Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / compiler / glsl / lower_distance.cpp
2018-04-12 Marek Olšákmesa: include mtypes.h less
2017-09-19 Ian Romanickglsl: Silence unused parameter warnings
2017-08-11 Timothy Arceriglsl: pass mem_ctx to constant_expression_value(.....
2017-06-12 Dave Airlieglsl/lower_distance: only set max_array_access for...
2016-07-26 Matt Turnerglsl: Separate overlapping sentinel nodes in exec_list.
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-01 Dave Airlieglsl/distance: make sure we use clip dist varying slot...
2016-05-24 Dave Airlieglsl: rewrite clip/cull distance lowering pass
2016-05-14 Dave AirlieRevert "glsl: Extend lowering pass for gl_ClipDistance...
2016-05-13 Tobias Klausmannglsl: Extend lowering pass for gl_ClipDistance to suppo...
2016-05-13 Dave Airlieglsl: rename lower_clip_distance to lower_distance.