llvmpipe: pass number of samplers into llvm sampler code.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_cs.c
2020-07-02 Dave Airliellvmpipe: pass number of samplers into llvm sampler...
2020-06-10 Dave Airliellvmpipe/cs: add shader caching
2020-06-10 Dave Airliegallivm: add support for a cache object
2020-06-10 Dave Airliegallivm: rework coroutine malloc/free callouts.
2020-06-10 Dave Airliellvmpipe/draw: drop variant number from function names.
2020-06-10 Dave Airliellvmpipe/cs: overhaul cs variant key state.
2020-05-13 Marek Olšákgallium: rename 'state tracker' to 'frontend'
2020-05-06 Dave Airliellvmpipe: add multisample support to texture allocator.
2020-05-06 Dave Airliellvmpipe: add samples support to image jit
2020-05-06 Dave Airliellvmpipe: add num_samples/sample_stride support to...
2020-05-05 Dave Airliellvmpipo/nir: free compute shader NIR
2020-03-17 Michel Dänzerllvmpipe: Use uintptr_t for pointer values
2020-03-10 Karol HerbstRevert "gallium: make handles of set_global_binding...
2020-03-10 Karol Herbstgallium: make handles of set_global_binding 64 bit
2019-12-27 Dave Airliellvmpipe: handle serialized nir as a shader type.
2019-12-27 Dave Airliegallivm/llvmpipe: add support for global operations.
2019-12-27 Dave Airliegallivm/llvmpipe: add support for block size intrinsic
2019-12-27 Dave Airliegallivm/llvmpipe: add support for work dimension intrinsic.
2019-12-27 Dave Airliellvmpipe/gallivm: add kernel inputs
2019-11-28 Dave Airliellvmpipe: add initial nir support
2019-09-06 Roland Scheideggerllvmpipe: fix CALLOC vs. free mismatches
2019-09-04 Dave Airliellvmpipe: add local memory allocation path
2019-09-04 Dave Airliellvmpipe: add compute shader images support
2019-09-04 Dave Airliellvmpipe: add ssbo support to compute shaders
2019-09-04 Dave Airliellvmpipe: add compute sampler + sampler view support.
2019-09-04 Dave Airliellvmpipe: add support for compute constant buffers.
2019-09-04 Dave Airliellvmpipe: add compute pipeline statistics support.
2019-09-04 Dave Airliellvmpipe: add grid launch
2019-09-04 Dave Airliellvmpipe: add compute shader generation.
2019-09-04 Dave Airliellvmpipe: introduce variant building infrastrucutre.
2019-09-04 Dave Airliellvmpipe: introduce new state dirty tracking for compute.
2019-09-04 Dave Airliellvmpipe: add initial shader create/bind/destroy varian...
2019-09-04 Dave Airliellvmpipe: introduce compute shader context