r600g: add point/sprite rendering support
[mesa.git] / src / gallium / drivers / r600 / r600_shader.c
2010-08-11 Jerome Glisser600g: add point/sprite rendering support
2010-08-06 Jerome Glisser600g: really fix multi target support
2010-08-06 Jerome Glisser600g: finish multi target rendering support
2010-08-06 Jerome GlisseRevert "r600g: don't use dynamic state allocation for...
2010-08-06 Dave Airlier600g: start to fix up multiple targets.
2010-08-05 Jerome Glisser600g: don't use dynamic state allocation for states
2010-08-04 Jerome Glisser600g: always perform texture perspective divide +...
2010-08-03 Jerome Glisser600g: add polygon offset support
2010-08-03 Jerome Glisser600g: fix LIT + fix multiple constant one ALU + fix...
2010-08-02 Jerome Glisser600g: split alu block to conform to limit + RCP opcode
2010-08-02 Jerome Glisser600g: add autogenerated reg definition + debug print...
2010-08-02 Dave Airlier600g: set correct tex coord type for rect textures.
2010-07-30 Jerome Glisser600g: add KIL opcode support
2010-07-30 Jerome Glisser600g: fix typo in tex instruction + shader semantic...
2010-07-29 Jerome Glisser600g: mipmap early support + EX2/ABS instruction ...
2010-07-28 Jerome Glisser600g: switch btw flat/linear interpolation
2010-07-28 Jerome Glisser600g: split pipe state creating/binding from hw state...
2010-07-28 Jerome Glisser600g: add lrp instruction support
2010-07-28 Jerome Glisser600g: actualy fix the literal emission
2010-07-28 Jerome Glisser600g: texture support
2010-07-27 Vinson Leer600g: Move declaration before code.
2010-07-27 Jerome Glisser600g: always emit literal after emiting an alu instruction
2010-07-26 Stephan Schmidr600g: implememt the LIT instruction
2010-07-24 Jerome Glisser600g: first pass at texture support
2010-07-23 Jerome Glisser600g: fix dp2, dp3, dp4 tokens
2010-07-23 Jerome Glisser600g: add RSQ token support
2010-07-23 Jerome Glisser600g: drop compiler stuff and switch over dumb tgsi...
2010-07-21 Dave Airlier600g: add r600 compile mode to compiler.
2010-07-20 Jerome Glisser600g: split trans unit computation
2010-07-02 Dave Airlier600: use gallium list macros instead of making our...
2010-06-06 Jerome Glisser600g: add shader literal constant support
2010-06-04 Marek Olšákr600g: use cast wrappers
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
2010-05-30 Vinson Leer600g: Remove unnecessary headers.
2010-05-27 Bas Nieuwenhuizenr600g: various fixes
2010-05-27 Jerome Glisser600g: Initial import