virgl: Remove a bunch of default handling of pipe caps.
[mesa.git] / src / gallium / auxiliary /
2020-07-20 Dave Airliellvmpipe: add framebuffer fetching support (v1.1)
2020-07-17 Elie Tourniergallium: Add PIPE_CAP_BLEND_EQUATION_ADVANCED
2020-07-17 Elie Tourniergallium: add TGSI_PROPERTY_FS_BLEND_EQUATION_ADVANCED
2020-07-16 Erik Faye-Lundgallium/util: do not use _MTX_INITIALIZER_NP on Windows
2020-07-15 Dave Airliellvmpipe/format: fix snorm conversion
2020-07-15 Dave Airliegallivm/sample: always square rho before fast log2
2020-07-15 Icecream95gallium: Dual source support in blend_factor_to_shader
2020-07-14 Karol Herbstgallium: add PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE...
2020-07-14 Michel DänzerRevert https://gitlab.freedesktop.org/mesa/mesa/-/merge...
2020-07-14 Karol Herbstgallium: add PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE...
2020-07-10 Mike Blumenkrantzu_prim_restart: handle user buffers in util_translate_p...
2020-07-08 Marek Olšákgallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for Lower...
2020-07-07 Dave Airliedraw/gs: use mask to limit vertex emission.
2020-07-07 Dave Airliedraw: free vertex info from geometry streams.
2020-07-07 Dave Airliedraw: use common exit path in pipeline finish.
2020-07-07 Dave Airliedraw/gs: reverse the polarity of the invocation/prims...
2020-07-07 Dave Airliedraw: account primitive lengths for all streams.
2020-07-07 Dave Airliegallivm/nir: end primitive for all streams.
2020-07-07 Dave Airliegallivm/nir: don't access stream var outside bounds
2020-07-07 Dave Airliegallivm/gs_iface: pass stream into end primitive interface.
2020-07-07 Dave Airliedraw/gs: only allocate memory for streams needed.
2020-07-07 Dave Airliegallivm/draw/gs: pass vertex stream count into shader...
2020-07-07 Dave Airliedraw/gs: fix up current verts in output fetching.
2020-07-07 Dave Airliedraw: emit so primitives before ending empty pipeline.
2020-07-07 Dave Airliegallivm/nir: call end prim at end on all GS streams.
2020-07-07 Eric Anholtutil: Merge util_format_read_4* functions.
2020-07-07 Eric Anholtutil: Merge util_format_write_4* functions.
2020-07-07 Eric Anholtgallium/util: Move the Z/S handling to the outside...
2020-07-07 Eric Anholtgallium/util: Clean up the Z/S tile write path.
2020-07-07 Eric Anholtgallium/util: Fix location of the comment about S8_UINT...
2020-07-03 Dave Airliedraw/clip: fix viewport index for geometry shaders
2020-07-03 Dave Airliedraw/clip: cleanup viewport index handling code.
2020-07-02 Dave Airliedraw/sample: add support for indirect images
2020-07-02 Dave Airliegallivm/nir: add support for indirect image loading
2020-07-02 Dave Airliegallivm/img: refactor out the texel return type (v2)
2020-07-02 Dave Airliegallivm/nir: refactor image operations for indirect...
2020-07-02 Dave Airliegallivm/nir: support passing image index into image...
2020-07-02 Dave Airliedraw: pass number of images to image soa create
2020-07-02 Dave Airliegallivm/sample: handle size unit offset
2020-07-02 Dave Airliellvmpipe/draw: wire up indirect offset
2020-07-02 Dave Airliegallivm/sample: pass indirect offset into texture/image...
2020-07-02 Dave Airliegallivm/nir: handle non-uniform texture offsets
2020-07-02 Dave Airliegallivm/nir: add texture unit indexing
2020-07-02 Dave Airliedraw: add support for indirect texture access
2020-07-02 Dave Airliegallivm: add indirect texture switch statement builder.
2020-07-02 Dave Airliegallivm/sample: change texture function generator api
2020-07-02 Dave Airliedraw: pass nr_samplers into llvm sample state creation.
2020-07-02 Timothy Arcerigallivm: add missing break
2020-06-30 Dave Airliedraw/llvm: fix big-endian mask adjusting
2020-06-30 Dave Airliegallivm/nir: fix big-endian 64-bit splitting/merging.
2020-06-29 Eric Anholtgallium/util: Add a helper function for point sprite...
2020-06-28 Dave Airliegallivm/nir: fix const loading on big endian systems
2020-06-27 Vinson Leerbug: Fix rbug_delete_vs_state lock acquisition.
2020-06-23 Marek Olšákglsl,driconf: add allow_glsl_120_subset_in_110 for...
2020-06-22 Eric Engestromutil: rename xmlpool.h to driconf.h
2020-06-22 Eric Engestromdriconf: drop now unused translation facility
2020-06-22 Neil Robertsgallium: Add pipe cap for primitive restart with fixed...
2020-06-20 Erik Faye-Lundgallium/util: add missing include
2020-06-20 Erik Faye-Lundgallium/util: limit STACK_LEN on Windows
2020-06-20 Erik Faye-Lundgallium/os: call "ANSI" version of GetCommandLine
2020-06-18 Eric Engestromreplace all F_DUPFD_CLOEXEC with os_dupfd_cloexec()
2020-06-16 Erik Faye-Lundgallium/hud: don't use user vertex buffers
2020-06-16 Erik Faye-LundRevert "gallium/hud: don't use user vertex buffers"
2020-06-15 Dave Airliegallivm/cache: don't require a null terminator for...
2020-06-11 Dave Airliegallivm/sample: fix texel type for stencil 8-bit
2020-06-11 Dave Airliegallivm/conv: enable conversion min code. (v2)
2020-06-11 Dave Airliegallivm/format: convert unsigned values to float properly.
2020-06-11 Dave Airliegallivm/nir: add group barrier support
2020-06-11 Dave Airliedraw/gs: add more info to debugging.
2020-06-11 Dave Airliedraw/gs: fix emitting inactive primitives crash
2020-06-10 Erik Faye-Lundgallium/hud: do not specify potentially invalid depth...
2020-06-10 Dave Airliedraw: add disk caching for draw shaders
2020-06-10 Dave Airliedraw: add disk cache callbacks for draw shaders
2020-06-10 Dave Airliegallivm: don't cache shaders that use fetch functions.
2020-06-10 Dave Airliegallivm: add cache interface to mcjit
2020-06-10 Dave Airliegallivm: skip operations if we have a cached object.
2020-06-10 Dave Airliegallivm: add support for a cache object
2020-06-10 Dave Airliegallivm: rework debug printf hook to use global mapping.
2020-06-10 Dave Airliegallivm: rework coroutine malloc/free callouts.
2020-06-10 Dave Airliellvmpipe/draw: drop variant number from function names.
2020-06-09 Marek Olšákgallium/u_vbuf: add a faster path for uploading non...
2020-06-09 Marek Olšákgallium/u_vbuf: get rid of some pointer dereferences
2020-06-06 Mauro Rossiandroid: util: fix build for GL4.1 support
2020-06-05 Neha Bhendeutil: Add util functionality for GL4.1 support
2020-06-04 Dave Airliellvmpipe: move coroutines out of noopt case
2020-06-03 Timothy Arcerinir: add callback to nir_remove_dead_variables()
2020-06-02 Marek Olšáknir: gather which images are MSAA
2020-06-02 Marek Olšákgallium: add shader caps INT16 and FP16_DERIVATIVES
2020-06-01 Dylan Bakermeson: use gnu_symbol_visibility argument
2020-05-28 Neha Bhendeutil: Initialize pipe_shader_state for passthrough...
2020-05-26 Alyssa Rosenzweiggallium/draw: Use SATURATE
2020-05-20 Thong Thaigallium/auxiliary/vl: Fix compute shader scale_y for...
2020-05-19 Michel DänzerRevert "gallium/gallivm: fix compilation issues with...
2020-05-19 Dave Airliegallivm/nir: add sample_mask_in support
2020-05-19 Dave Airliellvmpipe: add interp instruction support
2020-05-19 Dave Airliegallivm/nir: add an interpolation interface.
2020-05-16 Thong Thaigallium/auxiliary/vl: Fix compute shader scaling for...
2020-05-15 Marek Olšákgallium/u_threaded: execute transfer_unmap with THREAD_...
2020-05-13 Axel Davyttn: Implement disk cache
2020-05-13 Axel Davyttn: Add new allow_disk_cache parameter
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