radeonsi: always use Wave64 for HS/GS/VS shader stages (except GS fast launch)
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
2020-06-30 Marek Olšákradeonsi: always use Wave64 for HS/GS/VS shader stages...
2020-06-26 Marek Olšákradeonsi: remove tabs
2020-06-26 Marek Olšákradeonsi: clear per-context buffers at the end of si_cr...
2020-06-26 Marek Olšákradeonsi: make wait_mem_scratch unmappable
2020-06-26 Marek Olšákradeonsi: rename init_config states to cs_preamble...
2020-06-09 Marek Olšákradeonsi: require LLVM 11 for gfx10.3
2020-06-09 Marek Olšákradeonsi: don't set any XNACK options on gfx10.3
2020-06-09 Marek Olšákac,radeonsi: start adding support for gfx10.3
2020-05-23 Eric Engestromtree-wide: fix deprecated GitLab URLs
2020-05-22 Pierre-Eric Pellou... radeonsi: fix inversed arguments in si_test_gds_memory_...
2020-05-13 Marek Olšákgallium: change comments to remove 'state tracker'
2020-05-05 Pierre-Eric Pellou... radeonsi: add workaround for issue 2647
2020-04-30 Marek Olšákradeonsi: implement and use compute-based DCC decompres...
2020-04-17 Pierre-Eric Pellou... radeonsi: don't assume ctx is always a threaded_context
2020-04-16 Pierre-Eric Pellou... radeonsi: use thread_context::bytes_mapped_limit
2020-03-30 Pierre-Eric Pellou... radeonsi: switch to 3-spaces style
2020-03-28 Marek Olšákradeonsi: always create wait_mem_scratch for compute...
2020-03-26 Marek Olšákradeonsi: enable full out-of-order drawing when allow_d...
2020-03-06 Pierre-Eric Pellou... radeonsi: remove AMD_DEBUG=sisched option
2020-02-14 Marek Olšákradeonsi: don't wait for shader compilation to finish...
2020-01-27 Pierre-Eric Pellou... radeonsi: move AMD_DEBUG tests to AMD_TEST
2020-01-25 Marek Olšákradeonsi: print shader cache stats with AMD_DEBUG=cache...
2020-01-25 Marek Olšákradeonsi: use the live shader cache
2020-01-20 Marek Olšákradeonsi/gfx10: implement NGG culling for 4x wave32...
2020-01-15 Marek Olšákradeonsi: remove useless #includes
2020-01-14 Marek Olšákradeonsi: rename DBG_NO_TGSI -> DBG_NO_NIR
2020-01-14 Marek Olšákradeonsi: actually enable VBOs in user SGPRs
2020-01-13 Marek Olšákradeonsi: don't enable VBOs in user SGPRs if compute...
2020-01-13 Marek Olšákradeonsi: put up to 5 VBO descriptors into user SGPRs
2020-01-06 Marek Olšákradeonsi: remove TGSI
2020-01-06 Marek Olšákradeonsi: disable SDMA on gfx8 to fix corruption on...
2020-01-06 Marek Olšákradeonsi: move SI and CIK+ SDMA code into 1 common...
2020-01-06 Marek Olšákradeonsi: rename dma_cs -> sdma_cs
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmacopyimage for debugging
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmaclear for debugging
2020-01-06 Marek Olšákradeonsi: rename SDMA debug flags
2019-12-10 Sonny Jiangradeonsi: use compute shader for clear 12-byte buffer
2019-11-25 Marek Olšákradeonsi: initialize the per-context compiler on demand
2019-11-19 Marek Olšákac: add radeon_info::num_rings and move ring_type to...
2019-11-06 Pierre-Eric Pellou... radeonsi: fix shader disk cache key
2019-10-31 Pierre-Eric Pellou... radeonsi: tell the shader disk cache what IR is used
2019-10-30 Pierre-Eric Pellou... radeonsi: disable sdma for gfx10
2019-10-29 Marek Olšákradeonsi: initialize shader compilers in threads on...
2019-10-24 Marek Olšákradeonsi/nir: implement pipe_screen::finalize_nir
2019-10-17 Marek Olšákradeonsi: recreate aux_context after a GPU reset
2019-10-17 Marek Olšákradeonsi: call the reset callback if get_device_reset_s...
2019-10-09 Marek Olšákradeonsi: expand FMASK before MSAA image stores are...
2019-10-08 Marek Olšákradeonsi: use simple_mtx_t instead of mtx_t
2019-09-10 Marek Olšákradeonsi/gfx10: don't call gfx10_destroy_query with...
2019-09-06 Eric Engestromamd: replace major llvm version checks with LLVM_VERSIO...
2019-09-06 Gert Wollnyradeonsi: Release storage for smda_uploads when the...
2019-08-27 Marek Olšákradeonsi/gfx10: add AMD_DEBUG=nongg
2019-08-27 Marek Olšákradeonsi/gfx10: finish up Navi14, add PCI ID
2019-08-27 Marek Olšákradeonsi/gfx10: always use the legacy pipeline for...
2019-08-27 Marek Olšákradeonsi: move some global shader cache flags to per...
2019-08-27 Samuel Pitoisetac: add has_ls_vgpr_init_bug to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_msaa_sample_loc_bug to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add rbplus_allowed to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_gfx9_scissor_bug to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add cpdma_prefetch_writes_memory to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_out_of_order_rast to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_rbplus to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_dcc_constant_encode to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_distributed_tess to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_clear_state to ac_gpu_info
2019-08-21 Lionel Landwerlinradeonsi: take reference glsl types for compile threads
2019-08-19 Marek Olšákradeonsi: remove the unsafemath debug option
2019-08-19 Marek Olšákradeonsi: move the tess factor ring size assertion...
2019-08-14 Marek Olšákradeonsi: add support for Renoir
2019-08-12 Marek Olšákradeonsi: remove the always_nir option
2019-08-06 Marek Olšákradeonsi/gfx10: add global use_ngg and use_ngg_streamou...
2019-08-06 Marek Olšákradeonsi: make sure that rasterizer state != NULL and...
2019-08-06 Marek Olšákradeonsi: make sure that DSA state != NULL and remove...
2019-08-06 Marek Olšákradeonsi: make sure that blend state != NULL and remove...
2019-07-31 Marek Olšákradeonsi: don't use lp_build_alloca
2019-07-31 Marek Olšákradeonsi/nir: add an option to convert TGSI to NIR
2019-07-29 Marek Olšákradeonsi: add AMD_DEBUG=nogfx for testing
2019-07-29 Marek Olšákradeonsi: add support for compute-only chips
2019-07-23 Marek Olšákradeonsi/gfx10: fix and enable CLEAR_STATE
2019-07-20 Marek Olšákradeonsi/gfx10: enable Wave32 for vertex, geometry...
2019-07-20 Marek Olšákradeonsi/gfx10: add debug options to enable/disable...
2019-07-20 Marek Olšákradeonsi/gfx10: implement Wave32
2019-07-20 Marek Olšákradeonsi: add si_shader_selector into si_compute
2019-07-20 Marek Olšákradeonsi/gfx10: remove the disable_ngg option
2019-07-20 Marek Olšákradeonsi: save the enable_nir option in the shader...
2019-07-20 Marek Olšákradeonsi/gfx10: enable SDMA
2019-07-09 Marek Olšákradeonsi/gfx10: enable primitive binning by default
2019-07-09 Marek Olšákradeonsi/gfx10: implement primitive binning
2019-07-09 Marek Olšákradeonsi: simplify primitive binning enablement
2019-07-09 Marek Olšákradeonsi: fix and clean up shader_type passing
2019-07-09 Marek Olšákradeonsi: don't set READ_ONLY for const_uploader to...
2019-07-04 Marek Olšákac: destroy passes in ac_destroy_llvm_compiler
2019-07-03 Nicolai Hähnleradeonsi/gfx10: disable clear state
2019-07-03 Nicolai Hähnleradeonsi/gfx10: disable DPBB
2019-07-03 Nicolai Hähnleradeonsi/gfx10: disable SDMA
2019-07-03 Marek Olšákradeonsi/gfx10: set the DCC constant encoding flag
2019-07-03 Nicolai Hähnleradeonsi/gfx10: implement streamout-related queries
2019-07-03 Nicolai Hähnleradeonsi/gfx10: double the number of tessellation offch...
2019-07-03 Nicolai Hähnleradeonsi/gfx10: set llvm_has_working_vgpr_indexing
2019-07-03 Nicolai Hähnleradeonsi/gfx10: keep track of whether NGG is used
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