Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / compiler / glsl / ir_validate.cpp
2020-07-08 Marek Olšákglsl: don't validate array types in ir_dereference_variable
2020-07-08 Marek Olšákglsl: don't lower builtins to mediump that don't allow it
2020-07-08 Marek Olšákglsl: validate more stuff
2020-07-08 Marek Olšákglsl: run validate_ir_tree if GLSL_VALIDATE=1 regardles...
2020-06-02 Marek Olšákglsl: handle int16 and uint16 types and add instruction...
2020-04-21 Jason Ekstrandglsl: Hard-code noise to zero in builtin_functions.cpp
2020-03-09 Neil Robertsglsl/validate: Allow float16 in the expression tree
2020-03-09 Neil Robertsglsl: Add ir_unop_f2fmp
2020-03-09 Neil Robertsglsl: Add b2f16 and f162b conversion operations
2020-03-09 Neil Robertsglsl: Add IR conversion ops for 16-bit float types
2020-01-23 Ian Romanickglsl: Add new expressions for INTEL_shader_integer_func...
2019-10-12 Neil Robertsglsl: Add opcodes for atan and atan2
2019-08-23 Caio Marcelo de... compiler/glsl: Fix warning about unused function
2019-07-31 Eric Engestromtree-wide: replace MAYBE_UNUSED with ASSERTED
2019-06-19 Jason Ekstrandglsl/types: Rename is_integer to is_integer_32
2019-03-04 Sagar Ghugeglsl: [u/i]mulExtended optimization for GLSL
2019-01-14 Caio Marcelo de... src/compiler: use new hash table and set creation helpers
2017-10-30 Ian Romanickglsl: Remove ir_binop_greater and ir_binop_lequal expre...
2017-09-19 Eric Engestromglsl: replace conditional compilation with MAYBE_UNUSED
2017-09-13 Eric Engestromglsl: compile unused function out
2017-08-21 Matt Turnerglsl: Mark functions static
2017-08-11 Timothy Arceriglsl: calculate number of operands in an expression...
2017-05-06 Samuel Pitoisetglsl: add ARB_bindless_texture operations
2017-04-28 Nicolai Hähnleglsl: remove the shader_group_vote and shader_ballot...
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_float()
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_double()
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_boolean()
2017-04-05 Nicolai Hähnleglsl: add ARB_shader_ballot operations
2017-01-20 Ian Romanickglsl: Allow GLSL_TYPE_INT64 for ir_unop_abs and ir_unop...
2017-01-20 Dave Airlieglsl: Add 64-bit integer support to some operations.
2017-01-20 Dave Airlieglsl/ir: Add support for 64-bit integer conversions.
2016-08-17 Ian Romanickglsl: Don't support integer types for operations that...
2016-08-17 Ian Romanickglsl: Don't support ir_unop_abs or ir_unop_sign for...
2016-07-26 Matt Turnerglsl: Separate overlapping sentinel nodes in exec_list.
2016-06-07 Ilia Mirkinmesa: hook up core bits of GL_ARB_shader_group_vote
2016-05-26 Dave Airlieglsl: handle implicit sized arrays in ssbo
2016-05-24 Dave Airlieglsl: make max array trackers ints and use -1 as base...
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-02-01 Matt Turnerglsl: Remove 2x16 half-precision pack/unpack opcodes.
2016-01-26 Emil Velikovglsl: move to compiler/