v3d: Fix predication with atomic image operations
[mesa.git] / src / broadcom / compiler / v3d40_tex.c
2019-11-20 Jose Maria Casanov... v3d: Fix predication with atomic image operations
2019-10-18 Iago Toral Quirogav3d: add new flag dirty TMU cache at v3d_compiler
2019-08-21 Jason Ekstrandv3d: Use the correct opcodes for signed image min/max
2019-08-21 Jason Ekstrandnir: Add explicit signs to image min/max intrinsics
2019-07-12 Alejandro Piñeirov3d: use inc/dec tmu operation with image atomic sub...
2019-07-12 Alejandro Piñeirov3d: refactor some code from v3d40_vir_emit_image_load_...
2019-04-26 Eric Anholtv3d: Assert that we do request the normal texturing...
2019-04-16 Eric Anholtv3d: Only look up the 3rd texture gather offset for...
2019-04-07 Karol Herbstv3d: prefer using nir_src_comp_as_int over nir_src_as_c...
2019-03-05 Eric Anholtv3d: Switch implicit uniforms over to being any qinst...
2019-01-29 Eric Anholtv3d: Fix the autotools build.
2019-01-14 Eric Anholtv3d: Add support for shader_image_load_store.
2019-01-04 Eric Anholtv3d: Use the core tex lowering.
2018-12-30 Eric Anholtv3d: Add support for non-constant texture offsets.
2018-12-30 Eric Anholtv3d: Force sampling from base level for tg4.
2018-12-15 Eric Anholtv3d: Drop in a bunch of notes about performance improve...
2018-07-23 Eric Anholtv3d: Skip emitting texture config parameter 2 if it...
2018-07-16 Eric Anholtv3d: Add an assert that we don't provide an invalid...
2018-06-15 Eric Anholtv3d: Limit shader threading according to our maximum...
2018-01-13 Eric Anholtbroadcom/vc5: Add compiler support for V3D 4.x texturing.