radeonsi: use shader_info::cs::local_size_variable to clean up some code
[mesa.git] / src / gallium / drivers / lima / lima_draw.c
2020-04-29 Mike Blumenkrantzgallium: add pipe cap for scissored clears and pass...
2020-04-05 Vasily Khoruzhicklima: avoid situations when scissor minx > maxx or...
2020-03-18 Icenowy Zhenglima: implement zsbuf reload
2020-03-11 Vasily Khoruzhicklima: print gp uniforms if gp debug is enabled
2020-03-10 Vasily Khoruzhicklima: enable minmax cache for index buffers
2020-02-17 Qiang Yulima: rename lima_submit to lima_job
2020-02-17 Qiang Yulima: optinal flush submit in lima_clear
2020-02-17 Qiang Yulima: use per submit dump file
2020-02-17 Qiang Yulima: move clear into submit (v2)
2020-02-17 Qiang Yulima: move damage_rect into lima_submit
2020-02-17 Qiang Yulima: move resolve into lima_submit
2020-02-17 Qiang Yulima: move plbu/vs_cmd_array into lima_submit
2020-02-17 Qiang Yulima: track write submits of context (v3)
2020-02-17 Qiang Yulima: make lima_submit one time use drop data (v3)
2020-02-17 Qiang Yulima: add lima_submit_get
2020-02-17 Qiang Yulima: move flush code to lima_submit.c
2020-02-17 Qiang Yulima: put hardware related info to lima_gpu.h
2020-02-17 Qiang Yulima: merge gp/pp submit
2020-02-17 Qiang Yulima: move syncobj from lima_submit to lima_context
2020-02-17 Qiang Yulima: add missing resolve check for damage and reload
2020-02-17 Qiang Yulima: add render target to submit by dirty buffer flags
2020-02-17 Qiang Yulima: delay plbu head command generation to flush stage...
2020-02-17 Qiang Yulima: delay add plb buffer to submit when flush
2020-02-17 Qiang Yulima: pass array as parameter to PLBU and VS command...
2020-02-17 Qiang Yulima: remove lima_ctx_buff_va submit flags (v2)
2020-02-17 Qiang Yulima: always add texture bo to submit
2020-02-14 Vasily Khoruzhicklima: handle early-z and pixel kill better
2020-01-30 Qiang Yulima: create heap buffer with new interface if available
2020-01-28 Vasily Khoruzhicklima: disable early-z if fragment shader uses discard
2020-01-23 Vasily Khoruzhicklima: implement invalidate_resource()
2020-01-16 Andreas Baierllima: Fix alpha blending
2020-01-16 Vasily Khoruzhicklima: fix handling of reverse depth range
2020-01-13 Andreas Baierllima: Add stencil support
2020-01-12 Vasily Khoruzhicklima: implement polygon offset
2020-01-12 Vasily Khoruzhicklima: fix viewport clipping
2020-01-12 Vasily Khoruzhicklima: fix PLBU_CMD_PRIMITIVE_SETUP command
2020-01-05 Vasily Khoruzhicklima: fix PP stream terminator size
2020-01-05 Vasily Khoruzhicklima: don't reload and redraw tiles that were not updated
2020-01-05 Vasily Khoruzhicklima: postpone PP stream generation
2020-01-03 Vasily Khoruzhicklima: fix allocation of GP outputs storage for indexed...
2019-12-19 Andreas Baierllima: Rotate dump files after each finished pp frame
2019-12-19 Vasily Khoruzhicklima: drop suballocator
2019-12-19 Vasily Khoruzhicklima: use single BO for GP outputs
2019-12-14 Erico Nuneslima: split draw calls on 64k vertices
2019-12-14 Erico Nuneslima: refactor indexed draw indices upload
2019-12-14 Erico Nuneslima: allocate separate bo to store varyings
2019-12-14 Erico Nunesgallium/util: add alignment parameter to util_upload_in...
2019-12-13 Andreas Baierllima/parser: Add RSW parsing
2019-11-17 Andreas Baierllima: Parse VS and PLBU command stream while making...
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-11-06 Vasily Khoruzhicklima: add support for gl_PointSize
2019-11-02 Vasily Khoruzhicklima: set dithering flag when necessary
2019-10-31 Icenowy Zhenglima: support indexed draw with bias
2019-10-31 Arno Messiaenlima: add cubemap support
2019-10-31 Arno Messiaenlima: add layer_stride field to lima_resource struct
2019-10-20 Vasily Khoruzhicklima: fix PP stack size
2019-10-16 Andreas Baierllima: Fix crash when there are no vertex shader attributes
2019-09-28 Vasily Khoruzhicklima: set uniforms_address lower bits properly
2019-09-28 Icenowy Zhenglima: do not set the PP uniforms address lowest bits
2019-09-26 Icenowy Zhenglima: support rectangle texture
2019-09-23 Erico Nuneslima: remove partial clear support from pipe->clear()
2019-09-23 Qiang Yulima: move damage bound build to resource
2019-09-23 Qiang Yulima: implement EGL_KHR_partial_update
2019-09-22 Icenowy Zhenglima: fix PLBU viewport configuration
2019-09-17 Icenowy Zhenglima: reset scissor state if scissor test is disabled
2019-09-04 Roman Stratiienkolima: Return fence unconditionally
2019-08-25 Erico Nuneslima: fix ppir spill stack allocation
2019-08-25 Qiang Yulima: move format handling to unified place
2019-08-09 Vasily Khoruzhicklima: introduce a struct describing texture descriptor
2019-07-13 Andreas Baierllima: Fix compiler warnings for unused functions.
2019-06-12 Nicolai Hähnleu_dynarray: turn util_dynarray_{grow, resize} into...
2019-05-25 Qiang Yulima: fix render to non-zero level texture
2019-05-10 Qiang Yulima: fix width 4096 resolution GP fail
2019-05-10 Vasily Khoruzhicklima: fix tile buffer reloading
2019-04-14 Vasily Khoruzhicklima: add support for depth/stencil fbo attachments...
2019-04-14 Vasily Khoruzhicklima: use individual tile heap for each GP job.
2019-04-11 Icenowy Zhenglima: make lima_context_framebuffer subtype of pipe_fra...
2019-04-11 Qiang Yugallium: add lima driver