drm-shim: Let the driver choose to overwrite the first render node.
[mesa.git] / src / freedreno /
2020-04-23 Eric Anholtdrm-shim: Let the driver choose to overwrite the first...
2020-04-23 Eric Anholtfreedreno: Make the slice pitch be bytes, not pixels.
2020-04-23 Eric Anholtfreedreno: Introduce a "cpp_shift" value for cpp divs...
2020-04-23 Hyunjun Koturnip: Fix crashes when geometry shader constants...
2020-04-23 Hyunjun Koturnip: Skip unused regs when setting up streamout...
2020-04-23 Hyunjun Koturnip : Fix wrong offset calculation for xfb buffer.
2020-04-23 Hyunjun Koturnip: Implement and enable VK_QUERY_TYPE_TRANSFORM_FE...
2020-04-23 Hyunjun Koturnip: make the struct slot_value of queries get 2...
2020-04-22 Jonathan Marekturnip: implement VK_EXT_sampler_filter_minmax
2020-04-22 Jonathan Marekturnip: enable cube arrays
2020-04-22 Jonathan Marekturnip: implement VK_EXT_filter_cubic
2020-04-22 Jonathan Marekturnip: implement VK_EXT_sample_locations
2020-04-22 Jonathan Marekturnip: set shader key msaa field
2020-04-22 Jonathan Marekturnip: enable VK_FORMAT_S8_UINT as stencil format
2020-04-22 Jonathan Marekturnip: improve GMEM load/store logic
2020-04-22 Jonathan Marekturnip: disable depth test for S8_UINT attachment
2020-04-22 Connor Abbottir3: Fix bug with shaders that only exit via discard
2020-04-22 Connor Abbottir3: Don't double-insert the first block
2020-04-21 Eric Anholtfreedreno/ir3: Drop handling FRAG_RESULT_DEPTH writing...
2020-04-21 Jonathan Marekturnip: fix GMEM resolve in CmdNextSubpass
2020-04-21 Eric Anholtfreedreno/drm-shim: Add support for faking other adreno...
2020-04-21 Connor Abbotttu: Fix the advertised maxFragmentInputComponents
2020-04-21 Connor Abbottfreedreno/a6xx: Expand various varying-count bitfields
2020-04-18 Connor Abbottir3/ra: Fix off-by-one issues with live-range extension
2020-04-17 Connor Abbotttu: Use tu_cs_add_entries() with non-render-pass second...
2020-04-16 Jonathan Marekturnip: image_view rework
2020-04-16 Jonathan Marekturnip: don't limit framebuffer size to image size
2020-04-16 Jonathan Marekturnip: compute render_components/srgb_cntl at renderpa...
2020-04-16 Connor Abbotttu: Align GMEM resolve blit scissor
2020-04-15 Connor Abbottir3: Handle load_ubo_ir3 when promoting to constants
2020-04-15 Connor Abbottir3: Fix LDC offset units
2020-04-15 Brian Hofreedreno/turnip: Update GRAS_LAYER_CNTL to GRAS_MAX_LA...
2020-04-15 Brian Hoturnip: Emit geometry shader descriptor consts
2020-04-15 Brian Hoturnip: Correctly set layer stride for 3D images
2020-04-14 Jonathan Marekfreedreno/ir3: don't overwrite wrmask in ir3_SAM
2020-04-14 Jonathan Marekfreedreno/ir3: fix emit_tex_info split_dest
2020-04-14 Connor Abbottir3: Fix txs with bindless
2020-04-13 Rob Clarkfreedreno/ir3/ra: cleanup some leftovers
2020-04-13 Rob Clarkfreedreno/ir3: rename depth->dce
2020-04-13 Rob Clarkfreedreno/ir3: better cleanup when removing unused...
2020-04-13 Rob Clarkfreedreno/ir3/ra: handle array case for SFU select_reg opt
2020-04-13 Rob Clarkfreedreno/ir3: add mov/cov stats
2020-04-13 Rob Clarkfreedreno/ir3/postsched: avoid moving tex ahead of...
2020-04-13 Rob Clarkfreedreno/ir3/postsched: remove some leftovers
2020-04-13 Rob Clarkfreedreno/ir3/sched: awareness of partial liveness
2020-04-13 Rob Clarkfreedreno/ir3: new pre-RA scheduler
2020-04-13 Rob Clarkfreedreno/ir3: fix location of inserted mov's
2020-04-13 Rob Clarkfreedreno/ir3: simplify grouping pass
2020-04-13 Rob Clarkfreedreno/ir3: make falsedep use's optional
2020-04-13 Rob Clarkfreedreno/ir3: spiff out disasm a bit
2020-04-13 Jonathan Marekfreedreno/computerator: support bindless sampler instru...
2020-04-13 Jonathan Marekfreedreno/computerator: support nop prefix
2020-04-13 Eric Anholtfreedreno/ir3: CSE the up/downconversion of SEL's cond...
2020-04-13 Eric Anholtfreedreno/ir3: Stop doing b2n on the SEL condition.
2020-04-10 Eric Anholtfreedreno: Fix leak of binning shader variants.
2020-04-10 Kristian H. Kristensenfreedreno/ir3: Fix sz vs class confusion
2020-04-09 Connor Abbotttu: Implement descriptor set update templates
2020-04-09 Connor Abbotttu: Add missing code for immutable samplers
2020-04-09 Connor Abbotttu: Emit CP_LOAD_STATE6 for descriptors
2020-04-09 Connor Abbotttu: Switch to the bindless descriptor model
2020-04-09 Connor Abbottir3: Rewrite UBO push analysis to support bindless
2020-04-09 Connor Abbottir3: Plumb through bindless support
2020-04-09 Connor Abbottir3: LDC also has a destination
2020-04-09 Connor Abbottir3: Also don't propagate immediate offset with LDC
2020-04-09 Connor Abbottir3: Plumb through support for a1.x
2020-04-09 Connor Abbottir3: Add bindless instruction encoding
2020-04-09 Connor Abbottfreedreno/a6xx: Add registers for the bindless model
2020-04-09 Connor Abbottfreedreno/a6xx: Add UBO size field
2020-04-09 Connor Abbotttu: ir3: Emit push constants directly
2020-04-09 Connor Abbotttu: Dump out shader assembly when requested
2020-04-09 Jonathan Marekturnip: new clear/blit implementation with shader path...
2020-04-09 Jonathan Marekturnip: add vk_format_is_snorm/is_float
2020-04-09 Jonathan Marekturnip: rework format helpers
2020-04-09 Jonathan Marekturnip: use dirty bits for dynamic viewport/scissor...
2020-04-09 Jonathan Marekturnip: save attachment samples in renderpass state
2020-04-09 Jonathan Marekturnip: disable 8x msaa
2020-04-09 Jonathan Marekturnip: fix nir validate failure from push constant...
2020-04-09 Jonathan Marekturnip: split up gmem/tile alignment
2020-04-09 Jonathan Marekturnip: RB_CCU_CNTL fixes
2020-04-09 Jonathan Marekfreedreno/registers: add RB_CCU_CNTL bitfields
2020-04-09 Jonathan Marekturnip: use buffer size instead of bo size for VFD_FETC...
2020-04-09 Jonathan Marekturnip: improve vertex input handling
2020-04-08 Jonathan Marekturnip: fix compute shaders crashing after geometry...
2020-04-07 Kristian H. Kristensenturnip: Drop dep_llvm from dependencies
2020-04-07 Kristian H. Kristensenturnip: Make Android platform build
2020-04-07 Kristian H. Kristensenturnip: Stub out VK_KHR_external_{fence,semaphore}_fd
2020-04-07 Kristian H. Kristensenturnip: Add missing VKAPI_ATTR annotations
2020-04-07 Eric Anholtfreedreno/a6xx: Set a level's pitch based on minified...
2020-04-07 Eric Anholtfreedreno: Add the outline of a test for a6xx texture...
2020-04-07 Eric Anholtfreedreno/a6xx: Drop the "alignment" layout temporary.
2020-04-07 Eric Anholtfreedreno/a6xx: Remove the "aligned_height" temporary.
2020-04-07 Eric Anholtfreedreno/a6xx: Sink the per-level size temps inside...
2020-04-07 Jonathan Marekturnip: implement timestamp query
2020-04-07 Brian Hoturnip: Enable geometryShader device feature
2020-04-07 Brian Hoturnip: Enable geometry shaders for CP_DRAWs
2020-04-07 Brian Hoturnip: Populate tu_pipeline.active_stages
2020-04-07 Brian Hoturnip: Update maxGeometryShaderInvocations to match...
2020-04-07 Brian Hoturnip: Selectively configure GRAS_LAYER_CNTL
2020-04-07 Brian Hoturnip: Set up REG_A6XX_SP_GS_CONFIG
2020-04-07 Brian Hoturnip: Configure VFD_CONTROL with gsheader and primitiveid
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