drisw/glx: implement getImageShm
[mesa.git] / src / broadcom /
2018-05-17 Eric Anholtv3d: Add support for glSampleMask / glSampleCoverage.
2018-05-17 Eric Anholtv3d: Enable NaN propagation in the VS and CS as well.
2018-05-16 Eric Anholtv3d: Rename the driver files from "vc5" to "v3d".
2018-05-16 Eric Anholtv3d: Rename the vc5_dri.so driver to v3d_dri.so.
2018-05-14 jenny.q.caoandroid: change include "cutils/log.h" to "log/log...
2018-04-26 Eric Anholtbroadcom/vc5: Add support for centroid varyings.
2018-04-26 Eric Anholtbroadcom/vc5: Add validation that we don't violate...
2018-04-26 Eric Anholtbroadcom/vc5: Add validation that we don't violate...
2018-04-26 Eric Anholtbroadcom/vc5: Add QPU validation for register writes...
2018-04-25 Eric Anholtbroadcom/vc5: Remove leftover vc4 MSAA lowering setup...
2018-04-25 Eric Anholtbroadcom/vc5: Fix tile load/store of MSAA surfaces...
2018-03-29 Ian Romanickutil: Move util_is_power_of_two to bitscan.h and rename...
2018-03-29 Aaron Watrybroadcom/vc4: Fix out-of-tree build with automake.
2018-03-29 Eric Anholtbroadcom/vc5: Start using nir_opt_move_load_ubo().
2018-03-27 Eric Anholtbroadcom/vc5: Fix extraneous register index in QIR...
2018-03-22 Eric Anholtbroadcom/vc5: Account for InstanceID/VertexID in VPM...
2018-03-22 Eric Anholtbroadcom/vc5: Set up a vertex position if the shader...
2018-03-21 Eric Anholtbroadcom/vc5: Fix up the NIR types of FS outputs genera...
2018-03-19 Eric Anholtbroadcom/vc5: Don't annotate dumps with stale live...
2018-03-19 Eric Anholtbroadcom/vc5: Add support for register spilling.
2018-03-19 Eric Anholtbroadcom/vc5: Remove redundant last_inst lookup.
2018-03-19 Eric Anholtbroadcom/vc5: On QPU pack error, dump the instruction...
2018-03-19 Eric Anholtbroadcom/vc5: Add cursors to the compiler infrastructur...
2018-03-19 Eric Anholtbroadcom/vc5: Move the umul macro to a header.
2018-03-19 Eric Anholtbroadcom/vc5: Correct the arg count of TIDX/EIDX.
2018-03-19 Eric Anholtbroadcom/vc5: Re-do live variables after removing thrsws.
2018-03-19 Eric Anholtbroadcom/vc5: Add a QPU helper for instructions using...
2018-03-19 Eric Anholtbroadcom/vc5: Introduce v3d_qpu_reads_vpm()/v3d_qpu_wri...
2018-03-19 Eric Anholtbroadcom/vc5: The ldvpm signal also a case of using...
2018-03-19 Eric Anholtbroadcom/vc5: Extract v3d_qpu_writes_tmu() helper.
2018-02-27 Timothy Arcerinir: add lower_ldexp to nir compiler options
2018-02-05 Eric Anholtbroadcom/vc5: Fix "hardwrae" typo in a field name in...
2018-02-05 Eric Anholtbroadcom/vc5: Try to merge more than 2 QPU instructions...
2018-02-05 Eric Anholtbroadcom/vc5: Remove no-op MOVs after register allocation.
2018-02-05 Eric Anholtbroadcom/vc5: Add missing shader-db instruction counting.
2018-02-01 Eric Anholtbroadcom/vc5: Fix a segfault on mix of booleans.
2018-01-30 Timothy Arcerinir: add lower_all_io_to_temps flag
2018-01-27 Eric Anholtbroadcom/vc5: Enable CLIF dumping of V3D 4.2.
2018-01-27 Eric Anholtbroadcom/vc5: Update the compiler for V3D 4.2.
2018-01-27 Eric Anholtbroadcom/vc5: Update QPU instruction pack/unpack for...
2018-01-27 Eric Anholtbroadcom/vc5: Add XML for V3D 4.2.
2018-01-27 Eric Anholtbroadcom/vc5: Fix a race between XML codegen build...
2018-01-27 Eric AnholtAndroid: Attempt to fix broadcom build after vc5 changes.
2018-01-20 Dylan Bakerautotools: include meson build files in tarball
2018-01-18 Emil Velikovbroadcom: add missing headers to the tarball
2018-01-13 Eric Anholtbroadcom/vc5: Use MSF to ignore discards/non-dispatched...
2018-01-13 Eric Anholtbroadcom/vc5: Use XOR instead of SUB for execute flags...
2018-01-13 Eric Anholtbroadcom/vc5: Also check the update flags for avoiding...
2018-01-13 Eric Anholtbroadcom/vc5: Rename V3D 3.x Flat Shade Action to match...
2018-01-13 Eric Anholtbroadcom/vc5: Add support for loading varyings in V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Add compiler support for V3D 4.x texturing.
2018-01-13 Eric Anholtbroadcom/vc5: Add the new TMU write addresses for V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Move V3D 3.3 texturing to a separate...
2018-01-13 Eric Anholtbroadcom/vc5: Move V3D 3.3 VPM write setup to a separat...
2018-01-13 Eric Anholtbroadcom/vc5: Add support for V3D 4.1 CLIF dumping.
2018-01-13 Eric Anholtbroadcom/vc5: Move the body of CLIF dumping to a per...
2018-01-13 Eric Anholtbroadcom/vc5: Use THRSW to enable multi-threaded shaders.
2018-01-13 Eric Anholtbroadcom/vc5: Properly schedule the thread-end THRSW.
2018-01-13 Eric Anholtbroadcom/vc5: Implement GFXH-1684 workaround.
2018-01-13 Eric Anholtbroadcom/vc5: Add a test for .ifb in ADD ops.
2018-01-13 Eric Anholtbroadcom/vc5: Add the new tesselation opcodes in V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Use a physical-reg-only register class...
2018-01-13 Eric Anholtbroadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Drop dead VC5_QPU_* defines from qpu_instr.c.
2018-01-13 Eric Anholtbroadcom/vc5: Add support for QPU pack/unpack/disasm...
2018-01-13 Eric Anholtbroadcom/vc5: Drop signal bit #defines.
2018-01-13 Eric Anholtbroadcom/vc5: Add support for V3Dv4 signal bits.
2018-01-13 Eric Anholtbroadcom/vc5: Fix pack/unpack of vfmul input unpack...
2018-01-13 Eric Anholtbroadcom/vc5: Introduce v3dx_macros.h and v3dx_pack...
2018-01-13 Eric Anholtbroadcom/cle: Fix error path of missing a "type" in...
2018-01-13 Eric Anholtbroadcom/vc5: Add XML for V3D v4.1 (BCM7278)
2018-01-11 Dylan Bakermeson: Use dependencies for nir
2018-01-11 Dylan Bakermeson: don't use intermediate variables that are immedi...
2018-01-11 Dylan Bakermeson: Use consistent style for tests
2018-01-11 Dylan Bakermeson: Use consistent style
2018-01-03 Eric Anholtbroadcom/vc5: Fix discard_if during control flow.
2018-01-03 Eric Anholtbroadcom/vc5: Don't emit component 3/4 F16 TLB writes...
2018-01-03 Eric Anholtbroadcom/vc5: Introduce enums for internal depth/type...
2018-01-03 Eric Anholtbroadcom/xml: Fix up safe name confusion with prefixing.
2018-01-03 Eric Anholtbroadcom/vc5: Turn the decimate mode field into an...
2018-01-03 Eric Anholtbroadcom/vc5: Turn the output image format into an...
2018-01-03 Eric Anholtbroadcom/vc5: Turn the CLE XML's memory format into...
2018-01-03 Eric Anholtbroadcom/vc5: Emit flat shade flags for varying compone...
2018-01-03 Eric Anholtbroadcom/vc5: Emit proper flatshading code for glShadeM...
2018-01-03 Eric Anholtbraodcom/vc5: Rely on OVRTMUOUT always being set.
2018-01-03 Eric Anholtbroadcom/vc5: Move texture return channel setup into...
2017-12-19 Eric Anholtbroadcom/vc5: Add missing setting of the UIF XOR disabl...
2017-12-14 Eric Anholtbroadcom/vc5: Fix a typo in memcmp for sig unpack checking.
2017-12-14 Eric Anholtbroadcom/vc5: Enable NIR txd lowering on all txd instru...
2017-12-14 Eric Anholtbroadcom/vc5: Fix shader input/outputs for gallium...
2017-12-07 Eric Engestrommeson: add dep_thread to every lib that includes threads.h
2017-12-01 Eric Anholtbroadcom/vc4: Use the new enum functionality of the...
2017-11-28 Eric Engestrombroadcom: use NDEBUG to guard asserts
2017-11-22 Eric Anholtbroadcom/vc5: Fix BASE_LEVEL handling with txl.
2017-11-19 Eric Anholtbroadcom/vc5: Fix up integer texture handling.
2017-11-18 Eric Anholtbroadcom/vc5: Ensure that there is always a TLB write.
2017-11-08 Andreas Bollbroadcom/vc5: Remove unused v3d_compiler.c
2017-11-07 Eric Anholtbroadcom/vc5: Do 16-bit unpacking of integer texture...
2017-11-07 Eric Anholtbroadcom/vc5: Fix scheduling for a non-SFU R4 write...
2017-11-07 Eric Anholtbroadcom/vc5: Add occlusion query support.
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