util: remove LIST_IS_EMPTY macro
[mesa.git] / src / gallium / drivers / radeonsi / si_blit.c
2019-10-09 Marek Olšákradeonsi: expand FMASK before MSAA image stores are...
2019-09-10 Marek Olšákradeonsi: remove redundant si_texture offset and size...
2019-07-31 Eric Engestromtree-wide: replace MAYBE_UNUSED with ASSERTED
2019-07-23 Ilia Mirkingallium: switch boolean -> bool at the interface defini...
2019-07-20 Marek Olšákradeonsi: return success from vi_dcc_clear_level to...
2019-07-20 Marek Olšákradeonsi: add si_shader_selector into si_compute
2019-07-03 Marek Olšákradeonsi/gfx10: add a workaround for stencil HTILE...
2019-07-03 Nicolai Hähnleradeonsi/gfx10: implement hardware MSAA resolve
2019-07-03 Marek Olšákradeonsi: use a fragment shader blit instead of DB...
2019-05-16 Marek Olšákac: rename SI-CIK-VI to GFX6-GFX7-GFX8
2019-04-25 Marek Olšákradeonsi: remove dirty slot masks from scissor and...
2019-04-04 Marek Olšákradeonsi: add support for displayable DCC for multi...
2019-04-04 Marek Olšákradeonsi/gfx9: add support for PIPE_ALIGNED=0
2019-02-26 Marek Olšákradeonsi: always use compute rings for clover on CI...
2019-01-22 Sonny Jiangradeonsi: use compute for resource_copy_region when...
2019-01-22 Marek Olšákgallium/util: add util_format_snorm8_to_sint8 (from...
2018-12-19 Nicolai Hähnleradeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clari...
2018-09-10 Marek Olšákradeonsi: split si_copy_buffer
2018-08-29 Marek Olšákradeonsi: add a thorough clear/copy_buffer benchmark
2018-08-15 Marek Olšákradeonsi: implement EXT_window_rectangles
2018-06-29 Marek Olšákradeonsi: fix memory exhaustion issue with DCC statisti...
2018-06-25 Marek Olšákradeonsi: remove redundant si_texture::cmask_size
2018-06-25 Marek Olšákradeonsi: inline struct r600_cmask_info
2018-06-25 Marek Olšákradeonsi: rename r600_surface -> si_surface
2018-06-21 Marek Olšákradeonsi: handle non-clearable DCC buffers as MSAA...
2018-06-19 Marek Olšákradeonsi: rename r600_texture -> si_texture, rxxx ...
2018-05-24 Marek Olšákradeonsi: disable primitive binning for all blitter ops
2018-05-10 Marek Olšákradeonsi: remove r600_fmask_info
2018-04-27 Marek Olšákradeonsi: rename r600_texture::resource to buffer
2018-04-27 Marek Olšákradeonsi: inline 2 trivial state structures
2018-04-27 Marek Olšákradeonsi: don't use an indirect table for state atoms
2018-04-13 Marek Olšákradeonsi: don't do GFX-specific texture decompression...
2018-04-05 Jan Veselyradeonsi: Reorder checks in si_check_render_feedback
2018-04-05 Marek Olšákradeonsi: remove r600_common_context
2018-04-05 Marek Olšákradeonsi: move definitions out of r600_pipe_common.h
2018-04-05 Marek Olšákradeonsi: use si_context instead of pipe_context in...
2018-04-05 Marek Olšákradeonsi: update copyrights
2018-04-05 Marek Olšákradeonsi: use r600_common_context less pt4
2018-04-05 Marek Olšákradeonsi: remove r600_pipe_common::blit_decompress_depth
2018-04-05 Marek Olšákradeonsi: remove r600_pipe_common::decompress_dcc
2018-04-05 Marek Olšákradeonsi: skip DCC render feedback checking if color...
2018-04-02 Marek Olšákradeonsi: implement GL_KHR_blend_equation_advanced
2018-02-26 Marek Olšákradeonsi: don't use struct si_descriptors for vertex...
2017-11-29 Marek Olšákradeonsi: remove r600_common_screen
2017-11-29 Marek Olšákradeonsi: remove some definitions and helpers from...
2017-11-29 Marek Olšákradeonsi: move si_pipe_clear_buffer into si_cp_dma.c
2017-11-29 Marek Olšákradeonsi: move all clear() code into si_clear.c
2017-10-27 Samuel Pitoisetradeonsi: update hack for HTILE corruption in ARK:...
2017-10-17 Marek Olšákradeonsi: generalize the SI_VS_SHADER_POINTER_MASK...
2017-10-09 Marek Olšákradeonsi: import r600_streamout from drivers/radeon
2017-10-09 Marek Olšákradeonsi: enumerize DBG flags
2017-10-07 Marek Olšákradeonsi: don't change viewport for blits, use window...
2017-10-07 Marek Olšákradeonsi: don't save and restore vertex buffers and...
2017-10-07 Marek Olšákradeonsi: use new VS blit shaders (VS inputs in SGPRs)
2017-10-07 Marek Olšákradeonsi: remove wrappers si_decompress_xx_textures
2017-10-06 Marek Olšákradeonsi: add a drirc workaround for HTILE corruption...
2017-10-06 Marek Olšákradeonsi: inline struct si_sampler_views
2017-10-06 Marek Olšákradeonsi: rename si_textures_info -> si_samplers, si_im...
2017-10-02 Nicolai Hähnleradeonsi: move and rename scissor and viewport state...
2017-09-27 Samuel Pitoisetradeonsi: remove useless check in si_blit_decompress_co...
2017-09-26 Marek Olšákr600: fork and import gallium/radeon
2017-09-07 Marek Olšákac/surface: add radeon_surf::has_stencil for convenience
2017-08-22 Marek Olšákradeonsi: don't decompress Z/S if there is no HTILE
2017-08-22 Marek Olšákgallium/radeon: add helpers for whether HTILE is enabled
2017-08-22 Marek Olšákradeonsi/gfx9: don't flush L2 metadata for DB if not...
2017-08-22 Marek Olšákradeonsi/gfx9: don't flush L2 metadata for CB if not...
2017-08-22 Marek Olšákradeonsi/gfx9: don't flush TC L2 between rendering...
2017-08-22 Nicolai Hähnleradeonsi: log decompress blits
2017-07-28 Marek Olšákradeonsi: update dirty_level_mask only when flushing...
2017-06-21 Marek Olšákradeonsi: flush CB after MSAA only when transitioning...
2017-06-21 Marek Olšákradeonsi: unify CB_RESOLVE blitter invocation code
2017-06-21 Marek Olšákradeonsi: flush DB caches only when transitioning from...
2017-06-19 Marek Olšákradeonsi: add a workaround for inexact SNORM8 blitting...
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: use util_dynarray_foreach for bindless resources
2017-06-14 Samuel Pitoisetradeonsi: only decompress resident textures/images...
2017-06-14 Samuel Pitoisetradeonsi: decompress resident textures/images before...
2017-06-14 Samuel Pitoisetradeonsi: decompress DCC for resident textures/images
2017-06-12 Marek Olšákradeonsi: get rid of more compressed_colortex_mask...
2017-06-08 Marek Olšákgallium/radeon: don't allocate HTILE in a separate...
2017-06-08 Marek Olšákradeonsi: rename depth decompress functions
2017-06-08 Marek Olšákradeonsi: rename shader resource decompress masks to...
2017-06-07 Samuel Pitoisetradeonsi: isolate real framebuffer changes from the...
2017-06-07 Marek Olšákradeonsi: clean up decompress blend state names
2017-06-07 Marek Olšákradeonsi: enable TC-compatible stencil compression...
2017-06-07 Marek Olšákgallium/u_blitter: use 2D_ARRAY for cubemap blits if...
2017-04-10 Samuel Pitoisetradeonsi: add new si_check_render_feedback_texture...
2017-04-10 Samuel Pitoisetradeonsi: add new si_decompress_color_texture() helper
2017-04-10 Samuel Pitoisetradeonsi: add a 'break' in si_check_render_feedback_*()
2017-03-30 Marek Olšákgallium/radeon: s/dcc_disable/disable_dcc/
2017-03-30 Marek Olšákradeonsi: handle incompatible DCC formats in resource_c...
2017-03-30 Marek Olšákradeonsi: remove a workaround for inexact *8_SNORM...
2017-03-30 Marek Olšákgallium/radeon: add and use a new helper vi_dcc_enabled
2017-03-30 Marek Olšákradeonsi/gfx9: fix MIP0_WIDTH & MIP0_HEIGHT for compres...
2017-03-30 Marek Olšákradeonsi/gfx9: do DCC clears on non-mipmapped textures...
2017-01-18 Marek Olšákradeonsi: use a bitmask-based loop in si_decompress_tex...
2017-01-06 Marek Olšákradeonsi: add CP DMA flags for greater control over...
2016-12-10 Grazvydas Ignotasradeonsi: fix release build unused variable warnings
2016-12-07 Marek Olšákradeonsi: properly declare context sampler states
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