v3d/tex: set up default values for Configuration Parameter 1 if possible
[mesa.git] / src / broadcom / compiler /
2020-05-11 Alejandro Piñeirov3d/tex: set up default values for Configuration Parame...
2020-05-11 Alejandro Piñeirov3d/tex: only look up the 2nd texture gather offset...
2020-04-22 Alejandro Piñeirov3d: support for textureQueryLOD
2020-04-22 Alejandro Piñeirov3d/tex: Configuration Parameter 1 can be only skipped...
2020-04-22 Alejandro Piñeirov3d/tex: don't configure tmu config 1 if not needed
2020-03-28 Eric Engestrommeson: inline `inc_common`
2020-03-10 Rob Clarkutil/ra: spiff out select_reg_callback
2020-02-24 Eric Anholtv3d: Ask the state tracker to lower image accesses...
2020-02-05 Eric Anholtglsl,nir: Switch the enum representing shader image...
2020-01-23 Anthony Peschutil/hash_table: update users to use new optimal intege...
2020-01-13 Jason Ekstrandnir/lower_atomics_to_ssbo: Also lower barriers
2020-01-13 Jason Ekstrandnir: Rename nir_intrinsic_barrier to control_barrier
2020-01-13 Jason Ekstrandnir: Add a new memory_barrier_tcs_patch intrinsic
2019-12-16 Iago Toral Quirogav3d: handle writes to gl_Layer from geometry shaders
2019-12-16 Iago Toral Quirogav3d: predicate geometry shader outputs inside non-unifo...
2019-12-16 Iago Toral Quirogav3d: we always have at least one output segment
2019-12-16 Iago Toral Quirogav3d: compute appropriate VPM memory configuration for...
2019-12-16 Iago Toral Quirogav3d: implement geometry shader instancing
2019-12-16 Iago Toral Quirogav3d: add initial compiler plumbing for geometry shaders
2019-12-16 Iago Toral Quirogav3d: remove unused variable
2019-12-16 Iago Toral Quirogav3d: add debug assert
2019-12-16 Iago Toral Quirogav3d: add missing plumbing for VPM load instructions
2019-11-25 Eric Anholtnir: Add a scheduler pass to reduce maximum register...
2019-11-20 Alejandro Piñeirov3d: adds an extra MOV for any sig.ld*
2019-11-20 Jose Maria Casanov... v3d: Fix predication with atomic image operations
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-10-31 Iago Toral Quirogav3d: rename vertex shader key (num)_fs_inputs fields
2019-10-28 Timothy Arceriutil: rename list_empty() to list_is_empty()
2019-10-23 Erik Faye-LundRevert "v3d: do not report alpha-test as supported"
2019-10-21 Rhys Perrynir/lower_idiv: add new llvm-based path
2019-10-18 Iago Toral Quirogav3d: add new flag dirty TMU cache at v3d_compiler
2019-10-17 Erik Faye-Lundv3d: do not report alpha-test as supported
2019-10-17 Erik Faye-Lundnir: support feeding state to nir_lower_clip_[vg]s
2019-10-17 Erik Faye-Lundnir: support lowering clipdist to arrays
2019-10-17 Erik Faye-Lundnir: allow passing alpha-ref state to lowering-code
2019-10-10 Marek Olšáknir: add nir_shader_compiler_options::lower_to_scalar
2019-09-30 Eric Anholtv3d: Enable the late algebraic optimizations to get...
2019-09-06 Vasily Khoruzhicknir: allow specifying filter callback in lower_alu_to_s...
2019-09-05 Jose Maria Casanov... v3d: writes to magic registers aren't RF writes after...
2019-09-03 Connor Abbottnir: Fix num_ssbos when lowering atomic counters
2019-08-21 Jason Ekstrandv3d: Use the correct opcodes for signed image min/max
2019-08-21 Jason Ekstrandnir: Add explicit signs to image min/max intrinsics
2019-08-13 Iago Toral Quirogav3d: clamp gl_PointSize to a minimum of 1.0
2019-08-13 Iago Toral Quirogav3d: line length style fixes
2019-08-13 Iago Toral Quirogav3d: honor the write mask on store operations
2019-08-13 Iago Toral Quirogav3d: refactor ntq_emit_tmu_general() slightly
2019-08-12 Rhys Perrynir: merge and extend nir_opt_move_comparisons and...
2019-07-31 Eric Engestromtree-wide: replace MAYBE_UNUSED with ASSERTED
2019-07-22 Jose Maria Casanov... v3d: Avoid scheduling an instruction that stalls waitin...
2019-07-22 Jose Maria Casanov... v3d: add shader-db stat to count SFU stalls
2019-07-18 Eric Anholtv3d: Use nir_shader_lower_instructions() for txf_ms...
2019-07-18 Eric Anholtv3d: Fix assertion failures in debug builds.
2019-07-18 Iago Toral Quirogav3d: emit correct lowering for logic operations with...
2019-07-18 Iago Toral Quirogav3d: handle nir_intrinsic_store_tlb_sample_color_v3d
2019-07-18 Iago Toral Quirogav3d: implement per-sample tlb color writes
2019-07-18 Iago Toral Quirogav3d: refactor the tlb color write code
2019-07-18 Iago Toral Quirogav3d: move tlb color write emission to a helper function
2019-07-18 Iago Toral Quirogav3d: implement per-sample tlb color reads
2019-07-12 Alejandro Piñeirov3d: use inc/dec tmu operation with image atomic sub...
2019-07-12 Alejandro Piñeirov3d: refactor some code from v3d40_vir_emit_image_load_...
2019-07-12 Alejandro Piñeirov3d: use inc/dec tmu operation with atomic sub/add...
2019-07-12 Alejandro Piñeirov3d: remove redefinition of tmu operations on nir_to_vir
2019-07-12 Iago Toral Quirogav3d: remove unused definitions
2019-07-12 Iago Toral Quirogav3d: move implementation of some intrinsics to separate...
2019-07-12 Iago Toral Quirogav3d: emit correct lowering for logic ops with RGB10A2...
2019-07-12 Iago Toral Quirogav3d: emit correct lowering for logic ops with integer...
2019-07-12 Iago Toral Quirogav3d: add lowering for OpenGL logic operations
2019-07-12 Iago Toral Quirogav3d: acquire scoreboard lock before first tlb read
2019-07-12 Iago Toral Quirogav3d: implement tile buffer color read intrinsic
2019-07-12 Iago Toral Quirogav3d: fix size of color_reads and sample_colors arrays
2019-07-12 Iago Toral Quirogav3d: add color formats and swizzles to the fragment...
2019-07-12 Iago Toral Quirogav3d: add helpers to emit ldtlb and ldtlbu signals
2019-07-12 Iago Toral Quirogav3d: handle tlb read dependency tracking as if they...
2019-07-12 Iago Toral Quirogav3d: instructions with the ldtlb and ldtlbu signals...
2019-07-12 Iago Toral Quirogav3d: tlb loads cannot be removed
2019-07-12 Iago Toral Quirogav3d: the ldtlbu signal reads an implicit uniform
2019-07-01 Sagar Ghugenir: Add lower_rotate flag and set to true in all drivers
2019-06-24 Daniel Schürmannnir: define behavior of nir_op_bfm and nir_op_u/ibfe...
2019-06-18 Iago Toral Quirogav3d: implement simultaneous peripheral access exception...
2019-06-14 Iago Toral Quirogav3d: do not setup execute flags for else block in unifo...
2019-06-13 Alejandro Piñeirov3d: fix checking twice auf flag
2019-06-07 Iago Toral Quirogav3d: don't emit point coordinates varyings if the FS...
2019-06-07 Iago Toral Quirogav3d: add a helper to track variables that need point...
2019-06-06 Iago Toral Quirogav3d: fix scheduling dependency tracking for ALU with...
2019-06-05 Kenneth Graunkev3d: Enable NIR's lower_fmod option.
2019-05-24 Jason Ekstrandnir: Drop imov/fmov in favor of one mov instruction
2019-05-10 Jonathan Mareknir: allow specifying a set of opcodes in lower_alu_to_...
2019-05-09 Ian Romanicknir: Initialize lower_flrp_progress everywhere
2019-05-07 Ian Romanicknir: Use the flrp lowering pass instead of nir_opt_alge...
2019-05-07 Christian Gmeinernir: nir_shader_compiler_options: drop native_integers
2019-04-26 Eric Anholtv3d: Fix detection of TMU write sequences in register...
2019-04-26 Eric Anholtv3d: Fix detection of the last ldtmu before a new TMU op.
2019-04-26 Eric Anholtv3d: Re-add support for memory_barrier_shared.
2019-04-26 Eric Anholtv3d: Add a note about i/o indirection for future perfor...
2019-04-26 Eric Anholtv3d: Assert that we do request the normal texturing...
2019-04-18 Eric Anholtv3d: Fix atomic cmpxchg in shaders on hardware.
2019-04-18 Eric Anholtv3d: Fix an invalid reuse of flags generation from...
2019-04-16 Eric Anholtv3d: Always set up the qregs for CSD payload.
2019-04-16 Eric Anholtv3d: Only look up the 3rd texture gather offset for...
2019-04-14 Karol Herbstnir: make nir_const_value scalar
next