radeonsi: merge si_pipe_shader into si_shader
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.h
2014-09-24 Marek Olšákradeonsi: merge si_pipe_shader into si_shader
2014-09-24 Marek Olšákradeonsi: move DB_SHADER_CONTROL into db_render_state
2014-09-24 Marek Olšákradeonsi: set KILL_ENABLE during shader compilation...
2014-09-24 Marek Olšákradeonsi: remove shader.ps_conservative_z, set db_shade...
2014-09-24 Marek Olšákradeonsi: remove unused variable si_pipe_shader::sprite...
2014-07-21 Tom Stellardradeonsi/compute: Add support scratch buffer support v2
2014-07-17 Marek Olšákradeonsi: use an SGPR instead of VGT_INDX_OFFSET
2014-06-18 Marek Olšákradeonsi: pass ARB_conservative_depth parameters to...
2014-06-02 Marek Olšákradeonsi: interpolate varyings at sample when full...
2014-05-10 Marek Olšákradeonsi: prepare depth export registers at compile...
2014-01-29 Michel Dänzerradeonsi: Put GS ring buffer descriptors with streamout...
2014-01-29 Michel Dänzerradeonsi: Take GS into account for VS state in more...
2014-01-29 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_PRIMID
2014-01-29 Michel Dänzerradeonsi: Generalize counting of shader parameters
2014-01-29 Michel Dänzerradeonsi: Initial geometry shader support
2014-01-13 Andreas Hartmetzradeonsi: Rename the commonly occurring rctx/r600 varia...
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for structs in si_pipe.h.
2014-01-13 Andreas Hartmetzradeonsi: Apply si_* file naming scheme.