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v3d: add new flag dirty TMU cache at v3d_compiler
[mesa.git]
/
src
/
broadcom
/
compiler
/
vir_to_qpu.c
2019-07-31
Eric Engestrom
tree-wide: replace MAYBE_UNUSED with ASSERTED
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2019-07-12
Iago Toral Quiroga
v3d: the ldtlbu signal reads an implicit uniform
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2019-04-12
Eric Anholt
v3d: Replace the old shader-db env var output with...
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2019-03-05
Eric Anholt
v3d: Eliminate the TLB and TLBU files.
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2019-03-05
Eric Anholt
v3d: Use ldunif instructions for uniforms.
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2019-03-05
Eric Anholt
v3d: Add support for vir-to-qpu of ldunif instructions...
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2019-03-05
Eric Anholt
v3d: Switch implicit uniforms over to being any qinst...
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2019-02-19
Eric Anholt
v3d: Add a helper function for getting a nop register.
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2018-12-30
Eric Anholt
v3d: Add a note for a potential performance win on...
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2018-12-29
Eric Anholt
v3d: Fix uniform pretty printing assertion failure...
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2018-12-15
Eric Anholt
v3d: Do uniform pretty-printing in the QPU dump.
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2018-12-08
Eric Anholt
v3d: Fix a leak of the disassembled instruction string...
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2018-07-23
Eric Anholt
v3d: Implement a small immediates optimization, based...
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2018-07-16
Eric Anholt
v3d: Disable shader-db cycle estimates until we sort...
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2018-03-19
Eric Anholt
broadcom/vc5: On QPU pack error, dump the instruction...
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2018-02-05
Eric Anholt
broadcom/vc5: Remove no-op MOVs after register allocation.
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2018-02-05
Eric Anholt
broadcom/vc5: Add missing shader-db instruction counting.
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2018-01-13
Eric Anholt
broadcom/vc5: Add support for loading varyings in V3D...
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2018-01-13
Eric Anholt
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
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2018-01-13
Eric Anholt
broadcom/vc5: Properly schedule the thread-end THRSW.
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2018-01-13
Eric Anholt
broadcom/vc5: Add support for V3Dv4 signal bits.
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2017-10-20
Jason Ekstrand
nir: Get rid of nir_shader::stage
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2017-10-10
Eric Anholt
broadcom: Add VC5 NIR compiler.
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