Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / broadcom / cle / v3d_packet_v33.xml
2020-08-26 Alejandro Piñeirov3d/packet: fix typo on Set InstanceID/PrimitiveID...
2020-04-22 Alejandro Piñeirov3d/packet: fixing TMU_Config_Parameter_2 definition
2019-12-16 Iago Toral Quirogav3d: add 1-way SIMD packing definition
2019-12-16 Iago Toral Quirogav3d: fix packet descriptions for geometry and tessellat...
2019-10-18 Iago Toral Quirogabroadcom: document known hardware issues for L2T flush...
2019-08-08 Iago Toral Quirogav3d: use the GPU to record primitives written to transf...
2019-04-05 Eric Anholtv3d: Add some more new packets for V3D 4.x.
2019-04-05 Eric Anholtv3d: Bump the maximum texture size to 4k for V3D 4.x.
2019-01-27 Eric Anholtv3d: Create separate sampler states for the various...
2019-01-27 Eric Anholtv3d: Use the symbolic names for wrap modes from the...
2019-01-14 Eric Anholtv3d: Add support for flushing dirty TMU data at job...
2018-12-15 Eric Anholtv3d: Add support for draw indirect for GLES3.1.
2018-12-08 Eric Anholtv3d: Re-use the wrap mode uniform on V3D 3.3.
2018-08-06 Eric Anholtv3d: Emit the VCM_CACHE_SIZE packet.
2018-07-30 Eric Anholtv3d: Use a short, underscored name for packets in CLIF...
2018-07-30 Eric Anholtv3d: Rename "configuration" and "config" in the XML...
2018-07-30 Eric Anholtv3d: s/colour/color in the XML.
2018-07-30 Eric Anholtv3d: Rename primitives to prims in the XML to match...
2018-07-30 Eric Anholtv3d: Add pack header support for f187 values.
2018-07-27 Eric Anholtv3d: Drop the VG support from the XML.
2018-07-09 Eric Anholtv3d: Implement noperspective varyings on V3D 4.x.
2018-07-09 Eric Anholtv3d: Fix typo in dither mode offset.
2018-07-02 Eric Anholtv3d: Emit a TF flush after each draw using TF.
2018-06-29 Eric Anholtv3d: Add missing Stream field to transform feedback...
2018-06-29 Eric Anholtv3d: Add missing "tri trip or fan" flag in Primitive...
2018-06-29 Eric Anholtv3d: Fix the shader code address field widths on V3D...
2018-06-29 Eric Anholtv3d: Add missing "no prim pack" field to the V3D4.1...
2018-06-29 Eric Anholtv3d: Express dithering mode in the same way that the...
2018-06-29 Eric Anholtv3d: Add missing "number of bin tile lists" field.
2018-06-29 Eric Anholtv3d: Rewrite the color write masks to match CLIF format.
2018-06-29 Eric Anholtv3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML.
2018-06-29 Eric Anholtv3d: Switch v3d_decoder.c to the XML's top min_ver...
2018-06-27 Eric Anholtv3d: Convert a bunch of our "minus one" fields over...
2018-05-17 Eric Anholtv3d: Enable NaN propagation in the VS and CS as well.
2018-01-13 Eric Anholtbroadcom/vc5: Rename V3D 3.x Flat Shade Action to match...
2018-01-13 Eric Anholtbroadcom/vc5: Use THRSW to enable multi-threaded shaders.
2018-01-03 Eric Anholtbroadcom/vc5: Introduce enums for internal depth/type...
2018-01-03 Eric Anholtbroadcom/vc5: Turn the decimate mode field into an...
2018-01-03 Eric Anholtbroadcom/vc5: Turn the output image format into an...
2018-01-03 Eric Anholtbroadcom/vc5: Turn the CLE XML's memory format into...
2018-01-03 Eric Anholtbroadcom/vc5: Emit flat shade flags for varying compone...
2018-01-03 Eric Anholtbraodcom/vc5: Rely on OVRTMUOUT always being set.
2018-01-03 Eric Anholtbroadcom/vc5: Move texture return channel setup into...
2017-12-19 Eric Anholtbroadcom/vc5: Add missing setting of the UIF XOR disabl...
2017-11-19 Eric Anholtbroadcom/vc5: Fix up integer texture handling.
2017-11-07 Eric Anholtbroadcom/vc5: Add occlusion query support.
2017-11-07 Eric Anholtbroadcom/vc5: Fix mipmap filtering enums.
2017-11-07 Eric Anholtbroadcom/vc5: Fix missing enum decode for indexed primi...
2017-11-07 Eric Anholtbroadcom/vc5: Drop padding bits from the bottom of...
2017-10-30 Eric Anholtbroadcom/vc5: Add some comments about the texture/outpu...
2017-10-30 Eric Anholtbroadcom/vc5: Keep output height pad out of the store...
2017-10-30 Eric Anholtbroadcom/vc5: Drop padding bits from the texture shader...
2017-10-30 Eric Anholtbroadcom/vc5: Drop alignment bits from texture P1's...
2017-10-30 Eric Anholtbroadcom/vc5: Drop alignment bits from Z/S rendering...
2017-10-30 Eric Anholtbroadcom/vc5: Mark lookup type as uint, not bool.
2017-10-12 Eric Anholtbroadcom/vc5: Fix inclusion of FS flag bits in dumping...
2017-10-10 Eric Anholtbraodcom/vc5: Set up clear color for higher-bpp formats.
2017-10-10 Eric Anholtbroadcom/vc5: Fix Rendering Mode Common Config's color...
2017-10-10 Eric Anholtbroadcom/vc5: Add support for GL_EXT_provoking_vertex.
2017-10-10 Eric Anholtbroadcom/vc5: Mark our primitives as needing TF processing.
2017-10-10 Eric Anholtbroadcom/vc5: Fix setup of TF dword output count.
2017-10-10 Eric Anholtbroadcom/vc5: Fix depth and stencil clear values.
2017-10-10 Eric Anholtbroadcom/xml: Add the vc5 Base Vertex/Base Instance...
2017-10-10 Eric Anholtbroadcom/xml: Add a bunch more vc5 tile list management...
2017-10-10 Eric Anholtbroadcom/xml: Remove vc5 base packet for tile bin/rende...
2017-10-10 Eric Anholtbraodcom/xml: Fix a pasteo in vc5 store tile buffer...
2017-09-19 Eric Anholtbroadcom/genxml: Set up enums for VC5 blending, depth...
2017-08-18 Eric Anholtbroadcom/genxml: Add V3D 3.3 packet definitions.