util/sha1: rework _mesa_sha1_{init,final}
[mesa.git] / src / compiler /
2017-03-15 Alan Swansonutil/disk_cache: actually enforce cache size
2017-03-15 Timothy Arceriutil/disk_cache: use a thread queue to write to shader...
2017-03-14 Jason Ekstrandnir/constant_expressions: Refactor helper functions
2017-03-14 Jason Ekstrandnir: Rework conversion opcodes
2017-03-14 Jason Ekstrandglsl/nir: Use nir_type_conversion_op
2017-03-14 Jason Ekstrandnir: Rewrite nir_type_conversion_op
2017-03-14 Jason Ekstrandnir: Add a get_nir_type_for_glsl_base_type helper
2017-03-14 Jason Ekstrandnir/validate: Rework ALU bit-size rule validation
2017-03-14 Jason Ekstrandnir/validate: Validate that bit sizes and components...
2017-03-14 Jason Ekstrandnir: Make image_size a variable-width intrinsic
2017-03-14 Jason Ekstrandnir/lower_tex: Use tex_instr_dest_size for txs destinations
2017-03-14 Jason Ekstrandnir/spirv: Restrict the number of channels in texture...
2017-03-14 Jason Ekstrandnir/copy_prop: Respect the source's number of components
2017-03-14 Jason Ekstrandnir/intrinsics: Make load_barycentric_input take a...
2017-03-12 Timothy Arceriglsl: don't use ralloc for blob creation
2017-03-12 Timothy Arceriglsl: don't recompile a shader on fallback unless needed
2017-03-12 Timothy Arcerimesa/glsl: introduce new gl_compile_status enum
2017-03-10 Emil Velikovglsl/tests: remove any bashisms
2017-03-10 Emil Velikovnir: remove shebang from python scripts
2017-03-10 Emil Velikovglsl: remove shebang from python scripts
2017-03-10 Emil Velikovglsl/tests: remove execute bit from compare_ir python...
2017-03-10 Emil Velikovglsl/tests: suffix .sh/.py files as applicable
2017-03-09 Robert Braggexec_list: Add a foreach_list_typed_from macro
2017-03-09 Grazvydas Ignotasglsl/blob: clear padding bytes
2017-03-09 Lionel Landwerlinglsl: builtin: always return clones of the builtins
2017-03-07 Jason Ekstrandspirv: Silence unused variable warnings in release...
2017-03-06 Timothy Arceriutil/disk_cache: fix make check
2017-03-05 Timothy ArceriRevert "glsl: Switch to disable-by-default for the...
2017-03-03 Jason Ekstrandnir/int64: Properly handle imod/irem
2017-03-03 Jason Ekstrandnir/builder: Add an int64 immediate helper
2017-03-02 Samuel Pitoisetglsl: fix subroutine mismatch between declarations...
2017-03-02 Jason Ekstrandi965: Do int64 lowering in NIR
2017-03-02 Jason Ekstrandnir: Add a simple int64 lowering pass
2017-03-02 Jason Ekstrandspirv: Use nir_builder for control flow
2017-03-02 Jason Ekstrandnir/lower_indirect: Use nir_builder control-flow helpers
2017-03-02 Jason Ekstrandnir/lower_gs_intrinsics: Use nir_builder control-flow...
2017-03-02 Jason Ekstrandglsl/nir: Use nir_builder's new control-flow helpers
2017-03-02 Jason Ekstrandnir/builder: Add support for easily building control...
2017-03-01 Jason Ekstrandglsl/int64: Fix a typo in imod64
2017-03-01 Samuel Pitoisetglsl: remove unecessary flags.q.subroutine_def
2017-02-27 Kenneth Graunkecompiler: Free types in _mesa_glsl_release_types()...
2017-02-27 Samuel Pitoisetglsl: reject samplers not declared as uniform/function...
2017-02-27 Samuel Pitoisetglsl: use is_sampler() anywhere it's possible
2017-02-27 Samuel Pitoisetglsl: use is_image() anywhere it's possible
2017-02-27 Samuel Pitoisetglsl: add missing blend_support qualifier in validate_f...
2017-02-27 Samuel Pitoisetglsl: use an enum for AMD_conservative_depth layout...
2017-02-27 Samuel Pitoisetglsl: add has_shader_image_load_store()
2017-02-27 Elie TOURNIERnir: Delete unused arg in get_iteration
2017-02-25 Timothy Arcericompiler: style clean-ups in blob.h
2017-02-25 Vinson Leeglsl: Fix missing-braces warning.
2017-02-24 Elie TOURNIERnir: delete magic number
2017-02-24 Emil Velikovnir: automake: add the README to the tarball
2017-02-23 Kenneth Graunkeglsl: Raise a link error for non-SSO ES programs with...
2017-02-23 Iago Toral Quirogaglsl: enable early_fragment_tests implicitly with post_...
2017-02-23 Samuel Iglesias... glsl: refactor get_variable_being_redeclared() to retur...
2017-02-23 Samuel Iglesias... glsl: fix heap-use-after-free in ast_declarator_list...
2017-02-21 Timothy Arceriutil/disk_cache: create timestamp and gpu_id dirs when...
2017-02-21 Emil Velikovnir: do not #include util/debug.h within extern C {}
2017-02-21 Emil Velikovglsl: resolve extern C workarounds/hacks
2017-02-21 Rhys Kiddglsl/tests: Add UINT64 and INT64 types
2017-02-20 Mauro Rossiandroid: glsl: build shader cache sources
2017-02-17 Jose Maria Casanov... glsl: link error if unsized array not-last in ssbo
2017-02-17 Timothy Arceriglsl: fix scons builds with shader cache
2017-02-17 Jason Ekstrandnir/algebraic: Optimize 64bit pack/unpack
2017-02-17 Jason Ekstrandnir: Rename lower_double_pack to lower_64bit_pack
2017-02-17 Jason Ekstrandnir: Combine the int and double [un]pack opcodes
2017-02-17 Timothy Arceriutil/disk_cache: allow drivers to pass a directory...
2017-02-17 Timothy Arcerist/mesa/glsl: build string of dri options and use as...
2017-02-17 Timothy Arceriglsl: reserve parameter storage on cache restore
2017-02-17 Timothy Arceriglsl: don't try to load/store buffer object values...
2017-02-17 Timothy Arceriglsl: don't reprocess or clear UBOs on cache fallback
2017-02-17 Timothy Arceriglsl: skip more uniform initialisation when doing fallb...
2017-02-17 Timothy Arceriglsl: don't lose uniform values when falling back to...
2017-02-17 Timothy Arceriglsl: don't reference shader prog data during cache...
2017-02-17 Timothy Arcerimesa/glsl: add cache_fallback flag to gl_shader_program...
2017-02-17 Timothy Arceriglsl: add api and glsl version to hash generation for...
2017-02-17 Timothy Arceriglsl: cache uniform values
2017-02-17 Timothy Arceriglsl: make uniform values helper available for use...
2017-02-17 Timothy Arceriglsl: cache some more image metadata
2017-02-17 Timothy Arceriglsl: add support for caching atomic buffers
2017-02-17 Timothy Arceriglsl: add shader cache support for buffer blocks
2017-02-17 Timothy Arceriglsl: store subroutine remap table in shader cache
2017-02-17 Timothy Arceriglsl: add support for caching subroutines
2017-02-17 Timothy Arceriglsl: add support for caching shaders with xfb qualifiers
2017-02-17 Timothy Arceriglsl: add shader cache support for samplers
2017-02-17 Timothy Arceriglsl: add basic support for resource list to shader...
2017-02-17 Timothy Arceriglsl: fix uniform remap table cache when explicit locat...
2017-02-17 Carl Worthglsl: Serialize three additional hash tables with progr...
2017-02-17 Timothy Arceriglsl: use correct shader source in case of cache fallback
2017-02-17 Timothy Arceriglsl: make use of on disk shader cache
2017-02-17 Timothy Arceriglsl: add initial implementation of shader cache
2017-02-16 Dave Airlienir: handle some 64-bit integer conversions
2017-02-16 Dave Airlienir: handle 64-bit integer types in glsl->nir type...
2017-02-16 Dave Airliespirv: handle SpvOpUConvert in proper place.
2017-02-16 Dave Airliespirv: add support for Int64 capability
2017-02-16 Dave Airliespirv/nir: add support for int64
2017-02-16 Dave Airlienir/types: add C accessors for 64-bit integer types.
2017-02-15 Bas Nieuwenhuizenspirv: Add support for SpvCapabilityStorageImageReadWit...
2017-02-14 Kenneth Graunkeglsl: Handle packed_type == ivec4[] in lower_packed_var...
2017-02-14 Alex Smithspirv: Add support for SpvCapabilityStorageImageWriteWi...
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