radeonsi: extend workaround for KHR-GL45.texture_view.view_classes on gfx9
[mesa.git] / src / gallium / drivers / radeonsi / si_blit.c
2020-08-05 Pierre-Eric Pellou... radeonsi: extend workaround for KHR-GL45.texture_view...
2020-05-23 Marek Olšákradeonsi: don't enable TC-compatible HTILE for stencil...
2020-05-15 Marek Olšákradeonsi: use vi_dcc_enabled instead of using tex-...
2020-05-05 Marek Olšákradeonsi: enable TC-compatible HTILE on demand for...
2020-04-30 Marek Olšákradeonsi: implement and use compute-based DCC decompres...
2020-03-30 Pierre-Eric Pellou... radeonsi: switch to 3-spaces style
2020-01-20 Marek Olšákradeonsi: don't invoke decompression inside internal...
2020-01-15 Pierre-Eric Pellou... radeonsi: drop the negation from fmask_is_not_identity
2020-01-15 Pierre-Eric Pellou... radeonsi: make sure fmask expand is done if needed
2020-01-13 Marek Olšákradeonsi: put up to 5 VBO descriptors into user SGPRs
2020-01-09 Marek Olšákradeonsi/gfx9: force the micro tile mode for MSAA resol...
2020-01-06 Marek Olšákradeonsi: move SI and CIK+ SDMA code into 1 common...
2020-01-06 Marek Olšákradeonsi: rename SDMA debug flags
2019-12-10 Pierre-Eric Pellou... radeonsi: dcc dirty flag
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-10-09 Marek Olšákradeonsi: expand FMASK before MSAA image stores are...
2019-09-10 Marek Olšákradeonsi: remove redundant si_texture offset and size...
2019-07-31 Eric Engestromtree-wide: replace MAYBE_UNUSED with ASSERTED
2019-07-23 Ilia Mirkingallium: switch boolean -> bool at the interface defini...
2019-07-20 Marek Olšákradeonsi: return success from vi_dcc_clear_level to...
2019-07-20 Marek Olšákradeonsi: add si_shader_selector into si_compute
2019-07-03 Marek Olšákradeonsi/gfx10: add a workaround for stencil HTILE...
2019-07-03 Nicolai Hähnleradeonsi/gfx10: implement hardware MSAA resolve
2019-07-03 Marek Olšákradeonsi: use a fragment shader blit instead of DB...
2019-05-16 Marek Olšákac: rename SI-CIK-VI to GFX6-GFX7-GFX8
2019-04-25 Marek Olšákradeonsi: remove dirty slot masks from scissor and...
2019-04-04 Marek Olšákradeonsi: add support for displayable DCC for multi...
2019-04-04 Marek Olšákradeonsi/gfx9: add support for PIPE_ALIGNED=0
2019-02-26 Marek Olšákradeonsi: always use compute rings for clover on CI...
2019-01-22 Sonny Jiangradeonsi: use compute for resource_copy_region when...
2019-01-22 Marek Olšákgallium/util: add util_format_snorm8_to_sint8 (from...
2018-12-19 Nicolai Hähnleradeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clari...
2018-09-10 Marek Olšákradeonsi: split si_copy_buffer
2018-08-29 Marek Olšákradeonsi: add a thorough clear/copy_buffer benchmark
2018-08-15 Marek Olšákradeonsi: implement EXT_window_rectangles
2018-06-29 Marek Olšákradeonsi: fix memory exhaustion issue with DCC statisti...
2018-06-25 Marek Olšákradeonsi: remove redundant si_texture::cmask_size
2018-06-25 Marek Olšákradeonsi: inline struct r600_cmask_info
2018-06-25 Marek Olšákradeonsi: rename r600_surface -> si_surface
2018-06-21 Marek Olšákradeonsi: handle non-clearable DCC buffers as MSAA...
2018-06-19 Marek Olšákradeonsi: rename r600_texture -> si_texture, rxxx ...
2018-05-24 Marek Olšákradeonsi: disable primitive binning for all blitter ops
2018-05-10 Marek Olšákradeonsi: remove r600_fmask_info
2018-04-27 Marek Olšákradeonsi: rename r600_texture::resource to buffer
2018-04-27 Marek Olšákradeonsi: inline 2 trivial state structures
2018-04-27 Marek Olšákradeonsi: don't use an indirect table for state atoms
2018-04-13 Marek Olšákradeonsi: don't do GFX-specific texture decompression...
2018-04-05 Jan Veselyradeonsi: Reorder checks in si_check_render_feedback
2018-04-05 Marek Olšákradeonsi: remove r600_common_context
2018-04-05 Marek Olšákradeonsi: move definitions out of r600_pipe_common.h
2018-04-05 Marek Olšákradeonsi: use si_context instead of pipe_context in...
2018-04-05 Marek Olšákradeonsi: update copyrights
2018-04-05 Marek Olšákradeonsi: use r600_common_context less pt4
2018-04-05 Marek Olšákradeonsi: remove r600_pipe_common::blit_decompress_depth
2018-04-05 Marek Olšákradeonsi: remove r600_pipe_common::decompress_dcc
2018-04-05 Marek Olšákradeonsi: skip DCC render feedback checking if color...
2018-04-02 Marek Olšákradeonsi: implement GL_KHR_blend_equation_advanced
2018-02-26 Marek Olšákradeonsi: don't use struct si_descriptors for vertex...
2017-11-29 Marek Olšákradeonsi: remove r600_common_screen
2017-11-29 Marek Olšákradeonsi: remove some definitions and helpers from...
2017-11-29 Marek Olšákradeonsi: move si_pipe_clear_buffer into si_cp_dma.c
2017-11-29 Marek Olšákradeonsi: move all clear() code into si_clear.c
2017-10-27 Samuel Pitoisetradeonsi: update hack for HTILE corruption in ARK:...
2017-10-17 Marek Olšákradeonsi: generalize the SI_VS_SHADER_POINTER_MASK...
2017-10-09 Marek Olšákradeonsi: import r600_streamout from drivers/radeon
2017-10-09 Marek Olšákradeonsi: enumerize DBG flags
2017-10-07 Marek Olšákradeonsi: don't change viewport for blits, use window...
2017-10-07 Marek Olšákradeonsi: don't save and restore vertex buffers and...
2017-10-07 Marek Olšákradeonsi: use new VS blit shaders (VS inputs in SGPRs)
2017-10-07 Marek Olšákradeonsi: remove wrappers si_decompress_xx_textures
2017-10-06 Marek Olšákradeonsi: add a drirc workaround for HTILE corruption...
2017-10-06 Marek Olšákradeonsi: inline struct si_sampler_views
2017-10-06 Marek Olšákradeonsi: rename si_textures_info -> si_samplers, si_im...
2017-10-02 Nicolai Hähnleradeonsi: move and rename scissor and viewport state...
2017-09-27 Samuel Pitoisetradeonsi: remove useless check in si_blit_decompress_co...
2017-09-26 Marek Olšákr600: fork and import gallium/radeon
2017-09-07 Marek Olšákac/surface: add radeon_surf::has_stencil for convenience
2017-08-22 Marek Olšákradeonsi: don't decompress Z/S if there is no HTILE
2017-08-22 Marek Olšákgallium/radeon: add helpers for whether HTILE is enabled
2017-08-22 Marek Olšákradeonsi/gfx9: don't flush L2 metadata for DB if not...
2017-08-22 Marek Olšákradeonsi/gfx9: don't flush L2 metadata for CB if not...
2017-08-22 Marek Olšákradeonsi/gfx9: don't flush TC L2 between rendering...
2017-08-22 Nicolai Hähnleradeonsi: log decompress blits
2017-07-28 Marek Olšákradeonsi: update dirty_level_mask only when flushing...
2017-06-21 Marek Olšákradeonsi: flush CB after MSAA only when transitioning...
2017-06-21 Marek Olšákradeonsi: unify CB_RESOLVE blitter invocation code
2017-06-21 Marek Olšákradeonsi: flush DB caches only when transitioning from...
2017-06-19 Marek Olšákradeonsi: add a workaround for inexact SNORM8 blitting...
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: use util_dynarray_foreach for bindless resources
2017-06-14 Samuel Pitoisetradeonsi: only decompress resident textures/images...
2017-06-14 Samuel Pitoisetradeonsi: decompress resident textures/images before...
2017-06-14 Samuel Pitoisetradeonsi: decompress DCC for resident textures/images
2017-06-12 Marek Olšákradeonsi: get rid of more compressed_colortex_mask...
2017-06-08 Marek Olšákgallium/radeon: don't allocate HTILE in a separate...
2017-06-08 Marek Olšákradeonsi: rename depth decompress functions
2017-06-08 Marek Olšákradeonsi: rename shader resource decompress masks to...
2017-06-07 Samuel Pitoisetradeonsi: isolate real framebuffer changes from the...
2017-06-07 Marek Olšákradeonsi: clean up decompress blend state names
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