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Added few more stubs so that control reaches to DestroyDevice().
[mesa.git]
/
src
/
compiler
/
glsl
/
glcpp
/ glcpp.h
2019-11-20
Timothy Arceri
glsl: add preprocessor #include support
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2019-11-20
Timothy Arceri
glsl: pass gl_context to glcpp_parser_create()
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2018-09-06
Timothy Arceri
glsl: fixer lexer for unreachable defines
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2018-04-12
Marek Olšák
mesa: include mtypes.h less
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2017-09-26
Thomas Helland
glsl: Change the parser to use the string buffer
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2017-01-20
Ian Romanick
glsl: Add "built-in" functions to do 64x64 => 64 multip...
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2016-11-10
Ian Romanick
glcpp: Handle '#version 0' and other invalid values
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2016-10-31
Marek Olšák
glcpp: use the linear allocator for most objects
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2016-09-12
Thomas Helland
glsl: Convert glcpp-parse to the util hash table
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2016-08-10
Ian Romanick
glcpp: Track the actual version instead of just the...
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2016-07-23
Ilia Mirkin
glsl: reuse main extension table to appropriately restr...
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-08
Kenneth Graunke
glcpp: Implicitly resolve version after the first non...
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-26
Emil Velikov
glsl: move to compiler/
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