radeonsi: pass at most 3 images and/or shader buffers via user SGPRs for compute
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.h
2020-06-02 Marek Olšákradeonsi: pass at most 3 images and/or shader buffers...
2020-05-23 Marek Olšákradeonsi: move resetting tracked registers into a new...
2020-05-15 Marek Olšákradeonsi: disable the L2 cache for most CPU mappings...
2020-05-15 Marek Olšákradeonsi: rename SI_RESOURCE_FLAG_TRANSFER to FORCE_LINEAR
2020-05-11 Pierre-Eric Pellou... radeonsi: determine secure flag must be set for gfx IB
2020-05-07 Blaž Tomažičradeonsi: Fix omitted flush when moving suballocated...
2020-05-05 Marek Olšákradeonsi: enable TC-compatible HTILE on demand for...
2020-05-05 Pierre-Eric Pellou... radeonsi: add workaround for issue 2647
2020-04-30 Marek Olšákradeonsi: implement and use compute-based DCC decompres...
2020-04-30 Marek Olšákradeonsi: add SI_IMAGE_ACCESS_DCC_OFF to ignore DCC...
2020-03-30 Pierre-Eric Pellou... radeonsi: switch to 3-spaces style
2020-03-28 Marek Olšákradeonsi/gfx10: fix the wave size for compute-based...
2020-03-06 Pierre-Eric Pellou... radeonsi: remove AMD_DEBUG=sisched option
2020-01-27 Pierre-Eric Pellou... radeonsi: move AMD_DEBUG tests to AMD_TEST
2020-01-25 Marek Olšákradeonsi: print shader cache stats with AMD_DEBUG=cache...
2020-01-25 Marek Olšákradeonsi: use the live shader cache
2020-01-20 Marek Olšákradeonsi/gfx10: enable GS fast launch for triangles...
2020-01-20 Marek Olšákradeonsi/gfx10: implement NGG culling for 4x wave32...
2020-01-20 Marek Olšákradeonsi: don't invoke decompression inside internal...
2020-01-15 Marek Olšákradeonsi: separate code computing info for small primit...
2020-01-15 Pierre-Eric Pellou... radeonsi: drop the negation from fmask_is_not_identity
2020-01-14 Marek Olšákradeonsi: fork tgsi_shader_info and tgsi_tessctrl_info
2020-01-14 Marek Olšákradeonsi: remove TGSI from comments
2020-01-14 Marek Olšákradeonsi: rename DBG_NO_TGSI -> DBG_NO_NIR
2020-01-13 Marek Olšákradeonsi: don't enable VBOs in user SGPRs if compute...
2020-01-13 Marek Olšákradeonsi: put up to 5 VBO descriptors into user SGPRs
2020-01-13 Marek Olšákradeonsi: add si_context::num_vertex_elements
2020-01-09 Marek Olšákradeonsi/gfx9: force the micro tile mode for MSAA resol...
2020-01-08 Marek Olšákradeonsi: clean up messy si_emit_rasterizer_prim_state
2020-01-06 Marek Olšákradeonsi: move SI and CIK+ SDMA code into 1 common...
2020-01-06 Marek Olšákradeonsi: rename dma_cs -> sdma_cs
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmacopyimage for debugging
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmaclear for debugging
2020-01-06 Marek Olšákradeonsi: rename SDMA debug flags
2019-12-27 Marek Olšákradeonsi/gfx10: enable NGG passthrough for eligible...
2019-12-10 Pierre-Eric Pellou... radeonsi: dcc dirty flag
2019-12-10 Sonny Jiangradeonsi: use compute shader for clear 12-byte buffer
2019-11-05 Dylan Bakerutil: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
2019-11-05 Dylan Bakerutil/u_endian: set PIPE_ARCH_*_ENDIAN to 1
2019-10-29 Marek Olšákradeonsi: initialize shader compilers in threads on...
2019-10-17 Marek Olšákradeonsi: call the reset callback if get_device_reset_s...
2019-10-09 Marek Olšákradeonsi: expand FMASK before MSAA image stores are...
2019-10-09 Marek Olšákradeonsi: allocate planar multimedia formats in 1 buffer
2019-10-08 Marek Olšákradeonsi: use simple_mtx_t instead of mtx_t
2019-09-30 Marek Olšákradeonsi/gfx10: fix corruption for chips with harvested...
2019-09-10 Marek Olšákradeonsi: remove redundant si_texture offset and size...
2019-08-27 Marek Olšákradeonsi: fix scratch buffer WAVESIZE setting leading...
2019-08-27 Marek Olšákradeonsi/gfx10: add AMD_DEBUG=nongg
2019-08-27 Marek Olšákradeonsi/gfx10: add as_ngg variant for VS as ES to...
2019-08-27 Samuel Pitoisetac: add has_ls_vgpr_init_bug to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_msaa_sample_loc_bug to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add rbplus_allowed to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_gfx9_scissor_bug to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add cpdma_prefetch_writes_memory to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_rbplus to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_dcc_constant_encode to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_distributed_tess to ac_gpu_info
2019-08-27 Samuel Pitoisetac: add has_clear_state to ac_gpu_info
2019-08-19 Marek Olšákradeonsi: remove the unsafemath debug option
2019-08-06 Marek Olšákradeonsi/gfx10: add global use_ngg and use_ngg_streamou...
2019-08-06 Marek Olšákradeonsi: make sure that rasterizer state != NULL and...
2019-08-06 Marek Olšákradeonsi: make sure that DSA state != NULL and remove...
2019-08-06 Marek Olšákradeonsi: make sure that blend state != NULL and remove...
2019-07-29 Marek Olšákradeonsi: add AMD_DEBUG=nogfx for testing
2019-07-20 Marek Olšákradeonsi: return success from vi_dcc_clear_level to...
2019-07-20 Marek Olšákradeonsi/gfx10: add debug options to enable/disable...
2019-07-20 Marek Olšákradeonsi/gfx10: add as_ngg variant for TES as ES to...
2019-07-20 Marek Olšákradeonsi/gfx10: implement Wave32
2019-07-20 Marek Olšákradeonsi/gfx10: set GE_CTNL.PACKET_TO_ONE_PA for NGG
2019-07-12 Samuel Pitoisetac: import ac_get_compute_resource_limits() from RadeonSI
2019-07-09 Marek Olšákradeonsi: set FLUSH_ON_BINNING_TRANSITION when needed
2019-07-09 Marek Olšákradeonsi/gfx10: use the new scan converter when binning...
2019-07-09 Marek Olšákradeonsi/gfx10: no need to invalidate L2 for framebuffe...
2019-07-03 Marek Olšákradeonsi: determine the rasterization primitive type...
2019-07-03 Marek Olšákradeonsi/gfx10: export correct PrimitiveID from NGG...
2019-07-03 Marek Olšákradeonsi/gfx10: add a workaround for stencil HTILE...
2019-07-03 Marek Olšákradeonsi/gfx10: fix intensity formats
2019-07-03 Marek Olšákradeonsi/gfx10: allocate GDS BOs for streamout
2019-07-03 Nicolai Hähnleradeonsi/gfx10: implement streamout-related queries
2019-07-03 Nicolai Hähnleradeonsi/gfx10: implement si_build_vgt_shader_config
2019-07-03 Nicolai Hähnleradeonsi/gfx10: keep track of whether NGG is used
2019-07-03 Nicolai Hähnleradeonsi/gfx10: implement gfx10_emit_cache_flush
2019-07-03 Nicolai Hähnleradeonsi/gfx10: add si_context::emit_cache_flush
2019-07-03 Nicolai Hähnleradeonsi/gfx10: implement DB registers
2019-07-03 Nicolai Hähnleradeonsi/gfx10: set CB registers
2019-07-03 Nicolai Hähnleradeonsi/gfx10: add pipe_screen::make_texture_descriptor
2019-07-03 Marek Olšákradeonsi: use a fragment shader blit instead of DB...
2019-06-25 Marek Olšákradeonsi: rename and re-document cache flush flags
2019-06-25 Nicolai Hähnleradeonsi: refactor si_update_vgt_shader_config
2019-06-13 Nicolai Hähnleradeonsi: use the new run-time linker for shaders
2019-05-30 Marek OlšákChange a few frequented uses of DEBUG to !NDEBUG
2019-05-16 Marek Olšákr600+radeonsi: use ctx_query_reset_status on radeon
2019-05-16 Marek Olšákradeonsi: update buffer descriptors in all contexts...
2019-05-16 Marek Olšákradeonsi: disable primitive restart for triangles for...
2019-05-16 Marek Olšákradeonsi: add primitive culling stats to the HUD
2019-05-16 Marek Olšákradeonsi: cull primitives with async compute for large...
2019-05-16 Marek Olšákradeonsi: add a cs parameter into si_cp_copy_data
2019-05-16 Marek Olšákradeonsi: add a cs parameter into si_cp_release_mem
2019-05-16 Marek Olšákradeonsi: add threadgroups_per_cu param into si_get_com...
2019-05-16 Marek Olšákradeonsi: make si_initialize_compute reusable
next