util: Move gallium's PIPE_FORMAT utils to /util/format/
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_fs.c
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-11-05 Dylan Bakerutil: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
2019-11-05 Dylan Bakerutil/u_endian: set PIPE_ARCH_*_ENDIAN to 1
2019-09-04 Dave Airliellvmpipe: add compute shader images support
2019-09-04 Dave Airliellvmpipe: add ssbo support to compute shaders
2019-09-04 Dave Airliellvmpipe: add support for compute constant buffers.
2019-08-27 Dave Airliellvmpipe: add fragment shader image support
2019-08-27 Dave Airliellvmpipe: move the fragment shader variant key to dynam...
2019-08-27 Dave Airliellvmpipe: handle early test property.
2019-07-25 Dave Airliegallium: fix windows build from params change.
2019-07-23 Dave Airliegallivm: rework lp_build_tgsi_soa to take a struct
2019-07-19 Eric Engestromutil: use standard name for snprintf()
2019-07-07 Dave Airliellvmpipe: add support for shader buffer binding.
2019-07-07 Dave Airliellvmpipe: add support for ssbo to the fragment shader...
2019-07-07 Dave Airliegallivm: add ssbo pointers to the soa build api.
2019-06-21 Dave Airliellvmpipe: make remove_shader_variant static.
2018-09-07 Marek Olšákgallium: split depth_clip into depth_clip_near & depth_...
2018-05-23 Roland Scheideggerllvmpipe: improve rasterization discard logic
2018-05-18 Brian Paulllvmpipe: fix check for a no-op shader
2018-03-29 Ian Romanickutil: Move util_is_power_of_two to bitscan.h and rename...
2018-03-06 Roland Scheideggertgsi/scan: use wrap-around shift behavior explicitly...
2018-02-01 Brian Paulgallivm/llvmpipe: add const qualifiers on sampler variables
2017-11-09 Nicolai Hähnleutil: move os_time.[ch] to src/util
2017-10-18 Roland Scheideggerllvmpipe: handle shader sample mask output
2017-10-03 Brian Paulllvmpipe: silence 'variable may be used uninitialized...
2017-09-09 Roland Scheideggerllvmpipe, draw: improve shader cache debugging
2017-08-02 Nicolai Hähnlegallium: rename util_dump_* to util_str_* for enum...
2017-03-08 Brian Paulgallium: s/uint/enum pipe_shader_type/ for set_constant...
2017-01-06 Roland Scheideggerllvmpipe: do transpose/untwiddle after conversion for...
2017-01-06 Roland Scheideggerllvmpipe: use alpha from already converted color if...
2017-01-06 Roland Scheideggerllvmpipe: use scalar load instead of vectors for small...
2017-01-05 Roland Scheideggergallivm: implement aos unpack (to unorm8) for small...
2017-01-05 Roland Scheideggerllvmpipe: (trivial) minimally simplify mask construction
2016-11-09 Aaron Watryllvmpipe: Fix build after removal of deprecated attribu...
2016-08-20 Roland Scheideggerllvmpipe: fix issues with depth clamp
2016-06-20 Rob Clarkgallium: make constant_buffer const
2016-06-14 Roland Scheideggerllvmpipe: hack-fix bugs due to bogus bind flags
2016-04-27 Brian Paulllvmpipe: s/Elements/ARRAY_SIZE/
2016-04-21 Marek Olšákgallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
2016-04-15 Jason EkstrandMerge branch 'vulkan'
2016-04-15 Roland Scheideggerllvmpipe: (trivial) initialize src1_alpha var to NULL
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-03 Jose Fonsecagallivm: Use standard LLVMSetAlignment from LLVM 3...
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-07 Roland Scheideggerllvmpipe: use ints not unsigned for slots
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-06 Edward O'Callaghangallium/drivers: Trivial code-style cleanup
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-04 Roland Scheideggerllvmpipe: add cache for compressed textures
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-04 Roland Scheideggerllvmpipe: Implement stencil export
2015-03-27 Roland Scheideggergallivm: pass jit_context pointer through to sampling
2015-01-29 Eric Anholtgallium: Replace u_simple_list.h with util/simple_list.h
2014-11-26 José Fonsecadraw,gallivm,llvmpipe: Avoid implicit casts of 32-bit...
2014-10-23 José Fonsecagallivm,llvmpipe,clover: Bump required LLVM version...
2014-10-04 Marek Olšáktgsi: change tgsi_shader_info::properties to a one...
2014-10-04 Marek Olšáktgsi: remove some not so useful variables from tgsi_sha...
2014-10-04 Marek Olšáktgsi: simplify shader properties in tgsi_shader_info
2014-09-30 Mathias Fröhlichllvmpipe: Use two LLVMContexts per OpenGL context inste...
2014-05-19 Roland Scheideggerllvmpipe: do IR counting for shader cache management...
2014-05-16 Roland Scheideggergallivm: give more verbose names to modules
2014-05-15 Roland Scheideggerllvmpipe: kill off llvmpipe_variant_count
2014-05-14 José Fonsecallvmpipe: Delete unneeded LLVM stuff earlier.
2014-03-21 Roland Scheideggerllvmpipe: add support for b5g6r5_srgb
2014-01-31 Roland Scheideggerllvmpipe: fix denorm handling for r11g11b10_float forma...
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-17 Brian Paulllvmpipe: handle NULL color buffer pointers
2014-01-16 Zack Rusinllvmpipe: do constant buffer bounds checking in shaders
2014-01-07 Si Chenllvmpipe: Implement alpha_to_coverage for non-MSAA...
2013-12-11 Matthew McClurellvmpipe: add plumbing for ARB_depth_clamp
2013-12-10 Zack Rusinllvmpipe: fix blending with half-float formats
2013-12-09 Matthew McClurellvmpipe: clamp fragment shader depth write to the...
2013-11-14 Roland Scheideggergallivm,llvmpipe: fix float->srgb conversion to handle...
2013-10-01 Vinson Leellvmpipe: Remove unnecessary null check of shader.
2013-09-20 José Fonsecallvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.
2013-08-14 Zack Rusinllvmpipe: fix pipeline statistics with a null ps
2013-07-18 Roland Scheideggerllvmpipe: clamp inputs for srgb render buffers
2013-07-18 Roland Scheideggerllvmpipe: fix blending with SRC_ALPHA_SATURATE with...
2013-07-15 Roland Scheideggerllvmpipe: support sRGB framebuffers
2013-06-26 Roland Scheideggerllvmpipe: add support for nested / overlapping queries
2013-06-24 Adam Jacksongallium: Fix llvmpipe on big-endian machines
2013-06-04 Roland Scheideggerllvmpipe: improve alignment calculation for fetching...
2013-06-04 Roland Scheideggerllvmpipe: reduce alignment requirement for 1d resources...
2013-06-04 Roland Scheideggerllvmpipe: cleanup of generate_unswizzled_blend
2013-05-22 Roland Scheideggerllvmpipe: disable simple_shader optimization
2013-05-22 Roland Scheideggerllvmpipe: fix early depth test / late depth write stenc...
2013-05-22 Roland Scheideggerllvmpipe: fix issue with not writing new stencil values
2013-05-17 Roland Scheideggerllvmpipe: handle z32s8x24 depth/stencil format
2013-05-03 Roland Scheideggerllvmpipe: get rid of depth swizzling.
2013-04-20 José Fonsecallvmpipe: Ignore depth-stencil state if format has...
2013-04-18 José Fonsecallvmpipe: Support half integer pixel center fs coord.
2013-04-18 José Fonsecallvmpipe: Remove the static interpolation.
2013-04-18 José Fonsecagallivm: Drop pos arg from lp_build_tgsi_soa.
2013-03-27 Zack Rusingallium/llvm: implement geometry shaders in the llvm...
2013-03-25 Brian Paulgallivm: init vars to silence warnings
2013-03-24 Vinson Leellvmpipe: Fix assertions with assignment instead of...
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