nir/scheduler: Add an option to specify what stages share memory for I/O
[mesa.git] / src / compiler / glsl /
2020-06-18 Karol Herbstnir/lower_images: handle dec and inc
2020-06-18 Karol Herbstnir/lower_images: fix for array of arrays
2020-06-18 Rob Clarkglsl_to_nir: fix vote_any/vote_all
2020-06-18 Rob Clarkglsl_to_nir: fix shader_clock
2020-06-18 Rob Clarkglsl_to_nir: fix is_helper_invocation
2020-06-17 Timothy Arceriglsl: small optimisation fix for uniform array resizing
2020-06-17 Timothy Arceriglsl: fix uniform array resizing in the nir linker
2020-06-16 Dave Airliemesa/gles3: add support for GL_EXT_shader_group_vote
2020-06-12 Timothy Arceriglsl: fix incorrect optimisation in opt_constant_variable()
2020-06-11 Jason Ekstrandnir: Properly preserve metadata in more cases
2020-06-10 Andrii Simiklitglsl: fix crash on glsl macro redefinition
2020-06-08 Danylo Piliaievglsl: inline functions with unsupported return type...
2020-06-07 Timothy Arceriglsl: fix potential slow compile times for GLSLOptimize...
2020-06-03 Timothy Arceriglsl: when NIR linker enable use it to resize uniform...
2020-06-03 Timothy Arceriglsl: gather uniform dereference info before main linki...
2020-06-03 Timothy Arceriglsl: add update_array_sizes() helper to the NIR unifor...
2020-06-03 Timothy Arceriglsl: add struct to gather more info about uniform...
2020-06-03 Danylo Piliaievglsl: Don't replace lrp pattern with lrp if arguments...
2020-06-03 Timothy Arceriglsl/spirv: remove dead uniforms in spirv nir linker
2020-06-03 Timothy Arceriglsl: remove dead uniforms in the nir linker
2020-06-03 Timothy Arceriglsl: add can_remove_uniform() helper to the NIR linker
2020-06-02 Marek Olšákglsl: lower samplers with highp coordinates correctly
2020-06-02 Marek Olšákglsl: lower the precision of imageLoad
2020-06-02 Marek Olšákglsl: lower mediump partial derivatives
2020-06-02 Marek Olšákglsl: lower mediump integer types to int16 and uint16
2020-06-02 Marek Olšákglsl: handle int16 and uint16 types and add instruction...
2020-06-02 Marek Olšákglsl: treat lowp as mediump when lowering builtins
2020-06-01 Dylan Bakermeson: use gnu_symbol_visibility argument
2020-05-27 Timothy Arceriglsl: fix slow linking of uniforms in the nir linker
2020-05-27 Timothy Arceriglsl: stop cascading errors if process_parameters(...
2020-05-26 Alyssa Rosenzweigglsl: Use SATURATE
2020-05-26 Marcin Ślusarzglsl: cleanup vertex shader input checks
2020-05-24 Yevhenii Kolesnikovglsl: subroutine signatures must match exactly
2020-05-24 Samuel Pitoisetspirv: add ReadClockKHR support with device scope
2020-05-22 Ian Romanickglsl: Remove integer matrix support from ir_dereference...
2020-05-20 Eric Engestromcompiler: delete leftover autotools test wrapper
2020-05-20 Dylan Bakertests: Make tests aware of meson test wrapper
2020-05-05 Pierre-Eric Pellou... mesa: extend GLSLZeroInit semantics
2020-05-05 Pierre-Eric Pellou... glsl: add a is_implicit_initializer flag
2020-05-05 Pierre-Eric Pellou... glsl: rework zero initialization
2020-05-05 Pierre-Eric Pellou... glsl: init gl_FragColor if zero_init=true
2020-05-05 Erik Faye-Lundcompiler/glsl: explicitly store NumUniformBlocks
2020-05-05 Danylo Piliaievglsl: rename has_implicit_uint_to_int_conversion to...
2020-04-27 Marek Olšákmesa: replace GLenum target with gl_shader_stage in...
2020-04-24 Timothy Arceriglsl: remove some duplicate code from the nir uniform...
2020-04-24 Timothy Arceriglsl: some nir uniform linker fixes
2020-04-23 Simon Zenimesa: enable GL_EXT_draw_instanced for gles2
2020-04-21 Dylan Bakerremove final imports.h and imports.c bits
2020-04-21 Jason Ekstrandglsl: Hard-code noise to zero in builtin_functions.cpp
2020-04-21 Timothy Arcerist/glsl_to_nir: make use of nir linker for linking...
2020-04-21 Timothy Arceriglsl: fix gl_nir_set_uniform_initializers() for bindles...
2020-04-21 Timothy Arceriglsl: add bindless support to nir uniform linker
2020-04-18 Timothy Arceriglsl: only set stage ref when uniforms referenced in...
2020-04-18 Timothy Arceriglsl: pull mark_array_elements_referenced() out into...
2020-04-18 Timothy Arceriglsl: fix block index in NIR uniform linker
2020-04-18 Timothy Arceriglsl: error check max user assignable uniform locations
2020-04-18 Timothy Arceriglsl: fix explicit locations for the glsl linker
2020-04-18 Timothy ArceriRevert "glsl: fix resizing of the uniform remap table"
2020-04-18 Timothy Arceriglsl: tidy up uniform storage value count code in NIR...
2020-04-18 Timothy Arceriglsl: fix struct offsets in the nir uniform linker
2020-04-18 Timothy Arcerinir: add matrix_layout to nir_variable data
2020-04-16 Ilia Mirkinmesa: add NV_viewport_array2 enable, attach to glsl
2020-04-16 Ilia Mirkinglsl: add NV_viewport_array2 support
2020-04-14 Danylo Piliaievglsl/list: Fix undefined behaviour of foreach_* macros
2020-04-13 Tapani Pälliglsl: stop processing function parameters if error...
2020-04-12 Tapani Pälliglsl: remove redudant assignment
2020-04-04 Rob Clarkglsl: don't limit fp16 lowering to frag
2020-04-03 Neil Robertsglsl/lower_precision: Use vector.back() instead of...
2020-04-02 Timothy Arceriglsl_to_nir: remove dead code
2020-03-30 Jason Ekstrandnir: Use b2b opcodes for shared and constant memory
2020-03-28 Eric Engestrommeson: inline `inc_common`
2020-03-27 Marek OlšákMove compiler.h and imports.h/c from src/mesa/main...
2020-03-27 Timothy Arceriglsl: fix varying packing for 64bit integers
2020-03-26 Tapani Pälliglsl: set error_emitted true if type not ok for assignment
2020-03-24 Neil Robertsglsl/lower_precision: Lower builtins depending on arguments
2020-03-24 Neil Robertsglsl: Inline builtins in a separate pass
2020-03-24 Neil Robertsglsl: Add unit tests for the lower_precision pass
2020-03-24 Neil Robertsglsl/standalone: Add an option to lower the precision
2020-03-24 Neil Robertsglsl: Add an IR lowering pass to convert mediump operat...
2020-03-24 Neil Robertsglsl/hierarchical_visitor: Call leave_callback on leaf...
2020-03-24 Neil Robertsglsl: Add a method to get precision from a deref instru...
2020-03-23 Eric Anholtglsl: Restore the IsES flag on the shader when reading...
2020-03-18 Ian Romanicksoft-fp64: Split a block that was missing a cast on...
2020-03-18 Ian Romanicksoft-fp64/fadd: Common code optimization for differing...
2020-03-18 Ian Romanicksoft-fp64/fadd: Move common code out of both branches...
2020-03-18 Ian Romanicksoft-fp64/fadd: Use absolute value of expDiff
2020-03-18 Ian Romanicksoft-fp64/fadd: Rename aFrac and bFrac variables
2020-03-18 Ian Romanicksoft-fp64/fadd: Combine an if-statement into the precee...
2020-03-18 Ian Romanicksoft-fp64/fadd: Reformat after previous commit
2020-03-18 Ian Romanicksoft-fp64/fadd: Delete a redundant condition check
2020-03-18 Ian Romanicksoft-fp64/fadd: Just let the subtraction happen when...
2020-03-18 Ian Romanicksoft-fp64/fadd: Pick zero or non-zero result based...
2020-03-18 Ian Romanicksoft-fp64/fadd: Massively split the live range of zFrac...
2020-03-18 Ian Romanicksoft-fp64/fadd: Instead of tracking "b < a", track...
2020-03-18 Ian Romanicksoft-fp64: Optimize __fmin64 and __fmax64 by using...
2020-03-18 Ian Romanicksoft-fp64/ffloor: Simplify the >= 0 comparison
2020-03-18 Ian Romanicksoft-fp64: Relax the way NaN is propagated
2020-03-18 Ian Romanicksoft-fp64/fsat: Micro-optimize x >= 1 test
2020-03-18 Ian Romanicksoft-fp64/fsat: Micro-optimize x < 0 test
2020-03-18 Ian Romanicksoft-fp64/fsat: Correctly handle NaN
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