glsl: remember per-component vertex streams for packed varyings
[mesa.git] / src / compiler / glsl / lower_packed_varyings.cpp
2016-12-12 Nicolai Hähnleglsl: remember per-component vertex streams for packed...
2016-11-10 Ilia Mirkinglsl: record number of components used in each slot...
2016-10-31 Marek Olšákglsl: use a non-malloc'd storage for short ir_variable...
2016-07-26 Matt Turnerglsl: Separate overlapping sentinel nodes in exec_list.
2016-07-18 Kenneth Graunkecompiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
2016-07-05 Ian Romanickglsl: Pack integer and double varyings as flat even...
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-08 Dave Airlieglsl: use new interfaces for 64-bit checks.
2016-04-28 Lars Hamreglsl: fix lowering outputs for early/nested returns
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-17 Timothy Arceriglsl: disable varying packing when its not safe
2016-03-17 Timothy Arceriglsl: pass disable_varying_packing bool to the lowering...
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-26 Emil Velikovglsl: move to compiler/