ac/nir: extract shader_info->fs.can_discard from NIR shader info
[mesa.git] / src / amd / common / ac_nir_to_llvm.c
2017-07-31 Nicolai Hähnleac/nir: extract shader_info->fs.can_discard from NIR...
2017-07-31 Nicolai Hähnleac/nir: handle old-style shadow tex instructions correctly
2017-07-31 Nicolai Hähnleac/nir: whitespace fixes
2017-07-31 Nicolai Hähnleac/nir: use shader_info pass to determine whether insta...
2017-07-31 Nicolai Hähnleac/nir: move setting shader_info->fs.writes_memory...
2017-07-31 Nicolai Hähnleac/nir: add image and write parameter to ac_shader_abi...
2017-07-31 Nicolai Hähnleac/nir: add support for arrays-of-arrays to get_sampler...
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to tex_fetch_ptrs and relat...
2017-07-31 Nicolai Hähnleac/nir: add and use ac_shader_abi::load_sampler_desc
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_tex and various...
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::chip_class
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::load_ubo
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_load_ubo_buffer
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_{load,store}_var...
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to some helper functions
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_intrinsic
2017-07-31 Nicolai Hähnleac/nir: add ac_nir_context::main_function
2017-07-31 Nicolai Hähnleac/nir: split scanning outputs from setting up output...
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to *build_alloca* helpers
2017-07-31 Nicolai Hähnleac/nir: use ac_shader_abi::emit_outputs
2017-07-31 Nicolai Hähnleac/nir: add ac_shader_abi::inputs
2017-07-31 Nicolai Hähnleac/nir: begin splitting off ac_nir_context
2017-07-31 Nicolai Hähnleac/nir: start using ac_shader_abi
2017-07-26 Dave Airlieradv/ac: port SI TC L1 write corruption fix.
2017-07-26 Dave Airlieradv/ac: realign SI workaround with radeonsi.
2017-07-17 Connor Abbottac/nir: rewrite shared variable handling (v2)
2017-07-06 Alex Smithac/nir: Fix ordering of parameters for image atomic...
2017-07-05 Bas Nieuwenhuizenac/nir: Move VS position exports before param exports.
2017-07-03 Connor Abbottac/nir: fix 64-bit shifts
2017-07-03 Connor Abbottac/nir: implement 64-bit packing and unpacking
2017-06-30 Bas Nieuwenhuizenradv: Use v4i32 variant of llvm.SI.load.const.
2017-06-28 Dave Airlieac/nir: remove last remnants of v16i8
2017-06-28 Alex Smithac/nir: Use correct LLVM intrinsics for atomic ops...
2017-06-28 James Leggac/nir: assert printfs will fit
2017-06-28 James Leggac/nir: Make intrinsic_name buffer long enough
2017-06-27 Nicolai Hähnleac/nir: convert emit helpers to ac_llvm_context
2017-06-27 Nicolai Hähnleac/nir: remove unused nir_to_llvm_context::has_ddxy
2017-06-27 Nicolai Hähnleac/nir: implement nir_op_f2b
2017-06-27 Nicolai Hähnleac/nir: implement nir_op_{b2i,i2b}
2017-06-27 Nicolai Hähnleac/nir: convert type helpers to ac_llvm_context
2017-06-27 Nicolai Hähnleac/llvm: fix type of second llvm.cttz.* parameter
2017-06-25 Dave Airlieradv: handle primitive id input into fragment shader...
2017-06-25 Dave Airlieradv: set prim_id for geometry shaders
2017-06-25 Dave Airlieradv: set use_prim_id for tess shaders correctly.
2017-06-07 Grazvydas Ignotasac/nir: remove another unused variable
2017-06-07 Grazvydas Ignotasac/nir: convert several ifs to a switch
2017-06-07 Grazvydas Ignotasac/nir: mark some arguments const
2017-06-07 Dave Airlieac/nir: move gpr counting inside argument handling.
2017-06-07 Dave Airlieac/nir: assign argument param pointers in one place.
2017-06-07 Dave Airlieac/nir: consolidate setting userdata location
2017-06-05 Dave Airlieac/nir: set workgroup size attribute to correct value.
2017-05-28 Marek Olšákradeonsi: move building llvm.SI.load.const into ac_buil...
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-05-03 Marek Olšákac: rename ac_eliminate_const_vs_outputs -> ac_optimize...
2017-05-03 Dave Airlieradv/ac: canonicalize the output for 32-bit float min...
2017-05-03 Dave Airlieradv: flush f32->f16 conversion denormals to zero....
2017-04-27 Dave Airlieradv/ac: eliminate unused vertex shader outputs. (v2)
2017-04-25 Dave Airlieradv/ac: setup mrt exports then export them in one...
2017-04-25 Dave Airlieradv/ac: overhaul vs output/ps input routing
2017-04-20 Dave Airlieradv/ac: use tex_lz if we can.
2017-04-18 Dave Airlieradv: drop debugging leftovers code in descriptor set...
2017-04-18 Dave Airlieradv/ac: add support for indirect access of descriptor...
2017-04-18 Dave Airlieradv: start allocating user sgprs
2017-04-18 Dave Airlieradv/ac: frag shader only needs ring offsets if sample...
2017-04-18 Dave Airlieradv/ac: move needs_push_constants to shader info.
2017-04-18 Dave Airlieradv: optimise compute shader grid size emission.
2017-04-18 Dave Airlieradv: start conditionalising vertex inputs. (v2)
2017-04-18 Dave Airlieradv/ac: add initial pre-pass for shader info gathering
2017-04-12 Bas Nieuwenhuizenradv: Use an offset instead of pointers for immutable...
2017-04-03 Dave Airlieradv: fix interp at sample code.
2017-04-03 Dave Airlieradv: overhaul fragment shader sample positions.
2017-04-03 Dave Airlieradv/ac: fix texture derivative ordering
2017-04-03 Dave Airlieradv/ac: round cube array coordinate before fixup.
2017-04-03 Dave Airlieradv: move to using common buffer load format.
2017-03-31 Dave Airlieradv/ac: setup lds for tessellation
2017-03-31 Dave Airlieradv/ac: handle writing out tess factors.
2017-03-31 Dave Airlieradv/ac: add support for TCS/TES inputs/outputs.
2017-03-31 Dave Airlieradv/ac: add clip support for tess eval shader.
2017-03-31 Dave Airlieradv/ac: hook up tessellation intrinsics.
2017-03-31 Dave Airlieradv/ac: hook up shader information handling for tessel...
2017-03-31 Dave Airlieradv: add tess ctrl stage barrier workaround for SI.
2017-03-31 Dave Airlieradv/ac: add support for patch inputs to unique index...
2017-03-31 Dave Airlieradv/ac: setup tessellation shader inputs.
2017-03-31 Dave Airlieradv/ac: setup tess rings on compiler side.
2017-03-31 Dave Airlieradv: use defines for ring descriptor offsets.
2017-03-31 Dave Airlieradv: handle clip dist in es outputs.
2017-03-31 Dave Airlieradv: drop unneeded start
2017-03-31 Dave Airlieradv: fixup geometry clip emission since using the...
2017-03-30 Marek Olšákamd: add texture format definitions for GFX9
2017-03-30 Dave Airlieradv: fix mask attribs properly.
2017-03-30 Dave Airlieradv: fix regression with mask attrib setting code.
2017-03-30 Dave Airlieradv: move to using nir clip/cull merge pass.
2017-03-28 Dave Airlieradv: add parameter to emit_waitcnt.
2017-03-28 Dave Airlieradv: rework vertex/export shader output handling
2017-03-17 Alex Smithradv/ac: Fix shared memory offset calculation
2017-03-14 Dave Airlieradv/ac: gather4 cube workaround integer
2017-03-14 Jason Ekstrandnir: Rework conversion opcodes
2017-03-14 Dave Airlieradv: setup llvm target data layout
2017-03-12 Dave Airlieradv/ac: move to new image intrinsics.
2017-03-07 Fredrik Höglundradv/ac: fix multiple descriptor sets with dynamic...
next