Merge branch 'lp-offset-twoside'
[mesa.git] / src / gallium / drivers / r300 / r300_state.c
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-20 Marek Olšákr300g: fix rendering with no vertex elements
2010-11-10 Marek Olšákr300g: rename has_hyperz -> can_hyperz
2010-11-04 Guillermo S. Romeror300g: Do not use buf param before checking for NULL.
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-09-26 Vinson Leer300g: Remove unused variable.
2010-09-26 Dave Airlier300g: fix glsl-fs-pointcoord
2010-09-24 Marek Olšákr300g: fix the border color for every format other...
2010-09-23 Dave Airlier300g: fix point sprite coord.
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-29 Marek Olšákr300g,u_blitter: use u_framebuffer
2010-08-28 Mathias Fröhlichr300g: fix min/max lod computation
2010-08-25 Marek Olšákr300g: fix potentially uninitialized variables in creat...
2010-08-25 Chia-I Wugallium: Use draw_set_index_buffer and others.
2010-08-25 Marek Olšákr300g: fix gl_PointCoord
2010-08-25 Marek Olšákr300g: eliminate unused constants in FS
2010-08-25 Marek Olšákr300g: eliminate unused constants in VS
2010-08-25 Marek Olšákr300g: clean up some mess in set_constant_buffer
2010-08-25 Marek Olšákr300g: fix indentation
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-15 Marek Olšákr300g: do not use HiZ if HiZ RAM is not properly initia...
2010-08-15 Marek Olšákr300g: do not use fastfill if ZMask RAM is not properly...
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-13 Marek Olšákr300g: fix fastfill when color and Z clear are invoked...
2010-08-10 Tom Stellardr300/compiler: Implement hardware assisted loops for...
2010-08-07 Marek Olšákr300g: fix cbzb clears when hyperz is off
2010-08-05 Marek Olšákr300g: fix fb_state atom size
2010-08-05 Dave Airlier300g: implement hyper-z support. (v4)
2010-08-03 Marek Olšákr300g: handle polygon offset correctly
2010-08-02 Marek Olšákr300g: fix hardlock when using more than one stuffed...
2010-07-29 Marek Olšákr300g/swtcl: fix crash in ETQW and minor fixups
2010-07-29 Chia-I Wugallium: Implement draw_vbo and set_index_buffer for...
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-25 Marek Olšákr300g: implement D24X8 texture sampling for r3xx-r4xx
2010-07-25 Marek Olšákr300g: do not use TXPITCH_EN if the width is POT and...
2010-07-25 Marek Olšákr300g: cleanup texture creation code
2010-07-21 Marek Olšákr300g: implement depth clamp
2010-07-21 Marek Olšákr300g: cleanup clip state emission
2010-07-16 Marek Olšákr300g: do not make copies of constant buffers, emit...
2010-07-16 Marek Olšákr300g: rebuild winsys and command submission to support...
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-12 Marek Olšákr300g: implement fast color clear
2010-07-08 Marek Olšákr300g: fix texturing with negative lod bias
2010-07-08 Marek Olšákr300g: add a function for marking framebuffer atoms...
2010-07-03 Marek Olšákr300g: fix warnings
2010-06-29 Marek Olšákr300g: move one flush from winsys to the context
2010-06-28 Marek Olšákutil: reference surfaces and sampler views in blitter...
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-27 Marek Olšákr300g: fix a compile error on non-debug builds
2010-06-27 Marek Olšákr300g: separate the hyperz state and pipelined FB regs...
2010-06-27 Marek Olšákr300g: reference surfaces in set_framebuffer_state
2010-06-27 Marek Olšákr300g: turn rasterizer state into a command buffer
2010-06-27 Marek Olšákr300g: move emission of the MSPOS regs into the framebu...
2010-06-26 Marek Olšákr300g: introduce VAP invariant state
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-24 Marek Olšákr300g: move AA registers into the new AA state
2010-06-24 Marek Olšákr300g: separate the cache flush from the framebuffer...
2010-06-24 Marek Olšákr300g: reorder and cleanup register writes everywhere
2010-06-23 Corbin Simpsonglhd: Grab framebuffer state checks from r300g.
2010-06-22 Marek Olšákr300g: optimize the immediate mode emission path a bit
2010-06-20 Marek Olšákr300g: fix assigning the texture cache region for 1...
2010-06-20 Marek Olšákr300g: manually assign texture cache regions
2010-06-19 Marek Olšákr300g: fix random pixels appearing / incomplete rendering
2010-06-19 Marek Olšákr300g: fix clamp and mirror_clamp wrap modes when used...
2010-06-19 Marek Olšákr300g: improve the ZTOP condition
2010-06-19 Marek Olšákr300g: fix up the CS size of the rasterizer state
2010-06-16 Corbin Simpsonr300g: Fix MSAA state size.
2010-06-16 Corbin Simpsonr300g: Moar MSAA setup.
2010-06-16 Corbin Simpsonr300g: Old MSAA code from before gallium-msaa.
2010-06-13 Marek Olšákr300g: optimize emission of fragment shader constants
2010-06-13 Marek Olšákr300g: turn fragment shader into a CB
2010-06-13 Marek Olšákr300g: turn depth stencil state into a CB
2010-06-13 Marek Olšákr300g: turn clip state into a CB
2010-06-13 Marek Olšákr300g: turn blend color into a CB
2010-06-13 Marek Olšákr300g: turn blend state into a CB
2010-06-13 Marek Olšákr300g: remove r300_state.h
2010-06-13 Marek Olšákr300g: add fallback for unaligned/unsupported vertex...
2010-06-08 Marek Olšákr300g: skip rendering for unsupported vertex formats...
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
2010-05-31 Marek Olšákr300g: set correct pitch in libdrm
2010-05-28 Marek Olšákr300g: report vertex format support in is_format_supported
2010-05-27 Marek Olšákr300g/swtcl: fix secondary color and back-face color...
2010-05-26 Marek Olšákr300g: decouple drawing code and two-sided stencil...
2010-05-26 Marek Olšákr300g/swtcl: do not use u_upload_mgr and do not compute...
2010-05-21 Roland ScheideggerMerge branch 'gallium-msaa'
2010-05-21 Keith WhitwellMerge branch 'gallium-front-ccw'
2010-05-18 Roland Scheideggergallium: implement set_sample_mask() in all drivers
2010-05-14 Keith Whitwellgallium: more work on ccw flag removal
2010-05-14 Keith Whitwellgallium: convert rasterizer state to use gl-style front...
2010-05-12 Corbin Simpsonr300g: Correct viewport setup for SW TCL.
2010-05-08 Marek Olšákr300g: follow pipe_rasterizer_state::light_twoside
2010-05-08 Marek Olšákr300g: follow pipe_rasterizer_state::point_size_per_vertex
2010-05-08 Marek Olšákr300g: move GA_POINT_MINMAX back to rs_state
2010-05-08 Marek Olšákr300g: fix glean/pointSprite using lodbias correction
2010-05-08 Marek Olšákr300g: pass depth texture swizzle to the compiler if...
2010-05-04 Roland ScheideggerMerge commit 'origin/master' into gallium-msaa
2010-05-03 Marek Olšákr300g: use util_format_short_name and util_format_is_plain
2010-05-02 Kristian HøgsbergMerge branch 'gles2-2'
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