEXTURE_COORD_2: - return 2; - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_VERTEX_3: - return 3; - case GL_MAP1_COLOR_4: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_4: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glMap2d_size(GLenum e) -{ - switch (e) { - case GL_MAP2_INDEX: - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_COLOR_4: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_4: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glColorTableParameterfv_size(GLenum e) -{ - switch (e) { - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum e) -{ - switch (e) { - case GL_CONVOLUTION_BORDER_MODE: -/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: -/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: -/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: -/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size(GLenum e) -{ - switch (e) { - case GL_POINT_SIZE_MIN: -/* case GL_POINT_SIZE_MIN_ARB:*/ -/* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: -/* case GL_POINT_SIZE_MAX_ARB:*/ -/* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: -/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ -/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: -/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ -/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: - return 0; - } -} - -ALIAS(Fogiv, Fogfv) - ALIAS(Lightiv, Lightfv) - ALIAS(LightModeliv, LightModelfv) - ALIAS(Materialiv, Materialfv) - ALIAS(TexParameteriv, TexParameterfv) - ALIAS(TexEnviv, TexEnvfv) - ALIAS(TexGenfv, TexGendv) - ALIAS(TexGeniv, TexGendv) - ALIAS(Map1f, Map1d) - ALIAS(Map2f, Map2d) - ALIAS(ColorTableParameteriv, ColorTableParameterfv) - ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) - ALIAS(PointParameterivNV, PointParameterfvEXT) -# undef PURE -# undef FASTCALL -# undef INTERNAL diff --git a/src/glx/x11/indirect_size.h b/src/glx/x11/indirect_size.h deleted file mode 100644 index af0919f9645..00000000000 --- a/src/glx/x11/indirect_size.h +++ /dev/null @@ -1,88 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_SIZE_H_ ) -# define _INDIRECT_SIZE_H_ - -/** - * \file - * Prototypes for functions used to determine the number of data elements in - * various GLX protocol messages. - * - * \author Ian Romanick - */ - -# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define PURE __attribute__((pure)) -# else -# define PURE -# endif - -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif - -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) -# define INTERNAL __attribute__((visibility("internal"))) -# else -# define INTERNAL -# endif - -extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); - -# undef PURE -# undef FASTCALL -# undef INTERNAL - -#endif /* !defined( _INDIRECT_SIZE_H_ ) */ diff --git a/src/glx/x11/indirect_texture_compression.c b/src/glx/x11/indirect_texture_compression.c deleted file mode 100644 index fa927ebdf68..00000000000 --- a/src/glx/x11/indirect_texture_compression.c +++ /dev/null @@ -1,343 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glx_texture_compression.c - * Contains the routines required to implement GLX protocol for - * ARB_texture_compression and related extensions. - * - * \sa http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_compression.txt - * - * \author Ian Romanick - */ - -#include "packrender.h" -#include "packsingle.h" -#include "indirect.h" - -#include - - -void -__indirect_glGetCompressedTexImageARB(GLenum target, GLint level, - GLvoid * img) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXGetTexImageReply reply; - size_t image_bytes; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetCompressedTexImage, 8); - __GLX_SINGLE_PUT_LONG(0, target); - __GLX_SINGLE_PUT_LONG(4, level); - __GLX_SINGLE_READ_XREPLY(); - - image_bytes = reply.width; - assert(image_bytes <= ((4 * reply.length) - 0)); - assert(image_bytes >= ((4 * reply.length) - 3)); - - if (image_bytes != 0) { - _XRead(dpy, (char *) img, image_bytes); - if (image_bytes < (4 * reply.length)) { - _XEatData(dpy, (4 * reply.length) - image_bytes); - } - } - - __GLX_SINGLE_END(); -} - - -/** - * Internal function used for \c glCompressedTexImage1D and - * \c glCompressedTexImage2D. - */ -static void -CompressedTexImage1D2D(GLenum target, GLint level, - GLenum internal_format, - GLsizei width, GLsizei height, - GLint border, GLsizei image_size, - const GLvoid * data, CARD32 rop) -{ - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if (gc->currentDpy == NULL) { - return; - } - - if ((target == GL_PROXY_TEXTURE_1D) - || (target == GL_PROXY_TEXTURE_2D) - || (target == GL_PROXY_TEXTURE_CUBE_MAP)) { - compsize = 0; - } - else { - compsize = image_size; - } - - cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + compsize); - if (cmdlen <= gc->maxSmallRenderCommandSize) { - __GLX_BEGIN_VARIABLE(rop, cmdlen); - __GLX_PUT_LONG(4, target); - __GLX_PUT_LONG(8, level); - __GLX_PUT_LONG(12, internal_format); - __GLX_PUT_LONG(16, width); - __GLX_PUT_LONG(20, height); - __GLX_PUT_LONG(24, border); - __GLX_PUT_LONG(28, image_size); - if (compsize != 0) { - __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE, - data, image_size); - } - __GLX_END(cmdlen); - } - else { - assert(compsize != 0); - - __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4); - __GLX_PUT_LONG(8, target); - __GLX_PUT_LONG(12, level); - __GLX_PUT_LONG(16, internal_format); - __GLX_PUT_LONG(20, width); - __GLX_PUT_LONG(24, height); - __GLX_PUT_LONG(28, border); - __GLX_PUT_LONG(32, image_size); - __glXSendLargeCommand(gc, gc->pc, - __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4, - data, image_size); - } -} - - -/** - * Internal function used for \c glCompressedTexSubImage1D and - * \c glCompressedTexSubImage2D. - */ -static void -CompressedTexSubImage1D2D(GLenum target, GLint level, - GLsizei xoffset, GLsizei yoffset, - GLsizei width, GLsizei height, - GLenum format, GLsizei image_size, - const GLvoid * data, CARD32 rop) -{ - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if (gc->currentDpy == NULL) { - return; - } - - if (target == GL_PROXY_TEXTURE_3D) { - compsize = 0; - } - else { - compsize = image_size; - } - - cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + compsize); - if (cmdlen <= gc->maxSmallRenderCommandSize) { - __GLX_BEGIN_VARIABLE(rop, cmdlen); - __GLX_PUT_LONG(4, target); - __GLX_PUT_LONG(8, level); - __GLX_PUT_LONG(12, xoffset); - __GLX_PUT_LONG(16, yoffset); - __GLX_PUT_LONG(20, width); - __GLX_PUT_LONG(24, height); - __GLX_PUT_LONG(28, format); - __GLX_PUT_LONG(32, image_size); - if (compsize != 0) { - __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE, - data, image_size); - } - __GLX_END(cmdlen); - } - else { - assert(compsize != 0); - - __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4); - __GLX_PUT_LONG(8, target); - __GLX_PUT_LONG(12, level); - __GLX_PUT_LONG(16, xoffset); - __GLX_PUT_LONG(20, yoffset); - __GLX_PUT_LONG(24, width); - __GLX_PUT_LONG(28, height); - __GLX_PUT_LONG(32, format); - __GLX_PUT_LONG(36, image_size); - __glXSendLargeCommand(gc, gc->pc, - __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4, - data, image_size); - } -} - - -void -__indirect_glCompressedTexImage1DARB(GLenum target, GLint level, - GLenum internal_format, GLsizei width, - GLint border, GLsizei image_size, - const GLvoid * data) -{ - CompressedTexImage1D2D(target, level, internal_format, width, 0, - border, image_size, data, - X_GLrop_CompressedTexImage1D); -} - - -void -__indirect_glCompressedTexImage2DARB(GLenum target, GLint level, - GLenum internal_format, - GLsizei width, GLsizei height, - GLint border, GLsizei image_size, - const GLvoid * data) -{ - CompressedTexImage1D2D(target, level, internal_format, width, height, - border, image_size, data, - X_GLrop_CompressedTexImage2D); -} - - -void -__indirect_glCompressedTexImage3DARB(GLenum target, GLint level, - GLenum internal_format, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLsizei image_size, const GLvoid * data) -{ - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if (gc->currentDpy == NULL) { - return; - } - - cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + image_size); - if (cmdlen <= gc->maxSmallRenderCommandSize) { - __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexImage3D, cmdlen); - __GLX_PUT_LONG(4, target); - __GLX_PUT_LONG(8, level); - __GLX_PUT_LONG(12, internal_format); - __GLX_PUT_LONG(16, width); - __GLX_PUT_LONG(20, height); - __GLX_PUT_LONG(24, depth); - __GLX_PUT_LONG(28, border); - __GLX_PUT_LONG(32, image_size); - if (image_size != 0) { - __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE, - data, image_size); - } - __GLX_END(cmdlen); - } - else { - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexImage3D, cmdlen + 4); - __GLX_PUT_LONG(8, target); - __GLX_PUT_LONG(12, level); - __GLX_PUT_LONG(16, internal_format); - __GLX_PUT_LONG(20, width); - __GLX_PUT_LONG(24, height); - __GLX_PUT_LONG(28, depth); - __GLX_PUT_LONG(32, border); - __GLX_PUT_LONG(36, image_size); - __glXSendLargeCommand(gc, gc->pc, - __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4, - data, image_size); - } -} - - -void -__indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLsizei image_size, - const GLvoid * data) -{ - CompressedTexSubImage1D2D(target, level, xoffset, 0, width, 0, - format, image_size, data, - X_GLrop_CompressedTexSubImage1D); -} - - -void -__indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLsizei image_size, - const GLvoid * data) -{ - CompressedTexSubImage1D2D(target, level, xoffset, yoffset, width, height, - format, image_size, data, - X_GLrop_CompressedTexSubImage2D); -} - - -void -__indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, - GLenum format, GLsizei image_size, - const GLvoid * data) -{ - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if (gc->currentDpy == NULL) { - return; - } - - cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE - + image_size); - if (cmdlen <= gc->maxSmallRenderCommandSize) { - __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexSubImage3D, cmdlen); - __GLX_PUT_LONG(4, target); - __GLX_PUT_LONG(8, level); - __GLX_PUT_LONG(12, xoffset); - __GLX_PUT_LONG(16, yoffset); - __GLX_PUT_LONG(20, zoffset); - __GLX_PUT_LONG(24, width); - __GLX_PUT_LONG(28, height); - __GLX_PUT_LONG(32, depth); - __GLX_PUT_LONG(36, format); - __GLX_PUT_LONG(40, image_size); - if (image_size != 0) { - __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE, - data, image_size); - } - __GLX_END(cmdlen); - } - else { - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexSubImage3D, cmdlen + 4); - __GLX_PUT_LONG(8, target); - __GLX_PUT_LONG(12, level); - __GLX_PUT_LONG(16, xoffset); - __GLX_PUT_LONG(20, yoffset); - __GLX_PUT_LONG(24, zoffset); - __GLX_PUT_LONG(28, width); - __GLX_PUT_LONG(32, height); - __GLX_PUT_LONG(36, depth); - __GLX_PUT_LONG(40, format); - __GLX_PUT_LONG(44, image_size); - __glXSendLargeCommand(gc, gc->pc, - __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4, - data, image_size); - } -} diff --git a/src/glx/x11/indirect_transpose_matrix.c b/src/glx/x11/indirect_transpose_matrix.c deleted file mode 100644 index 618db9f5d4f..00000000000 --- a/src/glx/x11/indirect_transpose_matrix.c +++ /dev/null @@ -1,85 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "indirect.h" - -static void -TransposeMatrixf(const GLfloat s[16], GLfloat d[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < 4; j++) { - d[i * 4 + j] = s[j * 4 + i]; - } - } -} - -static void -TransposeMatrixd(const GLdouble s[16], GLdouble d[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < 4; j++) { - d[i * 4 + j] = s[j * 4 + i]; - } - } -} - - -void -__indirect_glLoadTransposeMatrixdARB(const GLdouble * m) -{ - GLdouble mt[16]; - - TransposeMatrixd(m, mt); - __indirect_glLoadMatrixd(mt); -} - -void -__indirect_glLoadTransposeMatrixfARB(const GLfloat * m) -{ - GLfloat mt[16]; - - TransposeMatrixf(m, mt); - __indirect_glLoadMatrixf(mt); -} - -void -__indirect_glMultTransposeMatrixdARB(const GLdouble * m) -{ - GLdouble mt[16]; - - TransposeMatrixd(m, mt); - __indirect_glMultMatrixd(mt); -} - -void -__indirect_glMultTransposeMatrixfARB(const GLfloat * m) -{ - GLfloat mt[16]; - - TransposeMatrixf(m, mt); - __indirect_glMultMatrixf(mt); -} diff --git a/src/glx/x11/indirect_vertex_array.c b/src/glx/x11/indirect_vertex_array.c deleted file mode 100644 index ad9882528ff..00000000000 --- a/src/glx/x11/indirect_vertex_array.c +++ /dev/null @@ -1,1985 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2004, 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include -#include -#include - -#include "glxclient.h" -#include "indirect.h" -#include -#include "glxextensions.h" -#include "indirect_vertex_array.h" -#include "indirect_vertex_array_priv.h" - -#define __GLX_PAD(n) (((n)+3) & ~3) - -/** - * \file indirect_vertex_array.c - * Implement GLX protocol for vertex arrays and vertex buffer objects. - * - * The most important function in this fill is \c fill_array_info_cache. - * The \c array_state_vector contains a cache of the ARRAY_INFO data sent - * in the DrawArrays protocol. Certain operations, such as enabling or - * disabling an array, can invalidate this cache. \c fill_array_info_cache - * fills-in this data. Additionally, it examines the enabled state and - * other factors to determine what "version" of DrawArrays protocoal can be - * used. - * - * Current, only two versions of DrawArrays protocol are implemented. The - * first version is the "none" protocol. This is the fallback when the - * server does not support GL 1.1 / EXT_vertex_arrays. It is implemented - * by sending batches of immediate mode commands that are equivalent to the - * DrawArrays protocol. - * - * The other protocol that is currently implemented is the "old" protocol. - * This is the GL 1.1 DrawArrays protocol. The only difference between GL - * 1.1 and EXT_vertex_arrays is the opcode used for the DrawArrays command. - * This protocol is called "old" because the ARB is in the process of - * defining a new protocol, which will probably be called wither "new" or - * "vbo", to support multiple texture coordinate arrays, generic attributes, - * and vertex buffer objects. - * - * \author Ian Romanick - */ - -static void emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count); -static void emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count); - -static void emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, - const GLvoid * indices); -static void emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, - const GLvoid * indices); - - -static GLubyte *emit_element_none(GLubyte * dst, - const struct array_state_vector *arrays, - unsigned index); -static GLubyte *emit_element_old(GLubyte * dst, - const struct array_state_vector *arrays, - unsigned index); -static struct array_state *get_array_entry(const struct array_state_vector - *arrays, GLenum key, - unsigned index); -static void fill_array_info_cache(struct array_state_vector *arrays); -static GLboolean validate_mode(__GLXcontext * gc, GLenum mode); -static GLboolean validate_count(__GLXcontext * gc, GLsizei count); -static GLboolean validate_type(__GLXcontext * gc, GLenum type); - - -/** - * Table of sizes, in bytes, of a GL types. All of the type enums are be in - * the range 0x1400 - 0x140F. That includes types added by extensions (i.e., - * \c GL_HALF_FLOAT_NV). This elements of this table correspond to the - * type enums masked with 0x0f. - * - * \notes - * \c GL_HALF_FLOAT_NV is not included. Neither are \c GL_2_BYTES, - * \c GL_3_BYTES, or \c GL_4_BYTES. - */ -const GLuint __glXTypeSize_table[16] = { - 1, 1, 2, 2, 4, 4, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0 -}; - - -/** - * Free the per-context array state that was allocated with - * __glXInitVertexArrayState(). - */ -void -__glXFreeVertexArrayState(__GLXcontext * gc) -{ - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - - if (arrays) { - if (arrays->stack) { - free(arrays->stack); - arrays->stack = NULL; - } - if (arrays->arrays) { - free(arrays->arrays); - arrays->arrays = NULL; - } - free(arrays); - state->array_state = NULL; - } -} - - -/** - * Initialize vertex array state of a GLX context. - * - * \param gc GLX context whose vertex array state is to be initialized. - * - * \warning - * This function may only be called after __GLXcontext::gl_extension_bits, - * __GLXcontext::server_minor, and __GLXcontext::server_major have been - * initialized. These values are used to determine what vertex arrays are - * supported. - * - * \bug - * Return values from malloc are not properly tested. - */ -void -__glXInitVertexArrayState(__GLXcontext * gc) -{ - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays; - - unsigned array_count; - int texture_units = 1, vertex_program_attribs = 0; - unsigned i, j; - - GLboolean got_fog = GL_FALSE; - GLboolean got_secondary_color = GL_FALSE; - - - arrays = calloc(1, sizeof(struct array_state_vector)); - state->array_state = arrays; - - arrays->old_DrawArrays_possible = !state->NoDrawArraysProtocol; - arrays->new_DrawArrays_possible = GL_FALSE; - arrays->DrawArrays = NULL; - - arrays->active_texture_unit = 0; - - - /* Determine how many arrays are actually needed. Only arrays that - * are supported by the server are create. For example, if the server - * supports only 2 texture units, then only 2 texture coordinate arrays - * are created. - * - * At the very least, GL_VERTEX_ARRAY, GL_NORMAL_ARRAY, - * GL_COLOR_ARRAY, GL_INDEX_ARRAY, GL_TEXTURE_COORD_ARRAY, and - * GL_EDGE_FLAG_ARRAY are supported. - */ - - array_count = 5; - - if (__glExtensionBitIsEnabled(gc, GL_EXT_fog_coord_bit) - || (gc->server_major > 1) || (gc->server_minor >= 4)) { - got_fog = GL_TRUE; - array_count++; - } - - if (__glExtensionBitIsEnabled(gc, GL_EXT_secondary_color_bit) - || (gc->server_major > 1) || (gc->server_minor >= 4)) { - got_secondary_color = GL_TRUE; - array_count++; - } - - if (__glExtensionBitIsEnabled(gc, GL_ARB_multitexture_bit) - || (gc->server_major > 1) || (gc->server_minor >= 3)) { - __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units); - } - - if (__glExtensionBitIsEnabled(gc, GL_ARB_vertex_program_bit)) { - __indirect_glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, - GL_MAX_PROGRAM_ATTRIBS_ARB, - &vertex_program_attribs); - } - - arrays->num_texture_units = texture_units; - arrays->num_vertex_program_attribs = vertex_program_attribs; - array_count += texture_units + vertex_program_attribs; - arrays->num_arrays = array_count; - arrays->arrays = calloc(array_count, sizeof(struct array_state)); - - arrays->arrays[0].data_type = GL_FLOAT; - arrays->arrays[0].count = 3; - arrays->arrays[0].key = GL_NORMAL_ARRAY; - arrays->arrays[0].normalized = GL_TRUE; - arrays->arrays[0].old_DrawArrays_possible = GL_TRUE; - - arrays->arrays[1].data_type = GL_FLOAT; - arrays->arrays[1].count = 4; - arrays->arrays[1].key = GL_COLOR_ARRAY; - arrays->arrays[1].normalized = GL_TRUE; - arrays->arrays[1].old_DrawArrays_possible = GL_TRUE; - - arrays->arrays[2].data_type = GL_FLOAT; - arrays->arrays[2].count = 1; - arrays->arrays[2].key = GL_INDEX_ARRAY; - arrays->arrays[2].old_DrawArrays_possible = GL_TRUE; - - arrays->arrays[3].data_type = GL_UNSIGNED_BYTE; - arrays->arrays[3].count = 1; - arrays->arrays[3].key = GL_EDGE_FLAG_ARRAY; - arrays->arrays[3].old_DrawArrays_possible = GL_TRUE; - - for (i = 0; i < texture_units; i++) { - arrays->arrays[4 + i].data_type = GL_FLOAT; - arrays->arrays[4 + i].count = 4; - arrays->arrays[4 + i].key = GL_TEXTURE_COORD_ARRAY; - - arrays->arrays[4 + i].old_DrawArrays_possible = (i == 0); - arrays->arrays[4 + i].index = i; - - arrays->arrays[4 + i].header[1] = i + GL_TEXTURE0; - } - - i = 4 + texture_units; - - if (got_fog) { - arrays->arrays[i].data_type = GL_FLOAT; - arrays->arrays[i].count = 1; - arrays->arrays[i].key = GL_FOG_COORDINATE_ARRAY; - arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; - i++; - } - - if (got_secondary_color) { - arrays->arrays[i].data_type = GL_FLOAT; - arrays->arrays[i].count = 3; - arrays->arrays[i].key = GL_SECONDARY_COLOR_ARRAY; - arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; - arrays->arrays[i].normalized = GL_TRUE; - i++; - } - - - for (j = 0; j < vertex_program_attribs; j++) { - const unsigned idx = (vertex_program_attribs - (j + 1)); - - - arrays->arrays[idx + i].data_type = GL_FLOAT; - arrays->arrays[idx + i].count = 4; - arrays->arrays[idx + i].key = GL_VERTEX_ATTRIB_ARRAY_POINTER; - - arrays->arrays[idx + i].old_DrawArrays_possible = 0; - arrays->arrays[idx + i].index = idx; - - arrays->arrays[idx + i].header[1] = idx; - } - - i += vertex_program_attribs; - - - /* Vertex array *must* be last becuase of the way that - * emit_DrawArrays_none works. - */ - - arrays->arrays[i].data_type = GL_FLOAT; - arrays->arrays[i].count = 4; - arrays->arrays[i].key = GL_VERTEX_ARRAY; - arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; - - assert((i + 1) == arrays->num_arrays); - - arrays->stack_index = 0; - arrays->stack = malloc(sizeof(struct array_stack_state) - * arrays->num_arrays); -} - - -/** - * Calculate the size of a single vertex for the "none" protocol. This is - * essentially the size of all the immediate-mode commands required to - * implement the enabled vertex arrays. - */ -static size_t -calculate_single_vertex_size_none(const struct array_state_vector *arrays) -{ - size_t single_vertex_size = 0; - unsigned i; - - - for (i = 0; i < arrays->num_arrays; i++) { - if (arrays->arrays[i].enabled) { - single_vertex_size += ((uint16_t *) arrays->arrays[i].header)[0]; - } - } - - return single_vertex_size; -} - - -/** - * Emit a single element using non-DrawArrays protocol. - */ -GLubyte * -emit_element_none(GLubyte * dst, - const struct array_state_vector * arrays, unsigned index) -{ - unsigned i; - - - for (i = 0; i < arrays->num_arrays; i++) { - if (arrays->arrays[i].enabled) { - const size_t offset = index * arrays->arrays[i].true_stride; - - /* The generic attributes can have more data than is in the - * elements. This is because a vertex array can be a 2 element, - * normalized, unsigned short, but the "closest" immediate mode - * protocol is for a 4Nus. Since the sizes are small, the - * performance impact on modern processors should be negligible. - */ - (void) memset(dst, 0, ((uint16_t *) arrays->arrays[i].header)[0]); - - (void) memcpy(dst, arrays->arrays[i].header, - arrays->arrays[i].header_size); - - dst += arrays->arrays[i].header_size; - - (void) memcpy(dst, ((GLubyte *) arrays->arrays[i].data) + offset, - arrays->arrays[i].element_size); - - dst += __GLX_PAD(arrays->arrays[i].element_size); - } - } - - return dst; -} - - -/** - * Emit a single element using "old" DrawArrays protocol from - * EXT_vertex_arrays / OpenGL 1.1. - */ -GLubyte * -emit_element_old(GLubyte * dst, - const struct array_state_vector * arrays, unsigned index) -{ - unsigned i; - - - for (i = 0; i < arrays->num_arrays; i++) { - if (arrays->arrays[i].enabled) { - const size_t offset = index * arrays->arrays[i].true_stride; - - (void) memcpy(dst, ((GLubyte *) arrays->arrays[i].data) + offset, - arrays->arrays[i].element_size); - - dst += __GLX_PAD(arrays->arrays[i].element_size); - } - } - - return dst; -} - - -struct array_state * -get_array_entry(const struct array_state_vector *arrays, - GLenum key, unsigned index) -{ - unsigned i; - - for (i = 0; i < arrays->num_arrays; i++) { - if ((arrays->arrays[i].key == key) - && (arrays->arrays[i].index == index)) { - return &arrays->arrays[i]; - } - } - - return NULL; -} - - -static GLboolean -allocate_array_info_cache(struct array_state_vector *arrays, - size_t required_size) -{ -#define MAX_HEADER_SIZE 20 - if (arrays->array_info_cache_buffer_size < required_size) { - GLubyte *temp = realloc(arrays->array_info_cache_base, - required_size + MAX_HEADER_SIZE); - - if (temp == NULL) { - return GL_FALSE; - } - - arrays->array_info_cache_base = temp; - arrays->array_info_cache = temp + MAX_HEADER_SIZE; - arrays->array_info_cache_buffer_size = required_size; - } - - arrays->array_info_cache_size = required_size; - return GL_TRUE; -} - - -/** - */ -void -fill_array_info_cache(struct array_state_vector *arrays) -{ - GLboolean old_DrawArrays_possible; - unsigned i; - - - /* Determine how many arrays are enabled. - */ - - arrays->enabled_client_array_count = 0; - old_DrawArrays_possible = arrays->old_DrawArrays_possible; - for (i = 0; i < arrays->num_arrays; i++) { - if (arrays->arrays[i].enabled) { - arrays->enabled_client_array_count++; - old_DrawArrays_possible &= arrays->arrays[i].old_DrawArrays_possible; - } - } - - if (arrays->new_DrawArrays_possible) { - assert(!arrays->new_DrawArrays_possible); - } - else if (old_DrawArrays_possible) { - const size_t required_size = arrays->enabled_client_array_count * 12; - uint32_t *info; - - - if (!allocate_array_info_cache(arrays, required_size)) { - return; - } - - - info = (uint32_t *) arrays->array_info_cache; - for (i = 0; i < arrays->num_arrays; i++) { - if (arrays->arrays[i].enabled) { - *(info++) = arrays->arrays[i].data_type; - *(info++) = arrays->arrays[i].count; - *(info++) = arrays->arrays[i].key; - } - } - - arrays->DrawArrays = emit_DrawArrays_old; - arrays->DrawElements = emit_DrawElements_old; - } - else { - arrays->DrawArrays = emit_DrawArrays_none; - arrays->DrawElements = emit_DrawElements_none; - } - - arrays->array_info_cache_valid = GL_TRUE; -} - - -/** - * Emit a \c glDrawArrays command using the "none" protocol. That is, - * emit immediate-mode commands that are equivalent to the requiested - * \c glDrawArrays command. This is used with servers that don't support - * the OpenGL 1.1 / EXT_vertex_arrays DrawArrays protocol or in cases where - * vertex state is enabled that is not compatible with that protocol. - */ -void -emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - - size_t single_vertex_size; - GLubyte *pc; - unsigned i; - static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; - static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; - - - single_vertex_size = calculate_single_vertex_size_none(arrays); - - pc = gc->pc; - - (void) memcpy(pc, begin_cmd, 4); - *(int *) (pc + 4) = mode; - - pc += 8; - - for (i = 0; i < count; i++) { - if ((pc + single_vertex_size) >= gc->bufEnd) { - pc = __glXFlushRenderBuffer(gc, pc); - } - - pc = emit_element_none(pc, arrays, first + i); - } - - if ((pc + 4) >= gc->bufEnd) { - pc = __glXFlushRenderBuffer(gc, pc); - } - - (void) memcpy(pc, end_cmd, 4); - pc += 4; - - gc->pc = pc; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - - -/** - * Emit the header data for the GL 1.1 / EXT_vertex_arrays DrawArrays - * protocol. - * - * \param gc GLX context. - * \param arrays Array state. - * \param elements_per_request Location to store the number of elements that - * can fit in a single Render / RenderLarge - * command. - * \param total_request Total number of requests for a RenderLarge - * command. If a Render command is used, this - * will be zero. - * \param mode Drawing mode. - * \param count Number of vertices. - * - * \returns - * A pointer to the buffer for array data. - */ -static GLubyte * -emit_DrawArrays_header_old(__GLXcontext * gc, - struct array_state_vector *arrays, - size_t * elements_per_request, - unsigned int *total_requests, - GLenum mode, GLsizei count) -{ - size_t command_size; - size_t single_vertex_size; - const unsigned header_size = 16; - unsigned i; - GLubyte *pc; - - - /* Determine the size of the whole command. This includes the header, - * the ARRAY_INFO data and the array data. Once this size is calculated, - * it will be known whether a Render or RenderLarge command is needed. - */ - - single_vertex_size = 0; - for (i = 0; i < arrays->num_arrays; i++) { - if (arrays->arrays[i].enabled) { - single_vertex_size += __GLX_PAD(arrays->arrays[i].element_size); - } - } - - command_size = arrays->array_info_cache_size + header_size - + (single_vertex_size * count); - - - /* Write the header for either a Render command or a RenderLarge - * command. After the header is written, write the ARRAY_INFO data. - */ - - if (command_size > gc->maxSmallRenderCommandSize) { - /* maxSize is the maximum amount of data can be stuffed into a single - * packet. sz_xGLXRenderReq is added because bufSize is the maximum - * packet size minus sz_xGLXRenderReq. - */ - const size_t maxSize = (gc->bufSize + sz_xGLXRenderReq) - - sz_xGLXRenderLargeReq; - unsigned vertex_requests; - - - /* Calculate the number of data packets that will be required to send - * the whole command. To do this, the number of verticies that - * will fit in a single buffer must be calculated. - * - * The important value here is elements_per_request. This is the - * number of complete array elements that will fit in a single - * buffer. There may be some wasted space at the end of the buffer, - * but splitting elements across buffer boundries would be painful. - */ - - elements_per_request[0] = maxSize / single_vertex_size; - - vertex_requests = (count + elements_per_request[0] - 1) - / elements_per_request[0]; - - *total_requests = vertex_requests + 1; - - - __glXFlushRenderBuffer(gc, gc->pc); - - command_size += 4; - - pc = ((GLubyte *) arrays->array_info_cache) - (header_size + 4); - *(uint32_t *) (pc + 0) = command_size; - *(uint32_t *) (pc + 4) = X_GLrop_DrawArrays; - *(uint32_t *) (pc + 8) = count; - *(uint32_t *) (pc + 12) = arrays->enabled_client_array_count; - *(uint32_t *) (pc + 16) = mode; - - __glXSendLargeChunk(gc, 1, *total_requests, pc, - header_size + 4 + arrays->array_info_cache_size); - - pc = gc->pc; - } - else { - if ((gc->pc + command_size) >= gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - - pc = gc->pc; - *(uint16_t *) (pc + 0) = command_size; - *(uint16_t *) (pc + 2) = X_GLrop_DrawArrays; - *(uint32_t *) (pc + 4) = count; - *(uint32_t *) (pc + 8) = arrays->enabled_client_array_count; - *(uint32_t *) (pc + 12) = mode; - - pc += header_size; - - (void) memcpy(pc, arrays->array_info_cache, - arrays->array_info_cache_size); - pc += arrays->array_info_cache_size; - - *elements_per_request = count; - *total_requests = 0; - } - - - return pc; -} - - -/** - */ -void -emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - - GLubyte *pc; - size_t elements_per_request; - unsigned total_requests = 0; - unsigned i; - size_t total_sent = 0; - - - pc = emit_DrawArrays_header_old(gc, arrays, &elements_per_request, - &total_requests, mode, count); - - - /* Write the arrays. - */ - - if (total_requests == 0) { - assert(elements_per_request >= count); - - for (i = 0; i < count; i++) { - pc = emit_element_old(pc, arrays, i + first); - } - - assert(pc <= gc->bufEnd); - - gc->pc = pc; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } - else { - unsigned req; - - - for (req = 2; req <= total_requests; req++) { - if (count < elements_per_request) { - elements_per_request = count; - } - - pc = gc->pc; - for (i = 0; i < elements_per_request; i++) { - pc = emit_element_old(pc, arrays, i + first); - } - - first += elements_per_request; - - total_sent += (size_t) (pc - gc->pc); - __glXSendLargeChunk(gc, req, total_requests, gc->pc, pc - gc->pc); - - count -= elements_per_request; - } - } -} - - -void -emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, - const GLvoid * indices) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; - static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; - - GLubyte *pc; - size_t single_vertex_size; - unsigned i; - - - single_vertex_size = calculate_single_vertex_size_none(arrays); - - - if ((gc->pc + single_vertex_size) >= gc->bufEnd) { - gc->pc = __glXFlushRenderBuffer(gc, gc->pc); - } - - pc = gc->pc; - - (void) memcpy(pc, begin_cmd, 4); - *(int *) (pc + 4) = mode; - - pc += 8; - - for (i = 0; i < count; i++) { - unsigned index = 0; - - if ((pc + single_vertex_size) >= gc->bufEnd) { - pc = __glXFlushRenderBuffer(gc, pc); - } - - switch (type) { - case GL_UNSIGNED_INT: - index = (unsigned) (((GLuint *) indices)[i]); - break; - case GL_UNSIGNED_SHORT: - index = (unsigned) (((GLushort *) indices)[i]); - break; - case GL_UNSIGNED_BYTE: - index = (unsigned) (((GLubyte *) indices)[i]); - break; - } - pc = emit_element_none(pc, arrays, index); - } - - if ((pc + 4) >= gc->bufEnd) { - pc = __glXFlushRenderBuffer(gc, pc); - } - - (void) memcpy(pc, end_cmd, 4); - pc += 4; - - gc->pc = pc; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - - -/** - */ -void -emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, - const GLvoid * indices) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - - GLubyte *pc; - size_t elements_per_request; - unsigned total_requests = 0; - unsigned i; - unsigned req; - unsigned req_element = 0; - - - pc = emit_DrawArrays_header_old(gc, arrays, &elements_per_request, - &total_requests, mode, count); - - - /* Write the arrays. - */ - - req = 2; - while (count > 0) { - if (count < elements_per_request) { - elements_per_request = count; - } - - switch (type) { - case GL_UNSIGNED_INT:{ - const GLuint *ui_ptr = (const GLuint *) indices + req_element; - - for (i = 0; i < elements_per_request; i++) { - const GLint index = (GLint) * (ui_ptr++); - pc = emit_element_old(pc, arrays, index); - } - break; - } - case GL_UNSIGNED_SHORT:{ - const GLushort *us_ptr = (const GLushort *) indices + req_element; - - for (i = 0; i < elements_per_request; i++) { - const GLint index = (GLint) * (us_ptr++); - pc = emit_element_old(pc, arrays, index); - } - break; - } - case GL_UNSIGNED_BYTE:{ - const GLubyte *ub_ptr = (const GLubyte *) indices + req_element; - - for (i = 0; i < elements_per_request; i++) { - const GLint index = (GLint) * (ub_ptr++); - pc = emit_element_old(pc, arrays, index); - } - break; - } - } - - if (total_requests != 0) { - __glXSendLargeChunk(gc, req, total_requests, gc->pc, pc - gc->pc); - pc = gc->pc; - req++; - } - - count -= elements_per_request; - req_element += elements_per_request; - } - - - assert((total_requests == 0) || ((req - 1) == total_requests)); - - if (total_requests == 0) { - assert(pc <= gc->bufEnd); - - gc->pc = pc; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - - -/** - * Validate that the \c mode parameter to \c glDrawArrays, et. al. is valid. - * If it is not valid, then an error code is set in the GLX context. - * - * \returns - * \c GL_TRUE if the argument is valid, \c GL_FALSE if is not. - */ -static GLboolean -validate_mode(__GLXcontext * gc, GLenum mode) -{ - switch (mode) { - case GL_POINTS: - case GL_LINE_STRIP: - case GL_LINE_LOOP: - case GL_LINES: - case GL_TRIANGLE_STRIP: - case GL_TRIANGLE_FAN: - case GL_TRIANGLES: - case GL_QUAD_STRIP: - case GL_QUADS: - case GL_POLYGON: - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return GL_FALSE; - } - - return GL_TRUE; -} - - -/** - * Validate that the \c count parameter to \c glDrawArrays, et. al. is valid. - * A value less than zero is invalid and will result in \c GL_INVALID_VALUE - * being set. A value of zero will not result in an error being set, but - * will result in \c GL_FALSE being returned. - * - * \returns - * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. - */ -static GLboolean -validate_count(__GLXcontext * gc, GLsizei count) -{ - if (count < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - } - - return (count > 0); -} - - -/** - * Validate that the \c type parameter to \c glDrawElements, et. al. is - * valid. Only \c GL_UNSIGNED_BYTE, \c GL_UNSIGNED_SHORT, and - * \c GL_UNSIGNED_INT are valid. - * - * \returns - * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. - */ -static GLboolean -validate_type(__GLXcontext * gc, GLenum type) -{ - switch (type) { - case GL_UNSIGNED_INT: - case GL_UNSIGNED_SHORT: - case GL_UNSIGNED_BYTE: - return GL_TRUE; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return GL_FALSE; - } -} - - -void -__indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - - - if (validate_mode(gc, mode) && validate_count(gc, count)) { - if (!arrays->array_info_cache_valid) { - fill_array_info_cache(arrays); - } - - arrays->DrawArrays(mode, first, count); - } -} - - -void -__indirect_glArrayElement(GLint index) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - - size_t single_vertex_size; - - - single_vertex_size = calculate_single_vertex_size_none(arrays); - - if ((gc->pc + single_vertex_size) >= gc->bufEnd) { - gc->pc = __glXFlushRenderBuffer(gc, gc->pc); - } - - gc->pc = emit_element_none(gc->pc, arrays, index); - - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - - -void -__indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, - const GLvoid * indices) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - - - if (validate_mode(gc, mode) && validate_count(gc, count) - && validate_type(gc, type)) { - if (!arrays->array_info_cache_valid) { - fill_array_info_cache(arrays); - } - - arrays->DrawElements(mode, count, type, indices); - } -} - - -void -__indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, - GLsizei count, GLenum type, - const GLvoid * indices) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - - - if (validate_mode(gc, mode) && validate_count(gc, count) - && validate_type(gc, type)) { - if (end < start) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - if (!arrays->array_info_cache_valid) { - fill_array_info_cache(arrays); - } - - arrays->DrawElements(mode, count, type, indices); - } -} - - -void -__indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, - GLsizei primcount) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - GLsizei i; - - - if (validate_mode(gc, mode)) { - if (!arrays->array_info_cache_valid) { - fill_array_info_cache(arrays); - } - - for (i = 0; i < primcount; i++) { - if (validate_count(gc, count[i])) { - arrays->DrawArrays(mode, first[i], count[i]); - } - } - } -} - - -void -__indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, - GLenum type, const GLvoid ** indices, - GLsizei primcount) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute *state = - (const __GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - GLsizei i; - - - if (validate_mode(gc, mode) && validate_type(gc, type)) { - if (!arrays->array_info_cache_valid) { - fill_array_info_cache(arrays); - } - - for (i = 0; i < primcount; i++) { - if (validate_count(gc, count[i])) { - arrays->DrawElements(mode, count[i], type, indices[i]); - } - } - } -} - - -#define COMMON_ARRAY_DATA_INIT(a, PTR, TYPE, STRIDE, COUNT, NORMALIZED, HDR_SIZE, OPCODE) \ - do { \ - (a)->data = PTR; \ - (a)->data_type = TYPE; \ - (a)->user_stride = STRIDE; \ - (a)->count = COUNT; \ - (a)->normalized = NORMALIZED; \ - \ - (a)->element_size = __glXTypeSize( TYPE ) * COUNT; \ - (a)->true_stride = (STRIDE == 0) \ - ? (a)->element_size : STRIDE; \ - \ - (a)->header_size = HDR_SIZE; \ - ((uint16_t *) (a)->header)[0] = __GLX_PAD((a)->header_size + (a)->element_size); \ - ((uint16_t *) (a)->header)[1] = OPCODE; \ - } while(0) - - -void -__indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, - const GLvoid * pointer) -{ - static const uint16_t short_ops[5] = { - 0, 0, X_GLrop_Vertex2sv, X_GLrop_Vertex3sv, X_GLrop_Vertex4sv - }; - static const uint16_t int_ops[5] = { - 0, 0, X_GLrop_Vertex2iv, X_GLrop_Vertex3iv, X_GLrop_Vertex4iv - }; - static const uint16_t float_ops[5] = { - 0, 0, X_GLrop_Vertex2fv, X_GLrop_Vertex3fv, X_GLrop_Vertex4fv - }; - static const uint16_t double_ops[5] = { - 0, 0, X_GLrop_Vertex2dv, X_GLrop_Vertex3dv, X_GLrop_Vertex4dv - }; - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - - - if (size < 2 || size > 4 || stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch (type) { - case GL_SHORT: - opcode = short_ops[size]; - break; - case GL_INT: - opcode = int_ops[size]; - break; - case GL_FLOAT: - opcode = float_ops[size]; - break; - case GL_DOUBLE: - opcode = double_ops[size]; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry(arrays, GL_VERTEX_ARRAY, 0); - assert(a != NULL); - COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_FALSE, 4, - opcode); - - if (a->enabled) { - arrays->array_info_cache_valid = GL_FALSE; - } -} - - -void -__indirect_glNormalPointer(GLenum type, GLsizei stride, - const GLvoid * pointer) -{ - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - - - if (stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch (type) { - case GL_BYTE: - opcode = X_GLrop_Normal3bv; - break; - case GL_SHORT: - opcode = X_GLrop_Normal3sv; - break; - case GL_INT: - opcode = X_GLrop_Normal3iv; - break; - case GL_FLOAT: - opcode = X_GLrop_Normal3fv; - break; - case GL_DOUBLE: - opcode = X_GLrop_Normal3dv; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry(arrays, GL_NORMAL_ARRAY, 0); - assert(a != NULL); - COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 3, GL_TRUE, 4, opcode); - - if (a->enabled) { - arrays->array_info_cache_valid = GL_FALSE; - } -} - - -void -__indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, - const GLvoid * pointer) -{ - static const uint16_t byte_ops[5] = { - 0, 0, 0, X_GLrop_Color3bv, X_GLrop_Color4bv - }; - static const uint16_t ubyte_ops[5] = { - 0, 0, 0, X_GLrop_Color3ubv, X_GLrop_Color4ubv - }; - static const uint16_t short_ops[5] = { - 0, 0, 0, X_GLrop_Color3sv, X_GLrop_Color4sv - }; - static const uint16_t ushort_ops[5] = { - 0, 0, 0, X_GLrop_Color3usv, X_GLrop_Color4usv - }; - static const uint16_t int_ops[5] = { - 0, 0, 0, X_GLrop_Color3iv, X_GLrop_Color4iv - }; - static const uint16_t uint_ops[5] = { - 0, 0, 0, X_GLrop_Color3uiv, X_GLrop_Color4uiv - }; - static const uint16_t float_ops[5] = { - 0, 0, 0, X_GLrop_Color3fv, X_GLrop_Color4fv - }; - static const uint16_t double_ops[5] = { - 0, 0, 0, X_GLrop_Color3dv, X_GLrop_Color4dv - }; - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - - - if (size < 3 || size > 4 || stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch (type) { - case GL_BYTE: - opcode = byte_ops[size]; - break; - case GL_UNSIGNED_BYTE: - opcode = ubyte_ops[size]; - break; - case GL_SHORT: - opcode = short_ops[size]; - break; - case GL_UNSIGNED_SHORT: - opcode = ushort_ops[size]; - break; - case GL_INT: - opcode = int_ops[size]; - break; - case GL_UNSIGNED_INT: - opcode = uint_ops[size]; - break; - case GL_FLOAT: - opcode = float_ops[size]; - break; - case GL_DOUBLE: - opcode = double_ops[size]; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry(arrays, GL_COLOR_ARRAY, 0); - assert(a != NULL); - COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_TRUE, 4, opcode); - - if (a->enabled) { - arrays->array_info_cache_valid = GL_FALSE; - } -} - - -void -__indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - - - if (stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch (type) { - case GL_UNSIGNED_BYTE: - opcode = X_GLrop_Indexubv; - break; - case GL_SHORT: - opcode = X_GLrop_Indexsv; - break; - case GL_INT: - opcode = X_GLrop_Indexiv; - break; - case GL_FLOAT: - opcode = X_GLrop_Indexfv; - break; - case GL_DOUBLE: - opcode = X_GLrop_Indexdv; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry(arrays, GL_INDEX_ARRAY, 0); - assert(a != NULL); - COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 1, GL_FALSE, 4, opcode); - - if (a->enabled) { - arrays->array_info_cache_valid = GL_FALSE; - } -} - - -void -__indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - - - if (stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - - a = get_array_entry(arrays, GL_EDGE_FLAG_ARRAY, 0); - assert(a != NULL); - COMMON_ARRAY_DATA_INIT(a, pointer, GL_UNSIGNED_BYTE, stride, 1, GL_FALSE, - 4, X_GLrop_EdgeFlagv); - - if (a->enabled) { - arrays->array_info_cache_valid = GL_FALSE; - } -} - - -void -__indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, - const GLvoid * pointer) -{ - static const uint16_t short_ops[5] = { - 0, X_GLrop_TexCoord1sv, X_GLrop_TexCoord2sv, X_GLrop_TexCoord3sv, - X_GLrop_TexCoord4sv - }; - static const uint16_t int_ops[5] = { - 0, X_GLrop_TexCoord1iv, X_GLrop_TexCoord2iv, X_GLrop_TexCoord3iv, - X_GLrop_TexCoord4iv - }; - static const uint16_t float_ops[5] = { - 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2fv, X_GLrop_TexCoord3fv, - X_GLrop_TexCoord4fv - }; - static const uint16_t double_ops[5] = { - 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2dv, X_GLrop_TexCoord3dv, - X_GLrop_TexCoord4dv - }; - - static const uint16_t mshort_ops[5] = { - 0, X_GLrop_MultiTexCoord1svARB, X_GLrop_MultiTexCoord2svARB, - X_GLrop_MultiTexCoord3svARB, X_GLrop_MultiTexCoord4svARB - }; - static const uint16_t mint_ops[5] = { - 0, X_GLrop_MultiTexCoord1ivARB, X_GLrop_MultiTexCoord2ivARB, - X_GLrop_MultiTexCoord3ivARB, X_GLrop_MultiTexCoord4ivARB - }; - static const uint16_t mfloat_ops[5] = { - 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2fvARB, - X_GLrop_MultiTexCoord3fvARB, X_GLrop_MultiTexCoord4fvARB - }; - static const uint16_t mdouble_ops[5] = { - 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2dvARB, - X_GLrop_MultiTexCoord3dvARB, X_GLrop_MultiTexCoord4dvARB - }; - - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - unsigned header_size; - unsigned index; - - - if (size < 1 || size > 4 || stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - index = arrays->active_texture_unit; - if (index == 0) { - switch (type) { - case GL_SHORT: - opcode = short_ops[size]; - break; - case GL_INT: - opcode = int_ops[size]; - break; - case GL_FLOAT: - opcode = float_ops[size]; - break; - case GL_DOUBLE: - opcode = double_ops[size]; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - header_size = 4; - } - else { - switch (type) { - case GL_SHORT: - opcode = mshort_ops[size]; - break; - case GL_INT: - opcode = mint_ops[size]; - break; - case GL_FLOAT: - opcode = mfloat_ops[size]; - break; - case GL_DOUBLE: - opcode = mdouble_ops[size]; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - header_size = 8; - } - - a = get_array_entry(arrays, GL_TEXTURE_COORD_ARRAY, index); - assert(a != NULL); - COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_FALSE, - header_size, opcode); - - if (a->enabled) { - arrays->array_info_cache_valid = GL_FALSE; - } -} - - -void -__indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, - const GLvoid * pointer) -{ - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - - - if (size != 3 || stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch (type) { - case GL_BYTE: - opcode = 4126; - break; - case GL_UNSIGNED_BYTE: - opcode = 4131; - break; - case GL_SHORT: - opcode = 4127; - break; - case GL_UNSIGNED_SHORT: - opcode = 4132; - break; - case GL_INT: - opcode = 4128; - break; - case GL_UNSIGNED_INT: - opcode = 4133; - break; - case GL_FLOAT: - opcode = 4129; - break; - case GL_DOUBLE: - opcode = 4130; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry(arrays, GL_SECONDARY_COLOR_ARRAY, 0); - if (a == NULL) { - __glXSetError(gc, GL_INVALID_OPERATION); - return; - } - - COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_TRUE, 4, opcode); - - if (a->enabled) { - arrays->array_info_cache_valid = GL_FALSE; - } -} - - -void -__indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, - const GLvoid * pointer) -{ - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - - - if (stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch (type) { - case GL_FLOAT: - opcode = 4124; - break; - case GL_DOUBLE: - opcode = 4125; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry(arrays, GL_FOG_COORD_ARRAY, 0); - if (a == NULL) { - __glXSetError(gc, GL_INVALID_OPERATION); - return; - } - - COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 1, GL_FALSE, 4, opcode); - - if (a->enabled) { - arrays->array_info_cache_valid = GL_FALSE; - } -} - - -void -__indirect_glVertexAttribPointerARB(GLuint index, GLint size, - GLenum type, GLboolean normalized, - GLsizei stride, const GLvoid * pointer) -{ - static const uint16_t short_ops[5] = { 0, 4189, 4190, 4191, 4192 }; - static const uint16_t float_ops[5] = { 0, 4193, 4194, 4195, 4196 }; - static const uint16_t double_ops[5] = { 0, 4197, 4198, 4199, 4200 }; - - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - unsigned true_immediate_count; - unsigned true_immediate_size; - - - if ((size < 1) || (size > 4) || (stride < 0) - || (index > arrays->num_vertex_program_attribs)) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - if (normalized && (type != GL_FLOAT) && (type != GL_DOUBLE)) { - switch (type) { - case GL_BYTE: - opcode = X_GLrop_VertexAttrib4NbvARB; - break; - case GL_UNSIGNED_BYTE: - opcode = X_GLrop_VertexAttrib4NubvARB; - break; - case GL_SHORT: - opcode = X_GLrop_VertexAttrib4NsvARB; - break; - case GL_UNSIGNED_SHORT: - opcode = X_GLrop_VertexAttrib4NusvARB; - break; - case GL_INT: - opcode = X_GLrop_VertexAttrib4NivARB; - break; - case GL_UNSIGNED_INT: - opcode = X_GLrop_VertexAttrib4NuivARB; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - true_immediate_count = 4; - } - else { - true_immediate_count = size; - - switch (type) { - case GL_BYTE: - opcode = X_GLrop_VertexAttrib4bvARB; - true_immediate_count = 4; - break; - case GL_UNSIGNED_BYTE: - opcode = X_GLrop_VertexAttrib4ubvARB; - true_immediate_count = 4; - break; - case GL_SHORT: - opcode = short_ops[size]; - break; - case GL_UNSIGNED_SHORT: - opcode = X_GLrop_VertexAttrib4usvARB; - true_immediate_count = 4; - break; - case GL_INT: - opcode = X_GLrop_VertexAttrib4ivARB; - true_immediate_count = 4; - break; - case GL_UNSIGNED_INT: - opcode = X_GLrop_VertexAttrib4uivARB; - true_immediate_count = 4; - break; - case GL_FLOAT: - opcode = float_ops[size]; - break; - case GL_DOUBLE: - opcode = double_ops[size]; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - } - - a = get_array_entry(arrays, GL_VERTEX_ATTRIB_ARRAY_POINTER, index); - if (a == NULL) { - __glXSetError(gc, GL_INVALID_OPERATION); - return; - } - - COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, normalized, 8, - opcode); - - true_immediate_size = __glXTypeSize(type) * true_immediate_count; - ((uint16_t *) (a)->header)[0] = __GLX_PAD(a->header_size - + true_immediate_size); - - if (a->enabled) { - arrays->array_info_cache_valid = GL_FALSE; - } -} - - -/** - * I don't have 100% confidence that this is correct. The different rules - * about whether or not generic vertex attributes alias "classic" vertex - * attributes (i.e., attrib1 ?= primary color) between ARB_vertex_program, - * ARB_vertex_shader, and NV_vertex_program are a bit confusing. My - * feeling is that the client-side doesn't have to worry about it. The - * client just sends all the data to the server and lets the server deal - * with it. - */ -void -__indirect_glVertexAttribPointerNV(GLuint index, GLint size, - GLenum type, GLsizei stride, - const GLvoid * pointer) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - GLboolean normalized = GL_FALSE; - - - switch (type) { - case GL_UNSIGNED_BYTE: - if (size != 4) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - normalized = GL_TRUE; - - case GL_SHORT: - case GL_FLOAT: - case GL_DOUBLE: - __indirect_glVertexAttribPointerARB(index, size, type, - normalized, stride, pointer); - return; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } -} - - -void -__indirect_glClientActiveTextureARB(GLenum texture) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - __GLXattribute *const state = - (__GLXattribute *) (gc->client_state_private); - struct array_state_vector *const arrays = state->array_state; - const GLint unit = (GLint) texture - GL_TEXTURE0; - - - if ((unit < 0) || (unit >= arrays->num_texture_units)) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - arrays->active_texture_unit = unit; -} - - -/** - * Modify the enable state for the selected array - */ -GLboolean -__glXSetArrayEnable(__GLXattribute * state, GLenum key, unsigned index, - GLboolean enable) -{ - struct array_state_vector *arrays = state->array_state; - struct array_state *a; - - - /* Texture coordinate arrays have an implict index set when the - * application calls glClientActiveTexture. - */ - if (key == GL_TEXTURE_COORD_ARRAY) { - index = arrays->active_texture_unit; - } - - a = get_array_entry(arrays, key, index); - - if ((a != NULL) && (a->enabled != enable)) { - a->enabled = enable; - arrays->array_info_cache_valid = GL_FALSE; - } - - return (a != NULL); -} - - -void -__glXArrayDisableAll(__GLXattribute * state) -{ - struct array_state_vector *arrays = state->array_state; - unsigned i; - - - for (i = 0; i < arrays->num_arrays; i++) { - arrays->arrays[i].enabled = GL_FALSE; - } - - arrays->array_info_cache_valid = GL_FALSE; -} - - -/** - */ -GLboolean -__glXGetArrayEnable(const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest) -{ - const struct array_state_vector *arrays = state->array_state; - const struct array_state *a = - get_array_entry((struct array_state_vector *) arrays, - key, index); - - if (a != NULL) { - *dest = (GLintptr) a->enabled; - } - - return (a != NULL); -} - - -/** - */ -GLboolean -__glXGetArrayType(const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest) -{ - const struct array_state_vector *arrays = state->array_state; - const struct array_state *a = - get_array_entry((struct array_state_vector *) arrays, - key, index); - - if (a != NULL) { - *dest = (GLintptr) a->data_type; - } - - return (a != NULL); -} - - -/** - */ -GLboolean -__glXGetArraySize(const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest) -{ - const struct array_state_vector *arrays = state->array_state; - const struct array_state *a = - get_array_entry((struct array_state_vector *) arrays, - key, index); - - if (a != NULL) { - *dest = (GLintptr) a->count; - } - - return (a != NULL); -} - - -/** - */ -GLboolean -__glXGetArrayStride(const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest) -{ - const struct array_state_vector *arrays = state->array_state; - const struct array_state *a = - get_array_entry((struct array_state_vector *) arrays, - key, index); - - if (a != NULL) { - *dest = (GLintptr) a->user_stride; - } - - return (a != NULL); -} - - -/** - */ -GLboolean -__glXGetArrayPointer(const __GLXattribute * const state, - GLenum key, unsigned index, void **dest) -{ - const struct array_state_vector *arrays = state->array_state; - const struct array_state *a = - get_array_entry((struct array_state_vector *) arrays, - key, index); - - - if (a != NULL) { - *dest = (void *) (a->data); - } - - return (a != NULL); -} - - -/** - */ -GLboolean -__glXGetArrayNormalized(const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest) -{ - const struct array_state_vector *arrays = state->array_state; - const struct array_state *a = - get_array_entry((struct array_state_vector *) arrays, - key, index); - - - if (a != NULL) { - *dest = (GLintptr) a->normalized; - } - - return (a != NULL); -} - - -/** - */ -GLuint -__glXGetActiveTextureUnit(const __GLXattribute * const state) -{ - return state->array_state->active_texture_unit; -} - - -void -__glXPushArrayState(__GLXattribute * state) -{ - struct array_state_vector *arrays = state->array_state; - struct array_stack_state *stack = - &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; - unsigned i; - - /* XXX are we pushing _all_ the necessary fields? */ - for (i = 0; i < arrays->num_arrays; i++) { - stack[i].data = arrays->arrays[i].data; - stack[i].data_type = arrays->arrays[i].data_type; - stack[i].user_stride = arrays->arrays[i].user_stride; - stack[i].count = arrays->arrays[i].count; - stack[i].key = arrays->arrays[i].key; - stack[i].index = arrays->arrays[i].index; - stack[i].enabled = arrays->arrays[i].enabled; - } - - arrays->active_texture_unit_stack[arrays->stack_index] = - arrays->active_texture_unit; - - arrays->stack_index++; -} - - -void -__glXPopArrayState(__GLXattribute * state) -{ - struct array_state_vector *arrays = state->array_state; - struct array_stack_state *stack; - unsigned i; - - - arrays->stack_index--; - stack = &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; - - for (i = 0; i < arrays->num_arrays; i++) { - switch (stack[i].key) { - case GL_NORMAL_ARRAY: - __indirect_glNormalPointer(stack[i].data_type, - stack[i].user_stride, stack[i].data); - break; - case GL_COLOR_ARRAY: - __indirect_glColorPointer(stack[i].count, - stack[i].data_type, - stack[i].user_stride, stack[i].data); - break; - case GL_INDEX_ARRAY: - __indirect_glIndexPointer(stack[i].data_type, - stack[i].user_stride, stack[i].data); - break; - case GL_EDGE_FLAG_ARRAY: - __indirect_glEdgeFlagPointer(stack[i].user_stride, stack[i].data); - break; - case GL_TEXTURE_COORD_ARRAY: - arrays->active_texture_unit = stack[i].index; - __indirect_glTexCoordPointer(stack[i].count, - stack[i].data_type, - stack[i].user_stride, stack[i].data); - break; - case GL_SECONDARY_COLOR_ARRAY: - __indirect_glSecondaryColorPointerEXT(stack[i].count, - stack[i].data_type, - stack[i].user_stride, - stack[i].data); - break; - case GL_FOG_COORDINATE_ARRAY: - __indirect_glFogCoordPointerEXT(stack[i].data_type, - stack[i].user_stride, stack[i].data); - break; - - } - - __glXSetArrayEnable(state, stack[i].key, stack[i].index, - stack[i].enabled); - } - - arrays->active_texture_unit = - arrays->active_texture_unit_stack[arrays->stack_index]; -} diff --git a/src/glx/x11/indirect_vertex_array.h b/src/glx/x11/indirect_vertex_array.h deleted file mode 100644 index 37380320edd..00000000000 --- a/src/glx/x11/indirect_vertex_array.h +++ /dev/null @@ -1,64 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2004, 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef INDIRECT_VERTEX_ARRAY_H -#define INDIRECT_VERTEX_ARRAY_H - -extern const GLuint __glXTypeSize_table[16]; - -#define __glXTypeSize(e) ((((e) & ~0x0f) != 0x1400) \ - ? 0 : __glXTypeSize_table[ (e) & 0x0f ]) - -extern void __glXArrayDisableAll(__GLXattribute * state); - -extern GLboolean __glXSetArrayEnable(__GLXattribute * state, - GLenum key, unsigned index, - GLboolean enable); - -extern GLboolean __glXGetArrayEnable(const __GLXattribute * const state, - GLenum key, unsigned index, - GLintptr * dest); -extern GLboolean __glXGetArraySize(const __GLXattribute * const state, - GLenum key, unsigned index, - GLintptr * dest); -extern GLboolean __glXGetArrayType(const __GLXattribute * const state, - GLenum key, unsigned index, - GLintptr * dest); -extern GLboolean __glXGetArrayStride(const __GLXattribute * const state, - GLenum key, unsigned index, - GLintptr * dest); -extern GLboolean __glXGetArrayPointer(const __GLXattribute * const state, - GLenum key, unsigned index, - void **dest); -extern GLboolean __glXGetArrayNormalized(const __GLXattribute * const state, - GLenum key, unsigned index, - GLintptr * dest); - -extern void __glXPushArrayState(__GLXattribute * state); -extern void __glXPopArrayState(__GLXattribute * state); - -extern GLuint __glXGetActiveTextureUnit(const __GLXattribute * const state); - -#endif /* INDIRECT_VERTEX_ARRAY_H */ diff --git a/src/glx/x11/indirect_vertex_array_priv.h b/src/glx/x11/indirect_vertex_array_priv.h deleted file mode 100644 index 56dac37c783..00000000000 --- a/src/glx/x11/indirect_vertex_array_priv.h +++ /dev/null @@ -1,311 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2004, 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef _INDIRECT_VA_PRIVATE_ -#define _INDIRECT_VA_PRIVATE_ - -/** - * \file indirect_va_private.h - * - * \author Ian Romanick - */ - -#include - -#include "glxclient.h" -#include "indirect.h" -#include - - -/** - * State descriptor for a single array of vertex data. - */ -struct array_state -{ - /** - * Pointer to the application supplied data. - */ - const void *data; - - /** - * Enum representing the type of the application supplied data. - */ - GLenum data_type; - - /** - * Stride value supplied by the application. This value is not used - * internally. It is only kept so that it can be queried by the - * application using glGet*v. - */ - GLsizei user_stride; - - /** - * Calculated size, in bytes, of a single element in the array. This - * is calculated based on \c count and the size of the data type - * represented by \c data_type. - */ - GLsizei element_size; - - /** - * Actual byte-stride from one element to the next. This value will - * be equal to either \c user_stride or \c element_stride. - */ - GLsizei true_stride; - - /** - * Number of data values in each element. - */ - GLint count; - - /** - * "Normalized" data is on the range [0,1] (unsigned) or [-1,1] (signed). - * This is used for mapping integral types to floating point types. - */ - GLboolean normalized; - - /** - * Pre-calculated GLX protocol command header. - */ - uint32_t header[2]; - - /** - * Size of the header data. For simple data, like glColorPointerfv, - * this is 4. For complex data that requires either a count (e.g., - * glWeightfvARB), an index (e.g., glVertexAttrib1fvARB), or a - * selector enum (e.g., glMultiTexCoord2fv) this is 8. - */ - unsigned header_size; - - /** - * Set to \c GL_TRUE if this array is enabled. Otherwise, it is set - * to \c GL_FALSE. - */ - GLboolean enabled; - - /** - * For multi-arrayed data (e.g., texture coordinates, generic vertex - * program attributes, etc.), this specifies which array this is. - */ - unsigned index; - - /** - * Per-array-type key. For most arrays, this will be the GL enum for - * that array (e.g., GL_VERTEX_ARRAY for vertex data, GL_NORMAL_ARRAY - * for normal data, GL_TEXTURE_COORD_ARRAY for texture coordinate data, - * etc.). - */ - GLenum key; - - /** - * If this array can be used with the "classic" \c glDrawArrays protocol, - * this is set to \c GL_TRUE. Otherwise, it is set to \c GL_FALSE. - */ - GLboolean old_DrawArrays_possible; -}; - - -/** - * Array state that is pushed / poped by \c glPushClientAttrib and - * \c glPopClientAttrib. - */ -struct array_stack_state -{ - /** - * Pointer to the application supplied data. - */ - const void *data; - - /** - * Enum representing the type of the application supplied data. - */ - GLenum data_type; - - /** - * Stride value supplied by the application. This value is not used - * internally. It is only kept so that it can be queried by the - * application using glGet*v. - */ - GLsizei user_stride; - - /** - * Number of data values in each element. - */ - GLint count; - - /** - * Per-array-type key. For most arrays, this will be the GL enum for - * that array (e.g., GL_VERTEX_ARRAY for vertex data, GL_NORMAL_ARRAY - * for normal data, GL_TEXTURE_COORD_ARRAY for texture coordinate data, - * etc.). - */ - GLenum key; - - /** - * For multi-arrayed data (e.g., texture coordinates, generic vertex - * program attributes, etc.), this specifies which array this is. - */ - unsigned index; - - /** - * Set to \c GL_TRUE if this array is enabled. Otherwise, it is set - * to \c GL_FALSE. - */ - GLboolean enabled; -}; - - -/** - * Collection of all the vertex array state. - */ -struct array_state_vector -{ - /** - * Number of arrays tracked by \c ::arrays. - */ - size_t num_arrays; - - /** - * Array of vertex array state. This array contains all of the valid - * vertex arrays. If a vertex array isn't in this array, then it isn't - * valid. For example, if an implementation does not support - * EXT_fog_coord, there won't be a GL_FOG_COORD_ARRAY entry in this - * array. - */ - struct array_state *arrays; - - /** - * Number of currently enabled client-side arrays. The value of this - * field is only valid if \c array_info_cache_valid is true. - */ - size_t enabled_client_array_count; - - /** - * \name ARRAY_INFO cache. - * - * These fields track the state of the ARRAY_INFO cache. The - * \c array_info_cache_size is the size of the actual data stored in - * \c array_info_cache. \c array_info_cache_buffer_size is the size of - * the buffer. This will always be greater than or equal to - * \c array_info_cache_size. - * - * \note - * There are some bytes of extra data before \c array_info_cache that is - * used to hold the header for RenderLarge commands. This is - * \b not included in \c array_info_cache_size or - * \c array_info_cache_buffer_size. \c array_info_cache_base stores a - * pointer to the true start of the buffer (i.e., what malloc returned). - */ - /*@{ */ - size_t array_info_cache_size; - size_t array_info_cache_buffer_size; - void *array_info_cache; - void *array_info_cache_base; - /*@} */ - - - /** - * Is the cache of ARRAY_INFO data valid? The cache can become invalid - * when one of several state changes occur. Among these chages are - * modifying the array settings for an enabled array and enabling / - * disabling an array. - */ - GLboolean array_info_cache_valid; - - /** - * Is it possible to use the GL 1.1 / EXT_vertex_arrays protocol? Use - * of this protocol is disabled with really old servers (i.e., servers - * that don't support GL 1.1 or EXT_vertex_arrays) or when an environment - * variable is set. - * - * \todo - * GL 1.1 and EXT_vertex_arrays use identical protocol, but have different - * opcodes for \c glDrawArrays. For servers that advertise one or the - * other, there should be a way to select which opcode to use. - */ - GLboolean old_DrawArrays_possible; - - /** - * Is it possible to use the new GL X.X / ARB_vertex_buffer_object - * protocol? - * - * \todo - * This protocol has not yet been defined by the ARB, but is currently a - * work in progress. This field is a place-holder. - */ - GLboolean new_DrawArrays_possible; - - /** - * Active texture unit set by \c glClientActiveTexture. - * - * \sa __glXGetActiveTextureUnit - */ - unsigned active_texture_unit; - - /** - * Number of supported texture units. Even if ARB_multitexture / - * GL 1.3 are not supported, this will be at least 1. When multitexture - * is supported, this will be the value queried by calling - * \c glGetIntegerv with \c GL_MAX_TEXTURE_UNITS. - * - * \todo - * Investigate if this should be the value of \c GL_MAX_TEXTURE_COORDS - * instead (if GL 2.0 / ARB_fragment_shader / ARB_fragment_program / - * NV_fragment_program are supported). - */ - unsigned num_texture_units; - - /** - * Number of generic vertex program attribs. If GL_ARB_vertex_program - * is not supported, this will be zero. Otherwise it will be the value - * queries by calling \c glGetProgramiv with \c GL_VERTEX_PROGRAM_ARB - * and \c GL_MAX_PROGRAM_ATTRIBS_ARB. - */ - unsigned num_vertex_program_attribs; - - /** - * \n Methods for implementing various GL functions. - * - * These method pointers are only valid \c array_info_cache_valid is set. - * When each function starts, it much check \c array_info_cache_valid. - * If it is not set, it must call \c fill_array_info_cache and call - * the new method. - * - * \sa fill_array_info_cache - * - * \todo - * Write code to plug these functions directly into the dispatch table. - */ - /*@{ */ - void (*DrawArrays) (GLenum, GLint, GLsizei); - void (*DrawElements) (GLenum mode, GLsizei count, GLenum type, - const GLvoid * indices); - /*@} */ - - struct array_stack_state *stack; - unsigned active_texture_unit_stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; - unsigned stack_index; -}; - -#endif /* _INDIRECT_VA_PRIVATE_ */ diff --git a/src/glx/x11/indirect_vertex_program.c b/src/glx/x11/indirect_vertex_program.c deleted file mode 100644 index 3313ac008a5..00000000000 --- a/src/glx/x11/indirect_vertex_program.c +++ /dev/null @@ -1,293 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include -#include -#include "indirect.h" -#include "glxclient.h" -#include "indirect_vertex_array.h" -#include - -#if !defined __GNUC__ || __GNUC__ < 3 -# define __builtin_expect(x, y) x -#endif - -static void -do_vertex_attrib_enable(GLuint index, GLboolean val) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - - if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, - index, val)) { - __glXSetError(gc, GL_INVALID_ENUM); - } -} - - -void -__indirect_glEnableVertexAttribArrayARB(GLuint index) -{ - do_vertex_attrib_enable(index, GL_TRUE); -} - - -void -__indirect_glDisableVertexAttribArrayARB(GLuint index) -{ - do_vertex_attrib_enable(index, GL_FALSE); -} - - -static void -get_parameter(unsigned opcode, unsigned size, GLenum target, GLuint index, - void *params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = __glXSetupVendorRequest(gc, - X_GLXVendorPrivateWithReply, - opcode, cmdlen); - - *((GLenum *) (pc + 0)) = target; - *((GLuint *) (pc + 4)) = index; - *((GLuint *) (pc + 8)) = 0; - - (void) __glXReadReply(dpy, size, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - - -void -__indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, - GLfloat * params) -{ - get_parameter(1296, 4, target, index, params); -} - - -void -__indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, - GLdouble * params) -{ - get_parameter(1297, 8, target, index, params); -} - - -void -__indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, - GLfloat * params) -{ - get_parameter(1305, 4, target, index, params); -} - - -void -__indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, - GLdouble * params) -{ - get_parameter(1306, 8, target, index, params); -} - - -void -__indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, - GLvoid ** pointer) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - - if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) { - __glXSetError(gc, GL_INVALID_ENUM); - } - - if (!__glXGetArrayPointer(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, - index, pointer)) { - __glXSetError(gc, GL_INVALID_VALUE); - } -} - - -/** - * Get the selected attribute from the vertex array state vector. - * - * \returns - * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned. - */ -static GLboolean -get_attrib_array_data(__GLXattribute * state, GLuint index, GLenum cap, - GLintptr * data) -{ - GLboolean retval = GL_FALSE; - const GLenum attrib = GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB; - - switch (cap) { - case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - retval = __glXGetArrayEnable(state, attrib, index, data); - break; - - case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - retval = __glXGetArraySize(state, attrib, index, data); - break; - - case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - retval = __glXGetArrayStride(state, attrib, index, data); - break; - - case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - retval = __glXGetArrayType(state, attrib, index, data); - break; - - case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: - retval = __glXGetArrayNormalized(state, attrib, index, data); - break; - } - - - return retval; -} - - -static void -get_vertex_attrib(__GLXcontext * gc, unsigned vop, - GLuint index, GLenum pname, xReply * reply) -{ - Display *const dpy = gc->currentDpy; - GLubyte *const pc = __glXSetupVendorRequest(gc, - X_GLXVendorPrivateWithReply, - vop, 8); - - *((uint32_t *) (pc + 0)) = index; - *((uint32_t *) (pc + 4)) = pname; - - (void) _XReply(dpy, reply, 0, False); -} - - -void -__indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - xGLXSingleReply reply; - - - get_vertex_attrib(gc, 1303, index, pname, (xReply *) & reply); - - if (reply.size != 0) { - GLintptr data; - - - if (get_attrib_array_data(state, index, pname, &data)) { - *params = (GLint) data; - } - else { - if (reply.size == 1) { - *params = (GLint) reply.pad3; - } - else { - _XRead(dpy, (void *) params, 4 * reply.size); - } - } - } - - UnlockDisplay(dpy); - SyncHandle(); -} - - -void -__indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, - GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - xGLXSingleReply reply; - - - get_vertex_attrib(gc, 1302, index, pname, (xReply *) & reply); - - if (reply.size != 0) { - GLintptr data; - - - if (get_attrib_array_data(state, index, pname, &data)) { - *params = (GLfloat) data; - } - else { - if (reply.size == 1) { - (void) memcpy(params, &reply.pad3, sizeof(GLfloat)); - } - else { - _XRead(dpy, (void *) params, 4 * reply.size); - } - } - } - - UnlockDisplay(dpy); - SyncHandle(); -} - - -void -__indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, - GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - xGLXSingleReply reply; - - - get_vertex_attrib(gc, 1301, index, pname, (xReply *) & reply); - - if (reply.size != 0) { - GLintptr data; - - - if (get_attrib_array_data(state, index, pname, &data)) { - *params = (GLdouble) data; - } - else { - if (reply.size == 1) { - (void) memcpy(params, &reply.pad3, sizeof(GLdouble)); - } - else { - _XRead(dpy, (void *) params, 8 * reply.size); - } - } - } - - UnlockDisplay(dpy); - SyncHandle(); -} diff --git a/src/glx/x11/indirect_window_pos.c b/src/glx/x11/indirect_window_pos.c deleted file mode 100644 index e97be3506d1..00000000000 --- a/src/glx/x11/indirect_window_pos.c +++ /dev/null @@ -1,112 +0,0 @@ -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include -#include "indirect.h" - -void -__indirect_glWindowPos2dMESA(GLdouble x, GLdouble y) -{ - __indirect_glWindowPos3fMESA(x, y, 0.0); -} - -void -__indirect_glWindowPos2iMESA(GLint x, GLint y) -{ - __indirect_glWindowPos3fMESA(x, y, 0.0); -} - -void -__indirect_glWindowPos2fMESA(GLfloat x, GLfloat y) -{ - __indirect_glWindowPos3fMESA(x, y, 0.0); -} - -void -__indirect_glWindowPos2sMESA(GLshort x, GLshort y) -{ - __indirect_glWindowPos3fMESA(x, y, 0.0); -} - -void -__indirect_glWindowPos2dvMESA(const GLdouble * p) -{ - __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); -} - -void -__indirect_glWindowPos2fvMESA(const GLfloat * p) -{ - __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); -} - -void -__indirect_glWindowPos2ivMESA(const GLint * p) -{ - __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); -} - -void -__indirect_glWindowPos2svMESA(const GLshort * p) -{ - __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); -} - -void -__indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) -{ - __indirect_glWindowPos3fMESA(x, y, z); -} - -void -__indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z) -{ - __indirect_glWindowPos3fMESA(x, y, z); -} - -void -__indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z) -{ - __indirect_glWindowPos3fMESA(x, y, z); -} - -void -__indirect_glWindowPos3dvMESA(const GLdouble * p) -{ - __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); -} - -void -__indirect_glWindowPos3ivMESA(const GLint * p) -{ - __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); -} - -void -__indirect_glWindowPos3svMESA(const GLshort * p) -{ - __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); -} diff --git a/src/glx/x11/packrender.h b/src/glx/x11/packrender.h deleted file mode 100644 index 30f6d44bbd2..00000000000 --- a/src/glx/x11/packrender.h +++ /dev/null @@ -1,243 +0,0 @@ -#ifndef __GLX_packrender_h__ -#define __GLX_packrender_h__ - -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "glxclient.h" - -/* -** The macros in this header convert the client machine's native data types to -** wire protocol data types. The header is part of the porting layer of the -** client library, and it is intended that hardware vendors will rewrite this -** header to suit their own machines. -*/ - -/* -** Pad a count of bytes to the nearest multiple of 4. The X protocol -** transfers data in 4 byte quantities, so this macro is used to -** insure the right amount of data being sent. -*/ -#define __GLX_PAD(a) (((a)+3) & ~3) - -/* -** Network size parameters -*/ -#define sz_double 8 - -/* Setup for all commands */ -#define __GLX_DECLARE_VARIABLES() \ - __GLXcontext *gc; \ - GLubyte *pc, *pixelHeaderPC; \ - GLuint compsize, cmdlen - -#define __GLX_LOAD_VARIABLES() \ - gc = __glXGetCurrentContext(); \ - pc = gc->pc; \ - /* Muffle compilers */ \ - cmdlen = 0; (void)cmdlen; \ - compsize = 0; (void)compsize; \ - pixelHeaderPC = 0; (void)pixelHeaderPC - -/* -** Variable sized command support macro. This macro is used by calls -** that are potentially larger than __GLX_SMALL_RENDER_CMD_SIZE. -** Because of their size, they may not automatically fit in the buffer. -** If the buffer can't hold the command then it is flushed so that -** the command will fit in the next buffer. -*/ -#define __GLX_BEGIN_VARIABLE(opcode,size) \ - if (pc + (size) > gc->bufEnd) { \ - pc = __glXFlushRenderBuffer(gc, pc); \ - } \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode) - -#define __GLX_BEGIN_VARIABLE_LARGE(opcode,size) \ - pc = __glXFlushRenderBuffer(gc, pc); \ - __GLX_PUT_LONG(0,size); \ - __GLX_PUT_LONG(4,opcode) - -#define __GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode,size) \ - if (pc + (size) > gc->bufEnd) { \ - pc = __glXFlushRenderBuffer(gc, pc); \ - } \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode); \ - pc += __GLX_RENDER_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_HDR_SIZE - -#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,size) \ - pc = __glXFlushRenderBuffer(gc, pc); \ - __GLX_PUT_LONG(0,size); \ - __GLX_PUT_LONG(4,opcode); \ - pc += __GLX_RENDER_LARGE_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_HDR_SIZE - -#define __GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(opcode,size) \ - if (pc + (size) > gc->bufEnd) { \ - pc = __glXFlushRenderBuffer(gc, pc); \ - } \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode); \ - pc += __GLX_RENDER_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_3D_HDR_SIZE - -#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(opcode,size) \ - pc = __glXFlushRenderBuffer(gc, pc); \ - __GLX_PUT_LONG(0,size); \ - __GLX_PUT_LONG(4,opcode); \ - pc += __GLX_RENDER_LARGE_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_3D_HDR_SIZE - -/* -** Fixed size command support macro. This macro is used by calls that -** are never larger than __GLX_SMALL_RENDER_CMD_SIZE. Because they -** always fit in the buffer, and because the buffer promises to -** maintain enough room for them, we don't need to check for space -** before doing the storage work. -*/ -#define __GLX_BEGIN(opcode,size) \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode) - -/* -** Finish a rendering command by advancing the pc. If the pc is now past -** the limit pointer then there is no longer room for a -** __GLX_SMALL_RENDER_CMD_SIZE sized command, which will break the -** assumptions present in the __GLX_BEGIN macro. In this case the -** rendering buffer is flushed out into the X protocol stream (which may -** or may not do I/O). -*/ -#define __GLX_END(size) \ - pc += size; \ - if (pc > gc->limit) { \ - (void) __glXFlushRenderBuffer(gc, pc); \ - } else { \ - gc->pc = pc; \ - } - -/* Array copy macros */ -#define __GLX_MEM_COPY(dest,src,bytes) \ - if (src && dest) \ - memcpy(dest, src, bytes) - -/* Single item copy macros */ -#define __GLX_PUT_CHAR(offset,a) \ - *((INT8 *) (pc + offset)) = a - -#ifndef _CRAY -#define __GLX_PUT_SHORT(offset,a) \ - *((INT16 *) (pc + offset)) = a - -#define __GLX_PUT_LONG(offset,a) \ - *((INT32 *) (pc + offset)) = a - -#define __GLX_PUT_FLOAT(offset,a) \ - *((FLOAT32 *) (pc + offset)) = a - -#else -#define __GLX_PUT_SHORT(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-16) - ((int)(cp) >> (64-6)); \ - *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } - -#define __GLX_PUT_LONG(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-32) - ((int)(cp) >> (64-6)); \ - *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } - -#define __GLX_PUT_FLOAT(offset,a) \ - gl_put_float((pc + offset),a) - -#define __GLX_PUT_DOUBLE(offset,a) \ - gl_put_double(pc + offset, a) - -extern void gl_put_float( /*GLubyte *, struct cray_single */ ); -extern void gl_put_double( /*GLubyte *, struct cray_double */ ); -#endif - -#ifndef _CRAY - -#ifdef __GLX_ALIGN64 -/* -** This can certainly be done better for a particular machine -** architecture! -*/ -#define __GLX_PUT_DOUBLE(offset,a) \ - __GLX_MEM_COPY(pc + offset, &a, 8) -#else -#define __GLX_PUT_DOUBLE(offset,a) \ - *((FLOAT64 *) (pc + offset)) = a -#endif - -#endif - -#define __GLX_PUT_CHAR_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT8) - -#ifndef _CRAY -#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT16) - -#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT32) - -#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT32) - -#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT64) - -#else -#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ - gl_put_short_array((GLubyte *)(pc + offset), a, alen * __GLX_SIZE_INT16) - -#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ - gl_put_long_array((GLubyte *)(pc + offset), (long *)a, alen * __GLX_SIZE_INT32) - -#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ - gl_put_float_array((GLubyte *)(pc + offset), (float *)a, alen * __GLX_SIZE_FLOAT32) - -#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ - gl_put_double_array((GLubyte *)(pc + offset), (double *)a, alen * __GLX_SIZE_FLOAT64) - -extern gl_put_short_array(GLubyte *, short *, int); -extern gl_put_long_array(GLubyte *, long *, int); -extern gl_put_float_array(GLubyte *, float *, int); -extern gl_put_double_array(GLubyte *, double *, int); - -#endif /* _CRAY */ - -#endif /* !__GLX_packrender_h__ */ diff --git a/src/glx/x11/packsingle.h b/src/glx/x11/packsingle.h deleted file mode 100644 index f33a873f3a7..00000000000 --- a/src/glx/x11/packsingle.h +++ /dev/null @@ -1,213 +0,0 @@ -#ifndef __GLX_packsingle_h__ -#define __GLX_packsingle_h__ - -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "packrender.h" - -/* -** The macros in this header convert wire protocol data types to the client -** machine's native data types. The header is part of the porting layer of -** the client library, and it is intended that hardware vendors will rewrite -** this header to suit their own machines. -*/ - -/* -** Dummy define to make the GetReqExtra macro happy. The value is not -** used, but instead the code in __GLX_SINGLE_BEGIN issues its own store -** to req->reqType with the proper code (our extension code). -*/ -#define X_GLXSingle 0 - -/* Declare common variables used during a single command */ -#define __GLX_SINGLE_DECLARE_VARIABLES() \ - __GLXcontext *gc = __glXGetCurrentContext(); \ - GLubyte *pc, *pixelHeaderPC; \ - GLuint compsize, cmdlen; \ - Display *dpy = gc->currentDpy; \ - xGLXSingleReq *req - -#define __GLX_SINGLE_LOAD_VARIABLES() \ - pc = gc->pc; \ - /* Muffle compilers */ \ - pixelHeaderPC = 0; (void)pixelHeaderPC; \ - compsize = 0; (void)compsize; \ - cmdlen = 0; (void)cmdlen - -/* Start a single command */ -#define __GLX_SINGLE_BEGIN(opcode,bytes) \ - if (dpy) { \ - (void) __glXFlushRenderBuffer(gc, pc); \ - LockDisplay(dpy); \ - GetReqExtra(GLXSingle,bytes,req); \ - req->reqType = gc->majorOpcode; \ - req->glxCode = opcode; \ - req->contextTag = gc->currentContextTag; \ - pc = ((GLubyte *)(req) + sz_xGLXSingleReq) - -/* End a single command */ -#define __GLX_SINGLE_END() \ - UnlockDisplay(dpy); \ - SyncHandle(); \ - } - -/* Store data to sending for a single command */ -#define __GLX_SINGLE_PUT_CHAR(offset,a) \ - *((INT8 *) (pc + offset)) = a - -#ifndef CRAY -#define __GLX_SINGLE_PUT_SHORT(offset,a) \ - *((INT16 *) (pc + offset)) = a - -#define __GLX_SINGLE_PUT_LONG(offset,a) \ - *((INT32 *) (pc + offset)) = a - -#define __GLX_SINGLE_PUT_FLOAT(offset,a) \ - *((FLOAT32 *) (pc + offset)) = a - -#else -#define __GLX_SINGLE_PUT_SHORT(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-16) - ((int)(cp) >> (64-6)); \ - *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } - -#define __GLX_SINGLE_PUT_LONG(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-32) - ((int)(cp) >> (64-6)); \ - *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } - -#define __GLX_SINGLE_PUT_FLOAT(offset,a) \ - gl_put_float(pc + offset, a) -#endif - -/* Read support macros */ -#define __GLX_SINGLE_READ_XREPLY() \ - (void) _XReply(dpy, (xReply*) &reply, 0, False) - -#define __GLX_SINGLE_GET_RETVAL(a,cast) \ - a = (cast) reply.retval - -#define __GLX_SINGLE_GET_SIZE(a) \ - a = (GLint) reply.size - -#ifndef _CRAY -#define __GLX_SINGLE_GET_CHAR(p) \ - *p = *(GLbyte *)&reply.pad3; - -#define __GLX_SINGLE_GET_SHORT(p) \ - *p = *(GLshort *)&reply.pad3; - -#define __GLX_SINGLE_GET_LONG(p) \ - *p = *(GLint *)&reply.pad3; - -#define __GLX_SINGLE_GET_FLOAT(p) \ - *p = *(GLfloat *)&reply.pad3; - -#else -#define __GLX_SINGLE_GET_CHAR(p) \ - *p = reply.pad3 >> 24; - -#define __GLX_SINGLE_GET_SHORT(p) \ - {int t = reply.pad3 >> 16; \ - *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);} - -#define __GLX_SINGLE_GET_LONG(p) \ - {int t = reply.pad3; \ - *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);} - -#define PAD3OFFSET 16 -#define __GLX_SINGLE_GET_FLOAT(p) \ - *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET); - -#define __GLX_SINGLE_GET_DOUBLE(p) \ - *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET); - -extern float gl_ntoh_float(GLubyte *); -extern float gl_ntoh_double(GLubyte *); -#endif - -#ifndef _CRAY - -#ifdef __GLX_ALIGN64 -#define __GLX_SINGLE_GET_DOUBLE(p) \ - __GLX_MEM_COPY(p, &reply.pad3, 8) -#else -#define __GLX_SINGLE_GET_DOUBLE(p) \ - *p = *(GLdouble *)&reply.pad3 -#endif - -#endif - -/* Get an array of typed data */ -#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \ - { \ - GLint slop = alen*__GLX_SIZE_INT8 & 3; \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ - if (slop) _XEatData(dpy,4-slop); \ - } - -#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \ - { \ - GLint slop = alen*__GLX_SIZE_INT8 & 3; \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ - if (slop) _XEatData(dpy,4-slop); \ - } - - -#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \ - { \ - GLint slop = (alen*__GLX_SIZE_INT16) & 3; \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16); \ - if (slop) _XEatData(dpy,4-slop); \ - } - -#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32); - -#ifndef _CRAY -#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32); - -#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64); - -#else -#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ - gl_get_float_array(dpy,a,alen); - -#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ - gl_get_double_array(dpy, a, alen); - -extern void gl_get_float_array(Display * dpy, float *a, int alen); -extern void gl_get_double_array(Display * dpy, double *a, int alen); -#endif - -#endif /* !__GLX_packsingle_h__ */ diff --git a/src/glx/x11/pixel.c b/src/glx/x11/pixel.c deleted file mode 100644 index d36ca31e7dd..00000000000 --- a/src/glx/x11/pixel.c +++ /dev/null @@ -1,461 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "packrender.h" - -static const GLubyte MsbToLsbTable[256] = { - 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, - 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, - 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, - 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, - 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, - 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, - 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, - 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, - 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, - 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, - 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, - 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, - 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, - 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, - 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, - 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, - 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, - 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, - 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, - 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, - 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, - 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, - 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, - 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, - 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, - 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, - 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, - 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, - 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, - 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, - 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, - 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, -}; - -static const GLubyte LowBitsMask[9] = { - 0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff, -}; - -static const GLubyte HighBitsMask[9] = { - 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff, -}; - - -/* -** Copy bitmap data from clients packed memory applying unpacking modes as the -** data is transfered into the destImage buffer. Return in modes the -** set of pixel modes that are to be done by the server. -*/ -static void -FillBitmap(__GLXcontext * gc, GLint width, GLint height, - GLenum format, const GLvoid * userdata, GLubyte * destImage) -{ - const __GLXattribute *state = gc->client_state_private; - GLint rowLength = state->storeUnpack.rowLength; - GLint alignment = state->storeUnpack.alignment; - GLint skipPixels = state->storeUnpack.skipPixels; - GLint skipRows = state->storeUnpack.skipRows; - GLint lsbFirst = state->storeUnpack.lsbFirst; - GLint elementsLeft, bitOffset, currentByte, nextByte, highBitMask; - GLint lowBitMask, i; - GLint components, groupsPerRow, rowSize, padding, elementsPerRow; - const GLubyte *start, *iter; - - if (rowLength > 0) { - groupsPerRow = rowLength; - } - else { - groupsPerRow = width; - } - components = __glElementsPerGroup(format, GL_BITMAP); - rowSize = (groupsPerRow * components + 7) >> 3; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - start = ((const GLubyte *) userdata) + skipRows * rowSize + - ((skipPixels * components) >> 3); - bitOffset = (skipPixels * components) & 7; - highBitMask = LowBitsMask[8 - bitOffset]; - lowBitMask = HighBitsMask[bitOffset]; - elementsPerRow = width * components; - for (i = 0; i < height; i++) { - elementsLeft = elementsPerRow; - iter = start; - while (elementsLeft) { - /* First retrieve low bits from current byte */ - if (lsbFirst) { - currentByte = MsbToLsbTable[iter[0]]; - } - else { - currentByte = iter[0]; - } - if (bitOffset) { - /* Need to read next byte to finish current byte */ - if (elementsLeft > (8 - bitOffset)) { - if (lsbFirst) { - nextByte = MsbToLsbTable[iter[1]]; - } - else { - nextByte = iter[1]; - } - currentByte = - ((currentByte & highBitMask) << bitOffset) | - ((nextByte & lowBitMask) >> (8 - bitOffset)); - } - else { - currentByte = ((currentByte & highBitMask) << bitOffset); - } - } - if (elementsLeft >= 8) { - *destImage = currentByte; - elementsLeft -= 8; - } - else { - *destImage = currentByte & HighBitsMask[elementsLeft]; - elementsLeft = 0; - } - destImage++; - iter++; - } - start += rowSize; - } -} - -/* -** Extract array from user's data applying all pixel store modes. -** The internal packed array format used has LSB_FIRST = FALSE and -** ALIGNMENT = 1. -*/ -void -__glFillImage(__GLXcontext * gc, GLint dim, GLint width, GLint height, - GLint depth, GLenum format, GLenum type, - const GLvoid * userdata, GLubyte * newimage, GLubyte * modes) -{ - const __GLXattribute *state = gc->client_state_private; - GLint rowLength = state->storeUnpack.rowLength; - GLint imageHeight = state->storeUnpack.imageHeight; - GLint alignment = state->storeUnpack.alignment; - GLint skipPixels = state->storeUnpack.skipPixels; - GLint skipRows = state->storeUnpack.skipRows; - GLint skipImages = state->storeUnpack.skipImages; - GLint swapBytes = state->storeUnpack.swapEndian; - GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; - GLint elementsPerRow, imageSize, rowsPerImage, h, i, j, k; - const GLubyte *start, *iter, *itera, *iterb, *iterc; - GLubyte *iter2; - - if (type == GL_BITMAP) { - FillBitmap(gc, width, height, format, userdata, newimage); - } - else { - components = __glElementsPerGroup(format, type); - if (rowLength > 0) { - groupsPerRow = rowLength; - } - else { - groupsPerRow = width; - } - if (imageHeight > 0) { - rowsPerImage = imageHeight; - } - else { - rowsPerImage = height; - } - - elementSize = __glBytesPerElement(type); - groupSize = elementSize * components; - if (elementSize == 1) - swapBytes = 0; - - rowSize = groupsPerRow * groupSize; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - imageSize = rowSize * rowsPerImage; - start = ((const GLubyte *) userdata) + skipImages * imageSize + - skipRows * rowSize + skipPixels * groupSize; - iter2 = newimage; - elementsPerRow = width * components; - - if (swapBytes) { - itera = start; - for (h = 0; h < depth; h++) { - iterb = itera; - for (i = 0; i < height; i++) { - iterc = iterb; - for (j = 0; j < elementsPerRow; j++) { - for (k = 1; k <= elementSize; k++) { - iter2[k - 1] = iterc[elementSize - k]; - } - iter2 += elementSize; - iterc += elementSize; - } - iterb += rowSize; - } - itera += imageSize; - } - } - else { - itera = start; - for (h = 0; h < depth; h++) { - if (rowSize == elementsPerRow * elementSize) { - /* Ha! This is mondo easy! */ - __GLX_MEM_COPY(iter2, itera, - elementsPerRow * elementSize * height); - iter2 += elementsPerRow * elementSize * height; - } - else { - iter = itera; - for (i = 0; i < height; i++) { - __GLX_MEM_COPY(iter2, iter, elementsPerRow * elementSize); - iter2 += elementsPerRow * elementSize; - iter += rowSize; - } - } - itera += imageSize; - } - } - } - - /* Setup store modes that describe what we just did */ - if (modes) { - if (dim < 3) { - (void) memcpy(modes, __glXDefaultPixelStore + 4, 20); - } - else { - (void) memcpy(modes, __glXDefaultPixelStore + 0, 36); - } - } -} - -/* -** Empty a bitmap in LSB_FIRST=GL_FALSE and ALIGNMENT=4 format packing it -** into the clients memory using the pixel store PACK modes. -*/ -static void -EmptyBitmap(__GLXcontext * gc, GLint width, GLint height, - GLenum format, const GLubyte * sourceImage, GLvoid * userdata) -{ - const __GLXattribute *state = gc->client_state_private; - GLint rowLength = state->storePack.rowLength; - GLint alignment = state->storePack.alignment; - GLint skipPixels = state->storePack.skipPixels; - GLint skipRows = state->storePack.skipRows; - GLint lsbFirst = state->storePack.lsbFirst; - GLint components, groupsPerRow, rowSize, padding, elementsPerRow; - GLint sourceRowSize, sourcePadding, sourceSkip; - GLubyte *start, *iter; - GLint elementsLeft, bitOffset, currentByte, highBitMask, lowBitMask; - GLint writeMask, i; - GLubyte writeByte; - - components = __glElementsPerGroup(format, GL_BITMAP); - if (rowLength > 0) { - groupsPerRow = rowLength; - } - else { - groupsPerRow = width; - } - - rowSize = (groupsPerRow * components + 7) >> 3; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - sourceRowSize = (width * components + 7) >> 3; - sourcePadding = (sourceRowSize % 4); - if (sourcePadding) { - sourceSkip = 4 - sourcePadding; - } - else { - sourceSkip = 0; - } - start = ((GLubyte *) userdata) + skipRows * rowSize + - ((skipPixels * components) >> 3); - bitOffset = (skipPixels * components) & 7; - highBitMask = LowBitsMask[8 - bitOffset]; - lowBitMask = HighBitsMask[bitOffset]; - elementsPerRow = width * components; - for (i = 0; i < height; i++) { - elementsLeft = elementsPerRow; - iter = start; - writeMask = highBitMask; - writeByte = 0; - while (elementsLeft) { - /* Set up writeMask (to write to current byte) */ - if (elementsLeft + bitOffset < 8) { - /* Need to trim writeMask */ - writeMask &= HighBitsMask[bitOffset + elementsLeft]; - } - - if (lsbFirst) { - currentByte = MsbToLsbTable[iter[0]]; - } - else { - currentByte = iter[0]; - } - - if (bitOffset) { - writeByte |= (sourceImage[0] >> bitOffset); - currentByte = (currentByte & ~writeMask) | - (writeByte & writeMask); - writeByte = (sourceImage[0] << (8 - bitOffset)); - } - else { - currentByte = (currentByte & ~writeMask) | - (sourceImage[0] & writeMask); - } - - if (lsbFirst) { - iter[0] = MsbToLsbTable[currentByte]; - } - else { - iter[0] = currentByte; - } - - if (elementsLeft >= 8) { - elementsLeft -= 8; - } - else { - elementsLeft = 0; - } - sourceImage++; - iter++; - writeMask = 0xff; - } - if (writeByte) { - /* Some data left over that still needs writing */ - writeMask &= lowBitMask; - if (lsbFirst) { - currentByte = MsbToLsbTable[iter[0]]; - } - else { - currentByte = iter[0]; - } - currentByte = (currentByte & ~writeMask) | (writeByte & writeMask); - if (lsbFirst) { - iter[0] = MsbToLsbTable[currentByte]; - } - else { - iter[0] = currentByte; - } - } - start += rowSize; - sourceImage += sourceSkip; - } -} - -/* -** Insert array into user's data applying all pixel store modes. -** The packed array format from the server is LSB_FIRST = FALSE, -** SWAP_BYTES = the current pixel storage pack mode, and ALIGNMENT = 4. -** Named __glEmptyImage() because it is the opposite of __glFillImage(). -*/ -/* ARGSUSED */ -void -__glEmptyImage(__GLXcontext * gc, GLint dim, GLint width, GLint height, - GLint depth, GLenum format, GLenum type, - const GLubyte * sourceImage, GLvoid * userdata) -{ - const __GLXattribute *state = gc->client_state_private; - GLint rowLength = state->storePack.rowLength; - GLint imageHeight = state->storePack.imageHeight; - GLint alignment = state->storePack.alignment; - GLint skipPixels = state->storePack.skipPixels; - GLint skipRows = state->storePack.skipRows; - GLint skipImages = state->storePack.skipImages; - GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; - GLint elementsPerRow, sourceRowSize, sourcePadding, h, i; - GLint imageSize, rowsPerImage; - GLubyte *start, *iter, *itera; - - if (type == GL_BITMAP) { - EmptyBitmap(gc, width, height, format, sourceImage, userdata); - } - else { - components = __glElementsPerGroup(format, type); - if (rowLength > 0) { - groupsPerRow = rowLength; - } - else { - groupsPerRow = width; - } - if (imageHeight > 0) { - rowsPerImage = imageHeight; - } - else { - rowsPerImage = height; - } - elementSize = __glBytesPerElement(type); - groupSize = elementSize * components; - rowSize = groupsPerRow * groupSize; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - sourceRowSize = width * groupSize; - sourcePadding = (sourceRowSize % 4); - if (sourcePadding) { - sourceRowSize += 4 - sourcePadding; - } - imageSize = sourceRowSize * rowsPerImage; - start = ((GLubyte *) userdata) + skipImages * imageSize + - skipRows * rowSize + skipPixels * groupSize; - elementsPerRow = width * components; - - itera = start; - for (h = 0; h < depth; h++) { - if ((rowSize == sourceRowSize) && (sourcePadding == 0)) { - /* Ha! This is mondo easy! */ - __GLX_MEM_COPY(itera, sourceImage, - elementsPerRow * elementSize * height); - sourceImage += elementsPerRow * elementSize * height; - } - else { - iter = itera; - for (i = 0; i < height; i++) { - __GLX_MEM_COPY(iter, sourceImage, - elementsPerRow * elementSize); - sourceImage += sourceRowSize; - iter += rowSize; - } - } - itera += imageSize; - } - } -} diff --git a/src/glx/x11/pixelstore.c b/src/glx/x11/pixelstore.c deleted file mode 100644 index 8b51b5d8b7f..00000000000 --- a/src/glx/x11/pixelstore.c +++ /dev/null @@ -1,352 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "glxclient.h" -#include "indirect.h" - -#if !defined __GNUC__ || __GNUC__ < 3 -# define __builtin_expect(x, y) x -#endif - -/** - * Send glPixelStore command to the server - * - * \param gc Current GLX context - * \param sop Either \c X_GLsop_PixelStoref or \c X_GLsop_PixelStorei - * \param pname Selector of which pixel parameter is to be set. - * \param param Value that \c pname is set to. - * - * \sa __indirect_glPixelStorei, __indirect_glPixelStoref - */ -static void -send_PixelStore(__GLXcontext * gc, unsigned sop, GLenum pname, - const void *param) -{ - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = __glXSetupSingleRequest(gc, sop, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&pname), 4); - (void) memcpy((void *) (pc + 4), param, 4); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -/* -** Specify parameters that control the storage format of pixel arrays. -*/ -void -__indirect_glPixelStoref(GLenum pname, GLfloat param) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = gc->client_state_private; - Display *dpy = gc->currentDpy; - GLuint a; - - if (!dpy) - return; - - switch (pname) { - case GL_PACK_ROW_LENGTH: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.rowLength = a; - break; - case GL_PACK_IMAGE_HEIGHT: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.imageHeight = a; - break; - case GL_PACK_SKIP_ROWS: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipRows = a; - break; - case GL_PACK_SKIP_PIXELS: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipPixels = a; - break; - case GL_PACK_SKIP_IMAGES: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipImages = a; - break; - case GL_PACK_ALIGNMENT: - a = (GLint) (param + 0.5); - switch (a) { - case 1: - case 2: - case 4: - case 8: - state->storePack.alignment = a; - break; - default: - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - break; - case GL_PACK_SWAP_BYTES: - state->storePack.swapEndian = (param != 0); - break; - case GL_PACK_LSB_FIRST: - state->storePack.lsbFirst = (param != 0); - break; - - case GL_UNPACK_ROW_LENGTH: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.rowLength = a; - break; - case GL_UNPACK_IMAGE_HEIGHT: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.imageHeight = a; - break; - case GL_UNPACK_SKIP_ROWS: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipRows = a; - break; - case GL_UNPACK_SKIP_PIXELS: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipPixels = a; - break; - case GL_UNPACK_SKIP_IMAGES: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipImages = a; - break; - case GL_UNPACK_ALIGNMENT: - a = (GLint) (param + 0.5); - switch (a) { - case 1: - case 2: - case 4: - case 8: - state->storeUnpack.alignment = a; - break; - default: - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - break; - case GL_UNPACK_SWAP_BYTES: - state->storeUnpack.swapEndian = (param != 0); - break; - case GL_UNPACK_LSB_FIRST: - state->storeUnpack.lsbFirst = (param != 0); - break; - - /* Group all of the pixel store modes that need to be sent to the - * server here. Care must be used to only send modes to the server that - * won't affect the size of the data sent to or received from the - * server. GL_PACK_INVERT_MESA is safe in this respect, but other, - * future modes may not be. - */ - case GL_PACK_INVERT_MESA: - send_PixelStore(gc, X_GLsop_PixelStoref, pname, ¶m); - break; - - default: - __glXSetError(gc, GL_INVALID_ENUM); - break; - } -} - -void -__indirect_glPixelStorei(GLenum pname, GLint param) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = gc->client_state_private; - Display *dpy = gc->currentDpy; - - if (!dpy) - return; - - switch (pname) { - case GL_PACK_ROW_LENGTH: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.rowLength = param; - break; - case GL_PACK_IMAGE_HEIGHT: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.imageHeight = param; - break; - case GL_PACK_SKIP_ROWS: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipRows = param; - break; - case GL_PACK_SKIP_PIXELS: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipPixels = param; - break; - case GL_PACK_SKIP_IMAGES: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipImages = param; - break; - case GL_PACK_ALIGNMENT: - switch (param) { - case 1: - case 2: - case 4: - case 8: - state->storePack.alignment = param; - break; - default: - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - break; - case GL_PACK_SWAP_BYTES: - state->storePack.swapEndian = (param != 0); - break; - case GL_PACK_LSB_FIRST: - state->storePack.lsbFirst = (param != 0); - break; - - case GL_UNPACK_ROW_LENGTH: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.rowLength = param; - break; - case GL_UNPACK_IMAGE_HEIGHT: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.imageHeight = param; - break; - case GL_UNPACK_SKIP_ROWS: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipRows = param; - break; - case GL_UNPACK_SKIP_PIXELS: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipPixels = param; - break; - case GL_UNPACK_SKIP_IMAGES: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipImages = param; - break; - case GL_UNPACK_ALIGNMENT: - switch (param) { - case 1: - case 2: - case 4: - case 8: - state->storeUnpack.alignment = param; - break; - default: - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - break; - case GL_UNPACK_SWAP_BYTES: - state->storeUnpack.swapEndian = (param != 0); - break; - case GL_UNPACK_LSB_FIRST: - state->storeUnpack.lsbFirst = (param != 0); - break; - - /* Group all of the pixel store modes that need to be sent to the - * server here. Care must be used to only send modes to the server that - * won't affect the size of the data sent to or received from the - * server. GL_PACK_INVERT_MESA is safe in this respect, but other, - * future modes may not be. - */ - case GL_PACK_INVERT_MESA: - send_PixelStore(gc, X_GLsop_PixelStorei, pname, ¶m); - break; - - default: - __glXSetError(gc, GL_INVALID_ENUM); - break; - } -} diff --git a/src/glx/x11/render2.c b/src/glx/x11/render2.c deleted file mode 100644 index 762950f4ac4..00000000000 --- a/src/glx/x11/render2.c +++ /dev/null @@ -1,381 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "packrender.h" -#include "indirect.h" -#include "indirect_size.h" - -/* -** This file contains routines that might need to be transported as -** GLXRender or GLXRenderLarge commands, and these commands don't -** use the pixel header. See renderpix.c for those routines. -*/ - -void -__indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, - GLint order, const GLdouble * pnts) -{ - __GLX_DECLARE_VARIABLES(); - GLint k; - - __GLX_LOAD_VARIABLES(); - k = __glMap1d_size(target); - if (k == 0) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - else if (stride < k || order <= 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - compsize = k * order * __GLX_SIZE_FLOAT64; - cmdlen = 28 + compsize; - if (!gc->currentDpy) - return; - - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE(X_GLrop_Map1d, cmdlen); - __GLX_PUT_DOUBLE(4, u1); - __GLX_PUT_DOUBLE(12, u2); - __GLX_PUT_LONG(20, target); - __GLX_PUT_LONG(24, order); - /* - ** NOTE: the doubles that follow are not aligned because of 3 - ** longs preceeding - */ - __glFillMap1d(k, order, stride, pnts, (pc + 28)); - __GLX_END(cmdlen); - } - else { - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1d, cmdlen + 4); - __GLX_PUT_DOUBLE(8, u1); - __GLX_PUT_DOUBLE(16, u2); - __GLX_PUT_LONG(24, target); - __GLX_PUT_LONG(28, order); - - /* - ** NOTE: the doubles that follow are not aligned because of 3 - ** longs preceeding - */ - if (stride != k) { - GLubyte *buf; - - buf = (GLubyte *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - __glFillMap1d(k, order, stride, pnts, buf); - __glXSendLargeCommand(gc, pc, 32, buf, compsize); - Xfree((char *) buf); - } - else { - /* Data is already packed. Just send it out */ - __glXSendLargeCommand(gc, pc, 32, pnts, compsize); - } - } -} - -void -__indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, - GLint order, const GLfloat * pnts) -{ - __GLX_DECLARE_VARIABLES(); - GLint k; - - __GLX_LOAD_VARIABLES(); - k = __glMap1f_size(target); - if (k == 0) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - else if (stride < k || order <= 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - compsize = k * order * __GLX_SIZE_FLOAT32; - cmdlen = 20 + compsize; - if (!gc->currentDpy) - return; - - /* - ** The order that arguments are packed is different from the order - ** for glMap1d. - */ - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE(X_GLrop_Map1f, cmdlen); - __GLX_PUT_LONG(4, target); - __GLX_PUT_FLOAT(8, u1); - __GLX_PUT_FLOAT(12, u2); - __GLX_PUT_LONG(16, order); - __glFillMap1f(k, order, stride, pnts, (GLubyte *) (pc + 20)); - __GLX_END(cmdlen); - } - else { - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f, cmdlen + 4); - __GLX_PUT_LONG(8, target); - __GLX_PUT_FLOAT(12, u1); - __GLX_PUT_FLOAT(16, u2); - __GLX_PUT_LONG(20, order); - - if (stride != k) { - GLubyte *buf; - - buf = (GLubyte *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - __glFillMap1f(k, order, stride, pnts, buf); - __glXSendLargeCommand(gc, pc, 24, buf, compsize); - Xfree((char *) buf); - } - else { - /* Data is already packed. Just send it out */ - __glXSendLargeCommand(gc, pc, 24, pnts, compsize); - } - } -} - -void -__indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, - GLint uord, GLdouble v1, GLdouble v2, GLint vstr, - GLint vord, const GLdouble * pnts) -{ - __GLX_DECLARE_VARIABLES(); - GLint k; - - __GLX_LOAD_VARIABLES(); - k = __glMap2d_size(target); - if (k == 0) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - compsize = k * uord * vord * __GLX_SIZE_FLOAT64; - cmdlen = 48 + compsize; - if (!gc->currentDpy) - return; - - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE(X_GLrop_Map2d, cmdlen); - __GLX_PUT_DOUBLE(4, u1); - __GLX_PUT_DOUBLE(12, u2); - __GLX_PUT_DOUBLE(20, v1); - __GLX_PUT_DOUBLE(28, v2); - __GLX_PUT_LONG(36, target); - __GLX_PUT_LONG(40, uord); - __GLX_PUT_LONG(44, vord); - /* - ** Pack into a u-major ordering. - ** NOTE: the doubles that follow are not aligned because of 5 - ** longs preceeding - */ - __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble *) (pc + 48)); - __GLX_END(cmdlen); - } - else { - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2d, cmdlen + 4); - __GLX_PUT_DOUBLE(8, u1); - __GLX_PUT_DOUBLE(16, u2); - __GLX_PUT_DOUBLE(24, v1); - __GLX_PUT_DOUBLE(32, v2); - __GLX_PUT_LONG(40, target); - __GLX_PUT_LONG(44, uord); - __GLX_PUT_LONG(48, vord); - - /* - ** NOTE: the doubles that follow are not aligned because of 5 - ** longs preceeding - */ - if ((vstr != k) || (ustr != k * vord)) { - GLdouble *buf; - - buf = (GLdouble *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - /* - ** Pack into a u-major ordering. - */ - __glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf); - __glXSendLargeCommand(gc, pc, 52, buf, compsize); - Xfree((char *) buf); - } - else { - /* Data is already packed. Just send it out */ - __glXSendLargeCommand(gc, pc, 52, pnts, compsize); - } - } -} - -void -__indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, - GLint uord, GLfloat v1, GLfloat v2, GLint vstr, GLint vord, - const GLfloat * pnts) -{ - __GLX_DECLARE_VARIABLES(); - GLint k; - - __GLX_LOAD_VARIABLES(); - k = __glMap2f_size(target); - if (k == 0) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - compsize = k * uord * vord * __GLX_SIZE_FLOAT32; - cmdlen = 32 + compsize; - if (!gc->currentDpy) - return; - - /* - ** The order that arguments are packed is different from the order - ** for glMap2d. - */ - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE(X_GLrop_Map2f, cmdlen); - __GLX_PUT_LONG(4, target); - __GLX_PUT_FLOAT(8, u1); - __GLX_PUT_FLOAT(12, u2); - __GLX_PUT_LONG(16, uord); - __GLX_PUT_FLOAT(20, v1); - __GLX_PUT_FLOAT(24, v2); - __GLX_PUT_LONG(28, vord); - /* - ** Pack into a u-major ordering. - */ - __glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat *) (pc + 32)); - __GLX_END(cmdlen); - } - else { - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2f, cmdlen + 4); - __GLX_PUT_LONG(8, target); - __GLX_PUT_FLOAT(12, u1); - __GLX_PUT_FLOAT(16, u2); - __GLX_PUT_LONG(20, uord); - __GLX_PUT_FLOAT(24, v1); - __GLX_PUT_FLOAT(28, v2); - __GLX_PUT_LONG(32, vord); - - if ((vstr != k) || (ustr != k * vord)) { - GLfloat *buf; - - buf = (GLfloat *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - /* - ** Pack into a u-major ordering. - */ - __glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf); - __glXSendLargeCommand(gc, pc, 36, buf, compsize); - Xfree((char *) buf); - } - else { - /* Data is already packed. Just send it out */ - __glXSendLargeCommand(gc, pc, 36, pnts, compsize); - } - } -} - -void -__indirect_glEnable(GLenum cap) -{ - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if (!gc->currentDpy) - return; - - switch (cap) { - case GL_COLOR_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_INDEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - case GL_VERTEX_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - __indirect_glEnableClientState(cap); - return; - default: - break; - } - - __GLX_BEGIN(X_GLrop_Enable, 8); - __GLX_PUT_LONG(4, cap); - __GLX_END(8); -} - -void -__indirect_glDisable(GLenum cap) -{ - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if (!gc->currentDpy) - return; - - switch (cap) { - case GL_COLOR_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_INDEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - case GL_VERTEX_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - __indirect_glDisableClientState(cap); - return; - default: - break; - } - - __GLX_BEGIN(X_GLrop_Disable, 8); - __GLX_PUT_LONG(4, cap); - __GLX_END(8); -} diff --git a/src/glx/x11/renderpix.c b/src/glx/x11/renderpix.c deleted file mode 100644 index 9919bbcde3b..00000000000 --- a/src/glx/x11/renderpix.c +++ /dev/null @@ -1,218 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "packrender.h" -#include "indirect.h" - -/** - * Send a large image to the server. If necessary, a buffer is allocated - * to hold the unpacked data that is copied from the clients memory. - * - * \param gc Current GLX context - * \param compsize Size, in bytes, of the image portion - * \param dim Number of dimensions of the image - * \param width Width of the image - * \param height Height of the image, must be 1 for 1D images - * \param depth Depth of the image, must be 1 for 1D or 2D images - * \param format Format of the image - * \param type Data type of the image - * \param src Pointer to the image data - * \param pc Pointer to end of the command header - * \param modes Pointer to the pixel unpack data - * - * \todo - * Modify this function so that \c NULL images are sent using - * \c __glXSendLargeChunk instead of __glXSendLargeCommand. Doing this - * will eliminate the need to allocate a buffer for that case. - * - * \bugs - * The \c fastImageUnpack path, which is thankfully never used, is completely - * broken. - */ -void -__glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, const GLvoid * src, - GLubyte * pc, GLubyte * modes) -{ - if (!gc->fastImageUnpack || (src == NULL)) { - /* Allocate a temporary holding buffer */ - GLubyte *buf = (GLubyte *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - - /* Apply pixel store unpack modes to copy data into buf */ - if (src != NULL) { - (*gc->fillImage) (gc, dim, width, height, depth, format, type, - src, buf, modes); - } - else { - if (dim < 3) { - (void) memcpy(modes, __glXDefaultPixelStore + 4, 20); - } - else { - (void) memcpy(modes, __glXDefaultPixelStore + 0, 36); - } - } - - /* Send large command */ - __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize); - - /* Free buffer */ - Xfree((char *) buf); - } - else { - /* Just send the data straight as is */ - __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, pc, compsize); - } -} - -/************************************************************************/ - -/** - * Implement GLX protocol for \c glSeparableFilter2D. - * - * \bugs - * The \c fastImageUnpack path, which is thankfully never used, is completely - * broken. - */ -void -__indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * row, - const GLvoid * column) -{ - __GLX_DECLARE_VARIABLES(); - GLuint compsize2, hdrlen, totalhdrlen, image1len, image2len; - - __GLX_LOAD_VARIABLES(); - compsize = __glImageSize(width, 1, 1, format, type, 0); - compsize2 = __glImageSize(height, 1, 1, format, type, 0); - totalhdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); - hdrlen = __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE); - image1len = __GLX_PAD(compsize); - image2len = __GLX_PAD(compsize2); - cmdlen = totalhdrlen + image1len + image2len; - if (!gc->currentDpy) - return; - - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_SeparableFilter2D, cmdlen); - __GLX_PUT_LONG(0, target); - __GLX_PUT_LONG(4, internalformat); - __GLX_PUT_LONG(8, width); - __GLX_PUT_LONG(12, height); - __GLX_PUT_LONG(16, format); - __GLX_PUT_LONG(20, type); - pc += hdrlen; - if (compsize > 0) { - (*gc->fillImage) (gc, 1, width, 1, 1, format, type, - row, pc, pixelHeaderPC); - pc += image1len; - } - if (compsize2 > 0) { - (*gc->fillImage) (gc, 1, height, 1, 1, format, type, - column, pc, NULL); - pc += image2len; - } - if ((compsize == 0) && (compsize2 == 0)) { - /* Setup default store modes */ - (void) memcpy(pixelHeaderPC, __glXDefaultPixelStore + 4, 20); - } - __GLX_END(0); - } - else { - const GLint bufsize = image1len + image2len; - - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_SeparableFilter2D, - cmdlen + 4); - __GLX_PUT_LONG(0, target); - __GLX_PUT_LONG(4, internalformat); - __GLX_PUT_LONG(8, width); - __GLX_PUT_LONG(12, height); - __GLX_PUT_LONG(16, format); - __GLX_PUT_LONG(20, type); - pc += hdrlen; - - if (!gc->fastImageUnpack) { - /* Allocate a temporary holding buffer */ - GLubyte *buf = (GLubyte *) Xmalloc(bufsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - (*gc->fillImage) (gc, 1, width, 1, 1, format, type, row, buf, - pixelHeaderPC); - - (*gc->fillImage) (gc, 1, height, 1, 1, format, type, column, - buf + image1len, pixelHeaderPC); - - /* Send large command */ - __glXSendLargeCommand(gc, gc->pc, (GLint) (pc - gc->pc), buf, - bufsize); - /* Free buffer */ - Xfree((char *) buf); - } - else { - /* Just send the data straight as is */ - __glXSendLargeCommand(gc, gc->pc, (GLint) (pc - gc->pc), pc, - bufsize); - } - } -} diff --git a/src/glx/x11/single2.c b/src/glx/x11/single2.c deleted file mode 100644 index 9ecf589ffff..00000000000 --- a/src/glx/x11/single2.c +++ /dev/null @@ -1,974 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include -#include -#include "glxclient.h" -#include "packsingle.h" -#include "glxextensions.h" -#include "indirect.h" -#include "indirect_vertex_array.h" -#include "glapitable.h" -#include "glapidispatch.h" -#include "glapi.h" -#ifdef USE_XCB -#include -#include -#include -#endif /* USE_XCB */ - - -/* Used for GL_ARB_transpose_matrix */ -static void -TransposeMatrixf(GLfloat m[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLfloat tmp = m[i * 4 + j]; - m[i * 4 + j] = m[j * 4 + i]; - m[j * 4 + i] = tmp; - } - } -} - -/* Used for GL_ARB_transpose_matrix */ -static void -TransposeMatrixb(GLboolean m[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLboolean tmp = m[i * 4 + j]; - m[i * 4 + j] = m[j * 4 + i]; - m[j * 4 + i] = tmp; - } - } -} - -/* Used for GL_ARB_transpose_matrix */ -static void -TransposeMatrixd(GLdouble m[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLdouble tmp = m[i * 4 + j]; - m[i * 4 + j] = m[j * 4 + i]; - m[j * 4 + i] = tmp; - } - } -} - -/* Used for GL_ARB_transpose_matrix */ -static void -TransposeMatrixi(GLint m[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLint tmp = m[i * 4 + j]; - m[i * 4 + j] = m[j * 4 + i]; - m[j * 4 + i] = tmp; - } - } -} - - -/** - * Remap a transpose-matrix enum to a non-transpose-matrix enum. Enums - * that are not transpose-matrix enums are unaffected. - */ -static GLenum -RemapTransposeEnum(GLenum e) -{ - switch (e) { - case GL_TRANSPOSE_MODELVIEW_MATRIX: - case GL_TRANSPOSE_PROJECTION_MATRIX: - case GL_TRANSPOSE_TEXTURE_MATRIX: - return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX); - case GL_TRANSPOSE_COLOR_MATRIX: - return GL_COLOR_MATRIX; - default: - return e; - }; -} - - -GLenum -__indirect_glGetError(void) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - GLuint retval = GL_NO_ERROR; - xGLXGetErrorReply reply; - - if (gc->error) { - /* Use internal error first */ - retval = gc->error; - gc->error = GL_NO_ERROR; - return retval; - } - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetError, 0); - __GLX_SINGLE_READ_XREPLY(); - retval = reply.error; - __GLX_SINGLE_END(); - - return retval; -} - - -/** - * Get the selected attribute from the client state. - * - * \returns - * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned. - */ -static GLboolean -get_client_data(__GLXcontext * gc, GLenum cap, GLintptr * data) -{ - GLboolean retval = GL_TRUE; - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - const GLint tex_unit = __glXGetActiveTextureUnit(state); - - - switch (cap) { - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - retval = __glXGetArrayEnable(state, cap, 0, data); - break; - - case GL_VERTEX_ARRAY_SIZE: - retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data); - break; - case GL_COLOR_ARRAY_SIZE: - retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data); - break; - case GL_SECONDARY_COLOR_ARRAY_SIZE: - retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data); - break; - - case GL_VERTEX_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data); - break; - case GL_NORMAL_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data); - break; - case GL_INDEX_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data); - break; - case GL_COLOR_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data); - break; - case GL_SECONDARY_COLOR_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data); - break; - case GL_FOG_COORD_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data); - break; - - case GL_VERTEX_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data); - break; - case GL_NORMAL_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data); - break; - case GL_INDEX_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data); - break; - case GL_EDGE_FLAG_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data); - break; - case GL_COLOR_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data); - break; - case GL_SECONDARY_COLOR_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data); - break; - case GL_FOG_COORD_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data); - break; - - case GL_TEXTURE_COORD_ARRAY: - retval = - __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); - break; - case GL_TEXTURE_COORD_ARRAY_SIZE: - retval = - __glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); - break; - case GL_TEXTURE_COORD_ARRAY_TYPE: - retval = - __glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); - break; - case GL_TEXTURE_COORD_ARRAY_STRIDE: - retval = - __glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); - break; - - case GL_MAX_ELEMENTS_VERTICES: - case GL_MAX_ELEMENTS_INDICES: - retval = GL_TRUE; - *data = ~0UL; - break; - - - case GL_PACK_ROW_LENGTH: - *data = (GLintptr) state->storePack.rowLength; - break; - case GL_PACK_IMAGE_HEIGHT: - *data = (GLintptr) state->storePack.imageHeight; - break; - case GL_PACK_SKIP_ROWS: - *data = (GLintptr) state->storePack.skipRows; - break; - case GL_PACK_SKIP_PIXELS: - *data = (GLintptr) state->storePack.skipPixels; - break; - case GL_PACK_SKIP_IMAGES: - *data = (GLintptr) state->storePack.skipImages; - break; - case GL_PACK_ALIGNMENT: - *data = (GLintptr) state->storePack.alignment; - break; - case GL_PACK_SWAP_BYTES: - *data = (GLintptr) state->storePack.swapEndian; - break; - case GL_PACK_LSB_FIRST: - *data = (GLintptr) state->storePack.lsbFirst; - break; - case GL_UNPACK_ROW_LENGTH: - *data = (GLintptr) state->storeUnpack.rowLength; - break; - case GL_UNPACK_IMAGE_HEIGHT: - *data = (GLintptr) state->storeUnpack.imageHeight; - break; - case GL_UNPACK_SKIP_ROWS: - *data = (GLintptr) state->storeUnpack.skipRows; - break; - case GL_UNPACK_SKIP_PIXELS: - *data = (GLintptr) state->storeUnpack.skipPixels; - break; - case GL_UNPACK_SKIP_IMAGES: - *data = (GLintptr) state->storeUnpack.skipImages; - break; - case GL_UNPACK_ALIGNMENT: - *data = (GLintptr) state->storeUnpack.alignment; - break; - case GL_UNPACK_SWAP_BYTES: - *data = (GLintptr) state->storeUnpack.swapEndian; - break; - case GL_UNPACK_LSB_FIRST: - *data = (GLintptr) state->storeUnpack.lsbFirst; - break; - case GL_CLIENT_ATTRIB_STACK_DEPTH: - *data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack); - break; - case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: - *data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH; - break; - case GL_CLIENT_ACTIVE_TEXTURE: - *data = (GLintptr) (tex_unit + GL_TEXTURE0); - break; - - default: - retval = GL_FALSE; - break; - } - - - return retval; -} - - -void -__indirect_glGetBooleanv(GLenum val, GLboolean * b) -{ - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum(val); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4); - __GLX_SINGLE_PUT_LONG(0, val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } - else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if (get_client_data(gc, val, &data)) { - *b = (GLboolean) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_CHAR(b); - } - else { - __GLX_SINGLE_GET_CHAR_ARRAY(b, compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixb(b); - } - } - } - } - __GLX_SINGLE_END(); -} - -void -__indirect_glGetDoublev(GLenum val, GLdouble * d) -{ - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum(val); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4); - __GLX_SINGLE_PUT_LONG(0, val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } - else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if (get_client_data(gc, val, &data)) { - *d = (GLdouble) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_DOUBLE(d); - } - else { - __GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixd(d); - } - } - } - } - __GLX_SINGLE_END(); -} - -void -__indirect_glGetFloatv(GLenum val, GLfloat * f) -{ - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum(val); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4); - __GLX_SINGLE_PUT_LONG(0, val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } - else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if (get_client_data(gc, val, &data)) { - *f = (GLfloat) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_FLOAT(f); - } - else { - __GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixf(f); - } - } - } - } - __GLX_SINGLE_END(); -} - -void -__indirect_glGetIntegerv(GLenum val, GLint * i) -{ - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum(val); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4); - __GLX_SINGLE_PUT_LONG(0, val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } - else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if (get_client_data(gc, val, &data)) { - *i = (GLint) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_LONG(i); - } - else { - __GLX_SINGLE_GET_LONG_ARRAY(i, compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixi(i); - } - } - } - } - __GLX_SINGLE_END(); -} - -/* -** Send all pending commands to server. -*/ -void -__indirect_glFlush(void) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - - if (!dpy) - return; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_Flush, 0); - __GLX_SINGLE_END(); - - /* And finally flush the X protocol data */ - XFlush(dpy); -} - -void -__indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - - if (!dpy) - return; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8); - __GLX_SINGLE_PUT_LONG(0, size); - __GLX_SINGLE_PUT_LONG(4, type); - __GLX_SINGLE_END(); - - gc->feedbackBuf = buffer; -} - -void -__indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - - if (!dpy) - return; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4); - __GLX_SINGLE_PUT_LONG(0, numnames); - __GLX_SINGLE_END(); - - gc->selectBuf = buffer; -} - -GLint -__indirect_glRenderMode(GLenum mode) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - GLint retval = 0; - xGLXRenderModeReply reply; - - if (!dpy) - return -1; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4); - __GLX_SINGLE_PUT_LONG(0, mode); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_RETVAL(retval, GLint); - - if (reply.newMode != mode) { - /* - ** Switch to new mode did not take effect, therefore an error - ** occured. When an error happens the server won't send us any - ** other data. - */ - } - else { - /* Read the feedback or selection data */ - if (gc->renderMode == GL_FEEDBACK) { - __GLX_SINGLE_GET_SIZE(compsize); - __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize); - } - else if (gc->renderMode == GL_SELECT) { - __GLX_SINGLE_GET_SIZE(compsize); - __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize); - } - gc->renderMode = mode; - } - __GLX_SINGLE_END(); - - return retval; -} - -void -__indirect_glFinish(void) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_Finish, 0); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_END(); -} - - -/** - * Extract the major and minor version numbers from a version string. - */ -static void -version_from_string(const char *ver, int *major_version, int *minor_version) -{ - const char *end; - long major; - long minor; - - major = strtol(ver, (char **) &end, 10); - minor = strtol(end + 1, NULL, 10); - *major_version = major; - *minor_version = minor; -} - - -const GLubyte * -__indirect_glGetString(GLenum name) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - Display *dpy = gc->currentDpy; - GLubyte *s = NULL; - - if (!dpy) - return 0; - - /* - ** Return the cached copy if the string has already been fetched - */ - switch (name) { - case GL_VENDOR: - if (gc->vendor) - return gc->vendor; - break; - case GL_RENDERER: - if (gc->renderer) - return gc->renderer; - break; - case GL_VERSION: - if (gc->version) - return gc->version; - break; - case GL_EXTENSIONS: - if (gc->extensions) - return gc->extensions; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return 0; - } - - /* - ** Get requested string from server - */ - - (void) __glXFlushRenderBuffer(gc, gc->pc); - s = (GLubyte *) __glXGetString(dpy, gc->majorOpcode, gc->currentContextTag, - name); - if (!s) { - /* Throw data on the floor */ - __glXSetError(gc, GL_OUT_OF_MEMORY); - } - else { - /* - ** Update local cache - */ - switch (name) { - case GL_VENDOR: - gc->vendor = s; - break; - - case GL_RENDERER: - gc->renderer = s; - break; - - case GL_VERSION:{ - int client_major; - int client_minor; - - version_from_string((char *) s, - &gc->server_major, &gc->server_minor); - __glXGetGLVersion(&client_major, &client_minor); - - if ((gc->server_major < client_major) - || ((gc->server_major == client_major) - && (gc->server_minor <= client_minor))) { - gc->version = s; - } - else { - /* Allow 7 bytes for the client-side GL version. This allows - * for upto version 999.999. I'm not holding my breath for - * that one! The extra 4 is for the ' ()\0' that will be - * added. - */ - const size_t size = 7 + strlen((char *) s) + 4; - - gc->version = Xmalloc(size); - if (gc->version == NULL) { - /* If we couldn't allocate memory for the new string, - * make a best-effort and just copy the client-side version - * to the string and use that. It probably doesn't - * matter what is done here. If there not memory available - * for a short string, the system is probably going to die - * soon anyway. - */ - snprintf((char *) s, strlen((char *) s) + 1, "%u.%u", - client_major, client_minor); - gc->version = s; - } - else { - snprintf((char *) gc->version, size, "%u.%u (%s)", - client_major, client_minor, s); - Xfree(s); - s = gc->version; - } - } - break; - } - - case GL_EXTENSIONS:{ - int major = 1; - int minor = 0; - - /* This code is currently disabled. I was reminded that some - * vendors intentionally exclude some extensions from their - * extension string that are part of the core version they - * advertise. In particular, on Nvidia drivers this means that - * the functionality is supported by the driver, but is not - * hardware accelerated. For example, a TNT will show core - * version 1.5, but most of the post-1.2 functionality is a - * software fallback. - * - * I don't want to break applications that rely on this odd - * behavior. At the same time, the code is written and tested, - * so I didn't want to throw it away. Therefore, the code is here - * but disabled. In the future, we may wish to and an environment - * variable to enable it. - */ - -#if 0 - /* Call glGetString just to make sure that gc->server_major and - * gc->server_minor are set. This version may be higher than we - * can completely support, but it may imply support for some - * extensions that we can support. - * - * For example, at the time of this writing, the client-side - * library only supports upto core GL version 1.2. However, cubic - * textures, multitexture, multisampling, and some other 1.3 - * features are supported. If the server reports back version - * 1.3, but does not report all of those extensions, we will - * enable them. - */ - (void *) glGetString(GL_VERSION); - major = gc->server_major, minor = gc->server_minor; -#endif - - __glXCalculateUsableGLExtensions(gc, (char *) s, major, minor); - XFree(s); - s = gc->extensions; - break; - } - } - } - return s; -} - -GLboolean -__indirect_glIsEnabled(GLenum cap) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - xGLXSingleReply reply; - GLboolean retval = 0; - GLintptr enable; - - if (!dpy) - return 0; - - switch (cap) { - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - retval = __glXGetArrayEnable(state, cap, 0, &enable); - assert(retval); - return (GLboolean) enable; - break; - case GL_TEXTURE_COORD_ARRAY: - retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, - __glXGetActiveTextureUnit(state), &enable); - assert(retval); - return (GLboolean) enable; - break; - } - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4); - __GLX_SINGLE_PUT_LONG(0, cap); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_RETVAL(retval, GLboolean); - __GLX_SINGLE_END(); - return retval; -} - -void -__indirect_glGetPointerv(GLenum pname, void **params) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - Display *dpy = gc->currentDpy; - - if (!dpy) - return; - - switch (pname) { - case GL_VERTEX_ARRAY_POINTER: - case GL_NORMAL_ARRAY_POINTER: - case GL_COLOR_ARRAY_POINTER: - case GL_INDEX_ARRAY_POINTER: - case GL_EDGE_FLAG_ARRAY_POINTER: - __glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER - + GL_VERTEX_ARRAY, 0, params); - return; - case GL_TEXTURE_COORD_ARRAY_POINTER: - __glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY, - __glXGetActiveTextureUnit(state), params); - return; - case GL_SECONDARY_COLOR_ARRAY_POINTER: - case GL_FOG_COORD_ARRAY_POINTER: - __glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER - + GL_FOG_COORD_ARRAY, 0, params); - return; - case GL_FEEDBACK_BUFFER_POINTER: - *params = (void *) gc->feedbackBuf; - return; - case GL_SELECTION_BUFFER_POINTER: - *params = (void *) gc->selectBuf; - return; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } -} - - - -/** - * This was previously auto-generated, but we need to special-case - * how we handle writing into the 'residences' buffer when n%4!=0. - */ -#define X_GLsop_AreTexturesResident 143 -GLboolean -__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, - GLboolean * residences) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_are_textures_resident_reply_t *reply = - xcb_glx_are_textures_resident_reply(c, - xcb_glx_are_textures_resident - (c, gc->currentContextTag, n, - textures), NULL); - (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply), - xcb_glx_are_textures_resident_data_length(reply) * - sizeof(GLboolean)); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_AreTexturesResident, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - if (n & 3) { - /* n is not a multiple of four. - * When reply_is_always_array is TRUE, __glXReadReply() will - * put a multiple of four bytes into the dest buffer. If the - * caller's buffer is not a multiple of four in size, we'll write - * out of bounds. So use a temporary buffer that's a few bytes - * larger. - */ - GLboolean *res4 = malloc((n + 3) & ~3); - retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); - memcpy(residences, res4, n); - free(res4); - } - else { - retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); - } - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - - -/** - * This was previously auto-generated, but we need to special-case - * how we handle writing into the 'residences' buffer when n%4!=0. - */ -#define X_GLvop_AreTexturesResidentEXT 11 -GLboolean -glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, - GLboolean * residences) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - - if (gc->isDirect) { - return CALL_AreTexturesResident(GET_DISPATCH(), - (n, textures, residences)); - } - else { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_AreTexturesResidentEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - if (n & 3) { - /* see comments in __indirect_glAreTexturesResident() */ - GLboolean *res4 = malloc((n + 3) & ~3); - retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); - memcpy(residences, res4, n); - free(res4); - } - else { - retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); - } - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; - } -} diff --git a/src/glx/x11/singlepix.c b/src/glx/x11/singlepix.c deleted file mode 100644 index f5ebf4dfdbf..00000000000 --- a/src/glx/x11/singlepix.c +++ /dev/null @@ -1,196 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "packsingle.h" -#include "indirect.h" -#include "glapitable.h" -#include "glapidispatch.h" -#include "glapi.h" -#include "glthread.h" -#include "glapioffsets.h" -#include - -void -__indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, - GLvoid * row, GLvoid * column, GLvoid * span) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - const __GLXattribute *state; - xGLXGetSeparableFilterReply reply; - GLubyte *rowBuf, *colBuf; - - if (!dpy) - return; - __GLX_SINGLE_LOAD_VARIABLES(); - state = gc->client_state_private; - - /* Send request */ - __GLX_SINGLE_BEGIN(X_GLsop_GetSeparableFilter, __GLX_PAD(13)); - __GLX_SINGLE_PUT_LONG(0, target); - __GLX_SINGLE_PUT_LONG(4, format); - __GLX_SINGLE_PUT_LONG(8, type); - __GLX_SINGLE_PUT_CHAR(12, state->storePack.swapEndian); - __GLX_SINGLE_READ_XREPLY(); - compsize = reply.length << 2; - - if (compsize != 0) { - GLint width, height; - GLint widthsize, heightsize; - - width = reply.width; - height = reply.height; - - widthsize = __glImageSize(width, 1, 1, format, type, 0); - heightsize = __glImageSize(height, 1, 1, format, type, 0); - - /* Allocate a holding buffer to transform the data from */ - rowBuf = (GLubyte *) Xmalloc(widthsize); - if (!rowBuf) { - /* Throw data away */ - _XEatData(dpy, compsize); - __glXSetError(gc, GL_OUT_OF_MEMORY); - UnlockDisplay(dpy); - SyncHandle(); - return; - } - else { - __GLX_SINGLE_GET_CHAR_ARRAY(((char *) rowBuf), widthsize); - __glEmptyImage(gc, 1, width, 1, 1, format, type, rowBuf, row); - Xfree((char *) rowBuf); - } - colBuf = (GLubyte *) Xmalloc(heightsize); - if (!colBuf) { - /* Throw data away */ - _XEatData(dpy, compsize - __GLX_PAD(widthsize)); - __glXSetError(gc, GL_OUT_OF_MEMORY); - UnlockDisplay(dpy); - SyncHandle(); - return; - } - else { - __GLX_SINGLE_GET_CHAR_ARRAY(((char *) colBuf), heightsize); - __glEmptyImage(gc, 1, height, 1, 1, format, type, colBuf, column); - Xfree((char *) colBuf); - } - } - else { - /* - ** don't modify user's buffer. - */ - } - __GLX_SINGLE_END(); - -} - - -#define CONCAT(a,b) a ## b -#define NAME(o) CONCAT(gl_dispatch_stub_, o) - -void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format, - GLenum type, GLvoid * row, - GLvoid * column, GLvoid * span) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - -#ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetSeparableFilter(GET_DISPATCH(), - (target, format, type, row, column, span)); - return; - } - else -#endif - { - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = __GLX_PAD(13); - - if (dpy != NULL) { - const __GLXattribute *const state = gc->client_state_private; - xGLXGetSeparableFilterReply reply; - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetSeparableFilterEXT, cmdlen); - unsigned compsize; - - - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - - compsize = reply.length << 2; - - if (compsize != 0) { - const GLint width = reply.width; - const GLint height = reply.height; - const GLint widthsize = - __glImageSize(width, 1, 1, format, type, 0); - const GLint heightsize = - __glImageSize(height, 1, 1, format, type, 0); - GLubyte *const buf = - (GLubyte *) Xmalloc((widthsize > heightsize) ? widthsize : - heightsize); - - if (buf == NULL) { - /* Throw data away */ - _XEatData(dpy, compsize); - __glXSetError(gc, GL_OUT_OF_MEMORY); - - UnlockDisplay(dpy); - SyncHandle(); - return; - } - else { - int extra; - - extra = 4 - (widthsize & 3); - _XRead(dpy, (char *) buf, widthsize); - if (extra < 4) { - _XEatData(dpy, extra); - } - - __glEmptyImage(gc, 1, width, 1, 1, format, type, buf, row); - - extra = 4 - (heightsize & 3); - _XRead(dpy, (char *) buf, heightsize); - if (extra < 4) { - _XEatData(dpy, extra); - } - - __glEmptyImage(gc, 1, height, 1, 1, format, type, buf, column); - - Xfree((char *) buf); - } - } - } - } -} diff --git a/src/glx/x11/vertarr.c b/src/glx/x11/vertarr.c deleted file mode 100644 index 398cfb1e796..00000000000 --- a/src/glx/x11/vertarr.c +++ /dev/null @@ -1,212 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "glxclient.h" -#include "indirect.h" -#include "indirect_vertex_array.h" - - -/*****************************************************************************/ - -/** - * \name Vertex array pointer bridge functions - * - * When EXT_vertex_array was moved into the core GL spec, the \c count - * parameter was lost. This libGL really only wants to implement the GL 1.1 - * version, but we need to support applications that were written to the old - * interface. These bridge functions are part of the glue that makes this - * happen. - */ -/*@{*/ -void -__indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer) -{ - (void) count; - __indirect_glColorPointer(size, type, stride, pointer); -} - -void -__indirect_glEdgeFlagPointerEXT(GLsizei stride, - GLsizei count, const GLboolean * pointer) -{ - (void) count; - __indirect_glEdgeFlagPointer(stride, pointer); -} - -void -__indirect_glIndexPointerEXT(GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer) -{ - (void) count; - __indirect_glIndexPointer(type, stride, pointer); -} - -void -__indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, - const GLvoid * pointer) -{ - (void) count; - __indirect_glNormalPointer(type, stride, pointer); -} - -void -__indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer) -{ - (void) count; - __indirect_glTexCoordPointer(size, type, stride, pointer); -} - -void -__indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer) -{ - (void) count; - __indirect_glVertexPointer(size, type, stride, pointer); -} - -/*@}*/ - -/*****************************************************************************/ - -void -__indirect_glInterleavedArrays(GLenum format, GLsizei stride, - const GLvoid * pointer) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - -#define NONE {0, 0, 0} -#define F(x) {GL_FLOAT, x, x * sizeof(GLfloat)} -#define UB4 {GL_UNSIGNED_BYTE, 4, 4 * sizeof(GLubyte)} - - /* Each row in this array describes the elements of a particular - * interleaved array mode. Each column describes, in the order in which - * they appear in the interleaved arrays, one of the four possible types - * of vertex data that can appear in an interleaved array. - */ - struct - { - /** - * The enum describing the GL type, as would be passed to the - * appropriate gl*Pointer function. - */ - GLushort type; - - /** - * Number of elements in the subarray, as would be passed (as the - * \c size parameter) to the appropriate gl*Pointer function. - */ - GLubyte count; - - /** - * True size of a single element in the subarray, as would be passed - * (as the \c stride parameter) to the appropriate gl*Pointer - * function. - */ - GLubyte size; - } - static const modes[14][4] = { - /* texture color normal vertex */ - {NONE, NONE, NONE, F(2)}, /* GL_V2F */ - {NONE, NONE, NONE, F(3)}, /* GL_V3F */ - {NONE, UB4, NONE, F(2)}, /* GL_C4UB_V2F */ - {NONE, UB4, NONE, F(3)}, /* GL_C4UB_V3F */ - {NONE, F(3), NONE, F(3)}, /* GL_C3F_V3F */ - {NONE, NONE, F(3), F(3)}, /* GL_N3F_V3F */ - {NONE, F(4), F(3), F(3)}, /* GL_C4F_N3F_V3F */ - {F(2), NONE, NONE, F(3)}, /* GL_T2F_V3F */ - {F(4), NONE, NONE, F(4)}, /* GL_T4F_V4F */ - {F(2), UB4, NONE, F(3)}, /* GL_T2F_C4UB_V3F */ - {F(2), F(3), NONE, F(3)}, /* GL_T2F_C3F_V3F */ - {F(2), NONE, F(3), F(3)}, /* GL_T2F_N3F_V3F */ - {F(2), F(4), F(3), F(3)}, /* GL_T2F_C4F_N3F_V3F */ - {F(4), F(4), F(3), F(4)}, /* GL_T4F_C4F_N3F_V4F */ - }; -#undef NONE -#undef F -#undef UB4 - - GLint trueStride, size; - int offsets[4]; - unsigned i; - const int idx = format - GL_V2F; - - - /* All valid formats are on the range [GL_V2F, GL_V2F+0x0D]. Since idx - * is just the format biased by -GL_V2F, all valid idx values are on the - * range [0, 0x0D]. - */ - if ((idx < 0) || (idx > 0x0D)) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - if (stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - - /* If the 'count' for a subarray is non-zero, then the offset of its - * first element is at the currently accumulated 'size'. - */ - size = 0; - for (i = 0; i < 4; i++) { - offsets[i] = (modes[idx][i].count != 0) ? size : -1; - size += modes[idx][i].size; - } - - trueStride = (stride == 0) ? size : stride; - - __glXArrayDisableAll(state); - - if (offsets[0] >= 0) { - __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY); - __indirect_glTexCoordPointer(modes[idx][0].count, GL_FLOAT, - trueStride, (const char *) pointer); - } - if (offsets[1] >= 0) { - __indirect_glEnableClientState(GL_COLOR_ARRAY); - __indirect_glColorPointer(modes[idx][1].count, modes[idx][1].type, - trueStride, - (const char *) pointer + offsets[1]); - } - if (offsets[2] >= 0) { - __indirect_glEnableClientState(GL_NORMAL_ARRAY); - __indirect_glNormalPointer(GL_FLOAT, trueStride, - (const char *) pointer + offsets[2]); - } - __indirect_glEnableClientState(GL_VERTEX_ARRAY); - __indirect_glVertexPointer(modes[idx][3].count, GL_FLOAT, - trueStride, - (const char *) pointer + offsets[3]); -} diff --git a/src/glx/x11/xf86dri.h b/src/glx/x11/xf86dri.h deleted file mode 100644 index ba266003f70..00000000000 --- a/src/glx/x11/xf86dri.h +++ /dev/null @@ -1,124 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -Copyright 2000 VA Linux Systems, Inc. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/** - * \file xf86dri.h - * Protocol numbers and function prototypes for DRI X protocol. - * - * \author Kevin E. Martin - * \author Jens Owen - * \author Rickard E. (Rik) Faith - */ - -#ifndef _XF86DRI_H_ -#define _XF86DRI_H_ - -#include -#include - -#define X_XF86DRIQueryVersion 0 -#define X_XF86DRIQueryDirectRenderingCapable 1 -#define X_XF86DRIOpenConnection 2 -#define X_XF86DRICloseConnection 3 -#define X_XF86DRIGetClientDriverName 4 -#define X_XF86DRICreateContext 5 -#define X_XF86DRIDestroyContext 6 -#define X_XF86DRICreateDrawable 7 -#define X_XF86DRIDestroyDrawable 8 -#define X_XF86DRIGetDrawableInfo 9 -#define X_XF86DRIGetDeviceInfo 10 -#define X_XF86DRIAuthConnection 11 -#define X_XF86DRIOpenFullScreen 12 /* Deprecated */ -#define X_XF86DRICloseFullScreen 13 /* Deprecated */ - -#define XF86DRINumberEvents 0 - -#define XF86DRIClientNotLocal 0 -#define XF86DRIOperationNotSupported 1 -#define XF86DRINumberErrors (XF86DRIOperationNotSupported + 1) - -#ifndef _XF86DRI_SERVER_ - -_XFUNCPROTOBEGIN - Bool XF86DRIQueryExtension(Display * dpy, int *event_base, - int *error_base); - -Bool XF86DRIQueryVersion(Display * dpy, int *majorVersion, int *minorVersion, - int *patchVersion); - -Bool XF86DRIQueryDirectRenderingCapable(Display * dpy, int screen, - Bool * isCapable); - -Bool XF86DRIOpenConnection(Display * dpy, int screen, drm_handle_t * hSAREA, - char **busIDString); - -Bool XF86DRIAuthConnection(Display * dpy, int screen, drm_magic_t magic); - -Bool XF86DRICloseConnection(Display * dpy, int screen); - -Bool XF86DRIGetClientDriverName(Display * dpy, int screen, - int *ddxDriverMajorVersion, - int *ddxDriverMinorVersion, - int *ddxDriverPatchVersion, - char **clientDriverName); - -Bool XF86DRICreateContext(Display * dpy, int screen, Visual * visual, - XID * ptr_to_returned_context_id, - drm_context_t * hHWContext); - -Bool XF86DRICreateContextWithConfig(Display * dpy, int screen, int configID, - XID * ptr_to_returned_context_id, - drm_context_t * hHWContext); - -extern Bool XF86DRIDestroyContext(Display * dpy, int screen, XID context_id); - -extern Bool XF86DRICreateDrawable(Display * dpy, int screen, - XID drawable, drm_drawable_t * hHWDrawable); - -extern Bool XF86DRIDestroyDrawable(Display * dpy, int screen, XID drawable); - -Bool XF86DRIGetDrawableInfo(Display * dpy, int screen, Drawable drawable, - unsigned int *index, unsigned int *stamp, - int *X, int *Y, int *W, int *H, - int *numClipRects, drm_clip_rect_t ** pClipRects, - int *backX, int *backY, - int *numBackClipRects, - drm_clip_rect_t ** pBackClipRects); - -Bool XF86DRIGetDeviceInfo(Display * dpy, int screen, - drm_handle_t * hFrameBuffer, int *fbOrigin, - int *fbSize, int *fbStride, int *devPrivateSize, - void **pDevPrivate); - -Bool XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable); - -Bool XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable); - -_XFUNCPROTOEND -#endif /* _XF86DRI_SERVER_ */ -#endif /* _XF86DRI_H_ */ diff --git a/src/glx/x11/xf86dristr.h b/src/glx/x11/xf86dristr.h deleted file mode 100644 index c8fbe9d4c70..00000000000 --- a/src/glx/x11/xf86dristr.h +++ /dev/null @@ -1,367 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -Copyright 2000 VA Linux Systems, Inc. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin - * Jens Owen - * Rickard E. (Rik) Fiath - * - */ - -#ifndef _XF86DRISTR_H_ -#define _XF86DRISTR_H_ - -#include "xf86dri.h" - -#define XF86DRINAME "XFree86-DRI" - -/* The DRI version number. This was originally set to be the same of the - * XFree86 version number. However, this version is really indepedent of - * the XFree86 version. - * - * Version History: - * 4.0.0: Original - * 4.0.1: Patch to bump clipstamp when windows are destroyed, 28 May 02 - * 4.1.0: Add transition from single to multi in DRMInfo rec, 24 Jun 02 - */ -#define XF86DRI_MAJOR_VERSION 4 -#define XF86DRI_MINOR_VERSION 1 -#define XF86DRI_PATCH_VERSION 0 - -typedef struct _XF86DRIQueryVersion -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIQueryVersion */ - CARD16 length B16; -} xXF86DRIQueryVersionReq; -#define sz_xXF86DRIQueryVersionReq 4 - -typedef struct -{ - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD16 majorVersion B16; /* major version of DRI protocol */ - CARD16 minorVersion B16; /* minor version of DRI protocol */ - CARD32 patchVersion B32; /* patch version of DRI protocol */ - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; -} xXF86DRIQueryVersionReply; -#define sz_xXF86DRIQueryVersionReply 32 - -typedef struct _XF86DRIQueryDirectRenderingCapable -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* X_DRIQueryDirectRenderingCapable */ - CARD16 length B16; - CARD32 screen B32; -} xXF86DRIQueryDirectRenderingCapableReq; -#define sz_xXF86DRIQueryDirectRenderingCapableReq 8 - -typedef struct -{ - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - BOOL isCapable; - BOOL pad2; - BOOL pad3; - BOOL pad4; - CARD32 pad5 B32; - CARD32 pad6 B32; - CARD32 pad7 B32; - CARD32 pad8 B32; - CARD32 pad9 B32; -} xXF86DRIQueryDirectRenderingCapableReply; -#define sz_xXF86DRIQueryDirectRenderingCapableReply 32 - -typedef struct _XF86DRIOpenConnection -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIOpenConnection */ - CARD16 length B16; - CARD32 screen B32; -} xXF86DRIOpenConnectionReq; -#define sz_xXF86DRIOpenConnectionReq 8 - -typedef struct -{ - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 hSAREALow B32; - CARD32 hSAREAHigh B32; - CARD32 busIdStringLength B32; - CARD32 pad6 B32; - CARD32 pad7 B32; - CARD32 pad8 B32; -} xXF86DRIOpenConnectionReply; -#define sz_xXF86DRIOpenConnectionReply 32 - -typedef struct _XF86DRIAuthConnection -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICloseConnection */ - CARD16 length B16; - CARD32 screen B32; - CARD32 magic B32; -} xXF86DRIAuthConnectionReq; -#define sz_xXF86DRIAuthConnectionReq 12 - -typedef struct -{ - BYTE type; - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 authenticated B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; -} xXF86DRIAuthConnectionReply; -#define zx_xXF86DRIAuthConnectionReply 32 - -typedef struct _XF86DRICloseConnection -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICloseConnection */ - CARD16 length B16; - CARD32 screen B32; -} xXF86DRICloseConnectionReq; -#define sz_xXF86DRICloseConnectionReq 8 - -typedef struct _XF86DRIGetClientDriverName -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIGetClientDriverName */ - CARD16 length B16; - CARD32 screen B32; -} xXF86DRIGetClientDriverNameReq; -#define sz_xXF86DRIGetClientDriverNameReq 8 - -typedef struct -{ - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 ddxDriverMajorVersion B32; - CARD32 ddxDriverMinorVersion B32; - CARD32 ddxDriverPatchVersion B32; - CARD32 clientDriverNameLength B32; - CARD32 pad5 B32; - CARD32 pad6 B32; -} xXF86DRIGetClientDriverNameReply; -#define sz_xXF86DRIGetClientDriverNameReply 32 - -typedef struct _XF86DRICreateContext -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICreateContext */ - CARD16 length B16; - CARD32 screen B32; - CARD32 visual B32; - CARD32 context B32; -} xXF86DRICreateContextReq; -#define sz_xXF86DRICreateContextReq 16 - -typedef struct -{ - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 hHWContext B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; -} xXF86DRICreateContextReply; -#define sz_xXF86DRICreateContextReply 32 - -typedef struct _XF86DRIDestroyContext -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIDestroyContext */ - CARD16 length B16; - CARD32 screen B32; - CARD32 context B32; -} xXF86DRIDestroyContextReq; -#define sz_xXF86DRIDestroyContextReq 12 - -typedef struct _XF86DRICreateDrawable -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICreateDrawable */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; -} xXF86DRICreateDrawableReq; -#define sz_xXF86DRICreateDrawableReq 12 - -typedef struct -{ - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 hHWDrawable B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; -} xXF86DRICreateDrawableReply; -#define sz_xXF86DRICreateDrawableReply 32 - -typedef struct _XF86DRIDestroyDrawable -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIDestroyDrawable */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; -} xXF86DRIDestroyDrawableReq; -#define sz_xXF86DRIDestroyDrawableReq 12 - -typedef struct _XF86DRIGetDrawableInfo -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIGetDrawableInfo */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; -} xXF86DRIGetDrawableInfoReq; -#define sz_xXF86DRIGetDrawableInfoReq 12 - -typedef struct -{ - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 drawableTableIndex B32; - CARD32 drawableTableStamp B32; - INT16 drawableX B16; - INT16 drawableY B16; - INT16 drawableWidth B16; - INT16 drawableHeight B16; - CARD32 numClipRects B32; - INT16 backX B16; - INT16 backY B16; - CARD32 numBackClipRects B32; -} xXF86DRIGetDrawableInfoReply; - -#define sz_xXF86DRIGetDrawableInfoReply 36 - - -typedef struct _XF86DRIGetDeviceInfo -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIGetDeviceInfo */ - CARD16 length B16; - CARD32 screen B32; -} xXF86DRIGetDeviceInfoReq; -#define sz_xXF86DRIGetDeviceInfoReq 8 - -typedef struct -{ - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 hFrameBufferLow B32; - CARD32 hFrameBufferHigh B32; - CARD32 framebufferOrigin B32; - CARD32 framebufferSize B32; - CARD32 framebufferStride B32; - CARD32 devPrivateSize B32; -} xXF86DRIGetDeviceInfoReply; -#define sz_xXF86DRIGetDeviceInfoReply 32 - -typedef struct _XF86DRIOpenFullScreen -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIOpenFullScreen */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; -} xXF86DRIOpenFullScreenReq; -#define sz_xXF86DRIOpenFullScreenReq 12 - -typedef struct -{ - BYTE type; - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 isFullScreen B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; -} xXF86DRIOpenFullScreenReply; -#define sz_xXF86DRIOpenFullScreenReply 32 - -typedef struct _XF86DRICloseFullScreen -{ - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICloseFullScreen */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; -} xXF86DRICloseFullScreenReq; -#define sz_xXF86DRICloseFullScreenReq 12 - -typedef struct -{ - BYTE type; - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; - CARD32 pad7 B32; -} xXF86DRICloseFullScreenReply; -#define sz_xXF86DRICloseFullScreenReply 32 - - -#endif /* _XF86DRISTR_H_ */ diff --git a/src/glx/x11/xfont.c b/src/glx/x11/xfont.c deleted file mode 100644 index 797fd7a4900..00000000000 --- a/src/glx/x11/xfont.c +++ /dev/null @@ -1,377 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* xfonts.c -- glXUseXFont() for Mesa written by - * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de - */ - -/* - This was take from Mesa and modified to work in the real GLX structure. - It provides a fully client side implementation of glXUseXFont and is - called by that routine when direct rendering is enabled. -*/ - -#ifdef GLX_DIRECT_RENDERING - -#include "glxclient.h" - -/* Some debugging info. */ - -#ifdef DEBUG -#undef _R -#undef _G -#undef _B -#include - -int debug_xfonts = 0; - -static void -dump_char_struct(XCharStruct * ch, char *prefix) -{ - printf("%slbearing = %d, rbearing = %d, width = %d\n", - prefix, ch->lbearing, ch->rbearing, ch->width); - printf("%sascent = %d, descent = %d, attributes = %u\n", - prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes); -} - -static void -dump_font_struct(XFontStruct * font) -{ - printf("ascent = %d, descent = %d\n", font->ascent, font->descent); - printf("char_or_byte2 = (%u,%u)\n", - font->min_char_or_byte2, font->max_char_or_byte2); - printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1); - printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False"); - printf("default_char = %c (\\%03o)\n", - (char) (isprint(font->default_char) ? font->default_char : ' '), - font->default_char); - dump_char_struct(&font->min_bounds, "min> "); - dump_char_struct(&font->max_bounds, "max> "); -#if 0 - for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) { - char prefix[8]; - sprintf(prefix, "%d> ", c); - dump_char_struct(&font->per_char[c], prefix); - } -#endif -} - -static void -dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap) -{ - unsigned int x, y; - - printf(" "); - for (x = 0; x < 8 * width; x++) - printf("%o", 7 - (x % 8)); - putchar('\n'); - for (y = 0; y < height; y++) { - printf("%3o:", y); - for (x = 0; x < 8 * width; x++) - putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x % - 8)))) - ? '*' : '.'); - printf(" "); - for (x = 0; x < width; x++) - printf("0x%02x, ", bitmap[width * (height - y - 1) + x]); - putchar('\n'); - } -} -#endif /* DEBUG */ - - -/* Implementation. */ - -/* Fill a BITMAP with a character C from thew current font - in the graphics context GC. WIDTH is the width in bytes - and HEIGHT is the height in bits. - - Note that the generated bitmaps must be used with - - glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); - glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei (GL_UNPACK_ALIGNMENT, 1); - - Possible optimizations: - - * use only one reusable pixmap with the maximum dimensions. - * draw the entire font into a single pixmap (careful with - proportional fonts!). -*/ - - -/* - * Generate OpenGL-compatible bitmap. - */ -static void -fill_bitmap(Display * dpy, Window win, GC gc, - unsigned int width, unsigned int height, - int x0, int y0, unsigned int c, GLubyte * bitmap) -{ - XImage *image; - unsigned int x, y; - Pixmap pixmap; - XChar2b char2b; - - pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1); - XSetForeground(dpy, gc, 0); - XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height); - XSetForeground(dpy, gc, 1); - - char2b.byte1 = (c >> 8) & 0xff; - char2b.byte2 = (c & 0xff); - - XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1); - - image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap); - if (image) { - /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */ - for (y = 0; y < height; y++) - for (x = 0; x < 8 * width; x++) - if (XGetPixel(image, x, y)) - bitmap[width * (height - y - 1) + x / 8] |= - (1 << (7 - (x % 8))); - XDestroyImage(image); - } - - XFreePixmap(dpy, pixmap); -} - -/* - * determine if a given glyph is valid and return the - * corresponding XCharStruct. - */ -static XCharStruct * -isvalid(XFontStruct * fs, int which) -{ - unsigned int rows, pages; - int byte1 = 0, byte2 = 0; - int i, valid = 1; - - rows = fs->max_byte1 - fs->min_byte1 + 1; - pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; - - if (rows == 1) { - /* "linear" fonts */ - if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which)) - valid = 0; - } - else { - /* "matrix" fonts */ - byte2 = which & 0xff; - byte1 = which >> 8; - if ((fs->min_char_or_byte2 > byte2) || - (fs->max_char_or_byte2 < byte2) || - (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1)) - valid = 0; - } - - if (valid) { - if (fs->per_char) { - if (rows == 1) { - /* "linear" fonts */ - return (fs->per_char + (which - fs->min_char_or_byte2)); - } - else { - /* "matrix" fonts */ - i = ((byte1 - fs->min_byte1) * pages) + - (byte2 - fs->min_char_or_byte2); - return (fs->per_char + i); - } - } - else { - return (&fs->min_bounds); - } - } - return (NULL); -} - -_X_HIDDEN void -DRI_glXUseXFont(Font font, int first, int count, int listbase) -{ - GLXContext CC; - Display *dpy; - Window win; - Pixmap pixmap; - GC gc; - XGCValues values; - unsigned long valuemask; - XFontStruct *fs; - - GLint swapbytes, lsbfirst, rowlength; - GLint skiprows, skippixels, alignment; - - unsigned int max_width, max_height, max_bm_width, max_bm_height; - GLubyte *bm; - - int i; - - CC = __glXGetCurrentContext(); - dpy = CC->currentDpy; - win = CC->currentDrawable; - - fs = XQueryFont(dpy, font); - if (!fs) { - __glXSetError(CC, GL_INVALID_VALUE); - return; - } - - /* Allocate a bitmap that can fit all characters. */ - max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing; - max_height = fs->max_bounds.ascent + fs->max_bounds.descent; - max_bm_width = (max_width + 7) / 8; - max_bm_height = max_height; - - bm = (GLubyte *) Xmalloc((max_bm_width * max_bm_height) * sizeof(GLubyte)); - if (!bm) { - XFreeFontInfo(NULL, fs, 1); - __glXSetError(CC, GL_OUT_OF_MEMORY); - return; - } - -#if 0 - /* get the page info */ - pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; - firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2; - lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2; - rows = fs->max_byte1 - fs->min_byte1 + 1; - unsigned int first_char, last_char, pages, rows; -#endif - - /* Save the current packing mode for bitmaps. */ - glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); - glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); - glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); - - /* Enforce a standard packing mode which is compatible with - fill_bitmap() from above. This is actually the default mode, - except for the (non)alignment. */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - - pixmap = XCreatePixmap(dpy, win, 10, 10, 1); - values.foreground = BlackPixel(dpy, DefaultScreen(dpy)); - values.background = WhitePixel(dpy, DefaultScreen(dpy)); - values.font = fs->fid; - valuemask = GCForeground | GCBackground | GCFont; - gc = XCreateGC(dpy, pixmap, valuemask, &values); - XFreePixmap(dpy, pixmap); - -#ifdef DEBUG - if (debug_xfonts) - dump_font_struct(fs); -#endif - - for (i = 0; i < count; i++) { - unsigned int width, height, bm_width, bm_height; - GLfloat x0, y0, dx, dy; - XCharStruct *ch; - int x, y; - unsigned int c = first + i; - int list = listbase + i; - int valid; - - /* check on index validity and get the bounds */ - ch = isvalid(fs, c); - if (!ch) { - ch = &fs->max_bounds; - valid = 0; - } - else { - valid = 1; - } - -#ifdef DEBUG - if (debug_xfonts) { - char s[7]; - sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c); - dump_char_struct(ch, s); - } -#endif - - /* glBitmap()' parameters: - straight from the glXUseXFont(3) manpage. */ - width = ch->rbearing - ch->lbearing; - height = ch->ascent + ch->descent; - x0 = -ch->lbearing; - y0 = ch->descent - 1; - dx = ch->width; - dy = 0; - - /* X11's starting point. */ - x = -ch->lbearing; - y = ch->ascent; - - /* Round the width to a multiple of eight. We will use this also - for the pixmap for capturing the X11 font. This is slightly - inefficient, but it makes the OpenGL part real easy. */ - bm_width = (width + 7) / 8; - bm_height = height; - - glNewList(list, GL_COMPILE); - if (valid && (bm_width > 0) && (bm_height > 0)) { - - memset(bm, '\0', bm_width * bm_height); - fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm); - - glBitmap(width, height, x0, y0, dx, dy, bm); -#ifdef DEBUG - if (debug_xfonts) { - printf("width/height = %u/%u\n", width, height); - printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height); - dump_bitmap(bm_width, bm_height, bm); - } -#endif - } - else { - glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL); - } - glEndList(); - } - - Xfree(bm); - XFreeFontInfo(NULL, fs, 1); - XFreeGC(dpy, gc); - - /* Restore saved packing modes. */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); - glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); - glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); - glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); - glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); -} - -#endif diff --git a/src/glx/xf86dri.h b/src/glx/xf86dri.h new file mode 100644 index 00000000000..ba266003f70 --- /dev/null +++ b/src/glx/xf86dri.h @@ -0,0 +1,124 @@ +/************************************************************************** + +Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +Copyright 2000 VA Linux Systems, Inc. +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sub license, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial portions +of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/** + * \file xf86dri.h + * Protocol numbers and function prototypes for DRI X protocol. + * + * \author Kevin E. Martin + * \author Jens Owen + * \author Rickard E. (Rik) Faith + */ + +#ifndef _XF86DRI_H_ +#define _XF86DRI_H_ + +#include +#include + +#define X_XF86DRIQueryVersion 0 +#define X_XF86DRIQueryDirectRenderingCapable 1 +#define X_XF86DRIOpenConnection 2 +#define X_XF86DRICloseConnection 3 +#define X_XF86DRIGetClientDriverName 4 +#define X_XF86DRICreateContext 5 +#define X_XF86DRIDestroyContext 6 +#define X_XF86DRICreateDrawable 7 +#define X_XF86DRIDestroyDrawable 8 +#define X_XF86DRIGetDrawableInfo 9 +#define X_XF86DRIGetDeviceInfo 10 +#define X_XF86DRIAuthConnection 11 +#define X_XF86DRIOpenFullScreen 12 /* Deprecated */ +#define X_XF86DRICloseFullScreen 13 /* Deprecated */ + +#define XF86DRINumberEvents 0 + +#define XF86DRIClientNotLocal 0 +#define XF86DRIOperationNotSupported 1 +#define XF86DRINumberErrors (XF86DRIOperationNotSupported + 1) + +#ifndef _XF86DRI_SERVER_ + +_XFUNCPROTOBEGIN + Bool XF86DRIQueryExtension(Display * dpy, int *event_base, + int *error_base); + +Bool XF86DRIQueryVersion(Display * dpy, int *majorVersion, int *minorVersion, + int *patchVersion); + +Bool XF86DRIQueryDirectRenderingCapable(Display * dpy, int screen, + Bool * isCapable); + +Bool XF86DRIOpenConnection(Display * dpy, int screen, drm_handle_t * hSAREA, + char **busIDString); + +Bool XF86DRIAuthConnection(Display * dpy, int screen, drm_magic_t magic); + +Bool XF86DRICloseConnection(Display * dpy, int screen); + +Bool XF86DRIGetClientDriverName(Display * dpy, int screen, + int *ddxDriverMajorVersion, + int *ddxDriverMinorVersion, + int *ddxDriverPatchVersion, + char **clientDriverName); + +Bool XF86DRICreateContext(Display * dpy, int screen, Visual * visual, + XID * ptr_to_returned_context_id, + drm_context_t * hHWContext); + +Bool XF86DRICreateContextWithConfig(Display * dpy, int screen, int configID, + XID * ptr_to_returned_context_id, + drm_context_t * hHWContext); + +extern Bool XF86DRIDestroyContext(Display * dpy, int screen, XID context_id); + +extern Bool XF86DRICreateDrawable(Display * dpy, int screen, + XID drawable, drm_drawable_t * hHWDrawable); + +extern Bool XF86DRIDestroyDrawable(Display * dpy, int screen, XID drawable); + +Bool XF86DRIGetDrawableInfo(Display * dpy, int screen, Drawable drawable, + unsigned int *index, unsigned int *stamp, + int *X, int *Y, int *W, int *H, + int *numClipRects, drm_clip_rect_t ** pClipRects, + int *backX, int *backY, + int *numBackClipRects, + drm_clip_rect_t ** pBackClipRects); + +Bool XF86DRIGetDeviceInfo(Display * dpy, int screen, + drm_handle_t * hFrameBuffer, int *fbOrigin, + int *fbSize, int *fbStride, int *devPrivateSize, + void **pDevPrivate); + +Bool XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable); + +Bool XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable); + +_XFUNCPROTOEND +#endif /* _XF86DRI_SERVER_ */ +#endif /* _XF86DRI_H_ */ diff --git a/src/glx/xf86dristr.h b/src/glx/xf86dristr.h new file mode 100644 index 00000000000..c8fbe9d4c70 --- /dev/null +++ b/src/glx/xf86dristr.h @@ -0,0 +1,367 @@ +/************************************************************************** + +Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +Copyright 2000 VA Linux Systems, Inc. +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sub license, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial portions +of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Kevin E. Martin + * Jens Owen + * Rickard E. (Rik) Fiath + * + */ + +#ifndef _XF86DRISTR_H_ +#define _XF86DRISTR_H_ + +#include "xf86dri.h" + +#define XF86DRINAME "XFree86-DRI" + +/* The DRI version number. This was originally set to be the same of the + * XFree86 version number. However, this version is really indepedent of + * the XFree86 version. + * + * Version History: + * 4.0.0: Original + * 4.0.1: Patch to bump clipstamp when windows are destroyed, 28 May 02 + * 4.1.0: Add transition from single to multi in DRMInfo rec, 24 Jun 02 + */ +#define XF86DRI_MAJOR_VERSION 4 +#define XF86DRI_MINOR_VERSION 1 +#define XF86DRI_PATCH_VERSION 0 + +typedef struct _XF86DRIQueryVersion +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIQueryVersion */ + CARD16 length B16; +} xXF86DRIQueryVersionReq; +#define sz_xXF86DRIQueryVersionReq 4 + +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD16 majorVersion B16; /* major version of DRI protocol */ + CARD16 minorVersion B16; /* minor version of DRI protocol */ + CARD32 patchVersion B32; /* patch version of DRI protocol */ + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; +} xXF86DRIQueryVersionReply; +#define sz_xXF86DRIQueryVersionReply 32 + +typedef struct _XF86DRIQueryDirectRenderingCapable +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* X_DRIQueryDirectRenderingCapable */ + CARD16 length B16; + CARD32 screen B32; +} xXF86DRIQueryDirectRenderingCapableReq; +#define sz_xXF86DRIQueryDirectRenderingCapableReq 8 + +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + BOOL isCapable; + BOOL pad2; + BOOL pad3; + BOOL pad4; + CARD32 pad5 B32; + CARD32 pad6 B32; + CARD32 pad7 B32; + CARD32 pad8 B32; + CARD32 pad9 B32; +} xXF86DRIQueryDirectRenderingCapableReply; +#define sz_xXF86DRIQueryDirectRenderingCapableReply 32 + +typedef struct _XF86DRIOpenConnection +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIOpenConnection */ + CARD16 length B16; + CARD32 screen B32; +} xXF86DRIOpenConnectionReq; +#define sz_xXF86DRIOpenConnectionReq 8 + +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 hSAREALow B32; + CARD32 hSAREAHigh B32; + CARD32 busIdStringLength B32; + CARD32 pad6 B32; + CARD32 pad7 B32; + CARD32 pad8 B32; +} xXF86DRIOpenConnectionReply; +#define sz_xXF86DRIOpenConnectionReply 32 + +typedef struct _XF86DRIAuthConnection +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICloseConnection */ + CARD16 length B16; + CARD32 screen B32; + CARD32 magic B32; +} xXF86DRIAuthConnectionReq; +#define sz_xXF86DRIAuthConnectionReq 12 + +typedef struct +{ + BYTE type; + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 authenticated B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; +} xXF86DRIAuthConnectionReply; +#define zx_xXF86DRIAuthConnectionReply 32 + +typedef struct _XF86DRICloseConnection +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICloseConnection */ + CARD16 length B16; + CARD32 screen B32; +} xXF86DRICloseConnectionReq; +#define sz_xXF86DRICloseConnectionReq 8 + +typedef struct _XF86DRIGetClientDriverName +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIGetClientDriverName */ + CARD16 length B16; + CARD32 screen B32; +} xXF86DRIGetClientDriverNameReq; +#define sz_xXF86DRIGetClientDriverNameReq 8 + +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 ddxDriverMajorVersion B32; + CARD32 ddxDriverMinorVersion B32; + CARD32 ddxDriverPatchVersion B32; + CARD32 clientDriverNameLength B32; + CARD32 pad5 B32; + CARD32 pad6 B32; +} xXF86DRIGetClientDriverNameReply; +#define sz_xXF86DRIGetClientDriverNameReply 32 + +typedef struct _XF86DRICreateContext +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICreateContext */ + CARD16 length B16; + CARD32 screen B32; + CARD32 visual B32; + CARD32 context B32; +} xXF86DRICreateContextReq; +#define sz_xXF86DRICreateContextReq 16 + +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 hHWContext B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; +} xXF86DRICreateContextReply; +#define sz_xXF86DRICreateContextReply 32 + +typedef struct _XF86DRIDestroyContext +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIDestroyContext */ + CARD16 length B16; + CARD32 screen B32; + CARD32 context B32; +} xXF86DRIDestroyContextReq; +#define sz_xXF86DRIDestroyContextReq 12 + +typedef struct _XF86DRICreateDrawable +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICreateDrawable */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; +} xXF86DRICreateDrawableReq; +#define sz_xXF86DRICreateDrawableReq 12 + +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 hHWDrawable B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; +} xXF86DRICreateDrawableReply; +#define sz_xXF86DRICreateDrawableReply 32 + +typedef struct _XF86DRIDestroyDrawable +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIDestroyDrawable */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; +} xXF86DRIDestroyDrawableReq; +#define sz_xXF86DRIDestroyDrawableReq 12 + +typedef struct _XF86DRIGetDrawableInfo +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIGetDrawableInfo */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; +} xXF86DRIGetDrawableInfoReq; +#define sz_xXF86DRIGetDrawableInfoReq 12 + +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 drawableTableIndex B32; + CARD32 drawableTableStamp B32; + INT16 drawableX B16; + INT16 drawableY B16; + INT16 drawableWidth B16; + INT16 drawableHeight B16; + CARD32 numClipRects B32; + INT16 backX B16; + INT16 backY B16; + CARD32 numBackClipRects B32; +} xXF86DRIGetDrawableInfoReply; + +#define sz_xXF86DRIGetDrawableInfoReply 36 + + +typedef struct _XF86DRIGetDeviceInfo +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIGetDeviceInfo */ + CARD16 length B16; + CARD32 screen B32; +} xXF86DRIGetDeviceInfoReq; +#define sz_xXF86DRIGetDeviceInfoReq 8 + +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 hFrameBufferLow B32; + CARD32 hFrameBufferHigh B32; + CARD32 framebufferOrigin B32; + CARD32 framebufferSize B32; + CARD32 framebufferStride B32; + CARD32 devPrivateSize B32; +} xXF86DRIGetDeviceInfoReply; +#define sz_xXF86DRIGetDeviceInfoReply 32 + +typedef struct _XF86DRIOpenFullScreen +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIOpenFullScreen */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; +} xXF86DRIOpenFullScreenReq; +#define sz_xXF86DRIOpenFullScreenReq 12 + +typedef struct +{ + BYTE type; + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 isFullScreen B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; +} xXF86DRIOpenFullScreenReply; +#define sz_xXF86DRIOpenFullScreenReply 32 + +typedef struct _XF86DRICloseFullScreen +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICloseFullScreen */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; +} xXF86DRICloseFullScreenReq; +#define sz_xXF86DRICloseFullScreenReq 12 + +typedef struct +{ + BYTE type; + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; + CARD32 pad7 B32; +} xXF86DRICloseFullScreenReply; +#define sz_xXF86DRICloseFullScreenReply 32 + + +#endif /* _XF86DRISTR_H_ */ diff --git a/src/glx/xfont.c b/src/glx/xfont.c new file mode 100644 index 00000000000..797fd7a4900 --- /dev/null +++ b/src/glx/xfont.c @@ -0,0 +1,377 @@ +/* + * Mesa 3-D graphics library + * Version: 3.1 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* xfonts.c -- glXUseXFont() for Mesa written by + * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de + */ + +/* + This was take from Mesa and modified to work in the real GLX structure. + It provides a fully client side implementation of glXUseXFont and is + called by that routine when direct rendering is enabled. +*/ + +#ifdef GLX_DIRECT_RENDERING + +#include "glxclient.h" + +/* Some debugging info. */ + +#ifdef DEBUG +#undef _R +#undef _G +#undef _B +#include + +int debug_xfonts = 0; + +static void +dump_char_struct(XCharStruct * ch, char *prefix) +{ + printf("%slbearing = %d, rbearing = %d, width = %d\n", + prefix, ch->lbearing, ch->rbearing, ch->width); + printf("%sascent = %d, descent = %d, attributes = %u\n", + prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes); +} + +static void +dump_font_struct(XFontStruct * font) +{ + printf("ascent = %d, descent = %d\n", font->ascent, font->descent); + printf("char_or_byte2 = (%u,%u)\n", + font->min_char_or_byte2, font->max_char_or_byte2); + printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1); + printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False"); + printf("default_char = %c (\\%03o)\n", + (char) (isprint(font->default_char) ? font->default_char : ' '), + font->default_char); + dump_char_struct(&font->min_bounds, "min> "); + dump_char_struct(&font->max_bounds, "max> "); +#if 0 + for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) { + char prefix[8]; + sprintf(prefix, "%d> ", c); + dump_char_struct(&font->per_char[c], prefix); + } +#endif +} + +static void +dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap) +{ + unsigned int x, y; + + printf(" "); + for (x = 0; x < 8 * width; x++) + printf("%o", 7 - (x % 8)); + putchar('\n'); + for (y = 0; y < height; y++) { + printf("%3o:", y); + for (x = 0; x < 8 * width; x++) + putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x % + 8)))) + ? '*' : '.'); + printf(" "); + for (x = 0; x < width; x++) + printf("0x%02x, ", bitmap[width * (height - y - 1) + x]); + putchar('\n'); + } +} +#endif /* DEBUG */ + + +/* Implementation. */ + +/* Fill a BITMAP with a character C from thew current font + in the graphics context GC. WIDTH is the width in bytes + and HEIGHT is the height in bits. + + Note that the generated bitmaps must be used with + + glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); + glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + + Possible optimizations: + + * use only one reusable pixmap with the maximum dimensions. + * draw the entire font into a single pixmap (careful with + proportional fonts!). +*/ + + +/* + * Generate OpenGL-compatible bitmap. + */ +static void +fill_bitmap(Display * dpy, Window win, GC gc, + unsigned int width, unsigned int height, + int x0, int y0, unsigned int c, GLubyte * bitmap) +{ + XImage *image; + unsigned int x, y; + Pixmap pixmap; + XChar2b char2b; + + pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1); + XSetForeground(dpy, gc, 0); + XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height); + XSetForeground(dpy, gc, 1); + + char2b.byte1 = (c >> 8) & 0xff; + char2b.byte2 = (c & 0xff); + + XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1); + + image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap); + if (image) { + /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */ + for (y = 0; y < height; y++) + for (x = 0; x < 8 * width; x++) + if (XGetPixel(image, x, y)) + bitmap[width * (height - y - 1) + x / 8] |= + (1 << (7 - (x % 8))); + XDestroyImage(image); + } + + XFreePixmap(dpy, pixmap); +} + +/* + * determine if a given glyph is valid and return the + * corresponding XCharStruct. + */ +static XCharStruct * +isvalid(XFontStruct * fs, int which) +{ + unsigned int rows, pages; + int byte1 = 0, byte2 = 0; + int i, valid = 1; + + rows = fs->max_byte1 - fs->min_byte1 + 1; + pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; + + if (rows == 1) { + /* "linear" fonts */ + if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which)) + valid = 0; + } + else { + /* "matrix" fonts */ + byte2 = which & 0xff; + byte1 = which >> 8; + if ((fs->min_char_or_byte2 > byte2) || + (fs->max_char_or_byte2 < byte2) || + (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1)) + valid = 0; + } + + if (valid) { + if (fs->per_char) { + if (rows == 1) { + /* "linear" fonts */ + return (fs->per_char + (which - fs->min_char_or_byte2)); + } + else { + /* "matrix" fonts */ + i = ((byte1 - fs->min_byte1) * pages) + + (byte2 - fs->min_char_or_byte2); + return (fs->per_char + i); + } + } + else { + return (&fs->min_bounds); + } + } + return (NULL); +} + +_X_HIDDEN void +DRI_glXUseXFont(Font font, int first, int count, int listbase) +{ + GLXContext CC; + Display *dpy; + Window win; + Pixmap pixmap; + GC gc; + XGCValues values; + unsigned long valuemask; + XFontStruct *fs; + + GLint swapbytes, lsbfirst, rowlength; + GLint skiprows, skippixels, alignment; + + unsigned int max_width, max_height, max_bm_width, max_bm_height; + GLubyte *bm; + + int i; + + CC = __glXGetCurrentContext(); + dpy = CC->currentDpy; + win = CC->currentDrawable; + + fs = XQueryFont(dpy, font); + if (!fs) { + __glXSetError(CC, GL_INVALID_VALUE); + return; + } + + /* Allocate a bitmap that can fit all characters. */ + max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing; + max_height = fs->max_bounds.ascent + fs->max_bounds.descent; + max_bm_width = (max_width + 7) / 8; + max_bm_height = max_height; + + bm = (GLubyte *) Xmalloc((max_bm_width * max_bm_height) * sizeof(GLubyte)); + if (!bm) { + XFreeFontInfo(NULL, fs, 1); + __glXSetError(CC, GL_OUT_OF_MEMORY); + return; + } + +#if 0 + /* get the page info */ + pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; + firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2; + lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2; + rows = fs->max_byte1 - fs->min_byte1 + 1; + unsigned int first_char, last_char, pages, rows; +#endif + + /* Save the current packing mode for bitmaps. */ + glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); + glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); + glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); + glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); + glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); + glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); + + /* Enforce a standard packing mode which is compatible with + fill_bitmap() from above. This is actually the default mode, + except for the (non)alignment. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + pixmap = XCreatePixmap(dpy, win, 10, 10, 1); + values.foreground = BlackPixel(dpy, DefaultScreen(dpy)); + values.background = WhitePixel(dpy, DefaultScreen(dpy)); + values.font = fs->fid; + valuemask = GCForeground | GCBackground | GCFont; + gc = XCreateGC(dpy, pixmap, valuemask, &values); + XFreePixmap(dpy, pixmap); + +#ifdef DEBUG + if (debug_xfonts) + dump_font_struct(fs); +#endif + + for (i = 0; i < count; i++) { + unsigned int width, height, bm_width, bm_height; + GLfloat x0, y0, dx, dy; + XCharStruct *ch; + int x, y; + unsigned int c = first + i; + int list = listbase + i; + int valid; + + /* check on index validity and get the bounds */ + ch = isvalid(fs, c); + if (!ch) { + ch = &fs->max_bounds; + valid = 0; + } + else { + valid = 1; + } + +#ifdef DEBUG + if (debug_xfonts) { + char s[7]; + sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c); + dump_char_struct(ch, s); + } +#endif + + /* glBitmap()' parameters: + straight from the glXUseXFont(3) manpage. */ + width = ch->rbearing - ch->lbearing; + height = ch->ascent + ch->descent; + x0 = -ch->lbearing; + y0 = ch->descent - 1; + dx = ch->width; + dy = 0; + + /* X11's starting point. */ + x = -ch->lbearing; + y = ch->ascent; + + /* Round the width to a multiple of eight. We will use this also + for the pixmap for capturing the X11 font. This is slightly + inefficient, but it makes the OpenGL part real easy. */ + bm_width = (width + 7) / 8; + bm_height = height; + + glNewList(list, GL_COMPILE); + if (valid && (bm_width > 0) && (bm_height > 0)) { + + memset(bm, '\0', bm_width * bm_height); + fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm); + + glBitmap(width, height, x0, y0, dx, dy, bm); +#ifdef DEBUG + if (debug_xfonts) { + printf("width/height = %u/%u\n", width, height); + printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height); + dump_bitmap(bm_width, bm_height, bm); + } +#endif + } + else { + glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL); + } + glEndList(); + } + + Xfree(bm); + XFreeFontInfo(NULL, fs, 1); + XFreeGC(dpy, gc); + + /* Restore saved packing modes. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); + glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); + glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); + glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); + glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); +} + +#endif diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index bfc3db4313c..da679607d7b 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -13,11 +13,11 @@ OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h glapidispatch.h \ ../x86/glapi_x86.S \ ../x86-64/glapi_x86-64.S \ ../sparc/glapi_sparc.S \ - ../../glx/x11/indirect.c \ - ../../glx/x11/indirect.h \ - ../../glx/x11/indirect_init.c \ - ../../glx/x11/indirect_size.h \ - ../../glx/x11/indirect_size.c + ../../glx/indirect.c \ + ../../glx/indirect.h \ + ../../glx/indirect_init.c \ + ../../glx/indirect_size.h \ + ../../glx/indirect_size.c GLX_DIR = $(XORG_BASE)/glx @@ -110,20 +110,20 @@ glapidispatch.h $(GLX_DIR)/glapidispatch.h: gl_table.py $(COMMON) ../sparc/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ -../../glx/x11/indirect.c: glX_proto_send.py $(COMMON_GLX) +../../glx/indirect.c: glX_proto_send.py $(COMMON_GLX) $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ -../../glx/x11/indirect.h: glX_proto_send.py $(COMMON_GLX) +../../glx/indirect.h: glX_proto_send.py $(COMMON_GLX) $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@ -../../glx/x11/indirect_init.c: glX_proto_send.py $(COMMON_GLX) +../../glx/indirect_init.c: glX_proto_send.py $(COMMON_GLX) $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@ -../../glx/x11/indirect_size.h $(GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX) +../../glx/indirect_size.h $(GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX) $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \ | $(INDENT) $(INDENT_FLAGS) > $@ -../../glx/x11/indirect_size.c: glX_proto_size.py $(COMMON_GLX) +../../glx/indirect_size.c: glX_proto_size.py $(COMMON_GLX) $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \ | $(INDENT) $(INDENT_FLAGS) > $@ diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index a6a57020cc7..b9b726b0017 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -32,7 +32,7 @@ * * \note * This file is also used to build the client-side libGL that loads DRI-based - * device drivers. At build-time it is symlinked to src/glx/x11. + * device drivers. At build-time it is symlinked to src/glx. * * \author Brian Paul */