Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / drivers / llvmpipe /
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-31 Keith Whitwellllvmpipe: slightly simplify build_mask
2010-08-31 Keith Whitwellllvmpipe: combine linear mask calculation
2010-08-31 Keith Whitwellllvmpipe: intrinsics versions of build_mask functions
2010-08-28 Vinson Leellvmpipe: Include missing header in lp_flush.c.
2010-08-28 Vinson Leellvmpipe: Remove unnecessary header.
2010-08-27 Keith Whitwellllvmpipe: use util_iround in place of round
2010-08-27 Keith Whitwellllvmpipe: eliminate tri->dx, tri->dy values
2010-08-27 Hui Qi Tayllvmpipe: point sprites rasterization
2010-08-27 Hui Qi Tayllvmpipe: native point rasterization with better pixel...
2010-08-27 Hui Qi Tayllvmpipe: native point rasterization
2010-08-27 Keith Whitwellllvmpipe: update line rasterization code to current...
2010-08-27 Hui Qi Tayllvmpipe: native line rasterization with correct pixel...
2010-08-27 Hui Qi Tayllvmpipe: native rasterization for lines
2010-08-27 Keith Whitwellllvmpipe: add lp_setup_coef to makefile
2010-08-27 Keith Whitwellllvmpipe: intrinsics version of triangle coeficient...
2010-08-26 Brian Paulllvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
2010-08-25 Keith Whitwellllvmpipe: fix bad patch application
2010-08-25 Vinson Leellvmpipe: Remove unnecessary header.
2010-08-25 Keith Whitwellllvmpipe: track drawing region as a single u_rect
2010-08-25 Keith Whitwellllvmpipe: better triangle debugging
2010-08-25 Keith Whitwellllvmpipe: cull zero-area triangles early
2010-08-25 Keith Whitwellllvmpipe: more rasterization counters
2010-08-25 Keith Whitwellllvmpipe: move some fence functions into lp_screen.c
2010-08-25 Keith Whitwellllvmpipe: wake all threads waiting on a fence
2010-08-25 Keith Whitwellllvmpipe: fence debugging, add llvmpipe_finish
2010-08-25 Keith Whitwellllvmpipe: remove dead code
2010-08-25 Chia-I Wugallium: Use draw_set_index_buffer and others.
2010-08-22 Keith Whitwellllvmpipe: reduce size of fragment shader variant key
2010-08-22 Keith Whitwellllvmpipe: remove unused member from lp_fragment_shader_...
2010-08-22 Keith Whitwellllvmpipe: don't clear unused bins
2010-08-20 Luca Barbierigallium: make all checks for PIPE_TEXTURE_2D check...
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-15 Keith Whitwellllvmpipe: special case triangles which fall in a single...
2010-08-15 Keith Whitwellllvmpipe: consolidate several loops in lp_rast_triangle
2010-08-15 Keith Whitwellllvmpipe: remove all traces of step arrays, pos_tables
2010-08-15 Keith Whitwellllvmpipe: eliminate last usage of step array in rast_tmp.h
2010-08-15 Keith Whitwellllvmpipe: don't refer to plane->step when dcdx or dcdy...
2010-08-15 Keith Whitwellllvmpipe: also use build_mask at 16, 64 pixel levels
2010-08-15 Keith Whitwellllvmpipe: version of block4 which doesn't need the...
2010-08-15 Keith Whitwellllvmpipe: reorganize block4 loop, nice speedup
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-11 José Fonsecallvmpipe: Debug code to dump interpolation coefficients.
2010-08-11 José Fonsecallvmpipe: Use single precision divide for one over...
2010-08-10 nobledllvmpipe: Always use floating-point operators for float...
2010-08-09 José Fonsecautil: Move _mm_shuffle_epi8() to u_sse.h.
2010-08-06 Brian Paulgallium: remove stray semicolons
2010-08-06 Jakob Bornecrantzllvmpipe: Only get no rast option once
2010-07-30 Vinson Leellvmpipe: Silence unused value warning.
2010-07-30 Vinson Leellvmpipe: Fix implicit declaration of lp_func_delete_bo...
2010-07-30 Zack Rusinllvmpipe: delete function bodies after generating machi...
2010-07-29 Brian Paulllvmpipe: fix on-debug build breakage
2010-07-29 Brian Paulllvmpipe: added some jit debug code
2010-07-29 Brian Paulllvmpipe: silence warnings in lp_test_sincos.c
2010-07-29 Brian Paulllvmpipe: also test the new lp_build_assert() function
2010-07-29 Brian Paulllvmpipe: don't call LLVMCreateJITCompiler() twice
2010-07-29 José Fonsecascons: Use the current python executable for code gener...
2010-07-29 José Fonsecallvmpipe: Avoid corrupting the FPU stack with MMX instr...
2010-07-29 Chia-I Wugallium: Avoid void pointer arithmetic.
2010-07-29 Chia-I Wugallium: Keep only pipe_context::draw_vbo.
2010-07-29 Chia-I Wugallium: Implement draw_vbo and set_index_buffer for...
2010-07-27 Brian Paulllvmpipe: pass face+slice to llvmpipe_unswizzle_cbuf_tile()
2010-07-27 José Fonsecallvmpipe: Use lp_build_select_bitwise() where appropriate.
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-23 Jakob Bornecrantzllvmpipe: Partially fix resource texture from_handle
2010-07-23 Jakob Bornecrantzllvmpipe: Don't align values already aligned
2010-07-21 Marek Olšákllvmpipe: say no to depth clamp
2010-07-18 Vinson Leellvmpipe: Remove dead initialization.
2010-07-17 Vinson Leellvmpipe: Remove unused variable in lp_test_sincos.
2010-07-16 Keith Whitwellllvmpipe: use single swizzled tile
2010-07-16 José Fonsecallvmpipe: Describe _mm_shuffle_epi8() with gcc extended...
2010-07-16 José Fonsecallvmpipe: Only use -mssse3 on gcc 4.3+
2010-07-15 Brian Paulllvmpipe: implement instanced drawing functions
2010-07-15 José Fonsecallvmpipe: Remove redundant statement.
2010-07-14 Brian Paulllvmpipe: delete lp_test_*.o files with make clean
2010-07-14 José Fonsecallvmpipe: Remove redundant alignments.
2010-07-14 Chris Lillvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-13 Roland Scheideggerllvmpipe: fix comment typo
2010-07-13 Roland Scheideggerllvmpipe: move rasterizer to screen instead of setup...
2010-07-13 José Fonsecallvmpipe: Align texture data to the cache line.
2010-07-13 Keith Whitwellllvmpipe: eliminate the set_state rasterizer command
2010-07-13 Keith Whitwellllvmpipe: pass mask into fragment shader
2010-07-13 Keith Whitwellllvmpipe: move fences from per-bin to per-thread
2010-07-13 José Fonsecallvmpipe: Always swizzle/unswizzle whole tiles.
2010-07-13 Jakob Bornecrantzllvmpipe: Ignores!
2010-07-12 José Fonsecallvmpipe: Re-enable threading on windows.
2010-07-07 Vinson Leellvmpipe: Don't build lp_test_round when using MSVC.
2010-07-06 Vinson Leellvmpipe: Add lp_test_round to SCons build.
2010-07-06 Brian Paulllvmpipe: add test program for round(), trunc(), floor...
2010-07-06 Zack Rusinllvmpipe: disconnect vertex texture sampling from the...
2010-07-06 Zack Rusindraw: implement vertex texture sampling using llvm
2010-07-06 Alan Hourihanellvmpipe: ensure all bins are reset avoids memory corru...
2010-07-05 Roland Scheideggerllvmpipe: wait for queries being finished when asked...
2010-07-02 José Fonsecagallivm: Support multiple pixels in lp_build_fetch_rgba...
2010-07-02 José Fonsecagallivm: Fix 4 x unorm8 -> 4 x float conversion.
2010-07-01 Brian Paulllvmpipe: silence pointer type warnings
2010-07-01 José Fonsecagallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos().
2010-07-01 José Fonsecagallivm: Allow to conversions to/from registers of...
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