util: Move format_rgb9e5.h to src/util
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample_soa.c
2016-08-05 Jason Ekstrandutil: Move format_rgb9e5.h to src/util
2016-05-10 Roland Scheideggergallivm: use InternalLinkage instead of PrivateLinkage...
2016-04-26 Roland Scheideggergallivm: make sampling more robust against bogus coordi...
2016-04-21 Marek Olšákgallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
2016-04-21 Roland Scheideggergallivm: fix bogus argument order to lp_build_sample_mi...
2016-04-18 Dave Airliegallivm: convert size query to using a set of parameters.
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-03 Jose Fonsecagallivm: Use standard LLVMSetAlignment from LLVM 3...
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-04 Roland Scheideggerllvmpipe: add cache for compressed textures
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-24 Roland Scheideggergallivm: fix tex offsets with mirror repeat linear
2015-10-24 Roland Scheideggergallivm: fix sampling with texture offsets in SoA path
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-05-29 Roland Scheideggergallivm: make sampling more robust when the sampler...
2015-04-01 Roland Scheideggergallivm: (trivial) fix the logic deciding if function...
2015-03-31 Roland Scheideggergallivm: do some hack heuristic to disable texture...
2015-03-31 Roland Scheideggergallivm: implement TG4 for ARB_texture_gather
2015-03-31 Roland Scheideggergallivm: add gather support to sampler interface
2015-03-31 Roland Scheideggergallivm: simplify sampler interface
2015-03-28 Roland Scheideggergallivm: fix texture function name (key) when using...
2015-03-27 Roland Scheideggergallivm: use llvm function calls for texturing instead...
2015-03-27 Roland Scheideggergallivm: pass jit_context pointer through to sampling
2014-08-29 Roland Scheideggergallivm: handle cube map arrays for texture sampling
2014-05-14 José Fonsecagallivm,draw,llvmpipe: Remove support for versions...
2013-11-05 Roland Scheideggergallivm: optimize lp_build_minify for sse
2013-10-24 Roland Scheideggergallivm: implement fully accurate corner filtering...
2013-10-21 Roland Scheideggergallivm: implement seamless cube filtering
2013-10-10 Roland Scheideggergallivm: handle explicit derivatives for cubemaps
2013-09-19 Roland Scheideggergallivm: adjust wrap mode to CLAMP_TO_EDGE always for...
2013-09-17 Roland Scheideggergallivm: some bits of seamless cube filtering implement...
2013-08-30 Roland Scheideggergallivm: handle unbound textures in texture sampling...
2013-08-30 Roland Scheideggergallivm: (trivial) don't pass sampler_unit variable...
2013-08-30 Roland Scheideggergallivm: don't use AoS path if min/mag filter are diffe...
2013-08-30 Roland Scheideggergallivm: support per-pixel min/mag filter in SoA path
2013-08-30 Roland Scheideggergallivm: refactor num_lods handling
2013-08-23 Roland Scheideggergallivm: fix min/mag switchover point for nearest/none...
2013-08-22 Roland Scheideggergallivm: do per-element lod for lod bias and explicit...
2013-08-22 Roland Scheideggergallivm: (trivial) fix int/uint border color clamping
2013-08-22 José Fonsecagallium: Support PIPE_FORMAT_R10G10B10A2_UINT.
2013-08-21 Roland Scheideggergallivm: add comment for bogus min/mag filter selection...
2013-08-20 Roland Scheideggergallivm: fix bogus aos path detection
2013-08-20 Roland Scheideggergallivm: do clamping of border color correctly for...
2013-08-20 Roland Scheideggergallivm: implement better control of per-quad/per-eleme...
2013-08-15 Roland Scheideggergallivm: do per-sample depth comparison instead of...
2013-08-14 Roland Scheideggergallivm: already pass coords in the right place in...
2013-08-14 Roland Scheideggergallivm: change coordinate handling throughout functions
2013-08-14 Roland Scheideggergallivm: fix border color with normalized texture formats
2013-08-09 Roland Scheideggergallivm: set non-existing values really to zero in...
2013-08-09 Roland Scheideggergallivm: use texture target from shader instead of...
2013-08-09 Roland Scheideggergallivm: honor d3d10's wishes of out-of-bounds behavior...
2013-08-08 Roland Scheideggergallivm: honor d3d10 floating point rules for shadow...
2013-08-08 Roland Scheideggergallivm: don't clamp reference value for shadow compari...
2013-08-08 Roland Scheideggergallivm: propagate scalar_lod to emit_size_query too
2013-08-08 Roland Scheideggergallivm: fix out-of-bounds behavior for fetch/ld
2013-07-05 Roland Scheideggergallivm: (trivial) fix using one lod instead of per...
2013-07-04 Roland Scheideggergallivm: (trivial) fix bogus assertion for per-element...
2013-07-04 Roland Scheideggergallivm: do per-pixel lod calculations for explicit lod
2013-06-01 Roland Scheideggergallivm: fix out-of-bounds access with mirror_clamp_to_...
2013-05-17 Roland Scheideggerllvmpipe: handle z32s8x24 depth/stencil format
2013-05-17 José Fonsecagallivm: Eliminate 8.8 fixed point intermediates from...
2013-04-20 José Fonsecagallivm: Disable LLVM 2.7 workaround on other versions.
2013-04-18 Roland Scheideggergallivm: change cubemaps / derivatives handling, take 55
2013-04-03 Roland Scheideggergallivm: honor explicit derivatives values for cube...
2013-04-03 Roland Scheideggergallivm: do per-pixel cube face selection (finally!!!)
2013-03-11 Roland Scheideggergallivm: clean up passing derivatives around
2013-03-02 Roland Scheideggergallivm: add support for texel offsets for ordinary...
2013-02-25 Roland Scheideggerllvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_t...
2013-02-09 Roland Scheideggergallivm: fix up size queries for dx10 sviewinfo opcode
2013-01-28 Roland Scheideggergallivm,draw,llvmpipe: mass rename of unit->texture_uni...
2013-01-28 Roland Scheideggergallivm: split sampler and texture state
2013-01-11 Roland Scheideggergallivm: fix border color for integer textures
2013-01-11 Roland Scheideggergallivm: more integer texture format fetch fixes
2012-12-17 Roland Scheideggergallivm: fix texel fetch for array textures (2)
2012-12-13 Roland Scheideggergallivm: fix texel fetch for array textures
2012-12-10 Dave Airliellvmpipe: fix txq for 1d/2d arrays. (v3)
2012-12-01 Roland Scheideggergallivm: drop border wrap clamping code
2012-11-29 Roland Scheideggergallivm: support array textures
2012-11-28 Roland Scheideggergallivm: fix multiple lods with different min/mag filte...
2012-11-27 Roland Scheideggergallivm: use the new mip per quad handling in texture...
2012-11-27 Roland Scheideggergallivm,llvmpipe: handle TXF (texelFetch) instruction...
2012-11-12 Roland Scheideggergallivm,draw,llvmpipe: use base ptr + mip offsets inste...
2012-07-17 José Fonsecagallivm,draw,llvmpipe: Support wider native registers.
2012-05-17 Olivier Galibertllvmpipe: Implement TXQ.
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-04-08 Fabian Bielerllvmpipe: Take the sampler view's first_level into...
2011-03-19 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-08 Brian Paulllvmpipe: clamp texcoords in lp_build_sample_compare()
2011-02-28 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-26 Jakob Bornecrantzgallivm: Initialize stack values
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2010-12-22 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-14 Brian Paulgallivm: do texture swizzle after shadow compare
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-11-30 Brian Paulgallivm/llvmpipe: squash merge of the llvm-context...
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
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