gallium/util: use uint sampler for stencil-reads
[mesa.git] / src / gallium / auxiliary / vl /
2020-05-20 Thong Thaigallium/auxiliary/vl: Fix compute shader scale_y for...
2020-05-16 Thong Thaigallium/auxiliary/vl: Fix compute shader scaling for...
2020-05-13 Marek Olšákgallium: rename 'state tracker' to 'frontend'
2020-02-27 Pierre-Eric Pellou... gallium/vl: add 4:2:2 support
2020-02-27 Pierre-Eric Pellou... gallium/video: remove pipe_video_buffer.chroma_format
2020-02-19 Thong Thaigallium/auxiliary/vl: fix bob compute shaders for deint yuv
2020-01-03 Thong Thaigallium: Add PIPE_FORMAT_P010 support
2019-11-26 Dylan Bakergallium/auxiliary: Fix uses of gnu struct = {} extension
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-11-05 Dylan Bakerutil: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
2019-11-05 Dylan Bakerutil/u_endian: set PIPE_ARCH_*_ENDIAN to 1
2019-10-09 Marek Olšákradeonsi: remove si_vid_join_surfaces and use combined...
2019-10-09 Marek Olšákvl: use u_format in vl_video_buffer_formats
2019-09-24 Marek Olšákgallium/vl: don't set PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
2019-08-21 Ilia Mirkingallium/vl: use compute preference for all multimedia...
2019-07-29 Sonny Jianggallium/auxiliary/vl: add compute shaders for deint yuv
2019-07-29 Sonny Jianggallium/auxiliary/vl: don't call gfx functions on compu...
2019-07-29 James Zhugallium/auxiliary/vl: add PIPE_CAP_GRAPHICS check for...
2019-07-29 Marek Olšákgallium: create multimedia contexts as compute-only...
2019-07-27 Ilia Mirkingallium/vl: fix compute tgsi shaders to not process...
2019-07-23 Ilia Mirkingallium: switch boolean -> bool at the interface defini...
2019-06-30 Gert Wollnyvl: Use CS composite shader only if TEX_LZ and DIV...
2019-06-30 Gert Wollnyvl: replace DIV-ADD with MAD using inverse size
2019-06-13 Bas Nieuwenhuizenvl: Always enable drm winsys.
2019-06-04 Bas NieuwenhuizenRevert "vl: Enable DRM by default."
2019-06-04 Bas Nieuwenhuizenvl: Enable DRM by default.
2019-05-16 Leo Liuvl/dri3: set back buffer from output to NULL with front...
2019-05-13 Eric Anholtgallium: Redefine the max texture 2d cap from _LEVELS...
2019-04-19 Kristian H. Kristensengallium/auxiliary/vl: Fix a couple of warnings
2019-04-05 James Zhugallium/auxiliary/vl: Add barrier/unbind after compute...
2019-04-05 James Zhugallium/auxiliary/vl: Fixed blank issue with compute...
2019-04-05 James Zhugallium/auxiliary/vl: Fixed blur issue with weave compu...
2019-03-25 Leo Liuvl/dri3: remove the wait before getting back buffer
2019-03-15 James Zhugallium/auxiliary/vl: Change weave compute shader imple...
2019-03-15 James Zhugallium/auxiliary/vl: Change grid setting
2019-03-15 James Zhugallium/auxiliary/vl: Increase shader_params size
2019-02-23 Vinson Leegallium/auxiliary/vl: Fix duplicate symbol build errors.
2019-02-21 James Zhugallium/auxiliary/vl: Fix transparent issue on compute...
2019-02-15 James Zhugallium/auxiliary/vl: Add video compositor compute...
2019-02-15 James Zhugallium/auxiliary/vl: Add compute shader to support...
2019-02-15 James Zhugallium/auxiliary/vl: Rename csc_matrix and increase...
2019-02-15 James Zhugallium/auxiliary/vl: Split vl_compositor graphic shade...
2019-02-15 James Zhugallium/auxiliary/vl: Move dirty define to header file
2018-10-30 Marek Olšákgallium: rework PIPE_HANDLE_USAGE_* flags
2018-10-30 Eric Engestromvl: drop left-over variable
2018-10-03 Emil Velikovpipe-loader: move dup(fd) within pipe_loader_drm_probe_fd
2018-10-03 Emil Velikovvl/dri3: do full teardown on screen_destroy
2018-09-13 Leo Liuvl/dri: add color depth to vl winsys
2018-09-13 Leo Liuvl/dri3: add support for 10 bits format
2018-09-13 Leo Liuvl/dri: add 10 bits format supports
2018-09-07 Marek Olšákgallium: split depth_clip into depth_clip_near & depth_...
2018-07-31 Marek Olšákgallium: add storage_sample_count parameter into is_for...
2018-05-29 Dave Airliegallium/winsys: rename DRM_API_HANDLE_* to WINSYS_HANDLE_*
2018-04-12 Leo Liuvl: add VP9 probability tables
2018-02-17 Marek Olšákgallium: use PIPE_CAP_CONSTBUF0_FLAGS
2017-09-30 Marek Olšákgallium/vl: don't use the template keyword
2017-09-25 Leo Liuvl/compositor: convert RGB buffer to YUV with color...
2017-09-25 Leo Liuvl/csc: add a RGB to YUV CSC matrix
2017-09-25 Leo Liuvl/compositor: create RGB to YUV fragment shader
2017-09-25 Leo Liuvl/compositor: add Bob top and bottom to YUV deint...
2017-09-25 Leo Liuvl/compositor: remove vl_compositor_yuv_deint() function
2017-09-25 Leo Liuvl/compositor: add a new function for YUV deint
2017-09-25 Leo Liuvl/compositor: extend YUV deint function to do field...
2017-09-25 Leo Liuvl/compositor: separate YUV part from shader video...
2017-09-07 Leo Liuvl/compositor: make vl_compositor_set_yuv_layer() static
2017-09-07 Leo Liuvl/compositor: make a helper function for YUV deinterlacing
2017-08-04 Nicolai Hähnlepipe-loader: remove config from pipe_loader_create_screen
2017-08-02 Nicolai Hähnlegallium: add pipe_screen_config to screen_create functions
2017-07-17 Mark Thompsonst/va: Fix scaling list ordering for H.265
2017-06-23 Marek Olšákgallium: allow passing 'unsigned flags' to create_screen()
2017-06-21 Eric Engestromegl: turn one more boolean `int` into a `bool`
2017-06-12 Marek Olšákvl,omx,va,vdpau,xvmc: don't set the priv pointer in...
2017-05-19 Emil Velikovauxiliary/vl: use vl_*_screen_create stubs when buildin...
2017-05-10 Marek Olšákgallium: decrease the size of pipe_vertex_buffer -...
2017-04-04 Marek Olšákgallium: decrease the size of pipe_resource - 64 -...
2017-03-13 Christian Königvl/video_buffer: add support for P016
2017-02-22 Nayan Deshmukhvl: u_upload_alloc might fail to allocate buffer in...
2017-02-22 Thomas Hellstromgallium/vl: Simplify the matrix filter fragment shader
2017-02-22 Thomas Hellstromgallium/vl: Parameter substitution in the csc matrix...
2017-02-22 Thomas Hellstromgallium/vl: Simplify usage of full range matrices
2017-02-22 Thomas Hellstromgallium/vl Fix brightness matrix description
2017-02-22 Thomas Hellstromgallium/vl: Don't map vertex buffers on creation
2017-02-22 Thomas Hellstromgallium/vl: Add sampler views to video filter fragment...
2017-02-22 Thomas Hellstromgallium/vl: declare sampler views in compositor shaders
2017-02-18 Marek Olšákvl: fix a buffer leak in the bicubic filter by using...
2017-02-14 Marek Olšákgallium/vl: use the common uploader
2017-02-13 Emil Velikovvl: remove DRI2DriverPrimeShift compile guards
2017-01-17 Nayan Deshmukhvl/dri3: use external texture as back buffers(v4)
2017-01-05 Marek Olšákgallium: remove TGSI_OPCODE_SUB
2017-01-03 Christian Königvl/zscan: fix "Fix trivial sign compare warnings"
2017-01-03 Nayan Deshmukhvl/compositor: implement error handling
2016-11-22 Marek Olšákgallium: fix more occurences of u_hash.h
2016-11-22 Emil Velikovauxiliary/vl/dri: call get_xcb_screen() only once
2016-10-04 Matt Whitlockgallium/auxiliary: replace call to dup(2) with fcntl...
2016-10-03 Nayan Deshmukhvl/dri3: fix warning about incompatible pointer type
2016-09-20 Nayan Deshmukhvl/dri3: handle the case of different GPU(v4.2)
2016-09-12 Leo Liuvl/rbsp: match initial escaped bits with valid in the...
2016-08-25 Marek Olšákgallium: add a pipe_context parameter to resource_get_h...
2016-08-24 Leo Liuvl/rbsp: fix another three byte not detected
2016-08-10 Leo Liuvl/rbsp: add a check for emulation prevention three...
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