Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / r300 / r300_reg.h
2016-05-09 Marek Olšákr300g: add support for PIPE_FORMAT_x8R8G8B8_*
2015-04-27 Zoë BladeFix a few typos
2015-02-06 David Heidelbergr300g: small code cleanup (v2)
2013-02-06 Marek Olšákr300/compiler: add support for saturate output modifier...
2013-01-15 Marek Olšákr300g: implement MSAA compression and fast MSAA color...
2011-10-15 Tom Stellardr300/compiler: Implement the texture semaphore
2011-09-17 Tom Stellardr300/compiler: Add support for the output modifier...
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-07-26 Marek Olšákr300g: copy the compiler from r300c
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-03-02 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-01 Marek Olšákr300g: initialize some r500 PS3 regs
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-24 Tom Stellardr300g: Increase fragment shader limits for r400 cards
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-08 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-24 Dave Airlier300g: hyperz fixing typo.
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-05 Dave Airlier300g: try and use all of vertex constant space
2010-12-01 Marek Olšákr300g: fix texture swizzling with compressed textures...
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-28 Marek Olšákr300g: fix blitting between 2D NPOT mipmaps
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-10 Tom Stellardr300/compiler: Implement hardware assisted loops for...
2010-08-05 Dave Airlier300g: implement hyper-z support. (v4)
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-08 Marek Olšákr300g: minor fixups
2010-07-03 Tom Stellardr300g: Fix typo in r300_reg.h
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-24 Marek Olšákr300g: add "has HiZ" flag, add ZMask regs
2010-06-20 Marek Olšákr300g: manually assign texture cache regions
2010-06-13 Marek Olšákr300g: reorder CS macros and document them a little
2010-06-07 Marek Olšákr300g: fix 24-bit depth texturing
2010-05-01 Younes MantonMerge branch 'master' of ssh://git.freedesktop.org...
2010-05-02 Kristian HøgsbergMerge branch 'gles2-2'
2010-04-26 Marek Olšákr300g: force prefetch for non-indexed vertices
2010-04-23 Ian RomanickMerge branch '7.8'
2010-04-23 Jerome GlisseMerge remote branch 'origin/7.8'
2010-04-23 Michel DänzerMerge branch '7.8'
2010-04-22 Brian PaulMerge branch '7.8'
2010-04-20 Dan NicholsonMerge branch '7.8'
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
2010-04-28 Jakob BornecrantzMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
2010-04-27 Brian PaulMerge branch '7.8'
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-19 Brian PaulMerge branch '7.8'
2010-04-13 Jesse BarnesMerge branch '7.8'
2010-04-11 Maciej CencoraMerge commit 'origin/7.8'
2010-04-11 Marek Olšákr300g: support some exotic sampler formats
2010-04-09 Brian PaulMerge branch '7.8'
2010-04-08 Dave AirlieMerge remote branch 'origin/7.8'
2010-04-07 Zack RusinMerge branch 'gallium_draw_llvm'
2010-04-05 Ian RomanickMerge branch '7.8'
2010-04-04 Ian RomanickMerge branch '7.8'
2010-04-04 Marek Olšákr300g: add r4xx fragment shader registers
2010-04-01 Zack RusinMerge remote branch 'origin/master' into gallium_draw_llvm
2010-04-01 Marek Olšákr300g: add RGTC texture support
2010-03-30 Michel DänzerMerge branch '7.8'
2010-03-26 Michel DänzerMerge branch '7.8'
2010-03-25 Brian PaulMerge branch '7.8'
2010-03-23 Brian PaulMerge branch '7.8'
2010-03-22 Brian PaulMerge branch '7.8'
2010-03-17 Brian PaulMerge branch '7.8'
2010-03-17 Pauli NieminenMerge branch '7.8' into master
2010-03-16 Chia-I WuMerge remote branch 'origin/gallium-st-api'
2010-03-15 Zack RusinMerge remote branch 'origin/master' into gallium_draw_llvm
2010-03-15 Keith WhitwellMerge commit 'origin/master' into gallium-sampler-view
2010-03-13 Marek Olšákr300g: add high quality anisotropic filtering for R5xx...
2010-03-13 Keith WhitwellMerge commit 'origin/master' into gallium-sampler-view
2010-03-12 Michel DänzerMerge branch '7.8'
2010-03-12 Jeff SmithGrammar and spelling fixes
2010-03-12 Younes MantonMerge remote branch 'origin/master' into pipe-video
2010-03-10 Michal KrolMerge branch 'master' into gallium-sampler-view
2010-03-09 Roland ScheideggerMerge branch 'gallium-vertexelementcso'
2010-02-22 Marek Olšákr3OOg: support rendering of more than 65535 vertices...
2010-02-17 Ian RomanickMerge commit '381d5e209815235911c4aab516037c868c8f695f'
2010-02-14 Marek Olšákr300: add half_float_vertex support
2010-02-09 Roland ScheideggerMerge branch 'gallium-nopointsizeminmax'
2010-01-26 Brian PaulMerge branch 'mesa_7_7_branch'
2010-01-25 Brian PaulMerge branch 'mesa_7_7_branch'
2010-01-22 Brian PaulMerge branch 'mesa_7_7_branch'
2010-01-22 Brian PaulMerge branch 'mesa_7_7_branch'
2010-01-20 Chia-I WuMerge remote branch 'origin/opengl-es-v2'
2010-01-16 José FonsecaMerge remote branch 'origin/master' into lp-binning
2010-01-15 Roland ScheideggerMerge branch 'gallium-noconstbuf'
2010-01-14 Jakob BornecrantzMerge branch 'mesa_7_7_branch'
2010-01-14 Michal KrolMerge branch 'instanced-arrays'
2010-01-13 Marek Olšákr300g: add emission of texture tiling bits
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