2016-03-18 |
Samuel Pitoiset | nv50: rename nv50_context::dirty to nv50_context::dirty_3d |
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2016-03-08 |
Samuel Pitoiset | nv50,nvc0: make sure to destroy the mutex used for... |
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2016-02-16 |
Ben Skeggs | nv50: switch nv50_surface.c to updated g80_texture... |
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2016-02-16 |
Ben Skeggs | nv50: switch nv50_surface.c to updated g80_defs.xml.h |
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2016-02-11 |
Samuel Pitoiset | nv50,nvc0: remove unused parameter in nvXX_state_validate() |
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2016-01-30 |
Ilia Mirkin | nv50,nvc0: fix buffer clearing to respect engine alignm... |
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2015-12-01 |
Samuel Pitoiset | nv50,nvc0: allow to create resources other than buffers |
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2015-11-15 |
Ilia Mirkin | nv50,nvc0: disable render condition around clear_*... |
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2015-11-12 |
Ilia Mirkin | nv50,nvc0: add ARB_clear_texture support |
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2015-10-31 |
Ilia Mirkin | nouveau: get rid of tabs |
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2015-10-29 |
Ilia Mirkin | nv50: add ARB_copy_image support |
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2015-08-23 |
Ilia Mirkin | nv50: fix 2d engine blits for 64- and 128-bit formats |
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2015-08-23 |
Ilia Mirkin | nv50,nvc0: disable depth bounds test on blit |
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2015-08-17 |
Ilia Mirkin | nv50,nvc0: take level into account when doing eng2d... |
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2015-07-21 |
Ilia Mirkin | gallium: replace INLINE with inline |
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2015-07-20 |
Samuel Pitoiset | nouveau: use bool instead of boolean |
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2015-07-20 |
Samuel Pitoiset | nv50: turn samples counts off during blit |
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2015-01-05 |
Ilia Mirkin | nv50: regenerate rnndb headers |
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2014-10-26 |
Tobias Klausmann | nv50: handle inverted render conditions |
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2014-09-26 |
Ilia Mirkin | nv50,nvc0: fix 3d blit logic for odd depth/stencil... |
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2014-09-01 |
Ilia Mirkin | nv50: mt address may not be the underlying bo's start... |
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2014-06-17 |
Ilia Mirkin | nv50: make sure to mark first scissor dirty after blit |
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2014-05-23 |
Christoph Bumiller | nv50: setup scissors on clear_render_target/depth_stencil |
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2014-05-21 |
Ilia Mirkin | nv50,nvc0: fix 3d blits with mipmap levels |
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2014-05-11 |
Ilia Mirkin | nv50,nvc0: fix blit 3d path for 1d array textures |
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2014-05-11 |
Ilia Mirkin | nv50,nvc0: leave queries on during blit, turn them... |
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2014-04-26 |
Ilia Mirkin | nv50: add support for PIPE_CAP_SAMPLE_SHADING |
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2014-04-19 |
Ilia Mirkin | nv50: use 2d blit when src/dst have same number of... |
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2014-04-01 |
Ilia Mirkin | nv50: implement clear_buffer to accelerate ARB_clear_bu... |
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2014-03-09 |
Ilia Mirkin | nv50: adjust blit_3d handling of ms output textures |
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2014-02-22 |
Ilia Mirkin | nv50: make sure to clear _all_ layers of all attachments |
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2014-01-27 |
Ilia Mirkin | nv50: don't forget to also clear additional layers |
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2014-01-27 |
Ilia Mirkin | nv50, nvc0: only clear out the buffers that we were... |
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2013-09-20 |
Marek Olšák | gallium: add flush_resource context function |
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2013-09-11 |
Johannes Obermayr | Move nv30, nv50 and nvc0 to nouveau. |
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