radv: dump shader stats when a hang occured
[mesa.git] / src / amd / vulkan / radv_debug.c
2017-09-14 Samuel Pitoisetradv: dump shader stats when a hang occured
2017-09-14 Samuel Pitoisetradv: dump the active shaders when a hang occured
2017-09-14 Samuel Pitoisetradv: save the bound pipeline pointers into the trace BO
2017-09-14 Samuel Pitoisetradv: add a comment that describes the trace BO layout
2017-09-14 Samuel Pitoisetradv: initialize the trace BO to 0
2017-09-09 Bas Nieuwenhuizenradv: Actually check for vm faults.
2017-09-08 Samuel Pitoisetradv: move shaders related code to radv_shader.c
2017-09-01 Samuel Pitoisetradv: report VM faults if detected
2017-09-01 Samuel Pitoisetradv: add radv_check_gpu_hangs() helper function
2017-09-01 Samuel Pitoisetradv: disassemble SPIR-V binaries with RADV_DEBUG=spirv
2017-09-01 Samuel Pitoisetradv: move RADV_TRACE_FILE functions to radv_debug.c