nir: Add a nir_foreach_gl_uniform_variable helper for GL linking
[mesa.git] / src / compiler / glsl / gl_nir_link_uniforms.c
2020-07-29 Jason Ekstrandnir: Add a nir_foreach_gl_uniform_variable helper for...
2020-06-17 Timothy Arceriglsl: small optimisation fix for uniform array resizing
2020-06-17 Timothy Arceriglsl: fix uniform array resizing in the nir linker
2020-06-03 Timothy Arceriglsl: when NIR linker enable use it to resize uniform...
2020-06-03 Timothy Arceriglsl: gather uniform dereference info before main linki...
2020-06-03 Timothy Arceriglsl: add update_array_sizes() helper to the NIR unifor...
2020-06-03 Timothy Arceriglsl: add struct to gather more info about uniform...
2020-05-27 Timothy Arceriglsl: fix slow linking of uniforms in the nir linker
2020-04-24 Timothy Arceriglsl: remove some duplicate code from the nir uniform...
2020-04-24 Timothy Arceriglsl: some nir uniform linker fixes
2020-04-21 Timothy Arceriglsl: add bindless support to nir uniform linker
2020-04-18 Timothy Arceriglsl: only set stage ref when uniforms referenced in...
2020-04-18 Timothy Arceriglsl: fix block index in NIR uniform linker
2020-04-18 Timothy Arceriglsl: error check max user assignable uniform locations
2020-04-18 Timothy Arceriglsl: fix explicit locations for the glsl linker
2020-04-18 Timothy ArceriRevert "glsl: fix resizing of the uniform remap table"
2020-04-18 Timothy Arceriglsl: tidy up uniform storage value count code in NIR...
2020-04-18 Timothy Arceriglsl: fix struct offsets in the nir uniform linker
2020-03-06 Timothy Arceriglsl: add subroutine support to nir linker
2020-03-06 Timothy Arceriglsl: dont try to assign uniform storage for uniform...
2020-03-06 Timothy Arceriglsl: add support for builtins to the nir uniform linker
2020-03-06 Timothy Arceriglsl: set ShaderStorageBlocksWriteAccess in the nir...
2020-03-06 Timothy Arceriglsl: nir linker fix setting of ssbo top level array
2020-03-06 Timothy Arceriglsl: find the base offset for block members from unnam...
2020-03-06 Timothy Arceriglsl: correctly set explicit offsets for struct members
2020-03-06 Timothy Arceriglsl: add std140 and std430 layouts to nir uniform...
2020-03-06 Timothy Arceriglsl: correctly find block index when linking glsl...
2020-03-06 Timothy Arceriglsl: add name support to nir uniform linker
2020-03-06 Timothy Arceriglsl: move get_next_index() earlier in nir link uniforms
2020-03-06 Timothy Arceriglsl: move add_parameter() earlier in nir link uniforms
2020-03-06 Timothy Arceriglsl: move nir link uniforms struct defs earlier
2020-03-06 Alejandro Piñeironir/linker: remove reference to just SPIR-V linking
2020-02-28 Timothy Arceriglsl: add some error checks to the nir uniform linker
2020-02-28 Timothy Arceriglsl: fix sampler index calculation in nir linker
2020-02-28 Timothy Arceriglsl: reset next_image_index count for each shader...
2020-02-28 Timothy Arceriglsl: fix resizing of the uniform remap table
2020-02-28 Timothy Arceriglsl: set the correct number of images in a shader
2020-02-28 Timothy Arceriglsl: set the correct number of samplers in a shader
2020-02-28 Timothy Arceriglsl: fix possible memory leak in nir uniform linker
2020-01-23 Timothy Arceriglsl: count uniform components and storage better in...
2020-01-23 Timothy Arceriglsl: fix check for matrices in blocks when using nir...
2020-01-23 Timothy Arceriglsl: remove bogus assert in nir uniform linking
2020-01-12 Timothy Arceriglsl: fix potential bug in nir uniform linker
2019-11-19 Marek Olšáknir: move data.image.access to data.access
2019-11-07 Kai Wasserbächnir: fix unused variable warning in find_and_update_pre...
2019-09-10 Caio Marcelo de... glsl/nir: Fill in the Parameters in NIR linker
2019-09-10 Caio Marcelo de... glsl/nir: Avoid overflow when setting max_uniform_location
2019-07-12 Arcady Goldmints... nir/linker: Initialize UniformDataDefaults when using...
2019-07-12 Antia Puentesnir/linker: Fill TOP_LEVEL_ARRAY_SIZE and STRIDE
2019-07-12 Antia Puentesnir/linker: Compute the offset for non-trivial uniform...
2019-07-12 Antia Puentesnir/linker: Fill the uniform's BLOCK_INDEX
2019-06-30 Alejandro Piñeironir/linker: update already processed uniforms search...
2019-06-30 Alejandro Piñeironir/linker: fill up uniform_storage with explicit data
2019-06-30 Alejandro Piñeironir/linker: use only the array element type for array...
2019-06-30 Alejandro Piñeironir/linker: fill is_shader_storage for uniforms
2019-03-06 Timothy Arcerinir: rename glsl_type_is_struct() -> glsl_type_is_struc...
2018-08-29 Jason Ekstrandnir: Use a bitfield for image access qualifiers
2018-08-29 Jason Ekstrandglsl/link,i965: Make ImageAccess four-state
2018-08-13 Alejandro Piñeironir/linker: take into account hidden uniforms
2018-07-03 Alejandro Piñeironir/linker: handle uniforms without explicit location
2018-06-21 Neil Robertsnir/linker: Set the uniform initial values
2018-06-21 Eduardo Lima Mitevnir/linker: Add gl_nir_link_uniforms()