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broadcom/compiler: Add a constant folding pass after nir_lower_io
[mesa.git]
/
src
/
broadcom
/
cle
/
v3d_packet_v33.xml
2020-04-22
Alejandro Piñeiro
v3d/packet: fixing TMU_Config_Parameter_2 definition
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2019-12-16
Iago Toral Quiroga
v3d: add 1-way SIMD packing definition
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2019-12-16
Iago Toral Quiroga
v3d: fix packet descriptions for geometry and tessellat...
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2019-10-18
Iago Toral Quiroga
broadcom: document known hardware issues for L2T flush...
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2019-08-08
Iago Toral Quiroga
v3d: use the GPU to record primitives written to transf...
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2019-04-05
Eric Anholt
v3d: Add some more new packets for V3D 4.x.
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2019-04-05
Eric Anholt
v3d: Bump the maximum texture size to 4k for V3D 4.x.
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2019-01-27
Eric Anholt
v3d: Create separate sampler states for the various...
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2019-01-27
Eric Anholt
v3d: Use the symbolic names for wrap modes from the...
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2019-01-14
Eric Anholt
v3d: Add support for flushing dirty TMU data at job...
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2018-12-15
Eric Anholt
v3d: Add support for draw indirect for GLES3.1.
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2018-12-08
Eric Anholt
v3d: Re-use the wrap mode uniform on V3D 3.3.
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2018-08-06
Eric Anholt
v3d: Emit the VCM_CACHE_SIZE packet.
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2018-07-30
Eric Anholt
v3d: Use a short, underscored name for packets in CLIF...
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2018-07-30
Eric Anholt
v3d: Rename "configuration" and "config" in the XML...
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2018-07-30
Eric Anholt
v3d: s/colour/color in the XML.
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2018-07-30
Eric Anholt
v3d: Rename primitives to prims in the XML to match...
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2018-07-30
Eric Anholt
v3d: Add pack header support for f187 values.
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2018-07-27
Eric Anholt
v3d: Drop the VG support from the XML.
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2018-07-09
Eric Anholt
v3d: Implement noperspective varyings on V3D 4.x.
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2018-07-09
Eric Anholt
v3d: Fix typo in dither mode offset.
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2018-07-02
Eric Anholt
v3d: Emit a TF flush after each draw using TF.
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2018-06-29
Eric Anholt
v3d: Add missing Stream field to transform feedback...
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2018-06-29
Eric Anholt
v3d: Add missing "tri trip or fan" flag in Primitive...
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2018-06-29
Eric Anholt
v3d: Fix the shader code address field widths on V3D...
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2018-06-29
Eric Anholt
v3d: Add missing "no prim pack" field to the V3D4.1...
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2018-06-29
Eric Anholt
v3d: Express dithering mode in the same way that the...
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2018-06-29
Eric Anholt
v3d: Add missing "number of bin tile lists" field.
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2018-06-29
Eric Anholt
v3d: Rewrite the color write masks to match CLIF format.
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2018-06-29
Eric Anholt
v3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML.
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2018-06-29
Eric Anholt
v3d: Switch v3d_decoder.c to the XML's top min_ver...
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2018-06-27
Eric Anholt
v3d: Convert a bunch of our "minus one" fields over...
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2018-05-17
Eric Anholt
v3d: Enable NaN propagation in the VS and CS as well.
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2018-01-13
Eric Anholt
broadcom/vc5: Rename V3D 3.x Flat Shade Action to match...
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2018-01-13
Eric Anholt
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
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2018-01-03
Eric Anholt
broadcom/vc5: Introduce enums for internal depth/type...
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2018-01-03
Eric Anholt
broadcom/vc5: Turn the decimate mode field into an...
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2018-01-03
Eric Anholt
broadcom/vc5: Turn the output image format into an...
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2018-01-03
Eric Anholt
broadcom/vc5: Turn the CLE XML's memory format into...
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2018-01-03
Eric Anholt
broadcom/vc5: Emit flat shade flags for varying compone...
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2018-01-03
Eric Anholt
braodcom/vc5: Rely on OVRTMUOUT always being set.
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2018-01-03
Eric Anholt
broadcom/vc5: Move texture return channel setup into...
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2017-12-19
Eric Anholt
broadcom/vc5: Add missing setting of the UIF XOR disabl...
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2017-11-19
Eric Anholt
broadcom/vc5: Fix up integer texture handling.
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2017-11-07
Eric Anholt
broadcom/vc5: Add occlusion query support.
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2017-11-07
Eric Anholt
broadcom/vc5: Fix mipmap filtering enums.
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2017-11-07
Eric Anholt
broadcom/vc5: Fix missing enum decode for indexed primi...
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2017-11-07
Eric Anholt
broadcom/vc5: Drop padding bits from the bottom of...
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2017-10-30
Eric Anholt
broadcom/vc5: Add some comments about the texture/outpu...
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2017-10-30
Eric Anholt
broadcom/vc5: Keep output height pad out of the store...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop padding bits from the texture shader...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop alignment bits from texture P1's...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop alignment bits from Z/S rendering...
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2017-10-30
Eric Anholt
broadcom/vc5: Mark lookup type as uint, not bool.
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2017-10-12
Eric Anholt
broadcom/vc5: Fix inclusion of FS flag bits in dumping...
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2017-10-10
Eric Anholt
braodcom/vc5: Set up clear color for higher-bpp formats.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix Rendering Mode Common Config's color...
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2017-10-10
Eric Anholt
broadcom/vc5: Add support for GL_EXT_provoking_vertex.
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2017-10-10
Eric Anholt
broadcom/vc5: Mark our primitives as needing TF processing.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix setup of TF dword output count.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix depth and stencil clear values.
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2017-10-10
Eric Anholt
broadcom/xml: Add the vc5 Base Vertex/Base Instance...
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2017-10-10
Eric Anholt
broadcom/xml: Add a bunch more vc5 tile list management...
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2017-10-10
Eric Anholt
broadcom/xml: Remove vc5 base packet for tile bin/rende...
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2017-10-10
Eric Anholt
braodcom/xml: Fix a pasteo in vc5 store tile buffer...
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2017-09-19
Eric Anholt
broadcom/genxml: Set up enums for VC5 blending, depth...
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2017-08-18
Eric Anholt
broadcom/genxml: Add V3D 3.3 packet definitions.
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