aco: keep loop live-through variables spilled
[mesa.git] / src / amd / vulkan /
2020-07-23 Bas Nieuwenhuizenradv/winsys: Add binary syncobj ABI changes for timelin...
2020-07-22 Samuel Pitoisetradv/winsys: be more robust when a CS failed during...
2020-07-22 Samuel Pitoisetradv/winsys: return a Vulkan error code when binding...
2020-07-22 Samuel Pitoisetradv/winsys: remove useless check when binding virtual...
2020-07-22 Samuel Pitoisetradv/winsys: check more allocation failures
2020-07-22 Samuel Pitoisetradv: add missing return values check for some winsys...
2020-07-22 Samuel Pitoisetradv: advertise VK_EXT_shader_atomic_float
2020-07-21 Rhys Perryradv: fix invalid conversion warnings in vk_format.h
2020-07-21 Samuel Pitoisetradv: disable CPU caching for the upload BO to reduce...
2020-07-21 Samuel Pitoisetradv: do not perform read-modify-write with the upload BO
2020-07-21 Rhys Perryradv: replace discard with demote for Quantic Dream...
2020-07-20 Samuel Pitoisetradv: advertise VK_EXT_image_robustness
2020-07-20 Samuel Pitoisetradv/winsys: always allow GTT placements on APUs
2020-07-20 Samuel Pitoisetradv: disable CPU caching for IBS to reduce fetch latency
2020-07-17 Rhys Perryradv: enable more float_controls features
2020-07-17 Samuel Pitoisetradv: return better Vulkan error codes when VkQueueSubm...
2020-07-17 Samuel Pitoisetradv: improve the error messages when a CS submission...
2020-07-17 Samuel Pitoisetradv: remove one useless goto in radv_queue_submit_defe...
2020-07-16 Samuel Pitoisetradv: split fence into two parts as enum+union.
2020-07-16 Samuel Pitoisetradv: optimize creating signaled syncobj with amdgpu_cs...
2020-07-16 Samuel Pitoisetradv: fix the error code when allocating a fresh import...
2020-07-16 Samuel Pitoisetradv: fix the error code when exporting a semaphore...
2020-07-16 Samuel Pitoisetradv: fix destroying the syncobj when exporting a fence FD
2020-07-16 Samuel Pitoisetradv/winsys: pass the buffer list via the CS ioctl...
2020-07-16 Samuel Pitoisetradv/winsys: replace alloca() by malloc() everywhere
2020-07-15 Samuel Pitoisetradv: destroy the base object if VkCreateInstance(...
2020-07-15 Samuel Pitoisetradv: destroy the base object if VkAllocateCommandBuffe...
2020-07-15 Samuel Pitoisetradv: destroy the base object if VkCreateFence() failed
2020-07-15 Samuel Pitoisetradv: destroy the base object if VkCreateSemaphore...
2020-07-15 Samuel Pitoisetradv: destroy the base object if VkCreateEvent() failed
2020-07-15 Samuel Pitoisetradv: destroy the base object if VkCreateBuffer() failed
2020-07-15 Samuel Pitoisetradv: destroy the base object if VkCreateImage() failed
2020-07-15 Samuel Pitoisetradv: destroy the base object if VkCreateRenderPass...
2020-07-15 Samuel Pitoisetradv: destroy the base object if VkCreateQueryPool...
2020-07-14 Eric Engestrommeson: fix android vulkan build
2020-07-14 Samuel Pitoisetradv: add the custom border color BO to the list of...
2020-07-13 Rhys Perryradv: use lower_shuffle_to_swizzle_amd
2020-07-13 Samuel Pitoisetradv: advertise VK_EXT_extended_dynamic_state
2020-07-13 Samuel Pitoisetradv: add support for dynamic vertex input binding...
2020-07-13 Samuel Pitoisetradv: add support for dynamic depth/stencil states
2020-07-13 Samuel Pitoisetradv: add support for dynamic and scissor count
2020-07-13 Samuel Pitoisetradv: add support for dynamic primitive topology
2020-07-13 Samuel Pitoisetradv: add support for dynamic cull mode and front face
2020-07-13 Samuel Pitoisetradv: declare new extended dynamic states
2020-07-13 Samuel Pitoisetradv: add VK_EXT_extended_dynamic_state but leave it...
2020-07-13 Samuel Pitoisetradv: rework dynamic viewports/scissors support
2020-07-13 Samuel Pitoisetradv: remove the secure compile support feature
2020-07-12 Samuel Pitoisetradv: return VK_ERROR_DEVICE_LOST if wait-for-idle...
2020-07-10 Eric Engestromvulkan: automatically compile the `display` platform...
2020-07-10 Pierre-Eric Pellou... ac/llvm: export ac_init_llvm_once in targets
2020-07-09 Samuel Pitoisetradv: compute prim_vertex_count at draw time
2020-07-09 Samuel Pitoisetradv: adjust IA_MULTI_VGT_PARAM.PARTIAL_VS_WAVE at...
2020-07-09 Samuel Pitoisetradv: adjust IA_MULTI_VGT_PARAM.WD_SWITCH_ON_EOP at...
2020-07-09 Samuel Pitoisetradv: store the primitive topology hardware value in...
2020-07-09 Samuel Pitoisetradv: implement missing VK_ACCESS_MEMORY_{READ,WRITE...
2020-07-08 Simon Serradv: use bitshifts for debug enum values
2020-07-08 Bas Nieuwenhuizenradv: Use correct semaphore handle type for Android...
2020-07-08 Samuel Pitoisetradv: set depth/stencil enable values correctly for...
2020-07-07 Rhys Perryradv: enable zerovram for Quantic Dream games
2020-07-06 Bas NieuwenhuizenRevert "radv: add support for MRTs compaction to avoid...
2020-07-06 Bas Nieuwenhuizenradv: Always enable PERFECT_ZPASS_COUNTS.
2020-07-06 Bas Nieuwenhuizenradv: Set handle types in Android semaphore/fence import.
2020-07-06 Samuel Pitoisetradv: disable FMASK compression when drawing with GENER...
2020-07-03 Hyunjun Kotu,radv: fix potentially wrong offset of flexible array.
2020-07-02 Samuel Pitoisetradv,vulkan: add a new x11 wsi drirc workaround for...
2020-07-02 Samuel Pitoisetradv: fix wide lines with multisample enabled
2020-07-02 Samuel Pitoisetradv: fix wide points and lines
2020-06-29 Samuel Pitoisetradv: add support for MRTs compaction to avoid holes
2020-06-29 Samuel Pitoisetradv: use SPI_SHADER_ZERO for non-written color attachments
2020-06-29 Samuel Pitoisetradv: rework 8/16-bit color attachment formats detection
2020-06-29 Samuel Pitoisetradv: adjust CB_SHADER_MASK for dual-source blending...
2020-06-29 Samuel Pitoisetradv: enable VK_AMD_shader_ballot on GFX6-7 with both...
2020-06-26 Samuel Pitoisetradv: remove the load/store workaround for Monster...
2020-06-26 Samuel Pitoisetradv: remove the shader ballot workaround for Youngbloo...
2020-06-26 Marek Olšákamd: add proper definitions for NOP packets
2020-06-25 Daniel Schürmannradv: enable ACO by default
2020-06-25 Daniel Schürmannradv: change use_aco -> use_llvm
2020-06-25 Daniel Schürmannradv: introduce RADV_DEBUG=llvm option
2020-06-25 Samuel Pitoisetradv: lower 64-bit dfloor on GFX6 for fixing precision...
2020-06-25 Samuel Pitoisetradv: lower 64-bit drcp/dsqrt/drsq for fixing precision...
2020-06-24 Samuel Pitoisetradv: fix checking the return value of cs_finalize()
2020-06-24 Bas Nieuwenhuizenradv: Make radv_alloc_shader_memory static.
2020-06-24 Bas Nieuwenhuizenradv/winsys: Distinguish device/host memory errors.
2020-06-24 Bas Nieuwenhuizenradv: Handle mmap failures.
2020-06-24 Bas Nieuwenhuizenradv/winsys: Deal with realloc failures in BO lists.
2020-06-24 Rhys Perryradv/aco,aco: allow SMEM SSBO loads on GFX6/7
2020-06-24 Rhys Perryradv: fix image variable types in meta shaders
2020-06-22 Eric Engestromutil: rename xmlpool.h to driconf.h
2020-06-22 Daniel Schürmannradv/aco: implement logic64 instead of lowering
2020-06-19 Rhys Perryradv: add new drirc option radv_no_dynamic_bounds
2020-06-19 Samuel Pitoisetradv: require LLVM 11+ for GFX 10.3 if not using ACO
2020-06-19 Samuel Pitoisetradv: add support for Sienna Cichlid
2020-06-19 Samuel Pitoisetradv: replace == GFX10 with >= GFX10 where it's needed
2020-06-18 Samuel Pitoisetradv: only requires LLVM 9 for GFX10 if not using ACO
2020-06-18 Samuel Pitoisetradv: compute CB_SHADER_MASK from the fragment shader...
2020-06-18 Samuel Pitoisetradv: make sure to set CB_SHADER_MASK correctly for...
2020-06-18 Samuel Pitoisetradv: lower discards to demote to workaround a RDR2...
2020-06-18 Eric Engestromradv: replace all dup() with os_dupfd_cloexec()
2020-06-17 Samuel Pitoisetradv/aco: enable FP16 features/extensions on GFX9+
2020-06-16 Rob Clarkradv: don't set num_components for non-vectorized intri...
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