nv50: rename nv50_context::dirty to nv50_context::dirty_3d
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_shader_state.c
2016-03-18 Samuel Pitoisetnv50: rename nv50_context::dirty to nv50_context::dirty_3d
2015-11-05 Ilia Mirkinnv50,nvc0: provide debug messages with shader compilati...
2015-10-30 Samuel Pitoisetnv50: move HW queries to nv50_query_hw.c/h files
2015-10-30 Samuel Pitoisetnv50: add a header file for nv50_query
2015-10-30 Ilia Mirkinnv50: allow per-sample interpolation to be forced via...
2015-10-11 Ilia Mirkinnv50,nvc0: don't base decisions on available pushbuf...
2015-09-06 Ilia Mirkinnv50: fix drawing from tfb, direct-to-pushbuf submits
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-07-21 Samuel Pitoisetnv50: force cache flush when binding a new ubo
2015-07-20 Samuel Pitoisetnouveau: use bool instead of boolean
2014-04-26 Ilia Mirkinnv50: add support for PIPE_CAP_SAMPLE_SHADING
2014-02-13 Ilia Mirkinnv50: implement multiple viewports/scissors, enable...
2014-02-06 Ilia Mirkinnv50: fix layerid to be the fp input number rather...
2014-02-06 Ilia Mirkinnv50: rework primid logic
2014-01-27 Ilia Mirkinnv50: VP_RESULT_MAP_SIZE has to be positive
2014-01-27 Ilia Mirkinnv50: enable primitive id generation when it is an...
2014-01-27 Ilia Mirkinnv50: handle gl_Layer writes in GP
2014-01-27 Bryan Cainnv50: add support for geometry shaders
2014-01-18 Emil Velikovnv50: typecast the result of ffs() to unsigned
2014-01-18 Emil Velikovnv50: assert before trying to out-of-bounds access...
2013-09-11 Johannes ObermayrMove nv30, nv50 and nvc0 to nouveau.