ac: add missing extern "C" guards
[mesa.git] / src / compiler /
2017-05-16 Samuel Pitoisetglsl: simplify link_assign_uniform_storage() a bit
2017-05-12 Nicolai Hähnleglsl: include image qualifiers when printing IR
2017-05-12 Samuel Pitoisetglsl: order indices for images inside a struct array
2017-05-12 Samuel Pitoisetglsl: add parcel_out_uniform_storage::set_opaque_indice...
2017-05-11 Samuel Pitoisetglsl: simplify set_opaque_binding()
2017-05-11 Samuel Pitoisetglsl: add missing check for samplers in set_opaque_bind...
2017-05-11 Rob HerringAndroid: amd/common: fix dependency on libmesa_nir
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-05-08 Eric Anholtglsl: Don't allow redefining builtin functions on GLSL...
2017-05-08 Eric Anholtglsl: Restrict func redeclarations (not just redefiniti...
2017-05-08 Eric Anholtglsl: Ban #undefining __LINE__ and friends on GLES2.
2017-05-08 Eric Anholtglsl: Restrict functions to not return arrays or SOAs...
2017-05-08 Rob Clarknir: fix (hopefully) windows build
2017-05-08 Samuel Pitoisetglsl: apply the image format for members of structures
2017-05-08 Samuel Pitoisetglsl: store the image format in glsl_struct_field
2017-05-08 Grazvydas Ignotasglsl: destroy function and subroutine hash tables
2017-05-07 Jose Fonsecanir: Fix missing snprintf symbol on Windows.
2017-05-06 Nicolai Hähnleglsl: skip tree grafting for sampler and image types
2017-05-06 Samuel Pitoisetglsl: teach lower_ubo_reference about samplers inside...
2017-05-06 Samuel Pitoisetglsl: link bindless layout qualifiers
2017-05-06 Samuel Pitoisetglsl: do not count bindless samplers/images when linkin...
2017-05-06 Samuel Pitoisetglsl: lower bindless sampler/image packed varyings
2017-05-06 Samuel Pitoisetglsl: implement ARB_bindless_texture conversions
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images to be used with...
2017-05-06 Samuel Pitoisetglsl: add is_valid_constructor() helper function
2017-05-06 Samuel Pitoisetglsl: add ARB_bindless_texture operations
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images to be initialized
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images to be l-values
2017-05-06 Samuel Pitoisetglsl: add _mesa_glsl_parse_state object to is_lvalue()
2017-05-06 Samuel Pitoisetglsl: relax bindless sampler arrays indexing
2017-05-06 Samuel Pitoisetglsl: reject bindless samplers/images frag inputs witho...
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images as vertex shader...
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images as varying variables
2017-05-06 Samuel Pitoisetglsl: allow input memory qualifiers for images
2017-05-06 Samuel Pitoisetglsl: allow image qualifiers inside structures
2017-05-06 Samuel Pitoisetglsl: allow bindless images to be declared inside struc...
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images inside interface...
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images as function return
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images as out and inout...
2017-05-06 Samuel Pitoisetglsl: allow to declare bindless samplers/images as...
2017-05-06 Samuel Pitoisetglsl: process bindless/bound layout qualifiers
2017-05-06 Samuel Pitoisetglsl: do not make sampler/image types readonly variables
2017-05-06 Samuel Pitoisetglsl: make sampler/image scalar types
2017-05-06 Samuel Pitoisetglsl: make count_attribute_slots() returns 1 for sample...
2017-05-06 Samuel Pitoisetglsl: make component_slots() returns 2 for samplers...
2017-05-06 Samuel Pitoisetglsl: make sampler/image types as 64-bit
2017-05-06 Samuel Pitoisetglsl: add ARB_bindless_texture enable
2017-05-04 Rob Clarknir: add pass to lower atomic counters to SSBO
2017-05-04 Rob Clarknir: add a C wrapper for glsl_type::get_interface_insta...
2017-05-04 Samuel Pitoisetglsl: reject memory qualifiers with uniform blocks
2017-05-04 Samuel Pitoisetglsl: reject format qualifiers with non-image types...
2017-05-04 Samuel Pitoisetglsl: rework validate_image_qualifier_for_type()
2017-05-04 Samuel Pitoisetglsl: rename image_* qualifiers to memory_*
2017-05-04 Johnson Linnir/lower_tex: Fix minor error in YUV color conversion...
2017-05-03 Andres Gomezglsl: Corrected some typos and error messages
2017-05-03 Jason Ekstrandspirv: Add support for SPV_KHR_multiview
2017-05-03 Jason Ekstrandspirv: Bump the SPIR-V header to the latest public...
2017-05-03 Jason Ekstrandcompiler: Add a system value and varying for ViewIndex
2017-05-02 Samuel Pitoisetglsl: set vector_elements to 1 for samplers
2017-05-02 Eric Anholtnir: Pick just the channels we want for bitmap and...
2017-04-28 Matt TurnerRevert "glsl: reject image qualifiers with non-image...
2017-04-28 Matt TurnerRevert "glsl: set vector_elements to 1 for samplers"
2017-04-28 Nicolai Hähnleglsl: remove the shader_group_vote and shader_ballot...
2017-04-28 Nicolai Hähnleglsl: implement arb_shader_ballot builtins using intrinsics
2017-04-28 Nicolai Hähnleglsl: implement arb_shader_group_vote builtins via...
2017-04-28 Nicolai Hähnleglsl: add intrinsics for ARB_shader_group_vote and...
2017-04-28 Samuel Pitoisetglsl: reject image qualifiers with non-image types...
2017-04-28 Samuel Pitoisetglsl: introduce validate_image_qualifier_for_type(...
2017-04-28 Samuel Pitoisetglsl: fix error when using format qualifiers with non...
2017-04-27 Samuel Pitoisetglsl: set vector_elements to 1 for samplers
2017-04-26 Timothy Arceriglsl: remove duplicate validation
2017-04-26 Timothy Arceriglsl: use without_array() rather than get_scalar_type()
2017-04-25 Matt Turnerglsl: Initialize current_var
2017-04-24 Timothy Arceriglsl: use ARB_enhahnced_layouts for packing where possible
2017-04-24 Timothy Arceriglsl: disable varying packing for varying used by inter...
2017-04-24 Timothy Arceriglsl_to_nir: skip ir_var_shader_shared variables
2017-04-24 Timothy Arcerinir/i965: add before ffma algebraic opts
2017-04-24 Timothy Arcerinir: shuffle constants to the top
2017-04-24 Timothy Arcerinir: add flt comparision simplification
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_float()
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_double()
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_integer_64()
2017-04-21 Samuel Pitoisetglsl: simplify glsl_type::is_integer_32_64()
2017-04-21 Samuel Pitoisetglsl: add glsl_type::is_integer_64()
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_boolean()
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_record()
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_interface()
2017-04-21 Samuel Pitoisetglsl: make use of glsl_type::is_array()
2017-04-21 Samuel Pitoisetglsl: make use glsl_type::is_atomic_uint()
2017-04-21 Samuel Pitoisetglsl: add glsl_type::is_atomic_uint() helper
2017-04-21 Samuel Pitoisetglsl: get rid of values_for_type()
2017-04-21 Samuel Pitoisetglsl: make component_slots() returns 1 for sampler...
2017-04-17 Jason Ekstrandnir: Add GLSL_TYPE_[U]INT64 to some switch statements
2017-04-15 Timothy Arceriglsl: don't run the GLSL pre-processor when we are...
2017-04-15 Timothy Arceriglsl: delay optimisations on individual shaders when...
2017-04-14 Boyan Dingnir: Destination component count of shader_clock intrin...
2017-04-14 Rob Clarknir/print: add compute shader info
2017-04-13 Samuel Pitoisetglsl: simplify apply_image_qualifier_to_variable()
2017-04-13 Samuel Pitoisetglsl: add validate_fragment_flat_interpolation_input()
2017-04-11 Samuel Pitoisetglsl: use the BA1 macro for textureQueryLevels()
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