nir/opt_vectorize: Add a callback for filtering of vectorizing.
[mesa.git] / src / gallium / drivers / r600 / r600_shader.c
2020-09-02 Eric Anholtnir/opt_vectorize: Add a callback for filtering of...
2020-07-30 Boris Brezillonnir: Stop passing an options arg to nir_lower_int64()
2020-05-19 Gert Wollnyr600: Lower lerp after tgsi_to_nir
2020-05-19 Gert Wollnyr600: Lower int64 ops from TGSI-to-NIR shaders too
2020-05-18 Dave Airlier600: enable TEXCOORD semantic for TGSI.
2020-05-07 Gert Wollnyr600: Annotate some case fallthroughs
2020-04-28 Gert Wollnyr600: Handle texcoord semantics in LDS index evaluation
2020-02-10 Gert Wollnyr600: enable NIR backend DEBUG flag for supported archi...
2019-10-04 Gert Wollnyr600: Fix interpolateAtCentroid
2018-11-28 Nicolai Hähnlewinsys/amdgpu: explicitly declare whether buffer_map...
2018-09-15 Gert Wollnyr600/sb: use safe math optimizations when TGSI contains...
2018-07-23 Dave Airlier600: enable tess_input_info for TES
2018-07-20 Gert Wollnyr600: Correct evaluation of cube array index and face
2018-07-20 Gert Wollnyr600: correct texture offset for array index lookup
2018-07-20 Gert Wollnyr600: Delay emission of texture gradients and lookup...
2018-07-13 Gert Wollnyr600: Add spill output to group only if register or...
2018-06-21 Roland Scheideggerr600: fix copy/paste bug for sampleMaskIn workaround
2018-05-28 Gert Wollnyr600: Fix SSG when not all components are written
2018-05-28 Gert Wollnyr600: Correct IDIV if DST and SRC use the same temporary
2018-03-14 Roland Scheideggerr600: fix abs for op3 sources
2018-03-12 Dave Airlier600: implement callstack workaround for evergreen.
2018-03-02 Dave Airlier600/cayman: fix fragcood loading recip generation.
2018-02-28 Dave Airlier600/shader: when using images always load thread id...
2018-02-26 Dave Airlier600: fix tgsi clock last setting
2018-02-26 Gert Wollnyr600: Take ALU_EXTENDED into account when evaluating...
2018-02-14 Dave Airlier600: fix regression in gl_FragColor drawing
2018-02-14 Dave Airlier600: fix array spill if temp[0] is before all arrays
2018-02-08 Glenn Kennardr600g: Implement spilling of temp arrays (v2)
2018-02-08 Dave Airlier600: fix texture gather swizzling.
2018-02-08 Dave Airlier600: implement tg4 integer workaround. (v2)
2018-02-08 Glenn Kennardr600: clean up initial shader register setup
2018-02-08 Roland Scheideggerr600: partly fix sampleMaskIn value
2018-02-08 Roland Scheideggerr600: clean up fragment shader input scan code
2018-02-06 Dave Airlier600: fixup sparse color exports.
2018-02-06 Dave Airlier600: work out shader export mask at shader build time...
2018-02-06 Dave Airlier600: fix xfb stream check.
2018-02-06 Dave Airlier600: overhaul buffer resource query.
2018-02-06 Dave Airlier600/images: set offset for compute shaders with number...
2018-02-06 Dave Airlier600/atomic: fix ATOMCAS instruction.
2018-02-05 Vinson Leer600/fp64: Fix build.
2018-02-05 Dave Airlier600/fp64: fix integer->double conversion
2018-02-04 Dave Airlier600: fix resq for buffer images.
2018-02-01 Dave Airlier600: initial attempt at gl_HelperInvocation (v3)
2018-02-01 Dave Airlier600: fix buffer resinfo opcode translation.
2018-01-28 Dave Airlier600: add ARB_query_buffer_object support
2018-01-28 Dave Airlier600/shader: refactor mul hi/lo instruction emission
2018-01-18 Dave Airlier600/shader: only emit add instruction if param has...
2018-01-18 Dave Airlier600: add support for ARB_shader_clock.
2018-01-14 Gert Wollnyr600/shader: Initialize max_driver_temp_used correctly...
2018-01-10 Roland Scheideggerr600: use GET_BUFFER_RESINFO vtx fetch on eg instead...
2018-01-10 Roland Scheideggerr600: fix sampler indexing with texture buffers sampling
2018-01-10 Roland Scheideggerr600: don't use vtx offset for load_sample_position
2018-01-10 Dave Airlier600/shader: only read back the necessary tess factor...
2017-12-30 Roland Scheideggerr600: fix textureSize queries with tbos
2017-12-30 Roland Scheideggerr600: kill off native_integer shader ctx flag
2017-12-27 Dave Airlier600: fix atomic counter index mode getting emitted...
2017-12-06 Dave Airlier600: add support for compute grid/block sizes. (v2)
2017-12-06 Dave Airlier600/shader: add compute support to shader assembler
2017-12-05 Dave Airlier600/shader: add local memory support to shader assembler.
2017-12-05 Dave Airlier600: don't set EOP on pop or loop end
2017-12-05 Dave Airlier600/ssbo: refactor out buffer coord calcs and use...
2017-12-05 Dave Airlier600/ssbo: fix multi-dword buffer loads.
2017-12-05 Dave Airlier600/shader: fix ssbo atomic operations formats.
2017-12-05 Dave Airlier600/shader: fix thread id loading.
2017-12-05 Dave Airlier600/atomic: add cayman version of atomic save/restore...
2017-12-01 Dave Airlier600: add ARB_shader_storage_buffer_object support...
2017-12-01 Dave Airlier600/cayman: looks like cmpxchg moved to Z
2017-12-01 Dave Airlier600/shader: fix 64->32 conversions
2017-11-29 Dave Airlier600: fix bfe where src/dst are same.
2017-11-29 Dave Airlier600: lds load cleanups.
2017-11-29 Gert Wollnyr600_shader: only load from LDS what is really used
2017-11-22 Gert Wollnyr600/shader: Fix all warnings issed with "-Wall -Wextra"
2017-11-22 Gert Wollnyr600: Emit EOP for more CF instruction types
2017-11-20 Dave Airlier600: add cull distance support
2017-11-17 Dave Airlier600: handle image size support.
2017-11-17 Dave Airlier600/sb: disable SB for images.
2017-11-17 Dave Airlier600/shader: add support for load/store/atomic ops...
2017-11-17 Dave Airlier600/shader: implement getting thread id.
2017-11-17 Dave Airlier600/shader: add flag to denote if shader uses images
2017-11-15 Roland Scheideggerr600: use ieee version of rsq
2017-11-15 Roland Scheideggerr600: use ieee version of rcp
2017-11-15 Roland Scheideggerr600: use min_dx10/max_dx10 instead of min/max
2017-11-13 Dave Airlier600/shader: handle bitfield extract semantics properly.
2017-11-13 Dave Airlier600: handle bitfieldInsert corner case.
2017-11-13 Dave Airlier600: add gs tri strip adjacency fix.
2017-11-13 Dave Airlier600: fix isoline tess factor component swapping.
2017-11-13 Dave Airlier600/shader: reserve first register of vertex shader.
2017-11-09 Dave Airlier600: add support for hw atomic counters. (v3)
2017-09-29 Nicolai Hähnletgsi: clarify the semantics of DFRACEXP
2017-08-22 Marek Olšákgallium: remove TGSI opcode SCS
2017-08-22 Marek Olšákgallium: remove TGSI opcode BREAKC
2017-08-22 Marek Olšákgallium: remove TGSI opcode XPD
2017-08-22 Marek Olšákgallium: remove TGSI opcode DPH
2017-08-22 Marek Olšákgallium: remove TGSI opcode DP2A
2017-08-22 Marek Olšákgallium: remove TGSI_OPCODE_CALLNZ
2017-08-22 Marek Olšákgallium: remove TGSI FENCE opcodes
2017-08-22 Marek Olšákgallium: remove TGSI opcodes PUSHA, POPA, SAD, TXQ_LZ
2017-08-21 Marek Olšákr600g: don't set up and don't call the fetch shader...
2017-06-26 Constantine Charlamovr600g: take into account offset to system inputs at...
2017-06-26 Constantine Charlamovr600g: get rid of trailing whitespace
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