v3d: Implement a small immediates optimization, based on VC4's.
[mesa.git] / src / broadcom / compiler / qpu_schedule.c
2018-07-23 Eric Anholtv3d: Implement a small immediates optimization, based...
2018-07-23 Eric Anholtv3d: Switch to using the new SFU instructions on V3D...
2018-07-23 Eric Anholtv3d: Fix the name of the "flpop" operation.
2018-07-23 Eric Anholtv3d: Allow reading from physical regs written in the...
2018-07-16 Eric Anholtv3d: Apply GFXH-1625 restriction on TMUWT in the end...
2018-03-19 Eric Anholtbroadcom/vc5: Extract v3d_qpu_writes_tmu() helper.
2018-02-05 Eric Anholtbroadcom/vc5: Try to merge more than 2 QPU instructions...
2018-01-13 Eric Anholtbroadcom/vc5: Add compiler support for V3D 4.x texturing.
2018-01-13 Eric Anholtbroadcom/vc5: Use THRSW to enable multi-threaded shaders.
2018-01-13 Eric Anholtbroadcom/vc5: Properly schedule the thread-end THRSW.
2018-01-13 Eric Anholtbroadcom/vc5: Implement GFXH-1684 workaround.
2018-01-13 Eric Anholtbroadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Add support for V3Dv4 signal bits.
2017-11-07 Eric Anholtbroadcom/vc5: Fix scheduling for a non-SFU R4 write...
2017-10-12 Eric Anholtbroadcom/vc5: Don't pair VPMSETUP with other peripheral...
2017-10-10 Eric Anholtbroadcom: Add VC5 NIR compiler.