v3d/tex: handle correctly coordinates for cube/cubearrays images
[mesa.git] / src / broadcom / compiler / vir_to_qpu.c
2019-07-31 Eric Engestromtree-wide: replace MAYBE_UNUSED with ASSERTED
2019-07-12 Iago Toral Quirogav3d: the ldtlbu signal reads an implicit uniform
2019-04-12 Eric Anholtv3d: Replace the old shader-db env var output with...
2019-03-05 Eric Anholtv3d: Eliminate the TLB and TLBU files.
2019-03-05 Eric Anholtv3d: Use ldunif instructions for uniforms.
2019-03-05 Eric Anholtv3d: Add support for vir-to-qpu of ldunif instructions...
2019-03-05 Eric Anholtv3d: Switch implicit uniforms over to being any qinst...
2019-02-19 Eric Anholtv3d: Add a helper function for getting a nop register.
2018-12-30 Eric Anholtv3d: Add a note for a potential performance win on...
2018-12-29 Eric Anholtv3d: Fix uniform pretty printing assertion failure...
2018-12-15 Eric Anholtv3d: Do uniform pretty-printing in the QPU dump.
2018-12-08 Eric Anholtv3d: Fix a leak of the disassembled instruction string...
2018-07-23 Eric Anholtv3d: Implement a small immediates optimization, based...
2018-07-16 Eric Anholtv3d: Disable shader-db cycle estimates until we sort...
2018-03-19 Eric Anholtbroadcom/vc5: On QPU pack error, dump the instruction...
2018-02-05 Eric Anholtbroadcom/vc5: Remove no-op MOVs after register allocation.
2018-02-05 Eric Anholtbroadcom/vc5: Add missing shader-db instruction counting.
2018-01-13 Eric Anholtbroadcom/vc5: Add support for loading varyings in V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Use THRSW to enable multi-threaded shaders.
2018-01-13 Eric Anholtbroadcom/vc5: Properly schedule the thread-end THRSW.
2018-01-13 Eric Anholtbroadcom/vc5: Add support for V3Dv4 signal bits.
2017-10-20 Jason Ekstrandnir: Get rid of nir_shader::stage
2017-10-10 Eric Anholtbroadcom: Add VC5 NIR compiler.