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nir/opt_vectorize: Add a callback for filtering of vectorizing.
[mesa.git]
/
src
/
gallium
/
drivers
/
r600
/
sfn
/
sfn_nir.cpp
2020-09-02
Eric Anholt
nir/opt_vectorize: Add a callback for filtering of...
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2020-09-01
Karol Herbst
nir: use enum operator helper for nir_variable_mode...
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2020-08-09
Gert Wollny
r600/sfn: Force a minimum of 4 GPRs, it seems to fix...
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2020-08-09
Gert Wollny
r600/sfn: add r600 specific lowering pass for atomics...
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2020-08-09
Gert Wollny
r600/sfn: Sort uniforms by binding and offset
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2020-07-29
Jason Ekstrand
nir: Use a single list for all shader variables
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2020-07-29
Jason Ekstrand
nir: Add nir_foreach_shader_in/out_variable helpers
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2020-06-22
Gert Wollny
r600/sfn: Add lowering pass for shared IO
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2020-06-19
Gert Wollny
r600/sfn: lower image derefs
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2020-06-03
Timothy Arceri
nir: add callback to nir_remove_dead_variables()
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2020-05-18
Dave Airlie
r600/sfn: plumb the chip class into the instruction...
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2020-04-28
Gert Wollny
r600/sfn: Add tesselation shaders
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2020-04-28
Gert Wollny
r600/sfn: Move removing of unused variables
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2020-04-28
Gert Wollny
r600/sfn: extract class to handle the VS export to...
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2020-04-28
Gert Wollny
r600/sfn: simplify UBO lowering pass
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2020-04-21
Gert Wollny
r600/sfn: Implementing instructions blocks
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2020-04-21
Gert Wollny
r600/sfn: Fix setting alignments when lowering UBOs
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2020-04-21
Gert Wollny
r600/sfn: Reduce array limit for scratch usage
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2020-03-02
Gert Wollny
r600/sfn: Don't try to catch exceptions, the driver...
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2020-02-10
Gert Wollny
r600/sfn: Add lowering UBO access to r600 specific...
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2020-02-10
Gert Wollny
r600/sfn: Add compute shader skeleton
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2020-02-10
Gert Wollny
r600/sfn: Add support for geometry shader
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2020-02-10
Gert Wollny
r600/sfn: Add lowering arrays to scratch and according...
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2020-02-10
Gert Wollny
r600/sfn: add live range evaluation for the GPR
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2020-02-10
Gert Wollny
r600/sfn: Add the VS in and FS out vectorization
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2020-02-10
Gert Wollny
r600/sfn: Add a basic nir shader backend
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