gallivm/nir: refactor image operations for indirect support.
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample_soa.c
2020-07-02 Dave Airliegallivm/nir: refactor image operations for indirect...
2020-07-02 Dave Airliegallivm/sample: handle size unit offset
2020-07-02 Dave Airliegallivm/sample: pass indirect offset into texture/image...
2020-07-02 Dave Airliegallivm: add indirect texture switch statement builder.
2020-07-02 Dave Airliegallivm/sample: change texture function generator api
2020-06-11 Dave Airliegallivm/sample: fix texel type for stencil 8-bit
2020-05-13 Marek Olšákgallium: change comments to remove 'state tracker'
2020-05-06 Dave Airliegallivm/sample: add num samples query for txqs (v2)
2020-05-06 Dave Airliegallivm/sample: add multisample image operation support
2020-05-06 Dave Airliegallivm/sample: add multisample support for texel fetch
2020-04-27 Dave Airliegallivm: fix stencil border
2020-02-20 Roland Scheideggergallivm: fix crash with bptc border color sampling
2019-12-03 Dave Airliellvmpipe/images: handle undefined atomic without crashing
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-10-11 Dave Airliegallivm/sample: add gather component selection to the...
2019-08-29 Dave Airliegallivm: disable accurate cube corner for integer textures.
2019-08-27 Dave Airliegallivm: add image load/store/atomic support
2019-07-19 Eric Engestromutil: use standard name for snprintf()
2019-04-17 Dominik DreesAdd no_aos_sampling GALLIVM_PERF option
2018-12-20 Roland Scheideggergallivm: use llvm jit code for decoding s3tc
2018-10-06 Gert Wollnygallivm: Make it possible to disable some optimization...
2018-01-25 Roland Scheideggergallivm: fix crash with seamless cube filtering with...
2017-12-14 Roland Scheideggergallivm: implement accurate corner behavior for texture...
2017-12-14 Roland Scheideggergallivm: fix an issue with NaNs with seamless cube...
2017-12-12 Roland Scheideggergallivm: fix texture wrapping for texture gather for...
2017-09-20 Roland Scheideggerllvmpipe, gallivm: implement lod queries (LODQ opcode)
2017-09-09 Roland Scheideggergallivm: fix gather implementation a bit
2017-03-30 Marek Olšákgallivm: fix a maybe-uninitialized warning
2016-12-21 Roland Scheideggergallivm: (trivial) handle non-aligned fetch for lp_buil...
2016-11-09 Tom Stellardgallivm: Fix build after removal of deprecated attribut...
2016-10-04 Roland Scheideggergallivm: Use 8 wide AoS sampling on AVX2.
2016-08-05 Jason Ekstrandutil: Move format_rgb9e5.h to src/util
2016-05-10 Roland Scheideggergallivm: use InternalLinkage instead of PrivateLinkage...
2016-04-26 Roland Scheideggergallivm: make sampling more robust against bogus coordi...
2016-04-21 Marek Olšákgallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
2016-04-21 Roland Scheideggergallivm: fix bogus argument order to lp_build_sample_mi...
2016-04-18 Dave Airliegallivm: convert size query to using a set of parameters.
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-03 Jose Fonsecagallivm: Use standard LLVMSetAlignment from LLVM 3...
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-04 Roland Scheideggerllvmpipe: add cache for compressed textures
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-24 Roland Scheideggergallivm: fix tex offsets with mirror repeat linear
2015-10-24 Roland Scheideggergallivm: fix sampling with texture offsets in SoA path
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-05-29 Roland Scheideggergallivm: make sampling more robust when the sampler...
2015-04-01 Roland Scheideggergallivm: (trivial) fix the logic deciding if function...
2015-03-31 Roland Scheideggergallivm: do some hack heuristic to disable texture...
2015-03-31 Roland Scheideggergallivm: implement TG4 for ARB_texture_gather
2015-03-31 Roland Scheideggergallivm: add gather support to sampler interface
2015-03-31 Roland Scheideggergallivm: simplify sampler interface
2015-03-28 Roland Scheideggergallivm: fix texture function name (key) when using...
2015-03-27 Roland Scheideggergallivm: use llvm function calls for texturing instead...
2015-03-27 Roland Scheideggergallivm: pass jit_context pointer through to sampling
2014-08-29 Roland Scheideggergallivm: handle cube map arrays for texture sampling
2014-05-14 José Fonsecagallivm,draw,llvmpipe: Remove support for versions...
2013-11-05 Roland Scheideggergallivm: optimize lp_build_minify for sse
2013-10-24 Roland Scheideggergallivm: implement fully accurate corner filtering...
2013-10-21 Roland Scheideggergallivm: implement seamless cube filtering
2013-10-10 Roland Scheideggergallivm: handle explicit derivatives for cubemaps
2013-09-19 Roland Scheideggergallivm: adjust wrap mode to CLAMP_TO_EDGE always for...
2013-09-17 Roland Scheideggergallivm: some bits of seamless cube filtering implement...
2013-08-30 Roland Scheideggergallivm: handle unbound textures in texture sampling...
2013-08-30 Roland Scheideggergallivm: (trivial) don't pass sampler_unit variable...
2013-08-30 Roland Scheideggergallivm: don't use AoS path if min/mag filter are diffe...
2013-08-30 Roland Scheideggergallivm: support per-pixel min/mag filter in SoA path
2013-08-30 Roland Scheideggergallivm: refactor num_lods handling
2013-08-23 Roland Scheideggergallivm: fix min/mag switchover point for nearest/none...
2013-08-22 Roland Scheideggergallivm: do per-element lod for lod bias and explicit...
2013-08-22 Roland Scheideggergallivm: (trivial) fix int/uint border color clamping
2013-08-22 José Fonsecagallium: Support PIPE_FORMAT_R10G10B10A2_UINT.
2013-08-21 Roland Scheideggergallivm: add comment for bogus min/mag filter selection...
2013-08-20 Roland Scheideggergallivm: fix bogus aos path detection
2013-08-20 Roland Scheideggergallivm: do clamping of border color correctly for...
2013-08-20 Roland Scheideggergallivm: implement better control of per-quad/per-eleme...
2013-08-15 Roland Scheideggergallivm: do per-sample depth comparison instead of...
2013-08-14 Roland Scheideggergallivm: already pass coords in the right place in...
2013-08-14 Roland Scheideggergallivm: change coordinate handling throughout functions
2013-08-14 Roland Scheideggergallivm: fix border color with normalized texture formats
2013-08-09 Roland Scheideggergallivm: set non-existing values really to zero in...
2013-08-09 Roland Scheideggergallivm: use texture target from shader instead of...
2013-08-09 Roland Scheideggergallivm: honor d3d10's wishes of out-of-bounds behavior...
2013-08-08 Roland Scheideggergallivm: honor d3d10 floating point rules for shadow...
2013-08-08 Roland Scheideggergallivm: don't clamp reference value for shadow compari...
2013-08-08 Roland Scheideggergallivm: propagate scalar_lod to emit_size_query too
2013-08-08 Roland Scheideggergallivm: fix out-of-bounds behavior for fetch/ld
2013-07-05 Roland Scheideggergallivm: (trivial) fix using one lod instead of per...
2013-07-04 Roland Scheideggergallivm: (trivial) fix bogus assertion for per-element...
2013-07-04 Roland Scheideggergallivm: do per-pixel lod calculations for explicit lod
2013-06-01 Roland Scheideggergallivm: fix out-of-bounds access with mirror_clamp_to_...
2013-05-17 Roland Scheideggerllvmpipe: handle z32s8x24 depth/stencil format
2013-05-17 José Fonsecagallivm: Eliminate 8.8 fixed point intermediates from...
2013-04-20 José Fonsecagallivm: Disable LLVM 2.7 workaround on other versions.
2013-04-18 Roland Scheideggergallivm: change cubemaps / derivatives handling, take 55
2013-04-03 Roland Scheideggergallivm: honor explicit derivatives values for cube...
2013-04-03 Roland Scheideggergallivm: do per-pixel cube face selection (finally!!!)
2013-03-11 Roland Scheideggergallivm: clean up passing derivatives around
2013-03-02 Roland Scheideggergallivm: add support for texel offsets for ordinary...
2013-02-25 Roland Scheideggerllvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_t...
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