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nir/scheduler: Add an option to specify what stages share memory for I/O
[mesa.git]
/
src
/
compiler
/
glsl
/
2020-06-18
Karol Herbst
nir/lower_images: handle dec and inc
tree
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commitdiff
2020-06-18
Karol Herbst
nir/lower_images: fix for array of arrays
tree
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commitdiff
2020-06-18
Rob Clark
glsl_to_nir: fix vote_any/vote_all
tree
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commitdiff
2020-06-18
Rob Clark
glsl_to_nir: fix shader_clock
tree
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commitdiff
2020-06-18
Rob Clark
glsl_to_nir: fix is_helper_invocation
tree
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commitdiff
2020-06-17
Timothy Arceri
glsl: small optimisation fix for uniform array resizing
tree
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commitdiff
2020-06-17
Timothy Arceri
glsl: fix uniform array resizing in the nir linker
tree
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commitdiff
2020-06-16
Dave Airlie
mesa/gles3: add support for GL_EXT_shader_group_vote
tree
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commitdiff
2020-06-12
Timothy Arceri
glsl: fix incorrect optimisation in opt_constant_variable()
tree
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commitdiff
2020-06-11
Jason Ekstrand
nir: Properly preserve metadata in more cases
tree
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commitdiff
2020-06-10
Andrii Simiklit
glsl: fix crash on glsl macro redefinition
tree
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commitdiff
2020-06-08
Danylo Piliaiev
glsl: inline functions with unsupported return type...
tree
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commitdiff
2020-06-07
Timothy Arceri
glsl: fix potential slow compile times for GLSLOptimize...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: when NIR linker enable use it to resize uniform...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: gather uniform dereference info before main linki...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: add update_array_sizes() helper to the NIR unifor...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: add struct to gather more info about uniform...
tree
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commitdiff
2020-06-03
Danylo Piliaiev
glsl: Don't replace lrp pattern with lrp if arguments...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl/spirv: remove dead uniforms in spirv nir linker
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: remove dead uniforms in the nir linker
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: add can_remove_uniform() helper to the NIR linker
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: lower samplers with highp coordinates correctly
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: lower the precision of imageLoad
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: lower mediump partial derivatives
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: lower mediump integer types to int16 and uint16
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: handle int16 and uint16 types and add instruction...
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: treat lowp as mediump when lowering builtins
tree
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commitdiff
2020-06-01
Dylan Baker
meson: use gnu_symbol_visibility argument
tree
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commitdiff
2020-05-27
Timothy Arceri
glsl: fix slow linking of uniforms in the nir linker
tree
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commitdiff
2020-05-27
Timothy Arceri
glsl: stop cascading errors if process_parameters(...
tree
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commitdiff
2020-05-26
Alyssa Rosenzweig
glsl: Use SATURATE
tree
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commitdiff
2020-05-26
Marcin Ślusarz
glsl: cleanup vertex shader input checks
tree
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commitdiff
2020-05-24
Yevhenii Kolesnikov
glsl: subroutine signatures must match exactly
tree
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commitdiff
2020-05-24
Samuel Pitoiset
spirv: add ReadClockKHR support with device scope
tree
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commitdiff
2020-05-22
Ian Romanick
glsl: Remove integer matrix support from ir_dereference...
tree
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commitdiff
2020-05-20
Eric Engestrom
compiler: delete leftover autotools test wrapper
tree
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commitdiff
2020-05-20
Dylan Baker
tests: Make tests aware of meson test wrapper
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
mesa: extend GLSLZeroInit semantics
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
glsl: add a is_implicit_initializer flag
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
glsl: rework zero initialization
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
glsl: init gl_FragColor if zero_init=true
tree
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commitdiff
2020-05-05
Erik Faye-Lund
compiler/glsl: explicitly store NumUniformBlocks
tree
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commitdiff
2020-05-05
Danylo Piliaiev
glsl: rename has_implicit_uint_to_int_conversion to...
tree
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commitdiff
2020-04-27
Marek Olšák
mesa: replace GLenum target with gl_shader_stage in...
tree
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commitdiff
2020-04-24
Timothy Arceri
glsl: remove some duplicate code from the nir uniform...
tree
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commitdiff
2020-04-24
Timothy Arceri
glsl: some nir uniform linker fixes
tree
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commitdiff
2020-04-23
Simon Zeni
mesa: enable GL_EXT_draw_instanced for gles2
tree
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commitdiff
2020-04-21
Dylan Baker
remove final imports.h and imports.c bits
tree
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commitdiff
2020-04-21
Jason Ekstrand
glsl: Hard-code noise to zero in builtin_functions.cpp
tree
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commitdiff
2020-04-21
Timothy Arceri
st/glsl_to_nir: make use of nir linker for linking...
tree
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commitdiff
2020-04-21
Timothy Arceri
glsl: fix gl_nir_set_uniform_initializers() for bindles...
tree
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commitdiff
2020-04-21
Timothy Arceri
glsl: add bindless support to nir uniform linker
tree
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commitdiff
2020-04-18
Timothy Arceri
glsl: only set stage ref when uniforms referenced in...
tree
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commitdiff
2020-04-18
Timothy Arceri
glsl: pull mark_array_elements_referenced() out into...
tree
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commitdiff
2020-04-18
Timothy Arceri
glsl: fix block index in NIR uniform linker
tree
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commitdiff
2020-04-18
Timothy Arceri
glsl: error check max user assignable uniform locations
tree
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commitdiff
2020-04-18
Timothy Arceri
glsl: fix explicit locations for the glsl linker
tree
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commitdiff
2020-04-18
Timothy Arceri
Revert "glsl: fix resizing of the uniform remap table"
tree
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commitdiff
2020-04-18
Timothy Arceri
glsl: tidy up uniform storage value count code in NIR...
tree
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commitdiff
2020-04-18
Timothy Arceri
glsl: fix struct offsets in the nir uniform linker
tree
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commitdiff
2020-04-18
Timothy Arceri
nir: add matrix_layout to nir_variable data
tree
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commitdiff
2020-04-16
Ilia Mirkin
mesa: add NV_viewport_array2 enable, attach to glsl
tree
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commitdiff
2020-04-16
Ilia Mirkin
glsl: add NV_viewport_array2 support
tree
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commitdiff
2020-04-14
Danylo Piliaiev
glsl/list: Fix undefined behaviour of foreach_* macros
tree
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commitdiff
2020-04-13
Tapani Pälli
glsl: stop processing function parameters if error...
tree
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commitdiff
2020-04-12
Tapani Pälli
glsl: remove redudant assignment
tree
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commitdiff
2020-04-04
Rob Clark
glsl: don't limit fp16 lowering to frag
tree
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commitdiff
2020-04-03
Neil Roberts
glsl/lower_precision: Use vector.back() instead of...
tree
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commitdiff
2020-04-02
Timothy Arceri
glsl_to_nir: remove dead code
tree
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commitdiff
2020-03-30
Jason Ekstrand
nir: Use b2b opcodes for shared and constant memory
tree
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commitdiff
2020-03-28
Eric Engestrom
meson: inline `inc_common`
tree
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commitdiff
2020-03-27
Marek Olšák
Move compiler.h and imports.h/c from src/mesa/main...
tree
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commitdiff
2020-03-27
Timothy Arceri
glsl: fix varying packing for 64bit integers
tree
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commitdiff
2020-03-26
Tapani Pälli
glsl: set error_emitted true if type not ok for assignment
tree
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commitdiff
2020-03-24
Neil Roberts
glsl/lower_precision: Lower builtins depending on arguments
tree
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commitdiff
2020-03-24
Neil Roberts
glsl: Inline builtins in a separate pass
tree
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commitdiff
2020-03-24
Neil Roberts
glsl: Add unit tests for the lower_precision pass
tree
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commitdiff
2020-03-24
Neil Roberts
glsl/standalone: Add an option to lower the precision
tree
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commitdiff
2020-03-24
Neil Roberts
glsl: Add an IR lowering pass to convert mediump operat...
tree
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commitdiff
2020-03-24
Neil Roberts
glsl/hierarchical_visitor: Call leave_callback on leaf...
tree
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commitdiff
2020-03-24
Neil Roberts
glsl: Add a method to get precision from a deref instru...
tree
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commitdiff
2020-03-23
Eric Anholt
glsl: Restore the IsES flag on the shader when reading...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64: Split a block that was missing a cast on...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Common code optimization for differing...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Move common code out of both branches...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Use absolute value of expDiff
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Rename aFrac and bFrac variables
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Combine an if-statement into the precee...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Reformat after previous commit
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Delete a redundant condition check
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Just let the subtraction happen when...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Pick zero or non-zero result based...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Massively split the live range of zFrac...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fadd: Instead of tracking "b < a", track...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64: Optimize __fmin64 and __fmax64 by using...
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/ffloor: Simplify the >= 0 comparison
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64: Relax the way NaN is propagated
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fsat: Micro-optimize x >= 1 test
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fsat: Micro-optimize x < 0 test
tree
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commitdiff
2020-03-18
Ian Romanick
soft-fp64/fsat: Correctly handle NaN
tree
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commitdiff
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