radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
[mesa.git] / src / gallium / drivers / freedreno /
2014-12-24 Rob Clarkfreedreno/ir3: split out legalize pass
2014-12-24 Rob Clarkfreedreno/ir3: ra debug
2014-12-20 Rob Clarkfreedreno/a4xx: blend-color
2014-12-20 Rob Clarkfreedreno/a4xx: alpha-test
2014-12-20 Rob Clarkfreedreno: update generated headers
2014-12-20 Rob Clarkfreedreno/ir3: trans_kill cleanup
2014-12-20 Rob Clarkfreedreno/ir3: hack for standalone compiler
2014-12-16 Roland Scheideggergallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEM...
2014-12-13 Rob Clarkfreedreno/a4xx: mipmaps
2014-12-13 Rob Clarkfreedreno: update generated headers
2014-12-13 Rob Clarkfreedreno: add is_a3xx()/is_a4xx() helpers
2014-12-13 Rob Clarkfreedreno: helper to calc layer/level offset
2014-12-12 Matt Turnergallium: Remove Android files from distribution.
2014-12-09 Rob Clarkfreedreno/a4xx: frag-coord / face fixes
2014-12-09 Rob Clarkfreedreno/a4xx: fix rendering to layer != 0
2014-12-09 Rob Clarkfreedreno/a4xx: temp hack for FLAT varyings
2014-12-09 Rob Clarkfreedreno/ir3: lower TXP as needed
2014-12-09 Rob Clarkfreedreno/a4xx: XA gpu hang at startup
2014-12-09 Rob Clarkfreedreno/a4xx: texture fixes
2014-12-09 Rob Clarkfreedreno: cleanup slice alignment/setup
2014-12-09 Rob Clarkfreedreno: update generated headers
2014-12-06 Ilia Mirkinfreedreno/a2xx: silence warning about missing DEPTH32X
2014-12-06 Ilia Mirkinfreedreno/a3xx: handle index_bias (i.e. base_vertex)
2014-12-06 Ilia Mirkinfreedreno/a3xx: add bgr565 texturing and rendering
2014-12-06 Ilia Mirkinfreedreno/a3xx: add support for SRGB render targets
2014-12-06 Ilia Mirkinfreedreno/a3xx: output RGBA16_FLOAT from fs for certain...
2014-12-06 Ilia Mirkinfreedreno/a3xx: re-enable rgb10_a2 render targets
2014-12-06 Ilia Mirkinfreedreno/a3xx: fix border color swizzle to match textu...
2014-12-06 Ilia Mirkinfreedreno/a3xx: fix alpha-blending on RGBX formats
2014-12-04 Rob Clarkfreedreno/a4xx: unify vertex/texture formats into a...
2014-12-04 Rob Clarkfreedreno/a4xx: fd4_util -> fd4_format
2014-12-04 Rob Clarkfreedreno: update generated headers / a4xx fmt rename
2014-12-03 Rob Clarkfreedreno/a4xx: frag-depth fixes
2014-12-03 Ilia Mirkinfreedreno/a3xx: implement anisotropic filtering
2014-12-03 Rob Clarkfreedreno/a4xx: rect textures
2014-12-03 Rob Clarkfreedreno: update generated headers
2014-12-03 Rob Clarkfreedreno: fix signed vs unsigned lols
2014-12-02 Rob Clarkfreedreno/a4xx: alpha blend fixes
2014-12-02 Rob Clarkfreedreno/a4xx: fix DRAW initiator encoding of index...
2014-12-02 Rob Clarkfreedreno: update generated headers
2014-12-01 Rob Clarkfreedreno/a4xx: invalidate cache when vbo's change
2014-11-30 Ilia Mirkinfreedreno/a3xx: add missing integer formats and enable...
2014-11-30 Ilia Mirkinfreedreno/a3xx: enable sampling from integer textures
2014-11-30 Ilia Mirkinfreedreno: allow each generation to hook into sampler...
2014-11-30 Ilia Mirkinfreedreno/a3xx: don't use half precision shaders for...
2014-11-30 Ilia Mirkinfreedreno/a3xx: disable blending for integer formats
2014-11-30 Ilia Mirkinfreedreno/a3xx: remove blend clamp enables from gmem...
2014-11-30 Ilia Mirkinfreedreno/a3xx: add format to emit info, use to set...
2014-11-30 Ilia Mirkinfreedreno/a3xx: add 16-bit unorm/snorm texture formats
2014-11-30 Ilia Mirkinfreedreno/ir3: remove unused arg parameter
2014-11-30 Ilia Mirkinfreedreno/ir3: fix UMAD
2014-11-30 Rob Clarkfreedreno/a4xx: stencil fixes
2014-11-30 Rob Clarkfreedreno: update generated headers
2014-11-30 Rob Clarkfreedreno/a4xx: add render target format to fd4_emit
2014-11-29 Ilia Mirkinfreedreno/a3xx: unify vertex/texture formats into a...
2014-11-29 Ilia Mirkinfreedreno/a3xx: rename vertex/texture format enums...
2014-11-29 Ilia Mirkinfreedreno/a3xx: fd3_util -> fd3_format
2014-11-29 Ilia Mirkinfreedreno/a3xx: only enable blend clamp for non-float...
2014-11-27 Ilia Mirkinfreedreno/ir3: don't pass consts to madsh.m16 in MOD...
2014-11-16 Emil Velikovfreedreno: add missing headers in Makefile.sources
2014-11-15 Rob Clarkfreedreno/a4xx: implement mem->gmem (restore)
2014-11-15 Rob Clarkfreedreno/a4xx: move where SP_FS_MRT_REGn is emitted
2014-11-15 Rob Clarkfreedreno: add adreno 420 support
2014-11-15 Rob Clarkfreedreno: update generated headers
2014-11-14 Rob Clarkfreedreno/ir3: move some helpers
2014-11-14 Rob Clarkfreedreno: rename draw->draw_vbo
2014-11-14 Rob Clarkfreedreno/a3xx: missing u_upload_destroy
2014-11-14 Rob Clarkfreedreno: fix borked check for a320.0
2014-11-14 Rob Clarkfreedreno/ir3: half vs full reg in standalone compiler...
2014-10-25 Rob Clarkfreedreno/ir3: consider instruction neighbors in cp
2014-10-25 Rob Clarkfreedreno/ir3: always mov tex coords
2014-10-25 Rob Clarkfreedreno: rename a couple debug flags
2014-10-25 Rob Clarkfreedreno/ir3: skip virtual outputs in standalone compiler
2014-10-25 Rob Clarkfreedreno/ir3: standalone compiler updates for ir3test
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-23 Rob ClarkRevert "freedreno/a3xx: only emit dirty consts"
2014-10-23 Rob Clarkfreedreno: fix PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
2014-10-22 Rob Clarkfreedreno/a3xx: fix depth/stencil restore format
2014-10-22 Rob Clarkfreedreno/a3xx: fix viewport state during clear
2014-10-22 Rob Clarkfreedreno: mark scissor state dirty when enable bit...
2014-10-22 Rob Clarkfreedreno: clear vs scissor
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-10-21 Rob Clarkfreedreno/ir3: add debug flag to disable cp
2014-10-21 Ilia Mirkinfreedreno: positions come out as integers, not half...
2014-10-21 Rob Clarkfreedreno/a3xx: disable early-z when we have kill's
2014-10-21 Rob Clarkfreedreno/ir3: fix potential gpu lockup with kill
2014-10-21 Rob Clarkfreedreno/ir3: comment + better fxn name
2014-10-21 Rob Clarkfreedreno/a3xx: only emit dirty consts
2014-10-21 Rob Clarkfreedreno/a3xx: more layer/level fixes
2014-10-15 Rob Clarkfreedreno/ir3: large const support
2014-10-15 Rob Clarkfreedreno: update generated headers
2014-10-15 Rob Clarkfreedreno: fix layer_stride
2014-10-15 Rob Clarkfreedreno: inline fd_draw_emit()
2014-10-15 Rob Clarkfreedreno/ir3: optimize shader key comparision
2014-10-15 Rob Clarkfreedreno/a3xx: refactor/optimize emit
2014-10-15 Rob Clarkfreedreno/a3xx: refactor vertex state emit
2014-10-14 Rob Clarkfreedreno: use tgsi_lowering
2014-10-03 Rob Clarkfreedreno: query fixes
2014-10-03 Rob Clarkfreedreno/a3xx: handle VS only outputting BCOLOR
2014-10-03 Rob Clarkfreedreno/ir3: fix lockups with lame FRAG shaders
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