Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_fs.h
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-22 Keith Whitwellllvmpipe: reduce size of fragment shader variant key
2010-08-22 Keith Whitwellllvmpipe: remove unused member from lp_fragment_shader_...
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-13 Keith Whitwellllvmpipe: pass mask into fragment shader
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-21 José Fonsecallvmpipe: s/lpfs/shader/
2010-06-18 Roland Scheideggerllvmpipe: limit the number of fragment shader variants...
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
2010-06-03 José Fonsecallvmpipe: Number shaders/variants for more reproducible...
2010-05-30 José Fonsecallvmpipe: Pass the fs variant to the rasterizer.