Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_tri.c
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-31 Keith Whitwellllvmpipe: slightly simplify build_mask
2010-08-31 Keith Whitwellllvmpipe: combine linear mask calculation
2010-08-31 Keith Whitwellllvmpipe: intrinsics versions of build_mask functions
2010-08-27 Hui Qi Tayllvmpipe: native rasterization for lines
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-15 Keith Whitwellllvmpipe: special case triangles which fall in a single...
2010-08-15 Keith Whitwellllvmpipe: remove all traces of step arrays, pos_tables
2010-08-15 Keith Whitwellllvmpipe: eliminate last usage of step array in rast_tmp.h
2010-08-15 Keith Whitwellllvmpipe: version of block4 which doesn't need the...
2010-08-15 Keith Whitwellllvmpipe: reorganize block4 loop, nice speedup
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-13 Keith Whitwellllvmpipe: pass mask into fragment shader
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-03-15 Zack RusinMerge remote branch 'origin/master' into gallium_draw_llvm
2010-03-10 Michal KrolMerge branch 'master' into gallium-sampler-view
2010-03-09 Roland ScheideggerMerge branch 'gallium-vertexelementcso'
2010-03-02 Michal KrolMerge branch 'gallium-no-rhw-position'
2010-02-24 Brian Paulllvmpipe: more lp_rasterizer_task parameter passing
2010-02-24 Brian Paulllvmpipe: pass fewer parameters to rasterization functions
2010-02-24 Brian Paulllvmpipe: added some assertions
2010-02-17 Ian RomanickMerge commit '381d5e209815235911c4aab516037c868c8f695f'
2010-02-17 Keith Whitwellllvmpipe: use ffs technique for full tiles also
2010-02-17 Keith Whitwellllvmpipe: rework do_block_16 to use bitmasks and ffs
2010-02-09 Roland ScheideggerMerge branch 'gallium-nopointsizeminmax'
2010-02-05 José FonsecaMerge remote branch 'origin/master'
2010-02-05 José FonsecaMerge remote branch 'origin/lp-binning'
2010-01-31 José FonsecaMerge remote branch 'origin/master' into lp-binning
2010-01-22 Brian Paulllvmpipe: use some local vars to index step arrays
2010-01-21 Brian Paulllvmpipe: added simple perf/statistics counting facility
2010-01-16 José FonsecaMerge remote branch 'origin/master' into lp-binning
2010-01-15 Brian Paulllvmpipe: skip 4x4 in/out test code
2010-01-15 Brian Paulllvmpipe: added comment about lookup-tables vs. computation
2010-01-15 Brian Paulllvmpipe: generate two shader varients, one omits trian...
2010-01-08 José FonsecaMerge remote branch 'origin/master' into lp-binning
2009-12-17 Brian Paulllvmpipe: replace INT_MIN/2 with INT_MIN
2009-12-17 Brian Paulllvmpipe: improve the in/out test a little
2009-12-16 Brian Paulllvmpipe: do final the pixel in/out triangle test in...
2009-12-08 Brian Paulllvmpipe: repartition lp_rasterizer state for threading
2009-12-04 Brian Paulllvmpipe: use LP_DBG() macro everywhere
2009-12-01 Brian Paulllvmpipe: added assertions
2009-12-01 Brian Paulllvmpipe: simplify mask computation
2009-12-01 Brian Paulllvmpipe: replace shifts with multiplies to be clearer
2009-12-01 Brian Paulllvmpipe: make nr_blocks unsigned
2009-12-01 Brian Paulllvmpipe: comments, reformatting and assertions in...
2009-10-20 Keith Whitwellllvmpipe: move block list into rast struct
2009-10-20 Keith Whitwellllvmpipe: build list of 4x4 blocks to be shaded
2009-10-20 Keith Whitwellllvmpipe: recursive rasterization within a tile
2009-10-20 Keith Whitwellllvmpipe: precalculate some offsets
2009-10-19 Keith Whitwellllvmpipe: calculate masks in format desired by shader
2009-10-19 Keith Whitwellllvmpipe: pre-multiply some constants by fixed_one
2009-10-19 José Fonsecallvmpipe: Reshape the shader input from 8x2 to 4x4.
2009-10-19 Keith Whitwellllvmpipe: fixed-point rasterization
2009-10-10 José Fonsecallvmpipe: Only invoke the shader if necessary.
2009-10-09 José Fonsecallvmpipe: Fix type in tri bounding box check.
2009-10-09 Keith Whitwellllvmpipe: just bin whole tiles for now
2009-10-09 Keith Whitwellllvmpipe: get lp_setup_tri building
2009-10-09 Keith Whitwellllvmpipe: use union lp_cmd_rast_arg directly, rather...
2009-10-08 Keith Whitwellllvmpipe: triangle struct owns its copy of shader inputs
2009-10-08 José Fonsecallvmpipe: Remove quad headers.
2009-10-08 José Fonsecallvmpipe: Call lp_rast_shade_quads from tri rasterizer.
2009-10-08 Keith Whitwellllvmpipe: rast_tri updates
2009-10-08 José Fonsecallvmpipe: More assorted build fixes.
2009-10-08 José Fonsecallvmpipe: Update includes and copyright headers.
2009-10-08 Keith Whitwellllvmpipe: more wipping